diff options
Diffstat (limited to 'gfx/angle/src/compiler/translator')
180 files changed, 53649 insertions, 0 deletions
diff --git a/gfx/angle/src/compiler/translator/64bit-lexer-safety.patch b/gfx/angle/src/compiler/translator/64bit-lexer-safety.patch new file mode 100755 index 000000000..e7e403771 --- /dev/null +++ b/gfx/angle/src/compiler/translator/64bit-lexer-safety.patch @@ -0,0 +1,122 @@ +diff --git a/src/compiler/translator/glslang_lex.cpp b/src/compiler/translator/glslang_lex.cpp +index 1ba63df..2a206ab 100644 +--- a/src/compiler/translator/glslang_lex.cpp ++++ b/src/compiler/translator/glslang_lex.cpp +@@ -1,4 +1,3 @@ +-#line 17 "./glslang.l" + // + // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. + // Use of this source code is governed by a BSD-style license that can be +@@ -149,6 +148,7 @@ typedef int16_t flex_int16_t; + typedef uint16_t flex_uint16_t; + typedef int32_t flex_int32_t; + typedef uint32_t flex_uint32_t; ++typedef uint64_t flex_uint64_t; + #else + typedef signed char flex_int8_t; + typedef short int flex_int16_t; +@@ -335,6 +335,11 @@ typedef size_t yy_size_t; + + + ++#ifndef YY_TYPEDEF_YY_SIZE_T ++#define YY_TYPEDEF_YY_SIZE_T ++typedef size_t yy_size_t; ++#endif ++ + #define EOB_ACT_CONTINUE_SCAN 0 + #define EOB_ACT_END_OF_FILE 1 + #define EOB_ACT_LAST_MATCH 2 +@@ -351,8 +356,8 @@ typedef size_t yy_size_t; + */ + #define YY_LESS_LINENO(n) \ + do { \ +- int yyl;\ +- for ( yyl = n; yyl < yyleng; ++yyl )\ ++ yy_size_t yyl;\ ++ for ( yyl = n; yyl < static_cast<yy_site_t>(yyleng); ++yyl )\ + if ( yytext[yyl] == '\n' )\ + --yylineno;\ + }while(0) +@@ -1692,7 +1697,7 @@ yy_find_action: + if ( yy_act != YY_END_OF_BUFFER && yy_rule_can_match_eol[yy_act] ) + { + yy_size_t yyl; +- for ( yyl = 0; yyl < yyleng; ++yyl ) ++ for ( yyl = 0; yyl < static_cast<yy_size_t>(yyleng); ++yyl ) + if ( yytext[yyl] == '\n' ) + + do{ yylineno++; +@@ -2655,7 +2660,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner) + else + { + int num_to_read = +- YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; ++ YY_CURRENT_BUFFER_LVALUE->yy_buf_size - static_cast<int>(number_to_move) - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ +@@ -2690,7 +2695,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner) + yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; + + num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - +- number_to_move - 1; ++ static_cast<int>(number_to_move) - 1; + + } + +@@ -2698,8 +2703,10 @@ static int yy_get_next_buffer (yyscan_t yyscanner) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ ++ size_t result = 0; + YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), +- yyg->yy_n_chars, num_to_read ); ++ result, num_to_read ); ++ yyg->yy_n_chars = static_cast<int>(result); + + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } +@@ -2725,13 +2732,13 @@ static int yy_get_next_buffer (yyscan_t yyscanner) + + if ((int) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { + /* Extend the array by 50%, plus the number we really need. */ +- int new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); ++ int new_size = yyg->yy_n_chars + static_cast<int>(number_to_move) + (yyg->yy_n_chars >> 1); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) yyrealloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); + if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); + } + +- yyg->yy_n_chars += number_to_move; ++ yyg->yy_n_chars += static_cast<int>(number_to_move); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; + +@@ -3158,7 +3165,7 @@ static void yyensure_buffer_stack (yyscan_t yyscanner) + /* Increase the buffer to prepare for a possible push. */ + yy_size_t grow_size = 8 /* arbitrary grow size */; + +- num_to_alloc = yyg->yy_buffer_stack_max + grow_size; ++ num_to_alloc = static_cast<int>(yyg->yy_buffer_stack_max + grow_size); + yyg->yy_buffer_stack = (struct yy_buffer_state**)yyrealloc + (yyg->yy_buffer_stack, + num_to_alloc * sizeof(struct yy_buffer_state*) +@@ -3196,7 +3203,7 @@ YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size , yyscan_t yyscann + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" ); + +- b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ ++ b->yy_buf_size = static_cast<int>(size) - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = NULL; +@@ -3251,7 +3258,7 @@ YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, int _yybytes_len , yysc + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" ); + +- for ( i = 0; i < _yybytes_len; ++i ) ++ for ( i = 0; i < static_cast<yy_size_t>(_yybytes_len); ++i ) + buf[i] = yybytes[i]; + + buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; diff --git a/gfx/angle/src/compiler/translator/ASTMetadataHLSL.cpp b/gfx/angle/src/compiler/translator/ASTMetadataHLSL.cpp new file mode 100755 index 000000000..ba991b709 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ASTMetadataHLSL.cpp @@ -0,0 +1,454 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Analysis of the AST needed for HLSL generation + +#include "compiler/translator/ASTMetadataHLSL.h" + +#include "compiler/translator/CallDAG.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +// Class used to traverse the AST of a function definition, checking if the +// function uses a gradient, and writing the set of control flow using gradients. +// It assumes that the analysis has already been made for the function's +// callees. +class PullGradient : public TIntermTraverser +{ + public: + PullGradient(MetadataList *metadataList, size_t index, const CallDAG &dag) + : TIntermTraverser(true, false, true), + mMetadataList(metadataList), + mMetadata(&(*metadataList)[index]), + mIndex(index), + mDag(dag) + { + ASSERT(index < metadataList->size()); + } + + void traverse(TIntermFunctionDefinition *node) + { + node->traverse(this); + ASSERT(mParents.empty()); + } + + // Called when a gradient operation or a call to a function using a gradient is found. + void onGradient() + { + mMetadata->mUsesGradient = true; + // Mark the latest control flow as using a gradient. + if (!mParents.empty()) + { + mMetadata->mControlFlowsContainingGradient.insert(mParents.back()); + } + } + + void visitControlFlow(Visit visit, TIntermNode *node) + { + if (visit == PreVisit) + { + mParents.push_back(node); + } + else if (visit == PostVisit) + { + ASSERT(mParents.back() == node); + mParents.pop_back(); + // A control flow's using a gradient means its parents are too. + if (mMetadata->mControlFlowsContainingGradient.count(node)> 0 && !mParents.empty()) + { + mMetadata->mControlFlowsContainingGradient.insert(mParents.back()); + } + } + } + + bool visitLoop(Visit visit, TIntermLoop *loop) override + { + visitControlFlow(visit, loop); + return true; + } + + bool visitIfElse(Visit visit, TIntermIfElse *ifElse) override + { + visitControlFlow(visit, ifElse); + return true; + } + + bool visitUnary(Visit visit, TIntermUnary *node) override + { + if (visit == PreVisit) + { + switch (node->getOp()) + { + case EOpDFdx: + case EOpDFdy: + onGradient(); + default: + break; + } + } + + return true; + } + + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + if (visit == PreVisit) + { + if (node->getOp() == EOpFunctionCall) + { + if (node->isUserDefined()) + { + size_t calleeIndex = mDag.findIndex(node->getFunctionSymbolInfo()); + ASSERT(calleeIndex != CallDAG::InvalidIndex && calleeIndex < mIndex); + + if ((*mMetadataList)[calleeIndex].mUsesGradient) { + onGradient(); + } + } + else + { + TString name = + TFunction::unmangleName(node->getFunctionSymbolInfo()->getName()); + + if (name == "texture2D" || + name == "texture2DProj" || + name == "textureCube") + { + onGradient(); + } + } + } + } + + return true; + } + + private: + MetadataList *mMetadataList; + ASTMetadataHLSL *mMetadata; + size_t mIndex; + const CallDAG &mDag; + + // Contains a stack of the control flow nodes that are parents of the node being + // currently visited. It is used to mark control flows using a gradient. + std::vector<TIntermNode*> mParents; +}; + +// Traverses the AST of a function definition to compute the the discontinuous loops +// and the if statements containing gradient loops. It assumes that the gradient loops +// (loops that contain a gradient) have already been computed and that it has already +// traversed the current function's callees. +class PullComputeDiscontinuousAndGradientLoops : public TIntermTraverser +{ + public: + PullComputeDiscontinuousAndGradientLoops(MetadataList *metadataList, + size_t index, + const CallDAG &dag) + : TIntermTraverser(true, false, true), + mMetadataList(metadataList), + mMetadata(&(*metadataList)[index]), + mIndex(index), + mDag(dag) + { + } + + void traverse(TIntermFunctionDefinition *node) + { + node->traverse(this); + ASSERT(mLoopsAndSwitches.empty()); + ASSERT(mIfs.empty()); + } + + // Called when traversing a gradient loop or a call to a function with a + // gradient loop in its call graph. + void onGradientLoop() + { + mMetadata->mHasGradientLoopInCallGraph = true; + // Mark the latest if as using a discontinuous loop. + if (!mIfs.empty()) + { + mMetadata->mIfsContainingGradientLoop.insert(mIfs.back()); + } + } + + bool visitLoop(Visit visit, TIntermLoop *loop) override + { + if (visit == PreVisit) + { + mLoopsAndSwitches.push_back(loop); + + if (mMetadata->hasGradientInCallGraph(loop)) + { + onGradientLoop(); + } + } + else if (visit == PostVisit) + { + ASSERT(mLoopsAndSwitches.back() == loop); + mLoopsAndSwitches.pop_back(); + } + + return true; + } + + bool visitIfElse(Visit visit, TIntermIfElse *node) override + { + if (visit == PreVisit) + { + mIfs.push_back(node); + } + else if (visit == PostVisit) + { + ASSERT(mIfs.back() == node); + mIfs.pop_back(); + // An if using a discontinuous loop means its parents ifs are also discontinuous. + if (mMetadata->mIfsContainingGradientLoop.count(node) > 0 && !mIfs.empty()) + { + mMetadata->mIfsContainingGradientLoop.insert(mIfs.back()); + } + } + + return true; + } + + bool visitBranch(Visit visit, TIntermBranch *node) override + { + if (visit == PreVisit) + { + switch (node->getFlowOp()) + { + case EOpBreak: + { + ASSERT(!mLoopsAndSwitches.empty()); + TIntermLoop *loop = mLoopsAndSwitches.back()->getAsLoopNode(); + if (loop != nullptr) + { + mMetadata->mDiscontinuousLoops.insert(loop); + } + } + break; + case EOpContinue: + { + ASSERT(!mLoopsAndSwitches.empty()); + TIntermLoop *loop = nullptr; + size_t i = mLoopsAndSwitches.size(); + while (loop == nullptr && i > 0) + { + --i; + loop = mLoopsAndSwitches.at(i)->getAsLoopNode(); + } + ASSERT(loop != nullptr); + mMetadata->mDiscontinuousLoops.insert(loop); + } + break; + case EOpKill: + case EOpReturn: + // A return or discard jumps out of all the enclosing loops + if (!mLoopsAndSwitches.empty()) + { + for (TIntermNode *intermNode : mLoopsAndSwitches) + { + TIntermLoop *loop = intermNode->getAsLoopNode(); + if (loop) + { + mMetadata->mDiscontinuousLoops.insert(loop); + } + } + } + break; + default: + UNREACHABLE(); + } + } + + return true; + } + + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + if (visit == PreVisit && node->getOp() == EOpFunctionCall) + { + if (node->isUserDefined()) + { + size_t calleeIndex = mDag.findIndex(node->getFunctionSymbolInfo()); + ASSERT(calleeIndex != CallDAG::InvalidIndex && calleeIndex < mIndex); + + if ((*mMetadataList)[calleeIndex].mHasGradientLoopInCallGraph) + { + onGradientLoop(); + } + } + } + + return true; + } + + bool visitSwitch(Visit visit, TIntermSwitch *node) override + { + if (visit == PreVisit) + { + mLoopsAndSwitches.push_back(node); + } + else if (visit == PostVisit) + { + ASSERT(mLoopsAndSwitches.back() == node); + mLoopsAndSwitches.pop_back(); + } + return true; + } + + private: + MetadataList *mMetadataList; + ASTMetadataHLSL *mMetadata; + size_t mIndex; + const CallDAG &mDag; + + std::vector<TIntermNode*> mLoopsAndSwitches; + std::vector<TIntermIfElse *> mIfs; +}; + +// Tags all the functions called in a discontinuous loop +class PushDiscontinuousLoops : public TIntermTraverser +{ + public: + PushDiscontinuousLoops(MetadataList *metadataList, size_t index, const CallDAG &dag) + : TIntermTraverser(true, true, true), + mMetadataList(metadataList), + mMetadata(&(*metadataList)[index]), + mIndex(index), + mDag(dag), + mNestedDiscont(mMetadata->mCalledInDiscontinuousLoop ? 1 : 0) + { + } + + void traverse(TIntermFunctionDefinition *node) + { + node->traverse(this); + ASSERT(mNestedDiscont == (mMetadata->mCalledInDiscontinuousLoop ? 1 : 0)); + } + + bool visitLoop(Visit visit, TIntermLoop *loop) override + { + bool isDiscontinuous = mMetadata->mDiscontinuousLoops.count(loop) > 0; + + if (visit == PreVisit && isDiscontinuous) + { + mNestedDiscont++; + } + else if (visit == PostVisit && isDiscontinuous) + { + mNestedDiscont--; + } + + return true; + } + + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + switch (node->getOp()) + { + case EOpFunctionCall: + if (visit == PreVisit && node->isUserDefined() && mNestedDiscont > 0) + { + size_t calleeIndex = mDag.findIndex(node->getFunctionSymbolInfo()); + ASSERT(calleeIndex != CallDAG::InvalidIndex && calleeIndex < mIndex); + + (*mMetadataList)[calleeIndex].mCalledInDiscontinuousLoop = true; + } + break; + default: + break; + } + return true; + } + + private: + MetadataList *mMetadataList; + ASTMetadataHLSL *mMetadata; + size_t mIndex; + const CallDAG &mDag; + + int mNestedDiscont; +}; + +} + +bool ASTMetadataHLSL::hasGradientInCallGraph(TIntermLoop *node) +{ + return mControlFlowsContainingGradient.count(node) > 0; +} + +bool ASTMetadataHLSL::hasGradientLoop(TIntermIfElse *node) +{ + return mIfsContainingGradientLoop.count(node) > 0; +} + +MetadataList CreateASTMetadataHLSL(TIntermNode *root, const CallDAG &callDag) +{ + MetadataList metadataList(callDag.size()); + + // Compute all the information related to when gradient operations are used. + // We want to know for each function and control flow operation if they have + // a gradient operation in their call graph (shortened to "using a gradient" + // in the rest of the file). + // + // This computation is logically split in three steps: + // 1 - For each function compute if it uses a gradient in its body, ignoring + // calls to other user-defined functions. + // 2 - For each function determine if it uses a gradient in its call graph, + // using the result of step 1 and the CallDAG to know its callees. + // 3 - For each control flow statement of each function, check if it uses a + // gradient in the function's body, or if it calls a user-defined function that + // uses a gradient. + // + // We take advantage of the call graph being a DAG and instead compute 1, 2 and 3 + // for leaves first, then going down the tree. This is correct because 1 doesn't + // depend on other functions, and 2 and 3 depend only on callees. + for (size_t i = 0; i < callDag.size(); i++) + { + PullGradient pull(&metadataList, i, callDag); + pull.traverse(callDag.getRecordFromIndex(i).node); + } + + // Compute which loops are discontinuous and which function are called in + // these loops. The same way computing gradient usage is a "pull" process, + // computing "bing used in a discont. loop" is a push process. However we also + // need to know what ifs have a discontinuous loop inside so we do the same type + // of callgraph analysis as for the gradient. + + // First compute which loops are discontinuous (no specific order) and pull + // the ifs and functions using a gradient loop. + for (size_t i = 0; i < callDag.size(); i++) + { + PullComputeDiscontinuousAndGradientLoops pull(&metadataList, i, callDag); + pull.traverse(callDag.getRecordFromIndex(i).node); + } + + // Then push the information to callees, either from the a local discontinuous + // loop or from the caller being called in a discontinuous loop already + for (size_t i = callDag.size(); i-- > 0;) + { + PushDiscontinuousLoops push(&metadataList, i, callDag); + push.traverse(callDag.getRecordFromIndex(i).node); + } + + // We create "Lod0" version of functions with the gradient operations replaced + // by non-gradient operations so that the D3D compiler is happier with discont + // loops. + for (auto &metadata : metadataList) + { + metadata.mNeedsLod0 = metadata.mCalledInDiscontinuousLoop && metadata.mUsesGradient; + } + + return metadataList; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ASTMetadataHLSL.h b/gfx/angle/src/compiler/translator/ASTMetadataHLSL.h new file mode 100755 index 000000000..f8ed5af4a --- /dev/null +++ b/gfx/angle/src/compiler/translator/ASTMetadataHLSL.h @@ -0,0 +1,63 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Defines analyses of the AST needed for HLSL generation + +#ifndef COMPILER_TRANSLATOR_ASTMETADATAHLSL_H_ +#define COMPILER_TRANSLATOR_ASTMETADATAHLSL_H_ + +#include <set> +#include <vector> + +namespace sh +{ + +class CallDAG; +class TIntermNode; +class TIntermIfElse; +class TIntermLoop; + +struct ASTMetadataHLSL +{ + ASTMetadataHLSL() + : mUsesGradient(false), + mCalledInDiscontinuousLoop(false), + mHasGradientLoopInCallGraph(false), + mNeedsLod0(false) + { + } + + // Here "something uses a gradient" means here that it either contains a + // gradient operation, or a call to a function that uses a gradient. + bool hasGradientInCallGraph(TIntermLoop *node); + bool hasGradientLoop(TIntermIfElse *node); + + // Does the function use a gradient. + bool mUsesGradient; + + // Even if usesGradient is true, some control flow might not use a gradient + // so we store the set of all gradient-using control flows. + std::set<TIntermNode*> mControlFlowsContainingGradient; + + // Remember information about the discontinuous loops and which functions + // are called in such loops. + bool mCalledInDiscontinuousLoop; + bool mHasGradientLoopInCallGraph; + std::set<TIntermLoop*> mDiscontinuousLoops; + std::set<TIntermIfElse *> mIfsContainingGradientLoop; + + // Will we need to generate a Lod0 version of the function. + bool mNeedsLod0; +}; + +typedef std::vector<ASTMetadataHLSL> MetadataList; + +// Return the AST analysis result, in the order defined by the call DAG +MetadataList CreateASTMetadataHLSL(TIntermNode *root, const CallDAG &callDag); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_ASTMETADATAHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.cpp b/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.cpp new file mode 100644 index 000000000..0177fea96 --- /dev/null +++ b/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.cpp @@ -0,0 +1,59 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/AddAndTrueToLoopCondition.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +// An AST traverser that rewrites for and while loops by replacing "condition" with +// "condition && true" to work around condition bug on Intel Mac. +class AddAndTrueToLoopConditionTraverser : public TIntermTraverser +{ + public: + AddAndTrueToLoopConditionTraverser() : TIntermTraverser(true, false, false) {} + + bool visitLoop(Visit, TIntermLoop *loop) override + { + // do-while loop doesn't have this bug. + if (loop->getType() != ELoopFor && loop->getType() != ELoopWhile) + { + return true; + } + + // For loop may not have a condition. + if (loop->getCondition() == nullptr) + { + return true; + } + + // Constant true. + TConstantUnion *trueConstant = new TConstantUnion(); + trueConstant->setBConst(true); + TIntermTyped *trueValue = new TIntermConstantUnion(trueConstant, TType(EbtBool)); + + // CONDITION && true. + TIntermBinary *andOp = new TIntermBinary(EOpLogicalAnd, loop->getCondition(), trueValue); + loop->setCondition(andOp); + + return true; + } +}; + +} // anonymous namespace + +void AddAndTrueToLoopCondition(TIntermNode *root) +{ + AddAndTrueToLoopConditionTraverser traverser; + root->traverse(&traverser); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.h b/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.h new file mode 100644 index 000000000..34debe0ed --- /dev/null +++ b/gfx/angle/src/compiler/translator/AddAndTrueToLoopCondition.h @@ -0,0 +1,20 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Rewrite condition in for and while loops to work around driver bug on Intel Mac. + +#ifndef COMPILER_TRANSLATOR_ADDANDTRUETOLOOPCONDITION_H_ +#define COMPILER_TRANSLATOR_ADDANDTRUETOLOOPCONDITION_H_ + +class TIntermNode; +namespace sh +{ + +void AddAndTrueToLoopCondition(TIntermNode *root); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_ADDANDTRUETOLOOPCONDITION_H_ diff --git a/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.cpp b/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.cpp new file mode 100755 index 000000000..5767aea2b --- /dev/null +++ b/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.cpp @@ -0,0 +1,76 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// AddDefaultReturnStatements.cpp: Add default return statements to functions that do not end in a +// return. +// + +#include "compiler/translator/AddDefaultReturnStatements.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +namespace +{ + +class AddDefaultReturnStatementsTraverser : private TIntermTraverser +{ + public: + static void Apply(TIntermNode *root) + { + AddDefaultReturnStatementsTraverser separateInit; + root->traverse(&separateInit); + separateInit.updateTree(); + } + + private: + AddDefaultReturnStatementsTraverser() : TIntermTraverser(true, false, false) {} + + static bool IsFunctionWithoutReturnStatement(TIntermFunctionDefinition *node, TType *returnType) + { + *returnType = node->getType(); + if (node->getType().getBasicType() == EbtVoid) + { + return false; + } + + TIntermBlock *bodyNode = node->getBody(); + TIntermBranch *returnNode = bodyNode->getSequence()->back()->getAsBranchNode(); + if (returnNode != nullptr && returnNode->getFlowOp() == EOpReturn) + { + return false; + } + + return true; + } + + bool visitFunctionDefinition(Visit, TIntermFunctionDefinition *node) override + { + TType returnType; + if (IsFunctionWithoutReturnStatement(node, &returnType)) + { + TIntermBranch *branch = + new TIntermBranch(EOpReturn, TIntermTyped::CreateZero(returnType)); + + TIntermBlock *bodyNode = node->getBody(); + bodyNode->getSequence()->push_back(branch); + + return false; + } + + return true; + } +}; +} // anonymous namespace + +void AddDefaultReturnStatements(TIntermNode *node) +{ + AddDefaultReturnStatementsTraverser::Apply(node); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.h b/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.h new file mode 100755 index 000000000..d765a7ae4 --- /dev/null +++ b/gfx/angle/src/compiler/translator/AddDefaultReturnStatements.h @@ -0,0 +1,22 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// AddDefaultReturnStatements.h: Add default return statements to functions that do not end in a +// return. +// + +#ifndef COMPILER_TRANSLATOR_ADDDEFAULTRETURNSTATEMENTS_H_ +#define COMPILER_TRANSLATOR_ADDDEFAULTRETURNSTATEMENTS_H_ + +class TIntermNode; + +namespace sh +{ + +void AddDefaultReturnStatements(TIntermNode *node); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_ADDDEFAULTRETURNSTATEMENTS_H_ diff --git a/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.cpp b/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.cpp new file mode 100755 index 000000000..766f700ee --- /dev/null +++ b/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.cpp @@ -0,0 +1,217 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The ArrayReturnValueToOutParameter function changes return values of an array type to out parameters in +// function definitions, prototypes, and call sites. + +#include "compiler/translator/ArrayReturnValueToOutParameter.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +void CopyAggregateChildren(TIntermAggregate *from, TIntermAggregate *to) +{ + const TIntermSequence *fromSequence = from->getSequence(); + for (size_t ii = 0; ii < fromSequence->size(); ++ii) + { + to->getSequence()->push_back(fromSequence->at(ii)); + } +} + +TIntermSymbol *CreateReturnValueSymbol(const TType &type) +{ + TIntermSymbol *node = new TIntermSymbol(0, "angle_return", type); + node->setInternal(true); + return node; +} + +TIntermSymbol *CreateReturnValueOutSymbol(const TType &type) +{ + TType outType(type); + outType.setQualifier(EvqOut); + return CreateReturnValueSymbol(outType); +} + +TIntermAggregate *CreateReplacementCall(TIntermAggregate *originalCall, TIntermTyped *returnValueTarget) +{ + TIntermAggregate *replacementCall = new TIntermAggregate(EOpFunctionCall); + replacementCall->setType(TType(EbtVoid)); + replacementCall->setUserDefined(); + *replacementCall->getFunctionSymbolInfo() = *originalCall->getFunctionSymbolInfo(); + replacementCall->setLine(originalCall->getLine()); + TIntermSequence *replacementParameters = replacementCall->getSequence(); + TIntermSequence *originalParameters = originalCall->getSequence(); + for (auto ¶m : *originalParameters) + { + replacementParameters->push_back(param); + } + replacementParameters->push_back(returnValueTarget); + return replacementCall; +} + +class ArrayReturnValueToOutParameterTraverser : private TIntermTraverser +{ + public: + static void apply(TIntermNode *root, unsigned int *temporaryIndex); + private: + ArrayReturnValueToOutParameterTraverser(); + + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBranch(Visit visit, TIntermBranch *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + + bool mInFunctionWithArrayReturnValue; +}; + +void ArrayReturnValueToOutParameterTraverser::apply(TIntermNode *root, unsigned int *temporaryIndex) +{ + ArrayReturnValueToOutParameterTraverser arrayReturnValueToOutParam; + arrayReturnValueToOutParam.useTemporaryIndex(temporaryIndex); + root->traverse(&arrayReturnValueToOutParam); + arrayReturnValueToOutParam.updateTree(); +} + +ArrayReturnValueToOutParameterTraverser::ArrayReturnValueToOutParameterTraverser() + : TIntermTraverser(true, false, true), + mInFunctionWithArrayReturnValue(false) +{ +} + +bool ArrayReturnValueToOutParameterTraverser::visitFunctionDefinition( + Visit visit, + TIntermFunctionDefinition *node) +{ + if (node->isArray() && visit == PreVisit) + { + // Replace the parameters child node of the function definition with another node + // that has the out parameter added. + // Also set the function to return void. + + TIntermAggregate *params = node->getFunctionParameters(); + ASSERT(params != nullptr && params->getOp() == EOpParameters); + + TIntermAggregate *replacementParams = new TIntermAggregate; + replacementParams->setOp(EOpParameters); + CopyAggregateChildren(params, replacementParams); + replacementParams->getSequence()->push_back(CreateReturnValueOutSymbol(node->getType())); + replacementParams->setLine(params->getLine()); + + queueReplacementWithParent(node, params, replacementParams, OriginalNode::IS_DROPPED); + + node->setType(TType(EbtVoid)); + + mInFunctionWithArrayReturnValue = true; + } + if (visit == PostVisit) + { + // This isn't conditional on node->isArray() since the type has already been changed on + // PreVisit. + mInFunctionWithArrayReturnValue = false; + } + return true; +} + +bool ArrayReturnValueToOutParameterTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (visit == PreVisit) + { + if (node->isArray()) + { + if (node->getOp() == EOpPrototype) + { + // Replace the whole prototype node with another node that has the out parameter added. + TIntermAggregate *replacement = new TIntermAggregate; + replacement->setOp(EOpPrototype); + CopyAggregateChildren(node, replacement); + replacement->getSequence()->push_back(CreateReturnValueOutSymbol(node->getType())); + replacement->setUserDefined(); + *replacement->getFunctionSymbolInfo() = *node->getFunctionSymbolInfo(); + replacement->setLine(node->getLine()); + replacement->setType(TType(EbtVoid)); + + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + } + else if (node->getOp() == EOpFunctionCall) + { + // Handle call sites where the returned array is not assigned. + // Examples where f() is a function returning an array: + // 1. f(); + // 2. another_array == f(); + // 3. another_function(f()); + // 4. return f(); + // Cases 2 to 4 are already converted to simpler cases by SeparateExpressionsReturningArrays, so we + // only need to worry about the case where a function call returning an array forms an expression by + // itself. + TIntermBlock *parentBlock = getParentNode()->getAsBlock(); + if (parentBlock) + { + nextTemporaryIndex(); + TIntermSequence replacements; + replacements.push_back(createTempDeclaration(node->getType())); + TIntermSymbol *returnSymbol = createTempSymbol(node->getType()); + replacements.push_back(CreateReplacementCall(node, returnSymbol)); + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(parentBlock, node, replacements)); + } + return false; + } + } + } + return true; +} + +bool ArrayReturnValueToOutParameterTraverser::visitBranch(Visit visit, TIntermBranch *node) +{ + if (mInFunctionWithArrayReturnValue && node->getFlowOp() == EOpReturn) + { + // Instead of returning a value, assign to the out parameter and then return. + TIntermSequence replacements; + + TIntermTyped *expression = node->getExpression(); + ASSERT(expression != nullptr); + TIntermSymbol *returnValueSymbol = CreateReturnValueSymbol(expression->getType()); + TIntermBinary *replacementAssignment = + new TIntermBinary(EOpAssign, returnValueSymbol, expression); + replacementAssignment->setLine(expression->getLine()); + replacements.push_back(replacementAssignment); + + TIntermBranch *replacementBranch = new TIntermBranch(EOpReturn, nullptr); + replacementBranch->setLine(node->getLine()); + replacements.push_back(replacementBranch); + + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(getParentNode()->getAsBlock(), node, replacements)); + } + return false; +} + +bool ArrayReturnValueToOutParameterTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (node->getOp() == EOpAssign && node->getLeft()->isArray()) + { + TIntermAggregate *rightAgg = node->getRight()->getAsAggregate(); + if (rightAgg != nullptr && rightAgg->getOp() == EOpFunctionCall && rightAgg->isUserDefined()) + { + TIntermAggregate *replacementCall = CreateReplacementCall(rightAgg, node->getLeft()); + queueReplacement(node, replacementCall, OriginalNode::IS_DROPPED); + } + } + return false; +} + +} // namespace + +void ArrayReturnValueToOutParameter(TIntermNode *root, unsigned int *temporaryIndex) +{ + ArrayReturnValueToOutParameterTraverser::apply(root, temporaryIndex); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.h b/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.h new file mode 100755 index 000000000..e030f6ffe --- /dev/null +++ b/gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.h @@ -0,0 +1,19 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The ArrayReturnValueToOutParameter function changes return values of an array type to out parameters in +// function definitions, prototypes and call sites. + +#ifndef COMPILER_TRANSLATOR_ARRAYRETURNVALUETOOUTPARAMETER_H_ +#define COMPILER_TRANSLATOR_ARRAYRETURNVALUETOOUTPARAMETER_H_ + +namespace sh +{ +class TIntermNode; + +void ArrayReturnValueToOutParameter(TIntermNode *root, unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_ARRAYRETURNVALUETOOUTPARAMETER_H_ diff --git a/gfx/angle/src/compiler/translator/BaseTypes.h b/gfx/angle/src/compiler/translator/BaseTypes.h new file mode 100755 index 000000000..e050c88da --- /dev/null +++ b/gfx/angle/src/compiler/translator/BaseTypes.h @@ -0,0 +1,781 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_BASETYPES_H_ +#define COMPILER_TRANSLATOR_BASETYPES_H_ + +#include <algorithm> +#include <array> + +#include "common/debug.h" +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ + +// +// Precision qualifiers +// +enum TPrecision +{ + // These need to be kept sorted + EbpUndefined, + EbpLow, + EbpMedium, + EbpHigh, + + // end of list + EbpLast +}; + +inline const char* getPrecisionString(TPrecision p) +{ + switch(p) + { + case EbpHigh: return "highp"; + case EbpMedium: return "mediump"; + case EbpLow: return "lowp"; + default: return "mediump"; // Safest fallback + } +} + +// +// Basic type. Arrays, vectors, etc., are orthogonal to this. +// +enum TBasicType +{ + EbtVoid, + EbtFloat, + EbtInt, + EbtUInt, + EbtBool, + EbtGVec4, // non type: represents vec4, ivec4, and uvec4 + EbtGenType, // non type: represents float, vec2, vec3, and vec4 + EbtGenIType, // non type: represents int, ivec2, ivec3, and ivec4 + EbtGenUType, // non type: represents uint, uvec2, uvec3, and uvec4 + EbtGenBType, // non type: represents bool, bvec2, bvec3, and bvec4 + EbtVec, // non type: represents vec2, vec3, and vec4 + EbtIVec, // non type: represents ivec2, ivec3, and ivec4 + EbtUVec, // non type: represents uvec2, uvec3, and uvec4 + EbtBVec, // non type: represents bvec2, bvec3, and bvec4 + EbtGuardSamplerBegin, // non type: see implementation of IsSampler() + EbtSampler2D, + EbtSampler3D, + EbtSamplerCube, + EbtSampler2DArray, + EbtSamplerExternalOES, // Only valid if OES_EGL_image_external exists. + EbtSampler2DRect, // Only valid if GL_ARB_texture_rectangle exists. + EbtISampler2D, + EbtISampler3D, + EbtISamplerCube, + EbtISampler2DArray, + EbtUSampler2D, + EbtUSampler3D, + EbtUSamplerCube, + EbtUSampler2DArray, + EbtSampler2DShadow, + EbtSamplerCubeShadow, + EbtSampler2DArrayShadow, + EbtGuardSamplerEnd, // non type: see implementation of IsSampler() + EbtGSampler2D, // non type: represents sampler2D, isampler2D, and usampler2D + EbtGSampler3D, // non type: represents sampler3D, isampler3D, and usampler3D + EbtGSamplerCube, // non type: represents samplerCube, isamplerCube, and usamplerCube + EbtGSampler2DArray, // non type: represents sampler2DArray, isampler2DArray, and + // usampler2DArray + + // images + EbtGuardImageBegin, + EbtImage2D, + EbtIImage2D, + EbtUImage2D, + EbtImage3D, + EbtIImage3D, + EbtUImage3D, + EbtImage2DArray, + EbtIImage2DArray, + EbtUImage2DArray, + EbtImageCube, + EbtIImageCube, + EbtUImageCube, + EbtGuardImageEnd, + + EbtGuardGImageBegin, + EbtGImage2D, // non type: represents image2D, uimage2D, iimage2D + EbtGImage3D, // non type: represents image3D, uimage3D, iimage3D + EbtGImage2DArray, // non type: represents image2DArray, uimage2DArray, iimage2DArray + EbtGImageCube, // non type: represents imageCube, uimageCube, iimageCube + EbtGuardGImageEnd, + + EbtStruct, + EbtInterfaceBlock, + EbtAddress, // should be deprecated?? + + // end of list + EbtLast +}; + +inline TBasicType convertGImageToFloatImage(TBasicType type) +{ + switch (type) + { + case EbtGImage2D: + return EbtImage2D; + case EbtGImage3D: + return EbtImage3D; + case EbtGImage2DArray: + return EbtImage2DArray; + case EbtGImageCube: + return EbtImageCube; + default: + UNREACHABLE(); + } + return EbtLast; +} + +inline TBasicType convertGImageToIntImage(TBasicType type) +{ + switch (type) + { + case EbtGImage2D: + return EbtIImage2D; + case EbtGImage3D: + return EbtIImage3D; + case EbtGImage2DArray: + return EbtIImage2DArray; + case EbtGImageCube: + return EbtIImageCube; + default: + UNREACHABLE(); + } + return EbtLast; +} + +inline TBasicType convertGImageToUnsignedImage(TBasicType type) +{ + switch (type) + { + case EbtGImage2D: + return EbtUImage2D; + case EbtGImage3D: + return EbtUImage3D; + case EbtGImage2DArray: + return EbtUImage2DArray; + case EbtGImageCube: + return EbtUImageCube; + default: + UNREACHABLE(); + } + return EbtLast; +} + +const char* getBasicString(TBasicType t); + +inline bool IsSampler(TBasicType type) +{ + return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd; +} + +inline bool IsImage(TBasicType type) +{ + return type > EbtGuardImageBegin && type < EbtGuardImageEnd; +} + +inline bool IsGImage(TBasicType type) +{ + return type > EbtGuardGImageBegin && type < EbtGuardGImageEnd; +} + +inline bool IsOpaqueType(TBasicType type) +{ + // TODO (mradev): add atomic types as opaque. + return IsSampler(type) || IsImage(type); +} + +inline bool IsIntegerSampler(TBasicType type) +{ + switch (type) + { + case EbtISampler2D: + case EbtISampler3D: + case EbtISamplerCube: + case EbtISampler2DArray: + case EbtUSampler2D: + case EbtUSampler3D: + case EbtUSamplerCube: + case EbtUSampler2DArray: + return true; + case EbtSampler2D: + case EbtSampler3D: + case EbtSamplerCube: + case EbtSamplerExternalOES: + case EbtSampler2DRect: + case EbtSampler2DArray: + case EbtSampler2DShadow: + case EbtSamplerCubeShadow: + case EbtSampler2DArrayShadow: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsFloatImage(TBasicType type) +{ + switch (type) + { + case EbtImage2D: + case EbtImage3D: + case EbtImage2DArray: + case EbtImageCube: + return true; + default: + break; + } + + return false; +} + +inline bool IsIntegerImage(TBasicType type) +{ + + switch (type) + { + case EbtIImage2D: + case EbtIImage3D: + case EbtIImage2DArray: + case EbtIImageCube: + return true; + default: + break; + } + + return false; +} + +inline bool IsUnsignedImage(TBasicType type) +{ + + switch (type) + { + case EbtUImage2D: + case EbtUImage3D: + case EbtUImage2DArray: + case EbtUImageCube: + return true; + default: + break; + } + + return false; +} + +inline bool IsSampler2D(TBasicType type) +{ + switch (type) + { + case EbtSampler2D: + case EbtISampler2D: + case EbtUSampler2D: + case EbtSampler2DArray: + case EbtISampler2DArray: + case EbtUSampler2DArray: + case EbtSampler2DRect: + case EbtSamplerExternalOES: + case EbtSampler2DShadow: + case EbtSampler2DArrayShadow: + return true; + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + case EbtISamplerCube: + case EbtUSamplerCube: + case EbtSamplerCube: + case EbtSamplerCubeShadow: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsSamplerCube(TBasicType type) +{ + switch (type) + { + case EbtSamplerCube: + case EbtISamplerCube: + case EbtUSamplerCube: + case EbtSamplerCubeShadow: + return true; + case EbtSampler2D: + case EbtSampler3D: + case EbtSamplerExternalOES: + case EbtSampler2DRect: + case EbtSampler2DArray: + case EbtISampler2D: + case EbtISampler3D: + case EbtISampler2DArray: + case EbtUSampler2D: + case EbtUSampler3D: + case EbtUSampler2DArray: + case EbtSampler2DShadow: + case EbtSampler2DArrayShadow: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsSampler3D(TBasicType type) +{ + switch (type) + { + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + return true; + case EbtSampler2D: + case EbtSamplerCube: + case EbtSamplerExternalOES: + case EbtSampler2DRect: + case EbtSampler2DArray: + case EbtISampler2D: + case EbtISamplerCube: + case EbtISampler2DArray: + case EbtUSampler2D: + case EbtUSamplerCube: + case EbtUSampler2DArray: + case EbtSampler2DShadow: + case EbtSamplerCubeShadow: + case EbtSampler2DArrayShadow: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsSamplerArray(TBasicType type) +{ + switch (type) + { + case EbtSampler2DArray: + case EbtISampler2DArray: + case EbtUSampler2DArray: + case EbtSampler2DArrayShadow: + return true; + case EbtSampler2D: + case EbtISampler2D: + case EbtUSampler2D: + case EbtSampler2DRect: + case EbtSamplerExternalOES: + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + case EbtISamplerCube: + case EbtUSamplerCube: + case EbtSamplerCube: + case EbtSampler2DShadow: + case EbtSamplerCubeShadow: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsShadowSampler(TBasicType type) +{ + switch (type) + { + case EbtSampler2DShadow: + case EbtSamplerCubeShadow: + case EbtSampler2DArrayShadow: + return true; + case EbtISampler2D: + case EbtISampler3D: + case EbtISamplerCube: + case EbtISampler2DArray: + case EbtUSampler2D: + case EbtUSampler3D: + case EbtUSamplerCube: + case EbtUSampler2DArray: + case EbtSampler2D: + case EbtSampler3D: + case EbtSamplerCube: + case EbtSamplerExternalOES: + case EbtSampler2DRect: + case EbtSampler2DArray: + return false; + default: + assert(!IsSampler(type)); + } + + return false; +} + +inline bool IsInteger(TBasicType type) +{ + return type == EbtInt || type == EbtUInt; +} + +inline bool SupportsPrecision(TBasicType type) +{ + return type == EbtFloat || type == EbtInt || type == EbtUInt || IsOpaqueType(type); +} + +// +// Qualifiers and built-ins. These are mainly used to see what can be read +// or written, and by the machine dependent translator to know which registers +// to allocate variables in. Since built-ins tend to go to different registers +// than varying or uniform, it makes sense they are peers, not sub-classes. +// +enum TQualifier +{ + EvqTemporary, // For temporaries (within a function), read/write + EvqGlobal, // For globals read/write + EvqConst, // User defined constants and non-output parameters in functions + EvqAttribute, // Readonly + EvqVaryingIn, // readonly, fragment shaders only + EvqVaryingOut, // vertex shaders only read/write + EvqUniform, // Readonly, vertex and fragment + + EvqVertexIn, // Vertex shader input + EvqFragmentOut, // Fragment shader output + EvqVertexOut, // Vertex shader output + EvqFragmentIn, // Fragment shader input + + // parameters + EvqIn, + EvqOut, + EvqInOut, + EvqConstReadOnly, + + // built-ins read by vertex shader + EvqInstanceID, + EvqVertexID, + + // built-ins written by vertex shader + EvqPosition, + EvqPointSize, + + // built-ins read by fragment shader + EvqFragCoord, + EvqFrontFacing, + EvqPointCoord, + + // built-ins written by fragment shader + EvqFragColor, + EvqFragData, + + EvqFragDepth, // gl_FragDepth for ESSL300. + EvqFragDepthEXT, // gl_FragDepthEXT for ESSL100, EXT_frag_depth. + + EvqSecondaryFragColorEXT, // EXT_blend_func_extended + EvqSecondaryFragDataEXT, // EXT_blend_func_extended + + // built-ins written by the shader_framebuffer_fetch extension(s) + EvqLastFragColor, + EvqLastFragData, + + // GLSL ES 3.0 vertex output and fragment input + EvqSmooth, // Incomplete qualifier, smooth is the default + EvqFlat, // Incomplete qualifier + EvqCentroid, // Incomplete qualifier + EvqSmoothOut, + EvqFlatOut, + EvqCentroidOut, // Implies smooth + EvqSmoothIn, + EvqFlatIn, + EvqCentroidIn, // Implies smooth + + // GLSL ES 3.1 compute shader special variables + EvqComputeIn, + EvqNumWorkGroups, + EvqWorkGroupSize, + EvqWorkGroupID, + EvqLocalInvocationID, + EvqGlobalInvocationID, + EvqLocalInvocationIndex, + + // GLSL ES 3.1 memory qualifiers + EvqReadOnly, + EvqWriteOnly, + EvqCoherent, + EvqRestrict, + EvqVolatile, + + // end of list + EvqLast +}; + +inline bool IsQualifierUnspecified(TQualifier qualifier) +{ + return (qualifier == EvqTemporary || qualifier == EvqGlobal); +} + +enum TLayoutImageInternalFormat +{ + EiifUnspecified, + EiifRGBA32F, + EiifRGBA16F, + EiifR32F, + EiifRGBA32UI, + EiifRGBA16UI, + EiifRGBA8UI, + EiifR32UI, + EiifRGBA32I, + EiifRGBA16I, + EiifRGBA8I, + EiifR32I, + EiifRGBA8, + EiifRGBA8_SNORM +}; + +enum TLayoutMatrixPacking +{ + EmpUnspecified, + EmpRowMajor, + EmpColumnMajor +}; + +enum TLayoutBlockStorage +{ + EbsUnspecified, + EbsShared, + EbsPacked, + EbsStd140 +}; + +struct TLayoutQualifier +{ + int location; + unsigned int locationsSpecified; + TLayoutMatrixPacking matrixPacking; + TLayoutBlockStorage blockStorage; + + // Compute shader layout qualifiers. + sh::WorkGroupSize localSize; + + // Image format layout qualifier + TLayoutImageInternalFormat imageInternalFormat; + + static TLayoutQualifier create() + { + TLayoutQualifier layoutQualifier; + + layoutQualifier.location = -1; + layoutQualifier.locationsSpecified = 0; + layoutQualifier.matrixPacking = EmpUnspecified; + layoutQualifier.blockStorage = EbsUnspecified; + + layoutQualifier.localSize.fill(-1); + + layoutQualifier.imageInternalFormat = EiifUnspecified; + return layoutQualifier; + } + + bool isEmpty() const + { + return location == -1 && matrixPacking == EmpUnspecified && + blockStorage == EbsUnspecified && !localSize.isAnyValueSet() && + imageInternalFormat == EiifUnspecified; + } + + bool isCombinationValid() const + { + bool workSizeSpecified = localSize.isAnyValueSet(); + bool otherLayoutQualifiersSpecified = + (location != -1 || matrixPacking != EmpUnspecified || blockStorage != EbsUnspecified || + imageInternalFormat != EiifUnspecified); + + // we can have either the work group size specified, or the other layout qualifiers + return !(workSizeSpecified && otherLayoutQualifiersSpecified); + } + + bool isLocalSizeEqual(const sh::WorkGroupSize &localSizeIn) const + { + return localSize.isWorkGroupSizeMatching(localSizeIn); + } +}; + +struct TMemoryQualifier +{ + // GLSL ES 3.10 Revision 4, 4.9 Memory Access Qualifiers + // An image can be qualified as both readonly and writeonly. It still can be can be used with + // imageSize(). + bool readonly; + bool writeonly; + bool coherent; + + // restrict and volatile are reserved keywords in C/C++ + bool restrictQualifier; + bool volatileQualifier; + static TMemoryQualifier create() + { + TMemoryQualifier memoryQualifier; + + memoryQualifier.readonly = false; + memoryQualifier.writeonly = false; + memoryQualifier.coherent = false; + memoryQualifier.restrictQualifier = false; + memoryQualifier.volatileQualifier = false; + + return memoryQualifier; + } + + bool isEmpty() + { + return !readonly && !writeonly && !coherent && !restrictQualifier && !volatileQualifier; + } +}; + +inline const char *getWorkGroupSizeString(size_t dimension) +{ + switch (dimension) + { + case 0u: + return "local_size_x"; + case 1u: + return "local_size_y"; + case 2u: + return "local_size_z"; + default: + UNREACHABLE(); + return "dimension out of bounds"; + } +} + +// +// This is just for debug print out, carried along with the definitions above. +// +inline const char* getQualifierString(TQualifier q) +{ + // clang-format off + switch(q) + { + case EvqTemporary: return "Temporary"; + case EvqGlobal: return "Global"; + case EvqConst: return "const"; + case EvqAttribute: return "attribute"; + case EvqVaryingIn: return "varying"; + case EvqVaryingOut: return "varying"; + case EvqUniform: return "uniform"; + case EvqVertexIn: return "in"; + case EvqFragmentOut: return "out"; + case EvqVertexOut: return "out"; + case EvqFragmentIn: return "in"; + case EvqIn: return "in"; + case EvqOut: return "out"; + case EvqInOut: return "inout"; + case EvqConstReadOnly: return "const"; + case EvqInstanceID: return "InstanceID"; + case EvqVertexID: return "VertexID"; + case EvqPosition: return "Position"; + case EvqPointSize: return "PointSize"; + case EvqFragCoord: return "FragCoord"; + case EvqFrontFacing: return "FrontFacing"; + case EvqPointCoord: return "PointCoord"; + case EvqFragColor: return "FragColor"; + case EvqFragData: return "FragData"; + case EvqFragDepthEXT: return "FragDepth"; + case EvqFragDepth: return "FragDepth"; + case EvqSecondaryFragColorEXT: return "SecondaryFragColorEXT"; + case EvqSecondaryFragDataEXT: return "SecondaryFragDataEXT"; + case EvqLastFragColor: return "LastFragColor"; + case EvqLastFragData: return "LastFragData"; + case EvqSmoothOut: return "smooth out"; + case EvqCentroidOut: return "smooth centroid out"; + case EvqFlatOut: return "flat out"; + case EvqSmoothIn: return "smooth in"; + case EvqFlatIn: return "flat in"; + case EvqCentroidIn: return "smooth centroid in"; + case EvqCentroid: return "centroid"; + case EvqFlat: return "flat"; + case EvqSmooth: return "smooth"; + case EvqComputeIn: return "in"; + case EvqNumWorkGroups: return "NumWorkGroups"; + case EvqWorkGroupSize: return "WorkGroupSize"; + case EvqWorkGroupID: return "WorkGroupID"; + case EvqLocalInvocationID: return "LocalInvocationID"; + case EvqGlobalInvocationID: return "GlobalInvocationID"; + case EvqLocalInvocationIndex: return "LocalInvocationIndex"; + case EvqReadOnly: return "readonly"; + case EvqWriteOnly: return "writeonly"; + default: UNREACHABLE(); return "unknown qualifier"; + } + // clang-format on +} + +inline const char* getMatrixPackingString(TLayoutMatrixPacking mpq) +{ + switch (mpq) + { + case EmpUnspecified: return "mp_unspecified"; + case EmpRowMajor: return "row_major"; + case EmpColumnMajor: return "column_major"; + default: UNREACHABLE(); return "unknown matrix packing"; + } +} + +inline const char* getBlockStorageString(TLayoutBlockStorage bsq) +{ + switch (bsq) + { + case EbsUnspecified: return "bs_unspecified"; + case EbsShared: return "shared"; + case EbsPacked: return "packed"; + case EbsStd140: return "std140"; + default: UNREACHABLE(); return "unknown block storage"; + } +} + +inline const char *getImageInternalFormatString(TLayoutImageInternalFormat iifq) +{ + switch (iifq) + { + case EiifRGBA32F: + return "rgba32f"; + case EiifRGBA16F: + return "rgba16f"; + case EiifR32F: + return "r32f"; + case EiifRGBA32UI: + return "rgba32ui"; + case EiifRGBA16UI: + return "rgba16ui"; + case EiifRGBA8UI: + return "rgba8ui"; + case EiifR32UI: + return "r32ui"; + case EiifRGBA32I: + return "rgba32i"; + case EiifRGBA16I: + return "rgba16i"; + case EiifRGBA8I: + return "rgba8i"; + case EiifR32I: + return "r32i"; + case EiifRGBA8: + return "rgba8"; + case EiifRGBA8_SNORM: + return "rgba8_snorm"; + default: + UNREACHABLE(); + return "unknown internal image format"; + } +} + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_BASETYPES_H_ diff --git a/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp b/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp new file mode 100644 index 000000000..018e72cd1 --- /dev/null +++ b/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp @@ -0,0 +1,106 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// BreakVariableAliasingInInnerLoops.h: To optimize simple assignments, the HLSL compiler frontend +// may record a variable as aliasing another. Sometimes the alias information gets garbled +// so we work around this issue by breaking the aliasing chain in inner loops. + +#include "BreakVariableAliasingInInnerLoops.h" + +#include "compiler/translator/IntermNode.h" + +// A HLSL compiler developer gave us more details on the root cause and the workaround needed: +// The root problem is that if the HLSL compiler is applying aliasing information even on +// incomplete simulations (in this case, a single pass). The bug is triggered by an assignment +// that comes from a series of assignments, possibly with swizzled or ternary operators with +// known conditionals, where the source is before the loop. +// So, a workaround is to add a +0 term to variables the first time they are assigned to in +// an inner loop (if they are declared in an outside scope, otherwise there is no need). +// This will break the aliasing chain. + +// For simplicity here we add a +0 to any assignment that is in at least two nested loops. Because +// the bug only shows up with swizzles, and ternary assignment, whole array or whole structure +// assignment don't need a workaround. + +namespace sh +{ + +namespace +{ + +class AliasingBreaker : public TIntermTraverser +{ + public: + AliasingBreaker() : TIntermTraverser(true, false, true) {} + + protected: + bool visitBinary(Visit visit, TIntermBinary *binary) + { + if (visit != PreVisit) + { + return false; + } + + if (mLoopLevel < 2 || !binary->isAssignment()) + { + return true; + } + + TIntermTyped *B = binary->getRight(); + TType type = B->getType(); + + if (!type.isScalar() && !type.isVector() && !type.isMatrix()) + { + return true; + } + + if (type.isArray() || IsSampler(type.getBasicType())) + { + return true; + } + + // We have a scalar / vector / matrix assignment with loop depth 2. + // Transform it from + // A = B + // to + // A = (B + typeof<B>(0)); + + TIntermBinary *bPlusZero = new TIntermBinary(EOpAdd, B, TIntermTyped::CreateZero(type)); + bPlusZero->setLine(B->getLine()); + + binary->replaceChildNode(B, bPlusZero); + + return true; + } + + bool visitLoop(Visit visit, TIntermLoop *loop) + { + if (visit == PreVisit) + { + mLoopLevel++; + } + else + { + ASSERT(mLoopLevel > 0); + mLoopLevel--; + } + + return true; + } + + private: + int mLoopLevel = 0; +}; + +} // anonymous namespace + +void BreakVariableAliasingInInnerLoops(TIntermNode *root) +{ + AliasingBreaker breaker; + root->traverse(&breaker); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.h b/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.h new file mode 100644 index 000000000..b1d906f91 --- /dev/null +++ b/gfx/angle/src/compiler/translator/BreakVariableAliasingInInnerLoops.h @@ -0,0 +1,23 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// BreakVariableAliasingInInnerLoops.h: To optimize simple assignments, the HLSL compiler frontend +// may record a variable as aliasing another. Sometimes the alias information gets garbled +// so we work around this issue by breaking the aliasing chain in inner loops. + +#ifndef COMPILER_TRANSLATOR_BREAKVARIABLEALIASINGININNERLOOPS_H_ +#define COMPILER_TRANSLATOR_BREAKVARIABLEALIASINGININNERLOOPS_H_ + +class TIntermNode; + +namespace sh +{ + +void BreakVariableAliasingInInnerLoops(TIntermNode *root); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_BREAKVARIABLEALIASINGININNERLOOPS_H_ diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.cpp b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.cpp new file mode 100755 index 000000000..152251fde --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.cpp @@ -0,0 +1,249 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "angle_gl.h" +#include "compiler/translator/BuiltInFunctionEmulator.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/Cache.h" + +namespace sh +{ + +class BuiltInFunctionEmulator::BuiltInFunctionEmulationMarker : public TIntermTraverser +{ + public: + BuiltInFunctionEmulationMarker(BuiltInFunctionEmulator &emulator) + : TIntermTraverser(true, false, false), + mEmulator(emulator) + { + } + + bool visitUnary(Visit visit, TIntermUnary *node) override + { + if (visit == PreVisit) + { + bool needToEmulate = mEmulator.SetFunctionCalled(node->getOp(), node->getOperand()->getType()); + if (needToEmulate) + node->setUseEmulatedFunction(); + } + return true; + } + + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + if (visit == PreVisit) + { + // Here we handle all the built-in functions instead of the ones we + // currently identified as problematic. + switch (node->getOp()) + { + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + case EOpVectorEqual: + case EOpVectorNotEqual: + case EOpMod: + case EOpPow: + case EOpAtan: + case EOpMin: + case EOpMax: + case EOpClamp: + case EOpMix: + case EOpStep: + case EOpSmoothStep: + case EOpDistance: + case EOpDot: + case EOpCross: + case EOpFaceForward: + case EOpReflect: + case EOpRefract: + case EOpOuterProduct: + case EOpMul: + break; + default: + return true; + } + const TIntermSequence &sequence = *(node->getSequence()); + bool needToEmulate = false; + // Right now we only handle built-in functions with two or three parameters. + if (sequence.size() == 2) + { + TIntermTyped *param1 = sequence[0]->getAsTyped(); + TIntermTyped *param2 = sequence[1]->getAsTyped(); + if (!param1 || !param2) + return true; + needToEmulate = mEmulator.SetFunctionCalled( + node->getOp(), param1->getType(), param2->getType()); + } + else if (sequence.size() == 3) + { + TIntermTyped *param1 = sequence[0]->getAsTyped(); + TIntermTyped *param2 = sequence[1]->getAsTyped(); + TIntermTyped *param3 = sequence[2]->getAsTyped(); + if (!param1 || !param2 || !param3) + return true; + needToEmulate = mEmulator.SetFunctionCalled( + node->getOp(), param1->getType(), param2->getType(), param3->getType()); + } + else + { + return true; + } + + if (needToEmulate) + node->setUseEmulatedFunction(); + } + return true; + } + + private: + BuiltInFunctionEmulator &mEmulator; +}; + +BuiltInFunctionEmulator::BuiltInFunctionEmulator() +{} + +void BuiltInFunctionEmulator::addEmulatedFunction(TOperator op, const TType *param, + const char *emulatedFunctionDefinition) +{ + mEmulatedFunctions[FunctionId(op, param)] = std::string(emulatedFunctionDefinition); +} + +void BuiltInFunctionEmulator::addEmulatedFunction(TOperator op, const TType *param1, const TType *param2, + const char *emulatedFunctionDefinition) +{ + mEmulatedFunctions[FunctionId(op, param1, param2)] = std::string(emulatedFunctionDefinition); +} + +void BuiltInFunctionEmulator::addEmulatedFunction(TOperator op, const TType *param1, const TType *param2, + const TType *param3, const char *emulatedFunctionDefinition) +{ + mEmulatedFunctions[FunctionId(op, param1, param2, param3)] = std::string(emulatedFunctionDefinition); +} + +bool BuiltInFunctionEmulator::IsOutputEmpty() const +{ + return (mFunctions.size() == 0); +} + +void BuiltInFunctionEmulator::OutputEmulatedFunctions(TInfoSinkBase &out) const +{ + for (size_t i = 0; i < mFunctions.size(); ++i) + { + out << mEmulatedFunctions.find(mFunctions[i])->second << "\n\n"; + } +} + +bool BuiltInFunctionEmulator::SetFunctionCalled(TOperator op, const TType ¶m) +{ + return SetFunctionCalled(FunctionId(op, ¶m)); +} + +bool BuiltInFunctionEmulator::SetFunctionCalled(TOperator op, const TType ¶m1, const TType ¶m2) +{ + return SetFunctionCalled(FunctionId(op, ¶m1, ¶m2)); +} + +bool BuiltInFunctionEmulator::SetFunctionCalled(TOperator op, + const TType ¶m1, const TType ¶m2, const TType ¶m3) +{ + return SetFunctionCalled(FunctionId(op, ¶m1, ¶m2, ¶m3)); +} + +bool BuiltInFunctionEmulator::SetFunctionCalled(const FunctionId &functionId) +{ + if (mEmulatedFunctions.find(functionId) != mEmulatedFunctions.end()) + { + for (size_t i = 0; i < mFunctions.size(); ++i) + { + if (mFunctions[i] == functionId) + return true; + } + // Copy the functionId if it needs to be stored, to make sure that the TType pointers inside + // remain valid and constant. + mFunctions.push_back(functionId.getCopy()); + return true; + } + return false; +} + +void BuiltInFunctionEmulator::MarkBuiltInFunctionsForEmulation(TIntermNode *root) +{ + ASSERT(root); + + if (mEmulatedFunctions.empty()) + return; + + BuiltInFunctionEmulationMarker marker(*this); + root->traverse(&marker); +} + +void BuiltInFunctionEmulator::Cleanup() +{ + mFunctions.clear(); +} + +//static +TString BuiltInFunctionEmulator::GetEmulatedFunctionName( + const TString &name) +{ + ASSERT(name[name.length() - 1] == '('); + return "webgl_" + name.substr(0, name.length() - 1) + "_emu("; +} + +BuiltInFunctionEmulator::FunctionId::FunctionId(TOperator op, const TType *param) + : mOp(op), + mParam1(param), + mParam2(TCache::getType(EbtVoid)), + mParam3(TCache::getType(EbtVoid)) +{ +} + +BuiltInFunctionEmulator::FunctionId::FunctionId(TOperator op, const TType *param1, const TType *param2) + : mOp(op), + mParam1(param1), + mParam2(param2), + mParam3(TCache::getType(EbtVoid)) +{ +} + +BuiltInFunctionEmulator::FunctionId::FunctionId(TOperator op, + const TType *param1, const TType *param2, const TType *param3) + : mOp(op), + mParam1(param1), + mParam2(param2), + mParam3(param3) +{ +} + +bool BuiltInFunctionEmulator::FunctionId::operator==(const BuiltInFunctionEmulator::FunctionId &other) const +{ + return (mOp == other.mOp && + *mParam1 == *other.mParam1 && + *mParam2 == *other.mParam2 && + *mParam3 == *other.mParam3); +} + +bool BuiltInFunctionEmulator::FunctionId::operator<(const BuiltInFunctionEmulator::FunctionId &other) const +{ + if (mOp != other.mOp) + return mOp < other.mOp; + if (*mParam1 != *other.mParam1) + return *mParam1 < *other.mParam1; + if (*mParam2 != *other.mParam2) + return *mParam2 < *other.mParam2; + if (*mParam3 != *other.mParam3) + return *mParam3 < *other.mParam3; + return false; // all fields are equal +} + +BuiltInFunctionEmulator::FunctionId BuiltInFunctionEmulator::FunctionId::getCopy() const +{ + return FunctionId(mOp, new TType(*mParam1), new TType(*mParam2), new TType(*mParam3)); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.h b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.h new file mode 100755 index 000000000..db5c202d2 --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.h @@ -0,0 +1,90 @@ +// +// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATOR_H_ +#define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATOR_H_ + +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +// +// This class decides which built-in functions need to be replaced with the +// emulated ones. +// It can be used to work around driver bugs or implement functions that are +// not natively implemented on a specific platform. +// +class BuiltInFunctionEmulator +{ + public: + BuiltInFunctionEmulator(); + + void MarkBuiltInFunctionsForEmulation(TIntermNode *root); + + void Cleanup(); + + // "name(" becomes "webgl_name_emu(". + static TString GetEmulatedFunctionName(const TString &name); + + bool IsOutputEmpty() const; + + // Output function emulation definition. This should be before any other + // shader source. + void OutputEmulatedFunctions(TInfoSinkBase &out) const; + + // Add functions that need to be emulated. + void addEmulatedFunction(TOperator op, const TType *param, const char *emulatedFunctionDefinition); + void addEmulatedFunction(TOperator op, const TType *param1, const TType *param2, + const char *emulatedFunctionDefinition); + void addEmulatedFunction(TOperator op, const TType *param1, const TType *param2, const TType *param3, + const char *emulatedFunctionDefinition); + + private: + class BuiltInFunctionEmulationMarker; + + // Records that a function is called by the shader and might need to be + // emulated. If the function is not in mEmulatedFunctions, this becomes a + // no-op. Returns true if the function call needs to be replaced with an + // emulated one. + bool SetFunctionCalled(TOperator op, const TType ¶m); + bool SetFunctionCalled(TOperator op, const TType ¶m1, const TType ¶m2); + bool SetFunctionCalled(TOperator op, const TType ¶m1, const TType ¶m2, const TType ¶m3); + + class FunctionId { + public: + FunctionId(TOperator op, const TType *param); + FunctionId(TOperator op, const TType *param1, const TType *param2); + FunctionId(TOperator op, const TType *param1, const TType *param2, const TType *param3); + + bool operator==(const FunctionId &other) const; + bool operator<(const FunctionId &other) const; + + FunctionId getCopy() const; + private: + TOperator mOp; + + // The memory that these TType objects use is freed by PoolAllocator. The BuiltInFunctionEmulator's lifetime + // can extend until after the memory pool is freed, but that's not an issue since this class never destructs + // these objects. + const TType *mParam1; + const TType *mParam2; + const TType *mParam3; + }; + + bool SetFunctionCalled(const FunctionId &functionId); + + // Map from function id to emulated function definition + std::map<FunctionId, std::string> mEmulatedFunctions; + + // Called function ids + std::vector<FunctionId> mFunctions; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATOR_H_ diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp new file mode 100755 index 000000000..74397fb7f --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp @@ -0,0 +1,255 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "angle_gl.h" +#include "compiler/translator/BuiltInFunctionEmulator.h" +#include "compiler/translator/BuiltInFunctionEmulatorGLSL.h" +#include "compiler/translator/Cache.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/VersionGLSL.h" + +namespace sh +{ + +void InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds(BuiltInFunctionEmulator *emu, + sh::GLenum shaderType) +{ + if (shaderType == GL_VERTEX_SHADER) + { + const TType *int1 = TCache::getType(EbtInt); + emu->addEmulatedFunction(EOpAbs, int1, "int webgl_abs_emu(int x) { return x * sign(x); }"); + } +} + +void InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds(BuiltInFunctionEmulator *emu, + int targetGLSLVersion) +{ + // isnan() is supported since GLSL 1.3. + if (targetGLSLVersion < GLSL_VERSION_130) + return; + + const TType *float1 = TCache::getType(EbtFloat); + const TType *float2 = TCache::getType(EbtFloat, 2); + const TType *float3 = TCache::getType(EbtFloat, 3); + const TType *float4 = TCache::getType(EbtFloat, 4); + + // !(x > 0.0 || x < 0.0 || x == 0.0) will be optimized and always equal to false. + emu->addEmulatedFunction( + EOpIsNan, float1, + "bool webgl_isnan_emu(float x) { return (x > 0.0 || x < 0.0) ? false : x != 0.0; }"); + emu->addEmulatedFunction( + EOpIsNan, float2, + "bvec2 webgl_isnan_emu(vec2 x)\n" + "{\n" + " bvec2 isnan;\n" + " for (int i = 0; i < 2; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); + emu->addEmulatedFunction( + EOpIsNan, float3, + "bvec3 webgl_isnan_emu(vec3 x)\n" + "{\n" + " bvec3 isnan;\n" + " for (int i = 0; i < 3; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); + emu->addEmulatedFunction( + EOpIsNan, float4, + "bvec4 webgl_isnan_emu(vec4 x)\n" + "{\n" + " bvec4 isnan;\n" + " for (int i = 0; i < 4; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); +} + +// Emulate built-in functions missing from GLSL 1.30 and higher +void InitBuiltInFunctionEmulatorForGLSLMissingFunctions(BuiltInFunctionEmulator *emu, sh::GLenum shaderType, + int targetGLSLVersion) +{ + // Emulate packUnorm2x16 and unpackUnorm2x16 (GLSL 4.10) + if (targetGLSLVersion < GLSL_VERSION_410) + { + const TType *float2 = TCache::getType(EbtFloat, 2); + const TType *uint1 = TCache::getType(EbtUInt); + + // clang-format off + emu->addEmulatedFunction(EOpPackUnorm2x16, float2, + "uint webgl_packUnorm2x16_emu(vec2 v)\n" + "{\n" + " int x = int(round(clamp(v.x, 0.0, 1.0) * 65535.0));\n" + " int y = int(round(clamp(v.y, 0.0, 1.0) * 65535.0));\n" + " return uint((y << 16) | (x & 0xFFFF));\n" + "}\n"); + + emu->addEmulatedFunction(EOpUnpackUnorm2x16, uint1, + "vec2 webgl_unpackUnorm2x16_emu(uint u)\n" + "{\n" + " float x = float(u & 0xFFFFu) / 65535.0;\n" + " float y = float(u >> 16) / 65535.0;\n" + " return vec2(x, y);\n" + "}\n"); + // clang-format on + } + + // Emulate packSnorm2x16, packHalf2x16, unpackSnorm2x16, and unpackHalf2x16 (GLSL 4.20) + // by using floatBitsToInt, floatBitsToUint, intBitsToFloat, and uintBitsToFloat (GLSL 3.30). + if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) + { + const TType *float2 = TCache::getType(EbtFloat, 2); + const TType *uint1 = TCache::getType(EbtUInt); + + // clang-format off + emu->addEmulatedFunction(EOpPackSnorm2x16, float2, + "uint webgl_packSnorm2x16_emu(vec2 v)\n" + "{\n" + " #if defined(GL_ARB_shading_language_packing)\n" + " return packSnorm2x16(v);\n" + " #else\n" + " int x = int(round(clamp(v.x, -1.0, 1.0) * 32767.0));\n" + " int y = int(round(clamp(v.y, -1.0, 1.0) * 32767.0));\n" + " return uint((y << 16) | (x & 0xFFFF));\n" + " #endif\n" + "}\n"); + emu->addEmulatedFunction(EOpUnpackSnorm2x16, uint1, + "#if !defined(GL_ARB_shading_language_packing)\n" + " float webgl_fromSnorm(uint x)\n" + " {\n" + " int xi = (int(x) & 0x7FFF) - (int(x) & 0x8000);\n" + " return clamp(float(xi) / 32767.0, -1.0, 1.0);\n" + " }\n" + "#endif\n" + "\n" + "vec2 webgl_unpackSnorm2x16_emu(uint u)\n" + "{\n" + " #if defined(GL_ARB_shading_language_packing)\n" + " return unpackSnorm2x16(u);\n" + " #else\n" + " uint y = (u >> 16);\n" + " uint x = u;\n" + " return vec2(webgl_fromSnorm(x), webgl_fromSnorm(y));\n" + " #endif\n" + "}\n"); + // Functions uint webgl_f32tof16(float val) and float webgl_f16tof32(uint val) are + // based on the OpenGL redbook Appendix Session "Floating-Point Formats Used in OpenGL". + emu->addEmulatedFunction(EOpPackHalf2x16, float2, + "#if !defined(GL_ARB_shading_language_packing)\n" + " uint webgl_f32tof16(float val)\n" + " {\n" + " uint f32 = floatBitsToUint(val);\n" + " uint f16 = 0u;\n" + " uint sign = (f32 >> 16) & 0x8000u;\n" + " int exponent = int((f32 >> 23) & 0xFFu) - 127;\n" + " uint mantissa = f32 & 0x007FFFFFu;\n" + " if (exponent == 128)\n" + " {\n" + " // Infinity or NaN\n" + " // NaN bits that are masked out by 0x3FF get discarded.\n" + " // This can turn some NaNs to infinity, but this is allowed by the spec.\n" + " f16 = sign | (0x1Fu << 10);\n" + " f16 |= (mantissa & 0x3FFu);\n" + " }\n" + " else if (exponent > 15)\n" + " {\n" + " // Overflow - flush to Infinity\n" + " f16 = sign | (0x1Fu << 10);\n" + " }\n" + " else if (exponent > -15)\n" + " {\n" + " // Representable value\n" + " exponent += 15;\n" + " mantissa >>= 13;\n" + " f16 = sign | uint(exponent << 10) | mantissa;\n" + " }\n" + " else\n" + " {\n" + " f16 = sign;\n" + " }\n" + " return f16;\n" + " }\n" + "#endif\n" + "\n" + "uint webgl_packHalf2x16_emu(vec2 v)\n" + "{\n" + " #if defined(GL_ARB_shading_language_packing)\n" + " return packHalf2x16(v);\n" + " #else\n" + " uint x = webgl_f32tof16(v.x);\n" + " uint y = webgl_f32tof16(v.y);\n" + " return (y << 16) | x;\n" + " #endif\n" + "}\n"); + emu->addEmulatedFunction(EOpUnpackHalf2x16, uint1, + "#if !defined(GL_ARB_shading_language_packing)\n" + " float webgl_f16tof32(uint val)\n" + " {\n" + " uint sign = (val & 0x8000u) << 16;\n" + " int exponent = int((val & 0x7C00u) >> 10);\n" + " uint mantissa = val & 0x03FFu;\n" + " float f32 = 0.0;\n" + " if(exponent == 0)\n" + " {\n" + " if (mantissa != 0u)\n" + " {\n" + " const float scale = 1.0 / (1 << 24);\n" + " f32 = scale * mantissa;\n" + " }\n" + " }\n" + " else if (exponent == 31)\n" + " {\n" + " return uintBitsToFloat(sign | 0x7F800000u | mantissa);\n" + " }\n" + " else\n" + " {\n" + " exponent -= 15;\n" + " float scale;\n" + " if(exponent < 0)\n" + " {\n" + " // The negative unary operator is buggy on OSX.\n" + " // Work around this by using abs instead.\n" + " scale = 1.0 / (1 << abs(exponent));\n" + " }\n" + " else\n" + " {\n" + " scale = 1 << exponent;\n" + " }\n" + " float decimal = 1.0 + float(mantissa) / float(1 << 10);\n" + " f32 = scale * decimal;\n" + " }\n" + "\n" + " if (sign != 0u)\n" + " {\n" + " f32 = -f32;\n" + " }\n" + "\n" + " return f32;\n" + " }\n" + "#endif\n" + "\n" + "vec2 webgl_unpackHalf2x16_emu(uint u)\n" + "{\n" + " #if defined(GL_ARB_shading_language_packing)\n" + " return unpackHalf2x16(u);\n" + " #else\n" + " uint y = (u >> 16);\n" + " uint x = u & 0xFFFFu;\n" + " return vec2(webgl_f16tof32(x), webgl_f16tof32(y));\n" + " #endif\n" + "}\n"); + // clang-format on + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h new file mode 100755 index 000000000..09fc85b0d --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h @@ -0,0 +1,35 @@ +// +// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_ +#define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_ + +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ +class BuiltInFunctionEmulator; + +// +// This works around bug in Intel Mac drivers. +// +void InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds(BuiltInFunctionEmulator *emu, + sh::GLenum shaderType); + +// +// This works around isnan() bug in Intel Mac drivers +// +void InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds(BuiltInFunctionEmulator *emu, + int targetGLSLVersion); + +// +// This function is emulating built-in functions missing from GLSL 1.30 and higher. +// +void InitBuiltInFunctionEmulatorForGLSLMissingFunctions(BuiltInFunctionEmulator *emu, sh::GLenum shaderType, + int targetGLSLVersion); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_ diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp new file mode 100755 index 000000000..c51062e1e --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp @@ -0,0 +1,499 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "angle_gl.h" +#include "compiler/translator/BuiltInFunctionEmulator.h" +#include "compiler/translator/BuiltInFunctionEmulatorHLSL.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/VersionGLSL.h" + +namespace sh +{ + +void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu, + int targetGLSLVersion) +{ + if (targetGLSLVersion < GLSL_VERSION_130) + return; + + TType *float1 = new TType(EbtFloat); + TType *float2 = new TType(EbtFloat, 2); + TType *float3 = new TType(EbtFloat, 3); + TType *float4 = new TType(EbtFloat, 4); + + emu->addEmulatedFunction(EOpIsNan, float1, + "bool webgl_isnan_emu(float x)\n" + "{\n" + " return (x > 0.0 || x < 0.0) ? false : x != 0.0;\n" + "}\n" + "\n"); + + emu->addEmulatedFunction(EOpIsNan, float2, + "bool2 webgl_isnan_emu(float2 x)\n" + "{\n" + " bool2 isnan;\n" + " for (int i = 0; i < 2; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); + + emu->addEmulatedFunction(EOpIsNan, float3, + "bool3 webgl_isnan_emu(float3 x)\n" + "{\n" + " bool3 isnan;\n" + " for (int i = 0; i < 3; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); + + emu->addEmulatedFunction(EOpIsNan, float4, + "bool4 webgl_isnan_emu(float4 x)\n" + "{\n" + " bool4 isnan;\n" + " for (int i = 0; i < 4; i++)\n" + " {\n" + " isnan[i] = (x[i] > 0.0 || x[i] < 0.0) ? false : x[i] != 0.0;\n" + " }\n" + " return isnan;\n" + "}\n"); +} + +void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu) +{ + TType *float1 = new TType(EbtFloat); + TType *float2 = new TType(EbtFloat, 2); + TType *float3 = new TType(EbtFloat, 3); + TType *float4 = new TType(EbtFloat, 4); + + emu->addEmulatedFunction(EOpMod, float1, float1, + "float webgl_mod_emu(float x, float y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float2, float2, + "float2 webgl_mod_emu(float2 x, float2 y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float2, float1, + "float2 webgl_mod_emu(float2 x, float y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float3, float3, + "float3 webgl_mod_emu(float3 x, float3 y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float3, float1, + "float3 webgl_mod_emu(float3 x, float y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float4, float4, + "float4 webgl_mod_emu(float4 x, float4 y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpMod, float4, float1, + "float4 webgl_mod_emu(float4 x, float y)\n" + "{\n" + " return x - y * floor(x / y);\n" + "}\n" + "\n"); + + emu->addEmulatedFunction(EOpFaceForward, float1, float1, float1, + "float webgl_faceforward_emu(float N, float I, float Nref)\n" + "{\n" + " if(dot(Nref, I) >= 0)\n" + " {\n" + " return -N;\n" + " }\n" + " else\n" + " {\n" + " return N;\n" + " }\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpFaceForward, float2, float2, float2, + "float2 webgl_faceforward_emu(float2 N, float2 I, float2 Nref)\n" + "{\n" + " if(dot(Nref, I) >= 0)\n" + " {\n" + " return -N;\n" + " }\n" + " else\n" + " {\n" + " return N;\n" + " }\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpFaceForward, float3, float3, float3, + "float3 webgl_faceforward_emu(float3 N, float3 I, float3 Nref)\n" + "{\n" + " if(dot(Nref, I) >= 0)\n" + " {\n" + " return -N;\n" + " }\n" + " else\n" + " {\n" + " return N;\n" + " }\n" + "}\n" + "\n"); + emu->addEmulatedFunction(EOpFaceForward, float4, float4, float4, + "float4 webgl_faceforward_emu(float4 N, float4 I, float4 Nref)\n" + "{\n" + " if(dot(Nref, I) >= 0)\n" + " {\n" + " return -N;\n" + " }\n" + " else\n" + " {\n" + " return N;\n" + " }\n" + "}\n" + "\n"); + + emu->addEmulatedFunction(EOpAtan, float1, float1, + "float webgl_atan_emu(float y, float x)\n" + "{\n" + " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN + " return atan2(y, x);\n" + "}\n"); + emu->addEmulatedFunction(EOpAtan, float2, float2, + "float2 webgl_atan_emu(float2 y, float2 x)\n" + "{\n" + " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" + " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" + " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n" + "}\n"); + emu->addEmulatedFunction(EOpAtan, float3, float3, + "float3 webgl_atan_emu(float3 y, float3 x)\n" + "{\n" + " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" + " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" + " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n" + " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n" + "}\n"); + emu->addEmulatedFunction(EOpAtan, float4, float4, + "float4 webgl_atan_emu(float4 y, float4 x)\n" + "{\n" + " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n" + " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n" + " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n" + " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n" + " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n" + "}\n"); + + emu->addEmulatedFunction(EOpAsinh, float1, + "float webgl_asinh_emu(in float x) {\n" + " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAsinh, float2, + "float2 webgl_asinh_emu(in float2 x) {\n" + " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAsinh, float3, + "float3 webgl_asinh_emu(in float3 x) {\n" + " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAsinh, float4, + "float4 webgl_asinh_emu(in float4 x) {\n" + " return log(x + sqrt(pow(x, 2.0) + 1.0));\n" + "}\n"); + + emu->addEmulatedFunction(EOpAcosh, float1, + "float webgl_acosh_emu(in float x) {\n" + " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAcosh, float2, + "float2 webgl_acosh_emu(in float2 x) {\n" + " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAcosh, float3, + "float3 webgl_acosh_emu(in float3 x) {\n" + " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" + "}\n"); + emu->addEmulatedFunction(EOpAcosh, float4, + "float4 webgl_acosh_emu(in float4 x) {\n" + " return log(x + sqrt(x + 1.0) * sqrt(x - 1.0));\n" + "}\n"); + + emu->addEmulatedFunction(EOpAtanh, float1, + "float webgl_atanh_emu(in float x) {\n" + " return 0.5 * log((1.0 + x) / (1.0 - x));\n" + "}\n"); + emu->addEmulatedFunction(EOpAtanh, float2, + "float2 webgl_atanh_emu(in float2 x) {\n" + " return 0.5 * log((1.0 + x) / (1.0 - x));\n" + "}\n"); + emu->addEmulatedFunction(EOpAtanh, float3, + "float3 webgl_atanh_emu(in float3 x) {\n" + " return 0.5 * log((1.0 + x) / (1.0 - x));\n" + "}\n"); + emu->addEmulatedFunction(EOpAtanh, float4, + "float4 webgl_atanh_emu(in float4 x) {\n" + " return 0.5 * log((1.0 + x) / (1.0 - x));\n" + "}\n"); + + emu->addEmulatedFunction(EOpRoundEven, float1, + "float webgl_roundEven_emu(in float x) {\n" + " return (frac(x) == 0.5 && trunc(x) % 2.0 == 0.0) ? trunc(x) : round(x);\n" + "}\n"); + emu->addEmulatedFunction(EOpRoundEven, float2, + "float2 webgl_roundEven_emu(in float2 x) {\n" + " float2 v;\n" + " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" + " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" + " return v;\n" + "}\n"); + emu->addEmulatedFunction(EOpRoundEven, float3, + "float3 webgl_roundEven_emu(in float3 x) {\n" + " float3 v;\n" + " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" + " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" + " v[2] = (frac(x[2]) == 0.5 && trunc(x[2]) % 2.0 == 0.0) ? trunc(x[2]) : round(x[2]);\n" + " return v;\n" + "}\n"); + emu->addEmulatedFunction(EOpRoundEven, float4, + "float4 webgl_roundEven_emu(in float4 x) {\n" + " float4 v;\n" + " v[0] = (frac(x[0]) == 0.5 && trunc(x[0]) % 2.0 == 0.0) ? trunc(x[0]) : round(x[0]);\n" + " v[1] = (frac(x[1]) == 0.5 && trunc(x[1]) % 2.0 == 0.0) ? trunc(x[1]) : round(x[1]);\n" + " v[2] = (frac(x[2]) == 0.5 && trunc(x[2]) % 2.0 == 0.0) ? trunc(x[2]) : round(x[2]);\n" + " v[3] = (frac(x[3]) == 0.5 && trunc(x[3]) % 2.0 == 0.0) ? trunc(x[3]) : round(x[3]);\n" + " return v;\n" + "}\n"); + + emu->addEmulatedFunction(EOpPackSnorm2x16, float2, + "int webgl_toSnorm(in float x) {\n" + " return int(round(clamp(x, -1.0, 1.0) * 32767.0));\n" + "}\n" + "\n" + "uint webgl_packSnorm2x16_emu(in float2 v) {\n" + " int x = webgl_toSnorm(v.x);\n" + " int y = webgl_toSnorm(v.y);\n" + " return (asuint(y) << 16) | (asuint(x) & 0xffffu);\n" + "}\n"); + emu->addEmulatedFunction(EOpPackUnorm2x16, float2, + "uint webgl_toUnorm(in float x) {\n" + " return uint(round(clamp(x, 0.0, 1.0) * 65535.0));\n" + "}\n" + "\n" + "uint webgl_packUnorm2x16_emu(in float2 v) {\n" + " uint x = webgl_toUnorm(v.x);\n" + " uint y = webgl_toUnorm(v.y);\n" + " return (y << 16) | x;\n" + "}\n"); + emu->addEmulatedFunction(EOpPackHalf2x16, float2, + "uint webgl_packHalf2x16_emu(in float2 v) {\n" + " uint x = f32tof16(v.x);\n" + " uint y = f32tof16(v.y);\n" + " return (y << 16) | x;\n" + "}\n"); + + TType *uint1 = new TType(EbtUInt); + + emu->addEmulatedFunction(EOpUnpackSnorm2x16, uint1, + "float webgl_fromSnorm(in uint x) {\n" + " int xi = asint(x & 0x7fffu) - asint(x & 0x8000u);\n" + " return clamp(float(xi) / 32767.0, -1.0, 1.0);\n" + "}\n" + "\n" + "float2 webgl_unpackSnorm2x16_emu(in uint u) {\n" + " uint y = (u >> 16);\n" + " uint x = u;\n" + " return float2(webgl_fromSnorm(x), webgl_fromSnorm(y));\n" + "}\n"); + emu->addEmulatedFunction(EOpUnpackUnorm2x16, uint1, + "float webgl_fromUnorm(in uint x) {\n" + " return float(x) / 65535.0;\n" + "}\n" + "\n" + "float2 webgl_unpackUnorm2x16_emu(in uint u) {\n" + " uint y = (u >> 16);\n" + " uint x = u & 0xffffu;\n" + " return float2(webgl_fromUnorm(x), webgl_fromUnorm(y));\n" + "}\n"); + emu->addEmulatedFunction(EOpUnpackHalf2x16, uint1, + "float2 webgl_unpackHalf2x16_emu(in uint u) {\n" + " uint y = (u >> 16);\n" + " uint x = u & 0xffffu;\n" + " return float2(f16tof32(x), f16tof32(y));\n" + "}\n"); + + // The matrix resulting from outer product needs to be transposed + // (matrices are stored as transposed to simplify element access in HLSL). + // So the function should return transpose(c * r) where c is a column vector + // and r is a row vector. This can be simplified by using the following + // formula: + // transpose(c * r) = transpose(r) * transpose(c) + // transpose(r) and transpose(c) are in a sense free, since to get the + // transpose of r, we simply can build a column matrix out of the original + // vector instead of a row matrix. + emu->addEmulatedFunction(EOpOuterProduct, float2, float2, + "float2x2 webgl_outerProduct_emu(in float2 c, in float2 r) {\n" + " return mul(float2x1(r), float1x2(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float3, float3, + "float3x3 webgl_outerProduct_emu(in float3 c, in float3 r) {\n" + " return mul(float3x1(r), float1x3(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float4, float4, + "float4x4 webgl_outerProduct_emu(in float4 c, in float4 r) {\n" + " return mul(float4x1(r), float1x4(c));\n" + "}\n"); + + emu->addEmulatedFunction(EOpOuterProduct, float3, float2, + "float2x3 webgl_outerProduct_emu(in float3 c, in float2 r) {\n" + " return mul(float2x1(r), float1x3(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float2, float3, + "float3x2 webgl_outerProduct_emu(in float2 c, in float3 r) {\n" + " return mul(float3x1(r), float1x2(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float4, float2, + "float2x4 webgl_outerProduct_emu(in float4 c, in float2 r) {\n" + " return mul(float2x1(r), float1x4(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float2, float4, + "float4x2 webgl_outerProduct_emu(in float2 c, in float4 r) {\n" + " return mul(float4x1(r), float1x2(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float4, float3, + "float3x4 webgl_outerProduct_emu(in float4 c, in float3 r) {\n" + " return mul(float3x1(r), float1x4(c));\n" + "}\n"); + emu->addEmulatedFunction(EOpOuterProduct, float3, float4, + "float4x3 webgl_outerProduct_emu(in float3 c, in float4 r) {\n" + " return mul(float4x1(r), float1x3(c));\n" + "}\n"); + + TType *mat2 = new TType(EbtFloat, 2, 2); + TType *mat3 = new TType(EbtFloat, 3, 3); + TType *mat4 = new TType(EbtFloat, 4, 4); + + // Remember here that the parameter matrix is actually the transpose + // of the matrix that we're trying to invert, and the resulting matrix + // should also be the transpose of the inverse. + + // When accessing the parameter matrix with m[a][b] it can be thought of so + // that a is the column and b is the row of the matrix that we're inverting. + + // We calculate the inverse as the adjugate matrix divided by the + // determinant of the matrix being inverted. However, as the result needs + // to be transposed, we actually use of the transpose of the adjugate matrix + // which happens to be the cofactor matrix. That's stored in "cof". + + // We don't need to care about divide-by-zero since results are undefined + // for singular or poorly-conditioned matrices. + + emu->addEmulatedFunction(EOpInverse, mat2, + "float2x2 webgl_inverse_emu(in float2x2 m) {\n" + " float2x2 cof = { m[1][1], -m[0][1], -m[1][0], m[0][0] };\n" + " return cof / determinant(transpose(m));\n" + "}\n"); + + // cofAB is the cofactor for column A and row B. + + emu->addEmulatedFunction(EOpInverse, mat3, + "float3x3 webgl_inverse_emu(in float3x3 m) {\n" + " float cof00 = m[1][1] * m[2][2] - m[2][1] * m[1][2];\n" + " float cof01 = -(m[1][0] * m[2][2] - m[2][0] * m[1][2]);\n" + " float cof02 = m[1][0] * m[2][1] - m[2][0] * m[1][1];\n" + " float cof10 = -(m[0][1] * m[2][2] - m[2][1] * m[0][2]);\n" + " float cof11 = m[0][0] * m[2][2] - m[2][0] * m[0][2];\n" + " float cof12 = -(m[0][0] * m[2][1] - m[2][0] * m[0][1]);\n" + " float cof20 = m[0][1] * m[1][2] - m[1][1] * m[0][2];\n" + " float cof21 = -(m[0][0] * m[1][2] - m[1][0] * m[0][2]);\n" + " float cof22 = m[0][0] * m[1][1] - m[1][0] * m[0][1];\n" + " float3x3 cof = { cof00, cof10, cof20, cof01, cof11, cof21, cof02, cof12, cof22 };\n" + " return cof / determinant(transpose(m));\n" + "}\n"); + + emu->addEmulatedFunction(EOpInverse, mat4, + "float4x4 webgl_inverse_emu(in float4x4 m) {\n" + " float cof00 = m[1][1] * m[2][2] * m[3][3] + m[2][1] * m[3][2] * m[1][3] + m[3][1] * m[1][2] * m[2][3]" + " - m[1][1] * m[3][2] * m[2][3] - m[2][1] * m[1][2] * m[3][3] - m[3][1] * m[2][2] * m[1][3];\n" + " float cof01 = -(m[1][0] * m[2][2] * m[3][3] + m[2][0] * m[3][2] * m[1][3] + m[3][0] * m[1][2] * m[2][3]" + " - m[1][0] * m[3][2] * m[2][3] - m[2][0] * m[1][2] * m[3][3] - m[3][0] * m[2][2] * m[1][3]);\n" + " float cof02 = m[1][0] * m[2][1] * m[3][3] + m[2][0] * m[3][1] * m[1][3] + m[3][0] * m[1][1] * m[2][3]" + " - m[1][0] * m[3][1] * m[2][3] - m[2][0] * m[1][1] * m[3][3] - m[3][0] * m[2][1] * m[1][3];\n" + " float cof03 = -(m[1][0] * m[2][1] * m[3][2] + m[2][0] * m[3][1] * m[1][2] + m[3][0] * m[1][1] * m[2][2]" + " - m[1][0] * m[3][1] * m[2][2] - m[2][0] * m[1][1] * m[3][2] - m[3][0] * m[2][1] * m[1][2]);\n" + " float cof10 = -(m[0][1] * m[2][2] * m[3][3] + m[2][1] * m[3][2] * m[0][3] + m[3][1] * m[0][2] * m[2][3]" + " - m[0][1] * m[3][2] * m[2][3] - m[2][1] * m[0][2] * m[3][3] - m[3][1] * m[2][2] * m[0][3]);\n" + " float cof11 = m[0][0] * m[2][2] * m[3][3] + m[2][0] * m[3][2] * m[0][3] + m[3][0] * m[0][2] * m[2][3]" + " - m[0][0] * m[3][2] * m[2][3] - m[2][0] * m[0][2] * m[3][3] - m[3][0] * m[2][2] * m[0][3];\n" + " float cof12 = -(m[0][0] * m[2][1] * m[3][3] + m[2][0] * m[3][1] * m[0][3] + m[3][0] * m[0][1] * m[2][3]" + " - m[0][0] * m[3][1] * m[2][3] - m[2][0] * m[0][1] * m[3][3] - m[3][0] * m[2][1] * m[0][3]);\n" + " float cof13 = m[0][0] * m[2][1] * m[3][2] + m[2][0] * m[3][1] * m[0][2] + m[3][0] * m[0][1] * m[2][2]" + " - m[0][0] * m[3][1] * m[2][2] - m[2][0] * m[0][1] * m[3][2] - m[3][0] * m[2][1] * m[0][2];\n" + " float cof20 = m[0][1] * m[1][2] * m[3][3] + m[1][1] * m[3][2] * m[0][3] + m[3][1] * m[0][2] * m[1][3]" + " - m[0][1] * m[3][2] * m[1][3] - m[1][1] * m[0][2] * m[3][3] - m[3][1] * m[1][2] * m[0][3];\n" + " float cof21 = -(m[0][0] * m[1][2] * m[3][3] + m[1][0] * m[3][2] * m[0][3] + m[3][0] * m[0][2] * m[1][3]" + " - m[0][0] * m[3][2] * m[1][3] - m[1][0] * m[0][2] * m[3][3] - m[3][0] * m[1][2] * m[0][3]);\n" + " float cof22 = m[0][0] * m[1][1] * m[3][3] + m[1][0] * m[3][1] * m[0][3] + m[3][0] * m[0][1] * m[1][3]" + " - m[0][0] * m[3][1] * m[1][3] - m[1][0] * m[0][1] * m[3][3] - m[3][0] * m[1][1] * m[0][3];\n" + " float cof23 = -(m[0][0] * m[1][1] * m[3][2] + m[1][0] * m[3][1] * m[0][2] + m[3][0] * m[0][1] * m[1][2]" + " - m[0][0] * m[3][1] * m[1][2] - m[1][0] * m[0][1] * m[3][2] - m[3][0] * m[1][1] * m[0][2]);\n" + " float cof30 = -(m[0][1] * m[1][2] * m[2][3] + m[1][1] * m[2][2] * m[0][3] + m[2][1] * m[0][2] * m[1][3]" + " - m[0][1] * m[2][2] * m[1][3] - m[1][1] * m[0][2] * m[2][3] - m[2][1] * m[1][2] * m[0][3]);\n" + " float cof31 = m[0][0] * m[1][2] * m[2][3] + m[1][0] * m[2][2] * m[0][3] + m[2][0] * m[0][2] * m[1][3]" + " - m[0][0] * m[2][2] * m[1][3] - m[1][0] * m[0][2] * m[2][3] - m[2][0] * m[1][2] * m[0][3];\n" + " float cof32 = -(m[0][0] * m[1][1] * m[2][3] + m[1][0] * m[2][1] * m[0][3] + m[2][0] * m[0][1] * m[1][3]" + " - m[0][0] * m[2][1] * m[1][3] - m[1][0] * m[0][1] * m[2][3] - m[2][0] * m[1][1] * m[0][3]);\n" + " float cof33 = m[0][0] * m[1][1] * m[2][2] + m[1][0] * m[2][1] * m[0][2] + m[2][0] * m[0][1] * m[1][2]" + " - m[0][0] * m[2][1] * m[1][2] - m[1][0] * m[0][1] * m[2][2] - m[2][0] * m[1][1] * m[0][2];\n" + " float4x4 cof = { cof00, cof10, cof20, cof30, cof01, cof11, cof21, cof31," + " cof02, cof12, cof22, cof32, cof03, cof13, cof23, cof33 };\n" + " return cof / determinant(transpose(m));\n" + "}\n"); + + TType *bool1 = new TType(EbtBool); + TType *bool2 = new TType(EbtBool, 2); + TType *bool3 = new TType(EbtBool, 3); + TType *bool4 = new TType(EbtBool, 4); + + // Emulate ESSL3 variant of mix that takes last argument as boolean vector. + // genType mix (genType x, genType y, genBType a): Selects which vector each returned component comes from. + // For a component of 'a' that is false, the corresponding component of 'x' is returned.For a component of 'a' that is true, + // the corresponding component of 'y' is returned. + emu->addEmulatedFunction(EOpMix, float1, float1, bool1, + "float webgl_mix_emu(float x, float y, bool a)\n" + "{\n" + " return a ? y : x;\n" + "}\n"); + emu->addEmulatedFunction(EOpMix, float2, float2, bool2, + "float2 webgl_mix_emu(float2 x, float2 y, bool2 a)\n" + "{\n" + " return a ? y : x;\n" + "}\n"); + emu->addEmulatedFunction(EOpMix, float3, float3, bool3, + "float3 webgl_mix_emu(float3 x, float3 y, bool3 a)\n" + "{\n" + " return a ? y : x;\n" + "}\n"); + emu->addEmulatedFunction(EOpMix, float4, float4, bool4, + "float4 webgl_mix_emu(float4 x, float4 y, bool4 a)\n" + "{\n" + " return a ? y : x;\n" + "}\n"); + +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.h b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.h new file mode 100755 index 000000000..48da73f58 --- /dev/null +++ b/gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.h @@ -0,0 +1,27 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ +#define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ + +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ + +class BuiltInFunctionEmulator; + +void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu); + +// +// This works around isnan() bug on some Intel drivers. +// +void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu, + int targetGLSLVersion); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/Cache.cpp b/gfx/angle/src/compiler/translator/Cache.cpp new file mode 100755 index 000000000..094e3ff57 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Cache.cpp @@ -0,0 +1,104 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Cache.cpp: Implements a cache for various commonly created objects. + +#include <limits> + +#include "common/angleutils.h" +#include "common/debug.h" +#include "compiler/translator/Cache.h" + +namespace sh +{ + +namespace +{ + +class TScopedAllocator : angle::NonCopyable +{ + public: + TScopedAllocator(TPoolAllocator *allocator) + : mPreviousAllocator(GetGlobalPoolAllocator()) + { + SetGlobalPoolAllocator(allocator); + } + ~TScopedAllocator() + { + SetGlobalPoolAllocator(mPreviousAllocator); + } + + private: + TPoolAllocator *mPreviousAllocator; +}; + +} // namespace + +TCache::TypeKey::TypeKey(TBasicType basicType, + TPrecision precision, + TQualifier qualifier, + unsigned char primarySize, + unsigned char secondarySize) +{ + static_assert(sizeof(components) <= sizeof(value), + "TypeKey::value is too small"); + + const size_t MaxEnumValue = std::numeric_limits<EnumComponentType>::max(); + + // TODO: change to static_assert() once we deprecate MSVC 2013 support + ASSERT(MaxEnumValue >= EbtLast && + MaxEnumValue >= EbpLast && + MaxEnumValue >= EvqLast && + "TypeKey::EnumComponentType is too small"); + + value = 0; + components.basicType = static_cast<EnumComponentType>(basicType); + components.precision = static_cast<EnumComponentType>(precision); + components.qualifier = static_cast<EnumComponentType>(qualifier); + components.primarySize = primarySize; + components.secondarySize = secondarySize; +} + +TCache *TCache::sCache = nullptr; + +void TCache::initialize() +{ + if (sCache == nullptr) + { + sCache = new TCache(); + } +} + +void TCache::destroy() +{ + SafeDelete(sCache); +} + +const TType *TCache::getType(TBasicType basicType, + TPrecision precision, + TQualifier qualifier, + unsigned char primarySize, + unsigned char secondarySize) +{ + TypeKey key(basicType, precision, qualifier, + primarySize, secondarySize); + auto it = sCache->mTypes.find(key); + if (it != sCache->mTypes.end()) + { + return it->second; + } + + TScopedAllocator scopedAllocator(&sCache->mAllocator); + + TType *type = new TType(basicType, precision, qualifier, + primarySize, secondarySize); + type->realize(); + sCache->mTypes.insert(std::make_pair(key, type)); + + return type; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Cache.h b/gfx/angle/src/compiler/translator/Cache.h new file mode 100755 index 000000000..9a5607f24 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Cache.h @@ -0,0 +1,95 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Cache.h: Implements a cache for various commonly created objects. + +#ifndef COMPILER_TRANSLATOR_CACHE_H_ +#define COMPILER_TRANSLATOR_CACHE_H_ + +#include <stdint.h> +#include <string.h> +#include <map> + +#include "compiler/translator/Types.h" +#include "compiler/translator/PoolAlloc.h" + +namespace sh +{ + +class TCache +{ + public: + + static void initialize(); + static void destroy(); + + static const TType *getType(TBasicType basicType, + TPrecision precision) + { + return getType(basicType, precision, EvqTemporary, + 1, 1); + } + static const TType *getType(TBasicType basicType, + unsigned char primarySize = 1, + unsigned char secondarySize = 1) + { + return getType(basicType, EbpUndefined, EvqGlobal, + primarySize, secondarySize); + } + static const TType *getType(TBasicType basicType, + TQualifier qualifier, + unsigned char primarySize = 1, + unsigned char secondarySize = 1) + { + return getType(basicType, EbpUndefined, qualifier, + primarySize, secondarySize); + } + static const TType *getType(TBasicType basicType, + TPrecision precision, + TQualifier qualifier, + unsigned char primarySize, + unsigned char secondarySize); + + private: + TCache() + { + } + + union TypeKey + { + TypeKey(TBasicType basicType, + TPrecision precision, + TQualifier qualifier, + unsigned char primarySize, + unsigned char secondarySize); + + typedef uint8_t EnumComponentType; + struct + { + EnumComponentType basicType; + EnumComponentType precision; + EnumComponentType qualifier; + unsigned char primarySize; + unsigned char secondarySize; + } components; + uint64_t value; + + bool operator < (const TypeKey &other) const + { + return value < other.value; + } + }; + typedef std::map<TypeKey, const TType*> TypeMap; + + TypeMap mTypes; + TPoolAllocator mAllocator; + + static TCache *sCache; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_CACHE_H_ diff --git a/gfx/angle/src/compiler/translator/CallDAG.cpp b/gfx/angle/src/compiler/translator/CallDAG.cpp new file mode 100755 index 000000000..00aa833b8 --- /dev/null +++ b/gfx/angle/src/compiler/translator/CallDAG.cpp @@ -0,0 +1,348 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// CallDAG.h: Implements a call graph DAG of functions to be re-used accross +// analyses, allows to efficiently traverse the functions in topological +// order. + +#include "compiler/translator/CallDAG.h" +#include "compiler/translator/InfoSink.h" + +namespace sh +{ + +// The CallDAGCreator does all the processing required to create the CallDAG +// structure so that the latter contains only the necessary variables. +class CallDAG::CallDAGCreator : public TIntermTraverser +{ + public: + CallDAGCreator(TInfoSinkBase *info) + : TIntermTraverser(true, false, true), + mCreationInfo(info), + mCurrentFunction(nullptr), + mCurrentIndex(0) + { + } + + InitResult assignIndices() + { + int skipped = 0; + for (auto &it : mFunctions) + { + // Skip unimplemented functions + if (it.second.node) + { + InitResult result = assignIndicesInternal(&it.second); + if (result != INITDAG_SUCCESS) + { + *mCreationInfo << "\n"; + return result; + } + } + else + { + skipped++; + } + } + + ASSERT(mFunctions.size() == mCurrentIndex + skipped); + return INITDAG_SUCCESS; + } + + void fillDataStructures(std::vector<Record> *records, std::map<int, int> *idToIndex) + { + ASSERT(records->empty()); + ASSERT(idToIndex->empty()); + + records->resize(mCurrentIndex); + + for (auto &it : mFunctions) + { + CreatorFunctionData &data = it.second; + // Skip unimplemented functions + if (!data.node) + { + continue; + } + ASSERT(data.index < records->size()); + Record &record = (*records)[data.index]; + + record.name = data.name.data(); + record.node = data.node; + + record.callees.reserve(data.callees.size()); + for (auto &callee : data.callees) + { + record.callees.push_back(static_cast<int>(callee->index)); + } + + (*idToIndex)[data.node->getFunctionSymbolInfo()->getId()] = + static_cast<int>(data.index); + } + } + + private: + + struct CreatorFunctionData + { + CreatorFunctionData() + : node(nullptr), + index(0), + indexAssigned(false), + visiting(false) + { + } + + std::set<CreatorFunctionData*> callees; + TIntermFunctionDefinition *node; + TString name; + size_t index; + bool indexAssigned; + bool visiting; + }; + + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override + { + // Create the record if need be and remember the node. + if (visit == PreVisit) + { + auto it = mFunctions.find(node->getFunctionSymbolInfo()->getName()); + + if (it == mFunctions.end()) + { + mCurrentFunction = &mFunctions[node->getFunctionSymbolInfo()->getName()]; + } + else + { + mCurrentFunction = &it->second; + } + + mCurrentFunction->node = node; + mCurrentFunction->name = node->getFunctionSymbolInfo()->getName(); + } + else if (visit == PostVisit) + { + mCurrentFunction = nullptr; + } + return true; + } + + // Aggregates the AST node for each function as well as the name of the functions called by it + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + switch (node->getOp()) + { + case EOpPrototype: + if (visit == PreVisit) + { + // Function declaration, create an empty record. + auto &record = mFunctions[node->getFunctionSymbolInfo()->getName()]; + record.name = node->getFunctionSymbolInfo()->getName(); + } + break; + case EOpFunctionCall: + { + // Function call, add the callees + if (visit == PreVisit) + { + // Do not handle calls to builtin functions + if (node->isUserDefined()) + { + auto it = mFunctions.find(node->getFunctionSymbolInfo()->getName()); + ASSERT(it != mFunctions.end()); + + // We might be in a top-level function call to set a global variable + if (mCurrentFunction) + { + mCurrentFunction->callees.insert(&it->second); + } + } + } + break; + } + default: + break; + } + return true; + } + + // Recursively assigns indices to a sub DAG + InitResult assignIndicesInternal(CreatorFunctionData *root) + { + // Iterative implementation of the index assignment algorithm. A recursive version + // would be prettier but since the CallDAG creation runs before the limiting of the + // call depth, we might get stack overflows (computation of the call depth uses the + // CallDAG). + + ASSERT(root); + + if (root->indexAssigned) + { + return INITDAG_SUCCESS; + } + + // If we didn't have to detect recursion, functionsToProcess could be a simple queue + // in which we add the function being processed's callees. However in order to detect + // recursion we need to know which functions we are currently visiting. For that reason + // functionsToProcess will look like a concatenation of segments of the form + // [F visiting = true, subset of F callees with visiting = false] and the following + // segment (if any) will be start with a callee of F. + // This way we can remember when we started visiting a function, to put visiting back + // to false. + TVector<CreatorFunctionData *> functionsToProcess; + functionsToProcess.push_back(root); + + InitResult result = INITDAG_SUCCESS; + + while (!functionsToProcess.empty()) + { + CreatorFunctionData *function = functionsToProcess.back(); + + if (function->visiting) + { + function->visiting = false; + function->index = mCurrentIndex++; + function->indexAssigned = true; + + functionsToProcess.pop_back(); + continue; + } + + if (!function->node) + { + *mCreationInfo << "Undefined function '" << function->name + << ")' used in the following call chain:"; + result = INITDAG_UNDEFINED; + break; + } + + if (function->indexAssigned) + { + functionsToProcess.pop_back(); + continue; + } + + function->visiting = true; + + for (auto callee : function->callees) + { + functionsToProcess.push_back(callee); + + // Check if the callee is already being visited after pushing it so that it appears + // in the chain printed in the info log. + if (callee->visiting) + { + *mCreationInfo << "Recursive function call in the following call chain:"; + result = INITDAG_RECURSION; + break; + } + } + + if (result != INITDAG_SUCCESS) + { + break; + } + } + + // The call chain is made of the function we were visiting when the error was detected. + if (result != INITDAG_SUCCESS) + { + bool first = true; + for (auto function : functionsToProcess) + { + if (function->visiting) + { + if (!first) + { + *mCreationInfo << " -> "; + } + *mCreationInfo << function->name << ")"; + first = false; + } + } + } + + return result; + } + + TInfoSinkBase *mCreationInfo; + + std::map<TString, CreatorFunctionData> mFunctions; + CreatorFunctionData *mCurrentFunction; + size_t mCurrentIndex; +}; + +// CallDAG + +CallDAG::CallDAG() +{ +} + +CallDAG::~CallDAG() +{ +} + +const size_t CallDAG::InvalidIndex = std::numeric_limits<size_t>::max(); + +size_t CallDAG::findIndex(const TFunctionSymbolInfo *functionInfo) const +{ + auto it = mFunctionIdToIndex.find(functionInfo->getId()); + + if (it == mFunctionIdToIndex.end()) + { + return InvalidIndex; + } + else + { + return it->second; + } +} + +const CallDAG::Record &CallDAG::getRecordFromIndex(size_t index) const +{ + ASSERT(index != InvalidIndex && index < mRecords.size()); + return mRecords[index]; +} + +const CallDAG::Record &CallDAG::getRecord(const TIntermAggregate *function) const +{ + size_t index = findIndex(function->getFunctionSymbolInfo()); + ASSERT(index != InvalidIndex && index < mRecords.size()); + return mRecords[index]; +} + +size_t CallDAG::size() const +{ + return mRecords.size(); +} + +void CallDAG::clear() +{ + mRecords.clear(); + mFunctionIdToIndex.clear(); +} + +CallDAG::InitResult CallDAG::init(TIntermNode *root, TInfoSinkBase *info) +{ + ASSERT(info); + + CallDAGCreator creator(info); + + // Creates the mapping of functions to callees + root->traverse(&creator); + + // Does the topological sort and detects recursions + InitResult result = creator.assignIndices(); + if (result != INITDAG_SUCCESS) + { + return result; + } + + creator.fillDataStructures(&mRecords, &mFunctionIdToIndex); + return INITDAG_SUCCESS; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/CallDAG.h b/gfx/angle/src/compiler/translator/CallDAG.h new file mode 100755 index 000000000..90c056878 --- /dev/null +++ b/gfx/angle/src/compiler/translator/CallDAG.h @@ -0,0 +1,79 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// CallDAG.h: Defines a call graph DAG of functions to be re-used accross +// analyses, allows to efficiently traverse the functions in topological +// order. + +#ifndef COMPILER_TRANSLATOR_CALLDAG_H_ +#define COMPILER_TRANSLATOR_CALLDAG_H_ + +#include <map> + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/VariableInfo.h" + +namespace sh +{ + +// The translator needs to analyze the the graph of the function calls +// to run checks and analyses; since in GLSL recursion is not allowed +// that graph is a DAG. +// This class is used to precompute that function call DAG so that it +// can be reused by multiple analyses. +// +// It stores a vector of function records, with one record per function. +// Records are accessed by index but a mangled function name can be converted +// to the index of the corresponding record. The records mostly contain the +// AST node of the function and the indices of the function's callees. +// +// In addition, records are in reverse topological order: a function F being +// called by a function G will have index index(F) < index(G), that way +// depth-first analysis becomes analysis in the order of indices. + +class CallDAG : angle::NonCopyable +{ + public: + CallDAG(); + ~CallDAG(); + + struct Record + { + std::string name; + TIntermFunctionDefinition *node; + std::vector<int> callees; + }; + + enum InitResult + { + INITDAG_SUCCESS, + INITDAG_RECURSION, + INITDAG_UNDEFINED, + }; + + // Returns INITDAG_SUCCESS if it was able to create the DAG, otherwise prints + // the initialization error in info, if present. + InitResult init(TIntermNode *root, TInfoSinkBase *info); + + // Returns InvalidIndex if the function wasn't found + size_t findIndex(const TFunctionSymbolInfo *functionInfo) const; + + const Record &getRecordFromIndex(size_t index) const; + const Record &getRecord(const TIntermAggregate *function) const; + size_t size() const; + void clear(); + + const static size_t InvalidIndex; + private: + std::vector<Record> mRecords; + std::map<int, int> mFunctionIdToIndex; + + class CallDAGCreator; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_CALLDAG_H_ diff --git a/gfx/angle/src/compiler/translator/CodeGen.cpp b/gfx/angle/src/compiler/translator/CodeGen.cpp new file mode 100755 index 000000000..22f2afc98 --- /dev/null +++ b/gfx/angle/src/compiler/translator/CodeGen.cpp @@ -0,0 +1,84 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifdef ANGLE_ENABLE_ESSL +#include "compiler/translator/TranslatorESSL.h" +#endif // ANGLE_ENABLE_ESSL + +#ifdef ANGLE_ENABLE_GLSL +#include "compiler/translator/TranslatorGLSL.h" +#endif // ANGLE_ENABLE_GLSL + +#ifdef ANGLE_ENABLE_HLSL +#include "compiler/translator/TranslatorHLSL.h" +#endif // ANGLE_ENABLE_HLSL + +namespace sh +{ + +// +// This function must be provided to create the actual +// compile object used by higher level code. It returns +// a subclass of TCompiler. +// +TCompiler *ConstructCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output) +{ + switch (output) + { + case SH_ESSL_OUTPUT: +#ifdef ANGLE_ENABLE_ESSL + return new TranslatorESSL(type, spec); +#else + // This compiler is not supported in this configuration. Return NULL per the + // sh::ConstructCompiler API. + return nullptr; +#endif // ANGLE_ENABLE_ESSL + + case SH_GLSL_130_OUTPUT: + case SH_GLSL_140_OUTPUT: + case SH_GLSL_150_CORE_OUTPUT: + case SH_GLSL_330_CORE_OUTPUT: + case SH_GLSL_400_CORE_OUTPUT: + case SH_GLSL_410_CORE_OUTPUT: + case SH_GLSL_420_CORE_OUTPUT: + case SH_GLSL_430_CORE_OUTPUT: + case SH_GLSL_440_CORE_OUTPUT: + case SH_GLSL_450_CORE_OUTPUT: + case SH_GLSL_COMPATIBILITY_OUTPUT: +#ifdef ANGLE_ENABLE_GLSL + return new TranslatorGLSL(type, spec, output); +#else + // This compiler is not supported in this configuration. Return NULL per the + // sh::ConstructCompiler API. + return nullptr; +#endif // ANGLE_ENABLE_GLSL + + case SH_HLSL_3_0_OUTPUT: + case SH_HLSL_4_1_OUTPUT: + case SH_HLSL_4_0_FL9_3_OUTPUT: +#ifdef ANGLE_ENABLE_HLSL + return new TranslatorHLSL(type, spec, output); +#else + // This compiler is not supported in this configuration. Return NULL per the + // sh::ConstructCompiler API. + return nullptr; +#endif // ANGLE_ENABLE_HLSL + + default: + // Unknown format. Return NULL per the sh::ConstructCompiler API. + return nullptr; + } +} + +// +// Delete the compiler made by ConstructCompiler +// +void DeleteCompiler(TCompiler *compiler) +{ + SafeDelete(compiler); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Common.h b/gfx/angle/src/compiler/translator/Common.h new file mode 100755 index 000000000..853317891 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Common.h @@ -0,0 +1,100 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_COMMON_H_ +#define COMPILER_TRANSLATOR_COMMON_H_ + +#include <map> +#include <sstream> +#include <string> +#include <vector> +#include <limits> +#include <stdio.h> + +#include "common/angleutils.h" +#include "common/debug.h" +#include "compiler/translator/PoolAlloc.h" + +namespace sh +{ + +struct TSourceLoc { + int first_file; + int first_line; + int last_file; + int last_line; +}; + +// +// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme. +// +#define POOL_ALLOCATOR_NEW_DELETE() \ + void* operator new(size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \ + void* operator new(size_t, void *_Where) { return (_Where); } \ + void operator delete(void*) { } \ + void operator delete(void *, void *) { } \ + void* operator new[](size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \ + void* operator new[](size_t, void *_Where) { return (_Where); } \ + void operator delete[](void*) { } \ + void operator delete[](void *, void *) { } + +// +// Pool version of string. +// +typedef pool_allocator<char> TStringAllocator; +typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString; +typedef std::basic_ostringstream<char, std::char_traits<char>, TStringAllocator> TStringStream; +inline TString* NewPoolTString(const char* s) +{ + void* memory = GetGlobalPoolAllocator()->allocate(sizeof(TString)); + return new(memory) TString(s); +} + +// +// Persistent string memory. Should only be used for strings that survive +// across compiles. +// +#define TPersistString std::string +#define TPersistStringStream std::ostringstream + +// +// Pool allocator versions of vectors, lists, and maps +// +template <class T> +class TVector : public std::vector<T, pool_allocator<T>> +{ + public: + typedef typename std::vector<T, pool_allocator<T>>::size_type size_type; + TVector() : std::vector<T, pool_allocator<T>>() {} + TVector(const pool_allocator<T> &a) : std::vector<T, pool_allocator<T>>(a) {} + TVector(size_type i) : std::vector<T, pool_allocator<T>>(i) {} +}; + +template <class K, class D, class CMP = std::less<K>> +class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<const K, D>>> +{ + public: + typedef pool_allocator<std::pair<const K, D>> tAllocator; + + TMap() : std::map<K, D, CMP, tAllocator>() {} + // use correct two-stage name lookup supported in gcc 3.4 and above + TMap(const tAllocator& a) : std::map<K, D, CMP, tAllocator>(std::map<K, D, CMP, tAllocator>::key_compare(), a) {} +}; + +// Integer to TString conversion +template <typename T> +inline TString str(T i) +{ + ASSERT(std::numeric_limits<T>::is_integer); + char buffer[((8 * sizeof(T)) / 3) + 3]; + const char *formatStr = std::numeric_limits<T>::is_signed ? "%d" : "%u"; + snprintf(buffer, sizeof(buffer), formatStr, i); + return buffer; +} + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_COMMON_H_ diff --git a/gfx/angle/src/compiler/translator/Compiler.cpp b/gfx/angle/src/compiler/translator/Compiler.cpp new file mode 100755 index 000000000..e085ed588 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Compiler.cpp @@ -0,0 +1,1015 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/Compiler.h" + +#include <sstream> + +#include "angle_gl.h" +#include "common/utilities.h" +#include "compiler/translator/AddAndTrueToLoopCondition.h" +#include "compiler/translator/Cache.h" +#include "compiler/translator/CallDAG.h" +#include "compiler/translator/DeferGlobalInitializers.h" +#include "compiler/translator/EmulateGLFragColorBroadcast.h" +#include "compiler/translator/EmulatePrecision.h" +#include "compiler/translator/ForLoopUnroll.h" +#include "compiler/translator/Initialize.h" +#include "compiler/translator/InitializeParseContext.h" +#include "compiler/translator/InitializeVariables.h" +#include "compiler/translator/ParseContext.h" +#include "compiler/translator/PruneEmptyDeclarations.h" +#include "compiler/translator/RegenerateStructNames.h" +#include "compiler/translator/RemoveInvariantDeclaration.h" +#include "compiler/translator/RemovePow.h" +#include "compiler/translator/RewriteDoWhile.h" +#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h" +#include "compiler/translator/UnfoldShortCircuitAST.h" +#include "compiler/translator/UseInterfaceBlockFields.h" +#include "compiler/translator/ValidateLimitations.h" +#include "compiler/translator/ValidateMaxParameters.h" +#include "compiler/translator/ValidateOutputs.h" +#include "compiler/translator/VariablePacker.h" +#include "third_party/compiler/ArrayBoundsClamper.h" + +namespace sh +{ + +namespace +{ + +#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT) +void DumpFuzzerCase(char const *const *shaderStrings, + size_t numStrings, + uint32_t type, + uint32_t spec, + uint32_t output, + uint64_t options) +{ + static int fileIndex = 0; + + std::ostringstream o; + o << "corpus/" << fileIndex++ << ".sample"; + std::string s = o.str(); + + // Must match the input format of the fuzzer + FILE *f = fopen(s.c_str(), "w"); + fwrite(&type, sizeof(type), 1, f); + fwrite(&spec, sizeof(spec), 1, f); + fwrite(&output, sizeof(output), 1, f); + fwrite(&options, sizeof(options), 1, f); + + char zero[128 - 20] = {0}; + fwrite(&zero, 128 - 20, 1, f); + + for (size_t i = 0; i < numStrings; i++) + { + fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f); + } + fwrite(&zero, 1, 1, f); + + fclose(f); +} +#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT) +} // anonymous namespace + +bool IsWebGLBasedSpec(ShShaderSpec spec) +{ + return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC); +} + +bool IsGLSL130OrNewer(ShShaderOutput output) +{ + return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || + output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT || + output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT || + output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || + output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT); +} + +bool IsGLSL420OrNewer(ShShaderOutput output) +{ + return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT || + output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT); +} + +bool IsGLSL410OrOlder(ShShaderOutput output) +{ + return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || + output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT || + output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT); +} + +bool RemoveInvariant(sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput outputType, + ShCompileOptions compileOptions) +{ + if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 && + shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType)) + return true; + + if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 && + shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER && IsGLSL410OrOlder(outputType)) + return true; + + return false; +} + +size_t GetGlobalMaxTokenSize(ShShaderSpec spec) +{ + // WebGL defines a max token legnth of 256, while ES2 leaves max token + // size undefined. ES3 defines a max size of 1024 characters. + switch (spec) + { + case SH_WEBGL_SPEC: + return 256; + default: + return 1024; + } +} + +namespace { + +class TScopedPoolAllocator +{ + public: + TScopedPoolAllocator(TPoolAllocator* allocator) : mAllocator(allocator) + { + mAllocator->push(); + SetGlobalPoolAllocator(mAllocator); + } + ~TScopedPoolAllocator() + { + SetGlobalPoolAllocator(NULL); + mAllocator->pop(); + } + + private: + TPoolAllocator* mAllocator; +}; + +class TScopedSymbolTableLevel +{ + public: + TScopedSymbolTableLevel(TSymbolTable* table) : mTable(table) + { + ASSERT(mTable->atBuiltInLevel()); + mTable->push(); + } + ~TScopedSymbolTableLevel() + { + while (!mTable->atBuiltInLevel()) + mTable->pop(); + } + + private: + TSymbolTable* mTable; +}; + +int MapSpecToShaderVersion(ShShaderSpec spec) +{ + switch (spec) + { + case SH_GLES2_SPEC: + case SH_WEBGL_SPEC: + return 100; + case SH_GLES3_SPEC: + case SH_WEBGL2_SPEC: + return 300; + case SH_GLES3_1_SPEC: + case SH_WEBGL3_SPEC: + return 310; + default: + UNREACHABLE(); + return 0; + } +} + +} // namespace + +TShHandleBase::TShHandleBase() +{ + allocator.push(); + SetGlobalPoolAllocator(&allocator); +} + +TShHandleBase::~TShHandleBase() +{ + SetGlobalPoolAllocator(NULL); + allocator.popAll(); +} + +TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output) + : variablesCollected(false), + shaderType(type), + shaderSpec(spec), + outputType(output), + maxUniformVectors(0), + maxExpressionComplexity(0), + maxCallStackDepth(0), + maxFunctionParameters(0), + fragmentPrecisionHigh(false), + clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC), + builtInFunctionEmulator(), + mSourcePath(NULL), + mComputeShaderLocalSizeDeclared(false), + mTemporaryIndex(0) +{ + mComputeShaderLocalSize.fill(1); +} + +TCompiler::~TCompiler() +{ +} + +bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const +{ + // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API, + // validate loop and indexing as well (to verify that the shader only uses minimal functionality + // of ESSL 1.00 as in Appendix A of the spec). + return (IsWebGLBasedSpec(shaderSpec) && shaderVersion == 100) || + (compileOptions & SH_VALIDATE_LOOP_INDEXING); +} + +bool TCompiler::Init(const ShBuiltInResources& resources) +{ + shaderVersion = 100; + maxUniformVectors = (shaderType == GL_VERTEX_SHADER) ? + resources.MaxVertexUniformVectors : + resources.MaxFragmentUniformVectors; + maxExpressionComplexity = resources.MaxExpressionComplexity; + maxCallStackDepth = resources.MaxCallStackDepth; + maxFunctionParameters = resources.MaxFunctionParameters; + + SetGlobalPoolAllocator(&allocator); + + // Generate built-in symbol table. + if (!InitBuiltInSymbolTable(resources)) + return false; + InitExtensionBehavior(resources, extensionBehavior); + fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1; + + arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy); + clampingStrategy = resources.ArrayIndexClampingStrategy; + + hashFunction = resources.HashFunction; + + return true; +} + +TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptions) +{ + return compileTreeImpl(shaderStrings, numStrings, compileOptions); +} + +TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[], + size_t numStrings, + const ShCompileOptions compileOptions) +{ + clearResults(); + + ASSERT(numStrings > 0); + ASSERT(GetGlobalPoolAllocator()); + + // Reset the extension behavior for each compilation unit. + ResetExtensionBehavior(extensionBehavior); + + // First string is path of source file if flag is set. The actual source follows. + size_t firstSource = 0; + if (compileOptions & SH_SOURCE_PATH) + { + mSourcePath = shaderStrings[0]; + ++firstSource; + } + + TParseContext parseContext(symbolTable, extensionBehavior, shaderType, shaderSpec, + compileOptions, true, infoSink, getResources()); + + parseContext.setFragmentPrecisionHighOnESSL1(fragmentPrecisionHigh); + SetGlobalParseContext(&parseContext); + + // We preserve symbols at the built-in level from compile-to-compile. + // Start pushing the user-defined symbols at global level. + TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable); + + // Parse shader. + bool success = + (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, &parseContext) == 0) && + (parseContext.getTreeRoot() != nullptr); + + shaderVersion = parseContext.getShaderVersion(); + if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion) + { + infoSink.info.prefix(EPrefixError); + infoSink.info << "unsupported shader version"; + success = false; + } + + TIntermBlock *root = nullptr; + + if (success) + { + mPragma = parseContext.pragma(); + symbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll); + + mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared(); + mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize(); + + root = parseContext.getTreeRoot(); + + // Highp might have been auto-enabled based on shader version + fragmentPrecisionHigh = parseContext.getFragmentPrecisionHigh(); + + // Disallow expressions deemed too complex. + if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY)) + success = limitExpressionComplexity(root); + + // Create the function DAG and check there is no recursion + if (success) + success = initCallDag(root); + + if (success && (compileOptions & SH_LIMIT_CALL_STACK_DEPTH)) + success = checkCallDepth(); + + // Checks which functions are used and if "main" exists + if (success) + { + functionMetadata.clear(); + functionMetadata.resize(mCallDag.size()); + success = tagUsedFunctions(); + } + + if (success && !(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS)) + success = pruneUnusedFunctions(root); + + // Prune empty declarations to work around driver bugs and to keep declaration output simple. + if (success) + PruneEmptyDeclarations(root); + + if (success && shaderVersion == 300 && shaderType == GL_FRAGMENT_SHADER) + success = validateOutputs(root); + + if (success && shouldRunLoopAndIndexingValidation(compileOptions)) + success = validateLimitations(root); + + // Fail compilation if precision emulation not supported. + if (success && getResources().WEBGL_debug_shader_precision && + getPragma().debugShaderPrecision) + { + if (!EmulatePrecision::SupportedInLanguage(outputType)) + { + infoSink.info.prefix(EPrefixError); + infoSink.info << "Precision emulation not supported for this output type."; + success = false; + } + } + + // Unroll for-loop markup needs to happen after validateLimitations pass. + if (success && (compileOptions & SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX)) + { + ForLoopUnrollMarker marker(ForLoopUnrollMarker::kIntegerIndex, + shouldRunLoopAndIndexingValidation(compileOptions)); + root->traverse(&marker); + } + if (success && (compileOptions & SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX)) + { + ForLoopUnrollMarker marker(ForLoopUnrollMarker::kSamplerArrayIndex, + shouldRunLoopAndIndexingValidation(compileOptions)); + root->traverse(&marker); + if (marker.samplerArrayIndexIsFloatLoopIndex()) + { + infoSink.info.prefix(EPrefixError); + infoSink.info << "sampler array index is float loop index"; + success = false; + } + } + + // Built-in function emulation needs to happen after validateLimitations pass. + if (success) + { + // TODO(jmadill): Remove global pool allocator. + GetGlobalPoolAllocator()->lock(); + initBuiltInFunctionEmulator(&builtInFunctionEmulator, compileOptions); + GetGlobalPoolAllocator()->unlock(); + builtInFunctionEmulator.MarkBuiltInFunctionsForEmulation(root); + } + + // Clamping uniform array bounds needs to happen after validateLimitations pass. + if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS)) + arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root); + + // gl_Position is always written in compatibility output mode + if (success && shaderType == GL_VERTEX_SHADER && + ((compileOptions & SH_INIT_GL_POSITION) || + (outputType == SH_GLSL_COMPATIBILITY_OUTPUT))) + initializeGLPosition(root); + + if (success && RemoveInvariant(shaderType, shaderVersion, outputType, compileOptions)) + sh::RemoveInvariantDeclaration(root); + + // This pass might emit short circuits so keep it before the short circuit unfolding + if (success && (compileOptions & SH_REWRITE_DO_WHILE_LOOPS)) + RewriteDoWhile(root, getTemporaryIndex()); + + if (success && (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION)) + sh::AddAndTrueToLoopCondition(root); + + if (success && (compileOptions & SH_UNFOLD_SHORT_CIRCUIT)) + { + UnfoldShortCircuitAST unfoldShortCircuit; + root->traverse(&unfoldShortCircuit); + unfoldShortCircuit.updateTree(); + } + + if (success && (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT)) + { + RemovePow(root); + } + + if (success && shouldCollectVariables(compileOptions)) + { + collectVariables(root); + if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS) + { + useAllMembersInUnusedStandardAndSharedBlocks(root); + } + if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS) + { + success = enforcePackingRestrictions(); + if (!success) + { + infoSink.info.prefix(EPrefixError); + infoSink.info << "too many uniforms"; + } + } + if (success && (compileOptions & SH_INIT_OUTPUT_VARIABLES)) + { + initializeOutputVariables(root); + } + } + + if (success && (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS)) + { + ScalarizeVecAndMatConstructorArgs(root, shaderType, fragmentPrecisionHigh, + &mTemporaryIndex); + } + + if (success && (compileOptions & SH_REGENERATE_STRUCT_NAMES)) + { + RegenerateStructNames gen(symbolTable, shaderVersion); + root->traverse(&gen); + } + + if (success && shaderType == GL_FRAGMENT_SHADER && shaderVersion == 100 && + compileResources.EXT_draw_buffers && compileResources.MaxDrawBuffers > 1 && + IsExtensionEnabled(extensionBehavior, "GL_EXT_draw_buffers")) + { + EmulateGLFragColorBroadcast(root, compileResources.MaxDrawBuffers, &outputVariables); + } + + if (success) + { + DeferGlobalInitializers(root); + } + } + + SetGlobalParseContext(NULL); + if (success) + return root; + + return NULL; +} + +bool TCompiler::compile(const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptionsIn) +{ +#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT) + DumpFuzzerCase(shaderStrings, numStrings, shaderType, shaderSpec, outputType, compileOptionsIn); +#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT) + + if (numStrings == 0) + return true; + + ShCompileOptions compileOptions = compileOptionsIn; + + // Apply key workarounds. + if (shouldFlattenPragmaStdglInvariantAll()) + { + // This should be harmless to do in all cases, but for the moment, do it only conditionally. + compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL; + } + + ShCompileOptions unrollFlags = + SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX | SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX; + if ((compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION) != 0 && + (compileOptions & unrollFlags) != 0) + { + infoSink.info.prefix(EPrefixError); + infoSink.info + << "Unsupported compile flag combination: unroll & ADD_TRUE_TO_LOOP_CONDITION"; + return false; + } + + TScopedPoolAllocator scopedAlloc(&allocator); + TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions); + + if (root) + { + if (compileOptions & SH_INTERMEDIATE_TREE) + TIntermediate::outputTree(root, infoSink.info); + + if (compileOptions & SH_OBJECT_CODE) + translate(root, compileOptions); + + // The IntermNode tree doesn't need to be deleted here, since the + // memory will be freed in a big chunk by the PoolAllocator. + return true; + } + return false; +} + +bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources) +{ + compileResources = resources; + setResourceString(); + + assert(symbolTable.isEmpty()); + symbolTable.push(); // COMMON_BUILTINS + symbolTable.push(); // ESSL1_BUILTINS + symbolTable.push(); // ESSL3_BUILTINS + symbolTable.push(); // ESSL3_1_BUILTINS + + TPublicType integer; + integer.initializeBasicType(EbtInt); + + TPublicType floatingPoint; + floatingPoint.initializeBasicType(EbtFloat); + + switch (shaderType) + { + case GL_FRAGMENT_SHADER: + symbolTable.setDefaultPrecision(integer, EbpMedium); + break; + case GL_VERTEX_SHADER: + symbolTable.setDefaultPrecision(integer, EbpHigh); + symbolTable.setDefaultPrecision(floatingPoint, EbpHigh); + break; + case GL_COMPUTE_SHADER: + symbolTable.setDefaultPrecision(integer, EbpHigh); + symbolTable.setDefaultPrecision(floatingPoint, EbpHigh); + break; + default: + assert(false && "Language not supported"); + } + // Set defaults for sampler types that have default precision, even those that are + // only available if an extension exists. + // New sampler types in ESSL3 don't have default precision. ESSL1 types do. + initSamplerDefaultPrecision(EbtSampler2D); + initSamplerDefaultPrecision(EbtSamplerCube); + // SamplerExternalOES is specified in the extension to have default precision. + initSamplerDefaultPrecision(EbtSamplerExternalOES); + // It isn't specified whether Sampler2DRect has default precision. + initSamplerDefaultPrecision(EbtSampler2DRect); + + InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable); + + IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable); + + return true; +} + +void TCompiler::initSamplerDefaultPrecision(TBasicType samplerType) +{ + ASSERT(samplerType > EbtGuardSamplerBegin && samplerType < EbtGuardSamplerEnd); + TPublicType sampler; + sampler.initializeBasicType(samplerType); + symbolTable.setDefaultPrecision(sampler, EbpLow); +} + +void TCompiler::setResourceString() +{ + std::ostringstream strstream; + + // clang-format off + strstream << ":MaxVertexAttribs:" << compileResources.MaxVertexAttribs + << ":MaxVertexUniformVectors:" << compileResources.MaxVertexUniformVectors + << ":MaxVaryingVectors:" << compileResources.MaxVaryingVectors + << ":MaxVertexTextureImageUnits:" << compileResources.MaxVertexTextureImageUnits + << ":MaxCombinedTextureImageUnits:" << compileResources.MaxCombinedTextureImageUnits + << ":MaxTextureImageUnits:" << compileResources.MaxTextureImageUnits + << ":MaxFragmentUniformVectors:" << compileResources.MaxFragmentUniformVectors + << ":MaxDrawBuffers:" << compileResources.MaxDrawBuffers + << ":OES_standard_derivatives:" << compileResources.OES_standard_derivatives + << ":OES_EGL_image_external:" << compileResources.OES_EGL_image_external + << ":OES_EGL_image_external_essl3:" << compileResources.OES_EGL_image_external_essl3 + << ":NV_EGL_stream_consumer_external:" << compileResources.NV_EGL_stream_consumer_external + << ":ARB_texture_rectangle:" << compileResources.ARB_texture_rectangle + << ":EXT_draw_buffers:" << compileResources.EXT_draw_buffers + << ":FragmentPrecisionHigh:" << compileResources.FragmentPrecisionHigh + << ":MaxExpressionComplexity:" << compileResources.MaxExpressionComplexity + << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth + << ":MaxFunctionParameters:" << compileResources.MaxFunctionParameters + << ":EXT_blend_func_extended:" << compileResources.EXT_blend_func_extended + << ":EXT_frag_depth:" << compileResources.EXT_frag_depth + << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod + << ":EXT_shader_framebuffer_fetch:" << compileResources.EXT_shader_framebuffer_fetch + << ":NV_shader_framebuffer_fetch:" << compileResources.NV_shader_framebuffer_fetch + << ":ARM_shader_framebuffer_fetch:" << compileResources.ARM_shader_framebuffer_fetch + << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors + << ":MaxFragmentInputVectors:" << compileResources.MaxFragmentInputVectors + << ":MinProgramTexelOffset:" << compileResources.MinProgramTexelOffset + << ":MaxProgramTexelOffset:" << compileResources.MaxProgramTexelOffset + << ":MaxDualSourceDrawBuffers:" << compileResources.MaxDualSourceDrawBuffers + << ":NV_draw_buffers:" << compileResources.NV_draw_buffers + << ":WEBGL_debug_shader_precision:" << compileResources.WEBGL_debug_shader_precision + << ":MaxImageUnits:" << compileResources.MaxImageUnits + << ":MaxVertexImageUniforms:" << compileResources.MaxVertexImageUniforms + << ":MaxFragmentImageUniforms:" << compileResources.MaxFragmentImageUniforms + << ":MaxComputeImageUniforms:" << compileResources.MaxComputeImageUniforms + << ":MaxCombinedImageUniforms:" << compileResources.MaxCombinedImageUniforms + << ":MaxCombinedShaderOutputResources:" << compileResources.MaxCombinedShaderOutputResources + << ":MaxComputeWorkGroupCountX:" << compileResources.MaxComputeWorkGroupCount[0] + << ":MaxComputeWorkGroupCountY:" << compileResources.MaxComputeWorkGroupCount[1] + << ":MaxComputeWorkGroupCountZ:" << compileResources.MaxComputeWorkGroupCount[2] + << ":MaxComputeWorkGroupSizeX:" << compileResources.MaxComputeWorkGroupSize[0] + << ":MaxComputeWorkGroupSizeY:" << compileResources.MaxComputeWorkGroupSize[1] + << ":MaxComputeWorkGroupSizeZ:" << compileResources.MaxComputeWorkGroupSize[2] + << ":MaxComputeUniformComponents:" << compileResources.MaxComputeUniformComponents + << ":MaxComputeTextureImageUnits:" << compileResources.MaxComputeTextureImageUnits + << ":MaxComputeAtomicCounters:" << compileResources.MaxComputeAtomicCounters + << ":MaxComputeAtomicCounterBuffers:" << compileResources.MaxComputeAtomicCounterBuffers + << ":MaxVertexAtomicCounters:" << compileResources.MaxVertexAtomicCounters + << ":MaxFragmentAtomicCounters:" << compileResources.MaxFragmentAtomicCounters + << ":MaxCombinedAtomicCounters:" << compileResources.MaxCombinedAtomicCounters + << ":MaxAtomicCounterBindings:" << compileResources.MaxAtomicCounterBindings + << ":MaxVertexAtomicCounterBuffers:" << compileResources.MaxVertexAtomicCounterBuffers + << ":MaxFragmentAtomicCounterBuffers:" << compileResources.MaxFragmentAtomicCounterBuffers + << ":MaxCombinedAtomicCounterBuffers:" << compileResources.MaxCombinedAtomicCounterBuffers + << ":MaxAtomicCounterBufferSize:" << compileResources.MaxAtomicCounterBufferSize; + // clang-format on + + builtInResourcesString = strstream.str(); +} + +void TCompiler::clearResults() +{ + arrayBoundsClamper.Cleanup(); + infoSink.info.erase(); + infoSink.obj.erase(); + infoSink.debug.erase(); + + attributes.clear(); + outputVariables.clear(); + uniforms.clear(); + expandedUniforms.clear(); + varyings.clear(); + interfaceBlocks.clear(); + variablesCollected = false; + + builtInFunctionEmulator.Cleanup(); + + nameMap.clear(); + + mSourcePath = NULL; + mTemporaryIndex = 0; +} + +bool TCompiler::initCallDag(TIntermNode *root) +{ + mCallDag.clear(); + + switch (mCallDag.init(root, &infoSink.info)) + { + case CallDAG::INITDAG_SUCCESS: + return true; + case CallDAG::INITDAG_RECURSION: + infoSink.info.prefix(EPrefixError); + infoSink.info << "Function recursion detected"; + return false; + case CallDAG::INITDAG_UNDEFINED: + infoSink.info.prefix(EPrefixError); + infoSink.info << "Unimplemented function detected"; + return false; + } + + UNREACHABLE(); + return true; +} + +bool TCompiler::checkCallDepth() +{ + std::vector<int> depths(mCallDag.size()); + + for (size_t i = 0; i < mCallDag.size(); i++) + { + int depth = 0; + auto &record = mCallDag.getRecordFromIndex(i); + + for (auto &calleeIndex : record.callees) + { + depth = std::max(depth, depths[calleeIndex] + 1); + } + + depths[i] = depth; + + if (depth >= maxCallStackDepth) + { + // Trace back the function chain to have a meaningful info log. + infoSink.info.prefix(EPrefixError); + infoSink.info << "Call stack too deep (larger than " << maxCallStackDepth + << ") with the following call chain: " << record.name; + + int currentFunction = static_cast<int>(i); + int currentDepth = depth; + + while (currentFunction != -1) + { + infoSink.info << " -> " << mCallDag.getRecordFromIndex(currentFunction).name; + + int nextFunction = -1; + for (auto& calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees) + { + if (depths[calleeIndex] == currentDepth - 1) + { + currentDepth--; + nextFunction = calleeIndex; + } + } + + currentFunction = nextFunction; + } + + return false; + } + } + + return true; +} + +bool TCompiler::tagUsedFunctions() +{ + // Search from main, starting from the end of the DAG as it usually is the root. + for (size_t i = mCallDag.size(); i-- > 0;) + { + if (mCallDag.getRecordFromIndex(i).name == "main(") + { + internalTagUsedFunction(i); + return true; + } + } + + infoSink.info.prefix(EPrefixError); + infoSink.info << "Missing main()\n"; + return false; +} + +void TCompiler::internalTagUsedFunction(size_t index) +{ + if (functionMetadata[index].used) + { + return; + } + + functionMetadata[index].used = true; + + for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees) + { + internalTagUsedFunction(calleeIndex); + } +} + +// A predicate for the stl that returns if a top-level node is unused +class TCompiler::UnusedPredicate +{ + public: + UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas) + : mCallDag(callDag), mMetadatas(metadatas) + { + } + + bool operator ()(TIntermNode *node) + { + const TIntermAggregate *asAggregate = node->getAsAggregate(); + const TIntermFunctionDefinition *asFunction = node->getAsFunctionDefinition(); + + const TFunctionSymbolInfo *functionInfo = nullptr; + + if (asFunction) + { + functionInfo = asFunction->getFunctionSymbolInfo(); + } + else if (asAggregate) + { + if (asAggregate->getOp() == EOpPrototype) + { + functionInfo = asAggregate->getFunctionSymbolInfo(); + } + } + if (functionInfo == nullptr) + { + return false; + } + + size_t callDagIndex = mCallDag->findIndex(functionInfo); + if (callDagIndex == CallDAG::InvalidIndex) + { + // This happens only for unimplemented prototypes which are thus unused + ASSERT(asAggregate && asAggregate->getOp() == EOpPrototype); + return true; + } + + ASSERT(callDagIndex < mMetadatas->size()); + return !(*mMetadatas)[callDagIndex].used; + } + + private: + const CallDAG *mCallDag; + const std::vector<FunctionMetadata> *mMetadatas; +}; + +bool TCompiler::pruneUnusedFunctions(TIntermBlock *root) +{ + UnusedPredicate isUnused(&mCallDag, &functionMetadata); + TIntermSequence *sequence = root->getSequence(); + + if (!sequence->empty()) + { + sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused), sequence->end()); + } + + return true; +} + +bool TCompiler::validateOutputs(TIntermNode* root) +{ + ValidateOutputs validateOutputs(getExtensionBehavior(), compileResources.MaxDrawBuffers); + root->traverse(&validateOutputs); + return (validateOutputs.validateAndCountErrors(infoSink.info) == 0); +} + +bool TCompiler::validateLimitations(TIntermNode* root) +{ + ValidateLimitations validate(shaderType, &infoSink.info); + root->traverse(&validate); + return validate.numErrors() == 0; +} + +bool TCompiler::limitExpressionComplexity(TIntermNode* root) +{ + TMaxDepthTraverser traverser(maxExpressionComplexity + 1); + root->traverse(&traverser); + + if (traverser.getMaxDepth() > maxExpressionComplexity) + { + infoSink.info << "Expression too complex."; + return false; + } + + if (!ValidateMaxParameters::validate(root, maxFunctionParameters)) + { + infoSink.info << "Function has too many parameters."; + return false; + } + + return true; +} + +void TCompiler::collectVariables(TIntermNode* root) +{ + if (!variablesCollected) + { + sh::CollectVariables collect(&attributes, &outputVariables, &uniforms, &varyings, + &interfaceBlocks, hashFunction, symbolTable, + extensionBehavior); + root->traverse(&collect); + + // This is for enforcePackingRestriction(). + sh::ExpandUniforms(uniforms, &expandedUniforms); + variablesCollected = true; + } +} + +bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions) +{ + return (compileOptions & SH_VARIABLES) != 0; +} + +bool TCompiler::wereVariablesCollected() const +{ + return variablesCollected; +} + +bool TCompiler::enforcePackingRestrictions() +{ + VariablePacker packer; + return packer.CheckVariablesWithinPackingLimits(maxUniformVectors, expandedUniforms); +} + +void TCompiler::initializeGLPosition(TIntermNode* root) +{ + InitVariableList list; + sh::ShaderVariable var(GL_FLOAT_VEC4, 0); + var.name = "gl_Position"; + list.push_back(var); + InitializeVariables(root, list, symbolTable); +} + +void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermNode *root) +{ + sh::InterfaceBlockList list; + + for (auto block : interfaceBlocks) + { + if (!block.staticUse && + (block.layout == sh::BLOCKLAYOUT_STANDARD || block.layout == sh::BLOCKLAYOUT_SHARED)) + { + list.push_back(block); + } + } + + sh::UseInterfaceBlockFields(root, list, symbolTable); +} + +void TCompiler::initializeOutputVariables(TIntermNode *root) +{ + InitVariableList list; + if (shaderType == GL_VERTEX_SHADER) + { + for (auto var : varyings) + { + list.push_back(var); + } + } + else + { + ASSERT(shaderType == GL_FRAGMENT_SHADER); + for (auto var : outputVariables) + { + list.push_back(var); + } + } + InitializeVariables(root, list, symbolTable); +} + +const TExtensionBehavior& TCompiler::getExtensionBehavior() const +{ + return extensionBehavior; +} + +const char *TCompiler::getSourcePath() const +{ + return mSourcePath; +} + +const ShBuiltInResources& TCompiler::getResources() const +{ + return compileResources; +} + +const ArrayBoundsClamper& TCompiler::getArrayBoundsClamper() const +{ + return arrayBoundsClamper; +} + +ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const +{ + return clampingStrategy; +} + +const BuiltInFunctionEmulator& TCompiler::getBuiltInFunctionEmulator() const +{ + return builtInFunctionEmulator; +} + +void TCompiler::writePragma(ShCompileOptions compileOptions) +{ + if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL)) + { + TInfoSinkBase &sink = infoSink.obj; + if (mPragma.stdgl.invariantAll) + sink << "#pragma STDGL invariant(all)\n"; + } +} + +bool TCompiler::isVaryingDefined(const char *varyingName) +{ + ASSERT(variablesCollected); + for (size_t ii = 0; ii < varyings.size(); ++ii) + { + if (varyings[ii].name == varyingName) + { + return true; + } + } + + return false; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Compiler.h b/gfx/angle/src/compiler/translator/Compiler.h new file mode 100755 index 000000000..42b4f8f06 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Compiler.h @@ -0,0 +1,274 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_COMPILER_H_ +#define COMPILER_TRANSLATOR_COMPILER_H_ + +// +// Machine independent part of the compiler private objects +// sent as ShHandle to the driver. +// +// This should not be included by driver code. +// + +#include "compiler/translator/BuiltInFunctionEmulator.h" +#include "compiler/translator/CallDAG.h" +#include "compiler/translator/ExtensionBehavior.h" +#include "compiler/translator/HashNames.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/Pragma.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/VariableInfo.h" +#include "third_party/compiler/ArrayBoundsClamper.h" + +namespace sh +{ + +class TCompiler; +#ifdef ANGLE_ENABLE_HLSL +class TranslatorHLSL; +#endif // ANGLE_ENABLE_HLSL + +// +// Helper function to identify specs that are based on the WebGL spec. +// +bool IsWebGLBasedSpec(ShShaderSpec spec); + +// +// Helper function to check if the shader type is GLSL. +// +bool IsGLSL130OrNewer(ShShaderOutput output); +bool IsGLSL420OrNewer(ShShaderOutput output); +bool IsGLSL410OrOlder(ShShaderOutput output); + +// +// Helper function to check if the invariant qualifier can be removed. +// +bool RemoveInvariant(sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput outputType, + ShCompileOptions compileOptions); + +// +// The base class used to back handles returned to the driver. +// +class TShHandleBase { +public: + TShHandleBase(); + virtual ~TShHandleBase(); + virtual TCompiler* getAsCompiler() { return 0; } +#ifdef ANGLE_ENABLE_HLSL + virtual TranslatorHLSL* getAsTranslatorHLSL() { return 0; } +#endif // ANGLE_ENABLE_HLSL + +protected: + // Memory allocator. Allocates and tracks memory required by the compiler. + // Deallocates all memory when compiler is destructed. + TPoolAllocator allocator; +}; + +// +// The base class for the machine dependent compiler to derive from +// for managing object code from the compile. +// +class TCompiler : public TShHandleBase +{ + public: + TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); + ~TCompiler() override; + TCompiler *getAsCompiler() override { return this; } + + bool Init(const ShBuiltInResources& resources); + + // compileTreeForTesting should be used only when tests require access to + // the AST. Users of this function need to manually manage the global pool + // allocator. Returns nullptr whenever there are compilation errors. + TIntermBlock *compileTreeForTesting(const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptions); + + bool compile(const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptions); + + // Get results of the last compilation. + int getShaderVersion() const { return shaderVersion; } + TInfoSink& getInfoSink() { return infoSink; } + + bool isComputeShaderLocalSizeDeclared() const { return mComputeShaderLocalSizeDeclared; } + const sh::WorkGroupSize &getComputeShaderLocalSize() { return mComputeShaderLocalSize; } + + // Clears the results from the previous compilation. + void clearResults(); + + const std::vector<sh::Attribute> &getAttributes() const { return attributes; } + const std::vector<sh::OutputVariable> &getOutputVariables() const { return outputVariables; } + const std::vector<sh::Uniform> &getUniforms() const { return uniforms; } + const std::vector<sh::Varying> &getVaryings() const { return varyings; } + const std::vector<sh::InterfaceBlock> &getInterfaceBlocks() const { return interfaceBlocks; } + + ShHashFunction64 getHashFunction() const { return hashFunction; } + NameMap& getNameMap() { return nameMap; } + TSymbolTable& getSymbolTable() { return symbolTable; } + ShShaderSpec getShaderSpec() const { return shaderSpec; } + ShShaderOutput getOutputType() const { return outputType; } + const std::string &getBuiltInResourcesString() const { return builtInResourcesString; } + + bool shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const; + + // Get the resources set by InitBuiltInSymbolTable + const ShBuiltInResources& getResources() const; + + protected: + sh::GLenum getShaderType() const { return shaderType; } + // Initialize symbol-table with built-in symbols. + bool InitBuiltInSymbolTable(const ShBuiltInResources& resources); + // Compute the string representation of the built-in resources + void setResourceString(); + // Return false if the call depth is exceeded. + bool checkCallDepth(); + // Returns true if a program has no conflicting or missing fragment outputs + bool validateOutputs(TIntermNode* root); + // Returns true if the given shader does not exceed the minimum + // functionality mandated in GLSL 1.0 spec Appendix A. + bool validateLimitations(TIntermNode* root); + // Add emulated functions to the built-in function emulator. + virtual void initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, + ShCompileOptions compileOptions){}; + // Translate to object code. + virtual void translate(TIntermNode *root, ShCompileOptions compileOptions) = 0; + // Returns true if, after applying the packing rules in the GLSL 1.017 spec + // Appendix A, section 7, the shader does not use too many uniforms. + bool enforcePackingRestrictions(); + // Insert statements to reference all members in unused uniform blocks with standard and shared + // layout. This is to work around a Mac driver that treats unused standard/shared + // uniform blocks as inactive. + void useAllMembersInUnusedStandardAndSharedBlocks(TIntermNode *root); + // Insert statements to initialize output variables in the beginning of main(). + // This is to avoid undefined behaviors. + void initializeOutputVariables(TIntermNode *root); + // Insert gl_Position = vec4(0,0,0,0) to the beginning of main(). + // It is to work around a Linux driver bug where missing this causes compile failure + // while spec says it is allowed. + // This function should only be applied to vertex shaders. + void initializeGLPosition(TIntermNode* root); + // Return true if the maximum expression complexity is below the limit. + bool limitExpressionComplexity(TIntermNode* root); + // Get built-in extensions with default behavior. + const TExtensionBehavior& getExtensionBehavior() const; + const char *getSourcePath() const; + const TPragma& getPragma() const { return mPragma; } + void writePragma(ShCompileOptions compileOptions); + unsigned int *getTemporaryIndex() { return &mTemporaryIndex; } + // Relies on collectVariables having been called. + bool isVaryingDefined(const char *varyingName); + + const ArrayBoundsClamper& getArrayBoundsClamper() const; + ShArrayIndexClampingStrategy getArrayIndexClampingStrategy() const; + const BuiltInFunctionEmulator& getBuiltInFunctionEmulator() const; + + virtual bool shouldFlattenPragmaStdglInvariantAll() = 0; + virtual bool shouldCollectVariables(ShCompileOptions compileOptions); + + bool wereVariablesCollected() const; + std::vector<sh::Attribute> attributes; + std::vector<sh::OutputVariable> outputVariables; + std::vector<sh::Uniform> uniforms; + std::vector<sh::ShaderVariable> expandedUniforms; + std::vector<sh::Varying> varyings; + std::vector<sh::InterfaceBlock> interfaceBlocks; + + private: + // Creates the function call DAG for further analysis, returning false if there is a recursion + bool initCallDag(TIntermNode *root); + // Return false if "main" doesn't exist + bool tagUsedFunctions(); + void internalTagUsedFunction(size_t index); + + void initSamplerDefaultPrecision(TBasicType samplerType); + + // Collect info for all attribs, uniforms, varyings. + void collectVariables(TIntermNode *root); + + bool variablesCollected; + + // Removes unused function declarations and prototypes from the AST + class UnusedPredicate; + bool pruneUnusedFunctions(TIntermBlock *root); + + TIntermBlock *compileTreeImpl(const char *const shaderStrings[], + size_t numStrings, + const ShCompileOptions compileOptions); + + sh::GLenum shaderType; + ShShaderSpec shaderSpec; + ShShaderOutput outputType; + + struct FunctionMetadata + { + FunctionMetadata() + : used(false) + { + } + bool used; + }; + + CallDAG mCallDag; + std::vector<FunctionMetadata> functionMetadata; + + int maxUniformVectors; + int maxExpressionComplexity; + int maxCallStackDepth; + int maxFunctionParameters; + + ShBuiltInResources compileResources; + std::string builtInResourcesString; + + // Built-in symbol table for the given language, spec, and resources. + // It is preserved from compile-to-compile. + TSymbolTable symbolTable; + // Built-in extensions with default behavior. + TExtensionBehavior extensionBehavior; + bool fragmentPrecisionHigh; + + ArrayBoundsClamper arrayBoundsClamper; + ShArrayIndexClampingStrategy clampingStrategy; + BuiltInFunctionEmulator builtInFunctionEmulator; + + // Results of compilation. + int shaderVersion; + TInfoSink infoSink; // Output sink. + const char *mSourcePath; // Path of source file or NULL + + // compute shader local group size + bool mComputeShaderLocalSizeDeclared; + sh::WorkGroupSize mComputeShaderLocalSize; + + // name hashing. + ShHashFunction64 hashFunction; + NameMap nameMap; + + TPragma mPragma; + + unsigned int mTemporaryIndex; +}; + +// +// This is the interface between the machine independent code +// and the machine dependent code. +// +// The machine dependent code should derive from the classes +// above. Then Construct*() and Delete*() will create and +// destroy the machine dependent objects, which contain the +// above machine independent information. +// +TCompiler* ConstructCompiler( + sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); +void DeleteCompiler(TCompiler*); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_COMPILER_H_ diff --git a/gfx/angle/src/compiler/translator/ConstantUnion.cpp b/gfx/angle/src/compiler/translator/ConstantUnion.cpp new file mode 100644 index 000000000..66f444b0b --- /dev/null +++ b/gfx/angle/src/compiler/translator/ConstantUnion.cpp @@ -0,0 +1,642 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ConstantUnion: Constant folding helper class. + +#include "compiler/translator/ConstantUnion.h" + +#include "base/numerics/safe_math.h" +#include "common/mathutil.h" +#include "compiler/translator/Diagnostics.h" + +namespace sh +{ + +namespace +{ + +template <typename T> +T CheckedSum(base::CheckedNumeric<T> lhs, + base::CheckedNumeric<T> rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + ASSERT(lhs.IsValid() && rhs.IsValid()); + auto result = lhs + rhs; + if (!result.IsValid()) + { + diag->error(line, "Addition out of range", "*", ""); + return 0; + } + return result.ValueOrDefault(0); +} + +template <typename T> +T CheckedDiff(base::CheckedNumeric<T> lhs, + base::CheckedNumeric<T> rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + ASSERT(lhs.IsValid() && rhs.IsValid()); + auto result = lhs - rhs; + if (!result.IsValid()) + { + diag->error(line, "Difference out of range", "*", ""); + return 0; + } + return result.ValueOrDefault(0); +} + +template <typename T> +T CheckedMul(base::CheckedNumeric<T> lhs, + base::CheckedNumeric<T> rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + ASSERT(lhs.IsValid() && rhs.IsValid()); + auto result = lhs * rhs; + if (!result.IsValid()) + { + diag->error(line, "Multiplication out of range", "*", ""); + return 0; + } + return result.ValueOrDefault(0); +} + +} // anonymous namespace + +TConstantUnion::TConstantUnion() +{ + iConst = 0; + type = EbtVoid; +} + +bool TConstantUnion::cast(TBasicType newType, const TConstantUnion &constant) +{ + switch (newType) + { + case EbtFloat: + switch (constant.type) + { + case EbtInt: + setFConst(static_cast<float>(constant.getIConst())); + break; + case EbtUInt: + setFConst(static_cast<float>(constant.getUConst())); + break; + case EbtBool: + setFConst(static_cast<float>(constant.getBConst())); + break; + case EbtFloat: + setFConst(static_cast<float>(constant.getFConst())); + break; + default: + return false; + } + break; + case EbtInt: + switch (constant.type) + { + case EbtInt: + setIConst(static_cast<int>(constant.getIConst())); + break; + case EbtUInt: + setIConst(static_cast<int>(constant.getUConst())); + break; + case EbtBool: + setIConst(static_cast<int>(constant.getBConst())); + break; + case EbtFloat: + setIConst(static_cast<int>(constant.getFConst())); + break; + default: + return false; + } + break; + case EbtUInt: + switch (constant.type) + { + case EbtInt: + setUConst(static_cast<unsigned int>(constant.getIConst())); + break; + case EbtUInt: + setUConst(static_cast<unsigned int>(constant.getUConst())); + break; + case EbtBool: + setUConst(static_cast<unsigned int>(constant.getBConst())); + break; + case EbtFloat: + setUConst(static_cast<unsigned int>(constant.getFConst())); + break; + default: + return false; + } + break; + case EbtBool: + switch (constant.type) + { + case EbtInt: + setBConst(constant.getIConst() != 0); + break; + case EbtUInt: + setBConst(constant.getUConst() != 0); + break; + case EbtBool: + setBConst(constant.getBConst()); + break; + case EbtFloat: + setBConst(constant.getFConst() != 0.0f); + break; + default: + return false; + } + break; + case EbtStruct: // Struct fields don't get cast + switch (constant.type) + { + case EbtInt: + setIConst(constant.getIConst()); + break; + case EbtUInt: + setUConst(constant.getUConst()); + break; + case EbtBool: + setBConst(constant.getBConst()); + break; + case EbtFloat: + setFConst(constant.getFConst()); + break; + default: + return false; + } + break; + default: + return false; + } + + return true; +} + +bool TConstantUnion::operator==(const int i) const +{ + return i == iConst; +} + +bool TConstantUnion::operator==(const unsigned int u) const +{ + return u == uConst; +} + +bool TConstantUnion::operator==(const float f) const +{ + return f == fConst; +} + +bool TConstantUnion::operator==(const bool b) const +{ + return b == bConst; +} + +bool TConstantUnion::operator==(const TConstantUnion &constant) const +{ + if (constant.type != type) + return false; + + switch (type) + { + case EbtInt: + return constant.iConst == iConst; + case EbtUInt: + return constant.uConst == uConst; + case EbtFloat: + return constant.fConst == fConst; + case EbtBool: + return constant.bConst == bConst; + default: + return false; + } +} + +bool TConstantUnion::operator!=(const int i) const +{ + return !operator==(i); +} + +bool TConstantUnion::operator!=(const unsigned int u) const +{ + return !operator==(u); +} + +bool TConstantUnion::operator!=(const float f) const +{ + return !operator==(f); +} + +bool TConstantUnion::operator!=(const bool b) const +{ + return !operator==(b); +} + +bool TConstantUnion::operator!=(const TConstantUnion &constant) const +{ + return !operator==(constant); +} + +bool TConstantUnion::operator>(const TConstantUnion &constant) const +{ + ASSERT(type == constant.type); + switch (type) + { + case EbtInt: + return iConst > constant.iConst; + case EbtUInt: + return uConst > constant.uConst; + case EbtFloat: + return fConst > constant.fConst; + default: + return false; // Invalid operation, handled at semantic analysis + } +} + +bool TConstantUnion::operator<(const TConstantUnion &constant) const +{ + ASSERT(type == constant.type); + switch (type) + { + case EbtInt: + return iConst < constant.iConst; + case EbtUInt: + return uConst < constant.uConst; + case EbtFloat: + return fConst < constant.fConst; + default: + return false; // Invalid operation, handled at semantic analysis + } +} + +// static +TConstantUnion TConstantUnion::add(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + TConstantUnion returnValue; + ASSERT(lhs.type == rhs.type); + switch (lhs.type) + { + case EbtInt: + returnValue.setIConst(gl::WrappingSum<int>(lhs.iConst, rhs.iConst)); + break; + case EbtUInt: + returnValue.setUConst(gl::WrappingSum<unsigned int>(lhs.uConst, rhs.uConst)); + break; + case EbtFloat: + returnValue.setFConst(CheckedSum<float>(lhs.fConst, rhs.fConst, diag, line)); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +// static +TConstantUnion TConstantUnion::sub(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + TConstantUnion returnValue; + ASSERT(lhs.type == rhs.type); + switch (lhs.type) + { + case EbtInt: + returnValue.setIConst(gl::WrappingDiff<int>(lhs.iConst, rhs.iConst)); + break; + case EbtUInt: + returnValue.setUConst(gl::WrappingDiff<unsigned int>(lhs.uConst, rhs.uConst)); + break; + case EbtFloat: + returnValue.setFConst(CheckedDiff<float>(lhs.fConst, rhs.fConst, diag, line)); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +// static +TConstantUnion TConstantUnion::mul(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + TConstantUnion returnValue; + ASSERT(lhs.type == rhs.type); + switch (lhs.type) + { + case EbtInt: + returnValue.setIConst(gl::WrappingMul(lhs.iConst, rhs.iConst)); + break; + case EbtUInt: + // Unsigned integer math in C++ is defined to be done in modulo 2^n, so we rely on that + // to implement wrapping multiplication. + returnValue.setUConst(lhs.uConst * rhs.uConst); + break; + case EbtFloat: + returnValue.setFConst(CheckedMul<float>(lhs.fConst, rhs.fConst, diag, line)); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +TConstantUnion TConstantUnion::operator%(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(type == constant.type); + switch (type) + { + case EbtInt: + returnValue.setIConst(iConst % constant.iConst); + break; + case EbtUInt: + returnValue.setUConst(uConst % constant.uConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +// static +TConstantUnion TConstantUnion::rshift(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + TConstantUnion returnValue; + ASSERT(lhs.type == EbtInt || lhs.type == EbtUInt); + ASSERT(rhs.type == EbtInt || rhs.type == EbtUInt); + if ((rhs.type == EbtInt && (rhs.iConst < 0 || rhs.iConst > 31)) || + (rhs.type == EbtUInt && rhs.uConst > 31u)) + { + diag->error(line, "Undefined shift (operand out of range)", ">>", ""); + switch (lhs.type) + { + case EbtInt: + returnValue.setIConst(0); + break; + case EbtUInt: + returnValue.setUConst(0u); + break; + default: + UNREACHABLE(); + } + return returnValue; + } + + switch (lhs.type) + { + case EbtInt: + { + unsigned int shiftOffset = 0; + switch (rhs.type) + { + case EbtInt: + shiftOffset = static_cast<unsigned int>(rhs.iConst); + break; + case EbtUInt: + shiftOffset = rhs.uConst; + break; + default: + UNREACHABLE(); + } + if (shiftOffset > 0) + { + // ESSL 3.00.6 section 5.9: "If E1 is a signed integer, the right-shift will extend + // the sign bit." In C++ shifting negative integers is undefined, so we implement + // extending the sign bit manually. + int lhsSafe = lhs.iConst; + if (lhsSafe == std::numeric_limits<int>::min()) + { + // The min integer needs special treatment because only bit it has set is the + // sign bit, which we clear later to implement safe right shift of negative + // numbers. + lhsSafe = -0x40000000; + --shiftOffset; + } + if (shiftOffset > 0) + { + bool extendSignBit = false; + if (lhsSafe < 0) + { + extendSignBit = true; + // Clear the sign bit so that bitshift right is defined in C++. + lhsSafe &= 0x7fffffff; + ASSERT(lhsSafe > 0); + } + returnValue.setIConst(lhsSafe >> shiftOffset); + + // Manually fill in the extended sign bit if necessary. + if (extendSignBit) + { + int extendedSignBit = static_cast<int>(0xffffffffu << (31 - shiftOffset)); + returnValue.setIConst(returnValue.getIConst() | extendedSignBit); + } + } + else + { + returnValue.setIConst(lhsSafe); + } + } + else + { + returnValue.setIConst(lhs.iConst); + } + break; + } + case EbtUInt: + switch (rhs.type) + { + case EbtInt: + returnValue.setUConst(lhs.uConst >> rhs.iConst); + break; + case EbtUInt: + returnValue.setUConst(lhs.uConst >> rhs.uConst); + break; + default: + UNREACHABLE(); + } + break; + + default: + UNREACHABLE(); + } + return returnValue; +} + +// static +TConstantUnion TConstantUnion::lshift(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line) +{ + TConstantUnion returnValue; + ASSERT(lhs.type == EbtInt || lhs.type == EbtUInt); + ASSERT(rhs.type == EbtInt || rhs.type == EbtUInt); + if ((rhs.type == EbtInt && (rhs.iConst < 0 || rhs.iConst > 31)) || + (rhs.type == EbtUInt && rhs.uConst > 31u)) + { + diag->error(line, "Undefined shift (operand out of range)", "<<", ""); + switch (lhs.type) + { + case EbtInt: + returnValue.setIConst(0); + break; + case EbtUInt: + returnValue.setUConst(0u); + break; + default: + UNREACHABLE(); + } + return returnValue; + } + + switch (lhs.type) + { + case EbtInt: + switch (rhs.type) + { + // Cast to unsigned integer before shifting, since ESSL 3.00.6 section 5.9 says that + // lhs is "interpreted as a bit pattern". This also avoids the possibility of signed + // integer overflow or undefined shift of a negative integer. + case EbtInt: + returnValue.setIConst( + static_cast<int>(static_cast<uint32_t>(lhs.iConst) << rhs.iConst)); + break; + case EbtUInt: + returnValue.setIConst( + static_cast<int>(static_cast<uint32_t>(lhs.iConst) << rhs.uConst)); + break; + default: + UNREACHABLE(); + } + break; + + case EbtUInt: + switch (rhs.type) + { + case EbtInt: + returnValue.setUConst(lhs.uConst << rhs.iConst); + break; + case EbtUInt: + returnValue.setUConst(lhs.uConst << rhs.uConst); + break; + default: + UNREACHABLE(); + } + break; + + default: + UNREACHABLE(); + } + return returnValue; +} + +TConstantUnion TConstantUnion::operator&(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(constant.type == EbtInt || constant.type == EbtUInt); + switch (type) + { + case EbtInt: + returnValue.setIConst(iConst & constant.iConst); + break; + case EbtUInt: + returnValue.setUConst(uConst & constant.uConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +TConstantUnion TConstantUnion::operator|(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(type == constant.type); + switch (type) + { + case EbtInt: + returnValue.setIConst(iConst | constant.iConst); + break; + case EbtUInt: + returnValue.setUConst(uConst | constant.uConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +TConstantUnion TConstantUnion::operator^(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(type == constant.type); + switch (type) + { + case EbtInt: + returnValue.setIConst(iConst ^ constant.iConst); + break; + case EbtUInt: + returnValue.setUConst(uConst ^ constant.uConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +TConstantUnion TConstantUnion::operator&&(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(type == constant.type); + switch (type) + { + case EbtBool: + returnValue.setBConst(bConst && constant.bConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +TConstantUnion TConstantUnion::operator||(const TConstantUnion &constant) const +{ + TConstantUnion returnValue; + ASSERT(type == constant.type); + switch (type) + { + case EbtBool: + returnValue.setBConst(bConst || constant.bConst); + break; + default: + UNREACHABLE(); + } + + return returnValue; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ConstantUnion.h b/gfx/angle/src/compiler/translator/ConstantUnion.h new file mode 100755 index 000000000..f6222ce5a --- /dev/null +++ b/gfx/angle/src/compiler/translator/ConstantUnion.h @@ -0,0 +1,91 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_CONSTANTUNION_H_ +#define COMPILER_TRANSLATOR_CONSTANTUNION_H_ + +#include <assert.h> + +#include "compiler/translator/Common.h" +#include "compiler/translator/BaseTypes.h" + +namespace sh +{ + +class TDiagnostics; + +class TConstantUnion +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TConstantUnion(); + + bool cast(TBasicType newType, const TConstantUnion &constant); + + void setIConst(int i) {iConst = i; type = EbtInt; } + void setUConst(unsigned int u) { uConst = u; type = EbtUInt; } + void setFConst(float f) {fConst = f; type = EbtFloat; } + void setBConst(bool b) {bConst = b; type = EbtBool; } + + int getIConst() const { return iConst; } + unsigned int getUConst() const { return uConst; } + float getFConst() const { return fConst; } + bool getBConst() const { return bConst; } + + bool operator==(const int i) const; + bool operator==(const unsigned int u) const; + bool operator==(const float f) const; + bool operator==(const bool b) const; + bool operator==(const TConstantUnion &constant) const; + bool operator!=(const int i) const; + bool operator!=(const unsigned int u) const; + bool operator!=(const float f) const; + bool operator!=(const bool b) const; + bool operator!=(const TConstantUnion &constant) const; + bool operator>(const TConstantUnion &constant) const; + bool operator<(const TConstantUnion &constant) const; + static TConstantUnion add(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line); + static TConstantUnion sub(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line); + static TConstantUnion mul(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line); + TConstantUnion operator%(const TConstantUnion &constant) const; + static TConstantUnion rshift(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line); + static TConstantUnion lshift(const TConstantUnion &lhs, + const TConstantUnion &rhs, + TDiagnostics *diag, + const TSourceLoc &line); + TConstantUnion operator&(const TConstantUnion &constant) const; + TConstantUnion operator|(const TConstantUnion &constant) const; + TConstantUnion operator^(const TConstantUnion &constant) const; + TConstantUnion operator&&(const TConstantUnion &constant) const; + TConstantUnion operator||(const TConstantUnion &constant) const; + + TBasicType getType() const { return type; } + private: + union { + int iConst; // used for ivec, scalar ints + unsigned int uConst; // used for uvec, scalar uints + bool bConst; // used for bvec, scalar bools + float fConst; // used for vec, mat, scalar floats + }; + + TBasicType type; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_CONSTANTUNION_H_ diff --git a/gfx/angle/src/compiler/translator/DeferGlobalInitializers.cpp b/gfx/angle/src/compiler/translator/DeferGlobalInitializers.cpp new file mode 100755 index 000000000..1c58562fc --- /dev/null +++ b/gfx/angle/src/compiler/translator/DeferGlobalInitializers.cpp @@ -0,0 +1,194 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// DeferGlobalInitializers is an AST traverser that moves global initializers into a function, and +// adds a function call to that function in the beginning of main(). +// This enables initialization of globals with uniforms or non-constant globals, as allowed by +// the WebGL spec. Some initializers referencing non-constants may need to be unfolded into if +// statements in HLSL - this kind of steps should be done after DeferGlobalInitializers is run. +// + +#include "compiler/translator/DeferGlobalInitializers.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +void SetInternalFunctionName(TFunctionSymbolInfo *functionInfo, const char *name) +{ + TString nameStr(name); + nameStr = TFunction::mangleName(nameStr); + TName nameObj(nameStr); + nameObj.setInternal(true); + functionInfo->setNameObj(nameObj); +} + +TIntermAggregate *CreateFunctionPrototypeNode(const char *name, const int functionId) +{ + TIntermAggregate *functionNode = new TIntermAggregate(EOpPrototype); + + SetInternalFunctionName(functionNode->getFunctionSymbolInfo(), name); + TType returnType(EbtVoid); + functionNode->setType(returnType); + functionNode->getFunctionSymbolInfo()->setId(functionId); + return functionNode; +} + +TIntermFunctionDefinition *CreateFunctionDefinitionNode(const char *name, + TIntermBlock *functionBody, + const int functionId) +{ + TType returnType(EbtVoid); + TIntermAggregate *paramsNode = new TIntermAggregate(EOpParameters); + TIntermFunctionDefinition *functionNode = + new TIntermFunctionDefinition(returnType, paramsNode, functionBody); + + SetInternalFunctionName(functionNode->getFunctionSymbolInfo(), name); + functionNode->getFunctionSymbolInfo()->setId(functionId); + return functionNode; +} + +TIntermAggregate *CreateFunctionCallNode(const char *name, const int functionId) +{ + TIntermAggregate *functionNode = new TIntermAggregate(EOpFunctionCall); + + functionNode->setUserDefined(); + SetInternalFunctionName(functionNode->getFunctionSymbolInfo(), name); + TType returnType(EbtVoid); + functionNode->setType(returnType); + functionNode->getFunctionSymbolInfo()->setId(functionId); + return functionNode; +} + +class DeferGlobalInitializersTraverser : public TIntermTraverser +{ + public: + DeferGlobalInitializersTraverser(); + + bool visitBinary(Visit visit, TIntermBinary *node) override; + + void insertInitFunction(TIntermBlock *root); + + private: + TIntermSequence mDeferredInitializers; +}; + +DeferGlobalInitializersTraverser::DeferGlobalInitializersTraverser() + : TIntermTraverser(true, false, false) +{ +} + +bool DeferGlobalInitializersTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (node->getOp() == EOpInitialize) + { + TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode(); + ASSERT(symbolNode); + TIntermTyped *expression = node->getRight(); + + if (mInGlobalScope && (expression->getQualifier() != EvqConst || + (expression->getAsConstantUnion() == nullptr && + !expression->isConstructorWithOnlyConstantUnionParameters()))) + { + // For variables which are not constant, defer their real initialization until + // after we initialize uniforms. + // Deferral is done also in any cases where the variable has not been constant folded, + // since otherwise there's a chance that HLSL output will generate extra statements + // from the initializer expression. + TIntermBinary *deferredInit = + new TIntermBinary(EOpAssign, symbolNode->deepCopy(), node->getRight()); + mDeferredInitializers.push_back(deferredInit); + + // Change const global to a regular global if its initialization is deferred. + // This can happen if ANGLE has not been able to fold the constant expression used + // as an initializer. + ASSERT(symbolNode->getQualifier() == EvqConst || + symbolNode->getQualifier() == EvqGlobal); + if (symbolNode->getQualifier() == EvqConst) + { + // All of the siblings in the same declaration need to have consistent qualifiers. + auto *siblings = getParentNode()->getAsDeclarationNode()->getSequence(); + for (TIntermNode *siblingNode : *siblings) + { + TIntermBinary *siblingBinary = siblingNode->getAsBinaryNode(); + if (siblingBinary) + { + ASSERT(siblingBinary->getOp() == EOpInitialize); + siblingBinary->getLeft()->getTypePointer()->setQualifier(EvqGlobal); + } + siblingNode->getAsTyped()->getTypePointer()->setQualifier(EvqGlobal); + } + // This node is one of the siblings. + ASSERT(symbolNode->getQualifier() == EvqGlobal); + } + // Remove the initializer from the global scope and just declare the global instead. + queueReplacement(node, symbolNode, OriginalNode::IS_DROPPED); + } + } + return false; +} + +void DeferGlobalInitializersTraverser::insertInitFunction(TIntermBlock *root) +{ + if (mDeferredInitializers.empty()) + { + return; + } + const int initFunctionId = TSymbolTable::nextUniqueId(); + + const char *functionName = "initializeDeferredGlobals"; + + // Add function prototype to the beginning of the shader + TIntermAggregate *functionPrototypeNode = + CreateFunctionPrototypeNode(functionName, initFunctionId); + root->getSequence()->insert(root->getSequence()->begin(), functionPrototypeNode); + + // Add function definition to the end of the shader + TIntermBlock *functionBodyNode = new TIntermBlock(); + TIntermSequence *functionBody = functionBodyNode->getSequence(); + for (const auto &deferredInit : mDeferredInitializers) + { + functionBody->push_back(deferredInit); + } + TIntermFunctionDefinition *functionDefinition = + CreateFunctionDefinitionNode(functionName, functionBodyNode, initFunctionId); + root->getSequence()->push_back(functionDefinition); + + // Insert call into main function + for (TIntermNode *node : *root->getSequence()) + { + TIntermFunctionDefinition *nodeFunction = node->getAsFunctionDefinition(); + if (nodeFunction != nullptr && nodeFunction->getFunctionSymbolInfo()->isMain()) + { + TIntermAggregate *functionCallNode = + CreateFunctionCallNode(functionName, initFunctionId); + + TIntermBlock *mainBody = nodeFunction->getBody(); + ASSERT(mainBody != nullptr); + mainBody->getSequence()->insert(mainBody->getSequence()->begin(), functionCallNode); + } + } +} + +} // namespace + +void DeferGlobalInitializers(TIntermBlock *root) +{ + DeferGlobalInitializersTraverser traverser; + root->traverse(&traverser); + + // Replace the initializers of the global variables. + traverser.updateTree(); + + // Add the function with initialization and the call to that. + traverser.insertInitFunction(root); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/DeferGlobalInitializers.h b/gfx/angle/src/compiler/translator/DeferGlobalInitializers.h new file mode 100755 index 000000000..261ec9001 --- /dev/null +++ b/gfx/angle/src/compiler/translator/DeferGlobalInitializers.h @@ -0,0 +1,23 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// DeferGlobalInitializers is an AST traverser that moves global initializers into a function, and +// adds a function call to that function in the beginning of main(). +// This enables initialization of globals with uniforms or non-constant globals, as allowed by +// the WebGL spec. Some initializers referencing non-constants may need to be unfolded into if +// statements in HLSL - this kind of steps should be done after DeferGlobalInitializers is run. +// + +#ifndef COMPILER_TRANSLATOR_DEFERGLOBALINITIALIZERS_H_ +#define COMPILER_TRANSLATOR_DEFERGLOBALINITIALIZERS_H_ + +class TIntermBlock; + +namespace sh +{ +void DeferGlobalInitializers(TIntermBlock *root); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_DEFERGLOBALINITIALIZERS_H_ diff --git a/gfx/angle/src/compiler/translator/Diagnostics.cpp b/gfx/angle/src/compiler/translator/Diagnostics.cpp new file mode 100755 index 000000000..3b4168617 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Diagnostics.cpp @@ -0,0 +1,86 @@ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/Diagnostics.h" + +#include "common/debug.h" +#include "compiler/preprocessor/SourceLocation.h" +#include "compiler/translator/Common.h" +#include "compiler/translator/InfoSink.h" + +namespace sh +{ + +TDiagnostics::TDiagnostics(TInfoSink& infoSink) : + mInfoSink(infoSink), + mNumErrors(0), + mNumWarnings(0) +{ +} + +TDiagnostics::~TDiagnostics() +{ +} + +void TDiagnostics::writeInfo(Severity severity, + const pp::SourceLocation& loc, + const std::string& reason, + const std::string& token, + const std::string& extra) +{ + TPrefixType prefix = EPrefixNone; + switch (severity) + { + case PP_ERROR: + ++mNumErrors; + prefix = EPrefixError; + break; + case PP_WARNING: + ++mNumWarnings; + prefix = EPrefixWarning; + break; + default: + UNREACHABLE(); + break; + } + + TInfoSinkBase& sink = mInfoSink.info; + /* VC++ format: file(linenum) : error #: 'token' : extrainfo */ + sink.prefix(prefix); + sink.location(loc.file, loc.line); + sink << "'" << token << "' : " << reason << " " << extra << "\n"; +} + +void TDiagnostics::error(const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo) +{ + pp::SourceLocation srcLoc; + srcLoc.file = loc.first_file; + srcLoc.line = loc.first_line; + writeInfo(pp::Diagnostics::PP_ERROR, srcLoc, reason, token, extraInfo); +} + +void TDiagnostics::warning(const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo) +{ + pp::SourceLocation srcLoc; + srcLoc.file = loc.first_file; + srcLoc.line = loc.first_line; + writeInfo(pp::Diagnostics::PP_WARNING, srcLoc, reason, token, extraInfo); +} + +void TDiagnostics::print(ID id, + const pp::SourceLocation& loc, + const std::string& text) +{ + writeInfo(severity(id), loc, message(id), text, ""); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Diagnostics.h b/gfx/angle/src/compiler/translator/Diagnostics.h new file mode 100755 index 000000000..25a8a3a57 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Diagnostics.h @@ -0,0 +1,53 @@ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_DIAGNOSTICS_H_ +#define COMPILER_TRANSLATOR_DIAGNOSTICS_H_ + +#include "common/angleutils.h" +#include "compiler/preprocessor/DiagnosticsBase.h" + +namespace sh +{ + +class TInfoSink; +struct TSourceLoc; + +class TDiagnostics : public pp::Diagnostics, angle::NonCopyable +{ + public: + TDiagnostics(TInfoSink& infoSink); + ~TDiagnostics() override; + + TInfoSink& infoSink() { return mInfoSink; } + + int numErrors() const { return mNumErrors; } + int numWarnings() const { return mNumWarnings; } + + void writeInfo(Severity severity, + const pp::SourceLocation& loc, + const std::string& reason, + const std::string& token, + const std::string& extra); + + void error(const TSourceLoc &loc, const char *reason, const char *token, const char *extraInfo); + void warning(const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo); + + protected: + void print(ID id, const pp::SourceLocation &loc, const std::string &text) override; + + private: + TInfoSink& mInfoSink; + int mNumErrors; + int mNumWarnings; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_DIAGNOSTICS_H_ diff --git a/gfx/angle/src/compiler/translator/DirectiveHandler.cpp b/gfx/angle/src/compiler/translator/DirectiveHandler.cpp new file mode 100755 index 000000000..073994d3c --- /dev/null +++ b/gfx/angle/src/compiler/translator/DirectiveHandler.cpp @@ -0,0 +1,202 @@ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/DirectiveHandler.h" + +#include <sstream> + +#include "angle_gl.h" +#include "common/debug.h" +#include "compiler/translator/Diagnostics.h" + +namespace sh +{ + +static TBehavior getBehavior(const std::string& str) +{ + const char kRequire[] = "require"; + const char kEnable[] = "enable"; + const char kDisable[] = "disable"; + const char kWarn[] = "warn"; + + if (str == kRequire) return EBhRequire; + else if (str == kEnable) return EBhEnable; + else if (str == kDisable) return EBhDisable; + else if (str == kWarn) return EBhWarn; + return EBhUndefined; +} + +TDirectiveHandler::TDirectiveHandler(TExtensionBehavior &extBehavior, + TDiagnostics &diagnostics, + int &shaderVersion, + sh::GLenum shaderType, + bool debugShaderPrecisionSupported) + : mExtensionBehavior(extBehavior), + mDiagnostics(diagnostics), + mShaderVersion(shaderVersion), + mShaderType(shaderType), + mDebugShaderPrecisionSupported(debugShaderPrecisionSupported) +{ +} + +TDirectiveHandler::~TDirectiveHandler() +{ +} + +void TDirectiveHandler::handleError(const pp::SourceLocation& loc, + const std::string& msg) +{ + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, msg, "", ""); +} + +void TDirectiveHandler::handlePragma(const pp::SourceLocation& loc, + const std::string& name, + const std::string& value, + bool stdgl) +{ + if (stdgl) + { + const char kInvariant[] = "invariant"; + const char kAll[] = "all"; + + if (name == kInvariant && value == kAll) + { + if (mShaderVersion == 300 && mShaderType == GL_FRAGMENT_SHADER) + { + // ESSL 3.00.4 section 4.6.1 + mDiagnostics.writeInfo( + pp::Diagnostics::PP_ERROR, loc, + "#pragma STDGL invariant(all) can not be used in fragment shader", name, value); + } + mPragma.stdgl.invariantAll = true; + } + // The STDGL pragma is used to reserve pragmas for use by future + // revisions of GLSL. Do not generate an error on unexpected + // name and value. + return; + } + else + { + const char kOptimize[] = "optimize"; + const char kDebug[] = "debug"; + const char kDebugShaderPrecision[] = "webgl_debug_shader_precision"; + const char kOn[] = "on"; + const char kOff[] = "off"; + + bool invalidValue = false; + if (name == kOptimize) + { + if (value == kOn) mPragma.optimize = true; + else if (value == kOff) mPragma.optimize = false; + else invalidValue = true; + } + else if (name == kDebug) + { + if (value == kOn) mPragma.debug = true; + else if (value == kOff) mPragma.debug = false; + else invalidValue = true; + } + else if (name == kDebugShaderPrecision && mDebugShaderPrecisionSupported) + { + if (value == kOn) mPragma.debugShaderPrecision = true; + else if (value == kOff) mPragma.debugShaderPrecision = false; + else invalidValue = true; + } + else + { + mDiagnostics.report(pp::Diagnostics::PP_UNRECOGNIZED_PRAGMA, loc, name); + return; + } + + if (invalidValue) + { + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, + "invalid pragma value", value, + "'on' or 'off' expected"); + } + } +} + +void TDirectiveHandler::handleExtension(const pp::SourceLocation& loc, + const std::string& name, + const std::string& behavior) +{ + const char kExtAll[] = "all"; + + TBehavior behaviorVal = getBehavior(behavior); + if (behaviorVal == EBhUndefined) + { + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, + "behavior", name, "invalid"); + return; + } + + if (name == kExtAll) + { + if (behaviorVal == EBhRequire) + { + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, + "extension", name, + "cannot have 'require' behavior"); + } + else if (behaviorVal == EBhEnable) + { + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, + "extension", name, + "cannot have 'enable' behavior"); + } + else + { + for (TExtensionBehavior::iterator iter = mExtensionBehavior.begin(); + iter != mExtensionBehavior.end(); ++iter) + iter->second = behaviorVal; + } + return; + } + + TExtensionBehavior::iterator iter = mExtensionBehavior.find(name); + if (iter != mExtensionBehavior.end()) + { + iter->second = behaviorVal; + return; + } + + pp::Diagnostics::Severity severity = pp::Diagnostics::PP_ERROR; + switch (behaviorVal) { + case EBhRequire: + severity = pp::Diagnostics::PP_ERROR; + break; + case EBhEnable: + case EBhWarn: + case EBhDisable: + severity = pp::Diagnostics::PP_WARNING; + break; + default: + UNREACHABLE(); + break; + } + mDiagnostics.writeInfo(severity, loc, + "extension", name, "is not supported"); +} + +void TDirectiveHandler::handleVersion(const pp::SourceLocation& loc, + int version) +{ + if (version == 100 || version == 300 || version == 310) + { + mShaderVersion = version; + } + else + { + std::stringstream stream; + stream << version; + std::string str = stream.str(); + mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, + "version number", str, "not supported"); + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/DirectiveHandler.h b/gfx/angle/src/compiler/translator/DirectiveHandler.h new file mode 100755 index 000000000..a50b08219 --- /dev/null +++ b/gfx/angle/src/compiler/translator/DirectiveHandler.h @@ -0,0 +1,57 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ +#define COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ + +#include "common/angleutils.h" +#include "compiler/translator/ExtensionBehavior.h" +#include "compiler/translator/Pragma.h" +#include "compiler/preprocessor/DirectiveHandlerBase.h" +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ +class TDiagnostics; + +class TDirectiveHandler : public pp::DirectiveHandler, angle::NonCopyable +{ + public: + TDirectiveHandler(TExtensionBehavior &extBehavior, + TDiagnostics &diagnostics, + int &shaderVersion, + sh::GLenum shaderType, + bool debugShaderPrecisionSupported); + ~TDirectiveHandler() override; + + const TPragma& pragma() const { return mPragma; } + const TExtensionBehavior& extensionBehavior() const { return mExtensionBehavior; } + + void handleError(const pp::SourceLocation &loc, const std::string &msg) override; + + void handlePragma(const pp::SourceLocation &loc, + const std::string &name, + const std::string &value, + bool stdgl) override; + + void handleExtension(const pp::SourceLocation &loc, + const std::string &name, + const std::string &behavior) override; + + void handleVersion(const pp::SourceLocation &loc, int version) override; + + private: + TPragma mPragma; + TExtensionBehavior& mExtensionBehavior; + TDiagnostics& mDiagnostics; + int& mShaderVersion; + sh::GLenum mShaderType; + bool mDebugShaderPrecisionSupported; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ diff --git a/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp new file mode 100755 index 000000000..a4eeb9b7e --- /dev/null +++ b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp @@ -0,0 +1,137 @@ +// +// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// gl_FragColor needs to broadcast to all color buffers in ES2 if +// GL_EXT_draw_buffers is explicitly enabled in a fragment shader. +// +// We emulate this by replacing all gl_FragColor with gl_FragData[0], and in the end +// of main() function, assigning gl_FragData[1], ..., gl_FragData[maxDrawBuffers-1] +// with gl_FragData[0]. +// + +#include "compiler/translator/EmulateGLFragColorBroadcast.