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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h50
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diff --git a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h
new file mode 100755
index 000000000..0d2d8c288
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h
@@ -0,0 +1,50 @@
+//
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation.
+
+#ifndef LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_
+#define LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_
+
+#include "libANGLE/renderer/d3d/VertexBuffer.h"
+
+namespace rx
+{
+class Renderer9;
+
+class VertexBuffer9 : public VertexBuffer
+{
+ public:
+ explicit VertexBuffer9(Renderer9 *renderer);
+
+ gl::Error initialize(unsigned int size, bool dynamicUsage) override;
+
+ gl::Error storeVertexAttributes(const gl::VertexAttribute &attrib,
+ GLenum currentValueType,
+ GLint start,
+ GLsizei count,
+ GLsizei instances,
+ unsigned int offset,
+ const uint8_t *sourceData) override;
+
+ unsigned int getBufferSize() const override;
+ gl::Error setBufferSize(unsigned int size) override;
+ gl::Error discard() override;
+
+ IDirect3DVertexBuffer9 *getBuffer() const;
+
+ private:
+ ~VertexBuffer9() override;
+ Renderer9 *mRenderer;
+
+ IDirect3DVertexBuffer9 *mVertexBuffer;
+ unsigned int mBufferSize;
+ bool mDynamicUsage;
+};
+
+}
+
+#endif // LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_