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diff --git a/gfx/angle/src/libANGLE/renderer/gl/formatutilsgl.h b/gfx/angle/src/libANGLE/renderer/gl/formatutilsgl.h
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+//
+// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// formatutilsgl.h: Queries for GL image formats and their translations to native
+// GL formats.
+
+#ifndef LIBANGLE_RENDERER_GL_FORMATUTILSGL_H_
+#define LIBANGLE_RENDERER_GL_FORMATUTILSGL_H_
+
+#include <map>
+#include <string>
+#include <vector>
+
+#include "angle_gl.h"
+#include "libANGLE/Version.h"
+#include "libANGLE/renderer/gl/FunctionsGL.h"
+#include "libANGLE/renderer/gl/WorkaroundsGL.h"
+
+namespace rx
+{
+
+namespace nativegl
+{
+
+struct SupportRequirement
+{
+ SupportRequirement();
+
+ // Version that this format became supported without extensions
+ gl::Version version;
+
+ // Extensions that are required if the minimum version is not met
+ std::vector<std::string> versionExtensions;
+
+ // Extensions that are always required to support this format
+ std::vector<std::string> requiredExtensions;
+};
+
+struct InternalFormat
+{
+ InternalFormat();
+
+ SupportRequirement texture;
+ SupportRequirement filter;
+ SupportRequirement renderbuffer;
+ SupportRequirement framebufferAttachment;
+};
+const InternalFormat &GetInternalFormatInfo(GLenum internalFormat, StandardGL standard);
+
+struct TexImageFormat
+{
+ GLenum internalFormat;
+ GLenum format;
+ GLenum type;
+};
+TexImageFormat GetTexImageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum internalFormat,
+ GLenum format,
+ GLenum type);
+
+struct TexSubImageFormat
+{
+ GLenum format;
+ GLenum type;
+};
+TexSubImageFormat GetTexSubImageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum format,
+ GLenum type);
+
+struct CompressedTexImageFormat
+{
+ GLenum internalFormat;
+};
+CompressedTexImageFormat GetCompressedTexImageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum internalFormat);
+
+struct CompressedTexSubImageFormat
+{
+ GLenum format;
+};
+CompressedTexSubImageFormat GetCompressedSubTexImageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum format);
+
+struct CopyTexImageImageFormat
+{
+ GLenum internalFormat;
+};
+CopyTexImageImageFormat GetCopyTexImageImageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum internalFormat,
+ GLenum framebufferType);
+
+struct TexStorageFormat
+{
+ GLenum internalFormat;
+};
+TexStorageFormat GetTexStorageFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum internalFormat);
+
+struct RenderbufferFormat
+{
+ GLenum internalFormat;
+};
+RenderbufferFormat GetRenderbufferFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum internalFormat);
+
+struct ReadPixelsFormat
+{
+ GLenum format;
+ GLenum type;
+};
+ReadPixelsFormat GetReadPixelsFormat(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ GLenum format,
+ GLenum type);
+}
+
+}
+
+#endif // LIBANGLE_RENDERER_GL_FORMATUTILSGL_H_