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class GLFragColorBroadcastTraverser : public TIntermTraverser +{ + public: + GLFragColorBroadcastTraverser(int maxDrawBuffers) + : TIntermTraverser(true, false, false), + mMainSequence(nullptr), + mGLFragColorUsed(false), + mMaxDrawBuffers(maxDrawBuffers) + { + } + + void broadcastGLFragColor(); + + bool isGLFragColorUsed() const { return mGLFragColorUsed; } + + protected: + void visitSymbol(TIntermSymbol *node) override; + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + + TIntermBinary *constructGLFragDataNode(int index) const; + TIntermBinary *constructGLFragDataAssignNode(int index) const; + + private: + TIntermSequence *mMainSequence; + bool mGLFragColorUsed; + int mMaxDrawBuffers; +}; + +TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataNode(int index) const +{ + TType gl_FragDataType = TType(EbtFloat, EbpMedium, EvqFragData, 4); + gl_FragDataType.setArraySize(mMaxDrawBuffers); + + TIntermSymbol *symbol = new TIntermSymbol(0, "gl_FragData", gl_FragDataType); + TIntermTyped *indexNode = TIntermTyped::CreateIndexNode(index); + + TIntermBinary *binary = new TIntermBinary(EOpIndexDirect, symbol, indexNode); + return binary; +} + +TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataAssignNode(int index) const +{ + TIntermTyped *fragDataIndex = constructGLFragDataNode(index); + TIntermTyped *fragDataZero = constructGLFragDataNode(0); + + return new TIntermBinary(EOpAssign, fragDataIndex, fragDataZero); +} + +void GLFragColorBroadcastTraverser::visitSymbol(TIntermSymbol *node) +{ + if (node->getSymbol() == "gl_FragColor") + { + queueReplacement(node, constructGLFragDataNode(0), OriginalNode::IS_DROPPED); + mGLFragColorUsed = true; + } +} + +bool GLFragColorBroadcastTraverser::visitFunctionDefinition(Visit visit, + TIntermFunctionDefinition *node) +{ + ASSERT(visit == PreVisit); + if (node->getFunctionSymbolInfo()->isMain()) + { + TIntermBlock *body = node->getBody(); + ASSERT(body); + mMainSequence = body->getSequence(); + } + return true; +} + +void GLFragColorBroadcastTraverser::broadcastGLFragColor() +{ + ASSERT(mMaxDrawBuffers > 1); + if (!mGLFragColorUsed) + { + return; + } + ASSERT(mMainSequence); + // Now insert statements + // gl_FragData[1] = gl_FragData[0]; + // ... + // gl_FragData[maxDrawBuffers - 1] = gl_FragData[0]; + for (int colorIndex = 1; colorIndex < mMaxDrawBuffers; ++colorIndex) + { + mMainSequence->insert(mMainSequence->end(), constructGLFragDataAssignNode(colorIndex)); + } +} + +} // namespace anonymous + +void EmulateGLFragColorBroadcast(TIntermNode *root, + int maxDrawBuffers, + std::vector<sh::OutputVariable> *outputVariables) +{ + ASSERT(maxDrawBuffers > 1); + GLFragColorBroadcastTraverser traverser(maxDrawBuffers); + root->traverse(&traverser); + if (traverser.isGLFragColorUsed()) + { + traverser.updateTree(); + traverser.broadcastGLFragColor(); + for (auto &var : *outputVariables) + { + if (var.name == "gl_FragColor") + { + // TODO(zmo): Find a way to keep the original variable information. + var.name = "gl_FragData"; + var.mappedName = "gl_FragData"; + var.arraySize = maxDrawBuffers; + } + } + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h new file mode 100755 index 000000000..09e8dae6d --- /dev/null +++ b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h @@ -0,0 +1,28 @@ +// +// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Emulate gl_FragColor broadcast behaviors in ES2 where +// GL_EXT_draw_buffers is explicitly enabled in a fragment shader. +// + +#ifndef COMPILER_TRANSLATOR_EMULATEGLFRAGCOLORBROADCAST_H_ +#define COMPILER_TRANSLATOR_EMULATEGLFRAGCOLORBROADCAST_H_ + +#include <vector> + +namespace sh +{ +struct OutputVariable; +class TIntermNode; + +// Replace all gl_FragColor with gl_FragData[0], and in the end of main() function, +// assign gl_FragData[1] ... gl_FragData[maxDrawBuffers - 1] with gl_FragData[0]. +// If gl_FragColor is in outputVariables, it is replaced by gl_FragData. +void EmulateGLFragColorBroadcast(TIntermNode *root, + int maxDrawBuffers, + std::vector<OutputVariable> *outputVariables); +} + +#endif // COMPILER_TRANSLATOR_EMULATEGLFRAGCOLORBROADCAST_H_ diff --git a/gfx/angle/src/compiler/translator/EmulatePrecision.cpp b/gfx/angle/src/compiler/translator/EmulatePrecision.cpp new file mode 100755 index 000000000..c3c49021c --- /dev/null +++ b/gfx/angle/src/compiler/translator/EmulatePrecision.cpp @@ -0,0 +1,726 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/EmulatePrecision.h" + +#include <memory> + +namespace sh +{ + +namespace +{ + +class RoundingHelperWriter : angle::NonCopyable +{ + public: + static RoundingHelperWriter *createHelperWriter(const ShShaderOutput outputLanguage); + + void writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion); + void writeCompoundAssignmentHelper(TInfoSinkBase &sink, + const char *lType, + const char *rType, + const char *opStr, + const char *opNameStr); + + virtual ~RoundingHelperWriter() {} + + protected: + RoundingHelperWriter(const ShShaderOutput outputLanguage) : mOutputLanguage(outputLanguage) {} + RoundingHelperWriter() = delete; + + const ShShaderOutput mOutputLanguage; + + private: + virtual std::string getTypeString(const char *glslType) = 0; + virtual void writeFloatRoundingHelpers(TInfoSinkBase &sink) = 0; + virtual void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) = 0; + virtual void writeMatrixRoundingHelper(TInfoSinkBase &sink, + const unsigned int columns, + const unsigned int rows, + const char *functionName) = 0; +}; + +class RoundingHelperWriterGLSL : public RoundingHelperWriter +{ + public: + RoundingHelperWriterGLSL(const ShShaderOutput outputLanguage) + : RoundingHelperWriter(outputLanguage) + { + } + + private: + std::string getTypeString(const char *glslType) override; + void writeFloatRoundingHelpers(TInfoSinkBase &sink) override; + void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) override; + void writeMatrixRoundingHelper(TInfoSinkBase &sink, + const unsigned int columns, + const unsigned int rows, + const char *functionName) override; +}; + +class RoundingHelperWriterESSL : public RoundingHelperWriterGLSL +{ + public: + RoundingHelperWriterESSL(const ShShaderOutput outputLanguage) + : RoundingHelperWriterGLSL(outputLanguage) + { + } + + private: + std::string getTypeString(const char *glslType) override; +}; + +class RoundingHelperWriterHLSL : public RoundingHelperWriter +{ + public: + RoundingHelperWriterHLSL(const ShShaderOutput outputLanguage) + : RoundingHelperWriter(outputLanguage) + { + } + + private: + std::string getTypeString(const char *glslType) override; + void writeFloatRoundingHelpers(TInfoSinkBase &sink) override; + void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) override; + void writeMatrixRoundingHelper(TInfoSinkBase &sink, + const unsigned int columns, + const unsigned int rows, + const char *functionName) override; +}; + +RoundingHelperWriter *RoundingHelperWriter::createHelperWriter(const ShShaderOutput outputLanguage) +{ + ASSERT(EmulatePrecision::SupportedInLanguage(outputLanguage)); + switch (outputLanguage) + { + case SH_HLSL_4_1_OUTPUT: + return new RoundingHelperWriterHLSL(outputLanguage); + case SH_ESSL_OUTPUT: + return new RoundingHelperWriterESSL(outputLanguage); + default: + return new RoundingHelperWriterGLSL(outputLanguage); + } +} + +void RoundingHelperWriter::writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion) +{ + // Write the angle_frm functions that round floating point numbers to + // half precision, and angle_frl functions that round them to minimum lowp + // precision. + + writeFloatRoundingHelpers(sink); + writeVectorRoundingHelpers(sink, 2); + writeVectorRoundingHelpers(sink, 3); + writeVectorRoundingHelpers(sink, 4); + if (shaderVersion > 100) + { + for (unsigned int columns = 2; columns <= 4; ++columns) + { + for (unsigned int rows = 2; rows <= 4; ++rows) + { + writeMatrixRoundingHelper(sink, columns, rows, "angle_frm"); + writeMatrixRoundingHelper(sink, columns, rows, "angle_frl"); + } + } + } + else + { + for (unsigned int size = 2; size <= 4; ++size) + { + writeMatrixRoundingHelper(sink, size, size, "angle_frm"); + writeMatrixRoundingHelper(sink, size, size, "angle_frl"); + } + } +} + +void RoundingHelperWriter::writeCompoundAssignmentHelper(TInfoSinkBase &sink, + const char *lType, + const char *rType, + const char *opStr, + const char *opNameStr) +{ + std::string lTypeStr = getTypeString(lType); + std::string rTypeStr = getTypeString(rType); + + // Note that y should be passed through angle_frm at the function call site, + // but x can't be passed through angle_frm there since it is an inout parameter. + // So only pass x and the result through angle_frm here. + // clang-format off + sink << + lTypeStr << " angle_compound_" << opNameStr << "_frm(inout " << lTypeStr << " x, in " << rTypeStr << " y) {\n" + " x = angle_frm(angle_frm(x) " << opStr << " y);\n" + " return x;\n" + "}\n"; + sink << + lTypeStr << " angle_compound_" << opNameStr << "_frl(inout " << lTypeStr << " x, in " << rTypeStr << " y) {\n" + " x = angle_frl(angle_frm(x) " << opStr << " y);\n" + " return x;\n" + "}\n"; + // clang-format on +} + +std::string RoundingHelperWriterGLSL::getTypeString(const char *glslType) +{ + return glslType; +} + +std::string RoundingHelperWriterESSL::getTypeString(const char *glslType) +{ + std::stringstream typeStrStr; + typeStrStr << "highp " << glslType; + return typeStrStr.str(); +} + +void RoundingHelperWriterGLSL::writeFloatRoundingHelpers(TInfoSinkBase &sink) +{ + // Unoptimized version of angle_frm for single floats: + // + // int webgl_maxNormalExponent(in int exponentBits) + // { + // int possibleExponents = int(exp2(float(exponentBits))); + // int exponentBias = possibleExponents / 2 - 1; + // int allExponentBitsOne = possibleExponents - 1; + // return (allExponentBitsOne - 1) - exponentBias; + // } + // + // float angle_frm(in float x) + // { + // int mantissaBits = 10; + // int exponentBits = 5; + // float possibleMantissas = exp2(float(mantissaBits)); + // float mantissaMax = 2.0 - 1.0 / possibleMantissas; + // int maxNE = webgl_maxNormalExponent(exponentBits); + // float max = exp2(float(maxNE)) * mantissaMax; + // if (x > max) + // { + // return max; + // } + // if (x < -max) + // { + // return -max; + // } + // float exponent = floor(log2(abs(x))); + // if (abs(x) == 0.0 || exponent < -float(maxNE)) + // { + // return 0.0 * sign(x) + // } + // x = x * exp2(-(exponent - float(mantissaBits))); + // x = sign(x) * floor(abs(x)); + // return x * exp2(exponent - float(mantissaBits)); + // } + + // All numbers with a magnitude less than 2^-15 are subnormal, and are + // flushed to zero. + + // Note the constant numbers below: + // a) 65504 is the maximum possible mantissa (1.1111111111 in binary) times + // 2^15, the maximum normal exponent. + // b) 10.0 is the number of mantissa bits. + // c) -25.0 is the minimum normal half-float exponent -15.0 minus the number + // of mantissa bits. + // d) + 1e-30 is to make sure the argument of log2() won't be zero. It can + // only affect the result of log2 on x where abs(x) < 1e-22. Since these + // numbers will be flushed to zero either way (2^-15 is the smallest + // normal positive number), this does not introduce any error. + + std::string floatType = getTypeString("float"); + + // clang-format off + sink << + floatType << " angle_frm(in " << floatType << " x) {\n" + " x = clamp(x, -65504.0, 65504.0);\n" + " " << floatType << " exponent = floor(log2(abs(x) + 1e-30)) - 10.0;\n" + " bool isNonZero = (exponent >= -25.0);\n" + " x = x * exp2(-exponent);\n" + " x = sign(x) * floor(abs(x));\n" + " return x * exp2(exponent) * float(isNonZero);\n" + "}\n"; + + sink << + floatType << " angle_frl(in " << floatType << " x) {\n" + " x = clamp(x, -2.0, 2.0);\n" + " x = x * 256.0;\n" + " x = sign(x) * floor(abs(x));\n" + " return x * 0.00390625;\n" + "}\n"; + // clang-format on +} + +void RoundingHelperWriterGLSL::writeVectorRoundingHelpers(TInfoSinkBase &sink, + const unsigned int size) +{ + std::stringstream vecTypeStrStr; + vecTypeStrStr << "vec" << size; + std::string vecType = getTypeString(vecTypeStrStr.str().c_str()); + + // clang-format off + sink << + vecType << " angle_frm(in " << vecType << " v) {\n" + " v = clamp(v, -65504.0, 65504.0);\n" + " " << vecType << " exponent = floor(log2(abs(v) + 1e-30)) - 10.0;\n" + " bvec" << size << " isNonZero = greaterThanEqual(exponent, vec" << size << "(-25.0));\n" + " v = v * exp2(-exponent);\n" + " v = sign(v) * floor(abs(v));\n" + " return v * exp2(exponent) * vec" << size << "(isNonZero);\n" + "}\n"; + + sink << + vecType << " angle_frl(in " << vecType << " v) {\n" + " v = clamp(v, -2.0, 2.0);\n" + " v = v * 256.0;\n" + " v = sign(v) * floor(abs(v));\n" + " return v * 0.00390625;\n" + "}\n"; + // clang-format on +} + +void RoundingHelperWriterGLSL::writeMatrixRoundingHelper(TInfoSinkBase &sink, + const unsigned int columns, + const unsigned int rows, + const char *functionName) +{ + std::stringstream matTypeStrStr; + matTypeStrStr << "mat" << columns; + if (rows != columns) + { + matTypeStrStr << "x" << rows; + } + std::string matType = getTypeString(matTypeStrStr.str().c_str()); + + sink << matType << " " << functionName << "(in " << matType << " m) {\n" + << " " << matType << " rounded;\n"; + + for (unsigned int i = 0; i < columns; ++i) + { + sink << " rounded[" << i << "] = " << functionName << "(m[" << i << "]);\n"; + } + + sink << " return rounded;\n" + "}\n"; +} + +static const char *GetHLSLTypeStr(const char *floatTypeStr) +{ + if (strcmp(floatTypeStr, "float") == 0) + { + return "float"; + } + if (strcmp(floatTypeStr, "vec2") == 0) + { + return "float2"; + } + if (strcmp(floatTypeStr, "vec3") == 0) + { + return "float3"; + } + if (strcmp(floatTypeStr, "vec4") == 0) + { + return "float4"; + } + if (strcmp(floatTypeStr, "mat2") == 0) + { + return "float2x2"; + } + if (strcmp(floatTypeStr, "mat3") == 0) + { + return "float3x3"; + } + if (strcmp(floatTypeStr, "mat4") == 0) + { + return "float4x4"; + } + if (strcmp(floatTypeStr, "mat2x3") == 0) + { + return "float2x3"; + } + if (strcmp(floatTypeStr, "mat2x4") == 0) + { + return "float2x4"; + } + if (strcmp(floatTypeStr, "mat3x2") == 0) + { + return "float3x2"; + } + if (strcmp(floatTypeStr, "mat3x4") == 0) + { + return "float3x4"; + } + if (strcmp(floatTypeStr, "mat4x2") == 0) + { + return "float4x2"; + } + if (strcmp(floatTypeStr, "mat4x3") == 0) + { + return "float4x3"; + } + UNREACHABLE(); + return nullptr; +} + +std::string RoundingHelperWriterHLSL::getTypeString(const char *glslType) +{ + return GetHLSLTypeStr(glslType); +} + +void RoundingHelperWriterHLSL::writeFloatRoundingHelpers(TInfoSinkBase &sink) +{ + // In HLSL scalars are the same as 1-vectors. + writeVectorRoundingHelpers(sink, 1); +} + +void RoundingHelperWriterHLSL::writeVectorRoundingHelpers(TInfoSinkBase &sink, + const unsigned int size) +{ + std::stringstream vecTypeStrStr; + vecTypeStrStr << "float" << size; + std::string vecType = vecTypeStrStr.str(); + + // clang-format off + sink << + vecType << " angle_frm(" << vecType << " v) {\n" + " v = clamp(v, -65504.0, 65504.0);\n" + " " << vecType << " exponent = floor(log2(abs(v) + 1e-30)) - 10.0;\n" + " bool" << size << " isNonZero = exponent < -25.0;\n" + " v = v * exp2(-exponent);\n" + " v = sign(v) * floor(abs(v));\n" + " return v * exp2(exponent) * (float" << size << ")(isNonZero);\n" + "}\n"; + + sink << + vecType << " angle_frl(" << vecType << " v) {\n" + " v = clamp(v, -2.0, 2.0);\n" + " v = v * 256.0;\n" + " v = sign(v) * floor(abs(v));\n" + " return v * 0.00390625;\n" + "}\n"; + // clang-format on +} + +void RoundingHelperWriterHLSL::writeMatrixRoundingHelper(TInfoSinkBase &sink, + const unsigned int columns, + const unsigned int rows, + const char *functionName) +{ + std::stringstream matTypeStrStr; + matTypeStrStr << "float" << columns << "x" << rows; + std::string matType = matTypeStrStr.str(); + + sink << matType << " " << functionName << "(" << matType << " m) {\n" + << " " << matType << " rounded;\n"; + + for (unsigned int i = 0; i < columns; ++i) + { + sink << " rounded[" << i << "] = " << functionName << "(m[" << i << "]);\n"; + } + + sink << " return rounded;\n" + "}\n"; +} + +bool canRoundFloat(const TType &type) +{ + return type.getBasicType() == EbtFloat && !type.isArray() && + (type.getPrecision() == EbpLow || type.getPrecision() == EbpMedium); +} + +TIntermAggregate *createInternalFunctionCallNode(TString name, TIntermNode *child) +{ + TIntermAggregate *callNode = new TIntermAggregate(); + callNode->setOp(EOpFunctionCall); + TName nameObj(TFunction::mangleName(name)); + nameObj.setInternal(true); + callNode->getFunctionSymbolInfo()->setNameObj(nameObj); + callNode->getSequence()->push_back(child); + return callNode; +} + +TIntermAggregate *createRoundingFunctionCallNode(TIntermTyped *roundedChild) +{ + TString roundFunctionName; + if (roundedChild->getPrecision() == EbpMedium) + roundFunctionName = "angle_frm"; + else + roundFunctionName = "angle_frl"; + TIntermAggregate *callNode = createInternalFunctionCallNode(roundFunctionName, roundedChild); + callNode->setType(roundedChild->getType()); + return callNode; +} + +TIntermAggregate *createCompoundAssignmentFunctionCallNode(TIntermTyped *left, TIntermTyped *right, const char *opNameStr) +{ + std::stringstream strstr; + if (left->getPrecision() == EbpMedium) + strstr << "angle_compound_" << opNameStr << "_frm"; + else + strstr << "angle_compound_" << opNameStr << "_frl"; + TString functionName = strstr.str().c_str(); + TIntermAggregate *callNode = createInternalFunctionCallNode(functionName, left); + callNode->getSequence()->push_back(right); + return callNode; +} + +bool parentUsesResult(TIntermNode* parent, TIntermNode* node) +{ + if (!parent) + { + return false; + } + + TIntermBlock *blockParent = parent->getAsBlock(); + // If the parent is a block, the result is not assigned anywhere, + // so rounding it is not needed. In particular, this can avoid a lot of + // unnecessary rounding of unused return values of assignment. + if (blockParent) + { + return false; + } + TIntermBinary *binaryParent = parent->getAsBinaryNode(); + if (binaryParent && binaryParent->getOp() == EOpComma && (binaryParent->getRight() != node)) + { + return false; + } + return true; +} + +} // namespace anonymous + +EmulatePrecision::EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion) + : TLValueTrackingTraverser(true, true, true, symbolTable, shaderVersion), + mDeclaringVariables(false) +{} + +void EmulatePrecision::visitSymbol(TIntermSymbol *node) +{ + if (canRoundFloat(node->getType()) && !mDeclaringVariables && !isLValueRequiredHere()) + { + TIntermNode *replacement = createRoundingFunctionCallNode(node); + queueReplacement(node, replacement, OriginalNode::BECOMES_CHILD); + } +} + + +bool EmulatePrecision::visitBinary(Visit visit, TIntermBinary *node) +{ + bool visitChildren = true; + + TOperator op = node->getOp(); + + // RHS of initialize is not being declared. + if (op == EOpInitialize && visit == InVisit) + mDeclaringVariables = false; + + if ((op == EOpIndexDirectStruct) && visit == InVisit) + visitChildren = false; + + if (visit != PreVisit) + return visitChildren; + + const TType& type = node->getType(); + bool roundFloat = canRoundFloat(type); + + if (roundFloat) { + switch (op) { + // Math operators that can result in a float may need to apply rounding to the return + // value. Note that in the case of assignment, the rounding is applied to its return + // value here, not the value being assigned. + case EOpAssign: + case EOpAdd: + case EOpSub: + case EOpMul: + case EOpDiv: + case EOpVectorTimesScalar: + case EOpVectorTimesMatrix: + case EOpMatrixTimesVector: + case EOpMatrixTimesScalar: + case EOpMatrixTimesMatrix: + { + TIntermNode *parent = getParentNode(); + if (!parentUsesResult(parent, node)) + { + break; + } + TIntermNode *replacement = createRoundingFunctionCallNode(node); + queueReplacement(node, replacement, OriginalNode::BECOMES_CHILD); + break; + } + + // Compound assignment cases need to replace the operator with a function call. + case EOpAddAssign: + { + mEmulateCompoundAdd.insert( + TypePair(type.getBuiltInTypeNameString(), + node->getRight()->getType().getBuiltInTypeNameString())); + TIntermNode *replacement = createCompoundAssignmentFunctionCallNode( + node->getLeft(), node->getRight(), "add"); + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + break; + } + case EOpSubAssign: + { + mEmulateCompoundSub.insert( + TypePair(type.getBuiltInTypeNameString(), + node->getRight()->getType().getBuiltInTypeNameString())); + TIntermNode *replacement = createCompoundAssignmentFunctionCallNode( + node->getLeft(), node->getRight(), "sub"); + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + break; + } + case EOpMulAssign: + case EOpVectorTimesMatrixAssign: + case EOpVectorTimesScalarAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: + { + mEmulateCompoundMul.insert( + TypePair(type.getBuiltInTypeNameString(), + node->getRight()->getType().getBuiltInTypeNameString())); + TIntermNode *replacement = createCompoundAssignmentFunctionCallNode( + node->getLeft(), node->getRight(), "mul"); + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + break; + } + case EOpDivAssign: + { + mEmulateCompoundDiv.insert( + TypePair(type.getBuiltInTypeNameString(), + node->getRight()->getType().getBuiltInTypeNameString())); + TIntermNode *replacement = createCompoundAssignmentFunctionCallNode( + node->getLeft(), node->getRight(), "div"); + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + break; + } + default: + // The rest of the binary operations should not need precision emulation. + break; + } + } + return visitChildren; +} + +bool EmulatePrecision::visitDeclaration(Visit visit, TIntermDeclaration *node) +{ + // Variable or interface block declaration. + if (visit == PreVisit) + { + mDeclaringVariables = true; + } + else if (visit == InVisit) + { + mDeclaringVariables = true; + } + else + { + mDeclaringVariables = false; + } + return true; +} + +bool EmulatePrecision::visitAggregate(Visit visit, TIntermAggregate *node) +{ + bool visitChildren = true; + switch (node->getOp()) + { + case EOpConstructStruct: + break; + case EOpPrototype: + visitChildren = false; + break; + case EOpParameters: + visitChildren = false; + break; + case EOpInvariantDeclaration: + visitChildren = false; + break; + case EOpFunctionCall: + { + // Function call. + if (visit == PreVisit) + { + // User-defined function return values are not rounded, this relies on that + // calculations producing the value were rounded. + TIntermNode *parent = getParentNode(); + if (canRoundFloat(node->getType()) && !isInFunctionMap(node) && + parentUsesResult(parent, node)) + { + TIntermNode *replacement = createRoundingFunctionCallNode(node); + queueReplacement(node, replacement, OriginalNode::BECOMES_CHILD); + } + } + break; + } + default: + TIntermNode *parent = getParentNode(); + if (canRoundFloat(node->getType()) && visit == PreVisit && parentUsesResult(parent, node)) + { + TIntermNode *replacement = createRoundingFunctionCallNode(node); + queueReplacement(node, replacement, OriginalNode::BECOMES_CHILD); + } + break; + } + return visitChildren; +} + +bool EmulatePrecision::visitUnary(Visit visit, TIntermUnary *node) +{ + switch (node->getOp()) + { + case EOpNegative: + case EOpVectorLogicalNot: + case EOpLogicalNot: + case EOpPostIncrement: + case EOpPostDecrement: + case EOpPreIncrement: + case EOpPreDecrement: + break; + default: + if (canRoundFloat(node->getType()) && visit == PreVisit) + { + TIntermNode *replacement = createRoundingFunctionCallNode(node); + queueReplacement(node, replacement, OriginalNode::BECOMES_CHILD); + } + break; + } + + return true; +} + +void EmulatePrecision::writeEmulationHelpers(TInfoSinkBase &sink, + const int shaderVersion, + const ShShaderOutput outputLanguage) +{ + std::unique_ptr<RoundingHelperWriter> roundingHelperWriter( + RoundingHelperWriter::createHelperWriter(outputLanguage)); + + roundingHelperWriter->writeCommonRoundingHelpers(sink, shaderVersion); + + EmulationSet::const_iterator it; + for (it = mEmulateCompoundAdd.begin(); it != mEmulateCompoundAdd.end(); it++) + roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "+", "add"); + for (it = mEmulateCompoundSub.begin(); it != mEmulateCompoundSub.end(); it++) + roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "-", "sub"); + for (it = mEmulateCompoundDiv.begin(); it != mEmulateCompoundDiv.end(); it++) + roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "/", "div"); + for (it = mEmulateCompoundMul.begin(); it != mEmulateCompoundMul.end(); it++) + roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "*", "mul"); +} + +// static +bool EmulatePrecision::SupportedInLanguage(const ShShaderOutput outputLanguage) +{ + switch (outputLanguage) + { + case SH_HLSL_4_1_OUTPUT: + case SH_ESSL_OUTPUT: + return true; + default: + // Other languages not yet supported + return (outputLanguage == SH_GLSL_COMPATIBILITY_OUTPUT || + sh::IsGLSL130OrNewer(outputLanguage)); + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/EmulatePrecision.h b/gfx/angle/src/compiler/translator/EmulatePrecision.h new file mode 100755 index 000000000..deb49cd2c --- /dev/null +++ b/gfx/angle/src/compiler/translator/EmulatePrecision.h @@ -0,0 +1,72 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_EMULATE_PRECISION_H_ +#define COMPILER_TRANSLATOR_EMULATE_PRECISION_H_ + +#include "common/angleutils.h" +#include "compiler/translator/Compiler.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" +#include "GLSLANG/ShaderLang.h" + +// This class gathers all compound assignments from the AST and can then write +// the functions required for their precision emulation. This way there is no +// need to write a huge number of variations of the emulated compound assignment +// to every translated shader with emulation enabled. + +namespace sh +{ + +class EmulatePrecision : public TLValueTrackingTraverser +{ + public: + EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion); + + void visitSymbol(TIntermSymbol *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitUnary(Visit visit, TIntermUnary *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitDeclaration(Visit visit, TIntermDeclaration *node) override; + + void writeEmulationHelpers(TInfoSinkBase &sink, + const int shaderVersion, + const ShShaderOutput outputLanguage); + + static bool SupportedInLanguage(const ShShaderOutput outputLanguage); + + private: + struct TypePair + { + TypePair(const char *l, const char *r) + : lType(l), rType(r) { } + + const char *lType; + const char *rType; + }; + + struct TypePairComparator + { + bool operator() (const TypePair& l, const TypePair& r) const + { + if (l.lType == r.lType) + return l.rType < r.rType; + return l.lType < r.lType; + } + }; + + typedef std::set<TypePair, TypePairComparator> EmulationSet; + EmulationSet mEmulateCompoundAdd; + EmulationSet mEmulateCompoundSub; + EmulationSet mEmulateCompoundMul; + EmulationSet mEmulateCompoundDiv; + + bool mDeclaringVariables; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_EMULATE_PRECISION_H_ diff --git a/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.cpp b/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.cpp new file mode 100755 index 000000000..c5ff7b36b --- /dev/null +++ b/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.cpp @@ -0,0 +1,154 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Implementation of the integer pow expressions HLSL bug workaround. +// See header for more info. + +#include "compiler/translator/ExpandIntegerPowExpressions.h" + +#include <cmath> +#include <cstdlib> + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class Traverser : public TIntermTraverser +{ + public: + static void Apply(TIntermNode *root, unsigned int *tempIndex); + + private: + Traverser(); + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + void nextIteration(); + + bool mFound = false; +}; + +// static +void Traverser::Apply(TIntermNode *root, unsigned int *tempIndex) +{ + Traverser traverser; + traverser.useTemporaryIndex(tempIndex); + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.mFound) + { + traverser.updateTree(); + } + } while (traverser.mFound); +} + +Traverser::Traverser() : TIntermTraverser(true, false, false) +{ +} + +void Traverser::nextIteration() +{ + mFound = false; + nextTemporaryIndex(); +} + +bool Traverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (mFound) + { + return false; + } + + // Test 0: skip non-pow operators. + if (node->getOp() != EOpPow) + { + return true; + } + + const TIntermSequence *sequence = node->getSequence(); + ASSERT(sequence->size() == 2u); + const TIntermConstantUnion *constantNode = sequence->at(1)->getAsConstantUnion(); + + // Test 1: check for a single constant. + if (!constantNode || constantNode->getNominalSize() != 1) + { + return true; + } + + const TConstantUnion *constant = constantNode->getUnionArrayPointer(); + + TConstantUnion asFloat; + asFloat.cast(EbtFloat, *constant); + + float value = asFloat.getFConst(); + + // Test 2: value is in the problematic range. + if (value < -5.0f || value > 9.0f) + { + return true; + } + + // Test 3: value is integer or pretty close to an integer. + float absval = std::abs(value); + float frac = absval - std::round(absval); + if (frac > 0.0001f) + { + return true; + } + + // Test 4: skip -1, 0, and 1 + int exponent = static_cast<int>(value); + int n = std::abs(exponent); + if (n < 2) + { + return true; + } + + // Potential problem case detected, apply workaround. + nextTemporaryIndex(); + + TIntermTyped *lhs = sequence->at(0)->getAsTyped(); + ASSERT(lhs); + + TIntermDeclaration *init = createTempInitDeclaration(lhs); + TIntermTyped *current = createTempSymbol(lhs->getType()); + + insertStatementInParentBlock(init); + + // Create a chain of n-1 multiples. + for (int i = 1; i < n; ++i) + { + TIntermBinary *mul = new TIntermBinary(EOpMul, current, createTempSymbol(lhs->getType())); + mul->setLine(node->getLine()); + current = mul; + } + + // For negative pow, compute the reciprocal of the positive pow. + if (exponent < 0) + { + TConstantUnion *oneVal = new TConstantUnion(); + oneVal->setFConst(1.0f); + TIntermConstantUnion *oneNode = new TIntermConstantUnion(oneVal, node->getType()); + TIntermBinary *div = new TIntermBinary(EOpDiv, oneNode, current); + current = div; + } + + queueReplacement(node, current, OriginalNode::IS_DROPPED); + mFound = true; + return false; +} + +} // anonymous namespace + +void ExpandIntegerPowExpressions(TIntermNode *root, unsigned int *tempIndex) +{ + Traverser::Apply(root, tempIndex); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.h b/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.h new file mode 100755 index 000000000..8bc8c9664 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ExpandIntegerPowExpressions.h @@ -0,0 +1,28 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// This mutating tree traversal works around a bug in the HLSL compiler optimizer with "pow" that +// manifests under the following conditions: +// +// - If pow() has a literal exponent value +// - ... and this value is integer or within 10e-6 of an integer +// - ... and it is in {-4, -3, -2, 2, 3, 4, 5, 6, 7, 8} +// +// The workaround is to replace the pow with a series of multiplies. +// See http://anglebug.com/851 + +#ifndef COMPILER_TRANSLATOR_EXPANDINTEGERPOWEXPRESSIONS_H_ +#define COMPILER_TRANSLATOR_EXPANDINTEGERPOWEXPRESSIONS_H_ + +class TIntermNode; + +namespace sh +{ + +void ExpandIntegerPowExpressions(TIntermNode *root, unsigned int *tempIndex); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_EXPANDINTEGERPOWEXPRESSIONS_H_ diff --git a/gfx/angle/src/compiler/translator/ExtensionBehavior.h b/gfx/angle/src/compiler/translator/ExtensionBehavior.h new file mode 100755 index 000000000..782c1c921 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ExtensionBehavior.h @@ -0,0 +1,43 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_EXTENSIONBEHAVIOR_H_ +#define COMPILER_TRANSLATOR_EXTENSIONBEHAVIOR_H_ + +#include <map> +#include <string> + +typedef enum +{ + EBhRequire, + EBhEnable, + EBhWarn, + EBhDisable, + EBhUndefined +} TBehavior; + +inline const char* getBehaviorString(TBehavior b) +{ + switch(b) + { + case EBhRequire: return "require"; + case EBhEnable: return "enable"; + case EBhWarn: return "warn"; + case EBhDisable: return "disable"; + default: return NULL; + } +} + +// Mapping between extension name and behavior. +typedef std::map<std::string, TBehavior> TExtensionBehavior; + +inline bool IsExtensionEnabled(const TExtensionBehavior &extBehavior, const char *extension) +{ + auto iter = extBehavior.find(extension); + return iter != extBehavior.end() && (iter->second == EBhEnable || iter->second == EBhRequire); +} + +#endif // COMPILER_TRANSLATOR_EXTENSIONBEHAVIOR_H_ diff --git a/gfx/angle/src/compiler/translator/ExtensionGLSL.cpp b/gfx/angle/src/compiler/translator/ExtensionGLSL.cpp new file mode 100755 index 000000000..5b5dc580e --- /dev/null +++ b/gfx/angle/src/compiler/translator/ExtensionGLSL.cpp @@ -0,0 +1,105 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ExtensionGLSL.cpp: Implements the TExtensionGLSL class that tracks GLSL extension requirements +// of shaders. + +#include "compiler/translator/ExtensionGLSL.h" + +#include "compiler/translator/VersionGLSL.h" + +namespace sh +{ + +TExtensionGLSL::TExtensionGLSL(ShShaderOutput output) + : TIntermTraverser(true, false, false), mTargetVersion(ShaderOutputTypeToGLSLVersion(output)) +{ +} + +const std::set<std::string> &TExtensionGLSL::getEnabledExtensions() const +{ + return mEnabledExtensions; +} + +const std::set<std::string> &TExtensionGLSL::getRequiredExtensions() const +{ + return mRequiredExtensions; +} + +bool TExtensionGLSL::visitUnary(Visit, TIntermUnary *node) +{ + checkOperator(node); + + return true; +} + +bool TExtensionGLSL::visitAggregate(Visit, TIntermAggregate *node) +{ + checkOperator(node); + + return true; +} + +void TExtensionGLSL::checkOperator(TIntermOperator *node) +{ + if (mTargetVersion < GLSL_VERSION_130) + { + return; + } + + switch (node->getOp()) + { + case EOpAbs: + break; + + case EOpSign: + break; + + case EOpMix: + break; + + case EOpFloatBitsToInt: + case EOpFloatBitsToUint: + case EOpIntBitsToFloat: + case EOpUintBitsToFloat: + if (mTargetVersion < GLSL_VERSION_330) + { + // Bit conversion functions cannot be emulated. + mRequiredExtensions.insert("GL_ARB_shader_bit_encoding"); + } + break; + + case EOpPackSnorm2x16: + case EOpPackHalf2x16: + case EOpUnpackSnorm2x16: + case EOpUnpackHalf2x16: + if (mTargetVersion < GLSL_VERSION_420) + { + mEnabledExtensions.insert("GL_ARB_shading_language_packing"); + + if (mTargetVersion < GLSL_VERSION_330) + { + // floatBitsToUint and uintBitsToFloat are needed to emulate + // packHalf2x16 and unpackHalf2x16 respectively and cannot be + // emulated themselves. + mRequiredExtensions.insert("GL_ARB_shader_bit_encoding"); + } + } + break; + + case EOpPackUnorm2x16: + case EOpUnpackUnorm2x16: + if (mTargetVersion < GLSL_VERSION_410) + { + mEnabledExtensions.insert("GL_ARB_shading_language_packing"); + } + break; + + default: + break; + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ExtensionGLSL.h b/gfx/angle/src/compiler/translator/ExtensionGLSL.h new file mode 100755 index 000000000..3c2dbe074 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ExtensionGLSL.h @@ -0,0 +1,44 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ExtensionGLSL.h: Defines the TExtensionGLSL class that tracks GLSL extension requirements of +// shaders. + +#ifndef COMPILER_TRANSLATOR_EXTENSIONGLSL_H_ +#define COMPILER_TRANSLATOR_EXTENSIONGLSL_H_ + +#include <set> +#include <string> + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +// Traverses the intermediate tree to determine which GLSL extensions are required +// to support the shader. +class TExtensionGLSL : public TIntermTraverser +{ + public: + TExtensionGLSL(ShShaderOutput output); + + const std::set<std::string> &getEnabledExtensions() const; + const std::set<std::string> &getRequiredExtensions() const; + + bool visitUnary(Visit visit, TIntermUnary *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + + private: + void checkOperator(TIntermOperator *node); + + int mTargetVersion; + + std::set<std::string> mEnabledExtensions; + std::set<std::string> mRequiredExtensions; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_EXTENSIONGLSL_H_ diff --git a/gfx/angle/src/compiler/translator/FlagStd140Structs.cpp b/gfx/angle/src/compiler/translator/FlagStd140Structs.cpp new file mode 100755 index 000000000..a751b768b --- /dev/null +++ b/gfx/angle/src/compiler/translator/FlagStd140Structs.cpp @@ -0,0 +1,77 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/FlagStd140Structs.h" + +namespace sh +{ + +bool FlagStd140Structs::visitBinary(Visit visit, TIntermBinary *binaryNode) +{ + if (binaryNode->getRight()->getBasicType() == EbtStruct) + { + switch (binaryNode->getOp()) + { + case EOpIndexDirectInterfaceBlock: + case EOpIndexDirectStruct: + if (isInStd140InterfaceBlock(binaryNode->getLeft())) + { + mFlaggedNodes.push_back(binaryNode); + } + break; + + default: break; + } + return false; + } + + if (binaryNode->getOp() == EOpIndexDirectStruct) + { + return false; + } + + return visit == PreVisit; +} + +void FlagStd140Structs::visitSymbol(TIntermSymbol *symbol) +{ + if (isInStd140InterfaceBlock(symbol) && symbol->getBasicType() == EbtStruct) + { + mFlaggedNodes.push_back(symbol); + } +} + +bool FlagStd140Structs::isInStd140InterfaceBlock(TIntermTyped *node) const +{ + TIntermBinary *binaryNode = node->getAsBinaryNode(); + + if (binaryNode) + { + return isInStd140InterfaceBlock(binaryNode->getLeft()); + } + + const TType &type = node->getType(); + + // determine if we are in the standard layout + const TInterfaceBlock *interfaceBlock = type.getInterfaceBlock(); + if (interfaceBlock) + { + return (interfaceBlock->blockStorage() == EbsStd140); + } + + return false; +} + +std::vector<TIntermTyped *> FlagStd140ValueStructs(TIntermNode *node) +{ + FlagStd140Structs flaggingTraversal; + + node->traverse(&flaggingTraversal); + + return flaggingTraversal.getFlaggedNodes(); +} + +} diff --git a/gfx/angle/src/compiler/translator/FlagStd140Structs.h b/gfx/angle/src/compiler/translator/FlagStd140Structs.h new file mode 100755 index 000000000..cfcd775af --- /dev/null +++ b/gfx/angle/src/compiler/translator/FlagStd140Structs.h @@ -0,0 +1,43 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_FLAGSTD140STRUCTS_H_ +#define COMPILER_TRANSLATOR_FLAGSTD140STRUCTS_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +// This class finds references to nested structs of std140 blocks that access +// the nested struct "by value", where the padding added in the translator +// conflicts with the "natural" unpadded type. +class FlagStd140Structs : public TIntermTraverser +{ + public: + + FlagStd140Structs() + : TIntermTraverser(true, false, false) + { + } + + const std::vector<TIntermTyped *> getFlaggedNodes() const { return mFlaggedNodes; } + + protected: + bool visitBinary(Visit visit, TIntermBinary *binaryNode) override; + void visitSymbol(TIntermSymbol *symbol) override; + + private: + bool isInStd140InterfaceBlock(TIntermTyped *node) const; + + std::vector<TIntermTyped *> mFlaggedNodes; +}; + +std::vector<TIntermTyped *> FlagStd140ValueStructs(TIntermNode *node); + +} + +#endif // COMPILER_TRANSLATOR_FLAGSTD140STRUCTS_H_ diff --git a/gfx/angle/src/compiler/translator/ForLoopUnroll.cpp b/gfx/angle/src/compiler/translator/ForLoopUnroll.cpp new file mode 100755 index 000000000..58cce845f --- /dev/null +++ b/gfx/angle/src/compiler/translator/ForLoopUnroll.cpp @@ -0,0 +1,102 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ForLoopUnroll.h" + +#include "compiler/translator/ValidateLimitations.h" +#include "angle_gl.h" + +namespace sh +{ + +bool ForLoopUnrollMarker::visitBinary(Visit, TIntermBinary *node) +{ + if (mUnrollCondition != kSamplerArrayIndex) + return true; + + // If a sampler array index is also the loop index, + // 1) if the index type is integer, mark the loop for unrolling; + // 2) if the index type if float, set a flag to later fail compile. + switch (node->getOp()) + { + case EOpIndexIndirect: + if (node->getLeft() != NULL && node->getRight() != NULL && node->getLeft()->getAsSymbolNode()) + { + TIntermSymbol *symbol = node->getLeft()->getAsSymbolNode(); + if (IsSampler(symbol->getBasicType()) && symbol->isArray() && !mLoopStack.empty()) + { + mVisitSamplerArrayIndexNodeInsideLoop = true; + node->getRight()->traverse(this); + mVisitSamplerArrayIndexNodeInsideLoop = false; + // We have already visited all the children. + return false; + } + } + break; + default: + break; + } + return true; +} + +bool ForLoopUnrollMarker::visitLoop(Visit, TIntermLoop *node) +{ + bool canBeUnrolled = mHasRunLoopValidation; + if (!mHasRunLoopValidation) + { + canBeUnrolled = ValidateLimitations::IsLimitedForLoop(node); + } + if (mUnrollCondition == kIntegerIndex && canBeUnrolled) + { + // Check if loop index type is integer. + // This is called after ValidateLimitations pass, so the loop has the limited form specified + // in ESSL 1.00 appendix A. + TIntermSequence *declSeq = node->getInit()->getAsDeclarationNode()->getSequence(); + TIntermSymbol *symbol = (*declSeq)[0]->getAsBinaryNode()->getLeft()->getAsSymbolNode(); + if (symbol->getBasicType() == EbtInt) + node->setUnrollFlag(true); + } + + TIntermNode *body = node->getBody(); + if (body != nullptr) + { + if (canBeUnrolled) + { + mLoopStack.push(node); + body->traverse(this); + mLoopStack.pop(); + } + else + { + body->traverse(this); + } + } + // The loop is fully processed - no need to visit children. + return false; +} + +void ForLoopUnrollMarker::visitSymbol(TIntermSymbol* symbol) +{ + if (!mVisitSamplerArrayIndexNodeInsideLoop) + return; + TIntermLoop *loop = mLoopStack.findLoop(symbol); + if (loop) + { + switch (symbol->getBasicType()) + { + case EbtFloat: + mSamplerArrayIndexIsFloatLoopIndex = true; + break; + case EbtInt: + loop->setUnrollFlag(true); + break; + default: + UNREACHABLE(); + } + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ForLoopUnroll.h b/gfx/angle/src/compiler/translator/ForLoopUnroll.h new file mode 100755 index 000000000..cda89b29f --- /dev/null +++ b/gfx/angle/src/compiler/translator/ForLoopUnroll.h @@ -0,0 +1,58 @@ +// +// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_FORLOOPUNROLL_H_ +#define COMPILER_TRANSLATOR_FORLOOPUNROLL_H_ + +#include "compiler/translator/LoopInfo.h" + +namespace sh +{ + +// This class detects for-loops that needs to be unrolled. +// Currently we support two unroll conditions: +// 1) kForLoopWithIntegerIndex: unroll if the index type is integer. +// 2) kForLoopWithSamplerArrayIndex: unroll where a sampler array index +// is also the loop integer index, and reject and fail a compile +// where a sampler array index is also the loop float index. +class ForLoopUnrollMarker : public TIntermTraverser +{ + public: + enum UnrollCondition + { + kIntegerIndex, + kSamplerArrayIndex + }; + + ForLoopUnrollMarker(UnrollCondition condition, bool hasRunLoopValidation) + : TIntermTraverser(true, false, false), + mUnrollCondition(condition), + mSamplerArrayIndexIsFloatLoopIndex(false), + mVisitSamplerArrayIndexNodeInsideLoop(false), + mHasRunLoopValidation(hasRunLoopValidation) + { + } + + bool visitBinary(Visit, TIntermBinary *node) override; + bool visitLoop(Visit, TIntermLoop *node) override; + void visitSymbol(TIntermSymbol *node) override; + + bool samplerArrayIndexIsFloatLoopIndex() const + { + return mSamplerArrayIndexIsFloatLoopIndex; + } + + private: + UnrollCondition mUnrollCondition; + TLoopStack mLoopStack; + bool mSamplerArrayIndexIsFloatLoopIndex; + bool mVisitSamplerArrayIndexNodeInsideLoop; + bool mHasRunLoopValidation; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_FORLOOPUNROLL_H_ diff --git a/gfx/angle/src/compiler/translator/HashNames.h b/gfx/angle/src/compiler/translator/HashNames.h new file mode 100755 index 000000000..09c959f9d --- /dev/null +++ b/gfx/angle/src/compiler/translator/HashNames.h @@ -0,0 +1,18 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_HASHNAMES_H_ +#define COMPILER_TRANSLATOR_HASHNAMES_H_ + +#include <map> + +#include "compiler/translator/IntermNode.h" + +#define HASHED_NAME_PREFIX "webgl_" + +typedef std::map<TPersistString, TPersistString> NameMap; + +#endif // COMPILER_TRANSLATOR_HASHNAMES_H_ diff --git a/gfx/angle/src/compiler/translator/InfoSink.cpp b/gfx/angle/src/compiler/translator/InfoSink.cpp new file mode 100755 index 000000000..e71fe51d3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/InfoSink.cpp @@ -0,0 +1,59 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/InfoSink.h" + +namespace sh +{ + +void TInfoSinkBase::prefix(TPrefixType p) { + switch(p) { + case EPrefixNone: + break; + case EPrefixWarning: + sink.append("WARNING: "); + break; + case EPrefixError: + sink.append("ERROR: "); + break; + case EPrefixInternalError: + sink.append("INTERNAL ERROR: "); + break; + case EPrefixUnimplemented: + sink.append("UNIMPLEMENTED: "); + break; + case EPrefixNote: + sink.append("NOTE: "); + break; + default: + sink.append("UNKOWN ERROR: "); + break; + } +} + +void TInfoSinkBase::location(int file, int line) { + TPersistStringStream stream; + if (line) + stream << file << ":" << line; + else + stream << file << ":? "; + stream << ": "; + + sink.append(stream.str()); +} + +void TInfoSinkBase::location(const TSourceLoc& loc) { + location(loc.first_file, loc.first_line); +} + +void TInfoSinkBase::message(TPrefixType p, const TSourceLoc& loc, const char* m) { + prefix(p); + location(loc); + sink.append(m); + sink.append("\n"); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/InfoSink.h b/gfx/angle/src/compiler/translator/InfoSink.h new file mode 100755 index 000000000..b18e5861b --- /dev/null +++ b/gfx/angle/src/compiler/translator/InfoSink.h @@ -0,0 +1,121 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INFOSINK_H_ +#define COMPILER_TRANSLATOR_INFOSINK_H_ + +#include <math.h> +#include <stdlib.h> +#include "compiler/translator/Common.h" + +namespace sh +{ + +// Returns the fractional part of the given floating-point number. +inline float fractionalPart(float f) { + float intPart = 0.0f; + return modff(f, &intPart); +} + +// +// TPrefixType is used to centralize how info log messages start. +// See below. +// +enum TPrefixType { + EPrefixNone, + EPrefixWarning, + EPrefixError, + EPrefixInternalError, + EPrefixUnimplemented, + EPrefixNote +}; + +// +// Encapsulate info logs for all objects that have them. +// +// The methods are a general set of tools for getting a variety of +// messages and types inserted into the log. +// +class TInfoSinkBase { +public: + TInfoSinkBase() {} + + template <typename T> + TInfoSinkBase& operator<<(const T& t) { + TPersistStringStream stream; + stream << t; + sink.append(stream.str()); + return *this; + } + // Override << operator for specific types. It is faster to append strings + // and characters directly to the sink. + TInfoSinkBase& operator<<(char c) { + sink.append(1, c); + return *this; + } + TInfoSinkBase& operator<<(const char* str) { + sink.append(str); + return *this; + } + TInfoSinkBase& operator<<(const TPersistString& str) { + sink.append(str); + return *this; + } + TInfoSinkBase& operator<<(const TString& str) { + sink.append(str.c_str()); + return *this; + } + // Make sure floats are written with correct precision. + TInfoSinkBase& operator<<(float f) { + // Make sure that at least one decimal point is written. If a number + // does not have a fractional part, the default precision format does + // not write the decimal portion which gets interpreted as integer by + // the compiler. + TPersistStringStream stream; + if (fractionalPart(f) == 0.0f) { + stream.precision(1); + stream << std::showpoint << std::fixed << f; + } else { + stream.unsetf(std::ios::fixed); + stream.unsetf(std::ios::scientific); + stream.precision(8); + stream << f; + } + sink.append(stream.str()); + return *this; + } + // Write boolean values as their names instead of integral value. + TInfoSinkBase& operator<<(bool b) { + const char* str = b ? "true" : "false"; + sink.append(str); + return *this; + } + + void erase() { sink.clear(); } + int size() { return static_cast<int>(sink.size()); } + + const TPersistString& str() const { return sink; } + const char* c_str() const { return sink.c_str(); } + + void prefix(TPrefixType p); + void location(int file, int line); + void location(const TSourceLoc& loc); + void message(TPrefixType p, const TSourceLoc& loc, const char* m); + +private: + TPersistString sink; +}; + +class TInfoSink { +public: + TInfoSinkBase info; + TInfoSinkBase debug; + TInfoSinkBase obj; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INFOSINK_H_ diff --git a/gfx/angle/src/compiler/translator/Initialize.cpp b/gfx/angle/src/compiler/translator/Initialize.cpp new file mode 100755 index 000000000..a0b35f636 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Initialize.cpp @@ -0,0 +1,762 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Create symbols that declare built-in definitions, add built-ins that +// cannot be expressed in the files, and establish mappings between +// built-in functions and operators. +// + +#include "compiler/translator/Initialize.h" +#include "compiler/translator/Cache.h" + +#include "compiler/translator/IntermNode.h" +#include "angle_gl.h" + +namespace sh +{ + +void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) +{ + const TType *voidType = TCache::getType(EbtVoid); + const TType *float1 = TCache::getType(EbtFloat); + const TType *float2 = TCache::getType(EbtFloat, 2); + const TType *float3 = TCache::getType(EbtFloat, 3); + const TType *float4 = TCache::getType(EbtFloat, 4); + const TType *int1 = TCache::getType(EbtInt); + const TType *int2 = TCache::getType(EbtInt, 2); + const TType *int3 = TCache::getType(EbtInt, 3); + const TType *uint1 = TCache::getType(EbtUInt); + const TType *bool1 = TCache::getType(EbtBool); + const TType *genType = TCache::getType(EbtGenType); + const TType *genIType = TCache::getType(EbtGenIType); + const TType *genUType = TCache::getType(EbtGenUType); + const TType *genBType = TCache::getType(EbtGenBType); + + // + // Angle and Trigonometric Functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpRadians, genType, "radians", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDegrees, genType, "degrees", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSin, genType, "sin", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCos, genType, "cos", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpTan, genType, "tan", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAsin, genType, "asin", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAcos, genType, "acos", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSinh, genType, "sinh", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpCosh, genType, "cosh", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTanh, genType, "tanh", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAsinh, genType, "asinh", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAcosh, genType, "acosh", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAtanh, genType, "atanh", genType); + + // + // Exponential Functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpPow, genType, "pow", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp, genType, "exp", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog, genType, "log", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp2, genType, "exp2", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog2, genType, "log2", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSqrt, genType, "sqrt", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpInverseSqrt, genType, "inversesqrt", genType); + + // + // Common Functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAbs, genType, "abs", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAbs, genIType, "abs", genIType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSign, genType, "sign", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSign, genIType, "sign", genIType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFloor, genType, "floor", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTrunc, genType, "trunc", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRound, genType, "round", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRoundEven, genType, "roundEven", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCeil, genType, "ceil", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFract, genType, "fract", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, float1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, float1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, genIType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, genUType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, uint1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, float1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, genIType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, genUType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, uint1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, float1, float1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, genType, genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, int1, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, genIType, genIType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, uint1, uint1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, genUType, genUType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, float1); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMix, genType, "mix", genType, genType, genBType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", float1, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", genType, genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", float1, float1, genType); + + const TType *outFloat1 = TCache::getType(EbtFloat, EvqOut); + const TType *outFloat2 = TCache::getType(EbtFloat, EvqOut, 2); + const TType *outFloat3 = TCache::getType(EbtFloat, EvqOut, 3); + const TType *outFloat4 = TCache::getType(EbtFloat, EvqOut, 4); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float1, "modf", float1, outFloat1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float2, "modf", float2, outFloat2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float3, "modf", float3, outFloat3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float4, "modf", float4, outFloat4); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsNan, genBType, "isnan", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsInf, genBType, "isinf", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, "floatBitsToInt", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFloatBitsToUint, genUType, "floatBitsToUint", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIntBitsToFloat, genType, "intBitsToFloat", genIType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUintBitsToFloat, genType, "uintBitsToFloat", genUType); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackSnorm2x16, uint1, "packSnorm2x16", float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackUnorm2x16, uint1, "packUnorm2x16", float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpPackHalf2x16, uint1, "packHalf2x16", float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackSnorm2x16, float2, "unpackSnorm2x16", uint1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackUnorm2x16, float2, "unpackUnorm2x16", uint1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpUnpackHalf2x16, float2, "unpackHalf2x16", uint1); + + // + // Geometric Functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLength, float1, "length", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDistance, float1, "distance", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDot, float1, "dot", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCross, float3, "cross", float3, float3); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpNormalize, genType, "normalize", genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFaceForward, genType, "faceforward", genType, genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpReflect, genType, "reflect", genType, genType); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpRefract, genType, "refract", genType, genType, float1); + + const TType *mat2 = TCache::getType(EbtFloat, 2, 2); + const TType *mat3 = TCache::getType(EbtFloat, 3, 3); + const TType *mat4 = TCache::getType(EbtFloat, 4, 4); + const TType *mat2x3 = TCache::getType(EbtFloat, 2, 3); + const TType *mat3x2 = TCache::getType(EbtFloat, 3, 2); + const TType *mat2x4 = TCache::getType(EbtFloat, 2, 4); + const TType *mat4x2 = TCache::getType(EbtFloat, 4, 2); + const TType *mat3x4 = TCache::getType(EbtFloat, 3, 4); + const TType *mat4x3 = TCache::getType(EbtFloat, 4, 3); + + // + // Matrix Functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat2, "matrixCompMult", mat2, mat2); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat3, "matrixCompMult", mat3, mat3); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat4, "matrixCompMult", mat4, mat4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x3, "matrixCompMult", mat2x3, mat2x3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat3x2, "matrixCompMult", mat3x2, mat3x2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat2x4, "matrixCompMult", mat2x4, mat2x4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x2, "matrixCompMult", mat4x2, mat4x2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat3x4, "matrixCompMult", mat3x4, mat3x4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x3, "matrixCompMult", mat4x3, mat4x3); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2, "outerProduct", float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3, "outerProduct", float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4, "outerProduct", float4, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, "outerProduct", float3, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3x2, "outerProduct", float2, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, "outerProduct", float4, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, "outerProduct", float2, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3x4, "outerProduct", float4, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, "outerProduct", float3, float4); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2, "transpose", mat2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3, "transpose", mat3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4, "transpose", mat4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x3, "transpose", mat3x2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x2, "transpose", mat2x3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat2x4, "transpose", mat4x2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x2, "transpose", mat2x4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x4, "transpose", mat4x3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x3, "transpose", mat3x4); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat4); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat2, "inverse", mat2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat3, "inverse", mat3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat4, "inverse", mat4); + + const TType *vec = TCache::getType(EbtVec); + const TType *ivec = TCache::getType(EbtIVec); + const TType *uvec = TCache::getType(EbtUVec); + const TType *bvec = TCache::getType(EbtBVec); + + // + // Vector relational functions. + // + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThan, bvec, "lessThan", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThan, bvec, "lessThan", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpLessThan, bvec, "lessThan", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpLessThanEqual, bvec, "lessThanEqual", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThan, bvec, "greaterThan", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThan, bvec, "greaterThan", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpGreaterThan, bvec, "greaterThan", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpGreaterThanEqual, bvec, "greaterThanEqual", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpVectorEqual, bvec, "equal", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorEqual, bvec, "equal", bvec, bvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", vec, vec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", ivec, ivec); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", uvec, uvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorNotEqual, bvec, "notEqual", bvec, bvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAny, bool1, "any", bvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAll, bool1, "all", bvec); + symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpVectorLogicalNot, bvec, "not", bvec); + + const TType *sampler2D = TCache::getType(EbtSampler2D); + const TType *samplerCube = TCache::getType(EbtSamplerCube); + + // + // Texture Functions for GLSL ES 1.0 + // + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); + + if (resources.OES_EGL_image_external || resources.NV_EGL_stream_consumer_external) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float4); + } + + if (resources.ARB_texture_rectangle) + { + const TType *sampler2DRect = TCache::getType(EbtSampler2DRect); + + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRect", sampler2DRect, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float3); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float4); + } + + if (resources.EXT_shader_texture_lod) + { + /* The *Grad* variants are new to both vertex and fragment shaders; the fragment + * shader specific pieces are added separately below. + */ + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DGradEXT", sampler2D, float2, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjGradEXT", sampler2D, float3, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjGradEXT", sampler2D, float4, float2, float2); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "textureCubeGradEXT", samplerCube, float3, float3, float3); + } + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, float1); + + if (resources.OES_standard_derivatives) + { + symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpDFdx, "GL_OES_standard_derivatives", genType, "dFdx", genType); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpDFdy, "GL_OES_standard_derivatives", genType, "dFdy", genType); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, EOpFwidth, "GL_OES_standard_derivatives", genType, "fwidth", genType); + } + + if (resources.EXT_shader_texture_lod) + { + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DLodEXT", sampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjLodEXT", sampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "texture2DProjLodEXT", sampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, "GL_EXT_shader_texture_lod", float4, "textureCubeLodEXT", samplerCube, float3, float1); + } + } + + if (type == GL_VERTEX_SHADER) + { + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DLod", sampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, float1); + } + + const TType *gvec4 = TCache::getType(EbtGVec4); + + const TType *gsampler2D = TCache::getType(EbtGSampler2D); + const TType *gsamplerCube = TCache::getType(EbtGSamplerCube); + const TType *gsampler3D = TCache::getType(EbtGSampler3D); + const TType *gsampler2DArray = TCache::getType(EbtGSampler2DArray); + + // + // Texture Functions for GLSL ES 3.0 + // + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler3D, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsamplerCube, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2DArray, float3, float1); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float4); + } + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4, float1); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texture", samplerExternalOES, float2, + float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "textureProj", samplerExternalOES, + float4, float1); + } + } + + const TType *sampler2DShadow = TCache::getType(EbtSampler2DShadow); + const TType *samplerCubeShadow = TCache::getType(EbtSamplerCubeShadow); + const TType *sampler2DArrayShadow = TCache::getType(EbtSampler2DArrayShadow); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod", sampler2DShadow, float3, float1); + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4, float1); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2D, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler3D, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsamplerCube, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler2DArray, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", sampler2DShadow, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerCubeShadow, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerExternalOES, int1); + } + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDFdx, genType, "dFdx", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDFdy, genType, "dFdy", genType); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFwidth, genType, "fwidth", genType); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2); + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2, float1); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2); + + if (type == GL_FRAGMENT_SHADER) + { + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2, float1); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2D, float2, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler3D, float3, float1, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLodOffset", sampler2DShadow, float3, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2DArray, float3, float1, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float3, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float4, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler3D, float4, float1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLod", sampler2DShadow, float4, float1); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float3, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float4, float1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler3D, float4, float1, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLodOffset", sampler2DShadow, float4, float1, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2D, int2, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler3D, int3, int1); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2DArray, int3, int1); + + if (resources.OES_EGL_image_external_essl3) + { + const TType *samplerExternalOES = TCache::getType(EbtSamplerExternalOES); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "texelFetch", samplerExternalOES, int2, + int1); + } + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2D, int2, int1, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler3D, int3, int1, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2DArray, int3, int1, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2D, float2, float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler3D, float3, float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DShadow, float3, float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2DArray, float3, float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2, float2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2D, float2, float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler3D, float3, float3, float3, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DShadow, float3, float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2DArray, float3, float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2, float2, int2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float3, float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float4, float2, float2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler3D, float4, float3, float3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGrad", sampler2DShadow, float4, float2, float2); + + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float3, float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float4, float2, float2, int2); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, float3, float3, int3); + symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, float4, float2, float2, int2); + + const TType *gimage2D = TCache::getType(EbtGImage2D); + const TType *gimage3D = TCache::getType(EbtGImage3D); + const TType *gimage2DArray = TCache::getType(EbtGImage2DArray); + const TType *gimageCube = TCache::getType(EbtGImageCube); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2D, int2, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage3D, int3, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2DArray, int3, gvec4); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimageCube, int3, gvec4); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2D, int2); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage3D, int3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2DArray, int3); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimageCube, int3); + + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimage2D); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage3D); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage2DArray); + symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimageCube); + + // + // Depth range in window coordinates + // + TFieldList *fields = NewPoolTFieldList(); + TSourceLoc zeroSourceLoc = {0, 0, 0, 0}; + auto highpFloat1 = new TType(EbtFloat, EbpHigh, EvqGlobal, 1); + TField *near = new TField(highpFloat1, NewPoolTString("near"), zeroSourceLoc); + TField *far = new TField(highpFloat1, NewPoolTString("far"), zeroSourceLoc); + TField *diff = new TField(highpFloat1, NewPoolTString("diff"), zeroSourceLoc); + fields->push_back(near); + fields->push_back(far); + fields->push_back(diff); + TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields); + TVariable *depthRangeParameters = + new TVariable(&depthRangeStruct->name(), TType(depthRangeStruct), true); + symbolTable.insert(COMMON_BUILTINS, depthRangeParameters); + TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); + depthRange->setQualifier(EvqUniform); + // Ensure we evaluate the mangled name for depth range, so we allocate to the current scope. + depthRangeParameters->getType().getMangledName(); + depthRange->getType().getMangledName(); + symbolTable.insert(COMMON_BUILTINS, depthRange); + + // + // Implementation dependent built-in constants. + // + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexAttribs", resources.MaxVertexAttribs, + EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexUniformVectors", + resources.MaxVertexUniformVectors, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexTextureImageUnits", + resources.MaxVertexTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxCombinedTextureImageUnits", + resources.MaxCombinedTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxTextureImageUnits", + resources.MaxTextureImageUnits, EbpMedium); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", + resources.MaxFragmentUniformVectors, EbpMedium); + + symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors, + EbpMedium); + + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers, + EbpMedium); + if (resources.EXT_blend_func_extended) + { + symbolTable.insertConstIntExt(COMMON_BUILTINS, "GL_EXT_blend_func_extended", + "gl_MaxDualSourceDrawBuffersEXT", + resources.MaxDualSourceDrawBuffers); + } + + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", + resources.MaxVertexOutputVectors, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", + resources.MaxFragmentInputVectors, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MinProgramTexelOffset", + resources.MinProgramTexelOffset, EbpMedium); + symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxProgramTexelOffset", + resources.MaxProgramTexelOffset, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxImageUnits", resources.MaxImageUnits, + EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexImageUniforms", + resources.MaxVertexImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentImageUniforms", + resources.MaxFragmentImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeImageUniforms", + resources.MaxComputeImageUniforms, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedImageUniforms", + resources.MaxCombinedImageUniforms, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedShaderOutputResources", + resources.MaxCombinedShaderOutputResources, EbpMedium); + + symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupCount", + resources.MaxComputeWorkGroupCount, EbpHigh); + symbolTable.insertConstIvec3(ESSL3_1_BUILTINS, "gl_MaxComputeWorkGroupSize", + resources.MaxComputeWorkGroupSize, EbpHigh); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeUniformComponents", + resources.MaxComputeUniformComponents, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeTextureImageUnits", + resources.MaxComputeTextureImageUnits, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounters", + resources.MaxComputeAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxComputeAtomicCounterBuffers", + resources.MaxComputeAtomicCounterBuffers, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounters", + resources.MaxVertexAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounters", + resources.MaxFragmentAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounters", + resources.MaxCombinedAtomicCounters, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBindings", + resources.MaxAtomicCounterBindings, EbpMedium); + + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxVertexAtomicCounterBuffers", + resources.MaxVertexAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxFragmentAtomicCounterBuffers", + resources.MaxFragmentAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxCombinedAtomicCounterBuffers", + resources.MaxCombinedAtomicCounterBuffers, EbpMedium); + symbolTable.insertConstInt(ESSL3_1_BUILTINS, "gl_MaxAtomicCounterBufferSize", + resources.MaxAtomicCounterBufferSize, EbpMedium); +} + +void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, + const ShBuiltInResources &resources, + TSymbolTable &symbolTable) +{ + // + // Insert some special built-in variables that are not in + // the built-in header files. + // + switch (type) + { + case GL_FRAGMENT_SHADER: + { + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FragCoord"), + TType(EbtFloat, EbpMedium, EvqFragCoord, 4))); + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FrontFacing"), + TType(EbtBool, EbpUndefined, EvqFrontFacing, 1))); + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointCoord"), + TType(EbtFloat, EbpMedium, EvqPointCoord, 2))); + + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragColor"), + TType(EbtFloat, EbpMedium, EvqFragColor, 4))); + TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, 1, true); + fragData.setArraySize(resources.MaxDrawBuffers); + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragData"), fragData)); + + if (resources.EXT_blend_func_extended) + { + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_blend_func_extended", + new TVariable(NewPoolTString("gl_SecondaryFragColorEXT"), + TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4))); + TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1, true); + secondaryFragData.setArraySize(resources.MaxDualSourceDrawBuffers); + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_blend_func_extended", + new TVariable(NewPoolTString("gl_SecondaryFragDataEXT"), secondaryFragData)); + } + + if (resources.EXT_frag_depth) + { + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_frag_depth", + new TVariable( + NewPoolTString("gl_FragDepthEXT"), + TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, + EvqFragDepthEXT, 1))); + } + + symbolTable.insert(ESSL3_BUILTINS, + new TVariable(NewPoolTString("gl_FragDepth"), + TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); + + if (resources.EXT_shader_framebuffer_fetch || resources.NV_shader_framebuffer_fetch) + { + TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1, true); + lastFragData.setArraySize(resources.MaxDrawBuffers); + + if (resources.EXT_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_EXT_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + } + else if (resources.NV_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragColor"), + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); + symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + } + } + else if (resources.ARM_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_ARM_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragColorARM"), + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); + } + } + + break; + + case GL_VERTEX_SHADER: + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_Position"), + TType(EbtFloat, EbpHigh, EvqPosition, 4))); + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointSize"), + TType(EbtFloat, EbpMedium, EvqPointSize, 1))); + symbolTable.insert(ESSL3_BUILTINS, new TVariable(NewPoolTString("gl_InstanceID"), + TType(EbtInt, EbpHigh, EvqInstanceID, 1))); + symbolTable.insert(ESSL3_BUILTINS, new TVariable(NewPoolTString("gl_VertexID"), + TType(EbtInt, EbpHigh, EvqVertexID, 1))); + break; + case GL_COMPUTE_SHADER: + { + symbolTable.insert(ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_NumWorkGroups"), + TType(EbtUInt, EbpUndefined, EvqNumWorkGroups, 3))); + symbolTable.insert(ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_WorkGroupSize"), + TType(EbtUInt, EbpUndefined, EvqWorkGroupSize, 3))); + symbolTable.insert(ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_WorkGroupID"), + TType(EbtUInt, EbpUndefined, EvqWorkGroupID, 3))); + symbolTable.insert(ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_LocalInvocationID"), + TType(EbtUInt, EbpUndefined, EvqLocalInvocationID, 3))); + symbolTable.insert(ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_GlobalInvocationID"), + TType(EbtUInt, EbpUndefined, EvqGlobalInvocationID, 3))); + symbolTable.insert( + ESSL3_1_BUILTINS, + new TVariable(NewPoolTString("gl_LocalInvocationIndex"), + TType(EbtUInt, EbpUndefined, EvqLocalInvocationIndex, 1))); + } + break; + + default: + assert(false && "Language not supported"); + } +} + +void InitExtensionBehavior(const ShBuiltInResources& resources, + TExtensionBehavior& extBehavior) +{ + if (resources.OES_standard_derivatives) + extBehavior["GL_OES_standard_derivatives"] = EBhUndefined; + if (resources.OES_EGL_image_external) + extBehavior["GL_OES_EGL_image_external"] = EBhUndefined; + if (resources.OES_EGL_image_external_essl3) + extBehavior["GL_OES_EGL_image_external_essl3"] = EBhUndefined; + if (resources.NV_EGL_stream_consumer_external) + extBehavior["GL_NV_EGL_stream_consumer_external"] = EBhUndefined; + if (resources.ARB_texture_rectangle) + extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined; + if (resources.EXT_blend_func_extended) + extBehavior["GL_EXT_blend_func_extended"] = EBhUndefined; + if (resources.EXT_draw_buffers) + extBehavior["GL_EXT_draw_buffers"] = EBhUndefined; + if (resources.EXT_frag_depth) + extBehavior["GL_EXT_frag_depth"] = EBhUndefined; + if (resources.EXT_shader_texture_lod) + extBehavior["GL_EXT_shader_texture_lod"] = EBhUndefined; + if (resources.EXT_shader_framebuffer_fetch) + extBehavior["GL_EXT_shader_framebuffer_fetch"] = EBhUndefined; + if (resources.NV_shader_framebuffer_fetch) + extBehavior["GL_NV_shader_framebuffer_fetch"] = EBhUndefined; + if (resources.ARM_shader_framebuffer_fetch) + extBehavior["GL_ARM_shader_framebuffer_fetch"] = EBhUndefined; +} + +void ResetExtensionBehavior(TExtensionBehavior &extBehavior) +{ + for (auto ext_iter = extBehavior.begin(); + ext_iter != extBehavior.end(); + ++ext_iter) + { + ext_iter->second = EBhUndefined; + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Initialize.h b/gfx/angle/src/compiler/translator/Initialize.h new file mode 100755 index 000000000..0f1b60ba3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Initialize.h @@ -0,0 +1,34 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INITIALIZE_H_ +#define COMPILER_TRANSLATOR_INITIALIZE_H_ + +#include "compiler/translator/Common.h" +#include "compiler/translator/Compiler.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &table); + +void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, + const ShBuiltInResources& resources, + TSymbolTable& symbolTable); + +void InitExtensionBehavior(const ShBuiltInResources& resources, + TExtensionBehavior& extensionBehavior); + +// Resets the behavior of the extensions listed in |extensionBehavior| to the +// undefined state. These extensions will only be those initially supported in +// the ShBuiltInResources object for this compiler instance. All other +// extensions will remain unsupported. +void ResetExtensionBehavior(TExtensionBehavior &extensionBehavior); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INITIALIZE_H_ diff --git a/gfx/angle/src/compiler/translator/InitializeDll.cpp b/gfx/angle/src/compiler/translator/InitializeDll.cpp new file mode 100755 index 000000000..89901935c --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeDll.cpp @@ -0,0 +1,43 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/Cache.h" +#include "compiler/translator/InitializeDll.h" +#include "compiler/translator/InitializeGlobals.h" +#include "compiler/translator/InitializeParseContext.h" + +#include "common/platform.h" + +#include <assert.h> + +namespace sh +{ + +bool InitProcess() +{ + if (!InitializePoolIndex()) { + assert(0 && "InitProcess(): Failed to initalize global pool"); + return false; + } + + if (!InitializeParseContextIndex()) { + assert(0 && "InitProcess(): Failed to initalize parse context"); + return false; + } + + TCache::initialize(); + + return true; +} + +void DetachProcess() +{ + FreeParseContextIndex(); + FreePoolIndex(); + TCache::destroy(); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/InitializeDll.h b/gfx/angle/src/compiler/translator/InitializeDll.h new file mode 100755 index 000000000..b2c787a8c --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeDll.h @@ -0,0 +1,16 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +#ifndef COMPILER_TRANSLATOR_INITIALIZEDLL_H_ +#define COMPILER_TRANSLATOR_INITIALIZEDLL_H_ + +namespace sh +{ +bool InitProcess(); +void DetachProcess(); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INITIALIZEDLL_H_ + diff --git a/gfx/angle/src/compiler/translator/InitializeGlobals.h b/gfx/angle/src/compiler/translator/InitializeGlobals.h new file mode 100755 index 000000000..8c65cb28d --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeGlobals.h @@ -0,0 +1,13 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INITIALIZEGLOBALS_H_ +#define COMPILER_TRANSLATOR_INITIALIZEGLOBALS_H_ + +bool InitializePoolIndex(); +void FreePoolIndex(); + +#endif // COMPILER_TRANSLATOR_INITIALIZEGLOBALS_H_ diff --git a/gfx/angle/src/compiler/translator/InitializeParseContext.cpp b/gfx/angle/src/compiler/translator/InitializeParseContext.cpp new file mode 100755 index 000000000..67a248b60 --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeParseContext.cpp @@ -0,0 +1,46 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/InitializeParseContext.h" + +#include "common/tls.h" + +#include <assert.h> + +namespace sh +{ + +TLSIndex GlobalParseContextIndex = TLS_INVALID_INDEX; + +bool InitializeParseContextIndex() +{ + assert(GlobalParseContextIndex == TLS_INVALID_INDEX); + + GlobalParseContextIndex = CreateTLSIndex(); + return GlobalParseContextIndex != TLS_INVALID_INDEX; +} + +void FreeParseContextIndex() +{ + assert(GlobalParseContextIndex != TLS_INVALID_INDEX); + + DestroyTLSIndex(GlobalParseContextIndex); + GlobalParseContextIndex = TLS_INVALID_INDEX; +} + +void SetGlobalParseContext(TParseContext* context) +{ + assert(GlobalParseContextIndex != TLS_INVALID_INDEX); + SetTLSValue(GlobalParseContextIndex, context); +} + +TParseContext* GetGlobalParseContext() +{ + assert(GlobalParseContextIndex != TLS_INVALID_INDEX); + return static_cast<TParseContext*>(GetTLSValue(GlobalParseContextIndex)); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/InitializeParseContext.h b/gfx/angle/src/compiler/translator/InitializeParseContext.h new file mode 100755 index 000000000..9c315be3f --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeParseContext.h @@ -0,0 +1,21 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INITIALIZEPARSECONTEXT_H_ +#define COMPILER_TRANSLATOR_INITIALIZEPARSECONTEXT_H_ + +namespace sh +{ + +bool InitializeParseContextIndex(); +void FreeParseContextIndex(); + +class TParseContext; +extern void SetGlobalParseContext(TParseContext* context); +extern TParseContext* GetGlobalParseContext(); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INITIALIZEPARSECONTEXT_H_ diff --git a/gfx/angle/src/compiler/translator/InitializeVariables.cpp b/gfx/angle/src/compiler/translator/InitializeVariables.cpp new file mode 100755 index 000000000..dafea1bd6 --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeVariables.cpp @@ -0,0 +1,130 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/InitializeVariables.h" + +#include "angle_gl.h" +#include "common/debug.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +namespace +{ + +class VariableInitializer : public TIntermTraverser +{ + public: + VariableInitializer(const InitVariableList &vars, const TSymbolTable &symbolTable) + : TIntermTraverser(true, false, false), + mVariables(vars), + mSymbolTable(symbolTable), + mCodeInserted(false) + { + ASSERT(mSymbolTable.atGlobalLevel()); + } + + protected: + bool visitBinary(Visit, TIntermBinary *node) override { return false; } + bool visitUnary(Visit, TIntermUnary *node) override { return false; } + bool visitIfElse(Visit, TIntermIfElse *node) override { return false; } + bool visitLoop(Visit, TIntermLoop *node) override { return false; } + bool visitBranch(Visit, TIntermBranch *node) override { return false; } + bool visitAggregate(Visit, TIntermAggregate *node) override { return false; } + + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + + private: + void insertInitCode(TIntermSequence *sequence); + + const InitVariableList &mVariables; + const TSymbolTable &mSymbolTable; + bool mCodeInserted; +}; + +// VariableInitializer implementation. + +bool VariableInitializer::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + // Function definition. + ASSERT(visit == PreVisit); + if (node->getFunctionSymbolInfo()->isMain()) + { + TIntermBlock *body = node->getBody(); + insertInitCode(body->getSequence()); + mCodeInserted = true; + } + return false; +} + +void VariableInitializer::insertInitCode(TIntermSequence *sequence) +{ + for (const auto &var : mVariables) + { + TString name = TString(var.name.c_str()); + + if (var.isArray()) + { + // Assign the array elements one by one to keep the AST compatible with ESSL 1.00 which + // doesn't have array assignment. + size_t pos = name.find_last_of('['); + if (pos != TString::npos) + { + name = name.substr(0, pos); + } + TType elementType = sh::GetShaderVariableBasicType(var); + TType arrayType = elementType; + arrayType.setArraySize(var.elementCount()); + + for (unsigned int i = 0; i < var.arraySize; ++i) + { + TIntermSymbol *arraySymbol = new TIntermSymbol(0, name, arrayType); + TIntermBinary *element = new TIntermBinary(EOpIndexDirect, arraySymbol, + TIntermTyped::CreateIndexNode(i)); + + TIntermTyped *zero = TIntermTyped::CreateZero(elementType); + TIntermBinary *assignment = new TIntermBinary(EOpAssign, element, zero); + + sequence->insert(sequence->begin(), assignment); + } + } + else if (var.isStruct()) + { + TVariable *structInfo = reinterpret_cast<TVariable *>(mSymbolTable.findGlobal(name)); + ASSERT(structInfo); + + TIntermSymbol *symbol = new TIntermSymbol(0, name, structInfo->getType()); + TIntermTyped *zero = TIntermTyped::CreateZero(structInfo->getType()); + + TIntermBinary *assign = new TIntermBinary(EOpAssign, symbol, zero); + sequence->insert(sequence->begin(), assign); + } + else + { + TType type = sh::GetShaderVariableBasicType(var); + TIntermSymbol *symbol = new TIntermSymbol(0, name, type); + TIntermTyped *zero = TIntermTyped::CreateZero(type); + + TIntermBinary *assign = new TIntermBinary(EOpAssign, symbol, zero); + sequence->insert(sequence->begin(), assign); + } + } +} + +} // namespace anonymous + +void InitializeVariables(TIntermNode *root, + const InitVariableList &vars, + const TSymbolTable &symbolTable) +{ + VariableInitializer initializer(vars, symbolTable); + root->traverse(&initializer); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/InitializeVariables.h b/gfx/angle/src/compiler/translator/InitializeVariables.h new file mode 100755 index 000000000..9a34245a5 --- /dev/null +++ b/gfx/angle/src/compiler/translator/InitializeVariables.h @@ -0,0 +1,31 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_ +#define COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_ + +#include <GLSLANG/ShaderLang.h> + +namespace sh +{ +class TIntermNode; +class TSymbolTable; + +typedef std::vector<sh::ShaderVariable> InitVariableList; + +// Currently this function is only capable of initializing variables of basic types, +// array of basic types, or struct of basic types. +// For now it is used for the following two scenarios: +// 1. initializing gl_Position; +// 2. initializing ESSL 3.00 shaders' output variables (which might be structs). +// Specifically, it's not feasible to make it work for local variables because if their +// types are structs, we can't look into TSymbolTable to find the TType data. +void InitializeVariables(TIntermNode *root, + const InitVariableList &vars, + const TSymbolTable &symbolTable); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_ diff --git a/gfx/angle/src/compiler/translator/IntermNode.cpp b/gfx/angle/src/compiler/translator/IntermNode.cpp new file mode 100755 index 000000000..b91b43ecf --- /dev/null +++ b/gfx/angle/src/compiler/translator/IntermNode.cpp @@ -0,0 +1,2883 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Build the intermediate representation. +// + +#include <float.h> +#include <limits.h> +#include <math.h> +#include <stdlib.h> +#include <algorithm> +#include <vector> + +#include "common/mathutil.h" +#include "common/matrix_utils.h" +#include "compiler/translator/Diagnostics.h" +#include "compiler/translator/HashNames.