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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/null/ContextNULL.h')
-rw-r--r-- | gfx/angle/src/libANGLE/renderer/null/ContextNULL.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/null/ContextNULL.h b/gfx/angle/src/libANGLE/renderer/null/ContextNULL.h new file mode 100644 index 000000000..9a7987b67 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/null/ContextNULL.h @@ -0,0 +1,95 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ContextNULL.h: +// Defines the class interface for ContextNULL, implementing ContextImpl. +// + +#ifndef LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_ +#define LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_ + +#include "libANGLE/renderer/ContextImpl.h" + +namespace rx +{ + +class ContextNULL : public ContextImpl +{ + public: + ContextNULL(const gl::ContextState &state); + ~ContextNULL() override; + + gl::Error initialize() override; + + // Flush and finish. + gl::Error flush() override; + gl::Error finish() override; + + // Drawing methods. + gl::Error drawArrays(GLenum mode, GLint first, GLsizei count) override; + gl::Error drawArraysInstanced(GLenum mode, + GLint first, + GLsizei count, + GLsizei instanceCount) override; + + gl::Error drawElements(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) override; + gl::Error drawElementsInstanced(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLsizei instances, + const gl::IndexRange &indexRange) override; + gl::Error drawRangeElements(GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) override; + + // CHROMIUM_path_rendering path drawing methods. + + // Shader creation + CompilerImpl *createCompiler() override; + ShaderImpl *createShader(const gl::ShaderState &data) override; + ProgramImpl *createProgram(const gl::ProgramState &data) override; + + // Framebuffer creation + FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) override; + + // Texture creation + TextureImpl *createTexture(const gl::TextureState &state) override; + + // Renderbuffer creation + RenderbufferImpl *createRenderbuffer() override; + + // Buffer creation + BufferImpl *createBuffer(const gl::BufferState &state) override; + + // Vertex Array creation + VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override; + + // Query and Fence creation + QueryImpl *createQuery(GLenum type) override; + FenceNVImpl *createFenceNV() override; + FenceSyncImpl *createFenceSync() override; + + // Transform Feedback creation + TransformFeedbackImpl *createTransformFeedback( + const gl::TransformFeedbackState &state) override; + + // Sampler object creation + SamplerImpl *createSampler() override; + + std::vector<PathImpl *> createPaths(GLsizei range) override; +}; + +} // namespace rx + +#endif // LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_ |