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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp b/gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp
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index 000000000..c9581ccaa
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp
@@ -0,0 +1,42 @@
+//
+// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Image.h: Implements the rx::Image class, an abstract base class for the
+// renderer-specific classes which will define the interface to the underlying
+// surfaces or resources.
+
+#include "libANGLE/renderer/d3d/ImageD3D.h"
+
+#include "libANGLE/formatutils.h"
+#include "libANGLE/Framebuffer.h"
+#include "libANGLE/FramebufferAttachment.h"
+#include "libANGLE/renderer/d3d/FramebufferD3D.h"
+#include "libANGLE/renderer/d3d/RenderTargetD3D.h"
+
+namespace rx
+{
+
+ImageD3D::ImageD3D()
+ : mWidth(0),
+ mHeight(0),
+ mDepth(0),
+ mInternalFormat(GL_NONE),
+ mRenderable(false),
+ mTarget(GL_NONE),
+ mDirty(false)
+{
+}
+
+GLenum
+ImageD3D::getSizedInputFormat(GLenum inputType) const
+{
+ const auto &internalFormat = gl::GetInternalFormatInfo(mInternalFormat);
+ const auto &unsizedInternalFormat = internalFormat.format;
+ const auto &sizedInputFormat = gl::GetSizedInternalFormat(unsizedInternalFormat, inputType);
+ return sizedInputFormat;
+}
+
+} // namespace rx