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +namespace +{ + +const float kPi = 3.14159265358979323846f; +const float kDegreesToRadiansMultiplier = kPi / 180.0f; +const float kRadiansToDegreesMultiplier = 180.0f / kPi; + +TPrecision GetHigherPrecision(TPrecision left, TPrecision right) +{ + return left > right ? left : right; +} + +TConstantUnion *Vectorize(const TConstantUnion &constant, size_t size) +{ + TConstantUnion *constUnion = new TConstantUnion[size]; + for (unsigned int i = 0; i < size; ++i) + constUnion[i] = constant; + + return constUnion; +} + +void UndefinedConstantFoldingError(const TSourceLoc &loc, + TOperator op, + TBasicType basicType, + TDiagnostics *diagnostics, + TConstantUnion *result) +{ + diagnostics->warning(loc, "operation result is undefined for the values passed in", + GetOperatorString(op), ""); + + switch (basicType) + { + case EbtFloat : + result->setFConst(0.0f); + break; + case EbtInt: + result->setIConst(0); + break; + case EbtUInt: + result->setUConst(0u); + break; + case EbtBool: + result->setBConst(false); + break; + default: + break; + } +} + +float VectorLength(const TConstantUnion *paramArray, size_t paramArraySize) +{ + float result = 0.0f; + for (size_t i = 0; i < paramArraySize; i++) + { + float f = paramArray[i].getFConst(); + result += f * f; + } + return sqrtf(result); +} + +float VectorDotProduct(const TConstantUnion *paramArray1, + const TConstantUnion *paramArray2, + size_t paramArraySize) +{ + float result = 0.0f; + for (size_t i = 0; i < paramArraySize; i++) + result += paramArray1[i].getFConst() * paramArray2[i].getFConst(); + return result; +} + +TIntermTyped *CreateFoldedNode(const TConstantUnion *constArray, + const TIntermTyped *originalNode, + TQualifier qualifier) +{ + if (constArray == nullptr) + { + return nullptr; + } + TIntermTyped *folded = new TIntermConstantUnion(constArray, originalNode->getType()); + folded->getTypePointer()->setQualifier(qualifier); + folded->setLine(originalNode->getLine()); + return folded; +} + +angle::Matrix<float> GetMatrix(const TConstantUnion *paramArray, + const unsigned int &rows, + const unsigned int &cols) +{ + std::vector<float> elements; + for (size_t i = 0; i < rows * cols; i++) + elements.push_back(paramArray[i].getFConst()); + // Transpose is used since the Matrix constructor expects arguments in row-major order, + // whereas the paramArray is in column-major order. Rows/cols parameters are also flipped below + // so that the created matrix will have the expected dimensions after the transpose. + return angle::Matrix<float>(elements, cols, rows).transpose(); +} + +angle::Matrix<float> GetMatrix(const TConstantUnion *paramArray, const unsigned int &size) +{ + std::vector<float> elements; + for (size_t i = 0; i < size * size; i++) + elements.push_back(paramArray[i].getFConst()); + // Transpose is used since the Matrix constructor expects arguments in row-major order, + // whereas the paramArray is in column-major order. + return angle::Matrix<float>(elements, size).transpose(); +} + +void SetUnionArrayFromMatrix(const angle::Matrix<float> &m, TConstantUnion *resultArray) +{ + // Transpose is used since the input Matrix is in row-major order, + // whereas the actual result should be in column-major order. + angle::Matrix<float> result = m.transpose(); + std::vector<float> resultElements = result.elements(); + for (size_t i = 0; i < resultElements.size(); i++) + resultArray[i].setFConst(resultElements[i]); +} + +} // namespace anonymous + + +//////////////////////////////////////////////////////////////// +// +// Member functions of the nodes used for building the tree. +// +//////////////////////////////////////////////////////////////// + +void TIntermTyped::setTypePreservePrecision(const TType &t) +{ + TPrecision precision = getPrecision(); + mType = t; + ASSERT(mType.getBasicType() != EbtBool || precision == EbpUndefined); + mType.setPrecision(precision); +} + +#define REPLACE_IF_IS(node, type, original, replacement) \ + if (node == original) { \ + node = static_cast<type *>(replacement); \ + return true; \ + } + +bool TIntermLoop::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + ASSERT(original != nullptr); // This risks replacing multiple children. + REPLACE_IF_IS(mInit, TIntermNode, original, replacement); + REPLACE_IF_IS(mCond, TIntermTyped, original, replacement); + REPLACE_IF_IS(mExpr, TIntermTyped, original, replacement); + REPLACE_IF_IS(mBody, TIntermBlock, original, replacement); + return false; +} + +bool TIntermBranch::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mExpression, TIntermTyped, original, replacement); + return false; +} + +bool TIntermSwizzle::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + ASSERT(original->getAsTyped()->getType() == replacement->getAsTyped()->getType()); + REPLACE_IF_IS(mOperand, TIntermTyped, original, replacement); + return false; +} + +bool TIntermBinary::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mLeft, TIntermTyped, original, replacement); + REPLACE_IF_IS(mRight, TIntermTyped, original, replacement); + return false; +} + +bool TIntermUnary::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + ASSERT(original->getAsTyped()->getType() == replacement->getAsTyped()->getType()); + REPLACE_IF_IS(mOperand, TIntermTyped, original, replacement); + return false; +} + +bool TIntermFunctionDefinition::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mParameters, TIntermAggregate, original, replacement); + REPLACE_IF_IS(mBody, TIntermBlock, original, replacement); + return false; +} + +bool TIntermAggregate::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + return replaceChildNodeInternal(original, replacement); +} + +bool TIntermBlock::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + return replaceChildNodeInternal(original, replacement); +} + +bool TIntermDeclaration::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + return replaceChildNodeInternal(original, replacement); +} + +bool TIntermAggregateBase::replaceChildNodeInternal(TIntermNode *original, TIntermNode *replacement) +{ + for (size_t ii = 0; ii < getSequence()->size(); ++ii) + { + REPLACE_IF_IS((*getSequence())[ii], TIntermNode, original, replacement); + } + return false; +} + +bool TIntermAggregateBase::replaceChildNodeWithMultiple(TIntermNode *original, + const TIntermSequence &replacements) +{ + for (auto it = getSequence()->begin(); it < getSequence()->end(); ++it) + { + if (*it == original) + { + it = getSequence()->erase(it); + getSequence()->insert(it, replacements.begin(), replacements.end()); + return true; + } + } + return false; +} + +bool TIntermAggregateBase::insertChildNodes(TIntermSequence::size_type position, + const TIntermSequence &insertions) +{ + if (position > getSequence()->size()) + { + return false; + } + auto it = getSequence()->begin() + position; + getSequence()->insert(it, insertions.begin(), insertions.end()); + return true; +} + +bool TIntermAggregate::areChildrenConstQualified() +{ + for (TIntermNode *&child : mSequence) + { + TIntermTyped *typed = child->getAsTyped(); + if (typed && typed->getQualifier() != EvqConst) + { + return false; + } + } + return true; +} + +void TIntermAggregate::setPrecisionFromChildren() +{ + mGotPrecisionFromChildren = true; + if (getBasicType() == EbtBool) + { + mType.setPrecision(EbpUndefined); + return; + } + + TPrecision precision = EbpUndefined; + TIntermSequence::iterator childIter = mSequence.begin(); + while (childIter != mSequence.end()) + { + TIntermTyped *typed = (*childIter)->getAsTyped(); + if (typed) + precision = GetHigherPrecision(typed->getPrecision(), precision); + ++childIter; + } + mType.setPrecision(precision); +} + +void TIntermAggregate::setBuiltInFunctionPrecision() +{ + // All built-ins returning bool should be handled as ops, not functions. + ASSERT(getBasicType() != EbtBool); + + TPrecision precision = EbpUndefined; + TIntermSequence::iterator childIter = mSequence.begin(); + while (childIter != mSequence.end()) + { + TIntermTyped *typed = (*childIter)->getAsTyped(); + // ESSL spec section 8: texture functions get their precision from the sampler. + if (typed && IsSampler(typed->getBasicType())) + { + precision = typed->getPrecision(); + break; + } + ++childIter; + } + // ESSL 3.0 spec section 8: textureSize always gets highp precision. + // All other functions that take a sampler are assumed to be texture functions. + if (mFunctionInfo.getName().find("textureSize") == 0) + mType.setPrecision(EbpHigh); + else + mType.setPrecision(precision); +} + +void TIntermBlock::appendStatement(TIntermNode *statement) +{ + // Declaration nodes with no children can appear if all the declarators just added constants to + // the symbol table instead of generating code. They're no-ops so they aren't added to blocks. + if (statement != nullptr && (statement->getAsDeclarationNode() == nullptr || + !statement->getAsDeclarationNode()->getSequence()->empty())) + { + mStatements.push_back(statement); + } +} + +void TIntermDeclaration::appendDeclarator(TIntermTyped *declarator) +{ + ASSERT(declarator != nullptr); + ASSERT(declarator->getAsSymbolNode() != nullptr || + (declarator->getAsBinaryNode() != nullptr && + declarator->getAsBinaryNode()->getOp() == EOpInitialize)); + ASSERT(mDeclarators.empty() || + declarator->getType().sameElementType(mDeclarators.back()->getAsTyped()->getType())); + mDeclarators.push_back(declarator); +} + +bool TIntermTernary::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mCondition, TIntermTyped, original, replacement); + REPLACE_IF_IS(mTrueExpression, TIntermTyped, original, replacement); + REPLACE_IF_IS(mFalseExpression, TIntermTyped, original, replacement); + return false; +} + +bool TIntermIfElse::replaceChildNode(TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mCondition, TIntermTyped, original, replacement); + REPLACE_IF_IS(mTrueBlock, TIntermBlock, original, replacement); + REPLACE_IF_IS(mFalseBlock, TIntermBlock, original, replacement); + return false; +} + +bool TIntermSwitch::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mInit, TIntermTyped, original, replacement); + REPLACE_IF_IS(mStatementList, TIntermBlock, original, replacement); + return false; +} + +bool TIntermCase::replaceChildNode( + TIntermNode *original, TIntermNode *replacement) +{ + REPLACE_IF_IS(mCondition, TIntermTyped, original, replacement); + return false; +} + +TIntermTyped::TIntermTyped(const TIntermTyped &node) : TIntermNode(), mType(node.mType) +{ + // Copy constructor is disallowed for TIntermNode in order to disallow it for subclasses that + // don't explicitly allow it, so normal TIntermNode constructor is used to construct the copy. + // We need to manually copy any fields of TIntermNode besides handling fields in TIntermTyped. + mLine = node.mLine; +} + +bool TIntermTyped::isConstructorWithOnlyConstantUnionParameters() +{ + TIntermAggregate *constructor = getAsAggregate(); + if (!constructor || !constructor->isConstructor()) + { + return false; + } + for (TIntermNode *&node : *constructor->getSequence()) + { + if (!node->getAsConstantUnion()) + return false; + } + return true; +} + +// static +TIntermTyped *TIntermTyped::CreateIndexNode(int index) +{ + TConstantUnion *u = new TConstantUnion[1]; + u[0].setIConst(index); + + TType type(EbtInt, EbpUndefined, EvqConst, 1); + TIntermConstantUnion *node = new TIntermConstantUnion(u, type); + return node; +} + +// static +TIntermTyped *TIntermTyped::CreateZero(const TType &type) +{ + TType constType(type); + constType.setQualifier(EvqConst); + + if (!type.isArray() && type.getBasicType() != EbtStruct) + { + ASSERT(type.isScalar() || type.isVector() || type.isMatrix()); + + size_t size = constType.getObjectSize(); + TConstantUnion *u = new TConstantUnion[size]; + for (size_t i = 0; i < size; ++i) + { + switch (type.getBasicType()) + { + case EbtFloat: + u[i].setFConst(0.0f); + break; + case EbtInt: + u[i].setIConst(0); + break; + case EbtUInt: + u[i].setUConst(0u); + break; + case EbtBool: + u[i].setBConst(false); + break; + default: + UNREACHABLE(); + return nullptr; + } + } + + TIntermConstantUnion *node = new TIntermConstantUnion(u, constType); + return node; + } + + TIntermAggregate *constructor = new TIntermAggregate(sh::TypeToConstructorOperator(type)); + constructor->setType(constType); + + if (type.isArray()) + { + TType elementType(type); + elementType.clearArrayness(); + + size_t arraySize = type.getArraySize(); + for (size_t i = 0; i < arraySize; ++i) + { + constructor->getSequence()->push_back(CreateZero(elementType)); + } + } + else + { + ASSERT(type.getBasicType() == EbtStruct); + + TStructure *structure = type.getStruct(); + for (const auto &field : structure->fields()) + { + constructor->getSequence()->push_back(CreateZero(*field->type())); + } + } + + return constructor; +} + +TIntermConstantUnion::TIntermConstantUnion(const TIntermConstantUnion &node) : TIntermTyped(node) +{ + mUnionArrayPointer = node.mUnionArrayPointer; +} + +void TFunctionSymbolInfo::setFromFunction(const TFunction &function) +{ + setName(function.getMangledName()); + setId(function.getUniqueId()); +} + +TIntermAggregate::TIntermAggregate(const TIntermAggregate &node) + : TIntermOperator(node), + mUserDefined(node.mUserDefined), + mUseEmulatedFunction(node.mUseEmulatedFunction), + mGotPrecisionFromChildren(node.mGotPrecisionFromChildren), + mFunctionInfo(node.mFunctionInfo) +{ + for (TIntermNode *child : node.mSequence) + { + TIntermTyped *typedChild = child->getAsTyped(); + ASSERT(typedChild != nullptr); + TIntermTyped *childCopy = typedChild->deepCopy(); + mSequence.push_back(childCopy); + } +} + +TIntermSwizzle::TIntermSwizzle(const TIntermSwizzle &node) : TIntermTyped(node) +{ + TIntermTyped *operandCopy = node.mOperand->deepCopy(); + ASSERT(operandCopy != nullptr); + mOperand = operandCopy; +} + +TIntermBinary::TIntermBinary(const TIntermBinary &node) + : TIntermOperator(node), mAddIndexClamp(node.mAddIndexClamp) +{ + TIntermTyped *leftCopy = node.mLeft->deepCopy(); + TIntermTyped *rightCopy = node.mRight->deepCopy(); + ASSERT(leftCopy != nullptr && rightCopy != nullptr); + mLeft = leftCopy; + mRight = rightCopy; +} + +TIntermUnary::TIntermUnary(const TIntermUnary &node) + : TIntermOperator(node), mUseEmulatedFunction(node.mUseEmulatedFunction) +{ + TIntermTyped *operandCopy = node.mOperand->deepCopy(); + ASSERT(operandCopy != nullptr); + mOperand = operandCopy; +} + +TIntermTernary::TIntermTernary(const TIntermTernary &node) : TIntermTyped(node) +{ + TIntermTyped *conditionCopy = node.mCondition->deepCopy(); + TIntermTyped *trueCopy = node.mTrueExpression->deepCopy(); + TIntermTyped *falseCopy = node.mFalseExpression->deepCopy(); + ASSERT(conditionCopy != nullptr && trueCopy != nullptr && falseCopy != nullptr); + mCondition = conditionCopy; + mTrueExpression = trueCopy; + mFalseExpression = falseCopy; +} + +bool TIntermOperator::isAssignment() const +{ + return IsAssignment(mOp); +} + +bool TIntermOperator::isMultiplication() const +{ + switch (mOp) + { + case EOpMul: + case EOpMatrixTimesMatrix: + case EOpMatrixTimesVector: + case EOpMatrixTimesScalar: + case EOpVectorTimesMatrix: + case EOpVectorTimesScalar: + return true; + default: + return false; + } +} + +// +// returns true if the operator is for one of the constructors +// +bool TIntermOperator::isConstructor() const +{ + switch (mOp) + { + case EOpConstructVec2: + case EOpConstructVec3: + case EOpConstructVec4: + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + case EOpConstructFloat: + case EOpConstructIVec2: + case EOpConstructIVec3: + case EOpConstructIVec4: + case EOpConstructInt: + case EOpConstructUVec2: + case EOpConstructUVec3: + case EOpConstructUVec4: + case EOpConstructUInt: + case EOpConstructBVec2: + case EOpConstructBVec3: + case EOpConstructBVec4: + case EOpConstructBool: + case EOpConstructStruct: + return true; + default: + return false; + } +} + +TOperator TIntermBinary::GetMulOpBasedOnOperands(const TType &left, const TType &right) +{ + if (left.isMatrix()) + { + if (right.isMatrix()) + { + return EOpMatrixTimesMatrix; + } + else + { + if (right.isVector()) + { + return EOpMatrixTimesVector; + } + else + { + return EOpMatrixTimesScalar; + } + } + } + else + { + if (right.isMatrix()) + { + if (left.isVector()) + { + return EOpVectorTimesMatrix; + } + else + { + return EOpMatrixTimesScalar; + } + } + else + { + // Neither operand is a matrix. + if (left.isVector() == right.isVector()) + { + // Leave as component product. + return EOpMul; + } + else + { + return EOpVectorTimesScalar; + } + } + } +} + +TOperator TIntermBinary::GetMulAssignOpBasedOnOperands(const TType &left, const TType &right) +{ + if (left.isMatrix()) + { + if (right.isMatrix()) + { + return EOpMatrixTimesMatrixAssign; + } + else + { + // right should be scalar, but this may not be validated yet. + return EOpMatrixTimesScalarAssign; + } + } + else + { + if (right.isMatrix()) + { + // Left should be a vector, but this may not be validated yet. + return EOpVectorTimesMatrixAssign; + } + else + { + // Neither operand is a matrix. + if (left.isVector() == right.isVector()) + { + // Leave as component product. + return EOpMulAssign; + } + else + { + // left should be vector and right should be scalar, but this may not be validated + // yet. + return EOpVectorTimesScalarAssign; + } + } + } +} + +// +// Make sure the type of a unary operator is appropriate for its +// combination of operation and operand type. +// +void TIntermUnary::promote() +{ + TQualifier resultQualifier = EvqTemporary; + if (mOperand->getQualifier() == EvqConst) + resultQualifier = EvqConst; + + unsigned char operandPrimarySize = + static_cast<unsigned char>(mOperand->getType().getNominalSize()); + switch (mOp) + { + case EOpFloatBitsToInt: + setType(TType(EbtInt, EbpHigh, resultQualifier, operandPrimarySize)); + break; + case EOpFloatBitsToUint: + setType(TType(EbtUInt, EbpHigh, resultQualifier, operandPrimarySize)); + break; + case EOpIntBitsToFloat: + case EOpUintBitsToFloat: + setType(TType(EbtFloat, EbpHigh, resultQualifier, operandPrimarySize)); + break; + case EOpPackSnorm2x16: + case EOpPackUnorm2x16: + case EOpPackHalf2x16: + setType(TType(EbtUInt, EbpHigh, resultQualifier)); + break; + case EOpUnpackSnorm2x16: + case EOpUnpackUnorm2x16: + setType(TType(EbtFloat, EbpHigh, resultQualifier, 2)); + break; + case EOpUnpackHalf2x16: + setType(TType(EbtFloat, EbpMedium, resultQualifier, 2)); + break; + case EOpAny: + case EOpAll: + setType(TType(EbtBool, EbpUndefined, resultQualifier)); + break; + case EOpLength: + case EOpDeterminant: + setType(TType(EbtFloat, mOperand->getType().getPrecision(), resultQualifier)); + break; + case EOpTranspose: + setType(TType(EbtFloat, mOperand->getType().getPrecision(), resultQualifier, + static_cast<unsigned char>(mOperand->getType().getRows()), + static_cast<unsigned char>(mOperand->getType().getCols()))); + break; + case EOpIsInf: + case EOpIsNan: + setType(TType(EbtBool, EbpUndefined, resultQualifier, operandPrimarySize)); + break; + default: + setType(mOperand->getType()); + mType.setQualifier(resultQualifier); + break; + } +} + +TIntermSwizzle::TIntermSwizzle(TIntermTyped *operand, const TVector<int> &swizzleOffsets) + : TIntermTyped(TType(EbtFloat, EbpUndefined)), + mOperand(operand), + mSwizzleOffsets(swizzleOffsets) +{ + ASSERT(mSwizzleOffsets.size() <= 4); + promote(); +} + +TIntermUnary::TIntermUnary(TOperator op, TIntermTyped *operand) + : TIntermOperator(op), mOperand(operand), mUseEmulatedFunction(false) +{ + promote(); +} + +TIntermBinary::TIntermBinary(TOperator op, TIntermTyped *left, TIntermTyped *right) + : TIntermOperator(op), mLeft(left), mRight(right), mAddIndexClamp(false) +{ + promote(); +} + +TIntermTernary::TIntermTernary(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression) + : TIntermTyped(trueExpression->getType()), + mCondition(cond), + mTrueExpression(trueExpression), + mFalseExpression(falseExpression) +{ + getTypePointer()->setQualifier( + TIntermTernary::DetermineQualifier(cond, trueExpression, falseExpression)); +} + +// static +TQualifier TIntermTernary::DetermineQualifier(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression) +{ + if (cond->getQualifier() == EvqConst && trueExpression->getQualifier() == EvqConst && + falseExpression->getQualifier() == EvqConst) + { + return EvqConst; + } + return EvqTemporary; +} + +void TIntermSwizzle::promote() +{ + TQualifier resultQualifier = EvqTemporary; + if (mOperand->getQualifier() == EvqConst) + resultQualifier = EvqConst; + + auto numFields = mSwizzleOffsets.size(); + setType(TType(mOperand->getBasicType(), mOperand->getPrecision(), resultQualifier, + static_cast<unsigned char>(numFields))); +} + +bool TIntermSwizzle::hasDuplicateOffsets() const +{ + int offsetCount[4] = {0u, 0u, 0u, 0u}; + for (const auto offset : mSwizzleOffsets) + { + offsetCount[offset]++; + if (offsetCount[offset] > 1) + { + return true; + } + } + return false; +} + +void TIntermSwizzle::writeOffsetsAsXYZW(TInfoSinkBase *out) const +{ + for (const int offset : mSwizzleOffsets) + { + switch (offset) + { + case 0: + *out << "x"; + break; + case 1: + *out << "y"; + break; + case 2: + *out << "z"; + break; + case 3: + *out << "w"; + break; + default: + UNREACHABLE(); + } + } +} + +TQualifier TIntermBinary::GetCommaQualifier(int shaderVersion, + const TIntermTyped *left, + const TIntermTyped *right) +{ + // ESSL3.00 section 12.43: The result of a sequence operator is not a constant-expression. + if (shaderVersion >= 300 || left->getQualifier() != EvqConst || + right->getQualifier() != EvqConst) + { + return EvqTemporary; + } + return EvqConst; +} + +// Establishes the type of the result of the binary operation. +void TIntermBinary::promote() +{ + ASSERT(!isMultiplication() || + mOp == GetMulOpBasedOnOperands(mLeft->getType(), mRight->getType())); + + // Comma is handled as a special case. + if (mOp == EOpComma) + { + setType(mRight->getType()); + return; + } + + // Base assumption: just make the type the same as the left + // operand. Then only deviations from this need be coded. + setType(mLeft->getType()); + + TQualifier resultQualifier = EvqConst; + // Binary operations results in temporary variables unless both + // operands are const. + if (mLeft->getQualifier() != EvqConst || mRight->getQualifier() != EvqConst) + { + resultQualifier = EvqTemporary; + getTypePointer()->setQualifier(EvqTemporary); + } + + // Handle indexing ops. + switch (mOp) + { + case EOpIndexDirect: + case EOpIndexIndirect: + if (mLeft->isArray()) + { + mType.clearArrayness(); + } + else if (mLeft->isMatrix()) + { + setType(TType(mLeft->getBasicType(), mLeft->getPrecision(), resultQualifier, + static_cast<unsigned char>(mLeft->getRows()))); + } + else if (mLeft->isVector()) + { + setType(TType(mLeft->getBasicType(), mLeft->getPrecision(), resultQualifier)); + } + else + { + UNREACHABLE(); + } + return; + case EOpIndexDirectStruct: + { + const TFieldList &fields = mLeft->getType().getStruct()->fields(); + const int i = mRight->getAsConstantUnion()->getIConst(0); + setType(*fields[i]->type()); + getTypePointer()->setQualifier(resultQualifier); + return; + } + case EOpIndexDirectInterfaceBlock: + { + const TFieldList &fields = mLeft->getType().getInterfaceBlock()->fields(); + const int i = mRight->getAsConstantUnion()->getIConst(0); + setType(*fields[i]->type()); + getTypePointer()->setQualifier(resultQualifier); + return; + } + default: + break; + } + + ASSERT(mLeft->isArray() == mRight->isArray()); + + // The result gets promoted to the highest precision. + TPrecision higherPrecision = GetHigherPrecision(mLeft->getPrecision(), mRight->getPrecision()); + getTypePointer()->setPrecision(higherPrecision); + + const int nominalSize = + std::max(mLeft->getNominalSize(), mRight->getNominalSize()); + + // + // All scalars or structs. Code after this test assumes this case is removed! + // + if (nominalSize == 1) + { + switch (mOp) + { + // + // Promote to conditional + // + case EOpEqual: + case EOpNotEqual: + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + setType(TType(EbtBool, EbpUndefined, resultQualifier)); + break; + + // + // And and Or operate on conditionals + // + case EOpLogicalAnd: + case EOpLogicalXor: + case EOpLogicalOr: + ASSERT(mLeft->getBasicType() == EbtBool && mRight->getBasicType() == EbtBool); + setType(TType(EbtBool, EbpUndefined, resultQualifier)); + break; + + default: + break; + } + return; + } + + // If we reach here, at least one of the operands is vector or matrix. + // The other operand could be a scalar, vector, or matrix. + TBasicType basicType = mLeft->getBasicType(); + + switch (mOp) + { + case EOpMul: + break; + case EOpMatrixTimesScalar: + if (mRight->isMatrix()) + { + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(mRight->getCols()), + static_cast<unsigned char>(mRight->getRows()))); + } + break; + case EOpMatrixTimesVector: + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(mLeft->getRows()), 1)); + break; + case EOpMatrixTimesMatrix: + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(mRight->getCols()), + static_cast<unsigned char>(mLeft->getRows()))); + break; + case EOpVectorTimesScalar: + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(nominalSize), 1)); + break; + case EOpVectorTimesMatrix: + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(mRight->getCols()), 1)); + break; + case EOpMulAssign: + case EOpVectorTimesScalarAssign: + case EOpVectorTimesMatrixAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: + ASSERT(mOp == GetMulAssignOpBasedOnOperands(mLeft->getType(), mRight->getType())); + break; + case EOpAssign: + case EOpInitialize: + ASSERT((mLeft->getNominalSize() == mRight->getNominalSize()) && + (mLeft->getSecondarySize() == mRight->getSecondarySize())); + break; + case EOpAdd: + case EOpSub: + case EOpDiv: + case EOpIMod: + case EOpBitShiftLeft: + case EOpBitShiftRight: + case EOpBitwiseAnd: + case EOpBitwiseXor: + case EOpBitwiseOr: + case EOpAddAssign: + case EOpSubAssign: + case EOpDivAssign: + case EOpIModAssign: + case EOpBitShiftLeftAssign: + case EOpBitShiftRightAssign: + case EOpBitwiseAndAssign: + case EOpBitwiseXorAssign: + case EOpBitwiseOrAssign: + { + const int secondarySize = + std::max(mLeft->getSecondarySize(), mRight->getSecondarySize()); + setType(TType(basicType, higherPrecision, resultQualifier, + static_cast<unsigned char>(nominalSize), + static_cast<unsigned char>(secondarySize))); + ASSERT(!mLeft->isArray() && !mRight->isArray()); + break; + } + case EOpEqual: + case EOpNotEqual: + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + ASSERT((mLeft->getNominalSize() == mRight->getNominalSize()) && + (mLeft->getSecondarySize() == mRight->getSecondarySize())); + setType(TType(EbtBool, EbpUndefined, resultQualifier)); + break; + + case EOpIndexDirect: + case EOpIndexIndirect: + case EOpIndexDirectInterfaceBlock: + case EOpIndexDirectStruct: + // These ops should be already fully handled. + UNREACHABLE(); + break; + default: + UNREACHABLE(); + break; + } +} + +const TConstantUnion *TIntermConstantUnion::foldIndexing(int index) +{ + if (isArray()) + { + ASSERT(index < static_cast<int>(getType().getArraySize())); + TType arrayElementType = getType(); + arrayElementType.clearArrayness(); + size_t arrayElementSize = arrayElementType.getObjectSize(); + return &mUnionArrayPointer[arrayElementSize * index]; + } + else if (isMatrix()) + { + ASSERT(index < getType().getCols()); + int size = getType().getRows(); + return &mUnionArrayPointer[size * index]; + } + else if (isVector()) + { + ASSERT(index < getType().getNominalSize()); + return &mUnionArrayPointer[index]; + } + else + { + UNREACHABLE(); + return nullptr; + } +} + +TIntermTyped *TIntermSwizzle::fold() +{ + TIntermConstantUnion *operandConstant = mOperand->getAsConstantUnion(); + if (operandConstant == nullptr) + { + return nullptr; + } + + TConstantUnion *constArray = new TConstantUnion[mSwizzleOffsets.size()]; + for (size_t i = 0; i < mSwizzleOffsets.size(); ++i) + { + constArray[i] = *operandConstant->foldIndexing(mSwizzleOffsets.at(i)); + } + return CreateFoldedNode(constArray, this, mType.getQualifier()); +} + +TIntermTyped *TIntermBinary::fold(TDiagnostics *diagnostics) +{ + TIntermConstantUnion *leftConstant = mLeft->getAsConstantUnion(); + TIntermConstantUnion *rightConstant = mRight->getAsConstantUnion(); + switch (mOp) + { + case EOpIndexDirect: + { + if (leftConstant == nullptr || rightConstant == nullptr) + { + return nullptr; + } + int index = rightConstant->getIConst(0); + + const TConstantUnion *constArray = leftConstant->foldIndexing(index); + return CreateFoldedNode(constArray, this, mType.getQualifier()); + } + case EOpIndexDirectStruct: + { + if (leftConstant == nullptr || rightConstant == nullptr) + { + return nullptr; + } + const TFieldList &fields = mLeft->getType().getStruct()->fields(); + size_t index = static_cast<size_t>(rightConstant->getIConst(0)); + + size_t previousFieldsSize = 0; + for (size_t i = 0; i < index; ++i) + { + previousFieldsSize += fields[i]->type()->getObjectSize(); + } + + const TConstantUnion *constArray = leftConstant->getUnionArrayPointer(); + return CreateFoldedNode(constArray + previousFieldsSize, this, mType.getQualifier()); + } + case EOpIndexIndirect: + case EOpIndexDirectInterfaceBlock: + // Can never be constant folded. + return nullptr; + default: + { + if (leftConstant == nullptr || rightConstant == nullptr) + { + return nullptr; + } + TConstantUnion *constArray = + leftConstant->foldBinary(mOp, rightConstant, diagnostics, mLeft->getLine()); + + // Nodes may be constant folded without being qualified as constant. + return CreateFoldedNode(constArray, this, mType.getQualifier()); + } + } +} + +TIntermTyped *TIntermUnary::fold(TDiagnostics *diagnostics) +{ + TIntermConstantUnion *operandConstant = mOperand->getAsConstantUnion(); + if (operandConstant == nullptr) + { + return nullptr; + } + + TConstantUnion *constArray = nullptr; + switch (mOp) + { + case EOpAny: + case EOpAll: + case EOpLength: + case EOpTranspose: + case EOpDeterminant: + case EOpInverse: + case EOpPackSnorm2x16: + case EOpUnpackSnorm2x16: + case EOpPackUnorm2x16: + case EOpUnpackUnorm2x16: + case EOpPackHalf2x16: + case EOpUnpackHalf2x16: + constArray = operandConstant->foldUnaryNonComponentWise(mOp); + break; + default: + constArray = operandConstant->foldUnaryComponentWise(mOp, diagnostics); + break; + } + + // Nodes may be constant folded without being qualified as constant. + return CreateFoldedNode(constArray, this, mType.getQualifier()); +} + +TIntermTyped *TIntermAggregate::fold(TDiagnostics *diagnostics) +{ + // Make sure that all params are constant before actual constant folding. + for (auto *param : *getSequence()) + { + if (param->getAsConstantUnion() == nullptr) + { + return nullptr; + } + } + TConstantUnion *constArray = nullptr; + if (isConstructor()) + constArray = TIntermConstantUnion::FoldAggregateConstructor(this); + else + constArray = TIntermConstantUnion::FoldAggregateBuiltIn(this, diagnostics); + + // Nodes may be constant folded without being qualified as constant. + TQualifier resultQualifier = areChildrenConstQualified() ? EvqConst : EvqTemporary; + return CreateFoldedNode(constArray, this, resultQualifier); +} + +// +// The fold functions see if an operation on a constant can be done in place, +// without generating run-time code. +// +// Returns the constant value to keep using or nullptr. +// +TConstantUnion *TIntermConstantUnion::foldBinary(TOperator op, + TIntermConstantUnion *rightNode, + TDiagnostics *diagnostics, + const TSourceLoc &line) +{ + const TConstantUnion *leftArray = getUnionArrayPointer(); + const TConstantUnion *rightArray = rightNode->getUnionArrayPointer(); + + ASSERT(leftArray && rightArray); + + size_t objectSize = getType().getObjectSize(); + + // for a case like float f = vec4(2, 3, 4, 5) + 1.2; + if (rightNode->getType().getObjectSize() == 1 && objectSize > 1) + { + rightArray = Vectorize(*rightNode->getUnionArrayPointer(), objectSize); + } + else if (rightNode->getType().getObjectSize() > 1 && objectSize == 1) + { + // for a case like float f = 1.2 + vec4(2, 3, 4, 5); + leftArray = Vectorize(*getUnionArrayPointer(), rightNode->getType().getObjectSize()); + objectSize = rightNode->getType().getObjectSize(); + } + + TConstantUnion *resultArray = nullptr; + + switch(op) + { + case EOpAdd: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = TConstantUnion::add(leftArray[i], rightArray[i], diagnostics, line); + break; + case EOpSub: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = TConstantUnion::sub(leftArray[i], rightArray[i], diagnostics, line); + break; + + case EOpMul: + case EOpVectorTimesScalar: + case EOpMatrixTimesScalar: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = TConstantUnion::mul(leftArray[i], rightArray[i], diagnostics, line); + break; + + case EOpMatrixTimesMatrix: + { + // TODO(jmadll): This code should check for overflows. + ASSERT(getType().getBasicType() == EbtFloat && rightNode->getBasicType() == EbtFloat); + + const int leftCols = getCols(); + const int leftRows = getRows(); + const int rightCols = rightNode->getType().getCols(); + const int rightRows = rightNode->getType().getRows(); + const int resultCols = rightCols; + const int resultRows = leftRows; + + resultArray = new TConstantUnion[resultCols * resultRows]; + for (int row = 0; row < resultRows; row++) + { + for (int column = 0; column < resultCols; column++) + { + resultArray[resultRows * column + row].setFConst(0.0f); + for (int i = 0; i < leftCols; i++) + { + resultArray[resultRows * column + row].setFConst( + resultArray[resultRows * column + row].getFConst() + + leftArray[i * leftRows + row].getFConst() * + rightArray[column * rightRows + i].getFConst()); + } + } + } + } + break; + + case EOpDiv: + case EOpIMod: + { + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + { + switch (getType().getBasicType()) + { + case EbtFloat: + if (rightArray[i] == 0.0f) + { + diagnostics->warning( + getLine(), "Divide by zero error during constant folding", "/", ""); + resultArray[i].setFConst(leftArray[i].getFConst() < 0 ? -FLT_MAX : FLT_MAX); + } + else + { + ASSERT(op == EOpDiv); + resultArray[i].setFConst(leftArray[i].getFConst() / rightArray[i].getFConst()); + } + break; + + case EbtInt: + if (rightArray[i] == 0) + { + diagnostics->warning( + getLine(), "Divide by zero error during constant folding", "/", ""); + resultArray[i].setIConst(INT_MAX); + } + else + { + int lhs = leftArray[i].getIConst(); + int divisor = rightArray[i].getIConst(); + if (op == EOpDiv) + { + // Check for the special case where the minimum representable number is + // divided by -1. If left alone this leads to integer overflow in C++. + // ESSL 3.00.6 section 4.1.3 Integers: + // "However, for the case where the minimum representable value is + // divided by -1, it is allowed to return either the minimum + // representable value or the maximum representable value." + if (lhs == -0x7fffffff - 1 && divisor == -1) + { + resultArray[i].setIConst(0x7fffffff); + } + else + { + resultArray[i].setIConst(lhs / divisor); + } + } + else + { + ASSERT(op == EOpIMod); + if (lhs < 0 || divisor < 0) + { + // ESSL 3.00.6 section 5.9: Results of modulus are undefined when + // either one of the operands is negative. + diagnostics->warning(getLine(), + "Negative modulus operator operand " + "encountered during constant folding", + "%", ""); + resultArray[i].setIConst(0); + } + else + { + resultArray[i].setIConst(lhs % divisor); + } + } + } + break; + + case EbtUInt: + if (rightArray[i] == 0) + { + diagnostics->warning( + getLine(), "Divide by zero error during constant folding", "/", ""); + resultArray[i].setUConst(UINT_MAX); + } + else + { + if (op == EOpDiv) + { + resultArray[i].setUConst(leftArray[i].getUConst() / rightArray[i].getUConst()); + } + else + { + ASSERT(op == EOpIMod); + resultArray[i].setUConst(leftArray[i].getUConst() % rightArray[i].getUConst()); + } + } + break; + + default: + UNREACHABLE(); + return nullptr; + } + } + } + break; + + case EOpMatrixTimesVector: + { + // TODO(jmadll): This code should check for overflows. + ASSERT(rightNode->getBasicType() == EbtFloat); + + const int matrixCols = getCols(); + const int matrixRows = getRows(); + + resultArray = new TConstantUnion[matrixRows]; + + for (int matrixRow = 0; matrixRow < matrixRows; matrixRow++) + { + resultArray[matrixRow].setFConst(0.0f); + for (int col = 0; col < matrixCols; col++) + { + resultArray[matrixRow].setFConst(resultArray[matrixRow].getFConst() + + leftArray[col * matrixRows + matrixRow].getFConst() * + rightArray[col].getFConst()); + } + } + } + break; + + case EOpVectorTimesMatrix: + { + // TODO(jmadll): This code should check for overflows. + ASSERT(getType().getBasicType() == EbtFloat); + + const int matrixCols = rightNode->getType().getCols(); + const int matrixRows = rightNode->getType().getRows(); + + resultArray = new TConstantUnion[matrixCols]; + + for (int matrixCol = 0; matrixCol < matrixCols; matrixCol++) + { + resultArray[matrixCol].setFConst(0.0f); + for (int matrixRow = 0; matrixRow < matrixRows; matrixRow++) + { + resultArray[matrixCol].setFConst(resultArray[matrixCol].getFConst() + + leftArray[matrixRow].getFConst() * + rightArray[matrixCol * matrixRows + matrixRow].getFConst()); + } + } + } + break; + + case EOpLogicalAnd: + { + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + { + resultArray[i] = leftArray[i] && rightArray[i]; + } + } + break; + + case EOpLogicalOr: + { + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + { + resultArray[i] = leftArray[i] || rightArray[i]; + } + } + break; + + case EOpLogicalXor: + { + ASSERT(getType().getBasicType() == EbtBool); + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + { + resultArray[i].setBConst(leftArray[i] != rightArray[i]); + } + } + break; + + case EOpBitwiseAnd: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = leftArray[i] & rightArray[i]; + break; + case EOpBitwiseXor: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = leftArray[i] ^ rightArray[i]; + break; + case EOpBitwiseOr: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = leftArray[i] | rightArray[i]; + break; + case EOpBitShiftLeft: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = TConstantUnion::lshift(leftArray[i], rightArray[i], diagnostics, line); + break; + case EOpBitShiftRight: + resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + resultArray[i] = TConstantUnion::rshift(leftArray[i], rightArray[i], diagnostics, line); + break; + + case EOpLessThan: + ASSERT(objectSize == 1); + resultArray = new TConstantUnion[1]; + resultArray->setBConst(*leftArray < *rightArray); + break; + + case EOpGreaterThan: + ASSERT(objectSize == 1); + resultArray = new TConstantUnion[1]; + resultArray->setBConst(*leftArray > *rightArray); + break; + + case EOpLessThanEqual: + ASSERT(objectSize == 1); + resultArray = new TConstantUnion[1]; + resultArray->setBConst(!(*leftArray > *rightArray)); + break; + + case EOpGreaterThanEqual: + ASSERT(objectSize == 1); + resultArray = new TConstantUnion[1]; + resultArray->setBConst(!(*leftArray < *rightArray)); + break; + + case EOpEqual: + case EOpNotEqual: + { + resultArray = new TConstantUnion[1]; + bool equal = true; + for (size_t i = 0; i < objectSize; i++) + { + if (leftArray[i] != rightArray[i]) + { + equal = false; + break; // break out of for loop + } + } + if (op == EOpEqual) + { + resultArray->setBConst(equal); + } + else + { + resultArray->setBConst(!equal); + } + } + break; + + default: + UNREACHABLE(); + return nullptr; + } + return resultArray; +} + +// The fold functions do operations on a constant at GLSL compile time, without generating run-time +// code. Returns the constant value to keep using. Nullptr should not be returned. +TConstantUnion *TIntermConstantUnion::foldUnaryNonComponentWise(TOperator op) +{ + // Do operations where the return type may have a different number of components compared to the + // operand type. + + const TConstantUnion *operandArray = getUnionArrayPointer(); + ASSERT(operandArray); + + size_t objectSize = getType().getObjectSize(); + TConstantUnion *resultArray = nullptr; + switch (op) + { + case EOpAny: + ASSERT(getType().getBasicType() == EbtBool); + resultArray = new TConstantUnion(); + resultArray->setBConst(false); + for (size_t i = 0; i < objectSize; i++) + { + if (operandArray[i].getBConst()) + { + resultArray->setBConst(true); + break; + } + } + break; + + case EOpAll: + ASSERT(getType().getBasicType() == EbtBool); + resultArray = new TConstantUnion(); + resultArray->setBConst(true); + for (size_t i = 0; i < objectSize; i++) + { + if (!operandArray[i].getBConst()) + { + resultArray->setBConst(false); + break; + } + } + break; + + case EOpLength: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray = new TConstantUnion(); + resultArray->setFConst(VectorLength(operandArray, objectSize)); + break; + + case EOpTranspose: + { + ASSERT(getType().getBasicType() == EbtFloat); + resultArray = new TConstantUnion[objectSize]; + angle::Matrix<float> result = + GetMatrix(operandArray, getType().getRows(), getType().getCols()).transpose(); + SetUnionArrayFromMatrix(result, resultArray); + break; + } + + case EOpDeterminant: + { + ASSERT(getType().getBasicType() == EbtFloat); + unsigned int size = getType().getNominalSize(); + ASSERT(size >= 2 && size <= 4); + resultArray = new TConstantUnion(); + resultArray->setFConst(GetMatrix(operandArray, size).determinant()); + break; + } + + case EOpInverse: + { + ASSERT(getType().getBasicType() == EbtFloat); + unsigned int size = getType().getNominalSize(); + ASSERT(size >= 2 && size <= 4); + resultArray = new TConstantUnion[objectSize]; + angle::Matrix<float> result = GetMatrix(operandArray, size).inverse(); + SetUnionArrayFromMatrix(result, resultArray); + break; + } + + case EOpPackSnorm2x16: + ASSERT(getType().getBasicType() == EbtFloat); + ASSERT(getType().getNominalSize() == 2); + resultArray = new TConstantUnion(); + resultArray->setUConst( + gl::packSnorm2x16(operandArray[0].getFConst(), operandArray[1].getFConst())); + break; + + case EOpUnpackSnorm2x16: + { + ASSERT(getType().getBasicType() == EbtUInt); + resultArray = new TConstantUnion[2]; + float f1, f2; + gl::unpackSnorm2x16(operandArray[0].getUConst(), &f1, &f2); + resultArray[0].setFConst(f1); + resultArray[1].setFConst(f2); + break; + } + + case EOpPackUnorm2x16: + ASSERT(getType().getBasicType() == EbtFloat); + ASSERT(getType().getNominalSize() == 2); + resultArray = new TConstantUnion(); + resultArray->setUConst( + gl::packUnorm2x16(operandArray[0].getFConst(), operandArray[1].getFConst())); + break; + + case EOpUnpackUnorm2x16: + { + ASSERT(getType().getBasicType() == EbtUInt); + resultArray = new TConstantUnion[2]; + float f1, f2; + gl::unpackUnorm2x16(operandArray[0].getUConst(), &f1, &f2); + resultArray[0].setFConst(f1); + resultArray[1].setFConst(f2); + break; + } + + case EOpPackHalf2x16: + ASSERT(getType().getBasicType() == EbtFloat); + ASSERT(getType().getNominalSize() == 2); + resultArray = new TConstantUnion(); + resultArray->setUConst( + gl::packHalf2x16(operandArray[0].getFConst(), operandArray[1].getFConst())); + break; + + case EOpUnpackHalf2x16: + { + ASSERT(getType().getBasicType() == EbtUInt); + resultArray = new TConstantUnion[2]; + float f1, f2; + gl::unpackHalf2x16(operandArray[0].getUConst(), &f1, &f2); + resultArray[0].setFConst(f1); + resultArray[1].setFConst(f2); + break; + } + + default: + UNREACHABLE(); + break; + } + + return resultArray; +} + +TConstantUnion *TIntermConstantUnion::foldUnaryComponentWise(TOperator op, + TDiagnostics *diagnostics) +{ + // Do unary operations where each component of the result is computed based on the corresponding + // component of the operand. Also folds normalize, though the divisor in that case takes all + // components into account. + + const TConstantUnion *operandArray = getUnionArrayPointer(); + ASSERT(operandArray); + + size_t objectSize = getType().getObjectSize(); + + TConstantUnion *resultArray = new TConstantUnion[objectSize]; + for (size_t i = 0; i < objectSize; i++) + { + switch(op) + { + case EOpNegative: + switch (getType().getBasicType()) + { + case EbtFloat: + resultArray[i].setFConst(-operandArray[i].getFConst()); + break; + case EbtInt: + if (operandArray[i] == std::numeric_limits<int>::min()) + { + // The minimum representable integer doesn't have a positive + // counterpart, rather the negation overflows and in ESSL is supposed to + // wrap back to the minimum representable integer. Make sure that we + // don't actually let the negation overflow, which has undefined + // behavior in C++. + resultArray[i].setIConst(std::numeric_limits<int>::min()); + } + else + { + resultArray[i].setIConst(-operandArray[i].getIConst()); + } + break; + case EbtUInt: + if (operandArray[i] == 0x80000000u) + { + resultArray[i].setUConst(0x80000000u); + } + else + { + resultArray[i].setUConst(static_cast<unsigned int>( + -static_cast<int>(operandArray[i].getUConst()))); + } + break; + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpPositive: + switch (getType().getBasicType()) + { + case EbtFloat: + resultArray[i].setFConst(operandArray[i].getFConst()); + break; + case EbtInt: + resultArray[i].setIConst(operandArray[i].getIConst()); + break; + case EbtUInt: + resultArray[i].setUConst(static_cast<unsigned int>( + static_cast<int>(operandArray[i].getUConst()))); + break; + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpLogicalNot: + switch (getType().getBasicType()) + { + case EbtBool: + resultArray[i].setBConst(!operandArray[i].getBConst()); + break; + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpBitwiseNot: + switch (getType().getBasicType()) + { + case EbtInt: + resultArray[i].setIConst(~operandArray[i].getIConst()); + break; + case EbtUInt: + resultArray[i].setUConst(~operandArray[i].getUConst()); + break; + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpRadians: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setFConst(kDegreesToRadiansMultiplier * operandArray[i].getFConst()); + break; + + case EOpDegrees: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setFConst(kRadiansToDegreesMultiplier * operandArray[i].getFConst()); + break; + + case EOpSin: + foldFloatTypeUnary(operandArray[i], &sinf, &resultArray[i]); + break; + + case EOpCos: + foldFloatTypeUnary(operandArray[i], &cosf, &resultArray[i]); + break; + + case EOpTan: + foldFloatTypeUnary(operandArray[i], &tanf, &resultArray[i]); + break; + + case EOpAsin: + // For asin(x), results are undefined if |x| > 1, we are choosing to set result to + // 0. + if (fabsf(operandArray[i].getFConst()) > 1.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &asinf, &resultArray[i]); + break; + + case EOpAcos: + // For acos(x), results are undefined if |x| > 1, we are choosing to set result to + // 0. + if (fabsf(operandArray[i].getFConst()) > 1.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &acosf, &resultArray[i]); + break; + + case EOpAtan: + foldFloatTypeUnary(operandArray[i], &atanf, &resultArray[i]); + break; + + case EOpSinh: + foldFloatTypeUnary(operandArray[i], &sinhf, &resultArray[i]); + break; + + case EOpCosh: + foldFloatTypeUnary(operandArray[i], &coshf, &resultArray[i]); + break; + + case EOpTanh: + foldFloatTypeUnary(operandArray[i], &tanhf, &resultArray[i]); + break; + + case EOpAsinh: + foldFloatTypeUnary(operandArray[i], &asinhf, &resultArray[i]); + break; + + case EOpAcosh: + // For acosh(x), results are undefined if x < 1, we are choosing to set result to 0. + if (operandArray[i].getFConst() < 1.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &acoshf, &resultArray[i]); + break; + + case EOpAtanh: + // For atanh(x), results are undefined if |x| >= 1, we are choosing to set result to + // 0. + if (fabsf(operandArray[i].getFConst()) >= 1.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &atanhf, &resultArray[i]); + break; + + case EOpAbs: + switch (getType().getBasicType()) + { + case EbtFloat: + resultArray[i].setFConst(fabsf(operandArray[i].getFConst())); + break; + case EbtInt: + resultArray[i].setIConst(abs(operandArray[i].getIConst())); + break; + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpSign: + switch (getType().getBasicType()) + { + case EbtFloat: + { + float fConst = operandArray[i].getFConst(); + float fResult = 0.0f; + if (fConst > 0.0f) + fResult = 1.0f; + else if (fConst < 0.0f) + fResult = -1.0f; + resultArray[i].setFConst(fResult); + break; + } + case EbtInt: + { + int iConst = operandArray[i].getIConst(); + int iResult = 0; + if (iConst > 0) + iResult = 1; + else if (iConst < 0) + iResult = -1; + resultArray[i].setIConst(iResult); + break; + } + default: + UNREACHABLE(); + return nullptr; + } + break; + + case EOpFloor: + foldFloatTypeUnary(operandArray[i], &floorf, &resultArray[i]); + break; + + case EOpTrunc: + foldFloatTypeUnary(operandArray[i], &truncf, &resultArray[i]); + break; + + case EOpRound: + foldFloatTypeUnary(operandArray[i], &roundf, &resultArray[i]); + break; + + case EOpRoundEven: + { + ASSERT(getType().getBasicType() == EbtFloat); + float x = operandArray[i].getFConst(); + float result; + float fractPart = modff(x, &result); + if (fabsf(fractPart) == 0.5f) + result = 2.0f * roundf(x / 2.0f); + else + result = roundf(x); + resultArray[i].setFConst(result); + break; + } + + case EOpCeil: + foldFloatTypeUnary(operandArray[i], &ceilf, &resultArray[i]); + break; + + case EOpFract: + { + ASSERT(getType().getBasicType() == EbtFloat); + float x = operandArray[i].getFConst(); + resultArray[i].setFConst(x - floorf(x)); + break; + } + + case EOpIsNan: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setBConst(gl::isNaN(operandArray[0].getFConst())); + break; + + case EOpIsInf: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setBConst(gl::isInf(operandArray[0].getFConst())); + break; + + case EOpFloatBitsToInt: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setIConst(gl::bitCast<int32_t>(operandArray[0].getFConst())); + break; + + case EOpFloatBitsToUint: + ASSERT(getType().getBasicType() == EbtFloat); + resultArray[i].setUConst(gl::bitCast<uint32_t>(operandArray[0].getFConst())); + break; + + case EOpIntBitsToFloat: + ASSERT(getType().getBasicType() == EbtInt); + resultArray[i].setFConst(gl::bitCast<float>(operandArray[0].getIConst())); + break; + + case EOpUintBitsToFloat: + ASSERT(getType().getBasicType() == EbtUInt); + resultArray[i].setFConst(gl::bitCast<float>(operandArray[0].getUConst())); + break; + + case EOpExp: + foldFloatTypeUnary(operandArray[i], &expf, &resultArray[i]); + break; + + case EOpLog: + // For log(x), results are undefined if x <= 0, we are choosing to set result to 0. + if (operandArray[i].getFConst() <= 0.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &logf, &resultArray[i]); + break; + + case EOpExp2: + foldFloatTypeUnary(operandArray[i], &exp2f, &resultArray[i]); + break; + + case EOpLog2: + // For log2(x), results are undefined if x <= 0, we are choosing to set result to 0. + // And log2f is not available on some plarforms like old android, so just using + // log(x)/log(2) here. + if (operandArray[i].getFConst() <= 0.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + { + foldFloatTypeUnary(operandArray[i], &logf, &resultArray[i]); + resultArray[i].setFConst(resultArray[i].getFConst() / logf(2.0f)); + } + break; + + case EOpSqrt: + // For sqrt(x), results are undefined if x < 0, we are choosing to set result to 0. + if (operandArray[i].getFConst() < 0.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + foldFloatTypeUnary(operandArray[i], &sqrtf, &resultArray[i]); + break; + + case EOpInverseSqrt: + // There is no stdlib built-in function equavalent for GLES built-in inversesqrt(), + // so getting the square root first using builtin function sqrt() and then taking + // its inverse. + // Also, for inversesqrt(x), results are undefined if x <= 0, we are choosing to set + // result to 0. + if (operandArray[i].getFConst() <= 0.0f) + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + else + { + foldFloatTypeUnary(operandArray[i], &sqrtf, &resultArray[i]); + resultArray[i].setFConst(1.0f / resultArray[i].getFConst()); + } + break; + + case EOpVectorLogicalNot: + ASSERT(getType().getBasicType() == EbtBool); + resultArray[i].setBConst(!operandArray[i].getBConst()); + break; + + case EOpNormalize: + { + ASSERT(getType().getBasicType() == EbtFloat); + float x = operandArray[i].getFConst(); + float length = VectorLength(operandArray, objectSize); + if (length) + resultArray[i].setFConst(x / length); + else + UndefinedConstantFoldingError(getLine(), op, getType().getBasicType(), + diagnostics, &resultArray[i]); + break; + } + + case EOpDFdx: + case EOpDFdy: + case EOpFwidth: + ASSERT(getType().getBasicType() == EbtFloat); + // Derivatives of constant arguments should be 0. + resultArray[i].setFConst(0.0f); + break; + + default: + return nullptr; + } + } + + return resultArray; +} + +void TIntermConstantUnion::foldFloatTypeUnary(const TConstantUnion ¶meter, + FloatTypeUnaryFunc builtinFunc, + TConstantUnion *result) const +{ + ASSERT(builtinFunc); + + ASSERT(getType().getBasicType() == EbtFloat); + result->setFConst(builtinFunc(parameter.getFConst())); +} + +// static +TConstantUnion *TIntermConstantUnion::FoldAggregateConstructor(TIntermAggregate *aggregate) +{ + ASSERT(aggregate->getSequence()->size() > 0u); + size_t resultSize = aggregate->getType().getObjectSize(); + TConstantUnion *resultArray = new TConstantUnion[resultSize]; + TBasicType basicType = aggregate->getBasicType(); + + size_t resultIndex = 0u; + + if (aggregate->getSequence()->size() == 1u) + { + TIntermNode *argument = aggregate->getSequence()->front(); + TIntermConstantUnion *argumentConstant = argument->getAsConstantUnion(); + const TConstantUnion *argumentUnionArray = argumentConstant->getUnionArrayPointer(); + // Check the special case of constructing a matrix diagonal from a single scalar, + // or a vector from a single scalar. + if (argumentConstant->getType().getObjectSize() == 1u) + { + if (aggregate->isMatrix()) + { + int resultCols = aggregate->getType().getCols(); + int resultRows = aggregate->getType().getRows(); + for (int col = 0; col < resultCols; ++col) + { + for (int row = 0; row < resultRows; ++row) + { + if (col == row) + { + resultArray[resultIndex].cast(basicType, argumentUnionArray[0]); + } + else + { + resultArray[resultIndex].setFConst(0.0f); + } + ++resultIndex; + } + } + } + else + { + while (resultIndex < resultSize) + { + resultArray[resultIndex].cast(basicType, argumentUnionArray[0]); + ++resultIndex; + } + } + ASSERT(resultIndex == resultSize); + return resultArray; + } + else if (aggregate->isMatrix() && argumentConstant->isMatrix()) + { + // The special case of constructing a matrix from a matrix. + int argumentCols = argumentConstant->getType().getCols(); + int argumentRows = argumentConstant->getType().getRows(); + int resultCols = aggregate->getType().getCols(); + int resultRows = aggregate->getType().getRows(); + for (int col = 0; col < resultCols; ++col) + { + for (int row = 0; row < resultRows; ++row) + { + if (col < argumentCols && row < argumentRows) + { + resultArray[resultIndex].cast(basicType, + argumentUnionArray[col * argumentRows + row]); + } + else if (col == row) + { + resultArray[resultIndex].setFConst(1.0f); + } + else + { + resultArray[resultIndex].setFConst(0.0f); + } + ++resultIndex; + } + } + ASSERT(resultIndex == resultSize); + return resultArray; + } + } + + for (TIntermNode *&argument : *aggregate->getSequence()) + { + TIntermConstantUnion *argumentConstant = argument->getAsConstantUnion(); + size_t argumentSize = argumentConstant->getType().getObjectSize(); + const TConstantUnion *argumentUnionArray = argumentConstant->getUnionArrayPointer(); + for (size_t i = 0u; i < argumentSize; ++i) + { + if (resultIndex >= resultSize) + break; + resultArray[resultIndex].cast(basicType, argumentUnionArray[i]); + ++resultIndex; + } + } + ASSERT(resultIndex == resultSize); + return resultArray; +} + +// static +TConstantUnion *TIntermConstantUnion::FoldAggregateBuiltIn(TIntermAggregate *aggregate, + TDiagnostics *diagnostics) +{ + TOperator op = aggregate->getOp(); + TIntermSequence *sequence = aggregate->getSequence(); + unsigned int paramsCount = static_cast<unsigned int>(sequence->size()); + std::vector<const TConstantUnion *> unionArrays(paramsCount); + std::vector<size_t> objectSizes(paramsCount); + size_t maxObjectSize = 0; + TBasicType basicType = EbtVoid; + TSourceLoc loc; + for (unsigned int i = 0; i < paramsCount; i++) + { + TIntermConstantUnion *paramConstant = (*sequence)[i]->getAsConstantUnion(); + ASSERT(paramConstant != nullptr); // Should be checked already. + + if (i == 0) + { + basicType = paramConstant->getType().getBasicType(); + loc = paramConstant->getLine(); + } + unionArrays[i] = paramConstant->getUnionArrayPointer(); + objectSizes[i] = paramConstant->getType().getObjectSize(); + if (objectSizes[i] > maxObjectSize) + maxObjectSize = objectSizes[i]; + } + + if (!(*sequence)[0]->getAsTyped()->isMatrix() && aggregate->getOp() != EOpOuterProduct) + { + for (unsigned int i = 0; i < paramsCount; i++) + if (objectSizes[i] != maxObjectSize) + unionArrays[i] = Vectorize(*unionArrays[i], maxObjectSize); + } + + TConstantUnion *resultArray = nullptr; + if (paramsCount == 2) + { + // + // Binary built-in + // + switch (op) + { + case EOpAtan: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + float y = unionArrays[0][i].getFConst(); + float x = unionArrays[1][i].getFConst(); + // Results are undefined if x and y are both 0. + if (x == 0.0f && y == 0.0f) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else + resultArray[i].setFConst(atan2f(y, x)); + } + break; + } + + case EOpPow: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + float x = unionArrays[0][i].getFConst(); + float y = unionArrays[1][i].getFConst(); + // Results are undefined if x < 0. + // Results are undefined if x = 0 and y <= 0. + if (x < 0.0f) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else if (x == 0.0f && y <= 0.0f) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else + resultArray[i].setFConst(powf(x, y)); + } + break; + } + + case EOpMod: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + float x = unionArrays[0][i].getFConst(); + float y = unionArrays[1][i].getFConst(); + resultArray[i].setFConst(x - y * floorf(x / y)); + } + break; + } + + case EOpMin: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setFConst(std::min(unionArrays[0][i].getFConst(), + unionArrays[1][i].getFConst())); + break; + case EbtInt: + resultArray[i].setIConst(std::min(unionArrays[0][i].getIConst(), + unionArrays[1][i].getIConst())); + break; + case EbtUInt: + resultArray[i].setUConst(std::min(unionArrays[0][i].getUConst(), + unionArrays[1][i].getUConst())); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpMax: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setFConst(std::max(unionArrays[0][i].getFConst(), + unionArrays[1][i].getFConst())); + break; + case EbtInt: + resultArray[i].setIConst(std::max(unionArrays[0][i].getIConst(), + unionArrays[1][i].getIConst())); + break; + case EbtUInt: + resultArray[i].setUConst(std::max(unionArrays[0][i].getUConst(), + unionArrays[1][i].getUConst())); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpStep: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + resultArray[i].setFConst( + unionArrays[1][i].getFConst() < unionArrays[0][i].getFConst() ? 0.0f + : 1.0f); + break; + } + + case EOpLessThan: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() < + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() < + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() < + unionArrays[1][i].getUConst()); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpLessThanEqual: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() <= + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() <= + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() <= + unionArrays[1][i].getUConst()); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpGreaterThan: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() > + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() > + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() > + unionArrays[1][i].getUConst()); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + case EOpGreaterThanEqual: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() >= + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() >= + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() >= + unionArrays[1][i].getUConst()); + break; + default: + UNREACHABLE(); + break; + } + } + } + break; + + case EOpVectorEqual: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() == + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() == + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() == + unionArrays[1][i].getUConst()); + break; + case EbtBool: + resultArray[i].setBConst(unionArrays[0][i].getBConst() == + unionArrays[1][i].getBConst()); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpVectorNotEqual: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + resultArray[i].setBConst(unionArrays[0][i].getFConst() != + unionArrays[1][i].getFConst()); + break; + case EbtInt: + resultArray[i].setBConst(unionArrays[0][i].getIConst() != + unionArrays[1][i].getIConst()); + break; + case EbtUInt: + resultArray[i].setBConst(unionArrays[0][i].getUConst() != + unionArrays[1][i].getUConst()); + break; + case EbtBool: + resultArray[i].setBConst(unionArrays[0][i].getBConst() != + unionArrays[1][i].getBConst()); + break; + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpDistance: + { + ASSERT(basicType == EbtFloat); + TConstantUnion *distanceArray = new TConstantUnion[maxObjectSize]; + resultArray = new TConstantUnion(); + for (size_t i = 0; i < maxObjectSize; i++) + { + float x = unionArrays[0][i].getFConst(); + float y = unionArrays[1][i].getFConst(); + distanceArray[i].setFConst(x - y); + } + resultArray->setFConst(VectorLength(distanceArray, maxObjectSize)); + break; + } + + case EOpDot: + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion(); + resultArray->setFConst( + VectorDotProduct(unionArrays[0], unionArrays[1], maxObjectSize)); + break; + + case EOpCross: + { + ASSERT(basicType == EbtFloat && maxObjectSize == 3); + resultArray = new TConstantUnion[maxObjectSize]; + float x0 = unionArrays[0][0].getFConst(); + float x1 = unionArrays[0][1].getFConst(); + float x2 = unionArrays[0][2].getFConst(); + float y0 = unionArrays[1][0].getFConst(); + float y1 = unionArrays[1][1].getFConst(); + float y2 = unionArrays[1][2].getFConst(); + resultArray[0].setFConst(x1 * y2 - y1 * x2); + resultArray[1].setFConst(x2 * y0 - y2 * x0); + resultArray[2].setFConst(x0 * y1 - y0 * x1); + break; + } + + case EOpReflect: + { + ASSERT(basicType == EbtFloat); + // genType reflect (genType I, genType N) : + // For the incident vector I and surface orientation N, returns the reflection + // direction: + // I - 2 * dot(N, I) * N. + resultArray = new TConstantUnion[maxObjectSize]; + float dotProduct = VectorDotProduct(unionArrays[1], unionArrays[0], maxObjectSize); + for (size_t i = 0; i < maxObjectSize; i++) + { + float result = unionArrays[0][i].getFConst() - + 2.0f * dotProduct * unionArrays[1][i].getFConst(); + resultArray[i].setFConst(result); + } + break; + } + + case EOpMul: + { + ASSERT(basicType == EbtFloat && (*sequence)[0]->getAsTyped()->isMatrix() && + (*sequence)[1]->getAsTyped()->isMatrix()); + // Perform component-wise matrix multiplication. + resultArray = new TConstantUnion[maxObjectSize]; + int size = (*sequence)[0]->getAsTyped()->getNominalSize(); + angle::Matrix<float> result = + GetMatrix(unionArrays[0], size).compMult(GetMatrix(unionArrays[1], size)); + SetUnionArrayFromMatrix(result, resultArray); + break; + } + + case EOpOuterProduct: + { + ASSERT(basicType == EbtFloat); + size_t numRows = (*sequence)[0]->getAsTyped()->getType().getObjectSize(); + size_t numCols = (*sequence)[1]->getAsTyped()->getType().getObjectSize(); + resultArray = new TConstantUnion[numRows * numCols]; + angle::Matrix<float> result = + GetMatrix(unionArrays[0], static_cast<int>(numRows), 1) + .outerProduct(GetMatrix(unionArrays[1], 1, static_cast<int>(numCols))); + SetUnionArrayFromMatrix(result, resultArray); + break; + } + + default: + UNREACHABLE(); + // TODO: Add constant folding support for other built-in operations that take 2 + // parameters and not handled above. + return nullptr; + } + } + else if (paramsCount == 3) + { + // + // Ternary built-in + // + switch (op) + { + case EOpClamp: + { + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + switch (basicType) + { + case EbtFloat: + { + float x = unionArrays[0][i].getFConst(); + float min = unionArrays[1][i].getFConst(); + float max = unionArrays[2][i].getFConst(); + // Results are undefined if min > max. + if (min > max) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else + resultArray[i].setFConst(gl::clamp(x, min, max)); + break; + } + + case EbtInt: + { + int x = unionArrays[0][i].getIConst(); + int min = unionArrays[1][i].getIConst(); + int max = unionArrays[2][i].getIConst(); + // Results are undefined if min > max. + if (min > max) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else + resultArray[i].setIConst(gl::clamp(x, min, max)); + break; + } + case EbtUInt: + { + unsigned int x = unionArrays[0][i].getUConst(); + unsigned int min = unionArrays[1][i].getUConst(); + unsigned int max = unionArrays[2][i].getUConst(); + // Results are undefined if min > max. + if (min > max) + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + else + resultArray[i].setUConst(gl::clamp(x, min, max)); + break; + } + default: + UNREACHABLE(); + break; + } + } + break; + } + + case EOpMix: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + float x = unionArrays[0][i].getFConst(); + float y = unionArrays[1][i].getFConst(); + TBasicType type = (*sequence)[2]->getAsTyped()->getType().getBasicType(); + if (type == EbtFloat) + { + // Returns the linear blend of x and y, i.e., x * (1 - a) + y * a. + float a = unionArrays[2][i].getFConst(); + resultArray[i].setFConst(x * (1.0f - a) + y * a); + } + else // 3rd parameter is EbtBool + { + ASSERT(type == EbtBool); + // Selects which vector each returned component comes from. + // For a component of a that is false, the corresponding component of x is + // returned. + // For a component of a that is true, the corresponding component of y is + // returned. + bool a = unionArrays[2][i].getBConst(); + resultArray[i].setFConst(a ? y : x); + } + } + break; + } + + case EOpSmoothStep: + { + ASSERT(basicType == EbtFloat); + resultArray = new TConstantUnion[maxObjectSize]; + for (size_t i = 0; i < maxObjectSize; i++) + { + float edge0 = unionArrays[0][i].getFConst(); + float edge1 = unionArrays[1][i].getFConst(); + float x = unionArrays[2][i].getFConst(); + // Results are undefined if edge0 >= edge1. + if (edge0 >= edge1) + { + UndefinedConstantFoldingError(loc, op, basicType, diagnostics, + &resultArray[i]); + } + else + { + // Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth + // Hermite interpolation between 0 and 1 when edge0 < x < edge1. + float t = gl::clamp((x - edge0) / (edge1 - edge0), 0.0f, 1.0f); + resultArray[i].setFConst(t * t * (3.0f - 2.0f * t)); + } + } + break; + } + + case EOpFaceForward: + { + ASSERT(basicType == EbtFloat); + // genType faceforward(genType N, genType I, genType Nref) : + // If dot(Nref, I) < 0 return N, otherwise return -N. + resultArray = new TConstantUnion[maxObjectSize]; + float dotProduct = VectorDotProduct(unionArrays[2], unionArrays[1], maxObjectSize); + for (size_t i = 0; i < maxObjectSize; i++) + { + if (dotProduct < 0) + resultArray[i].setFConst(unionArrays[0][i].getFConst()); + else + resultArray[i].setFConst(-unionArrays[0][i].getFConst()); + } + break; + } + + case EOpRefract: + { + ASSERT(basicType == EbtFloat); + // genType refract(genType I, genType N, float eta) : + // For the incident vector I and surface normal N, and the ratio of indices of + // refraction eta, + // return the refraction vector. The result is computed by + // k = 1.0 - eta * eta * (1.0 - dot(N, I) * dot(N, I)) + // if (k < 0.0) + // return genType(0.0) + // else + // return eta * I - (eta * dot(N, I) + sqrt(k)) * N + resultArray = new TConstantUnion[maxObjectSize]; + float dotProduct = VectorDotProduct(unionArrays[1], unionArrays[0], maxObjectSize); + for (size_t i = 0; i < maxObjectSize; i++) + { + float eta = unionArrays[2][i].getFConst(); + float k = 1.0f - eta * eta * (1.0f - dotProduct * dotProduct); + if (k < 0.0f) + resultArray[i].setFConst(0.0f); + else + resultArray[i].setFConst(eta * unionArrays[0][i].getFConst() - + (eta * dotProduct + sqrtf(k)) * + unionArrays[1][i].getFConst()); + } + break; + } + + default: + UNREACHABLE(); + // TODO: Add constant folding support for other built-in operations that take 3 + // parameters and not handled above. + return nullptr; + } + } + return resultArray; +} + +// static +TString TIntermTraverser::hash(const TString &name, ShHashFunction64 hashFunction) +{ + if (hashFunction == NULL || name.empty()) + return name; + khronos_uint64_t number = (*hashFunction)(name.c_str(), name.length()); + TStringStream stream; + stream << HASHED_NAME_PREFIX << std::hex << number; + TString hashedName = stream.str(); + return hashedName; +} + +void TIntermTraverser::updateTree() +{ + for (size_t ii = 0; ii < mInsertions.size(); ++ii) + { + const NodeInsertMultipleEntry &insertion = mInsertions[ii]; + ASSERT(insertion.parent); + if (!insertion.insertionsAfter.empty()) + { + bool inserted = insertion.parent->insertChildNodes(insertion.position + 1, + insertion.insertionsAfter); + ASSERT(inserted); + } + if (!insertion.insertionsBefore.empty()) + { + bool inserted = + insertion.parent->insertChildNodes(insertion.position, insertion.insertionsBefore); + ASSERT(inserted); + } + } + for (size_t ii = 0; ii < mReplacements.size(); ++ii) + { + const NodeUpdateEntry &replacement = mReplacements[ii]; + ASSERT(replacement.parent); + bool replaced = replacement.parent->replaceChildNode( + replacement.original, replacement.replacement); + ASSERT(replaced); + + if (!replacement.originalBecomesChildOfReplacement) + { + // In AST traversing, a parent is visited before its children. + // After we replace a node, if its immediate child is to + // be replaced, we need to make sure we don't update the replaced + // node; instead, we update the replacement node. + for (size_t jj = ii + 1; jj < mReplacements.size(); ++jj) + { + NodeUpdateEntry &replacement2 = mReplacements[jj]; + if (replacement2.parent == replacement.original) + replacement2.parent = replacement.replacement; + } + } + } + for (size_t ii = 0; ii < mMultiReplacements.size(); ++ii) + { + const NodeReplaceWithMultipleEntry &replacement = mMultiReplacements[ii]; + ASSERT(replacement.parent); + bool replaced = replacement.parent->replaceChildNodeWithMultiple( + replacement.original, replacement.replacements); + ASSERT(replaced); + } + + clearReplacementQueue(); +} + +void TIntermTraverser::clearReplacementQueue() +{ + mReplacements.clear(); + mMultiReplacements.clear(); + mInsertions.clear(); +} + +void TIntermTraverser::queueReplacement(TIntermNode *original, + TIntermNode *replacement, + OriginalNode originalStatus) +{ + queueReplacementWithParent(getParentNode(), original, replacement, originalStatus); +} + +void TIntermTraverser::queueReplacementWithParent(TIntermNode *parent, + TIntermNode *original, + TIntermNode *replacement, + OriginalNode originalStatus) +{ + bool originalBecomesChild = (originalStatus == OriginalNode::BECOMES_CHILD); + mReplacements.push_back(NodeUpdateEntry(parent, original, replacement, originalBecomesChild)); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/IntermNode.h b/gfx/angle/src/compiler/translator/IntermNode.h new file mode 100755 index 000000000..94811bd1c --- /dev/null +++ b/gfx/angle/src/compiler/translator/IntermNode.h @@ -0,0 +1,1207 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Definition of the in-memory high-level intermediate representation +// of shaders. This is a tree that parser creates. +// +// Nodes in the tree are defined as a hierarchy of classes derived from +// TIntermNode. Each is a node in a tree. There is no preset branching factor; +// each node can have it's own type of list of children. +// + +#ifndef COMPILER_TRANSLATOR_INTERMNODE_H_ +#define COMPILER_TRANSLATOR_INTERMNODE_H_ + +#include "GLSLANG/ShaderLang.h" + +#include <algorithm> +#include <queue> + +#include "common/angleutils.h" +#include "compiler/translator/Common.h" +#include "compiler/translator/ConstantUnion.h" +#include "compiler/translator/Operator.h" +#include "compiler/translator/Types.h" + +namespace sh +{ + +class TDiagnostics; + +class TIntermTraverser; +class TIntermAggregate; +class TIntermBlock; +class TIntermDeclaration; +class TIntermFunctionDefinition; +class TIntermSwizzle; +class TIntermBinary; +class TIntermUnary; +class TIntermConstantUnion; +class TIntermTernary; +class TIntermIfElse; +class TIntermSwitch; +class TIntermCase; +class TIntermTyped; +class TIntermSymbol; +class TIntermLoop; +class TInfoSink; +class TInfoSinkBase; +class TIntermRaw; +class TIntermBranch; + +class TSymbolTable; +class TFunction; + +// Encapsulate an identifier string and track whether it is coming from the original shader code +// (not internal) or from ANGLE (internal). Usually internal names shouldn't be decorated or hashed. +class TName +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + explicit TName(const TString &name) : mName(name), mIsInternal(false) {} + TName() : mName(), mIsInternal(false) {} + TName(const TName &) = default; + TName &operator=(const TName &) = default; + + const TString &getString() const { return mName; } + void setString(const TString &string) { mName = string; } + bool isInternal() const { return mIsInternal; } + void setInternal(bool isInternal) { mIsInternal = isInternal; } + + private: + TString mName; + bool mIsInternal; +}; + +// +// Base class for the tree nodes +// +class TIntermNode : angle::NonCopyable +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TIntermNode() + { + // TODO: Move this to TSourceLoc constructor + // after getting rid of TPublicType. + mLine.first_file = mLine.last_file = 0; + mLine.first_line = mLine.last_line = 0; + } + virtual ~TIntermNode() { } + + const TSourceLoc &getLine() const { return mLine; } + void setLine(const TSourceLoc &l) { mLine = l; } + + virtual void traverse(TIntermTraverser *) = 0; + virtual TIntermTyped *getAsTyped() { return 0; } + virtual TIntermConstantUnion *getAsConstantUnion() { return 0; } + virtual TIntermFunctionDefinition *getAsFunctionDefinition() { return nullptr; } + virtual TIntermAggregate *getAsAggregate() { return 0; } + virtual TIntermBlock *getAsBlock() { return nullptr; } + virtual TIntermDeclaration *getAsDeclarationNode() { return nullptr; } + virtual TIntermSwizzle *getAsSwizzleNode() { return nullptr; } + virtual TIntermBinary *getAsBinaryNode() { return 0; } + virtual TIntermUnary *getAsUnaryNode() { return 0; } + virtual TIntermTernary *getAsTernaryNode() { return nullptr; } + virtual TIntermIfElse *getAsIfElseNode() { return nullptr; } + virtual TIntermSwitch *getAsSwitchNode() { return 0; } + virtual TIntermCase *getAsCaseNode() { return 0; } + virtual TIntermSymbol *getAsSymbolNode() { return 0; } + virtual TIntermLoop *getAsLoopNode() { return 0; } + virtual TIntermRaw *getAsRawNode() { return 0; } + virtual TIntermBranch *getAsBranchNode() { return 0; } + + // Replace a child node. Return true if |original| is a child + // node and it is replaced; otherwise, return false. + virtual bool replaceChildNode( + TIntermNode *original, TIntermNode *replacement) = 0; + + protected: + TSourceLoc mLine; +}; + +// +// This is just to help yacc. +// +struct TIntermNodePair +{ + TIntermNode *node1; + TIntermNode *node2; +}; + +// +// Intermediate class for nodes that have a type. +// +class TIntermTyped : public TIntermNode +{ + public: + TIntermTyped(const TType &t) : mType(t) { } + + virtual TIntermTyped *deepCopy() const = 0; + + TIntermTyped *getAsTyped() override { return this; } + + virtual bool hasSideEffects() const = 0; + + void setType(const TType &t) { mType = t; } + void setTypePreservePrecision(const TType &t); + const TType &getType() const { return mType; } + TType *getTypePointer() { return &mType; } + + TBasicType getBasicType() const { return mType.getBasicType(); } + TQualifier getQualifier() const { return mType.getQualifier(); } + TPrecision getPrecision() const { return mType.getPrecision(); } + TMemoryQualifier getMemoryQualifier() const { return mType.getMemoryQualifier(); } + int getCols() const { return mType.getCols(); } + int getRows() const { return mType.getRows(); } + int getNominalSize() const { return mType.getNominalSize(); } + int getSecondarySize() const { return mType.getSecondarySize(); } + + bool isInterfaceBlock() const { return mType.isInterfaceBlock(); } + bool isMatrix() const { return mType.isMatrix(); } + bool isArray() const { return mType.isArray(); } + bool isVector() const { return mType.isVector(); } + bool isScalar() const { return mType.isScalar(); } + bool isScalarInt() const { return mType.isScalarInt(); } + const char *getBasicString() const { return mType.getBasicString(); } + TString getCompleteString() const { return mType.getCompleteString(); } + + unsigned int getArraySize() const { return mType.getArraySize(); } + + bool isConstructorWithOnlyConstantUnionParameters(); + + static TIntermTyped *CreateIndexNode(int index); + static TIntermTyped *CreateZero(const TType &type); + + protected: + TType mType; + + TIntermTyped(const TIntermTyped &node); +}; + +// +// Handle for, do-while, and while loops. +// +enum TLoopType +{ + ELoopFor, + ELoopWhile, + ELoopDoWhile +}; + +class TIntermLoop : public TIntermNode +{ + public: + TIntermLoop(TLoopType type, + TIntermNode *init, + TIntermTyped *cond, + TIntermTyped *expr, + TIntermBlock *body) + : mType(type), mInit(init), mCond(cond), mExpr(expr), mBody(body), mUnrollFlag(false) + { + } + + TIntermLoop *getAsLoopNode() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + TLoopType getType() const { return mType; } + TIntermNode *getInit() { return mInit; } + TIntermTyped *getCondition() { return mCond; } + TIntermTyped *getExpression() { return mExpr; } + TIntermBlock *getBody() { return mBody; } + + void setCondition(TIntermTyped *condition) { mCond = condition; } + void setExpression(TIntermTyped *expression) { mExpr = expression; } + void setBody(TIntermBlock *body) { mBody = body; } + + void setUnrollFlag(bool flag) { mUnrollFlag = flag; } + bool getUnrollFlag() const { return mUnrollFlag; } + + protected: + TLoopType mType; + TIntermNode *mInit; // for-loop initialization + TIntermTyped *mCond; // loop exit condition + TIntermTyped *mExpr; // for-loop expression + TIntermBlock *mBody; // loop body + + bool mUnrollFlag; // Whether the loop should be unrolled or not. +}; + +// +// Handle break, continue, return, and kill. +// +class TIntermBranch : public TIntermNode +{ + public: + TIntermBranch(TOperator op, TIntermTyped *e) + : mFlowOp(op), + mExpression(e) { } + + void traverse(TIntermTraverser *it) override; + TIntermBranch *getAsBranchNode() override { return this; } + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + TOperator getFlowOp() { return mFlowOp; } + TIntermTyped* getExpression() { return mExpression; } + +protected: + TOperator mFlowOp; + TIntermTyped *mExpression; // non-zero except for "return exp;" statements +}; + +// +// Nodes that correspond to symbols or constants in the source code. +// +class TIntermSymbol : public TIntermTyped +{ + public: + // if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym. + // If sym comes from per process globalpoolallocator, then it causes increased memory usage + // per compile it is essential to use "symbol = sym" to assign to symbol + TIntermSymbol(int id, const TString &symbol, const TType &type) + : TIntermTyped(type), mId(id), mSymbol(symbol) + { + } + + TIntermTyped *deepCopy() const override { return new TIntermSymbol(*this); } + + bool hasSideEffects() const override { return false; } + + int getId() const { return mId; } + const TString &getSymbol() const { return mSymbol.getString(); } + const TName &getName() const { return mSymbol; } + + void setId(int newId) { mId = newId; } + + void setInternal(bool internal) { mSymbol.setInternal(internal); } + + void traverse(TIntermTraverser *it) override; + TIntermSymbol *getAsSymbolNode() override { return this; } + bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } + + protected: + int mId; + TName mSymbol; + + private: + TIntermSymbol(const TIntermSymbol &) = default; // Note: not deleted, just private! +}; + +// A Raw node stores raw code, that the translator will insert verbatim +// into the output stream. Useful for transformation operations that make +// complex code that might not fit naturally into the GLSL model. +class TIntermRaw : public TIntermTyped +{ + public: + TIntermRaw(const TType &type, const TString &rawText) + : TIntermTyped(type), + mRawText(rawText) { } + TIntermRaw(const TIntermRaw &) = delete; + + TIntermTyped *deepCopy() const override + { + UNREACHABLE(); + return nullptr; + } + + bool hasSideEffects() const override { return false; } + + TString getRawText() const { return mRawText; } + + void traverse(TIntermTraverser *it) override; + + TIntermRaw *getAsRawNode() override { return this; } + bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } + + protected: + TString mRawText; +}; + +// Constant folded node. +// Note that nodes may be constant folded and not be constant expressions with the EvqConst +// qualifier. This happens for example when the following expression is processed: +// "true ? 1.0 : non_constant" +// Other nodes than TIntermConstantUnion may also be constant expressions. +// +class TIntermConstantUnion : public TIntermTyped +{ + public: + TIntermConstantUnion(const TConstantUnion *unionPointer, const TType &type) + : TIntermTyped(type), mUnionArrayPointer(unionPointer) + { + ASSERT(unionPointer); + } + + TIntermTyped *deepCopy() const override { return new TIntermConstantUnion(*this); } + + bool hasSideEffects() const override { return false; } + + const TConstantUnion *getUnionArrayPointer() const { return mUnionArrayPointer; } + + int getIConst(size_t index) const + { + return mUnionArrayPointer ? mUnionArrayPointer[index].getIConst() : 0; + } + unsigned int getUConst(size_t index) const + { + return mUnionArrayPointer ? mUnionArrayPointer[index].getUConst() : 0; + } + float getFConst(size_t index) const + { + return mUnionArrayPointer ? mUnionArrayPointer[index].getFConst() : 0.0f; + } + bool getBConst(size_t index) const + { + return mUnionArrayPointer ? mUnionArrayPointer[index].getBConst() : false; + } + + void replaceConstantUnion(const TConstantUnion *safeConstantUnion) + { + ASSERT(safeConstantUnion); + // Previous union pointer freed on pool deallocation. + mUnionArrayPointer = safeConstantUnion; + } + + TIntermConstantUnion *getAsConstantUnion() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *, TIntermNode *) override { return false; } + + TConstantUnion *foldBinary(TOperator op, + TIntermConstantUnion *rightNode, + TDiagnostics *diagnostics, + const TSourceLoc &line); + const TConstantUnion *foldIndexing(int index); + TConstantUnion *foldUnaryNonComponentWise(TOperator op); + TConstantUnion *foldUnaryComponentWise(TOperator op, TDiagnostics *diagnostics); + + static TConstantUnion *FoldAggregateConstructor(TIntermAggregate *aggregate); + static TConstantUnion *FoldAggregateBuiltIn(TIntermAggregate *aggregate, + TDiagnostics *diagnostics); + + protected: + // Same data may be shared between multiple constant unions, so it can't be modified. + const TConstantUnion *mUnionArrayPointer; + + private: + typedef float(*FloatTypeUnaryFunc) (float); + void foldFloatTypeUnary(const TConstantUnion ¶meter, + FloatTypeUnaryFunc builtinFunc, + TConstantUnion *result) const; + + TIntermConstantUnion(const TIntermConstantUnion &node); // Note: not deleted, just private! +}; + +// +// Intermediate class for node types that hold operators. +// +class TIntermOperator : public TIntermTyped +{ + public: + TOperator getOp() const { return mOp; } + + bool isAssignment() const; + bool isMultiplication() const; + bool isConstructor() const; + + bool hasSideEffects() const override { return isAssignment(); } + + protected: + TIntermOperator(TOperator op) + : TIntermTyped(TType(EbtFloat, EbpUndefined)), + mOp(op) {} + TIntermOperator(TOperator op, const TType &type) + : TIntermTyped(type), + mOp(op) {} + + TIntermOperator(const TIntermOperator &) = default; + + TOperator mOp; +}; + +// Node for vector swizzles. +class TIntermSwizzle : public TIntermTyped +{ + public: + // This constructor determines the type of the node based on the operand. + TIntermSwizzle(TIntermTyped *operand, const TVector<int> &swizzleOffsets); + + TIntermTyped *deepCopy() const override { return new TIntermSwizzle(*this); } + + TIntermSwizzle *getAsSwizzleNode() override { return this; }; + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + bool hasSideEffects() const override { return mOperand->hasSideEffects(); } + + TIntermTyped *getOperand() { return mOperand; } + void writeOffsetsAsXYZW(TInfoSinkBase *out) const; + + bool hasDuplicateOffsets() const; + + TIntermTyped *fold(); + + protected: + TIntermTyped *mOperand; + TVector<int> mSwizzleOffsets; + + private: + void promote(); + + TIntermSwizzle(const TIntermSwizzle &node); // Note: not deleted, just private! +}; + +// +// Nodes for all the basic binary math operators. +// +class TIntermBinary : public TIntermOperator +{ + public: + // This constructor determines the type of the binary node based on the operands and op. + TIntermBinary(TOperator op, TIntermTyped *left, TIntermTyped *right); + + TIntermTyped *deepCopy() const override { return new TIntermBinary(*this); } + + static TOperator GetMulOpBasedOnOperands(const TType &left, const TType &right); + static TOperator GetMulAssignOpBasedOnOperands(const TType &left, const TType &right); + static TQualifier GetCommaQualifier(int shaderVersion, + const TIntermTyped *left, + const TIntermTyped *right); + + TIntermBinary *getAsBinaryNode() override { return this; }; + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + bool hasSideEffects() const override + { + return isAssignment() || mLeft->hasSideEffects() || mRight->hasSideEffects(); + } + + TIntermTyped *getLeft() const { return mLeft; } + TIntermTyped *getRight() const { return mRight; } + TIntermTyped *fold(TDiagnostics *diagnostics); + + void setAddIndexClamp() { mAddIndexClamp = true; } + bool getAddIndexClamp() { return mAddIndexClamp; } + + protected: + TIntermTyped* mLeft; + TIntermTyped* mRight; + + // If set to true, wrap any EOpIndexIndirect with a clamp to bounds. + bool mAddIndexClamp; + + private: + void promote(); + + TIntermBinary(const TIntermBinary &node); // Note: not deleted, just private! +}; + +// +// Nodes for unary math operators. +// +class TIntermUnary : public TIntermOperator +{ + public: + TIntermUnary(TOperator op, TIntermTyped *operand); + + TIntermTyped *deepCopy() const override { return new TIntermUnary(*this); } + + void traverse(TIntermTraverser *it) override; + TIntermUnary *getAsUnaryNode() override { return this; } + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + bool hasSideEffects() const override { return isAssignment() || mOperand->hasSideEffects(); } + + TIntermTyped *getOperand() { return mOperand; } + TIntermTyped *fold(TDiagnostics *diagnostics); + + void setUseEmulatedFunction() { mUseEmulatedFunction = true; } + bool getUseEmulatedFunction() { return mUseEmulatedFunction; } + + protected: + TIntermTyped *mOperand; + + // If set to true, replace the built-in function call with an emulated one + // to work around driver bugs. + bool mUseEmulatedFunction; + + private: + void promote(); + + TIntermUnary(const TIntermUnary &node); // note: not deleted, just private! +}; + +class TFunctionSymbolInfo +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TFunctionSymbolInfo() : mId(0) {} + + TFunctionSymbolInfo(const TFunctionSymbolInfo &) = default; + TFunctionSymbolInfo &operator=(const TFunctionSymbolInfo &) = default; + + void setFromFunction(const TFunction &function); + + void setNameObj(const TName &name) { mName = name; } + const TName &getNameObj() const { return mName; } + + const TString &getName() const { return mName.getString(); } + void setName(const TString &name) { mName.setString(name); } + bool isMain() const { return mName.getString() == "main("; } + + void setId(int functionId) { mId = functionId; } + int getId() const { return mId; } + private: + TName mName; + int mId; +}; + +// Node for function definitions. +class TIntermFunctionDefinition : public TIntermTyped +{ + public: + // TODO(oetuaho@nvidia.com): See if TFunctionSymbolInfo could be added to constructor + // parameters. + TIntermFunctionDefinition(const TType &type, TIntermAggregate *parameters, TIntermBlock *body) + : TIntermTyped(type), mParameters(parameters), mBody(body) + { + ASSERT(parameters != nullptr); + ASSERT(body != nullptr); + } + + TIntermFunctionDefinition *getAsFunctionDefinition() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + TIntermTyped *deepCopy() const override + { + UNREACHABLE(); + return nullptr; + } + bool hasSideEffects() const override + { + UNREACHABLE(); + return true; + } + + TIntermAggregate *getFunctionParameters() const { return mParameters; } + TIntermBlock *getBody() const { return mBody; } + + TFunctionSymbolInfo *getFunctionSymbolInfo() { return &mFunctionInfo; } + const TFunctionSymbolInfo *getFunctionSymbolInfo() const { return &mFunctionInfo; } + + private: + TIntermAggregate *mParameters; + TIntermBlock *mBody; + + TFunctionSymbolInfo mFunctionInfo; +}; + +typedef TVector<TIntermNode *> TIntermSequence; +typedef TVector<int> TQualifierList; + +// Interface for node classes that have an arbitrarily sized set of children. +class TIntermAggregateBase +{ + public: + virtual ~TIntermAggregateBase() {} + + virtual TIntermSequence *getSequence() = 0; + virtual const TIntermSequence *getSequence() const = 0; + + bool replaceChildNodeWithMultiple(TIntermNode *original, const TIntermSequence &replacements); + bool insertChildNodes(TIntermSequence::size_type position, const TIntermSequence &insertions); + + protected: + TIntermAggregateBase() {} + + bool replaceChildNodeInternal(TIntermNode *original, TIntermNode *replacement); +}; + +// +// Nodes that operate on an arbitrary sized set of children. +// +class TIntermAggregate : public TIntermOperator, public TIntermAggregateBase +{ + public: + TIntermAggregate() + : TIntermOperator(EOpNull), + mUserDefined(false), + mUseEmulatedFunction(false), + mGotPrecisionFromChildren(false) + { + } + TIntermAggregate(TOperator op) + : TIntermOperator(op), + mUserDefined(false), + mUseEmulatedFunction(false), + mGotPrecisionFromChildren(false) + { + } + ~TIntermAggregate() { } + + // Note: only supported for nodes that can be a part of an expression. + TIntermTyped *deepCopy() const override { return new TIntermAggregate(*this); } + + void setOp(TOperator op) { mOp = op; } + + TIntermAggregate *getAsAggregate() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + // Conservatively assume function calls and other aggregate operators have side-effects + bool hasSideEffects() const override { return true; } + TIntermTyped *fold(TDiagnostics *diagnostics); + + TIntermSequence *getSequence() override { return &mSequence; } + const TIntermSequence *getSequence() const override { return &mSequence; } + + void setUserDefined() { mUserDefined = true; } + bool isUserDefined() const { return mUserDefined; } + + void setUseEmulatedFunction() { mUseEmulatedFunction = true; } + bool getUseEmulatedFunction() { return mUseEmulatedFunction; } + + bool areChildrenConstQualified(); + void setPrecisionFromChildren(); + void setBuiltInFunctionPrecision(); + + // Returns true if changing parameter precision may affect the return value. + bool gotPrecisionFromChildren() const { return mGotPrecisionFromChildren; } + + TFunctionSymbolInfo *getFunctionSymbolInfo() { return &mFunctionInfo; } + const TFunctionSymbolInfo *getFunctionSymbolInfo() const { return &mFunctionInfo; } + + protected: + TIntermSequence mSequence; + bool mUserDefined; // used for user defined function names + + // If set to true, replace the built-in function call with an emulated one + // to work around driver bugs. + bool mUseEmulatedFunction; + + bool mGotPrecisionFromChildren; + + TFunctionSymbolInfo mFunctionInfo; + + private: + TIntermAggregate(const TIntermAggregate &node); // note: not deleted, just private! +}; + +// A list of statements. Either the root node which contains declarations and function definitions, +// or a block that can be marked with curly braces {}. +class TIntermBlock : public TIntermNode, public TIntermAggregateBase +{ + public: + TIntermBlock() : TIntermNode() {} + ~TIntermBlock() {} + + TIntermBlock *getAsBlock() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + // Only intended for initially building the block. + void appendStatement(TIntermNode *statement); + + TIntermSequence *getSequence() override { return &mStatements; } + const TIntermSequence *getSequence() const override { return &mStatements; } + + protected: + TIntermSequence mStatements; +}; + +// Struct, interface block or variable declaration. Can contain multiple variable declarators. +class TIntermDeclaration : public TIntermNode, public TIntermAggregateBase +{ + public: + TIntermDeclaration() : TIntermNode() {} + ~TIntermDeclaration() {} + + TIntermDeclaration *getAsDeclarationNode() override { return this; } + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + // Only intended for initially building the declaration. + // The declarator node should be either TIntermSymbol or TIntermBinary with op set to + // EOpInitialize. + void appendDeclarator(TIntermTyped *declarator); + + TIntermSequence *getSequence() override { return &mDeclarators; } + const TIntermSequence *getSequence() const override { return &mDeclarators; } + protected: + TIntermSequence mDeclarators; +}; + +// For ternary operators like a ? b : c. +class TIntermTernary : public TIntermTyped +{ + public: + TIntermTernary(TIntermTyped *cond, TIntermTyped *trueExpression, TIntermTyped *falseExpression); + + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + TIntermTyped *getCondition() const { return mCondition; } + TIntermTyped *getTrueExpression() const { return mTrueExpression; } + TIntermTyped *getFalseExpression() const { return mFalseExpression; } + TIntermTernary *getAsTernaryNode() override { return this; } + + TIntermTyped *deepCopy() const override { return new TIntermTernary(*this); } + + bool hasSideEffects() const override + { + return mCondition->hasSideEffects() || mTrueExpression->hasSideEffects() || + mFalseExpression->hasSideEffects(); + } + + static TQualifier DetermineQualifier(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression); + + private: + TIntermTernary(const TIntermTernary &node); // Note: not deleted, just private! + + TIntermTyped *mCondition; + TIntermTyped *mTrueExpression; + TIntermTyped *mFalseExpression; +}; + +class TIntermIfElse : public TIntermNode +{ + public: + TIntermIfElse(TIntermTyped *cond, TIntermBlock *trueB, TIntermBlock *falseB) + : TIntermNode(), mCondition(cond), mTrueBlock(trueB), mFalseBlock(falseB) + { + } + + void traverse(TIntermTraverser *it) override; + bool replaceChildNode(TIntermNode *original, TIntermNode *replacement) override; + + TIntermTyped *getCondition() const { return mCondition; } + TIntermBlock *getTrueBlock() const { return mTrueBlock; } + TIntermBlock *getFalseBlock() const { return mFalseBlock; } + TIntermIfElse *getAsIfElseNode() override { return this; } + + protected: + TIntermTyped *mCondition; + TIntermBlock *mTrueBlock; + TIntermBlock *mFalseBlock; +}; + +// +// Switch statement. +// +class TIntermSwitch : public TIntermNode +{ + public: + TIntermSwitch(TIntermTyped *init, TIntermBlock *statementList) + : TIntermNode(), mInit(init), mStatementList(statementList) + { + } + + void traverse(TIntermTraverser *it) override; + bool replaceChildNode( + TIntermNode *original, TIntermNode *replacement) override; + + TIntermSwitch *getAsSwitchNode() override { return this; } + + TIntermTyped *getInit() { return mInit; } + TIntermBlock *getStatementList() { return mStatementList; } + void setStatementList(TIntermBlock *statementList) { mStatementList = statementList; } + + protected: + TIntermTyped *mInit; + TIntermBlock *mStatementList; +}; + +// +// Case label. +// +class TIntermCase : public TIntermNode +{ + public: + TIntermCase(TIntermTyped *condition) + : TIntermNode(), + mCondition(condition) + { + } + + void traverse(TIntermTraverser *it) override; + bool replaceChildNode( + TIntermNode *original, TIntermNode *replacement) override; + + TIntermCase *getAsCaseNode() override { return this; } + + bool hasCondition() const { return mCondition != nullptr; } + TIntermTyped *getCondition() const { return mCondition; } + + protected: + TIntermTyped *mCondition; +}; + +enum Visit +{ + PreVisit, + InVisit, + PostVisit +}; + +// +// For traversing the tree. User should derive from this class overriding the visit functions, +// and then pass an object of the subclass to a traverse method of a node. +// +// The traverse*() functions may also be overridden do other bookkeeping on the tree to provide +// contextual information to the visit functions, such as whether the node is the target of an +// assignment. +// +// When using this, just fill in the methods for nodes you want visited. +// Return false from a pre-visit to skip visiting that node's subtree. +// +class TIntermTraverser : angle::NonCopyable +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TIntermTraverser(bool preVisit, bool inVisit, bool postVisit); + virtual ~TIntermTraverser(); + + virtual void visitSymbol(TIntermSymbol *node) {} + virtual void visitRaw(TIntermRaw *node) {} + virtual void visitConstantUnion(TIntermConstantUnion *node) {} + virtual bool visitSwizzle(Visit visit, TIntermSwizzle *node) { return true; } + virtual bool visitBinary(Visit visit, TIntermBinary *node) { return true; } + virtual bool visitUnary(Visit visit, TIntermUnary *node) { return true; } + virtual bool visitTernary(Visit visit, TIntermTernary *node) { return true; } + virtual bool visitIfElse(Visit visit, TIntermIfElse *node) { return true; } + virtual bool visitSwitch(Visit visit, TIntermSwitch *node) { return true; } + virtual bool visitCase(Visit visit, TIntermCase *node) { return true; } + virtual bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) + { + return true; + } + virtual bool visitAggregate(Visit visit, TIntermAggregate *node) { return true; } + virtual bool visitBlock(Visit visit, TIntermBlock *node) { return true; } + virtual bool visitDeclaration(Visit visit, TIntermDeclaration *node) { return true; } + virtual bool visitLoop(Visit visit, TIntermLoop *node) { return true; } + virtual bool visitBranch(Visit visit, TIntermBranch *node) { return true; } + + // The traverse functions contain logic for iterating over the children of the node + // and calling the visit functions in the appropriate places. They also track some + // context that may be used by the visit functions. + virtual void traverseSymbol(TIntermSymbol *node); + virtual void traverseRaw(TIntermRaw *node); + virtual void traverseConstantUnion(TIntermConstantUnion *node); + virtual void traverseSwizzle(TIntermSwizzle *node); + virtual void traverseBinary(TIntermBinary *node); + virtual void traverseUnary(TIntermUnary *node); + virtual void traverseTernary(TIntermTernary *node); + virtual void traverseIfElse(TIntermIfElse *node); + virtual void traverseSwitch(TIntermSwitch *node); + virtual void traverseCase(TIntermCase *node); + virtual void traverseFunctionDefinition(TIntermFunctionDefinition *node); + virtual void traverseAggregate(TIntermAggregate *node); + virtual void traverseBlock(TIntermBlock *node); + virtual void traverseDeclaration(TIntermDeclaration *node); + virtual void traverseLoop(TIntermLoop *node); + virtual void traverseBranch(TIntermBranch *node); + + int getMaxDepth() const { return mMaxDepth; } + + // Return the original name if hash function pointer is NULL; + // otherwise return the hashed name. + static TString hash(const TString &name, ShHashFunction64 hashFunction); + + // If traversers need to replace nodes, they can add the replacements in + // mReplacements/mMultiReplacements during traversal and the user of the traverser should call + // this function after traversal to perform them. + void updateTree(); + + // Start creating temporary symbols from the given temporary symbol index + 1. + void useTemporaryIndex(unsigned int *temporaryIndex); + + protected: + void incrementDepth(TIntermNode *current) + { + mDepth++; + mMaxDepth = std::max(mMaxDepth, mDepth); + mPath.push_back(current); + } + + void decrementDepth() + { + mDepth--; + mPath.pop_back(); + } + + TIntermNode *getParentNode() + { + return mPath.size() == 0 ? NULL : mPath.back(); + } + + // Return the nth ancestor of the node being traversed. getAncestorNode(0) == getParentNode() + TIntermNode *getAncestorNode(unsigned int n) + { + if (mPath.size() > n) + { + return mPath[mPath.size() - n - 1u]; + } + return nullptr; + } + + void pushParentBlock(TIntermBlock *node); + void incrementParentBlockPos(); + void popParentBlock(); + + bool parentNodeIsBlock() + { + return !mParentBlockStack.empty() && getParentNode() == mParentBlockStack.back().node; + } + + // To replace a single node with multiple nodes on the parent aggregate node + struct NodeReplaceWithMultipleEntry + { + NodeReplaceWithMultipleEntry(TIntermAggregateBase *_parent, + TIntermNode *_original, + TIntermSequence _replacements) + : parent(_parent), original(_original), replacements(_replacements) + { + } + + TIntermAggregateBase *parent; + TIntermNode *original; + TIntermSequence replacements; + }; + + // To insert multiple nodes on the parent aggregate node + struct NodeInsertMultipleEntry + { + NodeInsertMultipleEntry(TIntermBlock *_parent, + TIntermSequence::size_type _position, + TIntermSequence _insertionsBefore, + TIntermSequence _insertionsAfter) + : parent(_parent), + position(_position), + insertionsBefore(_insertionsBefore), + insertionsAfter(_insertionsAfter) + { + } + + TIntermBlock *parent; + TIntermSequence::size_type position; + TIntermSequence insertionsBefore; + TIntermSequence insertionsAfter; + }; + + // Helper to insert statements in the parent block (sequence) of the node currently being traversed. + // The statements will be inserted before the node being traversed once updateTree is called. + // Should only be called during PreVisit or PostVisit from sequence nodes. + // Note that inserting more than one set of nodes to the same parent node on a single updateTree call is not + // supported. + void insertStatementsInParentBlock(const TIntermSequence &insertions); + + // Same as above, but supports simultaneous insertion of statements before and after the node + // currently being traversed. + void insertStatementsInParentBlock(const TIntermSequence &insertionsBefore, + const TIntermSequence &insertionsAfter); + + // Helper to insert a single statement. + void insertStatementInParentBlock(TIntermNode *statement); + + // Helper to create a temporary symbol node with the given qualifier. + TIntermSymbol *createTempSymbol(const TType &type, TQualifier qualifier); + // Helper to create a temporary symbol node. + TIntermSymbol *createTempSymbol(const TType &type); + // Create a node that declares but doesn't initialize a temporary symbol. + TIntermDeclaration *createTempDeclaration(const TType &type); + // Create a node that initializes the current temporary symbol with initializer having the given qualifier. + TIntermDeclaration *createTempInitDeclaration(TIntermTyped *initializer, TQualifier qualifier); + // Create a node that initializes the current temporary symbol with initializer. + TIntermDeclaration *createTempInitDeclaration(TIntermTyped *initializer); + // Create a node that assigns rightNode to the current temporary symbol. + TIntermBinary *createTempAssignment(TIntermTyped *rightNode); + // Increment temporary symbol index. + void nextTemporaryIndex(); + + enum class OriginalNode + { + BECOMES_CHILD, + IS_DROPPED + }; + + void clearReplacementQueue(); + void queueReplacement(TIntermNode *original, + TIntermNode *replacement, + OriginalNode originalStatus); + void queueReplacementWithParent(TIntermNode *parent, + TIntermNode *original, + TIntermNode *replacement, + OriginalNode originalStatus); + + const bool preVisit; + const bool inVisit; + const bool postVisit; + + int mDepth; + int mMaxDepth; + + // All the nodes from root to the current node's parent during traversing. + TVector<TIntermNode *> mPath; + + bool mInGlobalScope; + + // During traversing, save all the changes that need to happen into + // mReplacements/mMultiReplacements, then do them by calling updateTree(). + // Multi replacements are processed after single replacements. + std::vector<NodeReplaceWithMultipleEntry> mMultiReplacements; + std::vector<NodeInsertMultipleEntry> mInsertions; + + private: + // To replace a single node with another on the parent node + struct NodeUpdateEntry + { + NodeUpdateEntry(TIntermNode *_parent, + TIntermNode *_original, + TIntermNode *_replacement, + bool _originalBecomesChildOfReplacement) + : parent(_parent), + original(_original), + replacement(_replacement), + originalBecomesChildOfReplacement(_originalBecomesChildOfReplacement) + { + } + + TIntermNode *parent; + TIntermNode *original; + TIntermNode *replacement; + bool originalBecomesChildOfReplacement; + }; + + struct ParentBlock + { + ParentBlock(TIntermBlock *nodeIn, TIntermSequence::size_type posIn) + : node(nodeIn), pos(posIn) + { + } + + TIntermBlock *node; + TIntermSequence::size_type pos; + }; + + std::vector<NodeUpdateEntry> mReplacements; + + // All the code blocks from the root to the current node's parent during traversal. + std::vector<ParentBlock> mParentBlockStack; + + unsigned int *mTemporaryIndex; +}; + +// Traverser parent class that tracks where a node is a destination of a write operation and so is +// required to be an l-value. +class TLValueTrackingTraverser : public TIntermTraverser +{ + public: + TLValueTrackingTraverser(bool preVisit, + bool inVisit, + bool postVisit, + const TSymbolTable &symbolTable, + int shaderVersion) + : TIntermTraverser(preVisit, inVisit, postVisit), + mOperatorRequiresLValue(false), + mInFunctionCallOutParameter(false), + mSymbolTable(symbolTable), + mShaderVersion(shaderVersion) + { + } + virtual ~TLValueTrackingTraverser() {} + + void traverseBinary(TIntermBinary *node) final; + void traverseUnary(TIntermUnary *node) final; + void traverseFunctionDefinition(TIntermFunctionDefinition *node) final; + void traverseAggregate(TIntermAggregate *node) final; + + protected: + bool isLValueRequiredHere() const + { + return mOperatorRequiresLValue || mInFunctionCallOutParameter; + } + + // Return true if the prototype or definition of the function being called has been encountered + // during traversal. + bool isInFunctionMap(const TIntermAggregate *callNode) const; + + private: + // Track whether an l-value is required in the node that is currently being traversed by the + // surrounding operator. + // Use isLValueRequiredHere to check all conditions which require an l-value. + void setOperatorRequiresLValue(bool lValueRequired) + { + mOperatorRequiresLValue = lValueRequired; + } + bool operatorRequiresLValue() const { return mOperatorRequiresLValue; } + + // Add a function encountered during traversal to the function map. + void addToFunctionMap(const TName &name, TIntermSequence *paramSequence); + + // Return the parameters sequence from the function definition or prototype. + TIntermSequence *getFunctionParameters(const TIntermAggregate *callNode); + + // Track whether an l-value is required inside a function call. + void setInFunctionCallOutParameter(bool inOutParameter); + bool isInFunctionCallOutParameter() const; + + bool mOperatorRequiresLValue; + bool mInFunctionCallOutParameter; + + struct TNameComparator + { + bool operator()(const TName &a, const TName &b) const + { + int compareResult = a.getString().compare(b.getString()); + if (compareResult != 0) + return compareResult < 0; + // Internal functions may have same names as non-internal functions. + return !a.isInternal() && b.isInternal(); + } + }; + + // Map from mangled function names to their parameter sequences + TMap<TName, TIntermSequence *, TNameComparator> mFunctionMap; + + const TSymbolTable &mSymbolTable; + const int mShaderVersion; +}; + +// +// For traversing the tree, and computing max depth. +// Takes a maximum depth limit to prevent stack overflow. +// +class TMaxDepthTraverser : public TIntermTraverser +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TMaxDepthTraverser(int depthLimit) + : TIntermTraverser(true, true, false), + mDepthLimit(depthLimit) { } + + bool visitBinary(Visit, TIntermBinary *) override { return depthCheck(); } + bool visitUnary(Visit, TIntermUnary *) override { return depthCheck(); } + bool visitTernary(Visit, TIntermTernary *) override { return depthCheck(); } + bool visitIfElse(Visit, TIntermIfElse *) override { return depthCheck(); } + bool visitAggregate(Visit, TIntermAggregate *) override { return depthCheck(); } + bool visitBlock(Visit, TIntermBlock *) override { return depthCheck(); } + bool visitLoop(Visit, TIntermLoop *) override { return depthCheck(); } + bool visitBranch(Visit, TIntermBranch *) override { return depthCheck(); } + + protected: + bool depthCheck() const { return mMaxDepth < mDepthLimit; } + + int mDepthLimit; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INTERMNODE_H_ diff --git a/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.cpp b/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.cpp new file mode 100755 index 000000000..dd2054f68 --- /dev/null +++ b/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.cpp @@ -0,0 +1,109 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// IntermNodePatternMatcher is a helper class for matching node trees to given patterns. +// It can be used whenever the same checks for certain node structures are common to multiple AST +// traversers. +// + +#include "compiler/translator/IntermNodePatternMatcher.