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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h41
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diff --git a/gfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h
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+++ b/gfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h
@@ -0,0 +1,41 @@
+//
+// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// formatutils9.h: Queries for GL image formats and their translations to D3D
+// formats.
+
+#ifndef LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_
+#define LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_
+
+#include "angle_gl.h"
+
+#include <cstddef>
+#include <stdint.h>
+
+#include <map>
+
+namespace gl
+{
+struct FormatType;
+}
+
+namespace rx
+{
+typedef void (*InitializeTextureDataFunction)(size_t width, size_t height, size_t depth,
+ uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch);
+
+typedef void (*VertexCopyFunction)(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
+
+enum VertexConversionType
+{
+ VERTEX_CONVERT_NONE = 0,
+ VERTEX_CONVERT_CPU = 1,
+ VERTEX_CONVERT_GPU = 2,
+ VERTEX_CONVERT_BOTH = 3
+};
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_