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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/d3d/SamplerD3D.h25
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diff --git a/gfx/angle/src/libANGLE/renderer/d3d/SamplerD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/SamplerD3D.h
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index 000000000..7aabdc813
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/d3d/SamplerD3D.h
@@ -0,0 +1,25 @@
+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// SamplerD3D.h: Defines the rx::SamplerD3D class, an implementation of SamplerImpl.
+
+#ifndef LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_
+#define LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_
+
+#include "libANGLE/renderer/SamplerImpl.h"
+
+namespace rx
+{
+
+class SamplerD3D : public SamplerImpl
+{
+ public:
+ SamplerD3D() {}
+ ~SamplerD3D() override {}
+};
+}
+
+#endif // LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_