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +IntermNodePatternMatcher::IntermNodePatternMatcher(const unsigned int mask) : mMask(mask) +{ +} + +// static +bool IntermNodePatternMatcher::IsDynamicIndexingOfVectorOrMatrix(TIntermBinary *node) +{ + return node->getOp() == EOpIndexIndirect && !node->getLeft()->isArray() && + node->getLeft()->getBasicType() != EbtStruct; +} + +bool IntermNodePatternMatcher::matchInternal(TIntermBinary *node, TIntermNode *parentNode) +{ + if ((mMask & kExpressionReturningArray) != 0) + { + if (node->isArray() && node->getOp() == EOpAssign && parentNode != nullptr && + !parentNode->getAsBlock()) + { + return true; + } + } + + if ((mMask & kUnfoldedShortCircuitExpression) != 0) + { + if (node->getRight()->hasSideEffects() && + (node->getOp() == EOpLogicalOr || node->getOp() == EOpLogicalAnd)) + { + return true; + } + } + return false; +} + +bool IntermNodePatternMatcher::match(TIntermBinary *node, TIntermNode *parentNode) +{ + // L-value tracking information is needed to check for dynamic indexing in L-value. + // Traversers that don't track l-values can still use this class and match binary nodes with + // this variation of this method if they don't need to check for dynamic indexing in l-values. + ASSERT((mMask & kDynamicIndexingOfVectorOrMatrixInLValue) == 0); + return matchInternal(node, parentNode); +} + +bool IntermNodePatternMatcher::match(TIntermBinary *node, + TIntermNode *parentNode, + bool isLValueRequiredHere) +{ + if (matchInternal(node, parentNode)) + { + return true; + } + if ((mMask & kDynamicIndexingOfVectorOrMatrixInLValue) != 0) + { + if (isLValueRequiredHere && IsDynamicIndexingOfVectorOrMatrix(node)) + { + return true; + } + } + return false; +} + +bool IntermNodePatternMatcher::match(TIntermAggregate *node, TIntermNode *parentNode) +{ + if ((mMask & kExpressionReturningArray) != 0) + { + if (parentNode != nullptr) + { + TIntermBinary *parentBinary = parentNode->getAsBinaryNode(); + bool parentIsAssignment = + (parentBinary != nullptr && + (parentBinary->getOp() == EOpAssign || parentBinary->getOp() == EOpInitialize)); + + if (node->getType().isArray() && !parentIsAssignment && + (node->isConstructor() || node->getOp() == EOpFunctionCall) && + !parentNode->getAsBlock()) + { + return true; + } + } + } + return false; +} + +bool IntermNodePatternMatcher::match(TIntermTernary *node) +{ + if ((mMask & kUnfoldedShortCircuitExpression) != 0) + { + return true; + } + return false; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.h b/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.h new file mode 100755 index 000000000..10f9657ed --- /dev/null +++ b/gfx/angle/src/compiler/translator/IntermNodePatternMatcher.h @@ -0,0 +1,58 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// IntermNodePatternMatcher is a helper class for matching node trees to given patterns. +// It can be used whenever the same checks for certain node structures are common to multiple AST +// traversers. +// + +#ifndef COMPILER_TRANSLATOR_INTERMNODEPATTERNMATCHER_H_ +#define COMPILER_TRANSLATOR_INTERMNODEPATTERNMATCHER_H_ + +namespace sh +{ + +class TIntermAggregate; +class TIntermBinary; +class TIntermNode; +class TIntermTernary; + +class IntermNodePatternMatcher +{ + public: + static bool IsDynamicIndexingOfVectorOrMatrix(TIntermBinary *node); + + enum PatternType + { + // Matches expressions that are unfolded to if statements by UnfoldShortCircuitToIf + kUnfoldedShortCircuitExpression = 0x0001, + + // Matches expressions that return arrays with the exception of simple statements where a + // constructor or function call result is assigned. + kExpressionReturningArray = 0x0002, + + // Matches dynamic indexing of vectors or matrices in l-values. + kDynamicIndexingOfVectorOrMatrixInLValue = 0x0004 + }; + IntermNodePatternMatcher(const unsigned int mask); + + bool match(TIntermBinary *node, TIntermNode *parentNode); + + // Use this version for checking binary node matches in case you're using flag + // kDynamicIndexingOfVectorOrMatrixInLValue. + bool match(TIntermBinary *node, TIntermNode *parentNode, bool isLValueRequiredHere); + + bool match(TIntermAggregate *node, TIntermNode *parentNode); + bool match(TIntermTernary *node); + + private: + const unsigned int mMask; + + bool matchInternal(TIntermBinary *node, TIntermNode *parentNode); +}; + +} // namespace sh + +#endif diff --git a/gfx/angle/src/compiler/translator/IntermTraverse.cpp b/gfx/angle/src/compiler/translator/IntermTraverse.cpp new file mode 100755 index 000000000..7f91595d4 --- /dev/null +++ b/gfx/angle/src/compiler/translator/IntermTraverse.cpp @@ -0,0 +1,838 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +void TIntermSymbol::traverse(TIntermTraverser *it) +{ + it->traverseSymbol(this); +} + +void TIntermRaw::traverse(TIntermTraverser *it) +{ + it->traverseRaw(this); +} + +void TIntermConstantUnion::traverse(TIntermTraverser *it) +{ + it->traverseConstantUnion(this); +} + +void TIntermSwizzle::traverse(TIntermTraverser *it) +{ + it->traverseSwizzle(this); +} + +void TIntermBinary::traverse(TIntermTraverser *it) +{ + it->traverseBinary(this); +} + +void TIntermUnary::traverse(TIntermTraverser *it) +{ + it->traverseUnary(this); +} + +void TIntermTernary::traverse(TIntermTraverser *it) +{ + it->traverseTernary(this); +} + +void TIntermIfElse::traverse(TIntermTraverser *it) +{ + it->traverseIfElse(this); +} + +void TIntermSwitch::traverse(TIntermTraverser *it) +{ + it->traverseSwitch(this); +} + +void TIntermCase::traverse(TIntermTraverser *it) +{ + it->traverseCase(this); +} + +void TIntermFunctionDefinition::traverse(TIntermTraverser *it) +{ + it->traverseFunctionDefinition(this); +} + +void TIntermBlock::traverse(TIntermTraverser *it) +{ + it->traverseBlock(this); +} + +void TIntermDeclaration::traverse(TIntermTraverser *it) +{ + it->traverseDeclaration(this); +} + +void TIntermAggregate::traverse(TIntermTraverser *it) +{ + it->traverseAggregate(this); +} + +void TIntermLoop::traverse(TIntermTraverser *it) +{ + it->traverseLoop(this); +} + +void TIntermBranch::traverse(TIntermTraverser *it) +{ + it->traverseBranch(this); +} + +TIntermTraverser::TIntermTraverser(bool preVisit, bool inVisit, bool postVisit) + : preVisit(preVisit), + inVisit(inVisit), + postVisit(postVisit), + mDepth(0), + mMaxDepth(0), + mInGlobalScope(true), + mTemporaryIndex(nullptr) +{ +} + +TIntermTraverser::~TIntermTraverser() +{ +} + +void TIntermTraverser::pushParentBlock(TIntermBlock *node) +{ + mParentBlockStack.push_back(ParentBlock(node, 0)); +} + +void TIntermTraverser::incrementParentBlockPos() +{ + ++mParentBlockStack.back().pos; +} + +void TIntermTraverser::popParentBlock() +{ + ASSERT(!mParentBlockStack.empty()); + mParentBlockStack.pop_back(); +} + +void TIntermTraverser::insertStatementsInParentBlock(const TIntermSequence &insertions) +{ + TIntermSequence emptyInsertionsAfter; + insertStatementsInParentBlock(insertions, emptyInsertionsAfter); +} + +void TIntermTraverser::insertStatementsInParentBlock(const TIntermSequence &insertionsBefore, + const TIntermSequence &insertionsAfter) +{ + ASSERT(!mParentBlockStack.empty()); + NodeInsertMultipleEntry insert(mParentBlockStack.back().node, mParentBlockStack.back().pos, + insertionsBefore, insertionsAfter); + mInsertions.push_back(insert); +} + +void TIntermTraverser::insertStatementInParentBlock(TIntermNode *statement) +{ + TIntermSequence insertions; + insertions.push_back(statement); + insertStatementsInParentBlock(insertions); +} + +TIntermSymbol *TIntermTraverser::createTempSymbol(const TType &type, TQualifier qualifier) +{ + // Each traversal uses at most one temporary variable, so the index stays the same within a single traversal. + TInfoSinkBase symbolNameOut; + ASSERT(mTemporaryIndex != nullptr); + symbolNameOut << "s" << (*mTemporaryIndex); + TString symbolName = symbolNameOut.c_str(); + + TIntermSymbol *node = new TIntermSymbol(0, symbolName, type); + node->setInternal(true); + + ASSERT(qualifier == EvqTemporary || qualifier == EvqConst || qualifier == EvqGlobal); + node->getTypePointer()->setQualifier(qualifier); + // TODO(oetuaho): Might be useful to sanitize layout qualifier etc. on the type of the created + // symbol. This might need to be done in other places as well. + return node; +} + +TIntermSymbol *TIntermTraverser::createTempSymbol(const TType &type) +{ + return createTempSymbol(type, EvqTemporary); +} + +TIntermDeclaration *TIntermTraverser::createTempDeclaration(const TType &type) +{ + TIntermDeclaration *tempDeclaration = new TIntermDeclaration(); + tempDeclaration->appendDeclarator(createTempSymbol(type)); + return tempDeclaration; +} + +TIntermDeclaration *TIntermTraverser::createTempInitDeclaration(TIntermTyped *initializer, + TQualifier qualifier) +{ + ASSERT(initializer != nullptr); + TIntermSymbol *tempSymbol = createTempSymbol(initializer->getType(), qualifier); + TIntermDeclaration *tempDeclaration = new TIntermDeclaration(); + TIntermBinary *tempInit = new TIntermBinary(EOpInitialize, tempSymbol, initializer); + tempDeclaration->appendDeclarator(tempInit); + return tempDeclaration; +} + +TIntermDeclaration *TIntermTraverser::createTempInitDeclaration(TIntermTyped *initializer) +{ + return createTempInitDeclaration(initializer, EvqTemporary); +} + +TIntermBinary *TIntermTraverser::createTempAssignment(TIntermTyped *rightNode) +{ + ASSERT(rightNode != nullptr); + TIntermSymbol *tempSymbol = createTempSymbol(rightNode->getType()); + TIntermBinary *assignment = new TIntermBinary(EOpAssign, tempSymbol, rightNode); + return assignment; +} + +void TIntermTraverser::useTemporaryIndex(unsigned int *temporaryIndex) +{ + mTemporaryIndex = temporaryIndex; +} + +void TIntermTraverser::nextTemporaryIndex() +{ + ASSERT(mTemporaryIndex != nullptr); + ++(*mTemporaryIndex); +} + +void TLValueTrackingTraverser::addToFunctionMap(const TName &name, TIntermSequence *paramSequence) +{ + mFunctionMap[name] = paramSequence; +} + +bool TLValueTrackingTraverser::isInFunctionMap(const TIntermAggregate *callNode) const +{ + ASSERT(callNode->getOp() == EOpFunctionCall); + return (mFunctionMap.find(callNode->getFunctionSymbolInfo()->getNameObj()) != + mFunctionMap.end()); +} + +TIntermSequence *TLValueTrackingTraverser::getFunctionParameters(const TIntermAggregate *callNode) +{ + ASSERT(isInFunctionMap(callNode)); + return mFunctionMap[callNode->getFunctionSymbolInfo()->getNameObj()]; +} + +void TLValueTrackingTraverser::setInFunctionCallOutParameter(bool inOutParameter) +{ + mInFunctionCallOutParameter = inOutParameter; +} + +bool TLValueTrackingTraverser::isInFunctionCallOutParameter() const +{ + return mInFunctionCallOutParameter; +} + +// +// Traverse the intermediate representation tree, and +// call a node type specific function for each node. +// Done recursively through the member function Traverse(). +// Node types can be skipped if their function to call is 0, +// but their subtree will still be traversed. +// Nodes with children can have their whole subtree skipped +// if preVisit is turned on and the type specific function +// returns false. +// + +// +// Traversal functions for terminals are straighforward.... +// +void TIntermTraverser::traverseSymbol(TIntermSymbol *node) +{ + visitSymbol(node); +} + +void TIntermTraverser::traverseConstantUnion(TIntermConstantUnion *node) +{ + visitConstantUnion(node); +} + +void TIntermTraverser::traverseSwizzle(TIntermSwizzle *node) +{ + bool visit = true; + + if (preVisit) + visit = visitSwizzle(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + node->getOperand()->traverse(this); + + decrementDepth(); + } + + if (visit && postVisit) + visitSwizzle(PostVisit, node); +} + +// +// Traverse a binary node. +// +void TIntermTraverser::traverseBinary(TIntermBinary *node) +{ + bool visit = true; + + // + // visit the node before children if pre-visiting. + // + if (preVisit) + visit = visitBinary(PreVisit, node); + + // + // Visit the children, in the right order. + // + if (visit) + { + incrementDepth(node); + + if (node->getLeft()) + node->getLeft()->traverse(this); + + if (inVisit) + visit = visitBinary(InVisit, node); + + if (visit && node->getRight()) + node->getRight()->traverse(this); + + decrementDepth(); + } + + // + // Visit the node after the children, if requested and the traversal + // hasn't been cancelled yet. + // + if (visit && postVisit) + visitBinary(PostVisit, node); +} + +void TLValueTrackingTraverser::traverseBinary(TIntermBinary *node) +{ + bool visit = true; + + // + // visit the node before children if pre-visiting. + // + if (preVisit) + visit = visitBinary(PreVisit, node); + + // + // Visit the children, in the right order. + // + if (visit) + { + incrementDepth(node); + + // Some binary operations like indexing can be inside an expression which must be an + // l-value. + bool parentOperatorRequiresLValue = operatorRequiresLValue(); + bool parentInFunctionCallOutParameter = isInFunctionCallOutParameter(); + if (node->isAssignment()) + { + ASSERT(!isLValueRequiredHere()); + setOperatorRequiresLValue(true); + } + + if (node->getLeft()) + node->getLeft()->traverse(this); + + if (inVisit) + visit = visitBinary(InVisit, node); + + if (node->isAssignment()) + setOperatorRequiresLValue(false); + + // Index is not required to be an l-value even when the surrounding expression is required + // to be an l-value. + TOperator op = node->getOp(); + if (op == EOpIndexDirect || op == EOpIndexDirectInterfaceBlock || + op == EOpIndexDirectStruct || op == EOpIndexIndirect) + { + setOperatorRequiresLValue(false); + setInFunctionCallOutParameter(false); + } + + if (visit && node->getRight()) + node->getRight()->traverse(this); + + setOperatorRequiresLValue(parentOperatorRequiresLValue); + setInFunctionCallOutParameter(parentInFunctionCallOutParameter); + + decrementDepth(); + } + + // + // Visit the node after the children, if requested and the traversal + // hasn't been cancelled yet. + // + if (visit && postVisit) + visitBinary(PostVisit, node); +} + +// +// Traverse a unary node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseUnary(TIntermUnary *node) +{ + bool visit = true; + + if (preVisit) + visit = visitUnary(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + node->getOperand()->traverse(this); + + decrementDepth(); + } + + if (visit && postVisit) + visitUnary(PostVisit, node); +} + +void TLValueTrackingTraverser::traverseUnary(TIntermUnary *node) +{ + bool visit = true; + + if (preVisit) + visit = visitUnary(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + ASSERT(!operatorRequiresLValue()); + switch (node->getOp()) + { + case EOpPostIncrement: + case EOpPostDecrement: + case EOpPreIncrement: + case EOpPreDecrement: + setOperatorRequiresLValue(true); + break; + default: + break; + } + + node->getOperand()->traverse(this); + + setOperatorRequiresLValue(false); + + decrementDepth(); + } + + if (visit && postVisit) + visitUnary(PostVisit, node); +} + +// Traverse a function definition node. +void TIntermTraverser::traverseFunctionDefinition(TIntermFunctionDefinition *node) +{ + bool visit = true; + + if (preVisit) + visit = visitFunctionDefinition(PreVisit, node); + + if (visit) + { + incrementDepth(node); + mInGlobalScope = false; + + node->getFunctionParameters()->traverse(this); + if (inVisit) + visit = visitFunctionDefinition(InVisit, node); + node->getBody()->traverse(this); + + mInGlobalScope = true; + decrementDepth(); + } + + if (visit && postVisit) + visitFunctionDefinition(PostVisit, node); +} + +// Traverse a block node. +void TIntermTraverser::traverseBlock(TIntermBlock *node) +{ + bool visit = true; + + TIntermSequence *sequence = node->getSequence(); + + if (preVisit) + visit = visitBlock(PreVisit, node); + + if (visit) + { + incrementDepth(node); + pushParentBlock(node); + + for (auto *child : *sequence) + { + child->traverse(this); + if (visit && inVisit) + { + if (child != sequence->back()) + visit = visitBlock(InVisit, node); + } + + incrementParentBlockPos(); + } + + popParentBlock(); + decrementDepth(); + } + + if (visit && postVisit) + visitBlock(PostVisit, node); +} + +// Traverse a declaration node. +void TIntermTraverser::traverseDeclaration(TIntermDeclaration *node) +{ + bool visit = true; + + TIntermSequence *sequence = node->getSequence(); + + if (preVisit) + visit = visitDeclaration(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + for (auto *child : *sequence) + { + child->traverse(this); + if (visit && inVisit) + { + if (child != sequence->back()) + visit = visitDeclaration(InVisit, node); + } + } + + decrementDepth(); + } + + if (visit && postVisit) + visitDeclaration(PostVisit, node); +} + +// Traverse an aggregate node. Same comments in binary node apply here. +void TIntermTraverser::traverseAggregate(TIntermAggregate *node) +{ + bool visit = true; + + TIntermSequence *sequence = node->getSequence(); + + if (preVisit) + visit = visitAggregate(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + for (auto *child : *sequence) + { + child->traverse(this); + if (visit && inVisit) + { + if (child != sequence->back()) + visit = visitAggregate(InVisit, node); + } + } + + decrementDepth(); + } + + if (visit && postVisit) + visitAggregate(PostVisit, node); +} + +void TLValueTrackingTraverser::traverseFunctionDefinition(TIntermFunctionDefinition *node) +{ + TIntermAggregate *params = node->getFunctionParameters(); + ASSERT(params != nullptr); + ASSERT(params->getOp() == EOpParameters); + addToFunctionMap(node->getFunctionSymbolInfo()->getNameObj(), params->getSequence()); + + TIntermTraverser::traverseFunctionDefinition(node); +} + +void TLValueTrackingTraverser::traverseAggregate(TIntermAggregate *node) +{ + bool visit = true; + + TIntermSequence *sequence = node->getSequence(); + if (node->getOp() == EOpPrototype) + { + addToFunctionMap(node->getFunctionSymbolInfo()->getNameObj(), sequence); + } + + if (preVisit) + visit = visitAggregate(PreVisit, node); + + if (visit) + { + bool inFunctionMap = false; + if (node->getOp() == EOpFunctionCall) + { + inFunctionMap = isInFunctionMap(node); + if (!inFunctionMap) + { + // The function is not user-defined - it is likely built-in texture function. + // Assume that those do not have out parameters. + setInFunctionCallOutParameter(false); + } + } + + incrementDepth(node); + + if (inFunctionMap) + { + TIntermSequence *params = getFunctionParameters(node); + TIntermSequence::iterator paramIter = params->begin(); + for (auto *child : *sequence) + { + ASSERT(paramIter != params->end()); + TQualifier qualifier = (*paramIter)->getAsTyped()->getQualifier(); + setInFunctionCallOutParameter(qualifier == EvqOut || qualifier == EvqInOut); + + child->traverse(this); + if (visit && inVisit) + { + if (child != sequence->back()) + visit = visitAggregate(InVisit, node); + } + + ++paramIter; + } + + setInFunctionCallOutParameter(false); + } + else + { + // Find the built-in function corresponding to this op so that we can determine the + // in/out qualifiers of its parameters. + TFunction *builtInFunc = nullptr; + TString opString = GetOperatorString(node->getOp()); + if (!node->isConstructor() && !opString.empty()) + { + // The return type doesn't affect the mangled name of the function, which is used + // to look it up from the symbol table. + TType dummyReturnType; + TFunction call(&opString, &dummyReturnType, node->getOp()); + for (auto *child : *sequence) + { + TType *paramType = child->getAsTyped()->getTypePointer(); + TConstParameter p(paramType); + call.addParameter(p); + } + + TSymbol *sym = mSymbolTable.findBuiltIn(call.getMangledName(), mShaderVersion); + if (sym != nullptr && sym->isFunction()) + { + builtInFunc = static_cast<TFunction *>(sym); + ASSERT(builtInFunc->getParamCount() == sequence->size()); + } + } + + size_t paramIndex = 0; + + for (auto *child : *sequence) + { + TQualifier qualifier = EvqIn; + if (builtInFunc != nullptr) + qualifier = builtInFunc->getParam(paramIndex).type->getQualifier(); + setInFunctionCallOutParameter(qualifier == EvqOut || qualifier == EvqInOut); + child->traverse(this); + + if (visit && inVisit) + { + if (child != sequence->back()) + visit = visitAggregate(InVisit, node); + } + + ++paramIndex; + } + + setInFunctionCallOutParameter(false); + } + + decrementDepth(); + } + + if (visit && postVisit) + visitAggregate(PostVisit, node); +} + +// +// Traverse a ternary node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseTernary(TIntermTernary *node) +{ + bool visit = true; + + if (preVisit) + visit = visitTernary(PreVisit, node); + + if (visit) + { + incrementDepth(node); + node->getCondition()->traverse(this); + if (node->getTrueExpression()) + node->getTrueExpression()->traverse(this); + if (node->getFalseExpression()) + node->getFalseExpression()->traverse(this); + decrementDepth(); + } + + if (visit && postVisit) + visitTernary(PostVisit, node); +} + +// Traverse an if-else node. Same comments in binary node apply here. +void TIntermTraverser::traverseIfElse(TIntermIfElse *node) +{ + bool visit = true; + + if (preVisit) + visit = visitIfElse(PreVisit, node); + + if (visit) + { + incrementDepth(node); + node->getCondition()->traverse(this); + if (node->getTrueBlock()) + node->getTrueBlock()->traverse(this); + if (node->getFalseBlock()) + node->getFalseBlock()->traverse(this); + decrementDepth(); + } + + if (visit && postVisit) + visitIfElse(PostVisit, node); +} + +// +// Traverse a switch node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseSwitch(TIntermSwitch *node) +{ + bool visit = true; + + if (preVisit) + visit = visitSwitch(PreVisit, node); + + if (visit) + { + incrementDepth(node); + node->getInit()->traverse(this); + if (inVisit) + visit = visitSwitch(InVisit, node); + if (visit && node->getStatementList()) + node->getStatementList()->traverse(this); + decrementDepth(); + } + + if (visit && postVisit) + visitSwitch(PostVisit, node); +} + +// +// Traverse a case node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseCase(TIntermCase *node) +{ + bool visit = true; + + if (preVisit) + visit = visitCase(PreVisit, node); + + if (visit && node->getCondition()) + { + incrementDepth(node); + node->getCondition()->traverse(this); + decrementDepth(); + } + + if (visit && postVisit) + visitCase(PostVisit, node); +} + +// +// Traverse a loop node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseLoop(TIntermLoop *node) +{ + bool visit = true; + + if (preVisit) + visit = visitLoop(PreVisit, node); + + if (visit) + { + incrementDepth(node); + + if (node->getInit()) + node->getInit()->traverse(this); + + if (node->getCondition()) + node->getCondition()->traverse(this); + + if (node->getBody()) + node->getBody()->traverse(this); + + if (node->getExpression()) + node->getExpression()->traverse(this); + + decrementDepth(); + } + + if (visit && postVisit) + visitLoop(PostVisit, node); +} + +// +// Traverse a branch node. Same comments in binary node apply here. +// +void TIntermTraverser::traverseBranch(TIntermBranch *node) +{ + bool visit = true; + + if (preVisit) + visit = visitBranch(PreVisit, node); + + if (visit && node->getExpression()) + { + incrementDepth(node); + node->getExpression()->traverse(this); + decrementDepth(); + } + + if (visit && postVisit) + visitBranch(PostVisit, node); +} + +void TIntermTraverser::traverseRaw(TIntermRaw *node) +{ + visitRaw(node); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Intermediate.cpp b/gfx/angle/src/compiler/translator/Intermediate.cpp new file mode 100755 index 000000000..9e3e455ae --- /dev/null +++ b/gfx/angle/src/compiler/translator/Intermediate.cpp @@ -0,0 +1,387 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Build the intermediate representation. +// + +#include <float.h> +#include <limits.h> +#include <algorithm> + +#include "compiler/translator/Intermediate.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +//////////////////////////////////////////////////////////////////////////// +// +// First set of functions are to help build the intermediate representation. +// These functions are not member functions of the nodes. +// They are called from parser productions. +// +///////////////////////////////////////////////////////////////////////////// + +// +// Add a terminal node for an identifier in an expression. +// +// Returns the added node. +// +TIntermSymbol *TIntermediate::addSymbol( + int id, const TString &name, const TType &type, const TSourceLoc &line) +{ + TIntermSymbol *node = new TIntermSymbol(id, name, type); + node->setLine(line); + + return node; +} + +// +// Connect two nodes through an index operator, where the left node is the base +// of an array or struct, and the right node is a direct or indirect offset. +// +// Returns the added node. +// The caller should set the type of the returned node. +// +TIntermTyped *TIntermediate::addIndex(TOperator op, + TIntermTyped *base, + TIntermTyped *index, + const TSourceLoc &line, + TDiagnostics *diagnostics) +{ + TIntermBinary *node = new TIntermBinary(op, base, index); + node->setLine(line); + + TIntermTyped *folded = node->fold(diagnostics); + if (folded) + { + return folded; + } + + return node; +} + +// This is the safe way to change the operator on an aggregate, as it +// does lots of error checking and fixing. Especially for establishing +// a function call's operation on it's set of parameters. +// +// Returns an aggregate node, which could be the one passed in if +// it was already an aggregate but no operator was set. +TIntermAggregate *TIntermediate::setAggregateOperator( + TIntermNode *node, TOperator op, const TSourceLoc &line) +{ + TIntermAggregate *aggNode; + + // + // Make sure we have an aggregate. If not turn it into one. + // + if (node) + { + aggNode = node->getAsAggregate(); + if (aggNode == NULL || aggNode->getOp() != EOpNull) + { + // + // Make an aggregate containing this node. + // + aggNode = new TIntermAggregate(); + aggNode->getSequence()->push_back(node); + } + } + else + { + aggNode = new TIntermAggregate(); + } + + // + // Set the operator. + // + aggNode->setOp(op); + aggNode->setLine(line); + + return aggNode; +} + +// +// Safe way to combine two nodes into an aggregate. Works with null pointers, +// a node that's not a aggregate yet, etc. +// +// Returns the resulting aggregate, unless 0 was passed in for +// both existing nodes. +// +TIntermAggregate *TIntermediate::growAggregate( + TIntermNode *left, TIntermNode *right, const TSourceLoc &line) +{ + if (left == NULL && right == NULL) + return NULL; + + TIntermAggregate *aggNode = NULL; + if (left) + aggNode = left->getAsAggregate(); + if (!aggNode || aggNode->getOp() != EOpNull) + { + aggNode = new TIntermAggregate; + if (left) + aggNode->getSequence()->push_back(left); + } + + if (right) + aggNode->getSequence()->push_back(right); + + aggNode->setLine(line); + + return aggNode; +} + +// +// Turn an existing node into an aggregate. +// +// Returns an aggregate, unless NULL was passed in for the existing node. +// +TIntermAggregate *TIntermediate::MakeAggregate(TIntermNode *node, const TSourceLoc &line) +{ + if (node == nullptr) + return nullptr; + + TIntermAggregate *aggNode = new TIntermAggregate; + aggNode->getSequence()->push_back(node); + + aggNode->setLine(line); + + return aggNode; +} + +// If the input node is nullptr, return nullptr. +// If the input node is a block node, return it. +// If the input node is not a block node, put it inside a block node and return that. +TIntermBlock *TIntermediate::EnsureBlock(TIntermNode *node) +{ + if (node == nullptr) + return nullptr; + TIntermBlock *blockNode = node->getAsBlock(); + if (blockNode != nullptr) + return blockNode; + + blockNode = new TIntermBlock(); + blockNode->setLine(node->getLine()); + blockNode->getSequence()->push_back(node); + return blockNode; +} + +// For "if" test nodes. There are three children; a condition, +// a true path, and a false path. The two paths are in the +// nodePair. +// +// Returns the node created. +TIntermNode *TIntermediate::addIfElse(TIntermTyped *cond, + TIntermNodePair nodePair, + const TSourceLoc &line) +{ + // For compile time constant conditions, prune the code now. + + if (cond->getAsConstantUnion()) + { + if (cond->getAsConstantUnion()->getBConst(0) == true) + { + return EnsureBlock(nodePair.node1); + } + else + { + return EnsureBlock(nodePair.node2); + } + } + + TIntermIfElse *node = + new TIntermIfElse(cond, EnsureBlock(nodePair.node1), EnsureBlock(nodePair.node2)); + node->setLine(line); + + return node; +} + +TIntermTyped *TIntermediate::AddComma(TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &line, + int shaderVersion) +{ + TIntermTyped *commaNode = nullptr; + if (!left->hasSideEffects()) + { + commaNode = right; + } + else + { + commaNode = new TIntermBinary(EOpComma, left, right); + commaNode->setLine(line); + } + TQualifier resultQualifier = TIntermBinary::GetCommaQualifier(shaderVersion, left, right); + commaNode->getTypePointer()->setQualifier(resultQualifier); + return commaNode; +} + +// For "?:" test nodes. There are three children; a condition, +// a true path, and a false path. The two paths are specified +// as separate parameters. +// +// Returns the ternary node created, or one of trueExpression and falseExpression if the expression +// could be folded. +TIntermTyped *TIntermediate::AddTernarySelection(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression, + const TSourceLoc &line) +{ + // Note that the node resulting from here can be a constant union without being qualified as + // constant. + if (cond->getAsConstantUnion()) + { + TQualifier resultQualifier = + TIntermTernary::DetermineQualifier(cond, trueExpression, falseExpression); + if (cond->getAsConstantUnion()->getBConst(0)) + { + trueExpression->getTypePointer()->setQualifier(resultQualifier); + return trueExpression; + } + else + { + falseExpression->getTypePointer()->setQualifier(resultQualifier); + return falseExpression; + } + } + + // Make a ternary node. + TIntermTernary *node = new TIntermTernary(cond, trueExpression, falseExpression); + node->setLine(line); + + return node; +} + +TIntermSwitch *TIntermediate::addSwitch(TIntermTyped *init, + TIntermBlock *statementList, + const TSourceLoc &line) +{ + TIntermSwitch *node = new TIntermSwitch(init, statementList); + node->setLine(line); + + return node; +} + +TIntermCase *TIntermediate::addCase( + TIntermTyped *condition, const TSourceLoc &line) +{ + TIntermCase *node = new TIntermCase(condition); + node->setLine(line); + + return node; +} + +// +// Constant terminal nodes. Has a union that contains bool, float or int constants +// +// Returns the constant union node created. +// + +TIntermConstantUnion *TIntermediate::addConstantUnion(const TConstantUnion *constantUnion, + const TType &type, + const TSourceLoc &line) +{ + TIntermConstantUnion *node = new TIntermConstantUnion(constantUnion, type); + node->setLine(line); + + return node; +} + +TIntermTyped *TIntermediate::AddSwizzle(TIntermTyped *baseExpression, + const TVectorFields &fields, + const TSourceLoc &dotLocation) +{ + TVector<int> fieldsVector; + for (int i = 0; i < fields.num; ++i) + { + fieldsVector.push_back(fields.offsets[i]); + } + TIntermSwizzle *node = new TIntermSwizzle(baseExpression, fieldsVector); + node->setLine(dotLocation); + + TIntermTyped *folded = node->fold(); + if (folded) + { + return folded; + } + + return node; +} + +// +// Create loop nodes. +// +TIntermNode *TIntermediate::addLoop( + TLoopType type, TIntermNode *init, TIntermTyped *cond, TIntermTyped *expr, + TIntermNode *body, const TSourceLoc &line) +{ + TIntermNode *node = new TIntermLoop(type, init, cond, expr, EnsureBlock(body)); + node->setLine(line); + + return node; +} + +// +// Add branches. +// +TIntermBranch* TIntermediate::addBranch( + TOperator branchOp, const TSourceLoc &line) +{ + return addBranch(branchOp, 0, line); +} + +TIntermBranch* TIntermediate::addBranch( + TOperator branchOp, TIntermTyped *expression, const TSourceLoc &line) +{ + TIntermBranch *node = new TIntermBranch(branchOp, expression); + node->setLine(line); + + return node; +} + +TIntermTyped *TIntermediate::foldAggregateBuiltIn(TIntermAggregate *aggregate, + TDiagnostics *diagnostics) +{ + switch (aggregate->getOp()) + { + case EOpAtan: + case EOpPow: + case EOpMod: + case EOpMin: + case EOpMax: + case EOpClamp: + case EOpMix: + case EOpStep: + case EOpSmoothStep: + case EOpMul: + case EOpOuterProduct: + case EOpLessThan: + case EOpLessThanEqual: + case EOpGreaterThan: + case EOpGreaterThanEqual: + case EOpVectorEqual: + case EOpVectorNotEqual: + case EOpDistance: + case EOpDot: + case EOpCross: + case EOpFaceForward: + case EOpReflect: + case EOpRefract: + return aggregate->fold(diagnostics); + default: + // TODO: Add support for folding array constructors + if (aggregate->isConstructor() && !aggregate->isArray()) + { + return aggregate->fold(diagnostics); + } + // Constant folding not supported for the built-in. + return nullptr; + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Intermediate.h b/gfx/angle/src/compiler/translator/Intermediate.h new file mode 100755 index 000000000..d712bf953 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Intermediate.h @@ -0,0 +1,79 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_INTERMEDIATE_H_ +#define COMPILER_TRANSLATOR_INTERMEDIATE_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +struct TVectorFields +{ + int offsets[4]; + int num; +}; + +// +// Set of helper functions to help build the tree. +// +class TIntermediate +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TIntermediate() {} + + TIntermSymbol *addSymbol( + int id, const TString &, const TType &, const TSourceLoc &); + TIntermTyped *addIndex(TOperator op, + TIntermTyped *base, + TIntermTyped *index, + const TSourceLoc &line, + TDiagnostics *diagnostics); + TIntermTyped *addUnaryMath( + TOperator op, TIntermTyped *child, const TSourceLoc &line, const TType *funcReturnType); + TIntermAggregate *growAggregate( + TIntermNode *left, TIntermNode *right, const TSourceLoc &); + static TIntermAggregate *MakeAggregate(TIntermNode *node, const TSourceLoc &line); + static TIntermBlock *EnsureBlock(TIntermNode *node); + TIntermAggregate *setAggregateOperator(TIntermNode *, TOperator, const TSourceLoc &); + TIntermNode *addIfElse(TIntermTyped *cond, TIntermNodePair code, const TSourceLoc &line); + static TIntermTyped *AddTernarySelection(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression, + const TSourceLoc &line); + TIntermSwitch *addSwitch(TIntermTyped *init, + TIntermBlock *statementList, + const TSourceLoc &line); + TIntermCase *addCase( + TIntermTyped *condition, const TSourceLoc &line); + static TIntermTyped *AddComma(TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &line, + int shaderVersion); + TIntermConstantUnion *addConstantUnion(const TConstantUnion *constantUnion, + const TType &type, + const TSourceLoc &line); + TIntermNode *addLoop(TLoopType, TIntermNode *, TIntermTyped *, TIntermTyped *, + TIntermNode *, const TSourceLoc &); + TIntermBranch *addBranch(TOperator, const TSourceLoc &); + TIntermBranch *addBranch(TOperator, TIntermTyped *, const TSourceLoc &); + static TIntermTyped *AddSwizzle(TIntermTyped *baseExpression, + const TVectorFields &fields, + const TSourceLoc &dotLocation); + + static void outputTree(TIntermNode *, TInfoSinkBase &); + + TIntermTyped *foldAggregateBuiltIn(TIntermAggregate *aggregate, TDiagnostics *diagnostics); + + private: + void operator=(TIntermediate &); // prevent assignments +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_INTERMEDIATE_H_ diff --git a/gfx/angle/src/compiler/translator/LoopInfo.cpp b/gfx/angle/src/compiler/translator/LoopInfo.cpp new file mode 100755 index 000000000..48fa24472 --- /dev/null +++ b/gfx/angle/src/compiler/translator/LoopInfo.cpp @@ -0,0 +1,214 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/LoopInfo.h" + +namespace sh +{ + +namespace +{ + +int EvaluateIntConstant(TIntermConstantUnion *node) +{ + ASSERT(node && node->getUnionArrayPointer()); + return node->getIConst(0); +} + +int GetLoopIntIncrement(TIntermLoop *node) +{ + TIntermNode *expr = node->getExpression(); + // for expression has one of the following forms: + // loop_index++ + // loop_index-- + // loop_index += constant_expression + // loop_index -= constant_expression + // ++loop_index + // --loop_index + // The last two forms are not specified in the spec, but I am assuming + // its an oversight. + TIntermUnary *unOp = expr->getAsUnaryNode(); + TIntermBinary *binOp = unOp ? NULL : expr->getAsBinaryNode(); + + TOperator op = EOpNull; + TIntermConstantUnion *incrementNode = NULL; + if (unOp) + { + op = unOp->getOp(); + } + else if (binOp) + { + op = binOp->getOp(); + ASSERT(binOp->getRight()); + incrementNode = binOp->getRight()->getAsConstantUnion(); + ASSERT(incrementNode); + } + + int increment = 0; + // The operator is one of: ++ -- += -=. + switch (op) + { + case EOpPostIncrement: + case EOpPreIncrement: + ASSERT(unOp && !binOp); + increment = 1; + break; + case EOpPostDecrement: + case EOpPreDecrement: + ASSERT(unOp && !binOp); + increment = -1; + break; + case EOpAddAssign: + ASSERT(!unOp && binOp); + increment = EvaluateIntConstant(incrementNode); + break; + case EOpSubAssign: + ASSERT(!unOp && binOp); + increment = - EvaluateIntConstant(incrementNode); + break; + default: + UNREACHABLE(); + } + + return increment; +} + +} // namespace anonymous + +TLoopIndexInfo::TLoopIndexInfo() + : mId(-1), + mType(EbtVoid), + mInitValue(0), + mStopValue(0), + mIncrementValue(0), + mOp(EOpNull), + mCurrentValue(0) +{ +} + +void TLoopIndexInfo::fillInfo(TIntermLoop *node) +{ + if (node == NULL) + return; + + // Here we assume all the operations are valid, because the loop node is + // already validated in ValidateLimitations. + TIntermSequence *declSeq = node->getInit()->getAsDeclarationNode()->getSequence(); + TIntermBinary *declInit = (*declSeq)[0]->getAsBinaryNode(); + TIntermSymbol *symbol = declInit->getLeft()->getAsSymbolNode(); + + mId = symbol->getId(); + mType = symbol->getBasicType(); + + if (mType == EbtInt) + { + TIntermConstantUnion* initNode = declInit->getRight()->getAsConstantUnion(); + mInitValue = EvaluateIntConstant(initNode); + mCurrentValue = mInitValue; + mIncrementValue = GetLoopIntIncrement(node); + + TIntermBinary* binOp = node->getCondition()->getAsBinaryNode(); + mStopValue = EvaluateIntConstant( + binOp->getRight()->getAsConstantUnion()); + mOp = binOp->getOp(); + } +} + +bool TLoopIndexInfo::satisfiesLoopCondition() const +{ + // Relational operator is one of: > >= < <= == or !=. + switch (mOp) + { + case EOpEqual: + return (mCurrentValue == mStopValue); + case EOpNotEqual: + return (mCurrentValue != mStopValue); + case EOpLessThan: + return (mCurrentValue < mStopValue); + case EOpGreaterThan: + return (mCurrentValue > mStopValue); + case EOpLessThanEqual: + return (mCurrentValue <= mStopValue); + case EOpGreaterThanEqual: + return (mCurrentValue >= mStopValue); + default: + UNREACHABLE(); + return false; + } +} + +TLoopInfo::TLoopInfo() + : loop(NULL) +{ +} + +TLoopInfo::TLoopInfo(TIntermLoop *node) + : loop(node) +{ + index.fillInfo(node); +} + +TIntermLoop *TLoopStack::findLoop(TIntermSymbol *symbol) +{ + if (!symbol) + return NULL; + for (iterator iter = begin(); iter != end(); ++iter) + { + if (iter->index.getId() == symbol->getId()) + return iter->loop; + } + return NULL; +} + +TLoopIndexInfo *TLoopStack::getIndexInfo(TIntermSymbol *symbol) +{ + if (!symbol) + return NULL; + for (iterator iter = begin(); iter != end(); ++iter) + { + if (iter->index.getId() == symbol->getId()) + return &(iter->index); + } + return NULL; +} + +void TLoopStack::step() +{ + ASSERT(!empty()); + rbegin()->index.step(); +} + +bool TLoopStack::satisfiesLoopCondition() +{ + ASSERT(!empty()); + return rbegin()->index.satisfiesLoopCondition(); +} + +bool TLoopStack::needsToReplaceSymbolWithValue(TIntermSymbol *symbol) +{ + TIntermLoop *loop = findLoop(symbol); + return loop && loop->getUnrollFlag(); +} + +int TLoopStack::getLoopIndexValue(TIntermSymbol *symbol) +{ + TLoopIndexInfo *info = getIndexInfo(symbol); + ASSERT(info); + return info->getCurrentValue(); +} + +void TLoopStack::push(TIntermLoop *loop) +{ + TLoopInfo info(loop); + push_back(info); +} + +void TLoopStack::pop() +{ + pop_back(); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/LoopInfo.h b/gfx/angle/src/compiler/translator/LoopInfo.h new file mode 100755 index 000000000..393aa64f6 --- /dev/null +++ b/gfx/angle/src/compiler/translator/LoopInfo.h @@ -0,0 +1,85 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_LOOPINFO_H_ +#define COMPILER_TRANSLATOR_LOOPINFO_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +class TLoopIndexInfo +{ + public: + TLoopIndexInfo(); + + // If type is EbtInt, fill all fields of the structure with info + // extracted from a loop node. + // If type is not EbtInt, only fill id and type. + void fillInfo(TIntermLoop *node); + + int getId() const { return mId; } + void setId(int id) { mId = id; } + TBasicType getType() const { return mType; } + void setType(TBasicType type) { mType = type; } + int getCurrentValue() const { return mCurrentValue; } + + void step() { mCurrentValue += mIncrementValue; } + + // Check if the current value satisfies the loop condition. + bool satisfiesLoopCondition() const; + + private: + int mId; + TBasicType mType; // Either EbtInt or EbtFloat + + // Below fields are only valid if the index's type is int. + int mInitValue; + int mStopValue; + int mIncrementValue; + TOperator mOp; + int mCurrentValue; +}; + +struct TLoopInfo +{ + TLoopIndexInfo index; + TIntermLoop *loop; + + TLoopInfo(); + TLoopInfo(TIntermLoop *node); +}; + +class TLoopStack : public TVector<TLoopInfo> +{ + public: + // Search loop stack for a loop whose index matches the input symbol. + TIntermLoop *findLoop(TIntermSymbol *symbol); + + // Find the loop index info in the loop stack by the input symbol. + TLoopIndexInfo *getIndexInfo(TIntermSymbol *symbol); + + // Update the currentValue for the next loop iteration. + void step(); + + // Return false if loop condition is no longer satisfied. + bool satisfiesLoopCondition(); + + // Check if the symbol is the index of a loop that's unrolled. + bool needsToReplaceSymbolWithValue(TIntermSymbol *symbol); + + // Return the current value of a given loop index symbol. + int getLoopIndexValue(TIntermSymbol *symbol); + + void push(TIntermLoop *info); + void pop(); +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_LOOPINFO_H_ + diff --git a/gfx/angle/src/compiler/translator/MMap.h b/gfx/angle/src/compiler/translator/MMap.h new file mode 100755 index 000000000..fca843992 --- /dev/null +++ b/gfx/angle/src/compiler/translator/MMap.h @@ -0,0 +1,56 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_MMAP_H_ +#define COMPILER_TRANSLATOR_MMAP_H_ + +// +// Encapsulate memory mapped files +// + +class TMMap { +public: + TMMap(const char* fileName) : + fSize(-1), // -1 is the error value returned by GetFileSize() + fp(NULL), + fBuff(0) // 0 is the error value returned by MapViewOfFile() + { + if ((fp = fopen(fileName, "r")) == NULL) + return; + char c = getc(fp); + fSize = 0; + while (c != EOF) { + fSize++; + c = getc(fp); + } + if (c == EOF) + fSize++; + rewind(fp); + fBuff = (char*)malloc(sizeof(char) * fSize); + int count = 0; + c = getc(fp); + while (c != EOF) { + fBuff[count++] = c; + c = getc(fp); + } + fBuff[count++] = c; + } + + char* getData() { return fBuff; } + int getSize() { return fSize; } + + ~TMMap() { + if (fp != NULL) + fclose(fp); + } + +private: + int fSize; // size of file to map in + FILE *fp; + char* fBuff; // the actual data; +}; + +#endif // COMPILER_TRANSLATOR_MMAP_H_ diff --git a/gfx/angle/src/compiler/translator/NodeSearch.h b/gfx/angle/src/compiler/translator/NodeSearch.h new file mode 100755 index 000000000..b13b1baab --- /dev/null +++ b/gfx/angle/src/compiler/translator/NodeSearch.h @@ -0,0 +1,59 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// NodeSearch.h: Utilities for searching translator node graphs +// + +#ifndef COMPILER_TRANSLATOR_NODESEARCH_H_ +#define COMPILER_TRANSLATOR_NODESEARCH_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +template <class Parent> +class NodeSearchTraverser : public TIntermTraverser +{ + public: + NodeSearchTraverser() + : TIntermTraverser(true, false, false), + mFound(false) + {} + + bool found() const { return mFound; } + + static bool search(TIntermNode *node) + { + Parent searchTraverser; + node->traverse(&searchTraverser); + return searchTraverser.found(); + } + + protected: + bool mFound; +}; + +class FindDiscard : public NodeSearchTraverser<FindDiscard> +{ + public: + virtual bool visitBranch(Visit visit, TIntermBranch *node) + { + switch (node->getFlowOp()) + { + case EOpKill: + mFound = true; + break; + + default: break; + } + + return !mFound; + } +}; + +} + +#endif // COMPILER_TRANSLATOR_NODESEARCH_H_ diff --git a/gfx/angle/src/compiler/translator/Operator.cpp b/gfx/angle/src/compiler/translator/Operator.cpp new file mode 100755 index 000000000..57878b930 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Operator.cpp @@ -0,0 +1,227 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/Operator.h" + +const char *GetOperatorString(TOperator op) +{ + switch (op) + { + // Note: ops from EOpNull to EOpPrototype can't be handled here. + + case EOpNegative: return "-"; + case EOpPositive: return "+"; + case EOpLogicalNot: return "!"; + case EOpVectorLogicalNot: return "not"; + case EOpBitwiseNot: return "~"; + + case EOpPostIncrement: return "++"; + case EOpPostDecrement: return "--"; + case EOpPreIncrement: return "++"; + case EOpPreDecrement: return "--"; + + case EOpAdd: return "+"; + case EOpSub: return "-"; + case EOpMul: return "*"; + case EOpDiv: return "/"; + case EOpIMod: return "%"; + case EOpEqual: return "=="; + case EOpNotEqual: return "!="; + case EOpVectorEqual: return "equal"; + case EOpVectorNotEqual: return "notEqual"; + case EOpLessThan: return "<"; + case EOpGreaterThan: return ">"; + case EOpLessThanEqual: return "<="; + case EOpGreaterThanEqual: return ">="; + case EOpComma: return ","; + + // Fall-through. + case EOpVectorTimesScalar: + case EOpVectorTimesMatrix: + case EOpMatrixTimesVector: + case EOpMatrixTimesScalar: return "*"; + + case EOpLogicalOr: return "||"; + case EOpLogicalXor: return "^^"; + case EOpLogicalAnd: return "&&"; + + case EOpBitShiftLeft: return "<<"; + case EOpBitShiftRight: return ">>"; + + case EOpBitwiseAnd: return "&"; + case EOpBitwiseXor: return "^"; + case EOpBitwiseOr: return "|"; + + // Fall-through. + case EOpIndexDirect: + case EOpIndexIndirect: return "[]"; + + case EOpIndexDirectStruct: + case EOpIndexDirectInterfaceBlock: return "."; + + case EOpRadians: return "radians"; + case EOpDegrees: return "degrees"; + case EOpSin: return "sin"; + case EOpCos: return "cos"; + case EOpTan: return "tan"; + case EOpAsin: return "asin"; + case EOpAcos: return "acos"; + case EOpAtan: return "atan"; + + case EOpSinh: return "sinh"; + case EOpCosh: return "cosh"; + case EOpTanh: return "tanh"; + case EOpAsinh: return "asinh"; + case EOpAcosh: return "acosh"; + case EOpAtanh: return "atanh"; + + case EOpPow: return "pow"; + case EOpExp: return "exp"; + case EOpLog: return "log"; + case EOpExp2: return "exp2"; + case EOpLog2: return "log2"; + case EOpSqrt: return "sqrt"; + case EOpInverseSqrt: return "inversesqrt"; + + case EOpAbs: return "abs"; + case EOpSign: return "sign"; + case EOpFloor: return "floor"; + case EOpTrunc: return "trunc"; + case EOpRound: return "round"; + case EOpRoundEven: return "roundEven"; + case EOpCeil: return "ceil"; + case EOpFract: return "fract"; + case EOpMod: return "mod"; + case EOpModf: return "modf"; + case EOpMin: return "min"; + case EOpMax: return "max"; + case EOpClamp: return "clamp"; + case EOpMix: return "mix"; + case EOpStep: return "step"; + case EOpSmoothStep: return "smoothstep"; + case EOpIsNan: return "isnan"; + case EOpIsInf: return "isinf"; + + case EOpFloatBitsToInt: return "floatBitsToInt"; + case EOpFloatBitsToUint: return "floatBitsToUint"; + case EOpIntBitsToFloat: return "intBitsToFloat"; + case EOpUintBitsToFloat: return "uintBitsToFloat"; + + case EOpPackSnorm2x16: return "packSnorm2x16"; + case EOpPackUnorm2x16: return "packUnorm2x16"; + case EOpPackHalf2x16: return "packHalf2x16"; + case EOpUnpackSnorm2x16: return "unpackSnorm2x16"; + case EOpUnpackUnorm2x16: return "unpackUnorm2x16"; + case EOpUnpackHalf2x16: return "unpackHalf2x16"; + + case EOpLength: return "length"; + case EOpDistance: return "distance"; + case EOpDot: return "dot"; + case EOpCross: return "cross"; + case EOpNormalize: return "normalize"; + case EOpFaceForward: return "faceforward"; + case EOpReflect: return "reflect"; + case EOpRefract: return "refract"; + + case EOpDFdx: return "dFdx"; + case EOpDFdy: return "dFdy"; + case EOpFwidth: return "fwidth"; + + case EOpMatrixTimesMatrix: return "*"; + + case EOpOuterProduct: return "outerProduct"; + case EOpTranspose: return "transpose"; + case EOpDeterminant: return "determinant"; + case EOpInverse: return "inverse"; + + case EOpAny: return "any"; + case EOpAll: return "all"; + + case EOpKill: return "kill"; + case EOpReturn: return "return"; + case EOpBreak: return "break"; + case EOpContinue: return "continue"; + + case EOpConstructInt: return "int"; + case EOpConstructUInt: return "uint"; + case EOpConstructBool: return "bool"; + case EOpConstructFloat: return "float"; + case EOpConstructVec2: return "vec2"; + case EOpConstructVec3: return "vec3"; + case EOpConstructVec4: return "vec4"; + case EOpConstructBVec2: return "bvec2"; + case EOpConstructBVec3: return "bvec3"; + case EOpConstructBVec4: return "bvec4"; + case EOpConstructIVec2: return "ivec2"; + case EOpConstructIVec3: return "ivec3"; + case EOpConstructIVec4: return "ivec4"; + case EOpConstructUVec2: return "uvec2"; + case EOpConstructUVec3: return "uvec3"; + case EOpConstructUVec4: return "uvec4"; + case EOpConstructMat2: return "mat2"; + case EOpConstructMat2x3: return "mat2x3"; + case EOpConstructMat2x4: return "mat2x4"; + case EOpConstructMat3x2: return "mat3x2"; + case EOpConstructMat3: return "mat3"; + case EOpConstructMat3x4: return "mat3x4"; + case EOpConstructMat4x2: return "mat4x2"; + case EOpConstructMat4x3: return "mat4x3"; + case EOpConstructMat4: return "mat4"; + // Note: EOpConstructStruct can't be handled here + + case EOpAssign: return "="; + case EOpInitialize: return "="; + case EOpAddAssign: return "+="; + case EOpSubAssign: return "-="; + + // Fall-through. + case EOpMulAssign: + case EOpVectorTimesMatrixAssign: + case EOpVectorTimesScalarAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: return "*="; + + case EOpDivAssign: return "/="; + case EOpIModAssign: return "%="; + case EOpBitShiftLeftAssign: return "<<="; + case EOpBitShiftRightAssign: return ">>="; + case EOpBitwiseAndAssign: return "&="; + case EOpBitwiseXorAssign: return "^="; + case EOpBitwiseOrAssign: return "|="; + + default: break; + } + return ""; +} + +bool IsAssignment(TOperator op) +{ + switch (op) + { + case EOpPostIncrement: + case EOpPostDecrement: + case EOpPreIncrement: + case EOpPreDecrement: + case EOpAssign: + case EOpAddAssign: + case EOpSubAssign: + case EOpMulAssign: + case EOpVectorTimesMatrixAssign: + case EOpVectorTimesScalarAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: + case EOpDivAssign: + case EOpIModAssign: + case EOpBitShiftLeftAssign: + case EOpBitShiftRightAssign: + case EOpBitwiseAndAssign: + case EOpBitwiseXorAssign: + case EOpBitwiseOrAssign: + return true; + default: + return false; + } +}
\ No newline at end of file diff --git a/gfx/angle/src/compiler/translator/Operator.h b/gfx/angle/src/compiler/translator/Operator.h new file mode 100755 index 000000000..f7706f8ed --- /dev/null +++ b/gfx/angle/src/compiler/translator/Operator.h @@ -0,0 +1,229 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OPERATOR_H_ +#define COMPILER_TRANSLATOR_OPERATOR_H_ + +// +// Operators used by the high-level (parse tree) representation. +// +enum TOperator +{ + EOpNull, // if in a node, should only mean a node is still being built + EOpFunctionCall, + EOpParameters, // an aggregate listing the parameters to a function + + EOpInvariantDeclaration, // Specialized declarations for attributing invariance + EOpPrototype, + + // + // Unary operators + // + + EOpNegative, + EOpPositive, + EOpLogicalNot, + EOpVectorLogicalNot, + EOpBitwiseNot, + + EOpPostIncrement, + EOpPostDecrement, + EOpPreIncrement, + EOpPreDecrement, + + // + // binary operations + // + + EOpAdd, + EOpSub, + EOpMul, + EOpDiv, + EOpIMod, + EOpEqual, + EOpNotEqual, + EOpVectorEqual, + EOpVectorNotEqual, + EOpLessThan, + EOpGreaterThan, + EOpLessThanEqual, + EOpGreaterThanEqual, + EOpComma, + + EOpVectorTimesScalar, + EOpVectorTimesMatrix, + EOpMatrixTimesVector, + EOpMatrixTimesScalar, + + EOpLogicalOr, + EOpLogicalXor, + EOpLogicalAnd, + + EOpBitShiftLeft, + EOpBitShiftRight, + + EOpBitwiseAnd, + EOpBitwiseXor, + EOpBitwiseOr, + + EOpIndexDirect, + EOpIndexIndirect, + EOpIndexDirectStruct, + EOpIndexDirectInterfaceBlock, + + // + // Built-in functions potentially mapped to operators + // + + EOpRadians, + EOpDegrees, + EOpSin, + EOpCos, + EOpTan, + EOpAsin, + EOpAcos, + EOpAtan, + + EOpSinh, + EOpCosh, + EOpTanh, + EOpAsinh, + EOpAcosh, + EOpAtanh, + + EOpPow, + EOpExp, + EOpLog, + EOpExp2, + EOpLog2, + EOpSqrt, + EOpInverseSqrt, + + EOpAbs, + EOpSign, + EOpFloor, + EOpTrunc, + EOpRound, + EOpRoundEven, + EOpCeil, + EOpFract, + EOpMod, + EOpModf, + EOpMin, + EOpMax, + EOpClamp, + EOpMix, + EOpStep, + EOpSmoothStep, + EOpIsNan, + EOpIsInf, + + EOpFloatBitsToInt, + EOpFloatBitsToUint, + EOpIntBitsToFloat, + EOpUintBitsToFloat, + + EOpPackSnorm2x16, + EOpPackUnorm2x16, + EOpPackHalf2x16, + EOpUnpackSnorm2x16, + EOpUnpackUnorm2x16, + EOpUnpackHalf2x16, + + EOpLength, + EOpDistance, + EOpDot, + EOpCross, + EOpNormalize, + EOpFaceForward, + EOpReflect, + EOpRefract, + + EOpDFdx, // Fragment only, OES_standard_derivatives extension + EOpDFdy, // Fragment only, OES_standard_derivatives extension + EOpFwidth, // Fragment only, OES_standard_derivatives extension + + EOpMatrixTimesMatrix, + + EOpOuterProduct, + EOpTranspose, + EOpDeterminant, + EOpInverse, + + EOpAny, + EOpAll, + + // + // Branch + // + + EOpKill, // Fragment only + EOpReturn, + EOpBreak, + EOpContinue, + + // + // Constructors + // + + EOpConstructInt, + EOpConstructUInt, + EOpConstructBool, + EOpConstructFloat, + EOpConstructVec2, + EOpConstructVec3, + EOpConstructVec4, + EOpConstructBVec2, + EOpConstructBVec3, + EOpConstructBVec4, + EOpConstructIVec2, + EOpConstructIVec3, + EOpConstructIVec4, + EOpConstructUVec2, + EOpConstructUVec3, + EOpConstructUVec4, + EOpConstructMat2, + EOpConstructMat2x3, + EOpConstructMat2x4, + EOpConstructMat3x2, + EOpConstructMat3, + EOpConstructMat3x4, + EOpConstructMat4x2, + EOpConstructMat4x3, + EOpConstructMat4, + EOpConstructStruct, + + // + // moves + // + + EOpAssign, + EOpInitialize, + EOpAddAssign, + EOpSubAssign, + + EOpMulAssign, + EOpVectorTimesMatrixAssign, + EOpVectorTimesScalarAssign, + EOpMatrixTimesScalarAssign, + EOpMatrixTimesMatrixAssign, + + EOpDivAssign, + EOpIModAssign, + EOpBitShiftLeftAssign, + EOpBitShiftRightAssign, + EOpBitwiseAndAssign, + EOpBitwiseXorAssign, + EOpBitwiseOrAssign +}; + +// Returns the string corresponding to the operator in GLSL +const char* GetOperatorString(TOperator op); + +// Say whether or not a binary or unary operation changes the value of a variable. +bool IsAssignment(TOperator op); + +#endif // COMPILER_TRANSLATOR_OPERATOR_H_ diff --git a/gfx/angle/src/compiler/translator/OutputESSL.cpp b/gfx/angle/src/compiler/translator/OutputESSL.cpp new file mode 100755 index 000000000..e55d6c544 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputESSL.cpp @@ -0,0 +1,47 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/OutputESSL.h" + +namespace sh +{ + +TOutputESSL::TOutputESSL(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + bool forceHighp, + ShCompileOptions compileOptions) + : TOutputGLSLBase(objSink, + clampingStrategy, + hashFunction, + nameMap, + symbolTable, + shaderType, + shaderVersion, + SH_ESSL_OUTPUT, + compileOptions), + mForceHighp(forceHighp) +{ +} + +bool TOutputESSL::writeVariablePrecision(TPrecision precision) +{ + if (precision == EbpUndefined) + return false; + + TInfoSinkBase& out = objSink(); + if (mForceHighp) + out << getPrecisionString(EbpHigh); + else + out << getPrecisionString(precision); + return true; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/OutputESSL.h b/gfx/angle/src/compiler/translator/OutputESSL.h new file mode 100755 index 000000000..5b2cb9492 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputESSL.h @@ -0,0 +1,37 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTESSL_H_ +#define COMPILER_TRANSLATOR_OUTPUTESSL_H_ + +#include "compiler/translator/OutputGLSLBase.h" + +namespace sh +{ + +class TOutputESSL : public TOutputGLSLBase +{ + public: + TOutputESSL(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + bool forceHighp, + ShCompileOptions compileOptions); + + protected: + bool writeVariablePrecision(TPrecision precision) override; + + private: + bool mForceHighp; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_OUTPUTESSL_H_ diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.cpp b/gfx/angle/src/compiler/translator/OutputGLSL.cpp new file mode 100755 index 000000000..fc2b18471 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputGLSL.cpp @@ -0,0 +1,111 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/OutputGLSL.h" + +namespace sh +{ + +TOutputGLSL::TOutputGLSL(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions) + : TOutputGLSLBase(objSink, + clampingStrategy, + hashFunction, + nameMap, + symbolTable, + shaderType, + shaderVersion, + output, + compileOptions) +{ +} + +bool TOutputGLSL::writeVariablePrecision(TPrecision) +{ + return false; +} + +void TOutputGLSL::visitSymbol(TIntermSymbol *node) +{ + TInfoSinkBase& out = objSink(); + + const TString &symbol = node->getSymbol(); + if (symbol == "gl_FragDepthEXT") + { + out << "gl_FragDepth"; + } + else if (symbol == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) + { + out << "webgl_FragColor"; + } + else if (symbol == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) + { + out << "webgl_FragData"; + } + else if (symbol == "gl_SecondaryFragColorEXT") + { + out << "angle_SecondaryFragColor"; + } + else if (symbol == "gl_SecondaryFragDataEXT") + { + out << "angle_SecondaryFragData"; + } + else + { + TOutputGLSLBase::visitSymbol(node); + } +} + +TString TOutputGLSL::translateTextureFunction(TString &name) +{ + static const char *simpleRename[] = { + "texture2DLodEXT", "texture2DLod", + "texture2DProjLodEXT", "texture2DProjLod", + "textureCubeLodEXT", "textureCubeLod", + "texture2DGradEXT", "texture2DGradARB", + "texture2DProjGradEXT", "texture2DProjGradARB", + "textureCubeGradEXT", "textureCubeGradARB", + NULL, NULL + }; + static const char *legacyToCoreRename[] = { + "texture2D", "texture", + "texture2DProj", "textureProj", + "texture2DLod", "textureLod", + "texture2DProjLod", "textureProjLod", + "texture2DRect", "texture", + "textureCube", "texture", + "textureCubeLod", "textureLod", + // Extensions + "texture2DLodEXT", "textureLod", + "texture2DProjLodEXT", "textureProjLod", + "textureCubeLodEXT", "textureLod", + "texture2DGradEXT", "textureGrad", + "texture2DProjGradEXT", "textureProjGrad", + "textureCubeGradEXT", "textureGrad", + NULL, NULL + }; + const char **mapping = + (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; + + for (int i = 0; mapping[i] != NULL; i += 2) + { + if (name == mapping[i]) + { + return mapping[i+1]; + } + } + + return name; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.h b/gfx/angle/src/compiler/translator/OutputGLSL.h new file mode 100755 index 000000000..d910c0004 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputGLSL.h @@ -0,0 +1,36 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTGLSL_H_ +#define COMPILER_TRANSLATOR_OUTPUTGLSL_H_ + +#include "compiler/translator/OutputGLSLBase.h" + +namespace sh +{ + +class TOutputGLSL : public TOutputGLSLBase +{ + public: + TOutputGLSL(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions); + + protected: + bool writeVariablePrecision(TPrecision) override; + void visitSymbol(TIntermSymbol *node) override; + TString translateTextureFunction(TString &name) override; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_OUTPUTGLSL_H_ diff --git a/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp b/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp new file mode 100755 index 000000000..2c32b2ea5 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp @@ -0,0 +1,1400 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/OutputGLSLBase.h" + +#include "common/debug.h" + +#include <cfloat> + +namespace sh +{ + +namespace +{ +TString arrayBrackets(const TType &type) +{ + ASSERT(type.isArray()); + TInfoSinkBase out; + out << "[" << type.getArraySize() << "]"; + return TString(out.c_str()); +} + +bool isSingleStatement(TIntermNode *node) +{ + if (node->getAsFunctionDefinition()) + { + return false; + } + else if (node->getAsBlock()) + { + return false; + } + else if (node->getAsIfElseNode()) + { + return false; + } + else if (node->getAsLoopNode()) + { + return false; + } + else if (node->getAsSwitchNode()) + { + return false; + } + else if (node->getAsCaseNode()) + { + return false; + } + return true; +} + +// If SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS is enabled, layout qualifiers are spilled whenever +// variables with specified layout qualifiers are copied. Additional checks are needed against the +// type and storage qualifier of the variable to verify that layout qualifiers have to be outputted. +// TODO (mradev): Fix layout qualifier spilling in ScalarizeVecAndMatConstructorArgs and remove +// NeedsToWriteLayoutQualifier. +bool NeedsToWriteLayoutQualifier(const TType &type) +{ + if (type.getBasicType() == EbtInterfaceBlock) + { + return false; + } + + const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier(); + + if ((type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn) && + layoutQualifier.location >= 0) + { + return true; + } + if (IsImage(type.getBasicType()) && layoutQualifier.imageInternalFormat != EiifUnspecified) + { + return true; + } + return false; +} + +} // namespace + +TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions) + : TIntermTraverser(true, true, true), + mObjSink(objSink), + mDeclaringVariables(false), + mClampingStrategy(clampingStrategy), + mHashFunction(hashFunction), + mNameMap(nameMap), + mSymbolTable(symbolTable), + mShaderType(shaderType), + mShaderVersion(shaderVersion), + mOutput(output), + mCompileOptions(compileOptions) +{ +} + +void TOutputGLSLBase::writeInvariantQualifier(const TType &type) +{ + if (!sh::RemoveInvariant(mShaderType, mShaderVersion, mOutput, mCompileOptions)) + { + TInfoSinkBase &out = objSink(); + out << "invariant "; + } +} + +void TOutputGLSLBase::writeTriplet( + Visit visit, const char *preStr, const char *inStr, const char *postStr) +{ + TInfoSinkBase &out = objSink(); + if (visit == PreVisit && preStr) + out << preStr; + else if (visit == InVisit && inStr) + out << inStr; + else if (visit == PostVisit && postStr) + out << postStr; +} + +void TOutputGLSLBase::writeBuiltInFunctionTriplet( + Visit visit, const char *preStr, bool useEmulatedFunction) +{ + TString preString = useEmulatedFunction ? + BuiltInFunctionEmulator::GetEmulatedFunctionName(preStr) : preStr; + writeTriplet(visit, preString.c_str(), ", ", ")"); +} + +void TOutputGLSLBase::writeLayoutQualifier(const TType &type) +{ + if (!NeedsToWriteLayoutQualifier(type)) + { + return; + } + + TInfoSinkBase &out = objSink(); + const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier(); + out << "layout("; + + if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn) + { + if (layoutQualifier.location >= 0) + { + out << "location = " << layoutQualifier.location; + } + } + + if (IsImage(type.getBasicType()) && layoutQualifier.imageInternalFormat != EiifUnspecified) + { + ASSERT(type.getQualifier() == EvqTemporary || type.getQualifier() == EvqUniform); + out << getImageInternalFormatString(layoutQualifier.imageInternalFormat); + } + + out << ") "; +} + +const char *TOutputGLSLBase::mapQualifierToString(TQualifier qualifier) +{ + if (sh::IsGLSL410OrOlder(mOutput) && mShaderVersion >= 300 && + (mCompileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0) + { + switch (qualifier) + { + // The return string is consistent with sh::getQualifierString() from + // BaseTypes.h minus the "centroid" keyword. + case EvqCentroid: + return ""; + case EvqCentroidIn: + return "smooth in"; + case EvqCentroidOut: + return "smooth out"; + default: + break; + } + } + if (sh::IsGLSL130OrNewer(mOutput)) + { + switch (qualifier) + { + case EvqAttribute: + return "in"; + case EvqVaryingIn: + return "in"; + case EvqVaryingOut: + return "out"; + default: + break; + } + } + return sh::getQualifierString(qualifier); +} + +void TOutputGLSLBase::writeVariableType(const TType &type) +{ + TQualifier qualifier = type.getQualifier(); + TInfoSinkBase &out = objSink(); + if (type.isInvariant()) + { + writeInvariantQualifier(type); + } + if (type.getBasicType() == EbtInterfaceBlock) + { + TInterfaceBlock *interfaceBlock = type.getInterfaceBlock(); + declareInterfaceBlockLayout(interfaceBlock); + } + if (qualifier != EvqTemporary && qualifier != EvqGlobal) + { + const char *qualifierString = mapQualifierToString(qualifier); + if (qualifierString && qualifierString[0] != '\0') + { + out << qualifierString << " "; + } + } + + const TMemoryQualifier &memoryQualifier = type.getMemoryQualifier(); + if (memoryQualifier.readonly) + { + ASSERT(IsImage(type.getBasicType())); + out << "readonly "; + } + + if (memoryQualifier.writeonly) + { + ASSERT(IsImage(type.getBasicType())); + out << "writeonly "; + } + + if (memoryQualifier.coherent) + { + ASSERT(IsImage(type.getBasicType())); + out << "coherent "; + } + + if (memoryQualifier.restrictQualifier) + { + ASSERT(IsImage(type.getBasicType())); + out << "restrict "; + } + + if (memoryQualifier.volatileQualifier) + { + ASSERT(IsImage(type.getBasicType())); + out << "volatile "; + } + + // Declare the struct if we have not done so already. + if (type.getBasicType() == EbtStruct && !structDeclared(type.getStruct())) + { + TStructure *structure = type.getStruct(); + + declareStruct(structure); + + if (!structure->name().empty()) + { + mDeclaredStructs.insert(structure->uniqueId()); + } + } + else if (type.getBasicType() == EbtInterfaceBlock) + { + TInterfaceBlock *interfaceBlock = type.getInterfaceBlock(); + declareInterfaceBlock(interfaceBlock); + } + else + { + if (writeVariablePrecision(type.getPrecision())) + out << " "; + out << getTypeName(type); + } +} + +void TOutputGLSLBase::writeFunctionParameters(const TIntermSequence &args) +{ + TInfoSinkBase &out = objSink(); + for (TIntermSequence::const_iterator iter = args.begin(); + iter != args.end(); ++iter) + { + const TIntermSymbol *arg = (*iter)->getAsSymbolNode(); + ASSERT(arg != NULL); + + const TType &type = arg->getType(); + writeVariableType(type); + + if (!arg->getName().getString().empty()) + out << " " << hashName(arg->getName()); + if (type.isArray()) + out << arrayBrackets(type); + + // Put a comma if this is not the last argument. + if (iter != args.end() - 1) + out << ", "; + } +} + +const TConstantUnion *TOutputGLSLBase::writeConstantUnion( + const TType &type, const TConstantUnion *pConstUnion) +{ + TInfoSinkBase &out = objSink(); + + if (type.getBasicType() == EbtStruct) + { + const TStructure *structure = type.getStruct(); + out << hashName(TName(structure->name())) << "("; + + const TFieldList &fields = structure->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TType *fieldType = fields[i]->type(); + ASSERT(fieldType != NULL); + pConstUnion = writeConstantUnion(*fieldType, pConstUnion); + if (i != fields.size() - 1) + out << ", "; + } + out << ")"; + } + else + { + size_t size = type.getObjectSize(); + bool writeType = size > 1; + if (writeType) + out << getTypeName(type) << "("; + for (size_t i = 0; i < size; ++i, ++pConstUnion) + { + switch (pConstUnion->getType()) + { + case EbtFloat: + out << std::min(FLT_MAX, std::max(-FLT_MAX, pConstUnion->getFConst())); + break; + case EbtInt: + out << pConstUnion->getIConst(); + break; + case EbtUInt: + out << pConstUnion->getUConst() << "u"; + break; + case EbtBool: + out << pConstUnion->getBConst(); + break; + default: UNREACHABLE(); + } + if (i != size - 1) + out << ", "; + } + if (writeType) + out << ")"; + } + return pConstUnion; +} + +void TOutputGLSLBase::writeConstructorTriplet(Visit visit, const TType &type) +{ + TInfoSinkBase &out = objSink(); + if (visit == PreVisit) + { + if (type.isArray()) + { + out << getTypeName(type); + out << arrayBrackets(type); + out << "("; + } + else + { + out << getTypeName(type) << "("; + } + } + else + { + writeTriplet(visit, nullptr, ", ", ")"); + } +} + +void TOutputGLSLBase::visitSymbol(TIntermSymbol *node) +{ + TInfoSinkBase &out = objSink(); + if (mLoopUnrollStack.needsToReplaceSymbolWithValue(node)) + out << mLoopUnrollStack.getLoopIndexValue(node); + else + out << hashVariableName(node->getName()); + + if (mDeclaringVariables && node->getType().isArray()) + out << arrayBrackets(node->getType()); +} + +void TOutputGLSLBase::visitConstantUnion(TIntermConstantUnion *node) +{ + writeConstantUnion(node->getType(), node->getUnionArrayPointer()); +} + +bool TOutputGLSLBase::visitSwizzle(Visit visit, TIntermSwizzle *node) +{ + TInfoSinkBase &out = objSink(); + if (visit == PostVisit) + { + out << "."; + node->writeOffsetsAsXYZW(&out); + } + return true; +} + +bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary *node) +{ + bool visitChildren = true; + TInfoSinkBase &out = objSink(); + switch (node->getOp()) + { + case EOpComma: + writeTriplet(visit, "(", ", ", ")"); + break; + case EOpInitialize: + if (visit == InVisit) + { + out << " = "; + // RHS of initialize is not being declared. + mDeclaringVariables = false; + } + break; + case EOpAssign: + writeTriplet(visit, "(", " = ", ")"); + break; + case EOpAddAssign: + writeTriplet(visit, "(", " += ", ")"); + break; + case EOpSubAssign: + writeTriplet(visit, "(", " -= ", ")"); + break; + case EOpDivAssign: + writeTriplet(visit, "(", " /= ", ")"); + break; + case EOpIModAssign: + writeTriplet(visit, "(", " %= ", ")"); + break; + // Notice the fall-through. + case EOpMulAssign: + case EOpVectorTimesMatrixAssign: + case EOpVectorTimesScalarAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: + writeTriplet(visit, "(", " *= ", ")"); + break; + case EOpBitShiftLeftAssign: + writeTriplet(visit, "(", " <<= ", ")"); + break; + case EOpBitShiftRightAssign: + writeTriplet(visit, "(", " >>= ", ")"); + break; + case EOpBitwiseAndAssign: + writeTriplet(visit, "(", " &= ", ")"); + break; + case EOpBitwiseXorAssign: + writeTriplet(visit, "(", " ^= ", ")"); + break; + case EOpBitwiseOrAssign: + writeTriplet(visit, "(", " |= ", ")"); + break; + + case EOpIndexDirect: + writeTriplet(visit, NULL, "[", "]"); + break; + case EOpIndexIndirect: + if (node->getAddIndexClamp()) + { + if (visit == InVisit) + { + if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) + out << "[int(clamp(float("; + else + out << "[webgl_int_clamp("; + } + else if (visit == PostVisit) + { + int maxSize; + TIntermTyped *left = node->getLeft(); + TType leftType = left->getType(); + + if (left->isArray()) + { + // The shader will fail validation if the array length is not > 0. + maxSize = static_cast<int>(leftType.getArraySize()) - 1; + } + else + { + maxSize = leftType.getNominalSize() - 1; + } + + if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) + out << "), 0.0, float(" << maxSize << ")))]"; + else + out << ", 0, " << maxSize << ")]"; + } + } + else + { + writeTriplet(visit, NULL, "[", "]"); + } + break; + case EOpIndexDirectStruct: + if (visit == InVisit) + { + // Here we are writing out "foo.bar", where "foo" is struct + // and "bar" is field. In AST, it is represented as a binary + // node, where left child represents "foo" and right child "bar". + // The node itself represents ".". The struct field "bar" is + // actually stored as an index into TStructure::fields. + out << "."; + const TStructure *structure = node->getLeft()->getType().getStruct(); + const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion(); + const TField *field = structure->fields()[index->getIConst(0)]; + + TString fieldName = field->name(); + if (!mSymbolTable.findBuiltIn(structure->name(), mShaderVersion)) + fieldName = hashName(TName(fieldName)); + + out << fieldName; + visitChildren = false; + } + break; + case EOpIndexDirectInterfaceBlock: + if (visit == InVisit) + { + out << "."; + const TInterfaceBlock *interfaceBlock = + node->getLeft()->getType().getInterfaceBlock(); + const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion(); + const TField *field = interfaceBlock->fields()[index->getIConst(0)]; + + TString fieldName = field->name(); + ASSERT(!mSymbolTable.findBuiltIn(interfaceBlock->name(), mShaderVersion)); + fieldName = hashName(TName(fieldName)); + + out << fieldName; + visitChildren = false; + } + break; + + case EOpAdd: + writeTriplet(visit, "(", " + ", ")"); + break; + case EOpSub: + writeTriplet(visit, "(", " - ", ")"); + break; + case EOpMul: + writeTriplet(visit, "(", " * ", ")"); + break; + case EOpDiv: + writeTriplet(visit, "(", " / ", ")"); + break; + case EOpIMod: + writeTriplet(visit, "(", " % ", ")"); + break; + case EOpBitShiftLeft: + writeTriplet(visit, "(", " << ", ")"); + break; + case EOpBitShiftRight: + writeTriplet(visit, "(", " >> ", ")"); + break; + case EOpBitwiseAnd: + writeTriplet(visit, "(", " & ", ")"); + break; + case EOpBitwiseXor: + writeTriplet(visit, "(", " ^ ", ")"); + break; + case EOpBitwiseOr: + writeTriplet(visit, "(", " | ", ")"); + break; + + case EOpEqual: + writeTriplet(visit, "(", " == ", ")"); + break; + case EOpNotEqual: + writeTriplet(visit, "(", " != ", ")"); + break; + case EOpLessThan: + writeTriplet(visit, "(", " < ", ")"); + break; + case EOpGreaterThan: + writeTriplet(visit, "(", " > ", ")"); + break; + case EOpLessThanEqual: + writeTriplet(visit, "(", " <= ", ")"); + break; + case EOpGreaterThanEqual: + writeTriplet(visit, "(", " >= ", ")"); + break; + + // Notice the fall-through. + case EOpVectorTimesScalar: + case EOpVectorTimesMatrix: + case EOpMatrixTimesVector: + case EOpMatrixTimesScalar: + case EOpMatrixTimesMatrix: + writeTriplet(visit, "(", " * ", ")"); + break; + + case EOpLogicalOr: + writeTriplet(visit, "(", " || ", ")"); + break; + case EOpLogicalXor: + writeTriplet(visit, "(", " ^^ ", ")"); + break; + case EOpLogicalAnd: + writeTriplet(visit, "(", " && ", ")"); + break; + default: + UNREACHABLE(); + } + + return visitChildren; +} + +bool TOutputGLSLBase::visitUnary(Visit visit, TIntermUnary *node) +{ + TString preString; + TString postString = ")"; + + switch (node->getOp()) + { + case EOpNegative: preString = "(-"; break; + case EOpPositive: preString = "(+"; break; + case EOpVectorLogicalNot: preString = "not("; break; + case EOpLogicalNot: preString = "(!"; break; + case EOpBitwiseNot: preString = "(~"; break; + + case EOpPostIncrement: preString = "("; postString = "++)"; break; + case EOpPostDecrement: preString = "("; postString = "--)"; break; + case EOpPreIncrement: preString = "(++"; break; + case EOpPreDecrement: preString = "(--"; break; + + case EOpRadians: + preString = "radians("; + break; + case EOpDegrees: + preString = "degrees("; + break; + case EOpSin: + preString = "sin("; + break; + case EOpCos: + preString = "cos("; + break; + case EOpTan: + preString = "tan("; + break; + case EOpAsin: + preString = "asin("; + break; + case EOpAcos: + preString = "acos("; + break; + case EOpAtan: + preString = "atan("; + break; + + case EOpSinh: + preString = "sinh("; + break; + case EOpCosh: + preString = "cosh("; + break; + case EOpTanh: + preString = "tanh("; + break; + case EOpAsinh: + preString = "asinh("; + break; + case EOpAcosh: + preString = "acosh("; + break; + case EOpAtanh: + preString = "atanh("; + break; + + case EOpExp: + preString = "exp("; + break; + case EOpLog: + preString = "log("; + break; + case EOpExp2: + preString = "exp2("; + break; + case EOpLog2: + preString = "log2("; + break; + case EOpSqrt: + preString = "sqrt("; + break; + case EOpInverseSqrt: + preString = "inversesqrt("; + break; + + case EOpAbs: + preString = "abs("; + break; + case EOpSign: + preString = "sign("; + break; + case EOpFloor: + preString = "floor("; + break; + case EOpTrunc: + preString = "trunc("; + break; + case EOpRound: + preString = "round("; + break; + case EOpRoundEven: + preString = "roundEven("; + break; + case EOpCeil: + preString = "ceil("; + break; + case EOpFract: + preString = "fract("; + break; + case EOpIsNan: + preString = "isnan("; + break; + case EOpIsInf: + preString = "isinf("; + break; + + case EOpFloatBitsToInt: + preString = "floatBitsToInt("; + break; + case EOpFloatBitsToUint: + preString = "floatBitsToUint("; + break; + case EOpIntBitsToFloat: + preString = "intBitsToFloat("; + break; + case EOpUintBitsToFloat: + preString = "uintBitsToFloat("; + break; + + case EOpPackSnorm2x16: + preString = "packSnorm2x16("; + break; + case EOpPackUnorm2x16: + preString = "packUnorm2x16("; + break; + case EOpPackHalf2x16: + preString = "packHalf2x16("; + break; + case EOpUnpackSnorm2x16: + preString = "unpackSnorm2x16("; + break; + case EOpUnpackUnorm2x16: + preString = "unpackUnorm2x16("; + break; + case EOpUnpackHalf2x16: + preString = "unpackHalf2x16("; + break; + + case EOpLength: + preString = "length("; + break; + case EOpNormalize: + preString = "normalize("; + break; + + case EOpDFdx: + preString = "dFdx("; + break; + case EOpDFdy: + preString = "dFdy("; + break; + case EOpFwidth: + preString = "fwidth("; + break; + + case EOpTranspose: + preString = "transpose("; + break; + case EOpDeterminant: + preString = "determinant("; + break; + case EOpInverse: + preString = "inverse("; + break; + + case EOpAny: + preString = "any("; + break; + case EOpAll: + preString = "all("; + break; + + default: + UNREACHABLE(); + } + + if (visit == PreVisit && node->getUseEmulatedFunction()) + preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preString); + writeTriplet(visit, preString.c_str(), NULL, postString.c_str()); + + return true; +} + +bool TOutputGLSLBase::visitTernary(Visit visit, TIntermTernary *node) +{ + TInfoSinkBase &out = objSink(); + // Notice two brackets at the beginning and end. The outer ones + // encapsulate the whole ternary expression. This preserves the + // order of precedence when ternary expressions are used in a + // compound expression, i.e., c = 2 * (a < b ? 1 : 2). + out << "(("; + node->getCondition()->traverse(this); + out << ") ? ("; + node->getTrueExpression()->traverse(this); + out << ") : ("; + node->getFalseExpression()->traverse(this); + out << "))"; + return false; +} + +bool TOutputGLSLBase::visitIfElse(Visit visit, TIntermIfElse *node) +{ + TInfoSinkBase &out = objSink(); + + out << "if ("; + node->getCondition()->traverse(this); + out << ")\n"; + + incrementDepth(node); + visitCodeBlock(node->getTrueBlock()); + + if (node->getFalseBlock()) + { + out << "else\n"; + visitCodeBlock(node->getFalseBlock()); + } + decrementDepth(); + return false; +} + +bool TOutputGLSLBase::visitSwitch(Visit visit, TIntermSwitch *node) +{ + if (node->getStatementList()) + { + writeTriplet(visit, "switch (", ") ", nullptr); + // The curly braces get written when visiting the statementList aggregate + } + else + { + // No statementList, so it won't output curly braces + writeTriplet(visit, "switch (", ") {", "}\n"); + } + return true; +} + +bool TOutputGLSLBase::visitCase(Visit visit, TIntermCase *node) +{ + if (node->hasCondition()) + { + writeTriplet(visit, "case (", nullptr, "):\n"); + return true; + } + else + { + TInfoSinkBase &out = objSink(); + out << "default:\n"; + return false; + } +} + +bool TOutputGLSLBase::visitBlock(Visit visit, TIntermBlock *node) +{ + TInfoSinkBase &out = objSink(); + // Scope the blocks except when at the global scope. + if (mDepth > 0) + { + out << "{\n"; + } + + incrementDepth(node); + for (TIntermSequence::const_iterator iter = node->getSequence()->begin(); + iter != node->getSequence()->end(); ++iter) + { + TIntermNode *curNode = *iter; + ASSERT(curNode != nullptr); + curNode->traverse(this); + + if (isSingleStatement(curNode)) + out << ";\n"; + } + decrementDepth(); + + // Scope the blocks except when at the global scope. + if (mDepth > 0) + { + out << "}\n"; + } + return false; +} + +bool TOutputGLSLBase::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + TInfoSinkBase &out = objSink(); + + ASSERT(visit == PreVisit); + { + const TType &type = node->getType(); + writeVariableType(type); + if (type.isArray()) + out << arrayBrackets(type); + } + + out << " " << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + + incrementDepth(node); + + // Traverse function parameters. + TIntermAggregate *params = node->getFunctionParameters()->getAsAggregate(); + ASSERT(params->getOp() == EOpParameters); + params->traverse(this); + + // Traverse function body. + visitCodeBlock(node->getBody()); + decrementDepth(); + + // Fully processed; no need to visit children. + return false; +} + +bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate *node) +{ + bool visitChildren = true; + TInfoSinkBase &out = objSink(); + bool useEmulatedFunction = (visit == PreVisit && node->getUseEmulatedFunction()); + switch (node->getOp()) + { + case EOpPrototype: + // Function declaration. + ASSERT(visit == PreVisit); + { + const TType &type = node->getType(); + writeVariableType(type); + if (type.isArray()) + out << arrayBrackets(type); + } + + out << " " << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + + out << "("; + writeFunctionParameters(*(node->getSequence())); + out << ")"; + + visitChildren = false; + break; + case EOpFunctionCall: + // Function call. + if (visit == PreVisit) + out << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()) << "("; + else if (visit == InVisit) + out << ", "; + else + out << ")"; + break; + case EOpParameters: + // Function parameters. + ASSERT(visit == PreVisit); + out << "("; + writeFunctionParameters(*(node->getSequence())); + out << ")"; + visitChildren = false; + break; + case EOpInvariantDeclaration: + // Invariant declaration. + ASSERT(visit == PreVisit); + { + const TIntermSequence *sequence = node->getSequence(); + ASSERT(sequence && sequence->size() == 1); + const TIntermSymbol *symbol = sequence->front()->getAsSymbolNode(); + ASSERT(symbol); + out << "invariant " << hashVariableName(symbol->getName()); + } + visitChildren = false; + break; + case EOpConstructFloat: + case EOpConstructVec2: + case EOpConstructVec3: + case EOpConstructVec4: + case EOpConstructBool: + case EOpConstructBVec2: + case EOpConstructBVec3: + case EOpConstructBVec4: + case EOpConstructInt: + case EOpConstructIVec2: + case EOpConstructIVec3: + case EOpConstructIVec4: + case EOpConstructUInt: + case EOpConstructUVec2: + case EOpConstructUVec3: + case EOpConstructUVec4: + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + case EOpConstructStruct: + writeConstructorTriplet(visit, node->getType()); + break; + + case EOpOuterProduct: + writeBuiltInFunctionTriplet(visit, "outerProduct(", useEmulatedFunction); + break; + + case EOpLessThan: + writeBuiltInFunctionTriplet(visit, "lessThan(", useEmulatedFunction); + break; + case EOpGreaterThan: + writeBuiltInFunctionTriplet(visit, "greaterThan(", useEmulatedFunction); + break; + case EOpLessThanEqual: + writeBuiltInFunctionTriplet(visit, "lessThanEqual(", useEmulatedFunction); + break; + case EOpGreaterThanEqual: + writeBuiltInFunctionTriplet(visit, "greaterThanEqual(", useEmulatedFunction); + break; + case EOpVectorEqual: + writeBuiltInFunctionTriplet(visit, "equal(", useEmulatedFunction); + break; + case EOpVectorNotEqual: + writeBuiltInFunctionTriplet(visit, "notEqual(", useEmulatedFunction); + break; + + case EOpMod: + writeBuiltInFunctionTriplet(visit, "mod(", useEmulatedFunction); + break; + case EOpModf: + writeBuiltInFunctionTriplet(visit, "modf(", useEmulatedFunction); + break; + case EOpPow: + writeBuiltInFunctionTriplet(visit, "pow(", useEmulatedFunction); + break; + case EOpAtan: + writeBuiltInFunctionTriplet(visit, "atan(", useEmulatedFunction); + break; + case EOpMin: + writeBuiltInFunctionTriplet(visit, "min(", useEmulatedFunction); + break; + case EOpMax: + writeBuiltInFunctionTriplet(visit, "max(", useEmulatedFunction); + break; + case EOpClamp: + writeBuiltInFunctionTriplet(visit, "clamp(", useEmulatedFunction); + break; + case EOpMix: + writeBuiltInFunctionTriplet(visit, "mix(", useEmulatedFunction); + break; + case EOpStep: + writeBuiltInFunctionTriplet(visit, "step(", useEmulatedFunction); + break; + case EOpSmoothStep: + writeBuiltInFunctionTriplet(visit, "smoothstep(", useEmulatedFunction); + break; + case EOpDistance: + writeBuiltInFunctionTriplet(visit, "distance(", useEmulatedFunction); + break; + case EOpDot: + writeBuiltInFunctionTriplet(visit, "dot(", useEmulatedFunction); + break; + case EOpCross: + writeBuiltInFunctionTriplet(visit, "cross(", useEmulatedFunction); + break; + case EOpFaceForward: + writeBuiltInFunctionTriplet(visit, "faceforward(", useEmulatedFunction); + break; + case EOpReflect: + writeBuiltInFunctionTriplet(visit, "reflect(", useEmulatedFunction); + break; + case EOpRefract: + writeBuiltInFunctionTriplet(visit, "refract(", useEmulatedFunction); + break; + case EOpMul: + writeBuiltInFunctionTriplet(visit, "matrixCompMult(", useEmulatedFunction); + break; + + default: + UNREACHABLE(); + } + return visitChildren; +} + +bool TOutputGLSLBase::visitDeclaration(Visit visit, TIntermDeclaration *node) +{ + TInfoSinkBase &out = objSink(); + + // Variable declaration. + if (visit == PreVisit) + { + const TIntermSequence &sequence = *(node->getSequence()); + const TIntermTyped *variable = sequence.front()->getAsTyped(); + writeLayoutQualifier(variable->getType()); + writeVariableType(variable->getType()); + out << " "; + mDeclaringVariables = true; + } + else if (visit == InVisit) + { + out << ", "; + mDeclaringVariables = true; + } + else + { + mDeclaringVariables = false; + } + return true; +} + +bool TOutputGLSLBase::visitLoop(Visit visit, TIntermLoop *node) +{ + TInfoSinkBase &out = objSink(); + + incrementDepth(node); + + TLoopType loopType = node->getType(); + + // Only for loops can be unrolled + ASSERT(!node->getUnrollFlag() || loopType == ELoopFor); + + if (loopType == ELoopFor) // for loop + { + if (!node->getUnrollFlag()) + { + out << "for ("; + if (node->getInit()) + node->getInit()->traverse(this); + out << "; "; + + if (node->getCondition()) + node->getCondition()->traverse(this); + out << "; "; + + if (node->getExpression()) + node->getExpression()->traverse(this); + out << ")\n"; + + visitCodeBlock(node->getBody()); + } + else + { + // Need to put a one-iteration loop here to handle break. + TIntermSequence *declSeq = node->getInit()->getAsDeclarationNode()->getSequence(); + TIntermSymbol *indexSymbol = + (*declSeq)[0]->getAsBinaryNode()->getLeft()->getAsSymbolNode(); + TString name = hashVariableName(indexSymbol->getName()); + out << "for (int " << name << " = 0; " + << name << " < 1; " + << "++" << name << ")\n"; + + out << "{\n"; + mLoopUnrollStack.push(node); + while (mLoopUnrollStack.satisfiesLoopCondition()) + { + visitCodeBlock(node->getBody()); + mLoopUnrollStack.step(); + } + mLoopUnrollStack.pop(); + out << "}\n"; + } + } + else if (loopType == ELoopWhile) // while loop + { + out << "while ("; + ASSERT(node->getCondition() != NULL); + node->getCondition()->traverse(this); + out << ")\n"; + + visitCodeBlock(node->getBody()); + } + else // do-while loop + { + ASSERT(loopType == ELoopDoWhile); + out << "do\n"; + + visitCodeBlock(node->getBody()); + + out << "while ("; + ASSERT(node->getCondition() != NULL); + node->getCondition()->traverse(this); + out << ");\n"; + } + + decrementDepth(); + + // No need to visit children. They have been already processed in + // this function. + return false; +} + +bool TOutputGLSLBase::visitBranch(Visit visit, TIntermBranch *node) +{ + switch (node->getFlowOp()) + { + case EOpKill: + writeTriplet(visit, "discard", NULL, NULL); + break; + case EOpBreak: + writeTriplet(visit, "break", NULL, NULL); + break; + case EOpContinue: + writeTriplet(visit, "continue", NULL, NULL); + break; + case EOpReturn: + writeTriplet(visit, "return ", NULL, NULL); + break; + default: + UNREACHABLE(); + } + + return true; +} + +void TOutputGLSLBase::visitCodeBlock(TIntermBlock *node) +{ + TInfoSinkBase &out = objSink(); + if (node != NULL) + { + node->traverse(this); + // Single statements not part of a sequence need to be terminated + // with semi-colon. + if (isSingleStatement(node)) + out << ";\n"; + } + else + { + out << "{\n}\n"; // Empty code block. + } +} + +TString TOutputGLSLBase::getTypeName(const TType &type) +{ + if (type.getBasicType() == EbtStruct) + return hashName(TName(type.getStruct()->name())); + else + return type.getBuiltInTypeNameString(); +} + +TString TOutputGLSLBase::hashName(const TName &name) +{ + if (name.getString().empty()) + { + ASSERT(!name.isInternal()); + return name.getString(); + } + if (name.isInternal()) + { + // TODO(oetuaho): Would be nicer to prefix non-internal names with "_" instead, like is + // done in the HLSL output, but that requires fairly complex changes elsewhere in the code + // as well. + // We need to use a prefix that is reserved in WebGL in order to guarantee that the internal + // names don't conflict with user-defined names from WebGL. + return "webgl_angle_" + name.getString(); + } + if (mHashFunction == nullptr) + { + return name.getString(); + } + NameMap::const_iterator it = mNameMap.find(name.getString().c_str()); + if (it != mNameMap.end()) + return it->second.c_str(); + TString hashedName = TIntermTraverser::hash(name.getString(), mHashFunction); + mNameMap[name.getString().c_str()] = hashedName.c_str(); + return hashedName; +} + +TString TOutputGLSLBase::hashVariableName(const TName &name) +{ + if (mSymbolTable.findBuiltIn(name.getString(), mShaderVersion) != NULL) + return name.getString(); + return hashName(name); +} + +TString TOutputGLSLBase::hashFunctionNameIfNeeded(const TName &mangledName) +{ + TString mangledStr = mangledName.getString(); + TString name = TFunction::unmangleName(mangledStr); + if (mSymbolTable.findBuiltIn(mangledStr, mShaderVersion) != nullptr || name == "main") + return translateTextureFunction(name); + if (mangledName.isInternal()) + { + // Internal function names are outputted as-is - they may refer to functions manually added + // to the output shader source that are not included in the AST at all. + return name; + } + else + { + TName nameObj(name); + return hashName(nameObj); + } +} + +bool TOutputGLSLBase::structDeclared(const TStructure *structure) const +{ + ASSERT(structure); + if (structure->name().empty()) + { + return false; + } + + return (mDeclaredStructs.count(structure->uniqueId()) > 0); +} + +void TOutputGLSLBase::declareStruct(const TStructure *structure) +{ + TInfoSinkBase &out = objSink(); + + out << "struct " << hashName(TName(structure->name())) << "{\n"; + const TFieldList &fields = structure->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TField *field = fields[i]; + if (writeVariablePrecision(field->type()->getPrecision())) + out << " "; + out << getTypeName(*field->type()) << " " << hashName(TName(field->name())); + if (field->type()->isArray()) + out << arrayBrackets(*field->type()); + out << ";\n"; + } + out << "}"; +} + +void TOutputGLSLBase::declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock) +{ + TInfoSinkBase &out = objSink(); + + out << "layout("; + + switch (interfaceBlock->blockStorage()) + { + case EbsUnspecified: + case EbsShared: + // Default block storage is shared. + out << "shared"; + break; + + case EbsPacked: + out << "packed"; + break; + + case EbsStd140: + out << "std140"; + break; + + default: + UNREACHABLE(); + break; + } + + out << ", "; + + switch (interfaceBlock->matrixPacking()) + { + case EmpUnspecified: + case EmpColumnMajor: + // Default matrix packing is column major. + out << "column_major"; + break; + + case EmpRowMajor: + out << "row_major"; + break; + + default: + UNREACHABLE(); + break; + } + + out << ") "; +} + +void TOutputGLSLBase::declareInterfaceBlock(const TInterfaceBlock *interfaceBlock) +{ + TInfoSinkBase &out = objSink(); + + out << hashName(TName(interfaceBlock->name())) << "{\n"; + const TFieldList &fields = interfaceBlock->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TField *field = fields[i]; + if (writeVariablePrecision(field->type()->getPrecision())) + out << " "; + out << getTypeName(*field->type()) << " " << hashName(TName(field->name())); + if (field->type()->isArray()) + out << arrayBrackets(*field->type()); + out << ";\n"; + } + out << "}"; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/OutputGLSLBase.h b/gfx/angle/src/compiler/translator/OutputGLSLBase.h new file mode 100755 index 000000000..ede4c4925 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputGLSLBase.h @@ -0,0 +1,117 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ +#define COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ + +#include <set> + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/LoopInfo.h" +#include "compiler/translator/ParseContext.h" + +namespace sh +{ + +class TOutputGLSLBase : public TIntermTraverser +{ + public: + TOutputGLSLBase(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions); + + ShShaderOutput getShaderOutput() const + { + return mOutput; + } + + protected: + TInfoSinkBase &objSink() { return mObjSink; } + void writeTriplet(Visit visit, const char *preStr, const char *inStr, const char *postStr); + void writeLayoutQualifier(const TType &type); + void writeInvariantQualifier(const TType &type); + void writeVariableType(const TType &type); + virtual bool writeVariablePrecision(TPrecision precision) = 0; + void writeFunctionParameters(const TIntermSequence &args); + const TConstantUnion *writeConstantUnion(const TType &type, const TConstantUnion *pConstUnion); + void writeConstructorTriplet(Visit visit, const TType &type); + TString getTypeName(const TType &type); + + void visitSymbol(TIntermSymbol *node) override; + void visitConstantUnion(TIntermConstantUnion *node) override; + bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitUnary(Visit visit, TIntermUnary *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + bool visitIfElse(Visit visit, TIntermIfElse *node) override; + bool visitSwitch(Visit visit, TIntermSwitch *node) override; + bool visitCase(Visit visit, TIntermCase *node) override; + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBlock(Visit visit, TIntermBlock *node) override; + bool visitDeclaration(Visit visit, TIntermDeclaration *node) override; + bool visitLoop(Visit visit, TIntermLoop *node) override; + bool visitBranch(Visit visit, TIntermBranch *node) override; + + void visitCodeBlock(TIntermBlock *node); + + // Return the original name if hash function pointer is NULL; + // otherwise return the hashed name. + TString hashName(const TName &name); + // Same as hashName(), but without hashing built-in variables. + TString hashVariableName(const TName &name); + // Same as hashName(), but without hashing built-in functions and with unmangling. + TString hashFunctionNameIfNeeded(const TName &mangledName); + // Used to translate function names for differences between ESSL and GLSL + virtual TString translateTextureFunction(TString &name) { return name; } + + private: + bool structDeclared(const TStructure *structure) const; + void declareStruct(const TStructure *structure); + + void declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock); + void declareInterfaceBlock(const TInterfaceBlock *interfaceBlock); + + void writeBuiltInFunctionTriplet(Visit visit, const char *preStr, bool useEmulatedFunction); + + const char *mapQualifierToString(TQualifier qialifier); + + TInfoSinkBase &mObjSink; + bool mDeclaringVariables; + + // This set contains all the ids of the structs from every scope. + std::set<int> mDeclaredStructs; + + // Stack of loops that need to be unrolled. + TLoopStack mLoopUnrollStack; + + ShArrayIndexClampingStrategy mClampingStrategy; + + // name hashing. + ShHashFunction64 mHashFunction; + + NameMap &mNameMap; + + TSymbolTable &mSymbolTable; + + sh::GLenum mShaderType; + + const int mShaderVersion; + + ShShaderOutput mOutput; + + ShCompileOptions mCompileOptions; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ diff --git a/gfx/angle/src/compiler/translator/OutputHLSL.cpp b/gfx/angle/src/compiler/translator/OutputHLSL.cpp new file mode 100755 index 000000000..5ef2e89f9 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputHLSL.cpp @@ -0,0 +1,2857 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/OutputHLSL.h" + +#include <algorithm> +#include <cfloat> +#include <stdio.h> + +#include "common/angleutils.h" +#include "common/debug.h" +#include "common/utilities.h" +#include "compiler/translator/BuiltInFunctionEmulator.h" +#include "compiler/translator/BuiltInFunctionEmulatorHLSL.h" +#include "compiler/translator/FlagStd140Structs.