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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/ShaderImpl.h40
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diff --git a/gfx/angle/src/libANGLE/renderer/ShaderImpl.h b/gfx/angle/src/libANGLE/renderer/ShaderImpl.h
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+++ b/gfx/angle/src/libANGLE/renderer/ShaderImpl.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// ShaderImpl.h: Defines the abstract rx::ShaderImpl class.
+
+#ifndef LIBANGLE_RENDERER_SHADERIMPL_H_
+#define LIBANGLE_RENDERER_SHADERIMPL_H_
+
+#include "common/angleutils.h"
+#include "libANGLE/Shader.h"
+
+namespace rx
+{
+
+class ShaderImpl : angle::NonCopyable
+{
+ public:
+ ShaderImpl(const gl::ShaderState &data) : mData(data) {}
+ virtual ~ShaderImpl() { }
+
+ // Returns additional sh::Compile options.
+ virtual ShCompileOptions prepareSourceAndReturnOptions(std::stringstream *sourceStream,
+ std::string *sourcePath) = 0;
+ // Returns success for compiling on the driver. Returns success.
+ virtual bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) = 0;
+
+ virtual std::string getDebugInfo() const = 0;
+
+ const gl::ShaderState &getData() const { return mData; }
+
+ protected:
+ const gl::ShaderState &mData;
+};
+
+}
+
+#endif // LIBANGLE_RENDERER_SHADERIMPL_H_