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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/FramebufferImpl_mock.h')
-rwxr-xr-xgfx/angle/src/libANGLE/renderer/FramebufferImpl_mock.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/FramebufferImpl_mock.h b/gfx/angle/src/libANGLE/renderer/FramebufferImpl_mock.h
new file mode 100755
index 000000000..9bf93db97
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/FramebufferImpl_mock.h
@@ -0,0 +1,67 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// FramebufferImpl_mock.h:
+// Defines a mock of the FramebufferImpl class.
+//
+
+#ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_
+#define LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_
+
+#include "gmock/gmock.h"
+
+#include "libANGLE/renderer/FramebufferImpl.h"
+
+namespace rx
+{
+
+class MockFramebufferImpl : public rx::FramebufferImpl
+{
+ public:
+ MockFramebufferImpl() : rx::FramebufferImpl(gl::FramebufferState()) {}
+ virtual ~MockFramebufferImpl() { destroy(); }
+
+ MOCK_METHOD2(discard, gl::Error(size_t, const GLenum *));
+ MOCK_METHOD2(invalidate, gl::Error(size_t, const GLenum *));
+ MOCK_METHOD3(invalidateSub, gl::Error(size_t, const GLenum *, const gl::Rectangle &));
+
+ MOCK_METHOD2(clear, gl::Error(ContextImpl *, GLbitfield));
+ MOCK_METHOD4(clearBufferfv, gl::Error(ContextImpl *, GLenum, GLint, const GLfloat *));
+ MOCK_METHOD4(clearBufferuiv, gl::Error(ContextImpl *, GLenum, GLint, const GLuint *));
+ MOCK_METHOD4(clearBufferiv, gl::Error(ContextImpl *, GLenum, GLint, const GLint *));
+ MOCK_METHOD5(clearBufferfi, gl::Error(ContextImpl *, GLenum, GLint, GLfloat, GLint));
+
+ MOCK_CONST_METHOD0(getImplementationColorReadFormat, GLenum());
+ MOCK_CONST_METHOD0(getImplementationColorReadType, GLenum());
+ MOCK_CONST_METHOD5(readPixels,
+ gl::Error(ContextImpl *, const gl::Rectangle &, GLenum, GLenum, GLvoid *));
+
+ MOCK_METHOD5(
+ blit,
+ gl::Error(ContextImpl *, const gl::Rectangle &, const gl::Rectangle &, GLbitfield, GLenum));
+
+ MOCK_CONST_METHOD0(checkStatus, bool());
+
+ MOCK_METHOD1(syncState, void(const gl::Framebuffer::DirtyBits &));
+
+ MOCK_METHOD0(destroy, void());
+};
+
+inline ::testing::NiceMock<MockFramebufferImpl> *MakeFramebufferMock()
+{
+ ::testing::NiceMock<MockFramebufferImpl> *framebufferImpl =
+ new ::testing::NiceMock<MockFramebufferImpl>();
+ // TODO(jmadill): add ON_CALLS for other returning methods
+ ON_CALL(*framebufferImpl, checkStatus()).WillByDefault(::testing::Return(true));
+
+ // We must mock the destructor since NiceMock doesn't work for destructors.
+ EXPECT_CALL(*framebufferImpl, destroy()).Times(1).RetiresOnSaturation();
+
+ return framebufferImpl;
+}
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_