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/NodeSearch.h" +#include "compiler/translator/RemoveSwitchFallThrough.h" +#include "compiler/translator/SearchSymbol.h" +#include "compiler/translator/StructureHLSL.h" +#include "compiler/translator/TextureFunctionHLSL.h" +#include "compiler/translator/TranslatorHLSL.h" +#include "compiler/translator/UniformHLSL.h" +#include "compiler/translator/UtilsHLSL.h" +#include "compiler/translator/blocklayout.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +namespace +{ + +void WriteSingleConstant(TInfoSinkBase &out, const TConstantUnion *const constUnion) +{ + ASSERT(constUnion != nullptr); + switch (constUnion->getType()) + { + case EbtFloat: + out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); + break; + case EbtInt: + out << constUnion->getIConst(); + break; + case EbtUInt: + out << constUnion->getUConst(); + break; + case EbtBool: + out << constUnion->getBConst(); + break; + default: + UNREACHABLE(); + } +} + +const TConstantUnion *WriteConstantUnionArray(TInfoSinkBase &out, + const TConstantUnion *const constUnion, + const size_t size) +{ + const TConstantUnion *constUnionIterated = constUnion; + for (size_t i = 0; i < size; i++, constUnionIterated++) + { + WriteSingleConstant(out, constUnionIterated); + + if (i != size - 1) + { + out << ", "; + } + } + return constUnionIterated; +} + +} // namespace + +OutputHLSL::OutputHLSL(sh::GLenum shaderType, + int shaderVersion, + const TExtensionBehavior &extensionBehavior, + const char *sourcePath, + ShShaderOutput outputType, + int numRenderTargets, + const std::vector<Uniform> &uniforms, + ShCompileOptions compileOptions) + : TIntermTraverser(true, true, true), + mShaderType(shaderType), + mShaderVersion(shaderVersion), + mExtensionBehavior(extensionBehavior), + mSourcePath(sourcePath), + mOutputType(outputType), + mCompileOptions(compileOptions), + mNumRenderTargets(numRenderTargets), + mCurrentFunctionMetadata(nullptr) +{ + mInsideFunction = false; + + mUsesFragColor = false; + mUsesFragData = false; + mUsesDepthRange = false; + mUsesFragCoord = false; + mUsesPointCoord = false; + mUsesFrontFacing = false; + mUsesPointSize = false; + mUsesInstanceID = false; + mUsesVertexID = false; + mUsesFragDepth = false; + mUsesXor = false; + mUsesDiscardRewriting = false; + mUsesNestedBreak = false; + mRequiresIEEEStrictCompiling = false; + + mUniqueIndex = 0; + + mOutputLod0Function = false; + mInsideDiscontinuousLoop = false; + mNestedLoopDepth = 0; + + mExcessiveLoopIndex = NULL; + + mStructureHLSL = new StructureHLSL; + mUniformHLSL = new UniformHLSL(mStructureHLSL, outputType, uniforms); + mTextureFunctionHLSL = new TextureFunctionHLSL; + + if (mOutputType == SH_HLSL_3_0_OUTPUT) + { + // Fragment shaders need dx_DepthRange, dx_ViewCoords and dx_DepthFront. + // Vertex shaders need a slightly different set: dx_DepthRange, dx_ViewCoords and dx_ViewAdjust. + // In both cases total 3 uniform registers need to be reserved. + mUniformHLSL->reserveUniformRegisters(3); + } + + // Reserve registers for the default uniform block and driver constants + mUniformHLSL->reserveInterfaceBlockRegisters(2); +} + +OutputHLSL::~OutputHLSL() +{ + SafeDelete(mStructureHLSL); + SafeDelete(mUniformHLSL); + SafeDelete(mTextureFunctionHLSL); + for (auto &eqFunction : mStructEqualityFunctions) + { + SafeDelete(eqFunction); + } + for (auto &eqFunction : mArrayEqualityFunctions) + { + SafeDelete(eqFunction); + } +} + +void OutputHLSL::output(TIntermNode *treeRoot, TInfoSinkBase &objSink) +{ + const std::vector<TIntermTyped*> &flaggedStructs = FlagStd140ValueStructs(treeRoot); + makeFlaggedStructMaps(flaggedStructs); + + BuiltInFunctionEmulator builtInFunctionEmulator; + InitBuiltInFunctionEmulatorForHLSL(&builtInFunctionEmulator); + if ((mCompileOptions & SH_EMULATE_ISNAN_FLOAT_FUNCTION) != 0) + { + InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(&builtInFunctionEmulator, + mShaderVersion); + } + + builtInFunctionEmulator.MarkBuiltInFunctionsForEmulation(treeRoot); + + // Now that we are done changing the AST, do the analyses need for HLSL generation + CallDAG::InitResult success = mCallDag.init(treeRoot, &objSink); + ASSERT(success == CallDAG::INITDAG_SUCCESS); + mASTMetadataList = CreateASTMetadataHLSL(treeRoot, mCallDag); + + // Output the body and footer first to determine what has to go in the header + mInfoSinkStack.push(&mBody); + treeRoot->traverse(this); + mInfoSinkStack.pop(); + + mInfoSinkStack.push(&mFooter); + mInfoSinkStack.pop(); + + mInfoSinkStack.push(&mHeader); + header(mHeader, &builtInFunctionEmulator); + mInfoSinkStack.pop(); + + objSink << mHeader.c_str(); + objSink << mBody.c_str(); + objSink << mFooter.c_str(); + + builtInFunctionEmulator.Cleanup(); +} + +void OutputHLSL::makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs) +{ + for (unsigned int structIndex = 0; structIndex < flaggedStructs.size(); structIndex++) + { + TIntermTyped *flaggedNode = flaggedStructs[structIndex]; + + TInfoSinkBase structInfoSink; + mInfoSinkStack.push(&structInfoSink); + + // This will mark the necessary block elements as referenced + flaggedNode->traverse(this); + + TString structName(structInfoSink.c_str()); + mInfoSinkStack.pop(); + + mFlaggedStructOriginalNames[flaggedNode] = structName; + + for (size_t pos = structName.find('.'); pos != std::string::npos; pos = structName.find('.')) + { + structName.erase(pos, 1); + } + + mFlaggedStructMappedNames[flaggedNode] = "map" + structName; + } +} + +const std::map<std::string, unsigned int> &OutputHLSL::getInterfaceBlockRegisterMap() const +{ + return mUniformHLSL->getInterfaceBlockRegisterMap(); +} + +const std::map<std::string, unsigned int> &OutputHLSL::getUniformRegisterMap() const +{ + return mUniformHLSL->getUniformRegisterMap(); +} + +int OutputHLSL::vectorSize(const TType &type) const +{ + int elementSize = type.isMatrix() ? type.getCols() : 1; + unsigned int arraySize = type.isArray() ? type.getArraySize() : 1u; + + return elementSize * arraySize; +} + +TString OutputHLSL::structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName) +{ + TString init; + + TString preIndentString; + TString fullIndentString; + + for (int spaces = 0; spaces < (indent * 4); spaces++) + { + preIndentString += ' '; + } + + for (int spaces = 0; spaces < ((indent+1) * 4); spaces++) + { + fullIndentString += ' '; + } + + init += preIndentString + "{\n"; + + const TFieldList &fields = structure.fields(); + for (unsigned int fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) + { + const TField &field = *fields[fieldIndex]; + const TString &fieldName = rhsStructName + "." + Decorate(field.name()); + const TType &fieldType = *field.type(); + + if (fieldType.getStruct()) + { + init += structInitializerString(indent + 1, *fieldType.getStruct(), fieldName); + } + else + { + init += fullIndentString + fieldName + ",\n"; + } + } + + init += preIndentString + "}" + (indent == 0 ? ";" : ",") + "\n"; + + return init; +} + +void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *builtInFunctionEmulator) +{ + TString varyings; + TString attributes; + TString flaggedStructs; + + for (std::map<TIntermTyped*, TString>::const_iterator flaggedStructIt = mFlaggedStructMappedNames.begin(); flaggedStructIt != mFlaggedStructMappedNames.end(); flaggedStructIt++) + { + TIntermTyped *structNode = flaggedStructIt->first; + const TString &mappedName = flaggedStructIt->second; + const TStructure &structure = *structNode->getType().getStruct(); + const TString &originalName = mFlaggedStructOriginalNames[structNode]; + + flaggedStructs += "static " + Decorate(structure.name()) + " " + mappedName + " =\n"; + flaggedStructs += structInitializerString(0, structure, originalName); + flaggedStructs += "\n"; + } + + for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++) + { + const TType &type = varying->second->getType(); + const TString &name = varying->second->getSymbol(); + + // Program linking depends on this exact format + varyings += "static " + InterpolationString(type.getQualifier()) + " " + TypeString(type) + " " + + Decorate(name) + ArrayString(type) + " = " + initializer(type) + ";\n"; + } + + for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++) + { + const TType &type = attribute->second->getType(); + const TString &name = attribute->second->getSymbol(); + + attributes += "static " + TypeString(type) + " " + Decorate(name) + ArrayString(type) + " = " + initializer(type) + ";\n"; + } + + out << mStructureHLSL->structsHeader(); + + mUniformHLSL->uniformsHeader(out, mOutputType, mReferencedUniforms); + out << mUniformHLSL->interfaceBlocksHeader(mReferencedInterfaceBlocks); + + if (!mEqualityFunctions.empty()) + { + out << "\n// Equality functions\n\n"; + for (const auto &eqFunction : mEqualityFunctions) + { + out << eqFunction->functionDefinition << "\n"; + } + } + if (!mArrayAssignmentFunctions.empty()) + { + out << "\n// Assignment functions\n\n"; + for (const auto &assignmentFunction : mArrayAssignmentFunctions) + { + out << assignmentFunction.functionDefinition << "\n"; + } + } + if (!mArrayConstructIntoFunctions.empty()) + { + out << "\n// Array constructor functions\n\n"; + for (const auto &constructIntoFunction : mArrayConstructIntoFunctions) + { + out << constructIntoFunction.functionDefinition << "\n"; + } + } + + if (mUsesDiscardRewriting) + { + out << "#define ANGLE_USES_DISCARD_REWRITING\n"; + } + + if (mUsesNestedBreak) + { + out << "#define ANGLE_USES_NESTED_BREAK\n"; + } + + if (mRequiresIEEEStrictCompiling) + { + out << "#define ANGLE_REQUIRES_IEEE_STRICT_COMPILING\n"; + } + + out << "#ifdef ANGLE_ENABLE_LOOP_FLATTEN\n" + "#define LOOP [loop]\n" + "#define FLATTEN [flatten]\n" + "#else\n" + "#define LOOP\n" + "#define FLATTEN\n" + "#endif\n"; + + if (mShaderType == GL_FRAGMENT_SHADER) + { + TExtensionBehavior::const_iterator iter = mExtensionBehavior.find("GL_EXT_draw_buffers"); + const bool usingMRTExtension = (iter != mExtensionBehavior.end() && (iter->second == EBhEnable || iter->second == EBhRequire)); + + out << "// Varyings\n"; + out << varyings; + out << "\n"; + + if (mShaderVersion >= 300) + { + for (ReferencedSymbols::const_iterator outputVariableIt = mReferencedOutputVariables.begin(); outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++) + { + const TString &variableName = outputVariableIt->first; + const TType &variableType = outputVariableIt->second->getType(); + + out << "static " + TypeString(variableType) + " out_" + variableName + ArrayString(variableType) + + " = " + initializer(variableType) + ";\n"; + } + } + else + { + const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1; + + out << "static float4 gl_Color[" << numColorValues << "] =\n" + "{\n"; + for (unsigned int i = 0; i < numColorValues; i++) + { + out << " float4(0, 0, 0, 0)"; + if (i + 1 != numColorValues) + { + out << ","; + } + out << "\n"; + } + + out << "};\n"; + } + + if (mUsesFragDepth) + { + out << "static float gl_Depth = 0.0;\n"; + } + + if (mUsesFragCoord) + { + out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n"; + } + + if (mUsesPointCoord) + { + out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n"; + } + + if (mUsesFrontFacing) + { + out << "static bool gl_FrontFacing = false;\n"; + } + + out << "\n"; + + if (mUsesDepthRange) + { + out << "struct gl_DepthRangeParameters\n" + "{\n" + " float near;\n" + " float far;\n" + " float diff;\n" + "};\n" + "\n"; + } + + if (mOutputType == SH_HLSL_4_1_OUTPUT || mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + out << "cbuffer DriverConstants : register(b1)\n" + "{\n"; + + if (mUsesDepthRange) + { + out << " float3 dx_DepthRange : packoffset(c0);\n"; + } + + if (mUsesFragCoord) + { + out << " float4 dx_ViewCoords : packoffset(c1);\n"; + } + + if (mUsesFragCoord || mUsesFrontFacing) + { + out << " float3 dx_DepthFront : packoffset(c2);\n"; + } + + if (mUsesFragCoord) + { + // dx_ViewScale is only used in the fragment shader to correct + // the value for glFragCoord if necessary + out << " float2 dx_ViewScale : packoffset(c3);\n"; + } + + if (mOutputType == SH_HLSL_4_1_OUTPUT) + { + mUniformHLSL->samplerMetadataUniforms(out, "c4"); + } + + out << "};\n"; + } + else + { + if (mUsesDepthRange) + { + out << "uniform float3 dx_DepthRange : register(c0);"; + } + + if (mUsesFragCoord) + { + out << "uniform float4 dx_ViewCoords : register(c1);\n"; + } + + if (mUsesFragCoord || mUsesFrontFacing) + { + out << "uniform float3 dx_DepthFront : register(c2);\n"; + } + } + + out << "\n"; + + if (mUsesDepthRange) + { + out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n" + "\n"; + } + + if (!flaggedStructs.empty()) + { + out << "// Std140 Structures accessed by value\n"; + out << "\n"; + out << flaggedStructs; + out << "\n"; + } + + if (usingMRTExtension && mNumRenderTargets > 1) + { + out << "#define GL_USES_MRT\n"; + } + + if (mUsesFragColor) + { + out << "#define GL_USES_FRAG_COLOR\n"; + } + + if (mUsesFragData) + { + out << "#define GL_USES_FRAG_DATA\n"; + } + } + else // Vertex shader + { + out << "// Attributes\n"; + out << attributes; + out << "\n" + "static float4 gl_Position = float4(0, 0, 0, 0);\n"; + + if (mUsesPointSize) + { + out << "static float gl_PointSize = float(1);\n"; + } + + if (mUsesInstanceID) + { + out << "static int gl_InstanceID;"; + } + + if (mUsesVertexID) + { + out << "static int gl_VertexID;"; + } + + out << "\n" + "// Varyings\n"; + out << varyings; + out << "\n"; + + if (mUsesDepthRange) + { + out << "struct gl_DepthRangeParameters\n" + "{\n" + " float near;\n" + " float far;\n" + " float diff;\n" + "};\n" + "\n"; + } + + if (mOutputType == SH_HLSL_4_1_OUTPUT || mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + out << "cbuffer DriverConstants : register(b1)\n" + "{\n"; + + if (mUsesDepthRange) + { + out << " float3 dx_DepthRange : packoffset(c0);\n"; + } + + // dx_ViewAdjust and dx_ViewCoords will only be used in Feature Level 9 + // shaders. However, we declare it for all shaders (including Feature Level 10+). + // The bytecode is the same whether we declare it or not, since D3DCompiler removes it + // if it's unused. + out << " float4 dx_ViewAdjust : packoffset(c1);\n"; + out << " float2 dx_ViewCoords : packoffset(c2);\n"; + out << " float2 dx_ViewScale : packoffset(c3);\n"; + + if (mOutputType == SH_HLSL_4_1_OUTPUT) + { + mUniformHLSL->samplerMetadataUniforms(out, "c4"); + } + + out << "};\n" + "\n"; + } + else + { + if (mUsesDepthRange) + { + out << "uniform float3 dx_DepthRange : register(c0);\n"; + } + + out << "uniform float4 dx_ViewAdjust : register(c1);\n"; + out << "uniform float2 dx_ViewCoords : register(c2);\n" + "\n"; + } + + if (mUsesDepthRange) + { + out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n" + "\n"; + } + + if (!flaggedStructs.empty()) + { + out << "// Std140 Structures accessed by value\n"; + out << "\n"; + out << flaggedStructs; + out << "\n"; + } + } + + bool getDimensionsIgnoresBaseLevel = + (mCompileOptions & SH_HLSL_GET_DIMENSIONS_IGNORES_BASE_LEVEL) != 0; + mTextureFunctionHLSL->textureFunctionHeader(out, mOutputType, getDimensionsIgnoresBaseLevel); + + if (mUsesFragCoord) + { + out << "#define GL_USES_FRAG_COORD\n"; + } + + if (mUsesPointCoord) + { + out << "#define GL_USES_POINT_COORD\n"; + } + + if (mUsesFrontFacing) + { + out << "#define GL_USES_FRONT_FACING\n"; + } + + if (mUsesPointSize) + { + out << "#define GL_USES_POINT_SIZE\n"; + } + + if (mUsesFragDepth) + { + out << "#define GL_USES_FRAG_DEPTH\n"; + } + + if (mUsesDepthRange) + { + out << "#define GL_USES_DEPTH_RANGE\n"; + } + + if (mUsesXor) + { + out << "bool xor(bool p, bool q)\n" + "{\n" + " return (p || q) && !(p && q);\n" + "}\n" + "\n"; + } + + builtInFunctionEmulator->OutputEmulatedFunctions(out); +} + +void OutputHLSL::visitSymbol(TIntermSymbol *node) +{ + TInfoSinkBase &out = getInfoSink(); + + // Handle accessing std140 structs by value + if (mFlaggedStructMappedNames.count(node) > 0) + { + out << mFlaggedStructMappedNames[node]; + return; + } + + TString name = node->getSymbol(); + + if (name == "gl_DepthRange") + { + mUsesDepthRange = true; + out << name; + } + else + { + TQualifier qualifier = node->getQualifier(); + + if (qualifier == EvqUniform) + { + const TType &nodeType = node->getType(); + const TInterfaceBlock *interfaceBlock = nodeType.getInterfaceBlock(); + + if (interfaceBlock) + { + mReferencedInterfaceBlocks[interfaceBlock->name()] = node; + } + else + { + mReferencedUniforms[name] = node; + } + + ensureStructDefined(nodeType); + + const TName &nameWithMetadata = node->getName(); + out << DecorateUniform(nameWithMetadata, nodeType); + } + else if (qualifier == EvqAttribute || qualifier == EvqVertexIn) + { + mReferencedAttributes[name] = node; + out << Decorate(name); + } + else if (IsVarying(qualifier)) + { + mReferencedVaryings[name] = node; + out << Decorate(name); + } + else if (qualifier == EvqFragmentOut) + { + mReferencedOutputVariables[name] = node; + out << "out_" << name; + } + else if (qualifier == EvqFragColor) + { + out << "gl_Color[0]"; + mUsesFragColor = true; + } + else if (qualifier == EvqFragData) + { + out << "gl_Color"; + mUsesFragData = true; + } + else if (qualifier == EvqFragCoord) + { + mUsesFragCoord = true; + out << name; + } + else if (qualifier == EvqPointCoord) + { + mUsesPointCoord = true; + out << name; + } + else if (qualifier == EvqFrontFacing) + { + mUsesFrontFacing = true; + out << name; + } + else if (qualifier == EvqPointSize) + { + mUsesPointSize = true; + out << name; + } + else if (qualifier == EvqInstanceID) + { + mUsesInstanceID = true; + out << name; + } + else if (qualifier == EvqVertexID) + { + mUsesVertexID = true; + out << name; + } + else if (name == "gl_FragDepthEXT" || name == "gl_FragDepth") + { + mUsesFragDepth = true; + out << "gl_Depth"; + } + else + { + out << DecorateIfNeeded(node->getName()); + } + } +} + +void OutputHLSL::visitRaw(TIntermRaw *node) +{ + getInfoSink() << node->getRawText(); +} + +void OutputHLSL::outputEqual(Visit visit, const TType &type, TOperator op, TInfoSinkBase &out) +{ + if (type.isScalar() && !type.isArray()) + { + if (op == EOpEqual) + { + outputTriplet(out, visit, "(", " == ", ")"); + } + else + { + outputTriplet(out, visit, "(", " != ", ")"); + } + } + else + { + if (visit == PreVisit && op == EOpNotEqual) + { + out << "!"; + } + + if (type.isArray()) + { + const TString &functionName = addArrayEqualityFunction(type); + outputTriplet(out, visit, (functionName + "(").c_str(), ", ", ")"); + } + else if (type.getBasicType() == EbtStruct) + { + const TStructure &structure = *type.getStruct(); + const TString &functionName = addStructEqualityFunction(structure); + outputTriplet(out, visit, (functionName + "(").c_str(), ", ", ")"); + } + else + { + ASSERT(type.isMatrix() || type.isVector()); + outputTriplet(out, visit, "all(", " == ", ")"); + } + } +} + +bool OutputHLSL::ancestorEvaluatesToSamplerInStruct(Visit visit) +{ + // Inside InVisit the current node is already in the path. + const unsigned int initialN = visit == InVisit ? 1u : 0u; + for (unsigned int n = initialN; getAncestorNode(n) != nullptr; ++n) + { + TIntermNode *ancestor = getAncestorNode(n); + const TIntermBinary *ancestorBinary = ancestor->getAsBinaryNode(); + if (ancestorBinary == nullptr) + { + return false; + } + switch (ancestorBinary->getOp()) + { + case EOpIndexDirectStruct: + { + const TStructure *structure = ancestorBinary->getLeft()->getType().getStruct(); + const TIntermConstantUnion *index = + ancestorBinary->getRight()->getAsConstantUnion(); + const TField *field = structure->fields()[index->getIConst(0)]; + if (IsSampler(field->type()->getBasicType())) + { + return true; + } + break; + } + case EOpIndexDirect: + break; + default: + // Returning a sampler from indirect indexing is not supported. + return false; + } + } + return false; +} + +bool OutputHLSL::visitSwizzle(Visit visit, TIntermSwizzle *node) +{ + TInfoSinkBase &out = getInfoSink(); + if (visit == PostVisit) + { + out << "."; + node->writeOffsetsAsXYZW(&out); + } + return true; +} + +bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node) +{ + TInfoSinkBase &out = getInfoSink(); + + // Handle accessing std140 structs by value + if (mFlaggedStructMappedNames.count(node) > 0) + { + out << mFlaggedStructMappedNames[node]; + return false; + } + + switch (node->getOp()) + { + case EOpComma: + outputTriplet(out, visit, "(", ", ", ")"); + break; + case EOpAssign: + if (node->getLeft()->isArray()) + { + TIntermAggregate *rightAgg = node->getRight()->getAsAggregate(); + if (rightAgg != nullptr && rightAgg->isConstructor()) + { + const TString &functionName = addArrayConstructIntoFunction(node->getType()); + out << functionName << "("; + node->getLeft()->traverse(this); + TIntermSequence *seq = rightAgg->getSequence(); + for (auto &arrayElement : *seq) + { + out << ", "; + arrayElement->traverse(this); + } + out << ")"; + return false; + } + // ArrayReturnValueToOutParameter should have eliminated expressions where a + // function call is assigned. + ASSERT(rightAgg == nullptr || rightAgg->getOp() != EOpFunctionCall); + + const TString &functionName = addArrayAssignmentFunction(node->getType()); + outputTriplet(out, visit, (functionName + "(").c_str(), ", ", ")"); + } + else + { + outputTriplet(out, visit, "(", " = ", ")"); + } + break; + case EOpInitialize: + if (visit == PreVisit) + { + TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode(); + ASSERT(symbolNode); + TIntermTyped *expression = node->getRight(); + + // Global initializers must be constant at this point. + ASSERT(symbolNode->getQualifier() != EvqGlobal || + canWriteAsHLSLLiteral(expression)); + + // GLSL allows to write things like "float x = x;" where a new variable x is defined + // and the value of an existing variable x is assigned. HLSL uses C semantics (the + // new variable is created before the assignment is evaluated), so we need to + // convert + // this to "float t = x, x = t;". + if (writeSameSymbolInitializer(out, symbolNode, expression)) + { + // Skip initializing the rest of the expression + return false; + } + else if (writeConstantInitialization(out, symbolNode, expression)) + { + return false; + } + } + else if (visit == InVisit) + { + out << " = "; + } + break; + case EOpAddAssign: + outputTriplet(out, visit, "(", " += ", ")"); + break; + case EOpSubAssign: + outputTriplet(out, visit, "(", " -= ", ")"); + break; + case EOpMulAssign: + outputTriplet(out, visit, "(", " *= ", ")"); + break; + case EOpVectorTimesScalarAssign: + outputTriplet(out, visit, "(", " *= ", ")"); + break; + case EOpMatrixTimesScalarAssign: + outputTriplet(out, visit, "(", " *= ", ")"); + break; + case EOpVectorTimesMatrixAssign: + if (visit == PreVisit) + { + out << "("; + } + else if (visit == InVisit) + { + out << " = mul("; + node->getLeft()->traverse(this); + out << ", transpose("; + } + else + { + out << ")))"; + } + break; + case EOpMatrixTimesMatrixAssign: + if (visit == PreVisit) + { + out << "("; + } + else if (visit == InVisit) + { + out << " = transpose(mul(transpose("; + node->getLeft()->traverse(this); + out << "), transpose("; + } + else + { + out << "))))"; + } + break; + case EOpDivAssign: + outputTriplet(out, visit, "(", " /= ", ")"); + break; + case EOpIModAssign: + outputTriplet(out, visit, "(", " %= ", ")"); + break; + case EOpBitShiftLeftAssign: + outputTriplet(out, visit, "(", " <<= ", ")"); + break; + case EOpBitShiftRightAssign: + outputTriplet(out, visit, "(", " >>= ", ")"); + break; + case EOpBitwiseAndAssign: + outputTriplet(out, visit, "(", " &= ", ")"); + break; + case EOpBitwiseXorAssign: + outputTriplet(out, visit, "(", " ^= ", ")"); + break; + case EOpBitwiseOrAssign: + outputTriplet(out, visit, "(", " |= ", ")"); + break; + case EOpIndexDirect: + { + const TType& leftType = node->getLeft()->getType(); + if (leftType.isInterfaceBlock()) + { + if (visit == PreVisit) + { + TInterfaceBlock* interfaceBlock = leftType.getInterfaceBlock(); + const int arrayIndex = node->getRight()->getAsConstantUnion()->getIConst(0); + mReferencedInterfaceBlocks[interfaceBlock->instanceName()] = node->getLeft()->getAsSymbolNode(); + out << mUniformHLSL->interfaceBlockInstanceString(*interfaceBlock, arrayIndex); + return false; + } + } + else if (ancestorEvaluatesToSamplerInStruct(visit)) + { + // All parts of an expression that access a sampler in a struct need to use _ as + // separator to access the sampler variable that has been moved out of the struct. + outputTriplet(out, visit, "", "_", ""); + } + else + { + outputTriplet(out, visit, "", "[", "]"); + } + } + break; + case EOpIndexIndirect: + // We do not currently support indirect references to interface blocks + ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock); + outputTriplet(out, visit, "", "[", "]"); + break; + case EOpIndexDirectStruct: + { + const TStructure* structure = node->getLeft()->getType().getStruct(); + const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion(); + const TField* field = structure->fields()[index->getIConst(0)]; + + // In cases where indexing returns a sampler, we need to access the sampler variable + // that has been moved out of the struct. + bool indexingReturnsSampler = IsSampler(field->type()->getBasicType()); + if (visit == PreVisit && indexingReturnsSampler) + { + // Samplers extracted from structs have "angle" prefix to avoid name conflicts. + // This prefix is only output at the beginning of the indexing expression, which + // may have multiple parts. + out << "angle"; + } + if (!indexingReturnsSampler) + { + // All parts of an expression that access a sampler in a struct need to use _ as + // separator to access the sampler variable that has been moved out of the struct. + indexingReturnsSampler = ancestorEvaluatesToSamplerInStruct(visit); + } + if (visit == InVisit) + { + if (indexingReturnsSampler) + { + out << "_" + field->name(); + } + else + { + out << "." + DecorateField(field->name(), *structure); + } + + return false; + } + } + break; + case EOpIndexDirectInterfaceBlock: + if (visit == InVisit) + { + const TInterfaceBlock* interfaceBlock = node->getLeft()->getType().getInterfaceBlock(); + const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion(); + const TField* field = interfaceBlock->fields()[index->getIConst(0)]; + out << "." + Decorate(field->name()); + + return false; + } + break; + case EOpAdd: + outputTriplet(out, visit, "(", " + ", ")"); + break; + case EOpSub: + outputTriplet(out, visit, "(", " - ", ")"); + break; + case EOpMul: + outputTriplet(out, visit, "(", " * ", ")"); + break; + case EOpDiv: + outputTriplet(out, visit, "(", " / ", ")"); + break; + case EOpIMod: + outputTriplet(out, visit, "(", " % ", ")"); + break; + case EOpBitShiftLeft: + outputTriplet(out, visit, "(", " << ", ")"); + break; + case EOpBitShiftRight: + outputTriplet(out, visit, "(", " >> ", ")"); + break; + case EOpBitwiseAnd: + outputTriplet(out, visit, "(", " & ", ")"); + break; + case EOpBitwiseXor: + outputTriplet(out, visit, "(", " ^ ", ")"); + break; + case EOpBitwiseOr: + outputTriplet(out, visit, "(", " | ", ")"); + break; + case EOpEqual: + case EOpNotEqual: + outputEqual(visit, node->getLeft()->getType(), node->getOp(), out); + break; + case EOpLessThan: + outputTriplet(out, visit, "(", " < ", ")"); + break; + case EOpGreaterThan: + outputTriplet(out, visit, "(", " > ", ")"); + break; + case EOpLessThanEqual: + outputTriplet(out, visit, "(", " <= ", ")"); + break; + case EOpGreaterThanEqual: + outputTriplet(out, visit, "(", " >= ", ")"); + break; + case EOpVectorTimesScalar: + outputTriplet(out, visit, "(", " * ", ")"); + break; + case EOpMatrixTimesScalar: + outputTriplet(out, visit, "(", " * ", ")"); + break; + case EOpVectorTimesMatrix: + outputTriplet(out, visit, "mul(", ", transpose(", "))"); + break; + case EOpMatrixTimesVector: + outputTriplet(out, visit, "mul(transpose(", "), ", ")"); + break; + case EOpMatrixTimesMatrix: + outputTriplet(out, visit, "transpose(mul(transpose(", "), transpose(", ")))"); + break; + case EOpLogicalOr: + // HLSL doesn't short-circuit ||, so we assume that || affected by short-circuiting have been unfolded. + ASSERT(!node->getRight()->hasSideEffects()); + outputTriplet(out, visit, "(", " || ", ")"); + return true; + case EOpLogicalXor: + mUsesXor = true; + outputTriplet(out, visit, "xor(", ", ", ")"); + break; + case EOpLogicalAnd: + // HLSL doesn't short-circuit &&, so we assume that && affected by short-circuiting have been unfolded. + ASSERT(!node->getRight()->hasSideEffects()); + outputTriplet(out, visit, "(", " && ", ")"); + return true; + default: UNREACHABLE(); + } + + return true; +} + +bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node) +{ + TInfoSinkBase &out = getInfoSink(); + + switch (node->getOp()) + { + case EOpNegative: + outputTriplet(out, visit, "(-", "", ")"); + break; + case EOpPositive: + outputTriplet(out, visit, "(+", "", ")"); + break; + case EOpVectorLogicalNot: + outputTriplet(out, visit, "(!", "", ")"); + break; + case EOpLogicalNot: + outputTriplet(out, visit, "(!", "", ")"); + break; + case EOpBitwiseNot: + outputTriplet(out, visit, "(~", "", ")"); + break; + case EOpPostIncrement: + outputTriplet(out, visit, "(", "", "++)"); + break; + case EOpPostDecrement: + outputTriplet(out, visit, "(", "", "--)"); + break; + case EOpPreIncrement: + outputTriplet(out, visit, "(++", "", ")"); + break; + case EOpPreDecrement: + outputTriplet(out, visit, "(--", "", ")"); + break; + case EOpRadians: + outputTriplet(out, visit, "radians(", "", ")"); + break; + case EOpDegrees: + outputTriplet(out, visit, "degrees(", "", ")"); + break; + case EOpSin: + outputTriplet(out, visit, "sin(", "", ")"); + break; + case EOpCos: + outputTriplet(out, visit, "cos(", "", ")"); + break; + case EOpTan: + outputTriplet(out, visit, "tan(", "", ")"); + break; + case EOpAsin: + outputTriplet(out, visit, "asin(", "", ")"); + break; + case EOpAcos: + outputTriplet(out, visit, "acos(", "", ")"); + break; + case EOpAtan: + outputTriplet(out, visit, "atan(", "", ")"); + break; + case EOpSinh: + outputTriplet(out, visit, "sinh(", "", ")"); + break; + case EOpCosh: + outputTriplet(out, visit, "cosh(", "", ")"); + break; + case EOpTanh: + outputTriplet(out, visit, "tanh(", "", ")"); + break; + case EOpAsinh: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "asinh("); + break; + case EOpAcosh: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "acosh("); + break; + case EOpAtanh: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "atanh("); + break; + case EOpExp: + outputTriplet(out, visit, "exp(", "", ")"); + break; + case EOpLog: + outputTriplet(out, visit, "log(", "", ")"); + break; + case EOpExp2: + outputTriplet(out, visit, "exp2(", "", ")"); + break; + case EOpLog2: + outputTriplet(out, visit, "log2(", "", ")"); + break; + case EOpSqrt: + outputTriplet(out, visit, "sqrt(", "", ")"); + break; + case EOpInverseSqrt: + outputTriplet(out, visit, "rsqrt(", "", ")"); + break; + case EOpAbs: + outputTriplet(out, visit, "abs(", "", ")"); + break; + case EOpSign: + outputTriplet(out, visit, "sign(", "", ")"); + break; + case EOpFloor: + outputTriplet(out, visit, "floor(", "", ")"); + break; + case EOpTrunc: + outputTriplet(out, visit, "trunc(", "", ")"); + break; + case EOpRound: + outputTriplet(out, visit, "round(", "", ")"); + break; + case EOpRoundEven: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "roundEven("); + break; + case EOpCeil: + outputTriplet(out, visit, "ceil(", "", ")"); + break; + case EOpFract: + outputTriplet(out, visit, "frac(", "", ")"); + break; + case EOpIsNan: + if (node->getUseEmulatedFunction()) + writeEmulatedFunctionTriplet(out, visit, "isnan("); + else + outputTriplet(out, visit, "isnan(", "", ")"); + mRequiresIEEEStrictCompiling = true; + break; + case EOpIsInf: + outputTriplet(out, visit, "isinf(", "", ")"); + break; + case EOpFloatBitsToInt: + outputTriplet(out, visit, "asint(", "", ")"); + break; + case EOpFloatBitsToUint: + outputTriplet(out, visit, "asuint(", "", ")"); + break; + case EOpIntBitsToFloat: + outputTriplet(out, visit, "asfloat(", "", ")"); + break; + case EOpUintBitsToFloat: + outputTriplet(out, visit, "asfloat(", "", ")"); + break; + case EOpPackSnorm2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "packSnorm2x16("); + break; + case EOpPackUnorm2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "packUnorm2x16("); + break; + case EOpPackHalf2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "packHalf2x16("); + break; + case EOpUnpackSnorm2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "unpackSnorm2x16("); + break; + case EOpUnpackUnorm2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "unpackUnorm2x16("); + break; + case EOpUnpackHalf2x16: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "unpackHalf2x16("); + break; + case EOpLength: + outputTriplet(out, visit, "length(", "", ")"); + break; + case EOpNormalize: + outputTriplet(out, visit, "normalize(", "", ")"); + break; + case EOpDFdx: + if(mInsideDiscontinuousLoop || mOutputLod0Function) + { + outputTriplet(out, visit, "(", "", ", 0.0)"); + } + else + { + outputTriplet(out, visit, "ddx(", "", ")"); + } + break; + case EOpDFdy: + if(mInsideDiscontinuousLoop || mOutputLod0Function) + { + outputTriplet(out, visit, "(", "", ", 0.0)"); + } + else + { + outputTriplet(out, visit, "ddy(", "", ")"); + } + break; + case EOpFwidth: + if(mInsideDiscontinuousLoop || mOutputLod0Function) + { + outputTriplet(out, visit, "(", "", ", 0.0)"); + } + else + { + outputTriplet(out, visit, "fwidth(", "", ")"); + } + break; + case EOpTranspose: + outputTriplet(out, visit, "transpose(", "", ")"); + break; + case EOpDeterminant: + outputTriplet(out, visit, "determinant(transpose(", "", "))"); + break; + case EOpInverse: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "inverse("); + break; + + case EOpAny: + outputTriplet(out, visit, "any(", "", ")"); + break; + case EOpAll: + outputTriplet(out, visit, "all(", "", ")"); + break; + default: UNREACHABLE(); + } + + return true; +} + +TString OutputHLSL::samplerNamePrefixFromStruct(TIntermTyped *node) +{ + if (node->getAsSymbolNode()) + { + return node->getAsSymbolNode()->getSymbol(); + } + TIntermBinary *nodeBinary = node->getAsBinaryNode(); + switch (nodeBinary->getOp()) + { + case EOpIndexDirect: + { + int index = nodeBinary->getRight()->getAsConstantUnion()->getIConst(0); + + TInfoSinkBase prefixSink; + prefixSink << samplerNamePrefixFromStruct(nodeBinary->getLeft()) << "_" << index; + return TString(prefixSink.c_str()); + } + case EOpIndexDirectStruct: + { + TStructure *s = nodeBinary->getLeft()->getAsTyped()->getType().getStruct(); + int index = nodeBinary->getRight()->getAsConstantUnion()->getIConst(0); + const TField *field = s->fields()[index]; + + TInfoSinkBase prefixSink; + prefixSink << samplerNamePrefixFromStruct(nodeBinary->getLeft()) << "_" + << field->name(); + return TString(prefixSink.c_str()); + } + default: + UNREACHABLE(); + return TString(""); + } +} + +bool OutputHLSL::visitBlock(Visit visit, TIntermBlock *node) +{ + TInfoSinkBase &out = getInfoSink(); + + if (mInsideFunction) + { + outputLineDirective(out, node->getLine().first_line); + out << "{\n"; + } + + for (TIntermSequence::iterator sit = node->getSequence()->begin(); + sit != node->getSequence()->end(); sit++) + { + outputLineDirective(out, (*sit)->getLine().first_line); + + (*sit)->traverse(this); + + // Don't output ; after case labels, they're terminated by : + // This is needed especially since outputting a ; after a case statement would turn empty + // case statements into non-empty case statements, disallowing fall-through from them. + // Also no need to output ; after if statements or sequences. This is done just for + // code clarity. + if ((*sit)->getAsCaseNode() == nullptr && (*sit)->getAsIfElseNode() == nullptr && + (*sit)->getAsBlock() == nullptr) + out << ";\n"; + } + + if (mInsideFunction) + { + outputLineDirective(out, node->getLine().last_line); + out << "}\n"; + } + + return false; +} + +bool OutputHLSL::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + TInfoSinkBase &out = getInfoSink(); + + ASSERT(mCurrentFunctionMetadata == nullptr); + + size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo()); + ASSERT(index != CallDAG::InvalidIndex); + mCurrentFunctionMetadata = &mASTMetadataList[index]; + + out << TypeString(node->getType()) << " "; + + TIntermSequence *parameters = node->getFunctionParameters()->getSequence(); + + if (node->getFunctionSymbolInfo()->isMain()) + { + out << "gl_main("; + } + else + { + out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj()) + << DisambiguateFunctionName(parameters) << (mOutputLod0Function ? "Lod0(" : "("); + } + + for (unsigned int i = 0; i < parameters->size(); i++) + { + TIntermSymbol *symbol = (*parameters)[i]->getAsSymbolNode(); + + if (symbol) + { + ensureStructDefined(symbol->getType()); + + out << argumentString(symbol); + + if (i < parameters->size() - 1) + { + out << ", "; + } + } + else + UNREACHABLE(); + } + + out << ")\n"; + + mInsideFunction = true; + // The function body node will output braces. + node->getBody()->traverse(this); + mInsideFunction = false; + + mCurrentFunctionMetadata = nullptr; + + bool needsLod0 = mASTMetadataList[index].mNeedsLod0; + if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER) + { + ASSERT(!node->getFunctionSymbolInfo()->isMain()); + mOutputLod0Function = true; + node->traverse(this); + mOutputLod0Function = false; + } + + return false; +} + +bool OutputHLSL::visitDeclaration(Visit visit, TIntermDeclaration *node) +{ + TInfoSinkBase &out = getInfoSink(); + if (visit == PreVisit) + { + TIntermSequence *sequence = node->getSequence(); + TIntermTyped *variable = (*sequence)[0]->getAsTyped(); + ASSERT(sequence->size() == 1); + + if (variable && + (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal || + variable->getQualifier() == EvqConst)) + { + ensureStructDefined(variable->getType()); + + if (!variable->getAsSymbolNode() || + variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration + { + if (!mInsideFunction) + { + out << "static "; + } + + out << TypeString(variable->getType()) + " "; + + TIntermSymbol *symbol = variable->getAsSymbolNode(); + + if (symbol) + { + symbol->traverse(this); + out << ArrayString(symbol->getType()); + out << " = " + initializer(symbol->getType()); + } + else + { + variable->traverse(this); + } + } + else if (variable->getAsSymbolNode() && + variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration + { + // Already added to constructor map + } + else + UNREACHABLE(); + } + else if (variable && IsVaryingOut(variable->getQualifier())) + { + for (TIntermSequence::iterator sit = sequence->begin(); sit != sequence->end(); sit++) + { + TIntermSymbol *symbol = (*sit)->getAsSymbolNode(); + + if (symbol) + { + // Vertex (output) varyings which are declared but not written to should + // still be declared to allow successful linking + mReferencedVaryings[symbol->getSymbol()] = symbol; + } + else + { + (*sit)->traverse(this); + } + } + } + } + return false; +} + +bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node) +{ + TInfoSinkBase &out = getInfoSink(); + + switch (node->getOp()) + { + case EOpInvariantDeclaration: + // Do not do any translation + return false; + case EOpPrototype: + if (visit == PreVisit) + { + size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo()); + // Skip the prototype if it is not implemented (and thus not used) + if (index == CallDAG::InvalidIndex) + { + return false; + } + + TIntermSequence *arguments = node->getSequence(); + + TString name = + DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + out << TypeString(node->getType()) << " " << name + << DisambiguateFunctionName(arguments) << (mOutputLod0Function ? "Lod0(" : "("); + + for (unsigned int i = 0; i < arguments->size(); i++) + { + TIntermSymbol *symbol = (*arguments)[i]->getAsSymbolNode(); + + if (symbol) + { + out << argumentString(symbol); + + if (i < arguments->size() - 1) + { + out << ", "; + } + } + else + UNREACHABLE(); + } + + out << ");\n"; + + // Also prototype the Lod0 variant if needed + bool needsLod0 = mASTMetadataList[index].mNeedsLod0; + if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER) + { + mOutputLod0Function = true; + node->traverse(this); + mOutputLod0Function = false; + } + + return false; + } + break; + case EOpFunctionCall: + { + TIntermSequence *arguments = node->getSequence(); + + bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function; + if (node->isUserDefined()) + { + if (node->isArray()) + { + UNIMPLEMENTED(); + } + size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo()); + ASSERT(index != CallDAG::InvalidIndex); + lod0 &= mASTMetadataList[index].mNeedsLod0; + + out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + out << DisambiguateFunctionName(node->getSequence()); + out << (lod0 ? "Lod0(" : "("); + } + else if (node->getFunctionSymbolInfo()->getNameObj().isInternal()) + { + // This path is used for internal functions that don't have their definitions in the + // AST, such as precision emulation functions. + out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj()) << "("; + } + else + { + TString name = TFunction::unmangleName(node->getFunctionSymbolInfo()->getName()); + TBasicType samplerType = (*arguments)[0]->getAsTyped()->getType().getBasicType(); + int coords = (*arguments)[1]->getAsTyped()->getNominalSize(); + TString textureFunctionName = mTextureFunctionHLSL->useTextureFunction( + name, samplerType, coords, arguments->size(), lod0, mShaderType); + out << textureFunctionName << "("; + } + + for (TIntermSequence::iterator arg = arguments->begin(); arg != arguments->end(); arg++) + { + TIntermTyped *typedArg = (*arg)->getAsTyped(); + if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT && IsSampler(typedArg->getBasicType())) + { + out << "texture_"; + (*arg)->traverse(this); + out << ", sampler_"; + } + + (*arg)->traverse(this); + + if (typedArg->getType().isStructureContainingSamplers()) + { + const TType &argType = typedArg->getType(); + TVector<TIntermSymbol *> samplerSymbols; + TString structName = samplerNamePrefixFromStruct(typedArg); + argType.createSamplerSymbols("angle_" + structName, "", + argType.isArray() ? argType.getArraySize() : 0u, + &samplerSymbols, nullptr); + for (const TIntermSymbol *sampler : samplerSymbols) + { + if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + out << ", texture_" << sampler->getSymbol(); + out << ", sampler_" << sampler->getSymbol(); + } + else + { + // In case of HLSL 4.1+, this symbol is the sampler index, and in case + // of D3D9, it's the sampler variable. + out << ", " + sampler->getSymbol(); + } + } + } + + if (arg < arguments->end() - 1) + { + out << ", "; + } + } + + out << ")"; + + return false; + } + case EOpParameters: + outputTriplet(out, visit, "(", ", ", ")\n{\n"); + break; + case EOpConstructFloat: + outputConstructor(out, visit, node->getType(), "vec1", node->getSequence()); + break; + case EOpConstructVec2: + outputConstructor(out, visit, node->getType(), "vec2", node->getSequence()); + break; + case EOpConstructVec3: + outputConstructor(out, visit, node->getType(), "vec3", node->getSequence()); + break; + case EOpConstructVec4: + outputConstructor(out, visit, node->getType(), "vec4", node->getSequence()); + break; + case EOpConstructBool: + outputConstructor(out, visit, node->getType(), "bvec1", node->getSequence()); + break; + case EOpConstructBVec2: + outputConstructor(out, visit, node->getType(), "bvec2", node->getSequence()); + break; + case EOpConstructBVec3: + outputConstructor(out, visit, node->getType(), "bvec3", node->getSequence()); + break; + case EOpConstructBVec4: + outputConstructor(out, visit, node->getType(), "bvec4", node->getSequence()); + break; + case EOpConstructInt: + outputConstructor(out, visit, node->getType(), "ivec1", node->getSequence()); + break; + case EOpConstructIVec2: + outputConstructor(out, visit, node->getType(), "ivec2", node->getSequence()); + break; + case EOpConstructIVec3: + outputConstructor(out, visit, node->getType(), "ivec3", node->getSequence()); + break; + case EOpConstructIVec4: + outputConstructor(out, visit, node->getType(), "ivec4", node->getSequence()); + break; + case EOpConstructUInt: + outputConstructor(out, visit, node->getType(), "uvec1", node->getSequence()); + break; + case EOpConstructUVec2: + outputConstructor(out, visit, node->getType(), "uvec2", node->getSequence()); + break; + case EOpConstructUVec3: + outputConstructor(out, visit, node->getType(), "uvec3", node->getSequence()); + break; + case EOpConstructUVec4: + outputConstructor(out, visit, node->getType(), "uvec4", node->getSequence()); + break; + case EOpConstructMat2: + outputConstructor(out, visit, node->getType(), "mat2", node->getSequence()); + break; + case EOpConstructMat2x3: + outputConstructor(out, visit, node->getType(), "mat2x3", node->getSequence()); + break; + case EOpConstructMat2x4: + outputConstructor(out, visit, node->getType(), "mat2x4", node->getSequence()); + break; + case EOpConstructMat3x2: + outputConstructor(out, visit, node->getType(), "mat3x2", node->getSequence()); + break; + case EOpConstructMat3: + outputConstructor(out, visit, node->getType(), "mat3", node->getSequence()); + break; + case EOpConstructMat3x4: + outputConstructor(out, visit, node->getType(), "mat3x4", node->getSequence()); + break; + case EOpConstructMat4x2: + outputConstructor(out, visit, node->getType(), "mat4x2", node->getSequence()); + break; + case EOpConstructMat4x3: + outputConstructor(out, visit, node->getType(), "mat4x3", node->getSequence()); + break; + case EOpConstructMat4: + outputConstructor(out, visit, node->getType(), "mat4", node->getSequence()); + break; + case EOpConstructStruct: + { + if (node->getType().isArray()) + { + UNIMPLEMENTED(); + } + const TString &structName = StructNameString(*node->getType().getStruct()); + mStructureHLSL->addConstructor(node->getType(), structName, node->getSequence()); + outputTriplet(out, visit, (structName + "_ctor(").c_str(), ", ", ")"); + } + break; + case EOpLessThan: + outputTriplet(out, visit, "(", " < ", ")"); + break; + case EOpGreaterThan: + outputTriplet(out, visit, "(", " > ", ")"); + break; + case EOpLessThanEqual: + outputTriplet(out, visit, "(", " <= ", ")"); + break; + case EOpGreaterThanEqual: + outputTriplet(out, visit, "(", " >= ", ")"); + break; + case EOpVectorEqual: + outputTriplet(out, visit, "(", " == ", ")"); + break; + case EOpVectorNotEqual: + outputTriplet(out, visit, "(", " != ", ")"); + break; + case EOpMod: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "mod("); + break; + case EOpModf: + outputTriplet(out, visit, "modf(", ", ", ")"); + break; + case EOpPow: + outputTriplet(out, visit, "pow(", ", ", ")"); + break; + case EOpAtan: + ASSERT(node->getSequence()->size() == 2); // atan(x) is a unary operator + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "atan("); + break; + case EOpMin: + outputTriplet(out, visit, "min(", ", ", ")"); + break; + case EOpMax: + outputTriplet(out, visit, "max(", ", ", ")"); + break; + case EOpClamp: + outputTriplet(out, visit, "clamp(", ", ", ")"); + break; + case EOpMix: + { + TIntermTyped *lastParamNode = (*(node->getSequence()))[2]->getAsTyped(); + if (lastParamNode->getType().getBasicType() == EbtBool) + { + // There is no HLSL equivalent for ESSL3 built-in "genType mix (genType x, genType y, genBType a)", + // so use emulated version. + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "mix("); + } + else + { + outputTriplet(out, visit, "lerp(", ", ", ")"); + } + break; + } + case EOpStep: + outputTriplet(out, visit, "step(", ", ", ")"); + break; + case EOpSmoothStep: + outputTriplet(out, visit, "smoothstep(", ", ", ")"); + break; + case EOpDistance: + outputTriplet(out, visit, "distance(", ", ", ")"); + break; + case EOpDot: + outputTriplet(out, visit, "dot(", ", ", ")"); + break; + case EOpCross: + outputTriplet(out, visit, "cross(", ", ", ")"); + break; + case EOpFaceForward: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "faceforward("); + break; + case EOpReflect: + outputTriplet(out, visit, "reflect(", ", ", ")"); + break; + case EOpRefract: + outputTriplet(out, visit, "refract(", ", ", ")"); + break; + case EOpOuterProduct: + ASSERT(node->getUseEmulatedFunction()); + writeEmulatedFunctionTriplet(out, visit, "outerProduct("); + break; + case EOpMul: + outputTriplet(out, visit, "(", " * ", ")"); + break; + default: + UNREACHABLE(); + } + + return true; +} + +void OutputHLSL::writeIfElse(TInfoSinkBase &out, TIntermIfElse *node) +{ + out << "if ("; + + node->getCondition()->traverse(this); + + out << ")\n"; + + outputLineDirective(out, node->getLine().first_line); + + bool discard = false; + + if (node->getTrueBlock()) + { + // The trueBlock child node will output braces. + node->getTrueBlock()->traverse(this); + + // Detect true discard + discard = (discard || FindDiscard::search(node->getTrueBlock())); + } + else + { + // TODO(oetuaho): Check if the semicolon inside is necessary. + // It's there as a result of conservative refactoring of the output. + out << "{;}\n"; + } + + outputLineDirective(out, node->getLine().first_line); + + if (node->getFalseBlock()) + { + out << "else\n"; + + outputLineDirective(out, node->getFalseBlock()->getLine().first_line); + + // The falseBlock child node will output braces. + node->getFalseBlock()->traverse(this); + + outputLineDirective(out, node->getFalseBlock()->getLine().first_line); + + // Detect false discard + discard = (discard || FindDiscard::search(node->getFalseBlock())); + } + + // ANGLE issue 486: Detect problematic conditional discard + if (discard) + { + mUsesDiscardRewriting = true; + } +} + +bool OutputHLSL::visitTernary(Visit, TIntermTernary *) +{ + // Ternary ops should have been already converted to something else in the AST. HLSL ternary + // operator doesn't short-circuit, so it's not the same as the GLSL ternary operator. + UNREACHABLE(); + return false; +} + +bool OutputHLSL::visitIfElse(Visit visit, TIntermIfElse *node) +{ + TInfoSinkBase &out = getInfoSink(); + + ASSERT(mInsideFunction); + + // D3D errors when there is a gradient operation in a loop in an unflattened if. + if (mShaderType == GL_FRAGMENT_SHADER && mCurrentFunctionMetadata->hasGradientLoop(node)) + { + out << "FLATTEN "; + } + + writeIfElse(out, node); + + return false; +} + +bool OutputHLSL::visitSwitch(Visit visit, TIntermSwitch *node) +{ + TInfoSinkBase &out = getInfoSink(); + + if (node->getStatementList()) + { + node->setStatementList(RemoveSwitchFallThrough::removeFallThrough(node->getStatementList())); + outputTriplet(out, visit, "switch (", ") ", ""); + // The curly braces get written when visiting the statementList aggregate + } + else + { + // No statementList, so it won't output curly braces + outputTriplet(out, visit, "switch (", ") {", "}\n"); + } + return true; +} + +bool OutputHLSL::visitCase(Visit visit, TIntermCase *node) +{ + TInfoSinkBase &out = getInfoSink(); + + if (node->hasCondition()) + { + outputTriplet(out, visit, "case (", "", "):\n"); + return true; + } + else + { + out << "default:\n"; + return false; + } +} + +void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node) +{ + TInfoSinkBase &out = getInfoSink(); + writeConstantUnion(out, node->getType(), node->getUnionArrayPointer()); +} + +bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node) +{ + mNestedLoopDepth++; + + bool wasDiscontinuous = mInsideDiscontinuousLoop; + mInsideDiscontinuousLoop = mInsideDiscontinuousLoop || + mCurrentFunctionMetadata->mDiscontinuousLoops.count(node) > 0; + + TInfoSinkBase &out = getInfoSink(); + + if (mOutputType == SH_HLSL_3_0_OUTPUT) + { + if (handleExcessiveLoop(out, node)) + { + mInsideDiscontinuousLoop = wasDiscontinuous; + mNestedLoopDepth--; + + return false; + } + } + + const char *unroll = mCurrentFunctionMetadata->hasGradientInCallGraph(node) ? "LOOP" : ""; + if (node->getType() == ELoopDoWhile) + { + out << "{" << unroll << " do\n"; + + outputLineDirective(out, node->getLine().first_line); + } + else + { + out << "{" << unroll << " for("; + + if (node->getInit()) + { + node->getInit()->traverse(this); + } + + out << "; "; + + if (node->getCondition()) + { + node->getCondition()->traverse(this); + } + + out << "; "; + + if (node->getExpression()) + { + node->getExpression()->traverse(this); + } + + out << ")\n"; + + outputLineDirective(out, node->getLine().first_line); + } + + if (node->getBody()) + { + // The loop body node will output braces. + node->getBody()->traverse(this); + } + else + { + // TODO(oetuaho): Check if the semicolon inside is necessary. + // It's there as a result of conservative refactoring of the output. + out << "{;}\n"; + } + + outputLineDirective(out, node->getLine().first_line); + + if (node->getType() == ELoopDoWhile) + { + outputLineDirective(out, node->getCondition()->getLine().first_line); + out << "while(\n"; + + node->getCondition()->traverse(this); + + out << ");"; + } + + out << "}\n"; + + mInsideDiscontinuousLoop = wasDiscontinuous; + mNestedLoopDepth--; + + return false; +} + +bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node) +{ + TInfoSinkBase &out = getInfoSink(); + + switch (node->getFlowOp()) + { + case EOpKill: + outputTriplet(out, visit, "discard;\n", "", ""); + break; + case EOpBreak: + if (visit == PreVisit) + { + if (mNestedLoopDepth > 1) + { + mUsesNestedBreak = true; + } + + if (mExcessiveLoopIndex) + { + out << "{Break"; + mExcessiveLoopIndex->traverse(this); + out << " = true; break;}\n"; + } + else + { + out << "break;\n"; + } + } + break; + case EOpContinue: + outputTriplet(out, visit, "continue;\n", "", ""); + break; + case EOpReturn: + if (visit == PreVisit) + { + if (node->getExpression()) + { + out << "return "; + } + else + { + out << "return;\n"; + } + } + else if (visit == PostVisit) + { + if (node->getExpression()) + { + out << ";\n"; + } + } + break; + default: UNREACHABLE(); + } + + return true; +} + +// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them +// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254). +bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node) +{ + const int MAX_LOOP_ITERATIONS = 254; + + // Parse loops of the form: + // for(int index = initial; index [comparator] limit; index += increment) + TIntermSymbol *index = NULL; + TOperator comparator = EOpNull; + int initial = 0; + int limit = 0; + int increment = 0; + + // Parse index name and intial value + if (node->getInit()) + { + TIntermDeclaration *init = node->getInit()->getAsDeclarationNode(); + + if (init) + { + TIntermSequence *sequence = init->getSequence(); + TIntermTyped *variable = (*sequence)[0]->getAsTyped(); + + if (variable && variable->getQualifier() == EvqTemporary) + { + TIntermBinary *assign = variable->getAsBinaryNode(); + + if (assign->getOp() == EOpInitialize) + { + TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode(); + TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion(); + + if (symbol && constant) + { + if (constant->getBasicType() == EbtInt && constant->isScalar()) + { + index = symbol; + initial = constant->getIConst(0); + } + } + } + } + } + } + + // Parse comparator and limit value + if (index != NULL && node->getCondition()) + { + TIntermBinary *test = node->getCondition()->getAsBinaryNode(); + + if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId()) + { + TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion(); + + if (constant) + { + if (constant->getBasicType() == EbtInt && constant->isScalar()) + { + comparator = test->getOp(); + limit = constant->getIConst(0); + } + } + } + } + + // Parse increment + if (index != NULL && comparator != EOpNull && node->getExpression()) + { + TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode(); + TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode(); + + if (binaryTerminal) + { + TOperator op = binaryTerminal->getOp(); + TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion(); + + if (constant) + { + if (constant->getBasicType() == EbtInt && constant->isScalar()) + { + int value = constant->getIConst(0); + + switch (op) + { + case EOpAddAssign: increment = value; break; + case EOpSubAssign: increment = -value; break; + default: UNIMPLEMENTED(); + } + } + } + } + else if (unaryTerminal) + { + TOperator op = unaryTerminal->getOp(); + + switch (op) + { + case EOpPostIncrement: increment = 1; break; + case EOpPostDecrement: increment = -1; break; + case EOpPreIncrement: increment = 1; break; + case EOpPreDecrement: increment = -1; break; + default: UNIMPLEMENTED(); + } + } + } + + if (index != NULL && comparator != EOpNull && increment != 0) + { + if (comparator == EOpLessThanEqual) + { + comparator = EOpLessThan; + limit += 1; + } + + if (comparator == EOpLessThan) + { + int iterations = (limit - initial) / increment; + + if (iterations <= MAX_LOOP_ITERATIONS) + { + return false; // Not an excessive loop + } + + TIntermSymbol *restoreIndex = mExcessiveLoopIndex; + mExcessiveLoopIndex = index; + + out << "{int "; + index->traverse(this); + out << ";\n" + "bool Break"; + index->traverse(this); + out << " = false;\n"; + + bool firstLoopFragment = true; + + while (iterations > 0) + { + int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations); + + if (!firstLoopFragment) + { + out << "if (!Break"; + index->traverse(this); + out << ") {\n"; + } + + if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment + { + mExcessiveLoopIndex = NULL; // Stops setting the Break flag + } + + // for(int index = initial; index < clampedLimit; index += increment) + const char *unroll = mCurrentFunctionMetadata->hasGradientInCallGraph(node) ? "LOOP" : ""; + + out << unroll << " for("; + index->traverse(this); + out << " = "; + out << initial; + + out << "; "; + index->traverse(this); + out << " < "; + out << clampedLimit; + + out << "; "; + index->traverse(this); + out << " += "; + out << increment; + out << ")\n"; + + outputLineDirective(out, node->getLine().first_line); + out << "{\n"; + + if (node->getBody()) + { + node->getBody()->traverse(this); + } + + outputLineDirective(out, node->getLine().first_line); + out << ";}\n"; + + if (!firstLoopFragment) + { + out << "}\n"; + } + + firstLoopFragment = false; + + initial += MAX_LOOP_ITERATIONS * increment; + iterations -= MAX_LOOP_ITERATIONS; + } + + out << "}"; + + mExcessiveLoopIndex = restoreIndex; + + return true; + } + else UNIMPLEMENTED(); + } + + return false; // Not handled as an excessive loop +} + +void OutputHLSL::outputTriplet(TInfoSinkBase &out, + Visit visit, + const char *preString, + const char *inString, + const char *postString) +{ + if (visit == PreVisit) + { + out << preString; + } + else if (visit == InVisit) + { + out << inString; + } + else if (visit == PostVisit) + { + out << postString; + } +} + +void OutputHLSL::outputLineDirective(TInfoSinkBase &out, int line) +{ + if ((mCompileOptions & SH_LINE_DIRECTIVES) && (line > 0)) + { + out << "\n"; + out << "#line " << line; + + if (mSourcePath) + { + out << " \"" << mSourcePath << "\""; + } + + out << "\n"; + } +} + +TString OutputHLSL::argumentString(const TIntermSymbol *symbol) +{ + TQualifier qualifier = symbol->getQualifier(); + const TType &type = symbol->getType(); + const TName &name = symbol->getName(); + TString nameStr; + + if (name.getString().empty()) // HLSL demands named arguments, also for prototypes + { + nameStr = "x" + str(mUniqueIndex++); + } + else + { + nameStr = DecorateIfNeeded(name); + } + + if (IsSampler(type.getBasicType())) + { + if (mOutputType == SH_HLSL_4_1_OUTPUT) + { + // Samplers are passed as indices to the sampler array. + ASSERT(qualifier != EvqOut && qualifier != EvqInOut); + return "const uint " + nameStr + ArrayString(type); + } + if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + return QualifierString(qualifier) + " " + TextureString(type.getBasicType()) + + " texture_" + nameStr + ArrayString(type) + ", " + QualifierString(qualifier) + + " " + SamplerString(type.getBasicType()) + " sampler_" + nameStr + + ArrayString(type); + } + } + + TStringStream argString; + argString << QualifierString(qualifier) << " " << TypeString(type) << " " << nameStr + << ArrayString(type); + + // If the structure parameter contains samplers, they need to be passed into the function as + // separate parameters. HLSL doesn't natively support samplers in structs. + if (type.isStructureContainingSamplers()) + { + ASSERT(qualifier != EvqOut && qualifier != EvqInOut); + TVector<TIntermSymbol *> samplerSymbols; + type.createSamplerSymbols("angle" + nameStr, "", 0u, &samplerSymbols, nullptr); + for (const TIntermSymbol *sampler : samplerSymbols) + { + if (mOutputType == SH_HLSL_4_1_OUTPUT) + { + argString << ", const uint " << sampler->getSymbol() << ArrayString(type); + } + else if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + const TType &samplerType = sampler->getType(); + ASSERT((!type.isArray() && !samplerType.isArray()) || + type.getArraySize() == samplerType.getArraySize()); + ASSERT(IsSampler(samplerType.getBasicType())); + argString << ", " << QualifierString(qualifier) << " " + << TextureString(samplerType.getBasicType()) << " texture_" + << sampler->getSymbol() << ArrayString(type) << ", " + << QualifierString(qualifier) << " " + << SamplerString(samplerType.getBasicType()) << " sampler_" + << sampler->getSymbol() << ArrayString(type); + } + else + { + const TType &samplerType = sampler->getType(); + ASSERT((!type.isArray() && !samplerType.isArray()) || + type.getArraySize() == samplerType.getArraySize()); + ASSERT(IsSampler(samplerType.getBasicType())); + argString << ", " << QualifierString(qualifier) << " " << TypeString(samplerType) + << " " << sampler->getSymbol() << ArrayString(type); + } + } + } + + return argString.str(); +} + +TString OutputHLSL::initializer(const TType &type) +{ + TString string; + + size_t size = type.getObjectSize(); + for (size_t component = 0; component < size; component++) + { + string += "0"; + + if (component + 1 < size) + { + string += ", "; + } + } + + return "{" + string + "}"; +} + +void OutputHLSL::outputConstructor(TInfoSinkBase &out, + Visit visit, + const TType &type, + const char *name, + const TIntermSequence *parameters) +{ + if (type.isArray()) + { + UNIMPLEMENTED(); + } + + if (visit == PreVisit) + { + TString constructorName = mStructureHLSL->addConstructor(type, name, parameters); + + out << constructorName << "("; + } + else if (visit == InVisit) + { + out << ", "; + } + else if (visit == PostVisit) + { + out << ")"; + } +} + +const TConstantUnion *OutputHLSL::writeConstantUnion(TInfoSinkBase &out, + const TType &type, + const TConstantUnion *const constUnion) +{ + const TConstantUnion *constUnionIterated = constUnion; + + const TStructure* structure = type.getStruct(); + if (structure) + { + out << StructNameString(*structure) + "_ctor("; + + const TFieldList& fields = structure->fields(); + + for (size_t i = 0; i < fields.size(); i++) + { + const TType *fieldType = fields[i]->type(); + constUnionIterated = writeConstantUnion(out, *fieldType, constUnionIterated); + + if (i != fields.size() - 1) + { + out << ", "; + } + } + + out << ")"; + } + else + { + size_t size = type.getObjectSize(); + bool writeType = size > 1; + + if (writeType) + { + out << TypeString(type) << "("; + } + constUnionIterated = WriteConstantUnionArray(out, constUnionIterated, size); + if (writeType) + { + out << ")"; + } + } + + return constUnionIterated; +} + +void OutputHLSL::writeEmulatedFunctionTriplet(TInfoSinkBase &out, Visit visit, const char *preStr) +{ + TString preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preStr); + outputTriplet(out, visit, preString.c_str(), ", ", ")"); +} + +bool OutputHLSL::writeSameSymbolInitializer(TInfoSinkBase &out, TIntermSymbol *symbolNode, TIntermTyped *expression) +{ + sh::SearchSymbol searchSymbol(symbolNode->getSymbol()); + expression->traverse(&searchSymbol); + + if (searchSymbol.foundMatch()) + { + // Type already printed + out << "t" + str(mUniqueIndex) + " = "; + expression->traverse(this); + out << ", "; + symbolNode->traverse(this); + out << " = t" + str(mUniqueIndex); + + mUniqueIndex++; + return true; + } + + return false; +} + +bool OutputHLSL::canWriteAsHLSLLiteral(TIntermTyped *expression) +{ + // We support writing constant unions and constructors that only take constant unions as + // parameters as HLSL literals. + return expression->getAsConstantUnion() || + expression->isConstructorWithOnlyConstantUnionParameters(); +} + +bool OutputHLSL::writeConstantInitialization(TInfoSinkBase &out, + TIntermSymbol *symbolNode, + TIntermTyped *expression) +{ + if (canWriteAsHLSLLiteral(expression)) + { + symbolNode->traverse(this); + if (expression->getType().isArray()) + { + out << "[" << expression->getType().getArraySize() << "]"; + } + out << " = {"; + if (expression->getAsConstantUnion()) + { + TIntermConstantUnion *nodeConst = expression->getAsConstantUnion(); + const TConstantUnion *constUnion = nodeConst->getUnionArrayPointer(); + WriteConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize()); + } + else + { + TIntermAggregate *constructor = expression->getAsAggregate(); + ASSERT(constructor != nullptr); + for (TIntermNode *&node : *constructor->getSequence()) + { + TIntermConstantUnion *nodeConst = node->getAsConstantUnion(); + ASSERT(nodeConst); + const TConstantUnion *constUnion = nodeConst->getUnionArrayPointer(); + WriteConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize()); + if (node != constructor->getSequence()->back()) + { + out << ", "; + } + } + } + out << "}"; + return true; + } + return false; +} + +TString OutputHLSL::addStructEqualityFunction(const TStructure &structure) +{ + const TFieldList &fields = structure.fields(); + + for (const auto &eqFunction : mStructEqualityFunctions) + { + if (eqFunction->structure == &structure) + { + return eqFunction->functionName; + } + } + + const TString &structNameString = StructNameString(structure); + + StructEqualityFunction *function = new StructEqualityFunction(); + function->structure = &structure; + function->functionName = "angle_eq_" + structNameString; + + TInfoSinkBase fnOut; + + fnOut << "bool " << function->functionName << "(" << structNameString << " a, " << structNameString + " b)\n" + << "{\n" + " return "; + + for (size_t i = 0; i < fields.size(); i++) + { + const TField *field = fields[i]; + const TType *fieldType = field->type(); + + const TString &fieldNameA = "a." + Decorate(field->name()); + const TString &fieldNameB = "b." + Decorate(field->name()); + + if (i > 0) + { + fnOut << " && "; + } + + fnOut << "("; + outputEqual(PreVisit, *fieldType, EOpEqual, fnOut); + fnOut << fieldNameA; + outputEqual(InVisit, *fieldType, EOpEqual, fnOut); + fnOut << fieldNameB; + outputEqual(PostVisit, *fieldType, EOpEqual, fnOut); + fnOut << ")"; + } + + fnOut << ";\n" << "}\n"; + + function->functionDefinition = fnOut.c_str(); + + mStructEqualityFunctions.push_back(function); + mEqualityFunctions.push_back(function); + + return function->functionName; +} + +TString OutputHLSL::addArrayEqualityFunction(const TType& type) +{ + for (const auto &eqFunction : mArrayEqualityFunctions) + { + if (eqFunction->type == type) + { + return eqFunction->functionName; + } + } + + const TString &typeName = TypeString(type); + + ArrayHelperFunction *function = new ArrayHelperFunction(); + function->type = type; + + TInfoSinkBase fnNameOut; + fnNameOut << "angle_eq_" << type.getArraySize() << "_" << typeName; + function->functionName = fnNameOut.c_str(); + + TType nonArrayType = type; + nonArrayType.clearArrayness(); + + TInfoSinkBase fnOut; + + fnOut << "bool " << function->functionName << "(" + << typeName << " a[" << type.getArraySize() << "], " + << typeName << " b[" << type.getArraySize() << "])\n" + << "{\n" + " for (int i = 0; i < " << type.getArraySize() << "; ++i)\n" + " {\n" + " if ("; + + outputEqual(PreVisit, nonArrayType, EOpNotEqual, fnOut); + fnOut << "a[i]"; + outputEqual(InVisit, nonArrayType, EOpNotEqual, fnOut); + fnOut << "b[i]"; + outputEqual(PostVisit, nonArrayType, EOpNotEqual, fnOut); + + fnOut << ") { return false; }\n" + " }\n" + " return true;\n" + "}\n"; + + function->functionDefinition = fnOut.c_str(); + + mArrayEqualityFunctions.push_back(function); + mEqualityFunctions.push_back(function); + + return function->functionName; +} + +TString OutputHLSL::addArrayAssignmentFunction(const TType& type) +{ + for (const auto &assignFunction : mArrayAssignmentFunctions) + { + if (assignFunction.type == type) + { + return assignFunction.functionName; + } + } + + const TString &typeName = TypeString(type); + + ArrayHelperFunction function; + function.type = type; + + TInfoSinkBase fnNameOut; + fnNameOut << "angle_assign_" << type.getArraySize() << "_" << typeName; + function.functionName = fnNameOut.c_str(); + + TInfoSinkBase fnOut; + + fnOut << "void " << function.functionName << "(out " + << typeName << " a[" << type.getArraySize() << "], " + << typeName << " b[" << type.getArraySize() << "])\n" + << "{\n" + " for (int i = 0; i < " << type.getArraySize() << "; ++i)\n" + " {\n" + " a[i] = b[i];\n" + " }\n" + "}\n"; + + function.functionDefinition = fnOut.c_str(); + + mArrayAssignmentFunctions.push_back(function); + + return function.functionName; +} + +TString OutputHLSL::addArrayConstructIntoFunction(const TType& type) +{ + for (const auto &constructIntoFunction : mArrayConstructIntoFunctions) + { + if (constructIntoFunction.type == type) + { + return constructIntoFunction.functionName; + } + } + + const TString &typeName = TypeString(type); + + ArrayHelperFunction function; + function.type = type; + + TInfoSinkBase fnNameOut; + fnNameOut << "angle_construct_into_" << type.getArraySize() << "_" << typeName; + function.functionName = fnNameOut.c_str(); + + TInfoSinkBase fnOut; + + fnOut << "void " << function.functionName << "(out " + << typeName << " a[" << type.getArraySize() << "]"; + for (unsigned int i = 0u; i < type.getArraySize(); ++i) + { + fnOut << ", " << typeName << " b" << i; + } + fnOut << ")\n" + "{\n"; + + for (unsigned int i = 0u; i < type.getArraySize(); ++i) + { + fnOut << " a[" << i << "] = b" << i << ";\n"; + } + fnOut << "}\n"; + + function.functionDefinition = fnOut.c_str(); + + mArrayConstructIntoFunctions.push_back(function); + + return function.functionName; +} + +void OutputHLSL::ensureStructDefined(const TType &type) +{ + TStructure *structure = type.getStruct(); + + if (structure) + { + mStructureHLSL->addConstructor(type, StructNameString(*structure), nullptr); + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/OutputHLSL.h b/gfx/angle/src/compiler/translator/OutputHLSL.h new file mode 100755 index 000000000..833f4736b --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputHLSL.h @@ -0,0 +1,226 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTHLSL_H_ +#define COMPILER_TRANSLATOR_OUTPUTHLSL_H_ + +#include <list> +#include <map> +#include <stack> + +#include "angle_gl.h" +#include "compiler/translator/ASTMetadataHLSL.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/ParseContext.h" + +class BuiltInFunctionEmulator; + +namespace sh +{ +class StructureHLSL; +class TextureFunctionHLSL; +class UnfoldShortCircuit; +class UniformHLSL; + +typedef std::map<TString, TIntermSymbol*> ReferencedSymbols; + +class OutputHLSL : public TIntermTraverser +{ + public: + OutputHLSL(sh::GLenum shaderType, + int shaderVersion, + const TExtensionBehavior &extensionBehavior, + const char *sourcePath, + ShShaderOutput outputType, + int numRenderTargets, + const std::vector<Uniform> &uniforms, + ShCompileOptions compileOptions); + + ~OutputHLSL(); + + void output(TIntermNode *treeRoot, TInfoSinkBase &objSink); + + const std::map<std::string, unsigned int> &getInterfaceBlockRegisterMap() const; + const std::map<std::string, unsigned int> &getUniformRegisterMap() const; + + static TString initializer(const TType &type); + + TInfoSinkBase &getInfoSink() { ASSERT(!mInfoSinkStack.empty()); return *mInfoSinkStack.top(); } + + static bool canWriteAsHLSLLiteral(TIntermTyped *expression); + + protected: + void header(TInfoSinkBase &out, const BuiltInFunctionEmulator *builtInFunctionEmulator); + + // Visit AST nodes and output their code to the body stream + void visitSymbol(TIntermSymbol*); + void visitRaw(TIntermRaw*); + void visitConstantUnion(TIntermConstantUnion*); + bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; + bool visitBinary(Visit visit, TIntermBinary*); + bool visitUnary(Visit visit, TIntermUnary*); + bool visitTernary(Visit visit, TIntermTernary *); + bool visitIfElse(Visit visit, TIntermIfElse *); + bool visitSwitch(Visit visit, TIntermSwitch *); + bool visitCase(Visit visit, TIntermCase *); + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate*); + bool visitBlock(Visit visit, TIntermBlock *node); + bool visitDeclaration(Visit visit, TIntermDeclaration *node); + bool visitLoop(Visit visit, TIntermLoop*); + bool visitBranch(Visit visit, TIntermBranch*); + + bool handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node); + + // Emit one of three strings depending on traverse phase. Called with literal strings so using const char* instead of TString. + void outputTriplet(TInfoSinkBase &out, + Visit visit, + const char *preString, + const char *inString, + const char *postString); + void outputLineDirective(TInfoSinkBase &out, int line); + TString argumentString(const TIntermSymbol *symbol); + int vectorSize(const TType &type) const; + + // Emit constructor. Called with literal names so using const char* instead of TString. + void outputConstructor(TInfoSinkBase &out, + Visit visit, + const TType &type, + const char *name, + const TIntermSequence *parameters); + const TConstantUnion *writeConstantUnion(TInfoSinkBase &out, + const TType &type, + const TConstantUnion *constUnion); + + void outputEqual(Visit visit, const TType &type, TOperator op, TInfoSinkBase &out); + + void writeEmulatedFunctionTriplet(TInfoSinkBase &out, Visit visit, const char *preStr); + void makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs); + + // Returns true if it found a 'same symbol' initializer (initializer that references the variable it's initting) + bool writeSameSymbolInitializer(TInfoSinkBase &out, TIntermSymbol *symbolNode, TIntermTyped *expression); + // Returns true if variable initializer could be written using literal {} notation. + bool writeConstantInitialization(TInfoSinkBase &out, + TIntermSymbol *symbolNode, + TIntermTyped *expression); + + void writeDeferredGlobalInitializers(TInfoSinkBase &out); + void writeIfElse(TInfoSinkBase &out, TIntermIfElse *node); + + // Returns the function name + TString addStructEqualityFunction(const TStructure &structure); + TString addArrayEqualityFunction(const TType &type); + TString addArrayAssignmentFunction(const TType &type); + TString addArrayConstructIntoFunction(const TType &type); + + // Ensures if the type is a struct, the struct is defined + void ensureStructDefined(const TType &type); + + sh::GLenum mShaderType; + int mShaderVersion; + const TExtensionBehavior &mExtensionBehavior; + const char *mSourcePath; + const ShShaderOutput mOutputType; + ShCompileOptions mCompileOptions; + + bool mInsideFunction; + + // Output streams + TInfoSinkBase mHeader; + TInfoSinkBase mBody; + TInfoSinkBase mFooter; + + // A stack is useful when we want to traverse in the header, or in helper functions, but not always + // write to the body. Instead use an InfoSink stack to keep our current state intact. + // TODO (jmadill): Just passing an InfoSink in function parameters would be simpler. + std::stack<TInfoSinkBase *> mInfoSinkStack; + + ReferencedSymbols mReferencedUniforms; + ReferencedSymbols mReferencedInterfaceBlocks; + ReferencedSymbols mReferencedAttributes; + ReferencedSymbols mReferencedVaryings; + ReferencedSymbols mReferencedOutputVariables; + + StructureHLSL *mStructureHLSL; + UniformHLSL *mUniformHLSL; + TextureFunctionHLSL *mTextureFunctionHLSL; + + // Parameters determining what goes in the header output + bool mUsesFragColor; + bool mUsesFragData; + bool mUsesDepthRange; + bool mUsesFragCoord; + bool mUsesPointCoord; + bool mUsesFrontFacing; + bool mUsesPointSize; + bool mUsesInstanceID; + bool mUsesVertexID; + bool mUsesFragDepth; + bool mUsesXor; + bool mUsesDiscardRewriting; + bool mUsesNestedBreak; + bool mRequiresIEEEStrictCompiling; + + + int mNumRenderTargets; + + int mUniqueIndex; // For creating unique names + + CallDAG mCallDag; + MetadataList mASTMetadataList; + ASTMetadataHLSL *mCurrentFunctionMetadata; + bool mOutputLod0Function; + bool mInsideDiscontinuousLoop; + int mNestedLoopDepth; + + TIntermSymbol *mExcessiveLoopIndex; + + TString structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName); + + std::map<TIntermTyped*, TString> mFlaggedStructMappedNames; + std::map<TIntermTyped*, TString> mFlaggedStructOriginalNames; + + struct HelperFunction + { + TString functionName; + TString functionDefinition; + + virtual ~HelperFunction() {} + }; + + // A list of all equality comparison functions. It's important to preserve the order at + // which we add the functions, since nested structures call each other recursively, and + // structure equality functions may need to call array equality functions and vice versa. + // The ownership of the pointers is maintained by the type-specific arrays. + std::vector<HelperFunction*> mEqualityFunctions; + + struct StructEqualityFunction : public HelperFunction + { + const TStructure *structure; + }; + std::vector<StructEqualityFunction*> mStructEqualityFunctions; + + struct ArrayHelperFunction : public HelperFunction + { + TType type; + }; + std::vector<ArrayHelperFunction*> mArrayEqualityFunctions; + + std::vector<ArrayHelperFunction> mArrayAssignmentFunctions; + + // The construct-into functions are functions that fill an N-element array passed as an out parameter + // with the other N parameters of the function. This is used to work around that arrays can't be + // return values in HLSL. + std::vector<ArrayHelperFunction> mArrayConstructIntoFunctions; + + private: + TString samplerNamePrefixFromStruct(TIntermTyped *node); + bool ancestorEvaluatesToSamplerInStruct(Visit visit); +}; + +} + +#endif // COMPILER_TRANSLATOR_OUTPUTHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/ParseContext.cpp b/gfx/angle/src/compiler/translator/ParseContext.cpp new file mode 100755 index 000000000..4ad597c4f --- /dev/null +++ b/gfx/angle/src/compiler/translator/ParseContext.cpp @@ -0,0 +1,4492 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ParseContext.h" + +#include <stdarg.h> +#include <stdio.h> + +#include "compiler/preprocessor/SourceLocation.h" +#include "compiler/translator/Cache.h" +#include "compiler/translator/glslang.h" +#include "compiler/translator/ValidateSwitch.h" +#include "compiler/translator/ValidateGlobalInitializer.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +/////////////////////////////////////////////////////////////////////// +// +// Sub- vector and matrix fields +// +//////////////////////////////////////////////////////////////////////// + +namespace +{ + +const int kWebGLMaxStructNesting = 4; + +bool ContainsSampler(const TType &type) +{ + if (IsSampler(type.getBasicType())) + return true; + + if (type.getBasicType() == EbtStruct || type.isInterfaceBlock()) + { + const TFieldList &fields = type.getStruct()->fields(); + for (unsigned int i = 0; i < fields.size(); ++i) + { + if (ContainsSampler(*fields[i]->type())) + return true; + } + } + + return false; +} + +bool ContainsImage(const TType &type) +{ + if (IsImage(type.getBasicType())) + return true; + + if (type.getBasicType() == EbtStruct || type.isInterfaceBlock()) + { + const TFieldList &fields = type.getStruct()->fields(); + for (unsigned int i = 0; i < fields.size(); ++i) + { + if (ContainsImage(*fields[i]->type())) + return true; + } + } + + return false; +} + +} // namespace + +TParseContext::TParseContext(TSymbolTable &symt, + TExtensionBehavior &ext, + sh::GLenum type, + ShShaderSpec spec, + ShCompileOptions options, + bool checksPrecErrors, + TInfoSink &is, + const ShBuiltInResources &resources) + : intermediate(), + symbolTable(symt), + mDeferredSingleDeclarationErrorCheck(false), + mShaderType(type), + mShaderSpec(spec), + mCompileOptions(options), + mShaderVersion(100), + mTreeRoot(nullptr), + mLoopNestingLevel(0), + mStructNestingLevel(0), + mSwitchNestingLevel(0), + mCurrentFunctionType(nullptr), + mFunctionReturnsValue(false), + mChecksPrecisionErrors(checksPrecErrors), + mFragmentPrecisionHighOnESSL1(false), + mDefaultMatrixPacking(EmpColumnMajor), + mDefaultBlockStorage(sh::IsWebGLBasedSpec(spec) ? EbsStd140 : EbsShared), + mDiagnostics(is), + mDirectiveHandler(ext, + mDiagnostics, + mShaderVersion, + mShaderType, + resources.WEBGL_debug_shader_precision == 1), + mPreprocessor(&mDiagnostics, &mDirectiveHandler), + mScanner(nullptr), + mUsesFragData(false), + mUsesFragColor(false), + mUsesSecondaryOutputs(false), + mMinProgramTexelOffset(resources.MinProgramTexelOffset), + mMaxProgramTexelOffset(resources.MaxProgramTexelOffset), + mComputeShaderLocalSizeDeclared(false), + mDeclaringFunction(false) +{ + mComputeShaderLocalSize.fill(-1); +} + +// +// Look at a '.' field selector string and change it into offsets +// for a vector. +// +bool TParseContext::parseVectorFields(const TString &compString, + int vecSize, + TVectorFields &fields, + const TSourceLoc &line) +{ + fields.num = (int)compString.size(); + if (fields.num > 4) + { + error(line, "illegal vector field selection", compString.c_str()); + return false; + } + + enum + { + exyzw, + ergba, + estpq + } fieldSet[4]; + + for (int i = 0; i < fields.num; ++i) + { + switch (compString[i]) + { + case 'x': + fields.offsets[i] = 0; + fieldSet[i] = exyzw; + break; + case 'r': + fields.offsets[i] = 0; + fieldSet[i] = ergba; + break; + case 's': + fields.offsets[i] = 0; + fieldSet[i] = estpq; + break; + case 'y': + fields.offsets[i] = 1; + fieldSet[i] = exyzw; + break; + case 'g': + fields.offsets[i] = 1; + fieldSet[i] = ergba; + break; + case 't': + fields.offsets[i] = 1; + fieldSet[i] = estpq; + break; + case 'z': + fields.offsets[i] = 2; + fieldSet[i] = exyzw; + break; + case 'b': + fields.offsets[i] = 2; + fieldSet[i] = ergba; + break; + case 'p': + fields.offsets[i] = 2; + fieldSet[i] = estpq; + break; + + case 'w': + fields.offsets[i] = 3; + fieldSet[i] = exyzw; + break; + case 'a': + fields.offsets[i] = 3; + fieldSet[i] = ergba; + break; + case 'q': + fields.offsets[i] = 3; + fieldSet[i] = estpq; + break; + default: + error(line, "illegal vector field selection", compString.c_str()); + return false; + } + } + + for (int i = 0; i < fields.num; ++i) + { + if (fields.offsets[i] >= vecSize) + { + error(line, "vector field selection out of range", compString.c_str()); + return false; + } + + if (i > 0) + { + if (fieldSet[i] != fieldSet[i - 1]) + { + error(line, "illegal - vector component fields not from the same set", + compString.c_str()); + return false; + } + } + } + + return true; +} + +/////////////////////////////////////////////////////////////////////// +// +// Errors +// +//////////////////////////////////////////////////////////////////////// + + +// +// Used by flex/bison to output all syntax and parsing errors. +// +void TParseContext::error(const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo) +{ + mDiagnostics.error(loc, reason, token, extraInfo); +} + +void TParseContext::warning(const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo) +{ + mDiagnostics.warning(loc, reason, token, extraInfo); +} + +void TParseContext::outOfRangeError(bool isError, + const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo) +{ + if (isError) + { + error(loc, reason, token, extraInfo); + } + else + { + warning(loc, reason, token, extraInfo); + } +} + +// +// Same error message for all places assignments don't work. +// +void TParseContext::assignError(const TSourceLoc &line, const char *op, TString left, TString right) +{ + std::stringstream extraInfoStream; + extraInfoStream << "cannot convert from '" << right << "' to '" << left << "'"; + std::string extraInfo = extraInfoStream.str(); + error(line, "", op, extraInfo.c_str()); +} + +// +// Same error message for all places unary operations don't work. +// +void TParseContext::unaryOpError(const TSourceLoc &line, const char *op, TString operand) +{ + std::stringstream extraInfoStream; + extraInfoStream << "no operation '" << op << "' exists that takes an operand of type " + << operand << " (or there is no acceptable conversion)"; + std::string extraInfo = extraInfoStream.str(); + error(line, " wrong operand type", op, extraInfo.c_str()); +} + +// +// Same error message for all binary operations don't work. +// +void TParseContext::binaryOpError(const TSourceLoc &line, + const char *op, + TString left, + TString right) +{ + std::stringstream extraInfoStream; + extraInfoStream << "no operation '" << op << "' exists that takes a left-hand operand of type '" + << left << "' and a right operand of type '" << right + << "' (or there is no acceptable conversion)"; + std::string extraInfo = extraInfoStream.str(); + error(line, " wrong operand types ", op, extraInfo.c_str()); +} + +void TParseContext::checkPrecisionSpecified(const TSourceLoc &line, + TPrecision precision, + TBasicType type) +{ + if (!mChecksPrecisionErrors) + return; + + if (precision != EbpUndefined && !SupportsPrecision(type)) + { + error(line, "illegal type for precision qualifier", getBasicString(type)); + } + + if (precision == EbpUndefined) + { + switch (type) + { + case EbtFloat: + error(line, "No precision specified for (float)", ""); + return; + case EbtInt: + case EbtUInt: + UNREACHABLE(); // there's always a predeclared qualifier + error(line, "No precision specified (int)", ""); + return; + default: + if (IsSampler(type)) + { + error(line, "No precision specified (sampler)", ""); + return; + } + if (IsImage(type)) + { + error(line, "No precision specified (image)", ""); + return; + } + } + } +} + +// Both test and if necessary, spit out an error, to see if the node is really +// an l-value that can be operated on this way. +bool TParseContext::checkCanBeLValue(const TSourceLoc &line, const char *op, TIntermTyped *node) +{ + TIntermSymbol *symNode = node->getAsSymbolNode(); + TIntermBinary *binaryNode = node->getAsBinaryNode(); + TIntermSwizzle *swizzleNode = node->getAsSwizzleNode(); + + if (swizzleNode) + { + bool ok = checkCanBeLValue(line, op, swizzleNode->getOperand()); + if (ok && swizzleNode->hasDuplicateOffsets()) + { + error(line, " l-value of swizzle cannot have duplicate components", op); + return false; + } + return ok; + } + + if (binaryNode) + { + switch (binaryNode->getOp()) + { + case EOpIndexDirect: + case EOpIndexIndirect: + case EOpIndexDirectStruct: + case EOpIndexDirectInterfaceBlock: + return checkCanBeLValue(line, op, binaryNode->getLeft()); + default: + break; + } + error(line, " l-value required", op); + return false; + } + + const char *symbol = 0; + if (symNode != 0) + symbol = symNode->getSymbol().c_str(); + + const char *message = 0; + switch (node->getQualifier()) + { + case EvqConst: + message = "can't modify a const"; + break; + case EvqConstReadOnly: + message = "can't modify a const"; + break; + case EvqAttribute: + message = "can't modify an attribute"; + break; + case EvqFragmentIn: + message = "can't modify an input"; + break; + case EvqVertexIn: + message = "can't modify an input"; + break; + case EvqUniform: + message = "can't modify a uniform"; + break; + case EvqVaryingIn: + message = "can't modify a varying"; + break; + case EvqFragCoord: + message = "can't modify gl_FragCoord"; + break; + case EvqFrontFacing: + message = "can't modify gl_FrontFacing"; + break; + case EvqPointCoord: + message = "can't modify gl_PointCoord"; + break; + case EvqNumWorkGroups: + message = "can't modify gl_NumWorkGroups"; + break; + case EvqWorkGroupSize: + message = "can't modify gl_WorkGroupSize"; + break; + case EvqWorkGroupID: + message = "can't modify gl_WorkGroupID"; + break; + case EvqLocalInvocationID: + message = "can't modify gl_LocalInvocationID"; + break; + case EvqGlobalInvocationID: + message = "can't modify gl_GlobalInvocationID"; + break; + case EvqLocalInvocationIndex: + message = "can't modify gl_LocalInvocationIndex"; + break; + case EvqComputeIn: + message = "can't modify work group size variable"; + break; + default: + // + // Type that can't be written to? + // + if (node->getBasicType() == EbtVoid) + { + message = "can't modify void"; + } + if (IsSampler(node->getBasicType())) + { + message = "can't modify a sampler"; + } + if (IsImage(node->getBasicType())) + { + message = "can't modify an image"; + } + } + + if (message == 0 && binaryNode == 0 && symNode == 0) + { + error(line, " l-value required", op); + + return false; + } + + // + // Everything else is okay, no error. + // + if (message == 0) + return true; + + // + // If we get here, we have an error and a message. + // + if (symNode) + { + std::stringstream extraInfoStream; + extraInfoStream << "\"" << symbol << "\" (" << message << ")"; + std::string extraInfo = extraInfoStream.str(); + error(line, " l-value required", op, extraInfo.c_str()); + } + else + { + std::stringstream extraInfoStream; + extraInfoStream << "(" << message << ")"; + std::string extraInfo = extraInfoStream.str(); + error(line, " l-value required", op, extraInfo.c_str()); + } + + return false; +} + +// Both test, and if necessary spit out an error, to see if the node is really +// a constant. +void TParseContext::checkIsConst(TIntermTyped *node) +{ + if (node->getQualifier() != EvqConst) + { + error(node->getLine(), "constant expression required", ""); + } +} + +// Both test, and if necessary spit out an error, to see if the node is really +// an integer. +void TParseContext::checkIsScalarInteger(TIntermTyped *node, const char *token) +{ + if (!node->isScalarInt()) + { + error(node->getLine(), "integer expression required", token); + } +} + +// Both test, and if necessary spit out an error, to see if we are currently +// globally scoped. +bool TParseContext::checkIsAtGlobalLevel(const TSourceLoc &line, const char *token) +{ + if (!symbolTable.atGlobalLevel()) + { + error(line, "only allowed at global scope", token); + return false; + } + return true; +} + +// For now, keep it simple: if it starts "gl_", it's reserved, independent +// of scope. Except, if the symbol table is at the built-in push-level, +// which is when we are parsing built-ins. +// Also checks for "webgl_" and "_webgl_" reserved identifiers if parsing a +// webgl shader. +bool TParseContext::checkIsNotReserved(const TSourceLoc &line, const TString &identifier) +{ + static const char *reservedErrMsg = "reserved built-in name"; + if (!symbolTable.atBuiltInLevel()) + { + if (identifier.compare(0, 3, "gl_") == 0) + { + error(line, reservedErrMsg, "gl_"); + return false; + } + if (sh::IsWebGLBasedSpec(mShaderSpec)) + { + if (identifier.compare(0, 6, "webgl_") == 0) + { + error(line, reservedErrMsg, "webgl_"); + return false; + } + if (identifier.compare(0, 7, "_webgl_") == 0) + { + error(line, reservedErrMsg, "_webgl_"); + return false; + } + } + if (identifier.find("__") != TString::npos) + { + error(line, + "identifiers containing two consecutive underscores (__) are reserved as " + "possible future keywords", + identifier.c_str()); + return false; + } + } + + return true; +} + +// Make sure there is enough data provided to the constructor to build +// something of the type of the constructor. Also returns the type of +// the constructor. +bool TParseContext::checkConstructorArguments(const TSourceLoc &line, + TIntermNode *argumentsNode, + const TFunction &function, + TOperator op, + const TType &type) +{ + bool constructingMatrix = false; + switch (op) + { + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + constructingMatrix = true; + break; + default: + break; + } + + // + // Note: It's okay to have too many components available, but not okay to have unused + // arguments. 