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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.cpp')
-rw-r--r-- | gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.cpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.cpp b/gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.cpp new file mode 100644 index 000000000..de8534c3d --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.cpp @@ -0,0 +1,34 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// SwapChainD3D.cpp: Defines a back-end specific class that hides the details of the +// implementation-specific swapchain. + +#include "libANGLE/renderer/d3d/SwapChainD3D.h" + +namespace rx +{ + +SwapChainD3D::SwapChainD3D(HANDLE shareHandle, + IUnknown *d3dTexture, + GLenum backBufferFormat, + GLenum depthBufferFormat) + : mOffscreenRenderTargetFormat(backBufferFormat), + mDepthBufferFormat(depthBufferFormat), + mShareHandle(shareHandle), + mD3DTexture(d3dTexture) +{ + if (mD3DTexture) + { + mD3DTexture->AddRef(); + } +} + +SwapChainD3D::~SwapChainD3D() +{ + SafeRelease(mD3DTexture); +} +} // namespace rx |