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diff --git a/gfx/angle/src/libANGLE/IndexRangeCache.h b/gfx/angle/src/libANGLE/IndexRangeCache.h
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+//
+// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// IndexRangeCache.h: Defines the gl::IndexRangeCache class which stores information about
+// ranges of indices.
+
+#ifndef LIBANGLE_INDEXRANGECACHE_H_
+#define LIBANGLE_INDEXRANGECACHE_H_
+
+#include "common/angleutils.h"
+#include "common/mathutil.h"
+
+#include "angle_gl.h"
+
+#include <map>
+
+namespace gl
+{
+
+class IndexRangeCache
+{
+ public:
+ void addRange(GLenum type,
+ size_t offset,
+ size_t count,
+ bool primitiveRestartEnabled,
+ const IndexRange &range);
+ bool findRange(GLenum type,
+ size_t offset,
+ size_t count,
+ bool primitiveRestartEnabled,
+ IndexRange *outRange) const;
+
+ void invalidateRange(size_t offset, size_t size);
+ void clear();
+
+ private:
+ struct IndexRangeKey
+ {
+ IndexRangeKey();
+ IndexRangeKey(GLenum type, size_t offset, size_t count, bool primitiveRestart);
+
+ bool operator<(const IndexRangeKey &rhs) const;
+
+ GLenum type;
+ size_t offset;
+ size_t count;
+ bool primitiveRestartEnabled;
+ };
+
+ typedef std::map<IndexRangeKey, IndexRange> IndexRangeMap;
+ IndexRangeMap mIndexRangeCache;
+};
+
+}
+
+#endif // LIBANGLE_INDEXRANGECACHE_H_