'full' will go to true when enough args have been seen. If we loop + // again, there is an extra argument, so 'overfull' will become true. + // + + size_t size = 0; + bool full = false; + bool overFull = false; + bool matrixInMatrix = false; + bool arrayArg = false; + for (size_t i = 0; i < function.getParamCount(); ++i) + { + const TConstParameter ¶m = function.getParam(i); + size += param.type->getObjectSize(); + + if (constructingMatrix && param.type->isMatrix()) + matrixInMatrix = true; + if (full) + overFull = true; + if (op != EOpConstructStruct && !type.isArray() && size >= type.getObjectSize()) + full = true; + if (param.type->isArray()) + arrayArg = true; + } + + if (type.isArray()) + { + // The size of an unsized constructor should already have been determined. + ASSERT(!type.isUnsizedArray()); + if (static_cast<size_t>(type.getArraySize()) != function.getParamCount()) + { + error(line, "array constructor needs one argument per array element", "constructor"); + return false; + } + } + + if (arrayArg && op != EOpConstructStruct) + { + error(line, "constructing from a non-dereferenced array", "constructor"); + return false; + } + + if (matrixInMatrix && !type.isArray()) + { + if (function.getParamCount() != 1) + { + error(line, "constructing matrix from matrix can only take one argument", + "constructor"); + return false; + } + } + + if (overFull) + { + error(line, "too many arguments", "constructor"); + return false; + } + + if (op == EOpConstructStruct && !type.isArray() && + type.getStruct()->fields().size() != function.getParamCount()) + { + error(line, + "Number of constructor parameters does not match the number of structure fields", + "constructor"); + return false; + } + + if (!type.isMatrix() || !matrixInMatrix) + { + if ((op != EOpConstructStruct && size != 1 && size < type.getObjectSize()) || + (op == EOpConstructStruct && size < type.getObjectSize())) + { + error(line, "not enough data provided for construction", "constructor"); + return false; + } + } + + if (argumentsNode == nullptr) + { + error(line, "constructor does not have any arguments", "constructor"); + return false; + } + + TIntermAggregate *argumentsAgg = argumentsNode->getAsAggregate(); + for (TIntermNode *&argNode : *argumentsAgg->getSequence()) + { + TIntermTyped *argTyped = argNode->getAsTyped(); + ASSERT(argTyped != nullptr); + if (op != EOpConstructStruct && IsSampler(argTyped->getBasicType())) + { + error(line, "cannot convert a sampler", "constructor"); + return false; + } + if (op != EOpConstructStruct && IsImage(argTyped->getBasicType())) + { + error(line, "cannot convert an image", "constructor"); + return false; + } + if (argTyped->getBasicType() == EbtVoid) + { + error(line, "cannot convert a void", "constructor"); + return false; + } + } + + if (type.isArray()) + { + // GLSL ES 3.00 section 5.4.4: Each argument must be the same type as the element type of + // the array. + for (TIntermNode *&argNode : *argumentsAgg->getSequence()) + { + const TType &argType = argNode->getAsTyped()->getType(); + // It has already been checked that the argument is not an array. + ASSERT(!argType.isArray()); + if (!argType.sameElementType(type)) + { + error(line, "Array constructor argument has an incorrect type", "Error"); + return false; + } + } + } + else if (op == EOpConstructStruct) + { + const TFieldList &fields = type.getStruct()->fields(); + TIntermSequence *args = argumentsAgg->getSequence(); + + for (size_t i = 0; i < fields.size(); i++) + { + if (i >= args->size() || (*args)[i]->getAsTyped()->getType() != *fields[i]->type()) + { + error(line, "Structure constructor arguments do not match structure fields", + "Error"); + return false; + } + } + } + + return true; +} + +// This function checks to see if a void variable has been declared and raise an error message for +// such a case +// +// returns true in case of an error +// +bool TParseContext::checkIsNonVoid(const TSourceLoc &line, + const TString &identifier, + const TBasicType &type) +{ + if (type == EbtVoid) + { + error(line, "illegal use of type 'void'", identifier.c_str()); + return false; + } + + return true; +} + +// This function checks to see if the node (for the expression) contains a scalar boolean expression +// or not. +void TParseContext::checkIsScalarBool(const TSourceLoc &line, const TIntermTyped *type) +{ + if (type->getBasicType() != EbtBool || type->isArray() || type->isMatrix() || type->isVector()) + { + error(line, "boolean expression expected", ""); + } +} + +// This function checks to see if the node (for the expression) contains a scalar boolean expression +// or not. +void TParseContext::checkIsScalarBool(const TSourceLoc &line, const TPublicType &pType) +{ + if (pType.getBasicType() != EbtBool || pType.isAggregate()) + { + error(line, "boolean expression expected", ""); + } +} + +bool TParseContext::checkIsNotSampler(const TSourceLoc &line, + const TTypeSpecifierNonArray &pType, + const char *reason) +{ + if (pType.type == EbtStruct) + { + if (ContainsSampler(*pType.userDef)) + { + error(line, reason, getBasicString(pType.type), "(structure contains a sampler)"); + return false; + } + + return true; + } + else if (IsSampler(pType.type)) + { + error(line, reason, getBasicString(pType.type)); + return false; + } + + return true; +} + +bool TParseContext::checkIsNotImage(const TSourceLoc &line, + const TTypeSpecifierNonArray &pType, + const char *reason) +{ + if (pType.type == EbtStruct) + { + if (ContainsImage(*pType.userDef)) + { + error(line, reason, getBasicString(pType.type), "(structure contains an image)"); + + return false; + } + + return true; + } + else if (IsImage(pType.type)) + { + error(line, reason, getBasicString(pType.type)); + + return false; + } + + return true; +} + +void TParseContext::checkDeclaratorLocationIsNotSpecified(const TSourceLoc &line, + const TPublicType &pType) +{ + if (pType.layoutQualifier.location != -1) + { + error(line, "location must only be specified for a single input or output variable", + "location"); + } +} + +void TParseContext::checkLocationIsNotSpecified(const TSourceLoc &location, + const TLayoutQualifier &layoutQualifier) +{ + if (layoutQualifier.location != -1) + { + error(location, "invalid layout qualifier:", "location", + "only valid on program inputs and outputs"); + } +} + +void TParseContext::checkOutParameterIsNotOpaqueType(const TSourceLoc &line, + TQualifier qualifier, + const TType &type) +{ + checkOutParameterIsNotSampler(line, qualifier, type); + checkOutParameterIsNotImage(line, qualifier, type); +} + +void TParseContext::checkOutParameterIsNotSampler(const TSourceLoc &line, + TQualifier qualifier, + const TType &type) +{ + ASSERT(qualifier == EvqOut || qualifier == EvqInOut); + if (IsSampler(type.getBasicType())) + { + error(line, "samplers cannot be output parameters", type.getBasicString()); + } +} + +void TParseContext::checkOutParameterIsNotImage(const TSourceLoc &line, + TQualifier qualifier, + const TType &type) +{ + ASSERT(qualifier == EvqOut || qualifier == EvqInOut); + if (IsImage(type.getBasicType())) + { + error(line, "images cannot be output parameters", type.getBasicString()); + } +} + +// Do size checking for an array type's size. +unsigned int TParseContext::checkIsValidArraySize(const TSourceLoc &line, TIntermTyped *expr) +{ + TIntermConstantUnion *constant = expr->getAsConstantUnion(); + + // TODO(oetuaho@nvidia.com): Get rid of the constant == nullptr check here once all constant + // expressions can be folded. Right now we don't allow constant expressions that ANGLE can't + // fold as array size. + if (expr->getQualifier() != EvqConst || constant == nullptr || !constant->isScalarInt()) + { + error(line, "array size must be a constant integer expression", ""); + return 1u; + } + + unsigned int size = 0u; + + if (constant->getBasicType() == EbtUInt) + { + size = constant->getUConst(0); + } + else + { + int signedSize = constant->getIConst(0); + + if (signedSize < 0) + { + error(line, "array size must be non-negative", ""); + return 1u; + } + + size = static_cast<unsigned int>(signedSize); + } + + if (size == 0u) + { + error(line, "array size must be greater than zero", ""); + return 1u; + } + + // The size of arrays is restricted here to prevent issues further down the + // compiler/translator/driver stack. Shader Model 5 generation hardware is limited to + // 4096 registers so this should be reasonable even for aggressively optimizable code. + const unsigned int sizeLimit = 65536; + + if (size > sizeLimit) + { + error(line, "array size too large", ""); + return 1u; + } + + return size; +} + +// See if this qualifier can be an array. +bool TParseContext::checkIsValidQualifierForArray(const TSourceLoc &line, + const TPublicType &elementQualifier) +{ + if ((elementQualifier.qualifier == EvqAttribute) || + (elementQualifier.qualifier == EvqVertexIn) || + (elementQualifier.qualifier == EvqConst && mShaderVersion < 300)) + { + error(line, "cannot declare arrays of this qualifier", + TType(elementQualifier).getQualifierString()); + return false; + } + + return true; +} + +// See if this element type can be formed into an array. +bool TParseContext::checkIsValidTypeForArray(const TSourceLoc &line, const TPublicType &elementType) +{ + // + // Can the type be an array? + // + if (elementType.array) + { + error(line, "cannot declare arrays of arrays", + TType(elementType).getCompleteString().c_str()); + return false; + } + // In ESSL1.00 shaders, structs cannot be varying (section 4.3.5). This is checked elsewhere. + // In ESSL3.00 shaders, struct inputs/outputs are allowed but not arrays of structs (section + // 4.3.4). + if (mShaderVersion >= 300 && elementType.getBasicType() == EbtStruct && + sh::IsVarying(elementType.qualifier)) + { + error(line, "cannot declare arrays of structs of this qualifier", + TType(elementType).getCompleteString().c_str()); + return false; + } + + return true; +} + +// Check if this qualified element type can be formed into an array. +bool TParseContext::checkIsValidTypeAndQualifierForArray(const TSourceLoc &indexLocation, + const TPublicType &elementType) +{ + if (checkIsValidTypeForArray(indexLocation, elementType)) + { + return checkIsValidQualifierForArray(indexLocation, elementType); + } + return false; +} + +// Enforce non-initializer type/qualifier rules. +void TParseContext::checkCanBeDeclaredWithoutInitializer(const TSourceLoc &line, + const TString &identifier, + TPublicType *type) +{ + ASSERT(type != nullptr); + if (type->qualifier == EvqConst) + { + // Make the qualifier make sense. + type->qualifier = EvqTemporary; + + // Generate informative error messages for ESSL1. + // In ESSL3 arrays and structures containing arrays can be constant. + if (mShaderVersion < 300 && type->isStructureContainingArrays()) + { + error(line, + "structures containing arrays may not be declared constant since they cannot be " + "initialized", + identifier.c_str()); + } + else + { + error(line, "variables with qualifier 'const' must be initialized", identifier.c_str()); + } + return; + } + if (type->isUnsizedArray()) + { + error(line, "implicitly sized arrays need to be initialized", identifier.c_str()); + } +} + +// Do some simple checks that are shared between all variable declarations, +// and update the symbol table. +// +// Returns true if declaring the variable succeeded. +// +bool TParseContext::declareVariable(const TSourceLoc &line, + const TString &identifier, + const TType &type, + TVariable **variable) +{ + ASSERT((*variable) == nullptr); + + bool needsReservedCheck = true; + + // gl_LastFragData may be redeclared with a new precision qualifier + if (type.isArray() && identifier.compare(0, 15, "gl_LastFragData") == 0) + { + const TVariable *maxDrawBuffers = static_cast<const TVariable *>( + symbolTable.findBuiltIn("gl_MaxDrawBuffers", mShaderVersion)); + if (static_cast<int>(type.getArraySize()) == maxDrawBuffers->getConstPointer()->getIConst()) + { + if (TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) + { + needsReservedCheck = !checkCanUseExtension(line, builtInSymbol->getExtension()); + } + } + else + { + error(line, "redeclaration of gl_LastFragData with size != gl_MaxDrawBuffers", + identifier.c_str()); + return false; + } + } + + if (needsReservedCheck && !checkIsNotReserved(line, identifier)) + return false; + + (*variable) = new TVariable(&identifier, type); + if (!symbolTable.declare(*variable)) + { + error(line, "redefinition", identifier.c_str()); + *variable = nullptr; + return false; + } + + if (!checkIsNonVoid(line, identifier, type.getBasicType())) + return false; + + return true; +} + +void TParseContext::checkIsParameterQualifierValid( + const TSourceLoc &line, + const TTypeQualifierBuilder &typeQualifierBuilder, + TType *type) +{ + TTypeQualifier typeQualifier = typeQualifierBuilder.getParameterTypeQualifier(&mDiagnostics); + + if (typeQualifier.qualifier == EvqOut || typeQualifier.qualifier == EvqInOut) + { + checkOutParameterIsNotOpaqueType(line, typeQualifier.qualifier, *type); + } + + if (!IsImage(type->getBasicType())) + { + checkIsMemoryQualifierNotSpecified(typeQualifier.memoryQualifier, line); + } + else + { + type->setMemoryQualifier(typeQualifier.memoryQualifier); + } + + type->setQualifier(typeQualifier.qualifier); + + if (typeQualifier.precision != EbpUndefined) + { + type->setPrecision(typeQualifier.precision); + } +} + +bool TParseContext::checkCanUseExtension(const TSourceLoc &line, const TString &extension) +{ + const TExtensionBehavior &extBehavior = extensionBehavior(); + TExtensionBehavior::const_iterator iter = extBehavior.find(extension.c_str()); + if (iter == extBehavior.end()) + { + error(line, "extension", extension.c_str(), "is not supported"); + return false; + } + // In GLSL ES, an extension's default behavior is "disable". + if (iter->second == EBhDisable || iter->second == EBhUndefined) + { + error(line, "extension", extension.c_str(), "is disabled"); + return false; + } + if (iter->second == EBhWarn) + { + warning(line, "extension", extension.c_str(), "is being used"); + return true; + } + + return true; +} + +// These checks are common for all declarations starting a declarator list, and declarators that +// follow an empty declaration. +void TParseContext::singleDeclarationErrorCheck(const TPublicType &publicType, + const TSourceLoc &identifierLocation) +{ + switch (publicType.qualifier) + { + case EvqVaryingIn: + case EvqVaryingOut: + case EvqAttribute: + case EvqVertexIn: + case EvqFragmentOut: + case EvqComputeIn: + if (publicType.getBasicType() == EbtStruct) + { + error(identifierLocation, "cannot be used with a structure", + getQualifierString(publicType.qualifier)); + return; + } + + default: + break; + } + + if (publicType.qualifier != EvqUniform && + !checkIsNotSampler(identifierLocation, publicType.typeSpecifierNonArray, + "samplers must be uniform")) + { + return; + } + if (publicType.qualifier != EvqUniform && + !checkIsNotImage(identifierLocation, publicType.typeSpecifierNonArray, + "images must be uniform")) + { + return; + } + + // check for layout qualifier issues + const TLayoutQualifier layoutQualifier = publicType.layoutQualifier; + + if (layoutQualifier.matrixPacking != EmpUnspecified) + { + error(identifierLocation, "layout qualifier", + getMatrixPackingString(layoutQualifier.matrixPacking), + "only valid for interface blocks"); + return; + } + + if (layoutQualifier.blockStorage != EbsUnspecified) + { + error(identifierLocation, "layout qualifier", + getBlockStorageString(layoutQualifier.blockStorage), + "only valid for interface blocks"); + return; + } + + if (publicType.qualifier != EvqVertexIn && publicType.qualifier != EvqFragmentOut) + { + checkLocationIsNotSpecified(identifierLocation, publicType.layoutQualifier); + } + + if (IsImage(publicType.getBasicType())) + { + + switch (layoutQualifier.imageInternalFormat) + { + case EiifRGBA32F: + case EiifRGBA16F: + case EiifR32F: + case EiifRGBA8: + case EiifRGBA8_SNORM: + if (!IsFloatImage(publicType.getBasicType())) + { + error(identifierLocation, + "internal image format requires a floating image type", + getBasicString(publicType.getBasicType())); + return; + } + break; + case EiifRGBA32I: + case EiifRGBA16I: + case EiifRGBA8I: + case EiifR32I: + if (!IsIntegerImage(publicType.getBasicType())) + { + error(identifierLocation, + "internal image format requires an integer image type", + getBasicString(publicType.getBasicType())); + return; + } + break; + case EiifRGBA32UI: + case EiifRGBA16UI: + case EiifRGBA8UI: + case EiifR32UI: + if (!IsUnsignedImage(publicType.getBasicType())) + { + error(identifierLocation, + "internal image format requires an unsigned image type", + getBasicString(publicType.getBasicType())); + return; + } + break; + case EiifUnspecified: + error(identifierLocation, "layout qualifier", "No image internal format specified"); + return; + default: + error(identifierLocation, "layout qualifier", "unrecognized token"); + return; + } + + // GLSL ES 3.10 Revision 4, 4.9 Memory Access Qualifiers + switch (layoutQualifier.imageInternalFormat) + { + case EiifR32F: + case EiifR32I: + case EiifR32UI: + break; + default: + if (!publicType.memoryQualifier.readonly && !publicType.memoryQualifier.writeonly) + { + error(identifierLocation, "layout qualifier", + "Except for images with the r32f, r32i and r32ui format qualifiers, " + "image variables must be qualified readonly and/or writeonly"); + return; + } + break; + } + } + else + { + + if (!checkInternalFormatIsNotSpecified(identifierLocation, + layoutQualifier.imageInternalFormat)) + { + return; + } + + if (!checkIsMemoryQualifierNotSpecified(publicType.memoryQualifier, identifierLocation)) + { + return; + } + } +} + +void TParseContext::checkLayoutQualifierSupported(const TSourceLoc &location, + const TString &layoutQualifierName, + int versionRequired) +{ + + if (mShaderVersion < versionRequired) + { + error(location, "invalid layout qualifier:", layoutQualifierName.c_str(), "not supported"); + } +} + +bool TParseContext::checkWorkGroupSizeIsNotSpecified(const TSourceLoc &location, + const TLayoutQualifier &layoutQualifier) +{ + const sh::WorkGroupSize &localSize = layoutQualifier.localSize; + for (size_t i = 0u; i < localSize.size(); ++i) + { + if (localSize[i] != -1) + { + error(location, "invalid layout qualifier:", getWorkGroupSizeString(i), + "only valid when used with 'in' in a compute shader global layout declaration"); + return false; + } + } + + return true; +} + +bool TParseContext::checkInternalFormatIsNotSpecified(const TSourceLoc &location, + TLayoutImageInternalFormat internalFormat) +{ + if (internalFormat != EiifUnspecified) + { + error(location, "invalid layout qualifier:", getImageInternalFormatString(internalFormat), + "only valid when used with images"); + return false; + } + return true; +} + +void TParseContext::functionCallLValueErrorCheck(const TFunction *fnCandidate, + TIntermAggregate *fnCall) +{ + for (size_t i = 0; i < fnCandidate->getParamCount(); ++i) + { + TQualifier qual = fnCandidate->getParam(i).type->getQualifier(); + if (qual == EvqOut || qual == EvqInOut) + { + TIntermTyped *argument = (*(fnCall->getSequence()))[i]->getAsTyped(); + if (!checkCanBeLValue(argument->getLine(), "assign", argument)) + { + error(argument->getLine(), + "Constant value cannot be passed for 'out' or 'inout' parameters.", "Error"); + return; + } + } + } +} + +void TParseContext::checkInvariantVariableQualifier(bool invariant, + const TQualifier qualifier, + const TSourceLoc &invariantLocation) +{ + if (!invariant) + return; + + if (mShaderVersion < 300) + { + // input variables in the fragment shader can be also qualified as invariant + if (!sh::CanBeInvariantESSL1(qualifier)) + { + error(invariantLocation, "Cannot be qualified as invariant.", "invariant"); + } + } + else + { + if (!sh::CanBeInvariantESSL3OrGreater(qualifier)) + { + error(invariantLocation, "Cannot be qualified as invariant.", "invariant"); + } + } +} + +bool TParseContext::supportsExtension(const char *extension) +{ + const TExtensionBehavior &extbehavior = extensionBehavior(); + TExtensionBehavior::const_iterator iter = extbehavior.find(extension); + return (iter != extbehavior.end()); +} + +bool TParseContext::isExtensionEnabled(const char *extension) const +{ + return ::IsExtensionEnabled(extensionBehavior(), extension); +} + +void TParseContext::handleExtensionDirective(const TSourceLoc &loc, + const char *extName, + const char *behavior) +{ + pp::SourceLocation srcLoc; + srcLoc.file = loc.first_file; + srcLoc.line = loc.first_line; + mDirectiveHandler.handleExtension(srcLoc, extName, behavior); +} + +void TParseContext::handlePragmaDirective(const TSourceLoc &loc, + const char *name, + const char *value, + bool stdgl) +{ + pp::SourceLocation srcLoc; + srcLoc.file = loc.first_file; + srcLoc.line = loc.first_line; + mDirectiveHandler.handlePragma(srcLoc, name, value, stdgl); +} + +sh::WorkGroupSize TParseContext::getComputeShaderLocalSize() const +{ + sh::WorkGroupSize result; + for (size_t i = 0u; i < result.size(); ++i) + { + if (mComputeShaderLocalSizeDeclared && mComputeShaderLocalSize[i] == -1) + { + result[i] = 1; + } + else + { + result[i] = mComputeShaderLocalSize[i]; + } + } + return result; +} + +///////////////////////////////////////////////////////////////////////////////// +// +// Non-Errors. +// +///////////////////////////////////////////////////////////////////////////////// + +const TVariable *TParseContext::getNamedVariable(const TSourceLoc &location, + const TString *name, + const TSymbol *symbol) +{ + const TVariable *variable = NULL; + + if (!symbol) + { + error(location, "undeclared identifier", name->c_str()); + } + else if (!symbol->isVariable()) + { + error(location, "variable expected", name->c_str()); + } + else + { + variable = static_cast<const TVariable *>(symbol); + + if (symbolTable.findBuiltIn(variable->getName(), mShaderVersion) && + !variable->getExtension().empty()) + { + checkCanUseExtension(location, variable->getExtension()); + } + + // Reject shaders using both gl_FragData and gl_FragColor + TQualifier qualifier = variable->getType().getQualifier(); + if (qualifier == EvqFragData || qualifier == EvqSecondaryFragDataEXT) + { + mUsesFragData = true; + } + else if (qualifier == EvqFragColor || qualifier == EvqSecondaryFragColorEXT) + { + mUsesFragColor = true; + } + if (qualifier == EvqSecondaryFragDataEXT || qualifier == EvqSecondaryFragColorEXT) + { + mUsesSecondaryOutputs = true; + } + + // This validation is not quite correct - it's only an error to write to + // both FragData and FragColor. For simplicity, and because users shouldn't + // be rewarded for reading from undefined varaibles, return an error + // if they are both referenced, rather than assigned. + if (mUsesFragData && mUsesFragColor) + { + const char *errorMessage = "cannot use both gl_FragData and gl_FragColor"; + if (mUsesSecondaryOutputs) + { + errorMessage = + "cannot use both output variable sets (gl_FragData, gl_SecondaryFragDataEXT)" + " and (gl_FragColor, gl_SecondaryFragColorEXT)"; + } + error(location, errorMessage, name->c_str()); + } + + // GLSL ES 3.1 Revision 4, 7.1.3 Compute Shader Special Variables + if (getShaderType() == GL_COMPUTE_SHADER && !mComputeShaderLocalSizeDeclared && + qualifier == EvqWorkGroupSize) + { + error(location, + "It is an error to use gl_WorkGroupSize before declaring the local group size", + "gl_WorkGroupSize"); + } + } + + if (!variable) + { + TType type(EbtFloat, EbpUndefined); + TVariable *fakeVariable = new TVariable(name, type); + symbolTable.declare(fakeVariable); + variable = fakeVariable; + } + + return variable; +} + +TIntermTyped *TParseContext::parseVariableIdentifier(const TSourceLoc &location, + const TString *name, + const TSymbol *symbol) +{ + const TVariable *variable = getNamedVariable(location, name, symbol); + + if (variable->getConstPointer()) + { + const TConstantUnion *constArray = variable->getConstPointer(); + return intermediate.addConstantUnion(constArray, variable->getType(), location); + } + else + { + return intermediate.addSymbol(variable->getUniqueId(), variable->getName(), + variable->getType(), location); + } +} + +// +// Look up a function name in the symbol table, and make sure it is a function. +// +// Return the function symbol if found, otherwise 0. +// +const TFunction *TParseContext::findFunction(const TSourceLoc &line, + TFunction *call, + int inputShaderVersion, + bool *builtIn) +{ + // First find by unmangled name to check whether the function name has been + // hidden by a variable name or struct typename. + // If a function is found, check for one with a matching argument list. + const TSymbol *symbol = symbolTable.find(call->getName(), inputShaderVersion, builtIn); + if (symbol == 0 || symbol->isFunction()) + { + symbol = symbolTable.find(call->getMangledName(), inputShaderVersion, builtIn); + } + + if (symbol == 0) + { + error(line, "no matching overloaded function found", call->getName().c_str()); + return 0; + } + + if (!symbol->isFunction()) + { + error(line, "function name expected", call->getName().c_str()); + return 0; + } + + return static_cast<const TFunction *>(symbol); +} + +// +// Initializers show up in several places in the grammar. Have one set of +// code to handle them here. +// +// Returns true on error, false if no error +// +bool TParseContext::executeInitializer(const TSourceLoc &line, + const TString &identifier, + const TPublicType &pType, + TIntermTyped *initializer, + TIntermBinary **initNode) +{ + ASSERT(initNode != nullptr); + ASSERT(*initNode == nullptr); + TType type = TType(pType); + + TVariable *variable = nullptr; + if (type.isUnsizedArray()) + { + // We have not checked yet whether the initializer actually is an array or not. + if (initializer->isArray()) + { + type.setArraySize(initializer->getArraySize()); + } + else + { + // Having a non-array initializer for an unsized array will result in an error later, + // so we don't generate an error message here. + type.setArraySize(1u); + } + } + if (!declareVariable(line, identifier, type, &variable)) + { + return true; + } + + bool globalInitWarning = false; + if (symbolTable.atGlobalLevel() && + !ValidateGlobalInitializer(initializer, this, &globalInitWarning)) + { + // Error message does not completely match behavior with ESSL 1.00, but + // we want to steer developers towards only using constant expressions. + error(line, "global variable initializers must be constant expressions", "="); + return true; + } + if (globalInitWarning) + { + warning( + line, + "global variable initializers should be constant expressions " + "(uniforms and globals are allowed in global initializers for legacy compatibility)", + "="); + } + + // + // identifier must be of type constant, a global, or a temporary + // + TQualifier qualifier = variable->getType().getQualifier(); + if ((qualifier != EvqTemporary) && (qualifier != EvqGlobal) && (qualifier != EvqConst)) + { + error(line, " cannot initialize this type of qualifier ", + variable->getType().getQualifierString()); + return true; + } + // + // test for and propagate constant + // + + if (qualifier == EvqConst) + { + if (qualifier != initializer->getType().getQualifier()) + { + std::stringstream extraInfoStream; + extraInfoStream << "'" << variable->getType().getCompleteString() << "'"; + std::string extraInfo = extraInfoStream.str(); + error(line, " assigning non-constant to", "=", extraInfo.c_str()); + variable->getType().setQualifier(EvqTemporary); + return true; + } + if (type != initializer->getType()) + { + error(line, " non-matching types for const initializer ", + variable->getType().getQualifierString()); + variable->getType().setQualifier(EvqTemporary); + return true; + } + + // Save the constant folded value to the variable if possible. For example array + // initializers are not folded, since that way copying the array literal to multiple places + // in the shader is avoided. + // TODO(oetuaho@nvidia.com): Consider constant folding array initialization in cases where + // it would be beneficial. + if (initializer->getAsConstantUnion()) + { + variable->shareConstPointer(initializer->getAsConstantUnion()->getUnionArrayPointer()); + *initNode = nullptr; + return false; + } + else if (initializer->getAsSymbolNode()) + { + const TSymbol *symbol = + symbolTable.find(initializer->getAsSymbolNode()->getSymbol(), 0); + const TVariable *tVar = static_cast<const TVariable *>(symbol); + + const TConstantUnion *constArray = tVar->getConstPointer(); + if (constArray) + { + variable->shareConstPointer(constArray); + *initNode = nullptr; + return false; + } + } + } + + TIntermSymbol *intermSymbol = intermediate.addSymbol( + variable->getUniqueId(), variable->getName(), variable->getType(), line); + *initNode = createAssign(EOpInitialize, intermSymbol, initializer, line); + if (*initNode == nullptr) + { + assignError(line, "=", intermSymbol->getCompleteString(), initializer->getCompleteString()); + return true; + } + + return false; +} + +void TParseContext::addFullySpecifiedType(TPublicType *typeSpecifier) +{ + checkPrecisionSpecified(typeSpecifier->getLine(), typeSpecifier->precision, + typeSpecifier->getBasicType()); + + if (mShaderVersion < 300 && typeSpecifier->array) + { + error(typeSpecifier->getLine(), "not supported", "first-class array"); + typeSpecifier->clearArrayness(); + } +} + +TPublicType TParseContext::addFullySpecifiedType(const TTypeQualifierBuilder &typeQualifierBuilder, + const TPublicType &typeSpecifier) +{ + TTypeQualifier typeQualifier = typeQualifierBuilder.getVariableTypeQualifier(&mDiagnostics); + + TPublicType returnType = typeSpecifier; + returnType.qualifier = typeQualifier.qualifier; + returnType.invariant = typeQualifier.invariant; + returnType.layoutQualifier = typeQualifier.layoutQualifier; + returnType.memoryQualifier = typeQualifier.memoryQualifier; + returnType.precision = typeSpecifier.precision; + + if (typeQualifier.precision != EbpUndefined) + { + returnType.precision = typeQualifier.precision; + } + + checkPrecisionSpecified(typeSpecifier.getLine(), returnType.precision, + typeSpecifier.getBasicType()); + + checkInvariantVariableQualifier(returnType.invariant, returnType.qualifier, + typeSpecifier.getLine()); + + checkWorkGroupSizeIsNotSpecified(typeSpecifier.getLine(), returnType.layoutQualifier); + + if (mShaderVersion < 300) + { + if (typeSpecifier.array) + { + error(typeSpecifier.getLine(), "not supported", "first-class array"); + returnType.clearArrayness(); + } + + if (returnType.qualifier == EvqAttribute && + (typeSpecifier.getBasicType() == EbtBool || typeSpecifier.getBasicType() == EbtInt)) + { + error(typeSpecifier.getLine(), "cannot be bool or int", + getQualifierString(returnType.qualifier)); + } + + if ((returnType.qualifier == EvqVaryingIn || returnType.qualifier == EvqVaryingOut) && + (typeSpecifier.getBasicType() == EbtBool || typeSpecifier.getBasicType() == EbtInt)) + { + error(typeSpecifier.getLine(), "cannot be bool or int", + getQualifierString(returnType.qualifier)); + } + } + else + { + if (!returnType.layoutQualifier.isEmpty()) + { + checkIsAtGlobalLevel(typeSpecifier.getLine(), "layout"); + } + if (sh::IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || + returnType.qualifier == EvqFragmentOut) + { + checkInputOutputTypeIsValidES3(returnType.qualifier, typeSpecifier, + typeSpecifier.getLine()); + } + if (returnType.qualifier == EvqComputeIn) + { + error(typeSpecifier.getLine(), "'in' can be only used to specify the local group size", + "in"); + } + } + + return returnType; +} + +void TParseContext::checkInputOutputTypeIsValidES3(const TQualifier qualifier, + const TPublicType &type, + const TSourceLoc &qualifierLocation) +{ + // An input/output variable can never be bool or a sampler. Samplers are checked elsewhere. + if (type.getBasicType() == EbtBool) + { + error(qualifierLocation, "cannot be bool", getQualifierString(qualifier)); + } + + // Specific restrictions apply for vertex shader inputs and fragment shader outputs. + switch (qualifier) + { + case EvqVertexIn: + // ESSL 3.00 section 4.3.4 + if (type.array) + { + error(qualifierLocation, "cannot be array", getQualifierString(qualifier)); + } + // Vertex inputs with a struct type are disallowed in singleDeclarationErrorCheck + return; + case EvqFragmentOut: + // ESSL 3.00 section 4.3.6 + if (type.typeSpecifierNonArray.isMatrix()) + { + error(qualifierLocation, "cannot be matrix", getQualifierString(qualifier)); + } + // Fragment outputs with a struct type are disallowed in singleDeclarationErrorCheck + return; + default: + break; + } + + // Vertex shader outputs / fragment shader inputs have a different, slightly more lenient set of + // restrictions. + bool typeContainsIntegers = + (type.getBasicType() == EbtInt || type.getBasicType() == EbtUInt || + type.isStructureContainingType(EbtInt) || type.isStructureContainingType(EbtUInt)); + if (typeContainsIntegers && qualifier != EvqFlatIn && qualifier != EvqFlatOut) + { + error(qualifierLocation, "must use 'flat' interpolation here", + getQualifierString(qualifier)); + } + + if (type.getBasicType() == EbtStruct) + { + // ESSL 3.00 sections 4.3.4 and 4.3.6. + // These restrictions are only implied by the ESSL 3.00 spec, but + // the ESSL 3.10 spec lists these restrictions explicitly. + if (type.array) + { + error(qualifierLocation, "cannot be an array of structures", + getQualifierString(qualifier)); + } + if (type.isStructureContainingArrays()) + { + error(qualifierLocation, "cannot be a structure containing an array", + getQualifierString(qualifier)); + } + if (type.isStructureContainingType(EbtStruct)) + { + error(qualifierLocation, "cannot be a structure containing a structure", + getQualifierString(qualifier)); + } + if (type.isStructureContainingType(EbtBool)) + { + error(qualifierLocation, "cannot be a structure containing a bool", + getQualifierString(qualifier)); + } + } +} + +void TParseContext::checkLocalVariableConstStorageQualifier(const TQualifierWrapperBase &qualifier) +{ + if (qualifier.getType() == QtStorage) + { + const TStorageQualifierWrapper &storageQualifier = + static_cast<const TStorageQualifierWrapper &>(qualifier); + if (!declaringFunction() && storageQualifier.getQualifier() != EvqConst && + !symbolTable.atGlobalLevel()) + { + error(storageQualifier.getLine(), + "Local variables can only use the const storage qualifier.", + storageQualifier.getQualifierString().c_str()); + } + } +} + +bool TParseContext::checkIsMemoryQualifierNotSpecified(const TMemoryQualifier &memoryQualifier, + const TSourceLoc &location) +{ + if (memoryQualifier.readonly) + { + error(location, "Only allowed with images.", "readonly"); + return false; + } + if (memoryQualifier.writeonly) + { + error(location, "Only allowed with images.", "writeonly"); + return false; + } + if (memoryQualifier.coherent) + { + error(location, "Only allowed with images.", "coherent"); + return false; + } + if (memoryQualifier.restrictQualifier) + { + error(location, "Only allowed with images.", "restrict"); + return false; + } + if (memoryQualifier.volatileQualifier) + { + error(location, "Only allowed with images.", "volatile"); + return false; + } + return true; +} + +TIntermDeclaration *TParseContext::parseSingleDeclaration( + TPublicType &publicType, + const TSourceLoc &identifierOrTypeLocation, + const TString &identifier) +{ + TType type(publicType); + if ((mCompileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL) && + mDirectiveHandler.pragma().stdgl.invariantAll) + { + TQualifier qualifier = type.getQualifier(); + + // The directive handler has already taken care of rejecting invalid uses of this pragma + // (for example, in ESSL 3.00 fragment shaders), so at this point, flatten it into all + // affected variable declarations: + // + // 1. Built-in special variables which are inputs to the fragment shader. (These are handled + // elsewhere, in TranslatorGLSL.) + // + // 2. Outputs from vertex shaders in ESSL 1.00 and 3.00 (EvqVaryingOut and EvqVertexOut). It + // is actually less likely that there will be bugs in the handling of ESSL 3.00 shaders, but + // the way this is currently implemented we have to enable this compiler option before + // parsing the shader and determining the shading language version it uses. If this were + // implemented as a post-pass, the workaround could be more targeted. + // + // 3. Inputs in ESSL 1.00 fragment shaders (EvqVaryingIn). This is somewhat in violation of + // the specification, but there are desktop OpenGL drivers that expect that this is the + // behavior of the #pragma when specified in ESSL 1.00 fragment shaders. + if (qualifier == EvqVaryingOut || qualifier == EvqVertexOut || qualifier == EvqVaryingIn) + { + type.setInvariant(true); + } + } + + TIntermSymbol *symbol = intermediate.addSymbol(0, identifier, type, identifierOrTypeLocation); + + bool emptyDeclaration = (identifier == ""); + + mDeferredSingleDeclarationErrorCheck = emptyDeclaration; + + TIntermDeclaration *declaration = new TIntermDeclaration(); + declaration->setLine(identifierOrTypeLocation); + + if (emptyDeclaration) + { + if (publicType.isUnsizedArray()) + { + // ESSL3 spec section 4.1.9: Array declaration which leaves the size unspecified is an + // error. It is assumed that this applies to empty declarations as well. + error(identifierOrTypeLocation, "empty array declaration needs to specify a size", + identifier.c_str()); + } + } + else + { + singleDeclarationErrorCheck(publicType, identifierOrTypeLocation); + + checkCanBeDeclaredWithoutInitializer(identifierOrTypeLocation, identifier, &publicType); + + TVariable *variable = nullptr; + declareVariable(identifierOrTypeLocation, identifier, type, &variable); + + if (variable && symbol) + { + symbol->setId(variable->getUniqueId()); + } + } + + // We append the symbol even if the declaration is empty, mainly because of struct declarations + // that may just declare a type. + declaration->appendDeclarator(symbol); + + return declaration; +} + +TIntermDeclaration *TParseContext::parseSingleArrayDeclaration(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression) +{ + mDeferredSingleDeclarationErrorCheck = false; + + singleDeclarationErrorCheck(publicType, identifierLocation); + + checkCanBeDeclaredWithoutInitializer(identifierLocation, identifier, &publicType); + + checkIsValidTypeAndQualifierForArray(indexLocation, publicType); + + TType arrayType(publicType); + + unsigned int size = checkIsValidArraySize(identifierLocation, indexExpression); + // Make the type an array even if size check failed. + // This ensures useless error messages regarding the variable's non-arrayness won't follow. + arrayType.setArraySize(size); + + TVariable *variable = nullptr; + declareVariable(identifierLocation, identifier, arrayType, &variable); + + TIntermDeclaration *declaration = new TIntermDeclaration(); + declaration->setLine(identifierLocation); + + TIntermSymbol *symbol = intermediate.addSymbol(0, identifier, arrayType, identifierLocation); + if (variable && symbol) + { + symbol->setId(variable->getUniqueId()); + declaration->appendDeclarator(symbol); + } + + return declaration; +} + +TIntermDeclaration *TParseContext::parseSingleInitDeclaration(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &initLocation, + TIntermTyped *initializer) +{ + mDeferredSingleDeclarationErrorCheck = false; + + singleDeclarationErrorCheck(publicType, identifierLocation); + + TIntermDeclaration *declaration = new TIntermDeclaration(); + declaration->setLine(identifierLocation); + + TIntermBinary *initNode = nullptr; + if (!executeInitializer(identifierLocation, identifier, publicType, initializer, &initNode)) + { + if (initNode) + { + declaration->appendDeclarator(initNode); + } + } + return declaration; +} + +TIntermDeclaration *TParseContext::parseSingleArrayInitDeclaration( + TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression, + const TSourceLoc &initLocation, + TIntermTyped *initializer) +{ + mDeferredSingleDeclarationErrorCheck = false; + + singleDeclarationErrorCheck(publicType, identifierLocation); + + checkIsValidTypeAndQualifierForArray(indexLocation, publicType); + + TPublicType arrayType(publicType); + + unsigned int size = 0u; + // If indexExpression is nullptr, then the array will eventually get its size implicitly from + // the initializer. + if (indexExpression != nullptr) + { + size = checkIsValidArraySize(identifierLocation, indexExpression); + } + // Make the type an array even if size check failed. + // This ensures useless error messages regarding the variable's non-arrayness won't follow. + arrayType.setArraySize(size); + + TIntermDeclaration *declaration = new TIntermDeclaration(); + declaration->setLine(identifierLocation); + + // initNode will correspond to the whole of "type b[n] = initializer". + TIntermBinary *initNode = nullptr; + if (!executeInitializer(identifierLocation, identifier, arrayType, initializer, &initNode)) + { + if (initNode) + { + declaration->appendDeclarator(initNode); + } + } + + return declaration; +} + +TIntermAggregate *TParseContext::parseInvariantDeclaration( + const TTypeQualifierBuilder &typeQualifierBuilder, + const TSourceLoc &identifierLoc, + const TString *identifier, + const TSymbol *symbol) +{ + TTypeQualifier typeQualifier = typeQualifierBuilder.getVariableTypeQualifier(&mDiagnostics); + + if (!typeQualifier.invariant) + { + error(identifierLoc, "Expected invariant", identifier->c_str()); + return nullptr; + } + if (!checkIsAtGlobalLevel(identifierLoc, "invariant varying")) + { + return nullptr; + } + if (!symbol) + { + error(identifierLoc, "undeclared identifier declared as invariant", identifier->c_str()); + return nullptr; + } + if (!IsQualifierUnspecified(typeQualifier.qualifier)) + { + error(identifierLoc, "invariant declaration specifies qualifier", + getQualifierString(typeQualifier.qualifier)); + } + if (typeQualifier.precision != EbpUndefined) + { + error(identifierLoc, "invariant declaration specifies precision", + getPrecisionString(typeQualifier.precision)); + } + if (!typeQualifier.layoutQualifier.isEmpty()) + { + error(identifierLoc, "invariant declaration specifies layout", "'layout'"); + } + + const TVariable *variable = getNamedVariable(identifierLoc, identifier, symbol); + ASSERT(variable); + const TType &type = variable->getType(); + + checkInvariantVariableQualifier(typeQualifier.invariant, type.getQualifier(), + typeQualifier.line); + checkIsMemoryQualifierNotSpecified(typeQualifier.memoryQualifier, typeQualifier.line); + + symbolTable.addInvariantVarying(std::string(identifier->c_str())); + + TIntermSymbol *intermSymbol = + intermediate.addSymbol(variable->getUniqueId(), *identifier, type, identifierLoc); + + TIntermAggregate *aggregate = TIntermediate::MakeAggregate(intermSymbol, identifierLoc); + aggregate->setOp(EOpInvariantDeclaration); + return aggregate; +} + +void TParseContext::parseDeclarator(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + TIntermDeclaration *declarationOut) +{ + // If the declaration starting this declarator list was empty (example: int,), some checks were + // not performed. + if (mDeferredSingleDeclarationErrorCheck) + { + singleDeclarationErrorCheck(publicType, identifierLocation); + mDeferredSingleDeclarationErrorCheck = false; + } + + checkDeclaratorLocationIsNotSpecified(identifierLocation, publicType); + + checkCanBeDeclaredWithoutInitializer(identifierLocation, identifier, &publicType); + + TVariable *variable = nullptr; + declareVariable(identifierLocation, identifier, TType(publicType), &variable); + + TIntermSymbol *symbol = + intermediate.addSymbol(0, identifier, TType(publicType), identifierLocation); + if (variable && symbol) + { + symbol->setId(variable->getUniqueId()); + declarationOut->appendDeclarator(symbol); + } +} + +void TParseContext::parseArrayDeclarator(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &arrayLocation, + TIntermTyped *indexExpression, + TIntermDeclaration *declarationOut) +{ + // If the declaration starting this declarator list was empty (example: int,), some checks were + // not performed. + if (mDeferredSingleDeclarationErrorCheck) + { + singleDeclarationErrorCheck(publicType, identifierLocation); + mDeferredSingleDeclarationErrorCheck = false; + } + + checkDeclaratorLocationIsNotSpecified(identifierLocation, publicType); + + checkCanBeDeclaredWithoutInitializer(identifierLocation, identifier, &publicType); + + if (checkIsValidTypeAndQualifierForArray(arrayLocation, publicType)) + { + TType arrayType = TType(publicType); + unsigned int size = checkIsValidArraySize(arrayLocation, indexExpression); + arrayType.setArraySize(size); + + TVariable *variable = nullptr; + declareVariable(identifierLocation, identifier, arrayType, &variable); + + TIntermSymbol *symbol = + intermediate.addSymbol(0, identifier, arrayType, identifierLocation); + if (variable && symbol) + symbol->setId(variable->getUniqueId()); + + declarationOut->appendDeclarator(symbol); + } +} + +void TParseContext::parseInitDeclarator(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &initLocation, + TIntermTyped *initializer, + TIntermDeclaration *declarationOut) +{ + // If the declaration starting this declarator list was empty (example: int,), some checks were + // not performed. + if (mDeferredSingleDeclarationErrorCheck) + { + singleDeclarationErrorCheck(publicType, identifierLocation); + mDeferredSingleDeclarationErrorCheck = false; + } + + checkDeclaratorLocationIsNotSpecified(identifierLocation, publicType); + + TIntermBinary *initNode = nullptr; + if (!executeInitializer(identifierLocation, identifier, publicType, initializer, &initNode)) + { + // + // build the intermediate representation + // + if (initNode) + { + declarationOut->appendDeclarator(initNode); + } + } +} + +void TParseContext::parseArrayInitDeclarator(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression, + const TSourceLoc &initLocation, + TIntermTyped *initializer, + TIntermDeclaration *declarationOut) +{ + // If the declaration starting this declarator list was empty (example: int,), some checks were + // not performed. + if (mDeferredSingleDeclarationErrorCheck) + { + singleDeclarationErrorCheck(publicType, identifierLocation); + mDeferredSingleDeclarationErrorCheck = false; + } + + checkDeclaratorLocationIsNotSpecified(identifierLocation, publicType); + + checkIsValidTypeAndQualifierForArray(indexLocation, publicType); + + TPublicType arrayType(publicType); + + unsigned int size = 0u; + // If indexExpression is nullptr, then the array will eventually get its size implicitly from + // the initializer. + if (indexExpression != nullptr) + { + size = checkIsValidArraySize(identifierLocation, indexExpression); + } + // Make the type an array even if size check failed. + // This ensures useless error messages regarding the variable's non-arrayness won't follow. + arrayType.setArraySize(size); + + // initNode will correspond to the whole of "b[n] = initializer". + TIntermBinary *initNode = nullptr; + if (!executeInitializer(identifierLocation, identifier, arrayType, initializer, &initNode)) + { + if (initNode) + { + declarationOut->appendDeclarator(initNode); + } + } +} + +void TParseContext::parseGlobalLayoutQualifier(const TTypeQualifierBuilder &typeQualifierBuilder) +{ + TTypeQualifier typeQualifier = typeQualifierBuilder.getVariableTypeQualifier(&mDiagnostics); + const TLayoutQualifier layoutQualifier = typeQualifier.layoutQualifier; + + checkInvariantVariableQualifier(typeQualifier.invariant, typeQualifier.qualifier, + typeQualifier.line); + + // It should never be the case, but some strange parser errors can send us here. + if (layoutQualifier.isEmpty()) + { + error(typeQualifier.line, "Error during layout qualifier parsing.", "?"); + return; + } + + if (!layoutQualifier.isCombinationValid()) + { + error(typeQualifier.line, "invalid combination:", "layout"); + return; + } + + checkIsMemoryQualifierNotSpecified(typeQualifier.memoryQualifier, typeQualifier.line); + + checkInternalFormatIsNotSpecified(typeQualifier.line, layoutQualifier.imageInternalFormat); + + if (typeQualifier.qualifier == EvqComputeIn) + { + if (mComputeShaderLocalSizeDeclared && + !layoutQualifier.isLocalSizeEqual(mComputeShaderLocalSize)) + { + error(typeQualifier.line, "Work group size does not match the previous declaration", + "layout"); + return; + } + + if (mShaderVersion < 310) + { + error(typeQualifier.line, "in type qualifier supported in GLSL ES 3.10 only", "layout"); + return; + } + + if (!layoutQualifier.localSize.isAnyValueSet()) + { + error(typeQualifier.line, "No local work group size specified", "layout"); + return; + } + + const TVariable *maxComputeWorkGroupSize = static_cast<const TVariable *>( + symbolTable.findBuiltIn("gl_MaxComputeWorkGroupSize", mShaderVersion)); + + const TConstantUnion *maxComputeWorkGroupSizeData = + maxComputeWorkGroupSize->getConstPointer(); + + for (size_t i = 0u; i < layoutQualifier.localSize.size(); ++i) + { + if (layoutQualifier.localSize[i] != -1) + { + mComputeShaderLocalSize[i] = layoutQualifier.localSize[i]; + const int maxComputeWorkGroupSizeValue = maxComputeWorkGroupSizeData[i].getIConst(); + if (mComputeShaderLocalSize[i] < 1 || + mComputeShaderLocalSize[i] > maxComputeWorkGroupSizeValue) + { + std::stringstream errorMessageStream; + errorMessageStream << "Value must be at least 1 and no greater than " + << maxComputeWorkGroupSizeValue; + const std::string &errorMessage = errorMessageStream.str(); + + error(typeQualifier.line, "invalid value:", getWorkGroupSizeString(i), + errorMessage.c_str()); + return; + } + } + } + + mComputeShaderLocalSizeDeclared = true; + } + else + { + + if (!checkWorkGroupSizeIsNotSpecified(typeQualifier.line, typeQualifier.layoutQualifier)) + { + return; + } + + if (typeQualifier.qualifier != EvqUniform) + { + error(typeQualifier.line, "invalid qualifier:", + getQualifierString(typeQualifier.qualifier), "global layout must be uniform"); + return; + } + + if (mShaderVersion < 300) + { + error(typeQualifier.line, "layout qualifiers supported in GLSL ES 3.00 and above", + "layout"); + return; + } + + checkLocationIsNotSpecified(typeQualifier.line, typeQualifier.layoutQualifier); + + if (layoutQualifier.matrixPacking != EmpUnspecified) + { + mDefaultMatrixPacking = layoutQualifier.matrixPacking; + } + + if (layoutQualifier.blockStorage != EbsUnspecified) + { + mDefaultBlockStorage = layoutQualifier.blockStorage; + } + } +} + +TIntermAggregate *TParseContext::addFunctionPrototypeDeclaration(const TFunction &parsedFunction, + const TSourceLoc &location) +{ + // Note: function found from the symbol table could be the same as parsedFunction if this is the + // first declaration. Either way the instance in the symbol table is used to track whether the + // function is declared multiple times. + TFunction *function = static_cast<TFunction *>( + symbolTable.find(parsedFunction.getMangledName(), getShaderVersion())); + if (function->hasPrototypeDeclaration() && mShaderVersion == 100) + { + // ESSL 1.00.17 section 4.2.7. + // Doesn't apply to ESSL 3.00.4: see section 4.2.3. + error(location, "duplicate function prototype declarations are not allowed", "function"); + } + function->setHasPrototypeDeclaration(); + + TIntermAggregate *prototype = new TIntermAggregate; + // TODO(oetuaho@nvidia.com): Instead of converting the function information here, the node could + // point to the data that already exists in the symbol table. + prototype->setType(function->getReturnType()); + prototype->getFunctionSymbolInfo()->setFromFunction(*function); + + for (size_t i = 0; i < function->getParamCount(); i++) + { + const TConstParameter ¶m = function->getParam(i); + if (param.name != 0) + { + TVariable variable(param.name, *param.type); + + TIntermSymbol *paramSymbol = intermediate.addSymbol( + variable.getUniqueId(), variable.getName(), variable.getType(), location); + prototype = intermediate.growAggregate(prototype, paramSymbol, location); + } + else + { + TIntermSymbol *paramSymbol = intermediate.addSymbol(0, "", *param.type, location); + prototype = intermediate.growAggregate(prototype, paramSymbol, location); + } + } + + prototype->setOp(EOpPrototype); + + symbolTable.pop(); + + if (!symbolTable.atGlobalLevel()) + { + // ESSL 3.00.4 section 4.2.4. + error(location, "local function prototype declarations are not allowed", "function"); + } + + return prototype; +} + +TIntermFunctionDefinition *TParseContext::addFunctionDefinition( + const TFunction &function, + TIntermAggregate *functionParameters, + TIntermBlock *functionBody, + const TSourceLoc &location) +{ + // Check that non-void functions have at least one return statement. + if (mCurrentFunctionType->getBasicType() != EbtVoid && !mFunctionReturnsValue) + { + error(location, "function does not return a value:", "", function.getName().c_str()); + } + + if (functionBody == nullptr) + { + functionBody = new TIntermBlock(); + functionBody->setLine(location); + } + TIntermFunctionDefinition *functionNode = + new TIntermFunctionDefinition(function.getReturnType(), functionParameters, functionBody); + functionNode->setLine(location); + + functionNode->getFunctionSymbolInfo()->setFromFunction(function); + + symbolTable.pop(); + return functionNode; +} + +void TParseContext::parseFunctionDefinitionHeader(const TSourceLoc &location, + TFunction **function, + TIntermAggregate **aggregateOut) +{ + ASSERT(function); + ASSERT(*function); + const TSymbol *builtIn = + symbolTable.findBuiltIn((*function)->getMangledName(), getShaderVersion()); + + if (builtIn) + { + error(location, "built-in functions cannot be redefined", (*function)->getName().c_str()); + } + else + { + TFunction *prevDec = static_cast<TFunction *>( + symbolTable.find((*function)->getMangledName(), getShaderVersion())); + + // Note: 'prevDec' could be 'function' if this is the first time we've seen function as it + // would have just been put in the symbol table. Otherwise, we're looking up an earlier + // occurance. + if (*function != prevDec) + { + // Swap the parameters of the previous declaration to the parameters of the function + // definition (parameter names may differ). + prevDec->swapParameters(**function); + + // The function definition will share the same symbol as any previous declaration. + *function = prevDec; + } + + if ((*function)->isDefined()) + { + error(location, "function already has a body", (*function)->getName().c_str()); + } + + (*function)->setDefined(); + } + + // Raise error message if main function takes any parameters or return anything other than void + if ((*function)->getName() == "main") + { + if ((*function)->getParamCount() > 0) + { + error(location, "function cannot take any parameter(s)", + (*function)->getName().c_str()); + } + if ((*function)->getReturnType().getBasicType() != EbtVoid) + { + error(location, "", (*function)->getReturnType().getBasicString(), + "main function cannot return a value"); + } + } + + // + // Remember the return type for later checking for RETURN statements. + // + mCurrentFunctionType = &((*function)->getReturnType()); + mFunctionReturnsValue = false; + + // + // Insert parameters into the symbol table. + // If the parameter has no name, it's not an error, just don't insert it + // (could be used for unused args). + // + // Also, accumulate the list of parameters into the HIL, so lower level code + // knows where to find parameters. + // + TIntermAggregate *paramNodes = new TIntermAggregate; + for (size_t i = 0; i < (*function)->getParamCount(); i++) + { + const TConstParameter ¶m = (*function)->getParam(i); + if (param.name != 0) + { + TVariable *variable = new TVariable(param.name, *param.type); + // + // Insert the parameters with name in the symbol table. + // + if (!symbolTable.declare(variable)) + { + error(location, "redefinition", variable->getName().c_str()); + paramNodes = intermediate.growAggregate( + paramNodes, intermediate.addSymbol(0, "", *param.type, location), location); + continue; + } + + // + // Add the parameter to the HIL + // + TIntermSymbol *symbol = intermediate.addSymbol( + variable->getUniqueId(), variable->getName(), variable->getType(), location); + + paramNodes = intermediate.growAggregate(paramNodes, symbol, location); + } + else + { + paramNodes = intermediate.growAggregate( + paramNodes, intermediate.addSymbol(0, "", *param.type, location), location); + } + } + intermediate.setAggregateOperator(paramNodes, EOpParameters, location); + *aggregateOut = paramNodes; + setLoopNestingLevel(0); +} + +TFunction *TParseContext::parseFunctionDeclarator(const TSourceLoc &location, TFunction *function) +{ + // + // We don't know at this point whether this is a function definition or a prototype. + // The definition production code will check for redefinitions. + // In the case of ESSL 1.00 the prototype production code will also check for redeclarations. + // + // Return types and parameter qualifiers must match in all redeclarations, so those are checked + // here. + // + TFunction *prevDec = + static_cast<TFunction *>(symbolTable.find(function->getMangledName(), getShaderVersion())); + + if (getShaderVersion() >= 300 && symbolTable.hasUnmangledBuiltIn(function->getName().c_str())) + { + // With ESSL 3.00, names of built-in functions cannot be redeclared as functions. + // Therefore overloading or redefining builtin functions is an error. + error(location, "Name of a built-in function cannot be redeclared as function", + function->getName().c_str()); + } + else if (prevDec) + { + if (prevDec->getReturnType() != function->getReturnType()) + { + error(location, "function must have the same return type in all of its declarations", + function->getReturnType().getBasicString()); + } + for (size_t i = 0; i < prevDec->getParamCount(); ++i) + { + if (prevDec->getParam(i).type->getQualifier() != + function->getParam(i).type->getQualifier()) + { + error(location, + "function must have the same parameter qualifiers in all of its declarations", + function->getParam(i).type->getQualifierString()); + } + } + } + + // + // Check for previously declared variables using the same name. + // + TSymbol *prevSym = symbolTable.find(function->getName(), getShaderVersion()); + if (prevSym) + { + if (!prevSym->isFunction()) + { + error(location, "redefinition", function->getName().c_str(), "function"); + } + } + else + { + // Insert the unmangled name to detect potential future redefinition as a variable. + symbolTable.getOuterLevel()->insertUnmangled(function); + } + + // We're at the inner scope level of the function's arguments and body statement. + // Add the function prototype to the surrounding scope instead. + symbolTable.getOuterLevel()->insert(function); + + // + // If this is a redeclaration, it could also be a definition, in which case, we want to use the + // variable names from this one, and not the one that's + // being redeclared. So, pass back up this declaration, not the one in the symbol table. + // + return function; +} + +TFunction *TParseContext::parseFunctionHeader(const TPublicType &type, + const TString *name, + const TSourceLoc &location) +{ + if (type.qualifier != EvqGlobal && type.qualifier != EvqTemporary) + { + error(location, "no qualifiers allowed for function return", + getQualifierString(type.qualifier)); + } + if (!type.layoutQualifier.isEmpty()) + { + error(location, "no qualifiers allowed for function return", "layout"); + } + // make sure a sampler or an image is not involved as well... + checkIsNotSampler(location, type.typeSpecifierNonArray, + "samplers can't be function return values"); + checkIsNotImage(location, type.typeSpecifierNonArray, "images can't be function return values"); + if (mShaderVersion < 300) + { + // Array return values are forbidden, but there's also no valid syntax for declaring array + // return values in ESSL 1.00. + ASSERT(type.arraySize == 0 || mDiagnostics.numErrors() > 0); + + if (type.isStructureContainingArrays()) + { + // ESSL 1.00.17 section 6.1 Function Definitions + error(location, "structures containing arrays can't be function return values", + TType(type).getCompleteString().c_str()); + } + } + + // Add the function as a prototype after parsing it (we do not support recursion) + return new TFunction(name, new TType(type)); +} + +TFunction *TParseContext::addConstructorFunc(const TPublicType &publicTypeIn) +{ + TPublicType publicType = publicTypeIn; + if (publicType.isStructSpecifier()) + { + error(publicType.getLine(), "constructor can't be a structure definition", + getBasicString(publicType.getBasicType())); + } + + TOperator op = EOpNull; + if (publicType.getUserDef()) + { + op = EOpConstructStruct; + } + else + { + op = sh::TypeToConstructorOperator(TType(publicType)); + if (op == EOpNull) + { + error(publicType.getLine(), "cannot construct this type", + getBasicString(publicType.getBasicType())); + publicType.setBasicType(EbtFloat); + op = EOpConstructFloat; + } + } + + TString tempString; + const TType *type = new TType(publicType); + return new TFunction(&tempString, type, op); +} + +// This function is used to test for the correctness of the parameters passed to various constructor +// functions and also convert them to the right datatype if it is allowed and required. +// +// Returns a node to add to the tree regardless of if an error was generated or not. +// +TIntermTyped *TParseContext::addConstructor(TIntermNode *arguments, + TOperator op, + TFunction *fnCall, + const TSourceLoc &line) +{ + TType type = fnCall->getReturnType(); + if (type.isUnsizedArray()) + { + if (fnCall->getParamCount() == 0) + { + error(line, "implicitly sized array constructor must have at least one argument", "[]"); + type.setArraySize(1u); + return TIntermTyped::CreateZero(type); + } + type.setArraySize(static_cast<unsigned int>(fnCall->getParamCount())); + } + bool constType = true; + for (size_t i = 0; i < fnCall->getParamCount(); ++i) + { + const TConstParameter ¶m = fnCall->getParam(i); + if (param.type->getQualifier() != EvqConst) + constType = false; + } + if (constType) + type.setQualifier(EvqConst); + + if (!checkConstructorArguments(line, arguments, *fnCall, op, type)) + { + TIntermTyped *dummyNode = intermediate.setAggregateOperator(nullptr, op, line); + dummyNode->setType(type); + return dummyNode; + } + TIntermAggregate *constructor = arguments->getAsAggregate(); + ASSERT(constructor != nullptr); + + // Turn the argument list itself into a constructor + constructor->setOp(op); + constructor->setLine(line); + ASSERT(constructor->isConstructor()); + + // Need to set type before setPrecisionFromChildren() because bool doesn't have precision. + constructor->setType(type); + + // Structs should not be precision qualified, the individual members may be. + // Built-in types on the other hand should be precision qualified. + if (op != EOpConstructStruct) + { + constructor->setPrecisionFromChildren(); + type.setPrecision(constructor->getPrecision()); + } + + constructor->setType(type); + + TIntermTyped *constConstructor = intermediate.foldAggregateBuiltIn(constructor, &mDiagnostics); + if (constConstructor) + { + return constConstructor; + } + + return constructor; +} + +// +// Interface/uniform blocks +// +TIntermDeclaration *TParseContext::addInterfaceBlock( + const TTypeQualifierBuilder &typeQualifierBuilder, + const TSourceLoc &nameLine, + const TString &blockName, + TFieldList *fieldList, + const TString *instanceName, + const TSourceLoc &instanceLine, + TIntermTyped *arrayIndex, + const TSourceLoc &arrayIndexLine) +{ + checkIsNotReserved(nameLine, blockName); + + TTypeQualifier typeQualifier = typeQualifierBuilder.getVariableTypeQualifier(&mDiagnostics); + + if (typeQualifier.qualifier != EvqUniform) + { + error(typeQualifier.line, "invalid qualifier:", getQualifierString(typeQualifier.qualifier), + "interface blocks must be uniform"); + } + + if (typeQualifier.invariant) + { + error(typeQualifier.line, "invalid qualifier on interface block member", "invariant"); + } + + checkIsMemoryQualifierNotSpecified(typeQualifier.memoryQualifier, typeQualifier.line); + + TLayoutQualifier blockLayoutQualifier = typeQualifier.layoutQualifier; + checkLocationIsNotSpecified(typeQualifier.line, blockLayoutQualifier); + + if (blockLayoutQualifier.matrixPacking == EmpUnspecified) + { + blockLayoutQualifier.matrixPacking = mDefaultMatrixPacking; + } + + if (blockLayoutQualifier.blockStorage == EbsUnspecified) + { + blockLayoutQualifier.blockStorage = mDefaultBlockStorage; + } + + checkWorkGroupSizeIsNotSpecified(nameLine, blockLayoutQualifier); + + checkInternalFormatIsNotSpecified(nameLine, blockLayoutQualifier.imageInternalFormat); + + TSymbol *blockNameSymbol = new TInterfaceBlockName(&blockName); + if (!symbolTable.declare(blockNameSymbol)) + { + error(nameLine, "redefinition", blockName.c_str(), "interface block name"); + } + + // check for sampler types and apply layout qualifiers + for (size_t memberIndex = 0; memberIndex < fieldList->size(); ++memberIndex) + { + TField *field = (*fieldList)[memberIndex]; + TType *fieldType = field->type(); + if (IsSampler(fieldType->getBasicType())) + { + error(field->line(), "unsupported type", fieldType->getBasicString(), + "sampler types are not allowed in interface blocks"); + } + + if (IsImage(fieldType->getBasicType())) + { + error(field->line(), "unsupported type", fieldType->getBasicString(), + "image types are not allowed in interface blocks"); + } + + const TQualifier qualifier = fieldType->getQualifier(); + switch (qualifier) + { + case EvqGlobal: + case EvqUniform: + break; + default: + error(field->line(), "invalid qualifier on interface block member", + getQualifierString(qualifier)); + break; + } + + if (fieldType->isInvariant()) + { + error(field->line(), "invalid qualifier on interface block member", "invariant"); + } + + // check layout qualifiers + TLayoutQualifier fieldLayoutQualifier = fieldType->getLayoutQualifier(); + checkLocationIsNotSpecified(field->line(), fieldLayoutQualifier); + + if (fieldLayoutQualifier.blockStorage != EbsUnspecified) + { + error(field->line(), "invalid layout qualifier:", + getBlockStorageString(fieldLayoutQualifier.blockStorage), "cannot be used here"); + } + + if (fieldLayoutQualifier.matrixPacking == EmpUnspecified) + { + fieldLayoutQualifier.matrixPacking = blockLayoutQualifier.matrixPacking; + } + else if (!fieldType->isMatrix() && fieldType->getBasicType() != EbtStruct) + { + warning(field->line(), "extraneous layout qualifier:", + getMatrixPackingString(fieldLayoutQualifier.matrixPacking), + "only has an effect on matrix types"); + } + + fieldType->setLayoutQualifier(fieldLayoutQualifier); + } + + // add array index + unsigned int arraySize = 0; + if (arrayIndex != nullptr) + { + arraySize = checkIsValidArraySize(arrayIndexLine, arrayIndex); + } + + TInterfaceBlock *interfaceBlock = + new TInterfaceBlock(&blockName, fieldList, instanceName, arraySize, blockLayoutQualifier); + TType interfaceBlockType(interfaceBlock, typeQualifier.qualifier, blockLayoutQualifier, + arraySize); + + TString symbolName = ""; + int symbolId = 0; + + if (!instanceName) + { + // define symbols for the members of the interface block + for (size_t memberIndex = 0; memberIndex < fieldList->size(); ++memberIndex) + { + TField *field = (*fieldList)[memberIndex]; + TType *fieldType = field->type(); + + // set parent pointer of the field variable + fieldType->setInterfaceBlock(interfaceBlock); + + TVariable *fieldVariable = new TVariable(&field->name(), *fieldType); + fieldVariable->setQualifier(typeQualifier.qualifier); + + if (!symbolTable.declare(fieldVariable)) + { + error(field->line(), "redefinition", field->name().c_str(), + "interface block member name"); + } + } + } + else + { + checkIsNotReserved(instanceLine, *instanceName); + + // add a symbol for this interface block + TVariable *instanceTypeDef = new TVariable(instanceName, interfaceBlockType, false); + instanceTypeDef->setQualifier(typeQualifier.qualifier); + + if (!symbolTable.declare(instanceTypeDef)) + { + error(instanceLine, "redefinition", instanceName->c_str(), + "interface block instance name"); + } + + symbolId = instanceTypeDef->getUniqueId(); + symbolName = instanceTypeDef->getName(); + } + + TIntermSymbol *blockSymbol = + intermediate.addSymbol(symbolId, symbolName, interfaceBlockType, typeQualifier.line); + TIntermDeclaration *declaration = new TIntermDeclaration(); + declaration->appendDeclarator(blockSymbol); + declaration->setLine(nameLine); + + exitStructDeclaration(); + return declaration; +} + +void TParseContext::enterStructDeclaration(const TSourceLoc &line, const TString &identifier) +{ + ++mStructNestingLevel; + + // Embedded structure definitions are not supported per GLSL ES spec. + // They aren't allowed in GLSL either, but we need to detect this here + // so we don't rely on the GLSL compiler to catch it. + if (mStructNestingLevel > 1) + { + error(line, "", "Embedded struct definitions are not allowed"); + } +} + +void TParseContext::exitStructDeclaration() +{ + --mStructNestingLevel; +} + +void TParseContext::checkIsBelowStructNestingLimit(const TSourceLoc &line, const TField &field) +{ + if (!sh::IsWebGLBasedSpec(mShaderSpec)) + { + return; + } + + if (field.type()->getBasicType() != EbtStruct) + { + return; + } + + // We're already inside a structure definition at this point, so add + // one to the field's struct nesting. + if (1 + field.type()->getDeepestStructNesting() > kWebGLMaxStructNesting) + { + std::stringstream reasonStream; + reasonStream << "Reference of struct type " << field.type()->getStruct()->name().c_str() + << " exceeds maximum allowed nesting level of " << kWebGLMaxStructNesting; + std::string reason = reasonStream.str(); + error(line, reason.c_str(), field.name().c_str(), ""); + return; + } +} + +// +// Parse an array index expression +// +TIntermTyped *TParseContext::addIndexExpression(TIntermTyped *baseExpression, + const TSourceLoc &location, + TIntermTyped *indexExpression) +{ + if (!baseExpression->isArray() && !baseExpression->isMatrix() && !baseExpression->isVector()) + { + if (baseExpression->getAsSymbolNode()) + { + error(location, " left of '[' is not of type array, matrix, or vector ", + baseExpression->getAsSymbolNode()->getSymbol().c_str()); + } + else + { + error(location, " left of '[' is not of type array, matrix, or vector ", "expression"); + } + + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setFConst(0.0f); + return intermediate.addConstantUnion(unionArray, TType(EbtFloat, EbpHigh, EvqConst), + location); + } + + TIntermConstantUnion *indexConstantUnion = indexExpression->getAsConstantUnion(); + + // TODO(oetuaho@nvidia.com): Get rid of indexConstantUnion == nullptr below once ANGLE is able + // to constant fold all constant expressions. Right now we don't allow indexing interface blocks + // or fragment outputs with expressions that ANGLE is not able to constant fold, even if the + // index is a constant expression. + if (indexExpression->getQualifier() != EvqConst || indexConstantUnion == nullptr) + { + if (baseExpression->isInterfaceBlock()) + { + error( + location, "", "[", + "array indexes for interface blocks arrays must be constant integral expressions"); + } + else if (baseExpression->getQualifier() == EvqFragmentOut) + { + error(location, "", "[", + "array indexes for fragment outputs must be constant integral expressions"); + } + else if (mShaderSpec == SH_WEBGL2_SPEC && baseExpression->getQualifier() == EvqFragData) + { + error(location, "", "[", "array index for gl_FragData must be constant zero"); + } + } + + if (indexConstantUnion) + { + // If an out-of-range index is not qualified as constant, the behavior in the spec is + // undefined. This applies even if ANGLE has been able to constant fold it (ANGLE may + // constant fold expressions that are not constant expressions). The most compatible way to + // handle this case is to report a warning instead of an error and force the index to be in + // the correct range. + bool outOfRangeIndexIsError = indexExpression->getQualifier() == EvqConst; + int index = indexConstantUnion->getIConst(0); + + int safeIndex = -1; + + if (baseExpression->isArray()) + { + if (baseExpression->getQualifier() == EvqFragData && index > 0) + { + if (mShaderSpec == SH_WEBGL2_SPEC) + { + // Error has been already generated if index is not const. + if (indexExpression->getQualifier() == EvqConst) + { + error(location, "", "[", + "array index for gl_FragData must be constant zero"); + } + safeIndex = 0; + } + else if (!isExtensionEnabled("GL_EXT_draw_buffers")) + { + outOfRangeError(outOfRangeIndexIsError, location, "", "[", + "array index for gl_FragData must be zero when " + "GL_EXT_draw_buffers is disabled"); + safeIndex = 0; + } + } + // Only do generic out-of-range check if similar error hasn't already been reported. + if (safeIndex < 0) + { + safeIndex = checkIndexOutOfRange(outOfRangeIndexIsError, location, index, + baseExpression->getArraySize(), + "array index out of range", "[]"); + } + } + else if (baseExpression->isMatrix()) + { + safeIndex = checkIndexOutOfRange(outOfRangeIndexIsError, location, index, + baseExpression->getType().getCols(), + "matrix field selection out of range", "[]"); + } + else if (baseExpression->isVector()) + { + safeIndex = checkIndexOutOfRange(outOfRangeIndexIsError, location, index, + baseExpression->getType().getNominalSize(), + "vector field selection out of range", "[]"); + } + + ASSERT(safeIndex >= 0); + // Data of constant unions can't be changed, because it may be shared with other + // constant unions or even builtins, like gl_MaxDrawBuffers. Instead use a new + // sanitized object. + if (safeIndex != index) + { + TConstantUnion *safeConstantUnion = new TConstantUnion(); + safeConstantUnion->setIConst(safeIndex); + indexConstantUnion->replaceConstantUnion(safeConstantUnion); + } + + return intermediate.addIndex(EOpIndexDirect, baseExpression, indexExpression, location, + &mDiagnostics); + } + else + { + return intermediate.addIndex(EOpIndexIndirect, baseExpression, indexExpression, location, + &mDiagnostics); + } +} + +int TParseContext::checkIndexOutOfRange(bool outOfRangeIndexIsError, + const TSourceLoc &location, + int index, + int arraySize, + const char *reason, + const char *token) +{ + if (index >= arraySize || index < 0) + { + std::stringstream extraInfoStream; + extraInfoStream << "'" << index << "'"; + std::string extraInfo = extraInfoStream.str(); + outOfRangeError(outOfRangeIndexIsError, location, reason, token, extraInfo.c_str()); + if (index < 0) + { + return 0; + } + else + { + return arraySize - 1; + } + } + return index; +} + +TIntermTyped *TParseContext::addFieldSelectionExpression(TIntermTyped *baseExpression, + const TSourceLoc &dotLocation, + const TString &fieldString, + const TSourceLoc &fieldLocation) +{ + if (baseExpression->isArray()) + { + error(fieldLocation, "cannot apply dot operator to an array", "."); + return baseExpression; + } + + if (baseExpression->isVector()) + { + TVectorFields fields; + if (!parseVectorFields(fieldString, baseExpression->getNominalSize(), fields, + fieldLocation)) + { + fields.num = 1; + fields.offsets[0] = 0; + } + + return TIntermediate::AddSwizzle(baseExpression, fields, dotLocation); + } + else if (baseExpression->getBasicType() == EbtStruct) + { + const TFieldList &fields = baseExpression->getType().getStruct()->fields(); + if (fields.empty()) + { + error(dotLocation, "structure has no fields", "Internal Error"); + return baseExpression; + } + else + { + bool fieldFound = false; + unsigned int i; + for (i = 0; i < fields.size(); ++i) + { + if (fields[i]->name() == fieldString) + { + fieldFound = true; + break; + } + } + if (fieldFound) + { + TIntermTyped *index = TIntermTyped::CreateIndexNode(i); + index->setLine(fieldLocation); + return intermediate.addIndex(EOpIndexDirectStruct, baseExpression, index, + dotLocation, &mDiagnostics); + } + else + { + error(dotLocation, " no such field in structure", fieldString.c_str()); + return baseExpression; + } + } + } + else if (baseExpression->isInterfaceBlock()) + { + const TFieldList &fields = baseExpression->getType().getInterfaceBlock()->fields(); + if (fields.empty()) + { + error(dotLocation, "interface block has no fields", "Internal Error"); + return baseExpression; + } + else + { + bool fieldFound = false; + unsigned int i; + for (i = 0; i < fields.size(); ++i) + { + if (fields[i]->name() == fieldString) + { + fieldFound = true; + break; + } + } + if (fieldFound) + { + TIntermTyped *index = TIntermTyped::CreateIndexNode(i); + index->setLine(fieldLocation); + return intermediate.addIndex(EOpIndexDirectInterfaceBlock, baseExpression, index, + dotLocation, &mDiagnostics); + } + else + { + error(dotLocation, " no such field in interface block", fieldString.c_str()); + return baseExpression; + } + } + } + else + { + if (mShaderVersion < 300) + { + error(dotLocation, " field selection requires structure or vector on left hand side", + fieldString.c_str()); + } + else + { + error(dotLocation, + " field selection requires structure, vector, or interface block on left hand " + "side", + fieldString.c_str()); + } + return baseExpression; + } +} + +TLayoutQualifier TParseContext::parseLayoutQualifier(const TString &qualifierType, + const TSourceLoc &qualifierTypeLine) +{ + TLayoutQualifier qualifier = TLayoutQualifier::create(); + + if (qualifierType == "shared") + { + if (sh::IsWebGLBasedSpec(mShaderSpec)) + { + error(qualifierTypeLine, "Only std140 layout is allowed in WebGL", "shared"); + } + qualifier.blockStorage = EbsShared; + } + else if (qualifierType == "packed") + { + if (sh::IsWebGLBasedSpec(mShaderSpec)) + { + error(qualifierTypeLine, "Only std140 layout is allowed in WebGL", "packed"); + } + qualifier.blockStorage = EbsPacked; + } + else if (qualifierType == "std140") + { + qualifier.blockStorage = EbsStd140; + } + else if (qualifierType == "row_major") + { + qualifier.matrixPacking = EmpRowMajor; + } + else if (qualifierType == "column_major") + { + qualifier.matrixPacking = EmpColumnMajor; + } + else if (qualifierType == "location") + { + error(qualifierTypeLine, "invalid layout qualifier", qualifierType.c_str(), + "location requires an argument"); + } + else if (qualifierType == "rgba32f") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA32F; + } + else if (qualifierType == "rgba16f") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA16F; + } + else if (qualifierType == "r32f") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifR32F; + } + else if (qualifierType == "rgba8") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA8; + } + else if (qualifierType == "rgba8_snorm") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA8_SNORM; + } + else if (qualifierType == "rgba32i") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA32I; + } + else if (qualifierType == "rgba16i") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA16I; + } + else if (qualifierType == "rgba8i") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA8I; + } + else if (qualifierType == "r32i") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifR32I; + } + else if (qualifierType == "rgba32ui") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA32UI; + } + else if (qualifierType == "rgba16ui") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA16UI; + } + else if (qualifierType == "rgba8ui") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifRGBA8UI; + } + else if (qualifierType == "r32ui") + { + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + qualifier.imageInternalFormat = EiifR32UI; + } + + else + { + error(qualifierTypeLine, "invalid layout qualifier", qualifierType.c_str()); + } + + return qualifier; +} + +void TParseContext::parseLocalSize(const TString &qualifierType, + const TSourceLoc &qualifierTypeLine, + int intValue, + const TSourceLoc &intValueLine, + const std::string &intValueString, + size_t index, + sh::WorkGroupSize *localSize) +{ + checkLayoutQualifierSupported(qualifierTypeLine, qualifierType, 310); + if (intValue < 1) + { + std::string errorMessage = std::string(getWorkGroupSizeString(index)) + " must be positive"; + error(intValueLine, "out of range:", intValueString.c_str(), errorMessage.c_str()); + } + (*localSize)[index] = intValue; +} + +TLayoutQualifier TParseContext::parseLayoutQualifier(const TString &qualifierType, + const TSourceLoc &qualifierTypeLine, + int intValue, + const TSourceLoc &intValueLine) +{ + TLayoutQualifier qualifier = TLayoutQualifier::create(); + + std::string intValueString = Str(intValue); + + if (qualifierType == "location") + { + // must check that location is non-negative + if (intValue < 0) + { + error(intValueLine, "out of range:", intValueString.c_str(), + "location must be non-negative"); + } + else + { + qualifier.location = intValue; + qualifier.locationsSpecified = 1; + } + } + else if (qualifierType == "local_size_x") + { + parseLocalSize(qualifierType, qualifierTypeLine, intValue, intValueLine, intValueString, 0u, + &qualifier.localSize); + } + else if (qualifierType == "local_size_y") + { + parseLocalSize(qualifierType, qualifierTypeLine, intValue, intValueLine, intValueString, 1u, + &qualifier.localSize); + } + else if (qualifierType == "local_size_z") + { + parseLocalSize(qualifierType, qualifierTypeLine, intValue, intValueLine, intValueString, 2u, + &qualifier.localSize); + } + else + { + error(qualifierTypeLine, "invalid layout qualifier", qualifierType.c_str()); + } + + return qualifier; +} + +TTypeQualifierBuilder *TParseContext::createTypeQualifierBuilder(const TSourceLoc &loc) +{ + return new TTypeQualifierBuilder( + new TStorageQualifierWrapper(symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary, loc), + mShaderVersion); +} + +TLayoutQualifier TParseContext::joinLayoutQualifiers(TLayoutQualifier leftQualifier, + TLayoutQualifier rightQualifier, + const TSourceLoc &rightQualifierLocation) +{ + return sh::JoinLayoutQualifiers(leftQualifier, rightQualifier, rightQualifierLocation, + &mDiagnostics); +} + +TFieldList *TParseContext::addStructDeclaratorListWithQualifiers( + const TTypeQualifierBuilder &typeQualifierBuilder, + TPublicType *typeSpecifier, + TFieldList *fieldList) +{ + TTypeQualifier typeQualifier = typeQualifierBuilder.getVariableTypeQualifier(&mDiagnostics); + + typeSpecifier->qualifier = typeQualifier.qualifier; + typeSpecifier->layoutQualifier = typeQualifier.layoutQualifier; + typeSpecifier->memoryQualifier = typeQualifier.memoryQualifier; + typeSpecifier->invariant = typeQualifier.invariant; + if (typeQualifier.precision != EbpUndefined) + { + typeSpecifier->precision = typeQualifier.precision; + } + return addStructDeclaratorList(*typeSpecifier, fieldList); +} + +TFieldList *TParseContext::addStructDeclaratorList(const TPublicType &typeSpecifier, + TFieldList *fieldList) +{ + checkPrecisionSpecified(typeSpecifier.getLine(), typeSpecifier.precision, + typeSpecifier.getBasicType()); + + checkIsNonVoid(typeSpecifier.getLine(), (*fieldList)[0]->name(), typeSpecifier.getBasicType()); + + checkWorkGroupSizeIsNotSpecified(typeSpecifier.getLine(), typeSpecifier.layoutQualifier); + + for (unsigned int i = 0; i < fieldList->size(); ++i) + { + // + // Careful not to replace already known aspects of type, like array-ness + // + TType *type = (*fieldList)[i]->type(); + type->setBasicType(typeSpecifier.getBasicType()); + type->setPrimarySize(typeSpecifier.getPrimarySize()); + type->setSecondarySize(typeSpecifier.getSecondarySize()); + type->setPrecision(typeSpecifier.precision); + type->setQualifier(typeSpecifier.qualifier); + type->setLayoutQualifier(typeSpecifier.layoutQualifier); + type->setMemoryQualifier(typeSpecifier.memoryQualifier); + type->setInvariant(typeSpecifier.invariant); + + // don't allow arrays of arrays + if (type->isArray()) + { + checkIsValidTypeForArray(typeSpecifier.getLine(), typeSpecifier); + } + if (typeSpecifier.array) + type->setArraySize(static_cast<unsigned int>(typeSpecifier.arraySize)); + if (typeSpecifier.getUserDef()) + { + type->setStruct(typeSpecifier.getUserDef()->getStruct()); + } + + checkIsBelowStructNestingLimit(typeSpecifier.getLine(), *(*fieldList)[i]); + } + + return fieldList; +} + +TTypeSpecifierNonArray TParseContext::addStructure(const TSourceLoc &structLine, + const TSourceLoc &nameLine, + const TString *structName, + TFieldList *fieldList) +{ + TStructure *structure = new TStructure(structName, fieldList); + TType *structureType = new TType(structure); + + // Store a bool in the struct if we're at global scope, to allow us to + // skip the local struct scoping workaround in HLSL. + structure->setAtGlobalScope(symbolTable.atGlobalLevel()); + + if (!structName->empty()) + { + checkIsNotReserved(nameLine, *structName); + TVariable *userTypeDef = new TVariable(structName, *structureType, true); + if (!symbolTable.declare(userTypeDef)) + { + error(nameLine, "redefinition", structName->c_str(), "struct"); + } + } + + // ensure we do not specify any storage qualifiers on the struct members + for (unsigned int typeListIndex = 0; typeListIndex < fieldList->size(); typeListIndex++) + { + const TField &field = *(*fieldList)[typeListIndex]; + const TQualifier qualifier = field.type()->getQualifier(); + switch (qualifier) + { + case EvqGlobal: + case EvqTemporary: + break; + default: + error(field.line(), "invalid qualifier on struct member", + getQualifierString(qualifier)); + break; + } + if (field.type()->isInvariant()) + { + error(field.line(), "invalid qualifier on struct member", "invariant"); + } + if (IsImage(field.type()->getBasicType())) + { + error(field.line(), "disallowed type in struct", field.type()->getBasicString()); + } + + checkIsMemoryQualifierNotSpecified(field.type()->getMemoryQualifier(), field.line()); + + checkLocationIsNotSpecified(field.line(), field.type()->getLayoutQualifier()); + } + + TTypeSpecifierNonArray typeSpecifierNonArray; + typeSpecifierNonArray.initialize(EbtStruct, structLine); + typeSpecifierNonArray.userDef = structureType; + typeSpecifierNonArray.isStructSpecifier = true; + exitStructDeclaration(); + + return typeSpecifierNonArray; +} + +TIntermSwitch *TParseContext::addSwitch(TIntermTyped *init, + TIntermBlock *statementList, + const TSourceLoc &loc) +{ + TBasicType switchType = init->getBasicType(); + if ((switchType != EbtInt && switchType != EbtUInt) || init->isMatrix() || init->isArray() || + init->isVector()) + { + error(init->getLine(), "init-expression in a switch statement must be a scalar integer", + "switch"); + return nullptr; + } + + if (statementList) + { + if (!ValidateSwitch::validate(switchType, this, statementList, loc)) + { + return nullptr; + } + } + + TIntermSwitch *node = intermediate.addSwitch(init, statementList, loc); + if (node == nullptr) + { + error(loc, "erroneous switch statement", "switch"); + return nullptr; + } + return node; +} + +TIntermCase *TParseContext::addCase(TIntermTyped *condition, const TSourceLoc &loc) +{ + if (mSwitchNestingLevel == 0) + { + error(loc, "case labels need to be inside switch statements", "case"); + return nullptr; + } + if (condition == nullptr) + { + error(loc, "case label must have a condition", "case"); + return nullptr; + } + if ((condition->getBasicType() != EbtInt && condition->getBasicType() != EbtUInt) || + condition->isMatrix() || condition->isArray() || condition->isVector()) + { + error(condition->getLine(), "case label must be a scalar integer", "case"); + } + TIntermConstantUnion *conditionConst = condition->getAsConstantUnion(); + // TODO(oetuaho@nvidia.com): Get rid of the conditionConst == nullptr check once all constant + // expressions can be folded. Right now we don't allow constant expressions that ANGLE can't + // fold in case labels. + if (condition->getQualifier() != EvqConst || conditionConst == nullptr) + { + error(condition->getLine(), "case label must be constant", "case"); + } + TIntermCase *node = intermediate.addCase(condition, loc); + if (node == nullptr) + { + error(loc, "erroneous case statement", "case"); + return nullptr; + } + return node; +} + +TIntermCase *TParseContext::addDefault(const TSourceLoc &loc) +{ + if (mSwitchNestingLevel == 0) + { + error(loc, "default labels need to be inside switch statements", "default"); + return nullptr; + } + TIntermCase *node = intermediate.addCase(nullptr, loc); + if (node == nullptr) + { + error(loc, "erroneous default statement", "default"); + return nullptr; + } + return node; +} + +TIntermTyped *TParseContext::createUnaryMath(TOperator op, + TIntermTyped *child, + const TSourceLoc &loc, + const TType *funcReturnType) +{ + if (child == nullptr) + { + return nullptr; + } + + switch (op) + { + case EOpLogicalNot: + if (child->getBasicType() != EbtBool || child->isMatrix() || child->isArray() || + child->isVector()) + { + return nullptr; + } + break; + case EOpBitwiseNot: + if ((child->getBasicType() != EbtInt && child->getBasicType() != EbtUInt) || + child->isMatrix() || child->isArray()) + { + return nullptr; + } + break; + case EOpPostIncrement: + case EOpPreIncrement: + case EOpPostDecrement: + case EOpPreDecrement: + case EOpNegative: + case EOpPositive: + if (child->getBasicType() == EbtStruct || child->getBasicType() == EbtBool || + child->isArray() || IsOpaqueType(child->getBasicType())) + { + return nullptr; + } + // Operators for built-ins are already type checked against their prototype. + default: + break; + } + + TIntermUnary *node = new TIntermUnary(op, child); + node->setLine(loc); + + TIntermTyped *foldedNode = node->fold(&mDiagnostics); + if (foldedNode) + return foldedNode; + + return node; +} + +TIntermTyped *TParseContext::addUnaryMath(TOperator op, TIntermTyped *child, const