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diff --git a/gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h
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index 000000000..3801a8eb1
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+++ b/gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h
@@ -0,0 +1,89 @@
+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// DisplayD3D.h: D3D implementation of egl::Display
+
+#ifndef LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
+#define LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
+
+#include "libANGLE/renderer/DisplayImpl.h"
+#include "libANGLE/Device.h"
+
+namespace rx
+{
+class RendererD3D;
+
+class DisplayD3D : public DisplayImpl
+{
+ public:
+ DisplayD3D();
+
+ egl::Error initialize(egl::Display *display) override;
+ virtual void terminate() override;
+
+ // Surface creation
+ SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
+ const egl::Config *configuration,
+ EGLNativeWindowType window,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
+ const egl::Config *configuration,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
+ const egl::Config *configuration,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
+ const egl::Config *configuration,
+ NativePixmapType nativePixmap,
+ const egl::AttributeMap &attribs) override;
+
+ ImageImpl *createImage(EGLenum target,
+ egl::ImageSibling *buffer,
+ const egl::AttributeMap &attribs) override;
+
+ ContextImpl *createContext(const gl::ContextState &state) override;
+
+ StreamProducerImpl *createStreamProducerD3DTextureNV12(
+ egl::Stream::ConsumerType consumerType,
+ const egl::AttributeMap &attribs) override;
+
+ egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override;
+
+ egl::ConfigSet generateConfigs() override;
+
+ bool testDeviceLost() override;
+ egl::Error restoreLostDevice() override;
+
+ bool isValidNativeWindow(EGLNativeWindowType window) const override;
+ egl::Error validateClientBuffer(const egl::Config *configuration,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) const override;
+
+ egl::Error getDevice(DeviceImpl **device) override;
+
+ std::string getVendorString() const override;
+
+ egl::Error waitClient() const override;
+ egl::Error waitNative(EGLint engine,
+ egl::Surface *drawSurface,
+ egl::Surface *readSurface) const override;
+ gl::Version getMaxSupportedESVersion() const override;
+
+ private:
+ void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
+ void generateCaps(egl::Caps *outCaps) const override;
+
+ egl::Display *mDisplay;
+
+ rx::RendererD3D *mRenderer;
+};
+
+}
+
+#endif // LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_