TSourceLoc &loc) +{ + TIntermTyped *node = createUnaryMath(op, child, loc, nullptr); + if (node == nullptr) + { + unaryOpError(loc, GetOperatorString(op), child->getCompleteString()); + return child; + } + return node; +} + +TIntermTyped *TParseContext::addUnaryMathLValue(TOperator op, + TIntermTyped *child, + const TSourceLoc &loc) +{ + checkCanBeLValue(loc, GetOperatorString(op), child); + return addUnaryMath(op, child, loc); +} + +bool TParseContext::binaryOpCommonCheck(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + if (left->getType().getStruct() || right->getType().getStruct()) + { + switch (op) + { + case EOpIndexDirectStruct: + ASSERT(left->getType().getStruct()); + break; + case EOpEqual: + case EOpNotEqual: + case EOpAssign: + case EOpInitialize: + if (left->getType() != right->getType()) + { + return false; + } + break; + default: + error(loc, "Invalid operation for structs", GetOperatorString(op)); + return false; + } + } + + if (left->isArray() || right->isArray()) + { + if (mShaderVersion < 300) + { + error(loc, "Invalid operation for arrays", GetOperatorString(op)); + return false; + } + + if (left->isArray() != right->isArray()) + { + error(loc, "array / non-array mismatch", GetOperatorString(op)); + return false; + } + + switch (op) + { + case EOpEqual: + case EOpNotEqual: + case EOpAssign: + case EOpInitialize: + break; + default: + error(loc, "Invalid operation for arrays", GetOperatorString(op)); + return false; + } + // At this point, size of implicitly sized arrays should be resolved. + if (left->getArraySize() != right->getArraySize()) + { + error(loc, "array size mismatch", GetOperatorString(op)); + return false; + } + } + + // Check ops which require integer / ivec parameters + bool isBitShift = false; + switch (op) + { + case EOpBitShiftLeft: + case EOpBitShiftRight: + case EOpBitShiftLeftAssign: + case EOpBitShiftRightAssign: + // Unsigned can be bit-shifted by signed and vice versa, but we need to + // check that the basic type is an integer type. + isBitShift = true; + if (!IsInteger(left->getBasicType()) || !IsInteger(right->getBasicType())) + { + return false; + } + break; + case EOpBitwiseAnd: + case EOpBitwiseXor: + case EOpBitwiseOr: + case EOpBitwiseAndAssign: + case EOpBitwiseXorAssign: + case EOpBitwiseOrAssign: + // It is enough to check the type of only one operand, since later it + // is checked that the operand types match. + if (!IsInteger(left->getBasicType())) + { + return false; + } + break; + default: + break; + } + + // GLSL ES 1.00 and 3.00 do not support implicit type casting. + // So the basic type should usually match. + if (!isBitShift && left->getBasicType() != right->getBasicType()) + { + return false; + } + + // Check that: + // 1. Type sizes match exactly on ops that require that. + // 2. Restrictions for structs that contain arrays or samplers are respected. + // 3. Arithmetic op type dimensionality restrictions for ops other than multiply are respected. + switch (op) + { + case EOpAssign: + case EOpInitialize: + case EOpEqual: + case EOpNotEqual: + // ESSL 1.00 sections 5.7, 5.8, 5.9 + if (mShaderVersion < 300 && left->getType().isStructureContainingArrays()) + { + error(loc, "undefined operation for structs containing arrays", + GetOperatorString(op)); + return false; + } + // Samplers as l-values are disallowed also in ESSL 3.00, see section 4.1.7, + // we interpret the spec so that this extends to structs containing samplers, + // similarly to ESSL 1.00 spec. + if ((mShaderVersion < 300 || op == EOpAssign || op == EOpInitialize) && + left->getType().isStructureContainingSamplers()) + { + error(loc, "undefined operation for structs containing samplers", + GetOperatorString(op)); + return false; + } + + if ((op == EOpAssign || op == EOpInitialize) && + left->getType().isStructureContainingImages()) + { + error(loc, "undefined operation for structs containing images", + GetOperatorString(op)); + return false; + } + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + if ((left->getNominalSize() != right->getNominalSize()) || + (left->getSecondarySize() != right->getSecondarySize())) + { + return false; + } + break; + case EOpAdd: + case EOpSub: + case EOpDiv: + case EOpIMod: + case EOpBitShiftLeft: + case EOpBitShiftRight: + case EOpBitwiseAnd: + case EOpBitwiseXor: + case EOpBitwiseOr: + case EOpAddAssign: + case EOpSubAssign: + case EOpDivAssign: + case EOpIModAssign: + case EOpBitShiftLeftAssign: + case EOpBitShiftRightAssign: + case EOpBitwiseAndAssign: + case EOpBitwiseXorAssign: + case EOpBitwiseOrAssign: + if ((left->isMatrix() && right->isVector()) || (left->isVector() && right->isMatrix())) + { + return false; + } + + // Are the sizes compatible? + if (left->getNominalSize() != right->getNominalSize() || + left->getSecondarySize() != right->getSecondarySize()) + { + // If the nominal sizes of operands do not match: + // One of them must be a scalar. + if (!left->isScalar() && !right->isScalar()) + return false; + + // In the case of compound assignment other than multiply-assign, + // the right side needs to be a scalar. Otherwise a vector/matrix + // would be assigned to a scalar. A scalar can't be shifted by a + // vector either. + if (!right->isScalar() && + (IsAssignment(op) || op == EOpBitShiftLeft || op == EOpBitShiftRight)) + return false; + } + break; + default: + break; + } + + return true; +} + +bool TParseContext::isMultiplicationTypeCombinationValid(TOperator op, + const TType &left, + const TType &right) +{ + switch (op) + { + case EOpMul: + case EOpMulAssign: + return left.getNominalSize() == right.getNominalSize() && + left.getSecondarySize() == right.getSecondarySize(); + case EOpVectorTimesScalar: + return true; + case EOpVectorTimesScalarAssign: + ASSERT(!left.isMatrix() && !right.isMatrix()); + return left.isVector() && !right.isVector(); + case EOpVectorTimesMatrix: + return left.getNominalSize() == right.getRows(); + case EOpVectorTimesMatrixAssign: + ASSERT(!left.isMatrix() && right.isMatrix()); + return left.isVector() && left.getNominalSize() == right.getRows() && + left.getNominalSize() == right.getCols(); + case EOpMatrixTimesVector: + return left.getCols() == right.getNominalSize(); + case EOpMatrixTimesScalar: + return true; + case EOpMatrixTimesScalarAssign: + ASSERT(left.isMatrix() && !right.isMatrix()); + return !right.isVector(); + case EOpMatrixTimesMatrix: + return left.getCols() == right.getRows(); + case EOpMatrixTimesMatrixAssign: + ASSERT(left.isMatrix() && right.isMatrix()); + // We need to check two things: + // 1. The matrix multiplication step is valid. + // 2. The result will have the same number of columns as the lvalue. + return left.getCols() == right.getRows() && left.getCols() == right.getCols(); + + default: + UNREACHABLE(); + return false; + } +} + +TIntermTyped *TParseContext::addBinaryMathInternal(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + if (!binaryOpCommonCheck(op, left, right, loc)) + return nullptr; + + switch (op) + { + case EOpEqual: + case EOpNotEqual: + break; + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + ASSERT(!left->isArray() && !right->isArray() && !left->getType().getStruct() && + !right->getType().getStruct()); + if (left->isMatrix() || left->isVector()) + { + return nullptr; + } + break; + case EOpLogicalOr: + case EOpLogicalXor: + case EOpLogicalAnd: + ASSERT(!left->isArray() && !right->isArray() && !left->getType().getStruct() && + !right->getType().getStruct()); + if (left->getBasicType() != EbtBool || !left->isScalar() || !right->isScalar()) + { + return nullptr; + } + // Basic types matching should have been already checked. + ASSERT(right->getBasicType() == EbtBool); + break; + case EOpAdd: + case EOpSub: + case EOpDiv: + case EOpMul: + ASSERT(!left->isArray() && !right->isArray() && !left->getType().getStruct() && + !right->getType().getStruct()); + if (left->getBasicType() == EbtBool) + { + return nullptr; + } + break; + case EOpIMod: + ASSERT(!left->isArray() && !right->isArray() && !left->getType().getStruct() && + !right->getType().getStruct()); + // Note that this is only for the % operator, not for mod() + if (left->getBasicType() == EbtBool || left->getBasicType() == EbtFloat) + { + return nullptr; + } + break; + default: + break; + } + + if (op == EOpMul) + { + op = TIntermBinary::GetMulOpBasedOnOperands(left->getType(), right->getType()); + if (!isMultiplicationTypeCombinationValid(op, left->getType(), right->getType())) + { + return nullptr; + } + } + + TIntermBinary *node = new TIntermBinary(op, left, right); + node->setLine(loc); + + // See if we can fold constants. + TIntermTyped *foldedNode = node->fold(&mDiagnostics); + if (foldedNode) + return foldedNode; + + return node; +} + +TIntermTyped *TParseContext::addBinaryMath(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + TIntermTyped *node = addBinaryMathInternal(op, left, right, loc); + if (node == 0) + { + binaryOpError(loc, GetOperatorString(op), left->getCompleteString(), + right->getCompleteString()); + return left; + } + return node; +} + +TIntermTyped *TParseContext::addBinaryMathBooleanResult(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + TIntermTyped *node = addBinaryMathInternal(op, left, right, loc); + if (node == 0) + { + binaryOpError(loc, GetOperatorString(op), left->getCompleteString(), + right->getCompleteString()); + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setBConst(false); + return intermediate.addConstantUnion(unionArray, TType(EbtBool, EbpUndefined, EvqConst), + loc); + } + return node; +} + +TIntermBinary *TParseContext::createAssign(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + if (binaryOpCommonCheck(op, left, right, loc)) + { + if (op == EOpMulAssign) + { + op = TIntermBinary::GetMulAssignOpBasedOnOperands(left->getType(), right->getType()); + if (!isMultiplicationTypeCombinationValid(op, left->getType(), right->getType())) + { + return nullptr; + } + } + TIntermBinary *node = new TIntermBinary(op, left, right); + node->setLine(loc); + + return node; + } + return nullptr; +} + +TIntermTyped *TParseContext::addAssign(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + TIntermTyped *node = createAssign(op, left, right, loc); + if (node == nullptr) + { + assignError(loc, "assign", left->getCompleteString(), right->getCompleteString()); + return left; + } + return node; +} + +TIntermTyped *TParseContext::addComma(TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc) +{ + // WebGL2 section 5.26, the following results in an error: + // "Sequence operator applied to void, arrays, or structs containing arrays" + if (mShaderSpec == SH_WEBGL2_SPEC && (left->isArray() || left->getBasicType() == EbtVoid || + left->getType().isStructureContainingArrays() || + right->isArray() || right->getBasicType() == EbtVoid || + right->getType().isStructureContainingArrays())) + { + error(loc, + "sequence operator is not allowed for void, arrays, or structs containing arrays", + ","); + } + + return TIntermediate::AddComma(left, right, loc, mShaderVersion); +} + +TIntermBranch *TParseContext::addBranch(TOperator op, const TSourceLoc &loc) +{ + switch (op) + { + case EOpContinue: + if (mLoopNestingLevel <= 0) + { + error(loc, "continue statement only allowed in loops", ""); + } + break; + case EOpBreak: + if (mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) + { + error(loc, "break statement only allowed in loops and switch statements", ""); + } + break; + case EOpReturn: + if (mCurrentFunctionType->getBasicType() != EbtVoid) + { + error(loc, "non-void function must return a value", "return"); + } + break; + default: + // No checks for discard + break; + } + return intermediate.addBranch(op, loc); +} + +TIntermBranch *TParseContext::addBranch(TOperator op, + TIntermTyped *returnValue, + const TSourceLoc &loc) +{ + ASSERT(op == EOpReturn); + mFunctionReturnsValue = true; + if (mCurrentFunctionType->getBasicType() == EbtVoid) + { + error(loc, "void function cannot return a value", "return"); + } + else if (*mCurrentFunctionType != returnValue->getType()) + { + error(loc, "function return is not matching type:", "return"); + } + return intermediate.addBranch(op, returnValue, loc); +} + +void TParseContext::checkTextureOffsetConst(TIntermAggregate *functionCall) +{ + ASSERT(!functionCall->isUserDefined()); + const TString &name = functionCall->getFunctionSymbolInfo()->getName(); + TIntermNode *offset = nullptr; + TIntermSequence *arguments = functionCall->getSequence(); + if (name.compare(0, 16, "texelFetchOffset") == 0 || + name.compare(0, 16, "textureLodOffset") == 0 || + name.compare(0, 20, "textureProjLodOffset") == 0 || + name.compare(0, 17, "textureGradOffset") == 0 || + name.compare(0, 21, "textureProjGradOffset") == 0) + { + offset = arguments->back(); + } + else if (name.compare(0, 13, "textureOffset") == 0 || + name.compare(0, 17, "textureProjOffset") == 0) + { + // A bias parameter might follow the offset parameter. + ASSERT(arguments->size() >= 3); + offset = (*arguments)[2]; + } + if (offset != nullptr) + { + TIntermConstantUnion *offsetConstantUnion = offset->getAsConstantUnion(); + if (offset->getAsTyped()->getQualifier() != EvqConst || !offsetConstantUnion) + { + TString unmangledName = TFunction::unmangleName(name); + error(functionCall->getLine(), "Texture offset must be a constant expression", + unmangledName.c_str()); + } + else + { + ASSERT(offsetConstantUnion->getBasicType() == EbtInt); + size_t size = offsetConstantUnion->getType().getObjectSize(); + const TConstantUnion *values = offsetConstantUnion->getUnionArrayPointer(); + for (size_t i = 0u; i < size; ++i) + { + int offsetValue = values[i].getIConst(); + if (offsetValue > mMaxProgramTexelOffset || offsetValue < mMinProgramTexelOffset) + { + std::stringstream tokenStream; + tokenStream << offsetValue; + std::string token = tokenStream.str(); + error(offset->getLine(), "Texture offset value out of valid range", + token.c_str()); + } + } + } + } +} + +// GLSL ES 3.10 Revision 4, 4.9 Memory Access Qualifiers +void TParseContext::checkImageMemoryAccessForBuiltinFunctions(TIntermAggregate *functionCall) +{ + ASSERT(!functionCall->isUserDefined()); + const TString &name = functionCall->getFunctionSymbolInfo()->getName(); + + if (name.compare(0, 5, "image") == 0) + { + TIntermSequence *arguments = functionCall->getSequence(); + TIntermNode *imageNode = (*arguments)[0]; + TIntermSymbol *imageSymbol = imageNode->getAsSymbolNode(); + + const TMemoryQualifier &memoryQualifier = imageSymbol->getMemoryQualifier(); + + if (name.compare(5, 5, "Store") == 0) + { + if (memoryQualifier.readonly) + { + error(imageNode->getLine(), + "'imageStore' cannot be used with images qualified as 'readonly'", + imageSymbol->getSymbol().c_str()); + } + } + else if (name.compare(5, 4, "Load") == 0) + { + if (memoryQualifier.writeonly) + { + error(imageNode->getLine(), + "'imageLoad' cannot be used with images qualified as 'writeonly'", + imageSymbol->getSymbol().c_str()); + } + } + } +} + +// GLSL ES 3.10 Revision 4, 13.51 Matching of Memory Qualifiers in Function Parameters +void TParseContext::checkImageMemoryAccessForUserDefinedFunctions( + const TFunction *functionDefinition, + const TIntermAggregate *functionCall) +{ + ASSERT(functionCall->isUserDefined()); + + const TIntermSequence &arguments = *functionCall->getSequence(); + + ASSERT(functionDefinition->getParamCount() == arguments.size()); + + for (size_t i = 0; i < arguments.size(); ++i) + { + const TType &functionArgumentType = arguments[i]->getAsTyped()->getType(); + const TType &functionParameterType = *functionDefinition->getParam(i).type; + ASSERT(functionArgumentType.getBasicType() == functionParameterType.getBasicType()); + + if (IsImage(functionArgumentType.getBasicType())) + { + const TMemoryQualifier &functionArgumentMemoryQualifier = + functionArgumentType.getMemoryQualifier(); + const TMemoryQualifier &functionParameterMemoryQualifier = + functionParameterType.getMemoryQualifier(); + if (functionArgumentMemoryQualifier.readonly && + !functionParameterMemoryQualifier.readonly) + { + error(functionCall->getLine(), + "Function call discards the 'readonly' qualifier from image", + arguments[i]->getAsSymbolNode()->getSymbol().c_str()); + } + + if (functionArgumentMemoryQualifier.writeonly && + !functionParameterMemoryQualifier.writeonly) + { + error(functionCall->getLine(), + "Function call discards the 'writeonly' qualifier from image", + arguments[i]->getAsSymbolNode()->getSymbol().c_str()); + } + + if (functionArgumentMemoryQualifier.coherent && + !functionParameterMemoryQualifier.coherent) + { + error(functionCall->getLine(), + "Function call discards the 'coherent' qualifier from image", + arguments[i]->getAsSymbolNode()->getSymbol().c_str()); + } + + if (functionArgumentMemoryQualifier.volatileQualifier && + !functionParameterMemoryQualifier.volatileQualifier) + { + error(functionCall->getLine(), + "Function call discards the 'volatile' qualifier from image", + arguments[i]->getAsSymbolNode()->getSymbol().c_str()); + } + } + } +} + +TIntermTyped *TParseContext::addFunctionCallOrMethod(TFunction *fnCall, + TIntermNode *paramNode, + TIntermNode *thisNode, + const TSourceLoc &loc, + bool *fatalError) +{ + *fatalError = false; + TOperator op = fnCall->getBuiltInOp(); + TIntermTyped *callNode = nullptr; + + if (thisNode != nullptr) + { + TConstantUnion *unionArray = new TConstantUnion[1]; + int arraySize = 0; + TIntermTyped *typedThis = thisNode->getAsTyped(); + if (fnCall->getName() != "length") + { + error(loc, "invalid method", fnCall->getName().c_str()); + } + else if (paramNode != nullptr) + { + error(loc, "method takes no parameters", "length"); + } + else if (typedThis == nullptr || !typedThis->isArray()) + { + error(loc, "length can only be called on arrays", "length"); + } + else + { + arraySize = typedThis->getArraySize(); + if (typedThis->getAsSymbolNode() == nullptr) + { + // This code path can be hit with expressions like these: + // (a = b).length() + // (func()).length() + // (int[3](0, 1, 2)).length() + // ESSL 3.00 section 5.9 defines expressions so that this is not actually a valid + // expression. + // It allows "An array name with the length method applied" in contrast to GLSL 4.4 + // spec section 5.9 which allows "An array, vector or matrix expression with the + // length method applied". + error(loc, "length can only be called on array names, not on array expressions", + "length"); + } + } + unionArray->setIConst(arraySize); + callNode = + intermediate.addConstantUnion(unionArray, TType(EbtInt, EbpUndefined, EvqConst), loc); + } + else if (op != EOpNull) + { + // Then this should be a constructor. + callNode = addConstructor(paramNode, op, fnCall, loc); + } + else + { + // + // Not a constructor. Find it in the symbol table. + // + const TFunction *fnCandidate; + bool builtIn; + fnCandidate = findFunction(loc, fnCall, mShaderVersion, &builtIn); + if (fnCandidate) + { + // + // A declared function. + // + if (builtIn && !fnCandidate->getExtension().empty()) + { + checkCanUseExtension(loc, fnCandidate->getExtension()); + } + op = fnCandidate->getBuiltInOp(); + if (builtIn && op != EOpNull) + { + // + // A function call mapped to a built-in operation. + // + if (fnCandidate->getParamCount() == 1) + { + // + // Treat it like a built-in unary operator. + // + TIntermAggregate *paramAgg = paramNode->getAsAggregate(); + paramNode = paramAgg->getSequence()->front(); + callNode = createUnaryMath(op, paramNode->getAsTyped(), loc, + &fnCandidate->getReturnType()); + if (callNode == nullptr) + { + std::stringstream extraInfoStream; + extraInfoStream + << "built in unary operator function. Type: " + << static_cast<TIntermTyped *>(paramNode)->getCompleteString(); + std::string extraInfo = extraInfoStream.str(); + error(paramNode->getLine(), " wrong operand type", "Internal Error", + extraInfo.c_str()); + *fatalError = true; + return nullptr; + } + } + else + { + TIntermAggregate *aggregate = + intermediate.setAggregateOperator(paramNode, op, loc); + aggregate->setType(fnCandidate->getReturnType()); + aggregate->setPrecisionFromChildren(); + if (aggregate->areChildrenConstQualified()) + { + aggregate->getTypePointer()->setQualifier(EvqConst); + } + + // Some built-in functions have out parameters too. + functionCallLValueErrorCheck(fnCandidate, aggregate); + + // See if we can constant fold a built-in. Note that this may be possible even + // if it is not const-qualified. + TIntermTyped *foldedNode = + intermediate.foldAggregateBuiltIn(aggregate, &mDiagnostics); + if (foldedNode) + { + callNode = foldedNode; + } + else + { + callNode = aggregate; + } + } + } + else + { + // This is a real function call + TIntermAggregate *aggregate = + intermediate.setAggregateOperator(paramNode, EOpFunctionCall, loc); + aggregate->setType(fnCandidate->getReturnType()); + + // this is how we know whether the given function is a builtIn function or a user + // defined function + // if builtIn == false, it's a userDefined -> could be an overloaded + // builtIn function also + // if builtIn == true, it's definitely a builtIn function with EOpNull + if (!builtIn) + aggregate->setUserDefined(); + aggregate->getFunctionSymbolInfo()->setFromFunction(*fnCandidate); + + // This needs to happen after the function info including name is set + if (builtIn) + { + aggregate->setBuiltInFunctionPrecision(); + + checkTextureOffsetConst(aggregate); + + checkImageMemoryAccessForBuiltinFunctions(aggregate); + } + else + { + checkImageMemoryAccessForUserDefinedFunctions(fnCandidate, aggregate); + } + + callNode = aggregate; + + functionCallLValueErrorCheck(fnCandidate, aggregate); + } + } + else + { + // error message was put out by findFunction() + // Put on a dummy node for error recovery + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setFConst(0.0f); + callNode = intermediate.addConstantUnion(unionArray, + TType(EbtFloat, EbpUndefined, EvqConst), loc); + } + } + return callNode; +} + +TIntermTyped *TParseContext::addTernarySelection(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression, + const TSourceLoc &loc) +{ + checkIsScalarBool(loc, cond); + + if (trueExpression->getType() != falseExpression->getType()) + { + binaryOpError(loc, ":", trueExpression->getCompleteString(), + falseExpression->getCompleteString()); + return falseExpression; + } + if (IsOpaqueType(trueExpression->getBasicType())) + { + // ESSL 1.00 section 4.1.7 + // ESSL 3.00 section 4.1.7 + // Opaque/sampler types are not allowed in most types of expressions, including ternary. + // Note that structs containing opaque types don't need to be checked as structs are + // forbidden below. + error(loc, "ternary operator is not allowed for opaque types", ":"); + return falseExpression; + } + + // ESSL1 sections 5.2 and 5.7: + // ESSL3 section 5.7: + // Ternary operator is not among the operators allowed for structures/arrays. + if (trueExpression->isArray() || trueExpression->getBasicType() == EbtStruct) + { + error(loc, "ternary operator is not allowed for structures or arrays", ":"); + return falseExpression; + } + // WebGL2 section 5.26, the following results in an error: + // "Ternary operator applied to void, arrays, or structs containing arrays" + if (mShaderSpec == SH_WEBGL2_SPEC && trueExpression->getBasicType() == EbtVoid) + { + error(loc, "ternary operator is not allowed for void", ":"); + return falseExpression; + } + + return TIntermediate::AddTernarySelection(cond, trueExpression, falseExpression, loc); +} + +// +// Parse an array of strings using yyparse. +// +// Returns 0 for success. +// +int PaParseStrings(size_t count, + const char *const string[], + const int length[], + TParseContext *context) +{ + if ((count == 0) || (string == NULL)) + return 1; + + if (glslang_initialize(context)) + return 1; + + int error = glslang_scan(count, string, length, context); + if (!error) + error = glslang_parse(context); + + glslang_finalize(context); + + return (error == 0) && (context->numErrors() == 0) ? 0 : 1; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ParseContext.h b/gfx/angle/src/compiler/translator/ParseContext.h new file mode 100755 index 000000000..cdc80755a --- /dev/null +++ b/gfx/angle/src/compiler/translator/ParseContext.h @@ -0,0 +1,438 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +#ifndef COMPILER_TRANSLATOR_PARSECONTEXT_H_ +#define COMPILER_TRANSLATOR_PARSECONTEXT_H_ + +#include "compiler/translator/Compiler.h" +#include "compiler/translator/Diagnostics.h" +#include "compiler/translator/DirectiveHandler.h" +#include "compiler/translator/Intermediate.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/QualifierTypes.h" +#include "compiler/preprocessor/Preprocessor.h" + +namespace sh +{ + +struct TMatrixFields +{ + bool wholeRow; + bool wholeCol; + int row; + int col; +}; + +// +// The following are extra variables needed during parsing, grouped together so +// they can be passed to the parser without needing a global. +// +class TParseContext : angle::NonCopyable +{ + public: + TParseContext(TSymbolTable &symt, + TExtensionBehavior &ext, + sh::GLenum type, + ShShaderSpec spec, + ShCompileOptions options, + bool checksPrecErrors, + TInfoSink &is, + const ShBuiltInResources &resources); + + const pp::Preprocessor &getPreprocessor() const { return mPreprocessor; } + pp::Preprocessor &getPreprocessor() { return mPreprocessor; } + void *getScanner() const { return mScanner; } + void setScanner(void *scanner) { mScanner = scanner; } + int getShaderVersion() const { return mShaderVersion; } + sh::GLenum getShaderType() const { return mShaderType; } + ShShaderSpec getShaderSpec() const { return mShaderSpec; } + int numErrors() const { return mDiagnostics.numErrors(); } + TInfoSink &infoSink() { return mDiagnostics.infoSink(); } + void error(const TSourceLoc &loc, const char *reason, const char *token, + const char *extraInfo=""); + void warning(const TSourceLoc &loc, const char *reason, const char *token, + const char *extraInfo=""); + + // If isError is false, a warning will be reported instead. + void outOfRangeError(bool isError, + const TSourceLoc &loc, + const char *reason, + const char *token, + const char *extraInfo = ""); + + TIntermBlock *getTreeRoot() const { return mTreeRoot; } + void setTreeRoot(TIntermBlock *treeRoot) { mTreeRoot = treeRoot; } + + bool getFragmentPrecisionHigh() const + { + return mFragmentPrecisionHighOnESSL1 || mShaderVersion >= 300; + } + void setFragmentPrecisionHighOnESSL1(bool fragmentPrecisionHigh) + { + mFragmentPrecisionHighOnESSL1 = fragmentPrecisionHigh; + } + + void setLoopNestingLevel(int loopNestintLevel) + { + mLoopNestingLevel = loopNestintLevel; + } + + void incrLoopNestingLevel() { ++mLoopNestingLevel; } + void decrLoopNestingLevel() { --mLoopNestingLevel; } + + void incrSwitchNestingLevel() { ++mSwitchNestingLevel; } + void decrSwitchNestingLevel() { --mSwitchNestingLevel; } + + bool isComputeShaderLocalSizeDeclared() const { return mComputeShaderLocalSizeDeclared; } + sh::WorkGroupSize getComputeShaderLocalSize() const; + + void enterFunctionDeclaration() { mDeclaringFunction = true; } + + void exitFunctionDeclaration() { mDeclaringFunction = false; } + + bool declaringFunction() const { return mDeclaringFunction; } + + // This method is guaranteed to succeed, even if no variable with 'name' exists. + const TVariable *getNamedVariable(const TSourceLoc &location, const TString *name, const TSymbol *symbol); + TIntermTyped *parseVariableIdentifier(const TSourceLoc &location, + const TString *name, + const TSymbol *symbol); + + bool parseVectorFields(const TString&, int vecSize, TVectorFields&, const TSourceLoc &line); + + void assignError(const TSourceLoc &line, const char *op, TString left, TString right); + void unaryOpError(const TSourceLoc &line, const char *op, TString operand); + void binaryOpError(const TSourceLoc &line, const char *op, TString left, TString right); + + // Check functions - the ones that return bool return false if an error was generated. + + bool checkIsNotReserved(const TSourceLoc &line, const TString &identifier); + void checkPrecisionSpecified(const TSourceLoc &line, TPrecision precision, TBasicType type); + bool checkCanBeLValue(const TSourceLoc &line, const char *op, TIntermTyped *node); + void checkIsConst(TIntermTyped *node); + void checkIsScalarInteger(TIntermTyped *node, const char *token); + bool checkIsAtGlobalLevel(const TSourceLoc &line, const char *token); + bool checkConstructorArguments(const TSourceLoc &line, + TIntermNode *argumentsNode, + const TFunction &function, + TOperator op, + const TType &type); + + // Returns a sanitized array size to use (the size is at least 1). + unsigned int checkIsValidArraySize(const TSourceLoc &line, TIntermTyped *expr); + bool checkIsValidQualifierForArray(const TSourceLoc &line, const TPublicType &elementQualifier); + bool checkIsValidTypeForArray(const TSourceLoc &line, const TPublicType &elementType); + bool checkIsNonVoid(const TSourceLoc &line, const TString &identifier, const TBasicType &type); + void checkIsScalarBool(const TSourceLoc &line, const TIntermTyped *type); + void checkIsScalarBool(const TSourceLoc &line, const TPublicType &pType); + bool checkIsNotSampler(const TSourceLoc &line, + const TTypeSpecifierNonArray &pType, + const char *reason); + bool checkIsNotImage(const TSourceLoc &line, + const TTypeSpecifierNonArray &pType, + const char *reason); + void checkDeclaratorLocationIsNotSpecified(const TSourceLoc &line, const TPublicType &pType); + void checkLocationIsNotSpecified(const TSourceLoc &location, + const TLayoutQualifier &layoutQualifier); + void checkIsParameterQualifierValid(const TSourceLoc &line, + const TTypeQualifierBuilder &typeQualifierBuilder, + TType *type); + bool checkCanUseExtension(const TSourceLoc &line, const TString &extension); + void singleDeclarationErrorCheck(const TPublicType &publicType, + const TSourceLoc &identifierLocation); + void checkLayoutQualifierSupported(const TSourceLoc &location, + const TString &layoutQualifierName, + int versionRequired); + bool checkWorkGroupSizeIsNotSpecified(const TSourceLoc &location, + const TLayoutQualifier &layoutQualifier); + bool checkInternalFormatIsNotSpecified(const TSourceLoc &location, + TLayoutImageInternalFormat internalFormat); + void functionCallLValueErrorCheck(const TFunction *fnCandidate, TIntermAggregate *fnCall); + void checkInvariantVariableQualifier(bool invariant, + const TQualifier qualifier, + const TSourceLoc &invariantLocation); + void checkInputOutputTypeIsValidES3(const TQualifier qualifier, + const TPublicType &type, + const TSourceLoc &qualifierLocation); + void checkLocalVariableConstStorageQualifier(const TQualifierWrapperBase &qualifier); + const TPragma &pragma() const { return mDirectiveHandler.pragma(); } + const TExtensionBehavior &extensionBehavior() const { return mDirectiveHandler.extensionBehavior(); } + bool supportsExtension(const char *extension); + bool isExtensionEnabled(const char *extension) const; + void handleExtensionDirective(const TSourceLoc &loc, const char *extName, const char *behavior); + void handlePragmaDirective(const TSourceLoc &loc, const char *name, const char *value, bool stdgl); + + const TFunction* findFunction( + const TSourceLoc &line, TFunction *pfnCall, int inputShaderVersion, bool *builtIn = 0); + bool executeInitializer(const TSourceLoc &line, + const TString &identifier, + const TPublicType &pType, + TIntermTyped *initializer, + TIntermBinary **initNode); + + void addFullySpecifiedType(TPublicType *typeSpecifier); + TPublicType addFullySpecifiedType(const TTypeQualifierBuilder &typeQualifierBuilder, + const TPublicType &typeSpecifier); + + TIntermDeclaration *parseSingleDeclaration(TPublicType &publicType, + const TSourceLoc &identifierOrTypeLocation, + const TString &identifier); + TIntermDeclaration *parseSingleArrayDeclaration(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression); + TIntermDeclaration *parseSingleInitDeclaration(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &initLocation, + TIntermTyped *initializer); + + // Parse a declaration like "type a[n] = initializer" + // Note that this does not apply to declarations like "type[n] a = initializer" + TIntermDeclaration *parseSingleArrayInitDeclaration(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression, + const TSourceLoc &initLocation, + TIntermTyped *initializer); + + TIntermAggregate *parseInvariantDeclaration(const TTypeQualifierBuilder &typeQualifierBuilder, + const TSourceLoc &identifierLoc, + const TString *identifier, + const TSymbol *symbol); + + void parseDeclarator(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + TIntermDeclaration *declarationOut); + void parseArrayDeclarator(TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &arrayLocation, + TIntermTyped *indexExpression, + TIntermDeclaration *declarationOut); + void parseInitDeclarator(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &initLocation, + TIntermTyped *initializer, + TIntermDeclaration *declarationOut); + + // Parse a declarator like "a[n] = initializer" + void parseArrayInitDeclarator(const TPublicType &publicType, + const TSourceLoc &identifierLocation, + const TString &identifier, + const TSourceLoc &indexLocation, + TIntermTyped *indexExpression, + const TSourceLoc &initLocation, + TIntermTyped *initializer, + TIntermDeclaration *declarationOut); + + void parseGlobalLayoutQualifier(const TTypeQualifierBuilder &typeQualifierBuilder); + TIntermAggregate *addFunctionPrototypeDeclaration(const TFunction &parsedFunction, + const TSourceLoc &location); + TIntermFunctionDefinition *addFunctionDefinition(const TFunction &function, + TIntermAggregate *functionParameters, + TIntermBlock *functionBody, + const TSourceLoc &location); + void parseFunctionDefinitionHeader(const TSourceLoc &location, + TFunction **function, + TIntermAggregate **aggregateOut); + TFunction *parseFunctionDeclarator(const TSourceLoc &location, + TFunction *function); + TFunction *parseFunctionHeader(const TPublicType &type, + const TString *name, + const TSourceLoc &location); + TFunction *addConstructorFunc(const TPublicType &publicType); + TIntermTyped *addConstructor(TIntermNode *arguments, + TOperator op, + TFunction *fnCall, + const TSourceLoc &line); + + TIntermTyped *addIndexExpression(TIntermTyped *baseExpression, + const TSourceLoc& location, + TIntermTyped *indexExpression); + TIntermTyped* addFieldSelectionExpression(TIntermTyped *baseExpression, + const TSourceLoc &dotLocation, + const TString &fieldString, + const TSourceLoc &fieldLocation); + + TFieldList *addStructDeclaratorListWithQualifiers( + const TTypeQualifierBuilder &typeQualifierBuilder, + TPublicType *typeSpecifier, + TFieldList *fieldList); + TFieldList *addStructDeclaratorList(const TPublicType &typeSpecifier, TFieldList *fieldList); + TTypeSpecifierNonArray addStructure(const TSourceLoc &structLine, + const TSourceLoc &nameLine, + const TString *structName, + TFieldList *fieldList); + + TIntermDeclaration *addInterfaceBlock(const TTypeQualifierBuilder &typeQualifierBuilder, + const TSourceLoc &nameLine, + const TString &blockName, + TFieldList *fieldList, + const TString *instanceName, + const TSourceLoc &instanceLine, + TIntermTyped *arrayIndex, + const TSourceLoc &arrayIndexLine); + + void parseLocalSize(const TString &qualifierType, + const TSourceLoc &qualifierTypeLine, + int intValue, + const TSourceLoc &intValueLine, + const std::string &intValueString, + size_t index, + sh::WorkGroupSize *localSize); + TLayoutQualifier parseLayoutQualifier( + const TString &qualifierType, const TSourceLoc &qualifierTypeLine); + TLayoutQualifier parseLayoutQualifier(const TString &qualifierType, + const TSourceLoc &qualifierTypeLine, + int intValue, + const TSourceLoc &intValueLine); + TTypeQualifierBuilder *createTypeQualifierBuilder(const TSourceLoc &loc); + TLayoutQualifier joinLayoutQualifiers(TLayoutQualifier leftQualifier, + TLayoutQualifier rightQualifier, + const TSourceLoc &rightQualifierLocation); + + // Performs an error check for embedded struct declarations. + void enterStructDeclaration(const TSourceLoc &line, const TString &identifier); + void exitStructDeclaration(); + + void checkIsBelowStructNestingLimit(const TSourceLoc &line, const TField &field); + + TIntermSwitch *addSwitch(TIntermTyped *init, + TIntermBlock *statementList, + const TSourceLoc &loc); + TIntermCase *addCase(TIntermTyped *condition, const TSourceLoc &loc); + TIntermCase *addDefault(const TSourceLoc &loc); + + TIntermTyped *addUnaryMath(TOperator op, TIntermTyped *child, const TSourceLoc &loc); + TIntermTyped *addUnaryMathLValue(TOperator op, TIntermTyped *child, const TSourceLoc &loc); + TIntermTyped *addBinaryMath( + TOperator op, TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + TIntermTyped *addBinaryMathBooleanResult( + TOperator op, TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + TIntermTyped *addAssign( + TOperator op, TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + + TIntermTyped *addComma(TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + + TIntermBranch *addBranch(TOperator op, const TSourceLoc &loc); + TIntermBranch *addBranch(TOperator op, TIntermTyped *returnValue, const TSourceLoc &loc); + + void checkTextureOffsetConst(TIntermAggregate *functionCall); + void checkImageMemoryAccessForBuiltinFunctions(TIntermAggregate *functionCall); + void checkImageMemoryAccessForUserDefinedFunctions(const TFunction *functionDefinition, + const TIntermAggregate *functionCall); + TIntermTyped *addFunctionCallOrMethod(TFunction *fnCall, + TIntermNode *paramNode, + TIntermNode *thisNode, + const TSourceLoc &loc, + bool *fatalError); + + TIntermTyped *addTernarySelection(TIntermTyped *cond, + TIntermTyped *trueExpression, + TIntermTyped *falseExpression, + const TSourceLoc &line); + + // TODO(jmadill): make these private + TIntermediate intermediate; // to build a parse tree + TSymbolTable &symbolTable; // symbol table that goes with the language currently being parsed + + private: + // Returns a clamped index. + int checkIndexOutOfRange(bool outOfRangeIndexIsError, + const TSourceLoc &location, + int index, + int arraySize, + const char *reason, + const char *token); + + bool declareVariable(const TSourceLoc &line, const TString &identifier, const TType &type, TVariable **variable); + + void checkCanBeDeclaredWithoutInitializer(const TSourceLoc &line, + const TString &identifier, + TPublicType *type); + + bool checkIsValidTypeAndQualifierForArray(const TSourceLoc &indexLocation, + const TPublicType &elementType); + + // Assumes that multiplication op has already been set based on the types. + bool isMultiplicationTypeCombinationValid(TOperator op, const TType &left, const TType &right); + + bool checkIsMemoryQualifierNotSpecified(const TMemoryQualifier &memoryQualifier, + const TSourceLoc &location); + void checkOutParameterIsNotImage(const TSourceLoc &line, + TQualifier qualifier, + const TType &type); + void checkOutParameterIsNotOpaqueType(const TSourceLoc &line, + TQualifier qualifier, + const TType &type); + void checkOutParameterIsNotSampler(const TSourceLoc &line, + TQualifier qualifier, + const TType &type); + + TIntermTyped *addBinaryMathInternal( + TOperator op, TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + TIntermBinary *createAssign(TOperator op, + TIntermTyped *left, + TIntermTyped *right, + const TSourceLoc &loc); + // The funcReturnType parameter is expected to be non-null when the operation is a built-in function. + // It is expected to be null for other unary operators. + TIntermTyped *createUnaryMath( + TOperator op, TIntermTyped *child, const TSourceLoc &loc, const TType *funcReturnType); + + // Return true if the checks pass + bool binaryOpCommonCheck( + TOperator op, TIntermTyped *left, TIntermTyped *right, const TSourceLoc &loc); + + // Set to true when the last/current declarator list was started with an empty declaration. + bool mDeferredSingleDeclarationErrorCheck; + + sh::GLenum mShaderType; // vertex or fragment language (future: pack or unpack) + ShShaderSpec mShaderSpec; // The language specification compiler conforms to - GLES2 or WebGL. + ShCompileOptions mCompileOptions; // Options passed to TCompiler + int mShaderVersion; + TIntermBlock *mTreeRoot; // root of parse tree being created + int mLoopNestingLevel; // 0 if outside all loops + int mStructNestingLevel; // incremented while parsing a struct declaration + int mSwitchNestingLevel; // 0 if outside all switch statements + const TType + *mCurrentFunctionType; // the return type of the function that's currently being parsed + bool mFunctionReturnsValue; // true if a non-void function has a return + bool mChecksPrecisionErrors; // true if an error will be generated when a variable is declared + // without precision, explicit or implicit. + bool mFragmentPrecisionHighOnESSL1; // true if highp precision is supported when compiling + // ESSL1. + TLayoutMatrixPacking mDefaultMatrixPacking; + TLayoutBlockStorage mDefaultBlockStorage; + TString mHashErrMsg; + TDiagnostics mDiagnostics; + TDirectiveHandler mDirectiveHandler; + pp::Preprocessor mPreprocessor; + void *mScanner; + bool mUsesFragData; // track if we are using both gl_FragData and gl_FragColor + bool mUsesFragColor; + bool mUsesSecondaryOutputs; // Track if we are using either gl_SecondaryFragData or + // gl_Secondary FragColor or both. + int mMinProgramTexelOffset; + int mMaxProgramTexelOffset; + + // keep track of local group size declared in layout. It should be declared only once. + bool mComputeShaderLocalSizeDeclared; + sh::WorkGroupSize mComputeShaderLocalSize; + // keeps track whether we are declaring / defining a function + bool mDeclaringFunction; +}; + +int PaParseStrings( + size_t count, const char *const string[], const int length[], TParseContext *context); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_PARSECONTEXT_H_ diff --git a/gfx/angle/src/compiler/translator/PoolAlloc.cpp b/gfx/angle/src/compiler/translator/PoolAlloc.cpp new file mode 100755 index 000000000..3b44afe33 --- /dev/null +++ b/gfx/angle/src/compiler/translator/PoolAlloc.cpp @@ -0,0 +1,347 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/PoolAlloc.h" + +#include <stdint.h> +#include <stdio.h> +#include <assert.h> + +#include "common/angleutils.h" +#include "common/debug.h" +#include "common/platform.h" +#include "common/tls.h" +#include "compiler/translator/InitializeGlobals.h" + +TLSIndex PoolIndex = TLS_INVALID_INDEX; + +bool InitializePoolIndex() +{ + assert(PoolIndex == TLS_INVALID_INDEX); + + PoolIndex = CreateTLSIndex(); + return PoolIndex != TLS_INVALID_INDEX; +} + +void FreePoolIndex() +{ + assert(PoolIndex != TLS_INVALID_INDEX); + + DestroyTLSIndex(PoolIndex); + PoolIndex = TLS_INVALID_INDEX; +} + +TPoolAllocator* GetGlobalPoolAllocator() +{ + assert(PoolIndex != TLS_INVALID_INDEX); + return static_cast<TPoolAllocator*>(GetTLSValue(PoolIndex)); +} + +void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator) +{ + assert(PoolIndex != TLS_INVALID_INDEX); + SetTLSValue(PoolIndex, poolAllocator); +} + +// +// Implement the functionality of the TPoolAllocator class, which +// is documented in PoolAlloc.h. +// +TPoolAllocator::TPoolAllocator(int growthIncrement, int allocationAlignment) + : alignment(allocationAlignment), +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + pageSize(growthIncrement), + freeList(0), + inUseList(0), + numCalls(0), + totalBytes(0), +#endif + mLocked(false) +{ + // + // Adjust alignment to be at least pointer aligned and + // power of 2. + // + size_t minAlign = sizeof(void*); + alignment &= ~(minAlign - 1); + if (alignment < minAlign) + alignment = minAlign; + size_t a = 1; + while (a < alignment) + a <<= 1; + alignment = a; + alignmentMask = a - 1; + +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + // + // Don't allow page sizes we know are smaller than all common + // OS page sizes. + // + if (pageSize < 4 * 1024) + pageSize = 4 * 1024; + + // + // A large currentPageOffset indicates a new page needs to + // be obtained to allocate memory. + // + currentPageOffset = pageSize; + + // + // Align header skip + // + headerSkip = minAlign; + if (headerSkip < sizeof(tHeader)) { + headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask; + } +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + mStack.push_back({}); +#endif +} + +TPoolAllocator::~TPoolAllocator() +{ +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + while (inUseList) { + tHeader* next = inUseList->nextPage; + inUseList->~tHeader(); + delete [] reinterpret_cast<char*>(inUseList); + inUseList = next; + } + + // We should not check the guard blocks + // here, because we did it already when the block was + // placed into the free list. + // + while (freeList) { + tHeader* next = freeList->nextPage; + delete [] reinterpret_cast<char*>(freeList); + freeList = next; + } +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + for (auto &allocs : mStack) + { + for (auto alloc : allocs) + { + free(alloc); + } + } + mStack.clear(); +#endif +} + +// Support MSVC++ 6.0 +const unsigned char TAllocation::guardBlockBeginVal = 0xfb; +const unsigned char TAllocation::guardBlockEndVal = 0xfe; +const unsigned char TAllocation::userDataFill = 0xcd; + +#ifdef GUARD_BLOCKS + const size_t TAllocation::guardBlockSize = 16; +#else + const size_t TAllocation::guardBlockSize = 0; +#endif + +// +// Check a single guard block for damage +// +void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const +{ +#ifdef GUARD_BLOCKS + for (size_t x = 0; x < guardBlockSize; x++) { + if (blockMem[x] != val) { + char assertMsg[80]; + + // We don't print the assert message. It's here just to be helpful. +#if defined(_MSC_VER) + snprintf(assertMsg, sizeof(assertMsg), "PoolAlloc: Damage %s %Iu byte allocation at 0x%p\n", + locText, size, data()); +#else + snprintf(assertMsg, sizeof(assertMsg), "PoolAlloc: Damage %s %zu byte allocation at 0x%p\n", + locText, size, data()); +#endif + assert(0 && "PoolAlloc: Damage in guard block"); + } + } +#endif +} + + +void TPoolAllocator::push() +{ +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + tAllocState state = { currentPageOffset, inUseList }; + + mStack.push_back(state); + + // + // Indicate there is no current page to allocate from. + // + currentPageOffset = pageSize; +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + mStack.push_back({}); +#endif +} + +// +// Do a mass-deallocation of all the individual allocations +// that have occurred since the last push(), or since the +// last pop(), or since the object's creation. +// +// The deallocated pages are saved for future allocations. +// +void TPoolAllocator::pop() +{ + if (mStack.size() < 1) + return; + +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + tHeader *page = mStack.back().page; + currentPageOffset = mStack.back().offset; + + while (inUseList != page) { + // invoke destructor to free allocation list + inUseList->~tHeader(); + + tHeader* nextInUse = inUseList->nextPage; + if (inUseList->pageCount > 1) + delete [] reinterpret_cast<char*>(inUseList); + else { + inUseList->nextPage = freeList; + freeList = inUseList; + } + inUseList = nextInUse; + } + + mStack.pop_back(); +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + for (auto &alloc : mStack.back()) + { + free(alloc); + } + mStack.pop_back(); +#endif +} + +// +// Do a mass-deallocation of all the individual allocations +// that have occurred. +// +void TPoolAllocator::popAll() +{ + while (mStack.size() > 0) + pop(); +} + +void* TPoolAllocator::allocate(size_t numBytes) +{ + ASSERT(!mLocked); + +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + // + // Just keep some interesting statistics. + // + ++numCalls; + totalBytes += numBytes; + + // If we are using guard blocks, all allocations are bracketed by + // them: [guardblock][allocation][guardblock]. numBytes is how + // much memory the caller asked for. allocationSize is the total + // size including guard blocks. In release build, + // guardBlockSize=0 and this all gets optimized away. + size_t allocationSize = TAllocation::allocationSize(numBytes); + // Detect integer overflow. + if (allocationSize < numBytes) + return 0; + + // + // Do the allocation, most likely case first, for efficiency. + // This step could be moved to be inline sometime. + // + if (allocationSize <= pageSize - currentPageOffset) { + // + // Safe to allocate from currentPageOffset. + // + unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset; + currentPageOffset += allocationSize; + currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask; + + return initializeAllocation(inUseList, memory, numBytes); + } + + if (allocationSize > pageSize - headerSkip) { + // + // Do a multi-page allocation. Don't mix these with the others. + // The OS is efficient and allocating and free-ing multiple pages. + // + size_t numBytesToAlloc = allocationSize + headerSkip; + // Detect integer overflow. + if (numBytesToAlloc < allocationSize) + return 0; + + tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]); + if (memory == 0) + return 0; + + // Use placement-new to initialize header + new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize); + inUseList = memory; + + currentPageOffset = pageSize; // make next allocation come from a new page + + // No guard blocks for multi-page allocations (yet) + return reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(memory) + headerSkip); + } + + // + // Need a simple page to allocate from. + // + tHeader* memory; + if (freeList) { + memory = freeList; + freeList = freeList->nextPage; + } else { + memory = reinterpret_cast<tHeader*>(::new char[pageSize]); + if (memory == 0) + return 0; + } + + // Use placement-new to initialize header + new(memory) tHeader(inUseList, 1); + inUseList = memory; + + unsigned char* ret = reinterpret_cast<unsigned char *>(inUseList) + headerSkip; + currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask; + + return initializeAllocation(inUseList, ret, numBytes); +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + void *alloc = malloc(numBytes + alignmentMask); + mStack.back().push_back(alloc); + + intptr_t intAlloc = reinterpret_cast<intptr_t>(alloc); + intAlloc = (intAlloc + alignmentMask) & ~alignmentMask; + return reinterpret_cast<void *>(intAlloc); +#endif +} + +void TPoolAllocator::lock() +{ + ASSERT(!mLocked); + mLocked = true; +} + +void TPoolAllocator::unlock() +{ + ASSERT(mLocked); + mLocked = false; +} + +// +// Check all allocations in a list for damage by calling check on each. +// +void TAllocation::checkAllocList() const +{ + for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc) + alloc->check(); +} diff --git a/gfx/angle/src/compiler/translator/PoolAlloc.h b/gfx/angle/src/compiler/translator/PoolAlloc.h new file mode 100755 index 000000000..f15b3e05d --- /dev/null +++ b/gfx/angle/src/compiler/translator/PoolAlloc.h @@ -0,0 +1,303 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_POOLALLOC_H_ +#define COMPILER_TRANSLATOR_POOLALLOC_H_ + +#ifdef _DEBUG +#define GUARD_BLOCKS // define to enable guard block sanity checking +#endif + +// +// This header defines an allocator that can be used to efficiently +// allocate a large number of small requests for heap memory, with the +// intention that they are not individually deallocated, but rather +// collectively deallocated at one time. +// +// This simultaneously +// +// * Makes each individual allocation much more efficient; the +// typical allocation is trivial. +// * Completely avoids the cost of doing individual deallocation. +// * Saves the trouble of tracking down and plugging a large class of leaks. +// +// Individual classes can use this allocator by supplying their own +// new and delete methods. +// +// STL containers can use this allocator by using the pool_allocator +// class as the allocator (second) template argument. +// + +#include <stddef.h> +#include <string.h> +#include <vector> + +// If we are using guard blocks, we must track each indivual +// allocation. If we aren't using guard blocks, these +// never get instantiated, so won't have any impact. +// + +class TAllocation { +public: + TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) : + size(size), mem(mem), prevAlloc(prev) { + // Allocations are bracketed: + // [allocationHeader][initialGuardBlock][userData][finalGuardBlock] + // This would be cleaner with if (guardBlockSize)..., but that + // makes the compiler print warnings about 0 length memsets, + // even with the if() protecting them. +#ifdef GUARD_BLOCKS + memset(preGuard(), guardBlockBeginVal, guardBlockSize); + memset(data(), userDataFill, size); + memset(postGuard(), guardBlockEndVal, guardBlockSize); +#endif + } + + void check() const { + checkGuardBlock(preGuard(), guardBlockBeginVal, "before"); + checkGuardBlock(postGuard(), guardBlockEndVal, "after"); + } + + void checkAllocList() const; + + // Return total size needed to accomodate user buffer of 'size', + // plus our tracking data. + inline static size_t allocationSize(size_t size) { + return size + 2 * guardBlockSize + headerSize(); + } + + // Offset from surrounding buffer to get to user data buffer. + inline static unsigned char* offsetAllocation(unsigned char* m) { + return m + guardBlockSize + headerSize(); + } + +private: + void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const; + + // Find offsets to pre and post guard blocks, and user data buffer + unsigned char* preGuard() const { return mem + headerSize(); } + unsigned char* data() const { return preGuard() + guardBlockSize; } + unsigned char* postGuard() const { return data() + size; } + + size_t size; // size of the user data area + unsigned char* mem; // beginning of our allocation (pts to header) + TAllocation* prevAlloc; // prior allocation in the chain + + // Support MSVC++ 6.0 + const static unsigned char guardBlockBeginVal; + const static unsigned char guardBlockEndVal; + const static unsigned char userDataFill; + + const static size_t guardBlockSize; +#ifdef GUARD_BLOCKS + inline static size_t headerSize() { return sizeof(TAllocation); } +#else + inline static size_t headerSize() { return 0; } +#endif +}; + +// +// There are several stacks. One is to track the pushing and popping +// of the user, and not yet implemented. The others are simply a +// repositories of free pages or used pages. +// +// Page stacks are linked together with a simple header at the beginning +// of each allocation obtained from the underlying OS. Multi-page allocations +// are returned to the OS. Individual page allocations are kept for future +// re-use. +// +// The "page size" used is not, nor must it match, the underlying OS +// page size. But, having it be about that size or equal to a set of +// pages is likely most optimal. +// +class TPoolAllocator { +public: + TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16); + + // + // Don't call the destructor just to free up the memory, call pop() + // + ~TPoolAllocator(); + + // + // Call push() to establish a new place to pop memory too. Does not + // have to be called to get things started. + // + void push(); + + // + // Call pop() to free all memory allocated since the last call to push(), + // or if no last call to push, frees all memory since first allocation. + // + void pop(); + + // + // Call popAll() to free all memory allocated. + // + void popAll(); + + // + // Call allocate() to actually acquire memory. Returns 0 if no memory + // available, otherwise a properly aligned pointer to 'numBytes' of memory. + // + void* allocate(size_t numBytes); + + // + // There is no deallocate. The point of this class is that + // deallocation can be skipped by the user of it, as the model + // of use is to simultaneously deallocate everything at once + // by calling pop(), and to not have to solve memory leak problems. + // + + // Catch unwanted allocations. + // TODO(jmadill): Remove this when we remove the global allocator. + void lock(); + void unlock(); + + private: + size_t alignment; // all returned allocations will be aligned at + // this granularity, which will be a power of 2 + size_t alignmentMask; + +#if !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + friend struct tHeader; + + struct tHeader { + tHeader(tHeader* nextPage, size_t pageCount) : + nextPage(nextPage), + pageCount(pageCount) +#ifdef GUARD_BLOCKS + , lastAllocation(0) +#endif + { } + + ~tHeader() { +#ifdef GUARD_BLOCKS + if (lastAllocation) + lastAllocation->checkAllocList(); +#endif + } + + tHeader* nextPage; + size_t pageCount; +#ifdef GUARD_BLOCKS + TAllocation* lastAllocation; +#endif + }; + + struct tAllocState { + size_t offset; + tHeader* page; + }; + typedef std::vector<tAllocState> tAllocStack; + + // Track allocations if and only if we're using guard blocks + void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) { +#ifdef GUARD_BLOCKS + new(memory) TAllocation(numBytes, memory, block->lastAllocation); + block->lastAllocation = reinterpret_cast<TAllocation*>(memory); +#endif + // This is optimized entirely away if GUARD_BLOCKS is not defined. + return TAllocation::offsetAllocation(memory); + } + + size_t pageSize; // granularity of allocation from the OS + size_t headerSkip; // amount of memory to skip to make room for the + // header (basically, size of header, rounded + // up to make it aligned + size_t currentPageOffset; // next offset in top of inUseList to allocate from + tHeader* freeList; // list of popped memory + tHeader* inUseList; // list of all memory currently being used + tAllocStack mStack; // stack of where to allocate from, to partition pool + + int numCalls; // just an interesting statistic + size_t totalBytes; // just an interesting statistic + +#else // !defined(ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC) + std::vector<std::vector<void *>> mStack; +#endif + + TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator + TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor + bool mLocked; +}; + + +// +// There could potentially be many pools with pops happening at +// different times. But a simple use is to have a global pop +// with everyone using the same global allocator. +// +extern TPoolAllocator* GetGlobalPoolAllocator(); +extern void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator); + +// +// This STL compatible allocator is intended to be used as the allocator +// parameter to templatized STL containers, like vector and map. +// +// It will use the pools for allocation, and not +// do any deallocation, but will still do destruction. +// +template<class T> +class pool_allocator { +public: + typedef size_t size_type; + typedef ptrdiff_t difference_type; + typedef T* pointer; + typedef const T* const_pointer; + typedef T& reference; + typedef const T& const_reference; + typedef T value_type; + + template<class Other> + struct rebind { + typedef pool_allocator<Other> other; + }; + pointer address(reference x) const { return &x; } + const_pointer address(const_reference x) const { return &x; } + + pool_allocator() { } + + template<class Other> + pool_allocator(const pool_allocator<Other>& p) { } + + template <class Other> + pool_allocator<T>& operator=(const pool_allocator<Other>& p) { return *this; } + +#if defined(__SUNPRO_CC) && !defined(_RWSTD_ALLOCATOR) + // libCStd on some platforms have a different allocate/deallocate interface. + // Caller pre-bakes sizeof(T) into 'n' which is the number of bytes to be + // allocated, not the number of elements. + void* allocate(size_type n) { + return getAllocator().allocate(n); + } + void* allocate(size_type n, const void*) { + return getAllocator().allocate(n); + } + void deallocate(void*, size_type) {} +#else + pointer allocate(size_type n) { + return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); + } + pointer allocate(size_type n, const void*) { + return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); + } + void deallocate(pointer, size_type) {} +#endif // _RWSTD_ALLOCATOR + + void construct(pointer p, const T& val) { new ((void *)p) T(val); } + void destroy(pointer p) { p->T::~T(); } + + bool operator==(const pool_allocator& rhs) const { return true; } + bool operator!=(const pool_allocator& rhs) const { return false; } + + size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } + size_type max_size(int size) const { return static_cast<size_type>(-1) / size; } + + TPoolAllocator& getAllocator() const { return *GetGlobalPoolAllocator(); } +}; + +#endif // COMPILER_TRANSLATOR_POOLALLOC_H_ diff --git a/gfx/angle/src/compiler/translator/Pragma.h b/gfx/angle/src/compiler/translator/Pragma.h new file mode 100755 index 000000000..57b113497 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Pragma.h @@ -0,0 +1,32 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_PRAGMA_H_ +#define COMPILER_TRANSLATOR_PRAGMA_H_ + +struct TPragma +{ + struct STDGL + { + STDGL() : invariantAll(false) { } + + bool invariantAll; + }; + + + // By default optimization is turned on and debug is turned off. + // Precision emulation is turned on by default, but has no effect unless + // the extension is enabled. + TPragma() : optimize(true), debug(false), debugShaderPrecision(true) { } + TPragma(bool o, bool d) : optimize(o), debug(d), debugShaderPrecision(true) { } + + bool optimize; + bool debug; + bool debugShaderPrecision; + STDGL stdgl; +}; + +#endif // COMPILER_TRANSLATOR_PRAGMA_H_ diff --git a/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.cpp b/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.cpp new file mode 100755 index 000000000..7ec434796 --- /dev/null +++ b/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.cpp @@ -0,0 +1,113 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The PruneEmptyDeclarations function prunes unnecessary empty declarations and declarators from the AST. + +#include "compiler/translator/PruneEmptyDeclarations.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class PruneEmptyDeclarationsTraverser : private TIntermTraverser +{ + public: + static void apply(TIntermNode *root); + private: + PruneEmptyDeclarationsTraverser(); + bool visitDeclaration(Visit, TIntermDeclaration *node) override; +}; + +void PruneEmptyDeclarationsTraverser::apply(TIntermNode *root) +{ + PruneEmptyDeclarationsTraverser prune; + root->traverse(&prune); + prune.updateTree(); +} + +PruneEmptyDeclarationsTraverser::PruneEmptyDeclarationsTraverser() + : TIntermTraverser(true, false, false) +{ +} + +bool PruneEmptyDeclarationsTraverser::visitDeclaration(Visit, TIntermDeclaration *node) +{ + TIntermSequence *sequence = node->getSequence(); + if (sequence->size() >= 1) + { + TIntermSymbol *sym = sequence->front()->getAsSymbolNode(); + // Prune declarations without a variable name, unless it's an interface block declaration. + if (sym != nullptr && sym->getSymbol() == "" && !sym->isInterfaceBlock()) + { + if (sequence->size() > 1) + { + // Generate a replacement that will remove the empty declarator in the beginning of + // a declarator list. Example of a declaration that will be changed: + // float, a; + // will be changed to + // float a; + // This applies also to struct declarations. + TIntermSequence emptyReplacement; + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(node, sym, emptyReplacement)); + } + else if (sym->getBasicType() != EbtStruct) + { + // Single struct declarations may just declare the struct type and no variables, so + // they should not be pruned. All other single empty declarations can be pruned + // entirely. Example of an empty declaration that will be pruned: + // float; + TIntermSequence emptyReplacement; + TIntermBlock *parentAsBlock = getParentNode()->getAsBlock(); + // The declaration may be inside a block or in a loop init expression. + ASSERT(parentAsBlock != nullptr || getParentNode()->getAsLoopNode() != nullptr); + if (parentAsBlock) + { + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(parentAsBlock, node, emptyReplacement)); + } + else + { + queueReplacement(node, nullptr, OriginalNode::IS_DROPPED); + } + } + else if (sym->getType().getQualifier() != EvqGlobal && + sym->getType().getQualifier() != EvqTemporary) + { + // We've hit an empty struct declaration with a qualifier, for example like + // this: + // const struct a { int i; }; + // NVIDIA GL driver version 367.27 doesn't accept this kind of declarations, so + // we convert the declaration to a regular struct declaration. This is okay, + // since ESSL 1.00 spec section 4.1.8 says about structs that "The optional + // qualifiers only apply to any declarators, and are not part of the type being + // defined for name." + + if (mInGlobalScope) + { + sym->getTypePointer()->setQualifier(EvqGlobal); + } + else + { + sym->getTypePointer()->setQualifier(EvqTemporary); + } + } + } + } + return false; +} + +} // namespace + +void PruneEmptyDeclarations(TIntermNode *root) +{ + PruneEmptyDeclarationsTraverser::apply(root); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.h b/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.h new file mode 100755 index 000000000..f03657766 --- /dev/null +++ b/gfx/angle/src/compiler/translator/PruneEmptyDeclarations.h @@ -0,0 +1,18 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The PruneEmptyDeclarations function prunes unnecessary empty declarations and declarators from the AST. + +#ifndef COMPILER_TRANSLATOR_PRUNEEMPTYDECLARATIONS_H_ +#define COMPILER_TRANSLATOR_PRUNEEMPTYDECLARATIONS_H_ + +namespace sh +{ +class TIntermNode; + +void PruneEmptyDeclarations(TIntermNode *root); +} + +#endif // COMPILER_TRANSLATOR_PRUNEEMPTYDECLARATIONS_H_ diff --git a/gfx/angle/src/compiler/translator/QualifierTypes.cpp b/gfx/angle/src/compiler/translator/QualifierTypes.cpp new file mode 100644 index 000000000..302f5177d --- /dev/null +++ b/gfx/angle/src/compiler/translator/QualifierTypes.cpp @@ -0,0 +1,727 @@ +// +// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/QualifierTypes.h" + +#include "compiler/translator/Diagnostics.h" + +#include <algorithm> + +namespace sh +{ + +namespace +{ + +// GLSL ES 3.10 does not impose a strict order on type qualifiers and allows multiple layout +// declarations. +// GLSL ES 3.10 Revision 4, 4.10 Order of Qualification +bool AreTypeQualifierChecksRelaxed(int shaderVersion) +{ + return shaderVersion >= 310; +} + +bool IsScopeQualifier(TQualifier qualifier) +{ + return qualifier == EvqGlobal || qualifier == EvqTemporary; +} + +bool IsScopeQualifierWrapper(const TQualifierWrapperBase *qualifier) +{ + if (qualifier->getType() != QtStorage) + return false; + const TStorageQualifierWrapper *storageQualifier = + static_cast<const TStorageQualifierWrapper *>(qualifier); + TQualifier q = storageQualifier->getQualifier(); + return IsScopeQualifier(q); +} + +// Returns true if the invariant for the qualifier sequence holds +bool IsInvariantCorrect(const TTypeQualifierBuilder::QualifierSequence &qualifiers) +{ + // We should have at least one qualifier. + // The first qualifier always tells the scope. + return qualifiers.size() >= 1 && IsScopeQualifierWrapper(qualifiers[0]); +} + +// Returns true if there are qualifiers which have been specified multiple times +// If areQualifierChecksRelaxed is set to true, then layout qualifier repetition is allowed. +bool HasRepeatingQualifiers(const TTypeQualifierBuilder::QualifierSequence &qualifiers, + bool areQualifierChecksRelaxed, + std::string *errorMessage) +{ + bool invariantFound = false; + bool precisionFound = false; + bool layoutFound = false; + bool interpolationFound = false; + + unsigned int locationsSpecified = 0; + bool isOut = false; + + // The iteration starts from one since the first qualifier only reveals the scope of the + // expression. It is inserted first whenever the sequence gets created. + for (size_t i = 1; i < qualifiers.size(); ++i) + { + switch (qualifiers[i]->getType()) + { + case QtInvariant: + { + if (invariantFound) + { + *errorMessage = "The invariant qualifier specified multiple times."; + return true; + } + invariantFound = true; + break; + } + case QtPrecision: + { + if (precisionFound) + { + *errorMessage = "The precision qualifier specified multiple times."; + return true; + } + precisionFound = true; + break; + } + case QtLayout: + { + if (layoutFound && !areQualifierChecksRelaxed) + { + *errorMessage = "The layout qualifier specified multiple times."; + return true; + } + if (invariantFound && !areQualifierChecksRelaxed) + { + // This combination is not correct according to the syntax specified in the + // formal grammar in the ESSL 3.00 spec. In ESSL 3.10 the grammar does not have + // a similar restriction. + *errorMessage = + "The layout qualifier and invariant qualifier cannot coexist in the same " + "declaration according to the grammar."; + return true; + } + layoutFound = true; + const TLayoutQualifier ¤tQualifier = + static_cast<const TLayoutQualifierWrapper *>(qualifiers[i])->getQualifier(); + locationsSpecified += currentQualifier.locationsSpecified; + break; + } + case QtInterpolation: + { + // 'centroid' is treated as a storage qualifier + // 'flat centroid' will be squashed to 'flat' + // 'smooth centroid' will be squashed to 'centroid' + if (interpolationFound) + { + *errorMessage = "The interpolation qualifier specified multiple times."; + return true; + } + interpolationFound = true; + break; + } + case QtStorage: + { + // Go over all of the storage qualifiers up until the current one and check for + // repetitions. + TQualifier currentQualifier = + static_cast<const TStorageQualifierWrapper *>(qualifiers[i])->getQualifier(); + if (currentQualifier == EvqVertexOut || currentQualifier == EvqFragmentOut) + { + isOut = true; + } + for (size_t j = 1; j < i; ++j) + { + if (qualifiers[j]->getType() == QtStorage) + { + const TStorageQualifierWrapper *previousQualifierWrapper = + static_cast<const TStorageQualifierWrapper *>(qualifiers[j]); + TQualifier previousQualifier = previousQualifierWrapper->getQualifier(); + if (currentQualifier == previousQualifier) + { + *errorMessage = previousQualifierWrapper->getQualifierString().c_str(); + *errorMessage += " specified multiple times"; + return true; + } + } + } + break; + } + case QtMemory: + { + // Go over all of the memory qualifiers up until the current one and check for + // repetitions. + // Having both readonly and writeonly in a sequence is valid. + // GLSL ES 3.10 Revision 4, 4.9 Memory Access Qualifiers + TQualifier currentQualifier = + static_cast<const TMemoryQualifierWrapper *>(qualifiers[i])->getQualifier(); + for (size_t j = 1; j < i; ++j) + { + if (qualifiers[j]->getType() == QtMemory) + { + const TMemoryQualifierWrapper *previousQualifierWrapper = + static_cast<const TMemoryQualifierWrapper *>(qualifiers[j]); + TQualifier previousQualifier = previousQualifierWrapper->getQualifier(); + if (currentQualifier == previousQualifier) + { + *errorMessage = previousQualifierWrapper->getQualifierString().c_str(); + *errorMessage += " specified multiple times"; + return true; + } + } + } + break; + } + default: + UNREACHABLE(); + } + } + + if (locationsSpecified > 1 && isOut) + { + // GLSL ES 3.00.6 section 4.3.8.2 Output Layout Qualifiers + // GLSL ES 3.10 section 4.4.2 Output Layout Qualifiers + // "The qualifier may appear at most once within a declaration." + *errorMessage = "Output layout location specified multiple times."; + return true; + } + + return false; +} + +// GLSL ES 3.00_6, 4.7 Order of Qualification +// The correct order of qualifiers is: +// invariant-qualifier interpolation-qualifier storage-qualifier precision-qualifier +// layout-qualifier has to be before storage-qualifier. +bool AreQualifiersInOrder(const TTypeQualifierBuilder::QualifierSequence &qualifiers, + std::string *errorMessage) +{ + bool foundInterpolation = false; + bool foundStorage = false; + bool foundPrecision = false; + for (size_t i = 1; i < qualifiers.size(); ++i) + { + switch (qualifiers[i]->getType()) + { + case QtInvariant: + if (foundInterpolation || foundStorage || foundPrecision) + { + *errorMessage = "The invariant qualifier has to be first in the expression."; + return false; + } + break; + case QtInterpolation: + if (foundStorage) + { + *errorMessage = "Storage qualifiers have to be after interpolation qualifiers."; + return false; + } + else if (foundPrecision) + { + *errorMessage = + "Precision qualifiers have to be after interpolation qualifiers."; + return false; + } + foundInterpolation = true; + break; + case QtLayout: + if (foundStorage) + { + *errorMessage = "Storage qualifiers have to be after layout qualifiers."; + return false; + } + else if (foundPrecision) + { + *errorMessage = "Precision qualifiers have to be after layout qualifiers."; + return false; + } + break; + case QtStorage: + if (foundPrecision) + { + *errorMessage = "Precision qualifiers have to be after storage qualifiers."; + return false; + } + foundStorage = true; + break; + case QtMemory: + if (foundPrecision) + { + *errorMessage = "Precision qualifiers have to be after memory qualifiers."; + return false; + } + break; + case QtPrecision: + foundPrecision = true; + break; + default: + UNREACHABLE(); + } + } + return true; +} + +struct QualifierComparator +{ + bool operator()(const TQualifierWrapperBase *q1, const TQualifierWrapperBase *q2) + { + return q1->getRank() < q2->getRank(); + } +}; + +void SortSequence(TTypeQualifierBuilder::QualifierSequence &qualifiers) +{ + // We need a stable sorting algorithm since the order of layout-qualifier declarations matter. + // The sorting starts from index 1, instead of 0, since the element at index 0 tells the scope + // and we always want it to be first. + std::stable_sort(qualifiers.begin() + 1, qualifiers.end(), QualifierComparator()); +} + +// Handles the joining of storage qualifiers for variables. +bool JoinVariableStorageQualifier(TQualifier *joinedQualifier, TQualifier storageQualifier) +{ + switch (*joinedQualifier) + { + case EvqGlobal: + *joinedQualifier = storageQualifier; + break; + case EvqTemporary: + { + switch (storageQualifier) + { + case EvqConst: + *joinedQualifier = storageQualifier; + break; + default: + return false; + } + break; + } + case EvqSmooth: + { + switch (storageQualifier) + { + case EvqCentroid: + *joinedQualifier = EvqCentroid; + break; + case EvqVertexOut: + *joinedQualifier = EvqSmoothOut; + break; + case EvqFragmentIn: + *joinedQualifier = EvqSmoothIn; + break; + default: + return false; + } + break; + } + case EvqFlat: + { + switch (storageQualifier) + { + case EvqCentroid: + *joinedQualifier = EvqFlat; + break; + case EvqVertexOut: + *joinedQualifier = EvqFlatOut; + break; + case EvqFragmentIn: + *joinedQualifier = EvqFlatIn; + break; + default: + return false; + } + break; + } + case EvqCentroid: + { + switch (storageQualifier) + { + case EvqVertexOut: + *joinedQualifier = EvqCentroidOut; + break; + case EvqFragmentIn: + *joinedQualifier = EvqCentroidIn; + break; + default: + return false; + } + break; + } + default: + return false; + } + return true; +} + +// Handles the joining of storage qualifiers for a parameter in a function. +bool JoinParameterStorageQualifier(TQualifier *joinedQualifier, TQualifier storageQualifier) +{ + switch (*joinedQualifier) + { + case EvqTemporary: + *joinedQualifier = storageQualifier; + break; + case EvqConst: + { + switch (storageQualifier) + { + case EvqIn: + *joinedQualifier = EvqConstReadOnly; + break; + default: + return false; + } + break; + } + default: + return false; + } + return true; +} + +bool JoinMemoryQualifier(TMemoryQualifier *joinedMemoryQualifier, TQualifier memoryQualifier) +{ + switch (memoryQualifier) + { + case EvqReadOnly: + joinedMemoryQualifier->readonly = true; + break; + case EvqWriteOnly: + joinedMemoryQualifier->writeonly = true; + break; + case EvqCoherent: + joinedMemoryQualifier->coherent = true; + break; + case EvqRestrict: + joinedMemoryQualifier->restrictQualifier = true; + break; + case EvqVolatile: + // Variables having the volatile qualifier are automatcally treated as coherent as well. + // GLSL ES 3.10, Revision 4, 4.9 Memory Access Qualifiers + joinedMemoryQualifier->volatileQualifier = true; + joinedMemoryQualifier->coherent = true; + break; + default: + UNREACHABLE(); + } + return true; +} + +TTypeQualifier GetVariableTypeQualifierFromSortedSequence( + const TTypeQualifierBuilder::QualifierSequence &sortedSequence, + TDiagnostics *diagnostics) +{ + TTypeQualifier typeQualifier( + static_cast<const TStorageQualifierWrapper *>(sortedSequence[0])->getQualifier(), + sortedSequence[0]->getLine()); + for (size_t i = 1; i < sortedSequence.size(); ++i) + { + const TQualifierWrapperBase *qualifier = sortedSequence[i]; + bool isQualifierValid = false; + switch (qualifier->getType()) + { + case QtInvariant: + isQualifierValid = true; + typeQualifier.invariant = true; + break; + case QtInterpolation: + { + switch (typeQualifier.qualifier) + { + case EvqGlobal: + isQualifierValid = true; + typeQualifier.qualifier = + static_cast<const TInterpolationQualifierWrapper *>(qualifier) + ->getQualifier(); + break; + default: + isQualifierValid = false; + } + break; + } + case QtLayout: + { + const TLayoutQualifierWrapper *layoutQualifierWrapper = + static_cast<const TLayoutQualifierWrapper *>(qualifier); + isQualifierValid = true; + typeQualifier.layoutQualifier = sh::JoinLayoutQualifiers( + typeQualifier.layoutQualifier, layoutQualifierWrapper->getQualifier(), + layoutQualifierWrapper->getLine(), diagnostics); + break; + } + case QtStorage: + isQualifierValid = JoinVariableStorageQualifier( + &typeQualifier.qualifier, + static_cast<const TStorageQualifierWrapper *>(qualifier)->getQualifier()); + break; + case QtPrecision: + isQualifierValid = true; + typeQualifier.precision = + static_cast<const TPrecisionQualifierWrapper *>(qualifier)->getQualifier(); + ASSERT(typeQualifier.precision != EbpUndefined); + break; + case QtMemory: + isQualifierValid = JoinMemoryQualifier( + &typeQualifier.memoryQualifier, + static_cast<const TMemoryQualifierWrapper *>(qualifier)->getQualifier()); + break; + default: + UNREACHABLE(); + } + if (!isQualifierValid) + { + const TString &qualifierString = qualifier->getQualifierString(); + diagnostics->error(qualifier->getLine(), "invalid qualifier combination", + qualifierString.c_str(), ""); + break; + } + } + return typeQualifier; +} + +TTypeQualifier GetParameterTypeQualifierFromSortedSequence( + const TTypeQualifierBuilder::QualifierSequence &sortedSequence, + TDiagnostics *diagnostics) +{ + TTypeQualifier typeQualifier(EvqTemporary, sortedSequence[0]->getLine()); + for (size_t i = 1; i < sortedSequence.size(); ++i) + { + const TQualifierWrapperBase *qualifier = sortedSequence[i]; + bool isQualifierValid = false; + switch (qualifier->getType()) + { + case QtInvariant: + case QtInterpolation: + case QtLayout: + break; + case QtMemory: + isQualifierValid = JoinMemoryQualifier( + &typeQualifier.memoryQualifier, + static_cast<const TMemoryQualifierWrapper *>(qualifier)->getQualifier()); + break; + case QtStorage: + isQualifierValid = JoinParameterStorageQualifier( + &typeQualifier.qualifier, + static_cast<const TStorageQualifierWrapper *>(qualifier)->getQualifier()); + break; + case QtPrecision: + isQualifierValid = true; + typeQualifier.precision = + static_cast<const TPrecisionQualifierWrapper *>(qualifier)->getQualifier(); + ASSERT(typeQualifier.precision != EbpUndefined); + break; + default: + UNREACHABLE(); + } + if (!isQualifierValid) + { + const TString &qualifierString = qualifier->getQualifierString(); + diagnostics->error(qualifier->getLine(), "invalid parameter qualifier", + qualifierString.c_str(), ""); + break; + } + } + + switch (typeQualifier.qualifier) + { + case EvqIn: + case EvqConstReadOnly: // const in + case EvqOut: + case EvqInOut: + break; + case EvqConst: + typeQualifier.qualifier = EvqConstReadOnly; + break; + case EvqTemporary: + // no qualifier has been specified, set it to EvqIn which is the default + typeQualifier.qualifier = EvqIn; + break; + default: + diagnostics->error(sortedSequence[0]->getLine(), "Invalid parameter qualifier ", + getQualifierString(typeQualifier.qualifier), ""); + } + return typeQualifier; +} +} // namespace + +TLayoutQualifier JoinLayoutQualifiers(TLayoutQualifier leftQualifier, + TLayoutQualifier rightQualifier, + const TSourceLoc &rightQualifierLocation, + TDiagnostics *diagnostics) +{ + TLayoutQualifier joinedQualifier = leftQualifier; + + if (rightQualifier.location != -1) + { + joinedQualifier.location = rightQualifier.location; + ++joinedQualifier.locationsSpecified; + } + if (rightQualifier.matrixPacking != EmpUnspecified) + { + joinedQualifier.matrixPacking = rightQualifier.matrixPacking; + } + if (rightQualifier.blockStorage != EbsUnspecified) + { + joinedQualifier.blockStorage = rightQualifier.blockStorage; + } + + for (size_t i = 0u; i < rightQualifier.localSize.size(); ++i) + { + if (rightQualifier.localSize[i] != -1) + { + if (joinedQualifier.localSize[i] != -1 && + joinedQualifier.localSize[i] != rightQualifier.localSize[i]) + { + diagnostics->error(rightQualifierLocation, + "Cannot have multiple different work group size specifiers", + getWorkGroupSizeString(i), ""); + } + joinedQualifier.localSize[i] = rightQualifier.localSize[i]; + } + } + + if (rightQualifier.imageInternalFormat != EiifUnspecified) + { + joinedQualifier.imageInternalFormat = rightQualifier.imageInternalFormat; + } + + return joinedQualifier; +} + +unsigned int TInvariantQualifierWrapper::getRank() const +{ + return 0u; +} + +unsigned int TInterpolationQualifierWrapper::getRank() const +{ + return 1u; +} + +unsigned int TLayoutQualifierWrapper::getRank() const +{ + return 2u; +} + +unsigned int TStorageQualifierWrapper::getRank() const +{ + // Force the 'centroid' auxilary storage qualifier to be always first among all storage + // qualifiers. + if (mStorageQualifier == EvqCentroid) + { + return 3u; + } + else + { + return 4u; + } +} + +unsigned int TMemoryQualifierWrapper::getRank() const +{ + return 4u; +} + +unsigned int TPrecisionQualifierWrapper::getRank() const +{ + return 5u; +} + +TTypeQualifier::TTypeQualifier(TQualifier scope, const TSourceLoc &loc) + : layoutQualifier(TLayoutQualifier::create()), + memoryQualifier(TMemoryQualifier::create()), + precision(EbpUndefined), + qualifier(scope), + invariant(false), + line(loc) +{ + ASSERT(IsScopeQualifier(qualifier)); +} + +TTypeQualifierBuilder::TTypeQualifierBuilder(const TStorageQualifierWrapper *scope, + int shaderVersion) + : mShaderVersion(shaderVersion) +{ + ASSERT(IsScopeQualifier(scope->getQualifier())); + mQualifiers.push_back(scope); +} + +void TTypeQualifierBuilder::appendQualifier(const TQualifierWrapperBase *qualifier) +{ + mQualifiers.push_back(qualifier); +} + +bool TTypeQualifierBuilder::checkSequenceIsValid(TDiagnostics *diagnostics) const +{ + bool areQualifierChecksRelaxed = AreTypeQualifierChecksRelaxed(mShaderVersion); + std::string errorMessage; + if (HasRepeatingQualifiers(mQualifiers, areQualifierChecksRelaxed, &errorMessage)) + { + diagnostics->error(mQualifiers[0]->getLine(), "qualifier sequence", errorMessage.c_str(), + ""); + return false; + } + + if (!areQualifierChecksRelaxed && !AreQualifiersInOrder(mQualifiers, &errorMessage)) + { + diagnostics->error(mQualifiers[0]->getLine(), "qualifier sequence", errorMessage.c_str(), + ""); + return false; + } + + return true; +} + +TTypeQualifier TTypeQualifierBuilder::getParameterTypeQualifier(TDiagnostics *diagnostics) const +{ + ASSERT(IsInvariantCorrect(mQualifiers)); + ASSERT(static_cast<const TStorageQualifierWrapper *>(mQualifiers[0])->getQualifier() == + EvqTemporary); + + if (!checkSequenceIsValid(diagnostics)) + { + return TTypeQualifier(EvqTemporary, mQualifiers[0]->getLine()); + } + + // If the qualifier checks are relaxed, then it is easier to sort the qualifiers so + // that the order imposed by the GLSL ES 3.00 spec is kept. Then we can use the same code to + // combine the qualifiers. + if (AreTypeQualifierChecksRelaxed(mShaderVersion)) + { + // Copy the qualifier sequence so that we can sort them. + QualifierSequence sortedQualifierSequence = mQualifiers; + SortSequence(sortedQualifierSequence); + return GetParameterTypeQualifierFromSortedSequence(sortedQualifierSequence, diagnostics); + } + return GetParameterTypeQualifierFromSortedSequence(mQualifiers, diagnostics); +} + +TTypeQualifier TTypeQualifierBuilder::getVariableTypeQualifier(TDiagnostics *diagnostics) const +{ + ASSERT(IsInvariantCorrect(mQualifiers)); + + if (!checkSequenceIsValid(diagnostics)) + { + return TTypeQualifier( + static_cast<const TStorageQualifierWrapper *>(mQualifiers[0])->getQualifier(), + mQualifiers[0]->getLine()); + } + + // If the qualifier checks are relaxed, then it is easier to sort the qualifiers so + // that the order imposed by the GLSL ES 3.00 spec is kept. Then we can use the same code to + // combine the qualifiers. + if (AreTypeQualifierChecksRelaxed(mShaderVersion)) + { + // Copy the qualifier sequence so that we can sort them. + QualifierSequence sortedQualifierSequence = mQualifiers; + SortSequence(sortedQualifierSequence); + return GetVariableTypeQualifierFromSortedSequence(sortedQualifierSequence, diagnostics); + } + return GetVariableTypeQualifierFromSortedSequence(mQualifiers, diagnostics); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/QualifierTypes.h b/gfx/angle/src/compiler/translator/QualifierTypes.h new file mode 100644 index 000000000..10bdeed89 --- /dev/null +++ b/gfx/angle/src/compiler/translator/QualifierTypes.h @@ -0,0 +1,191 @@ +// +// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_QUALIFIER_TYPES_H_ +#define COMPILER_TRANSLATOR_QUALIFIER_TYPES_H_ + +#include "common/angleutils.h" +#include "compiler/translator/BaseTypes.h" +#include "compiler/translator/Types.h" + +namespace sh +{ +class TDiagnostics; + +TLayoutQualifier JoinLayoutQualifiers(TLayoutQualifier leftQualifier, + TLayoutQualifier rightQualifier, + const TSourceLoc &rightQualifierLocation, + TDiagnostics *diagnostics); + +enum TQualifierType +{ + QtInvariant, + QtInterpolation, + QtLayout, + QtStorage, + QtPrecision, + QtMemory +}; + +class TQualifierWrapperBase : angle::NonCopyable +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TQualifierWrapperBase(const TSourceLoc &line) : mLine(line) {} + virtual ~TQualifierWrapperBase(){}; + virtual TQualifierType getType() const = 0; + virtual TString getQualifierString() const = 0; + virtual unsigned int getRank() const = 0; + const TSourceLoc &getLine() const { return mLine; } + private: + TSourceLoc mLine; +}; + +class TInvariantQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TInvariantQualifierWrapper(const TSourceLoc &line) : TQualifierWrapperBase(line) {} + ~TInvariantQualifierWrapper() {} + + TQualifierType getType() const { return QtInvariant; } + TString getQualifierString() const { return "invariant"; } + unsigned int getRank() const; +}; + +class TInterpolationQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TInterpolationQualifierWrapper(TQualifier interpolationQualifier, const TSourceLoc &line) + : TQualifierWrapperBase(line), mInterpolationQualifier(interpolationQualifier) + { + } + ~TInterpolationQualifierWrapper() {} + + TQualifierType getType() const { return QtInterpolation; } + TString getQualifierString() const { return sh::getQualifierString(mInterpolationQualifier); } + TQualifier getQualifier() const { return mInterpolationQualifier; } + unsigned int getRank() const; + + private: + TQualifier mInterpolationQualifier; +}; + +class TLayoutQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TLayoutQualifierWrapper(TLayoutQualifier layoutQualifier, const TSourceLoc &line) + : TQualifierWrapperBase(line), mLayoutQualifier(layoutQualifier) + { + } + ~TLayoutQualifierWrapper() {} + + TQualifierType getType() const { return QtLayout; } + TString getQualifierString() const { return "layout"; } + const TLayoutQualifier &getQualifier() const { return mLayoutQualifier; } + unsigned int getRank() const; + + private: + TLayoutQualifier mLayoutQualifier; +}; + +class TStorageQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TStorageQualifierWrapper(TQualifier storageQualifier, const TSourceLoc &line) + : TQualifierWrapperBase(line), mStorageQualifier(storageQualifier) + { + } + ~TStorageQualifierWrapper() {} + + TQualifierType getType() const { return QtStorage; } + TString getQualifierString() const { return sh::getQualifierString(mStorageQualifier); } + TQualifier getQualifier() const { return mStorageQualifier; } + unsigned int getRank() const; + + private: + TQualifier mStorageQualifier; +}; + +class TPrecisionQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TPrecisionQualifierWrapper(TPrecision precisionQualifier, const TSourceLoc &line) + : TQualifierWrapperBase(line), mPrecisionQualifier(precisionQualifier) + { + } + ~TPrecisionQualifierWrapper() {} + + TQualifierType getType() const { return QtPrecision; } + TString getQualifierString() const { return sh::getPrecisionString(mPrecisionQualifier); } + TPrecision getQualifier() const { return mPrecisionQualifier; } + unsigned int getRank() const; + + private: + TPrecision mPrecisionQualifier; +}; + +class TMemoryQualifierWrapper final : public TQualifierWrapperBase +{ + public: + TMemoryQualifierWrapper(TQualifier memoryQualifier, const TSourceLoc &line) + : TQualifierWrapperBase(line), mMemoryQualifier(memoryQualifier) + { + } + ~TMemoryQualifierWrapper() {} + + TQualifierType getType() const { return QtMemory; } + TString getQualifierString() const { return sh::getQualifierString(mMemoryQualifier); } + TQualifier getQualifier() const { return mMemoryQualifier; } + unsigned int getRank() const; + + private: + TQualifier mMemoryQualifier; +}; + +// TTypeQualifier tightly covers type_qualifier from the grammar +struct TTypeQualifier +{ + // initializes all of the qualifiers and sets the scope + TTypeQualifier(TQualifier scope, const TSourceLoc &loc); + + TLayoutQualifier layoutQualifier; + TMemoryQualifier memoryQualifier; + TPrecision precision; + TQualifier qualifier; + bool invariant; + TSourceLoc line; +}; + +// TTypeQualifierBuilder contains all of the qualifiers when type_qualifier gets parsed. +// It is to be used to validate the qualifier sequence and build a TTypeQualifier from it. +class TTypeQualifierBuilder : angle::NonCopyable +{ + public: + using QualifierSequence = TVector<const TQualifierWrapperBase *>; + + public: + POOL_ALLOCATOR_NEW_DELETE(); + TTypeQualifierBuilder(const TStorageQualifierWrapper *scope, int shaderVersion); + // Adds the passed qualifier to the end of the sequence. + void appendQualifier(const TQualifierWrapperBase *qualifier); + // Checks for the order of qualification and repeating qualifiers. + bool checkSequenceIsValid(TDiagnostics *diagnostics) const; + // Goes over the qualifier sequence and parses it to form a type qualifier for a function + // parameter. + // The returned object is initialized even if the parsing fails. + TTypeQualifier getParameterTypeQualifier(TDiagnostics *diagnostics) const; + // Goes over the qualifier sequence and parses it to form a type qualifier for a variable. + // The returned object is initialized even if the parsing fails. + TTypeQualifier getVariableTypeQualifier(TDiagnostics *diagnostics) const; + + private: + QualifierSequence mQualifiers; + int mShaderVersion; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_QUALIFIER_TYPES_H_ diff --git a/gfx/angle/src/compiler/translator/RecordConstantPrecision.cpp b/gfx/angle/src/compiler/translator/RecordConstantPrecision.cpp new file mode 100755 index 000000000..6b8515a2c --- /dev/null +++ b/gfx/angle/src/compiler/translator/RecordConstantPrecision.cpp @@ -0,0 +1,167 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// During parsing, all constant expressions are folded to constant union nodes. The expressions that have been +// folded may have had precision qualifiers, which should affect the precision of the consuming operation. +// If the folded constant union nodes are written to output as such they won't have any precision qualifiers, +// and their effect on the precision of the consuming operation is lost. +// +// RecordConstantPrecision is an AST traverser that inspects the precision qualifiers of constants and hoists +// the constants outside the containing expression as precision qualified named variables in case that is +// required for correct precision propagation. +// + +#include "compiler/translator/RecordConstantPrecision.h" + +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class RecordConstantPrecisionTraverser : public TIntermTraverser +{ + public: + RecordConstantPrecisionTraverser(); + + void visitConstantUnion(TIntermConstantUnion *node) override; + + void nextIteration(); + + bool foundHigherPrecisionConstant() const { return mFoundHigherPrecisionConstant; } + protected: + bool operandAffectsParentOperationPrecision(TIntermTyped *operand); + + bool mFoundHigherPrecisionConstant; +}; + +RecordConstantPrecisionTraverser::RecordConstantPrecisionTraverser() + : TIntermTraverser(true, false, true), + mFoundHigherPrecisionConstant(false) +{ +} + +bool RecordConstantPrecisionTraverser::operandAffectsParentOperationPrecision(TIntermTyped *operand) +{ + if (getParentNode()->getAsCaseNode() || getParentNode()->getAsBlock()) + { + return false; + } + + const TIntermBinary *parentAsBinary = getParentNode()->getAsBinaryNode(); + if (parentAsBinary != nullptr) + { + // If the constant is assigned or is used to initialize a variable, or if it's an index, + // its precision has no effect. + switch (parentAsBinary->getOp()) + { + case EOpInitialize: + case EOpAssign: + case EOpIndexDirect: + case EOpIndexDirectStruct: + case EOpIndexDirectInterfaceBlock: + case EOpIndexIndirect: + return false; + default: + break; + } + + TIntermTyped *otherOperand = parentAsBinary->getRight(); + if (otherOperand == operand) + { + otherOperand = parentAsBinary->getLeft(); + } + // If the precision of the other child is at least as high as the precision of the constant, the precision of + // the constant has no effect. + if (otherOperand->getAsConstantUnion() == nullptr && otherOperand->getPrecision() >= operand->getPrecision()) + { + return false; + } + } + + TIntermAggregate *parentAsAggregate = getParentNode()->getAsAggregate(); + if (parentAsAggregate != nullptr) + { + if (!parentAsAggregate->gotPrecisionFromChildren()) + { + // This can be either: + // * a call to an user-defined function + // * a call to a texture function + // * some other kind of aggregate + // In any of these cases the constant precision has no effect. + return false; + } + if (parentAsAggregate->isConstructor() && parentAsAggregate->getBasicType() == EbtBool) + { + return false; + } + // If the precision of operands does affect the result, but the precision of any of the other children + // has a precision that's at least as high as the precision of the constant, the precision of the constant + // has no effect. + TIntermSequence *parameters = parentAsAggregate->getSequence(); + for (TIntermNode *parameter : *parameters) + { + const TIntermTyped *typedParameter = parameter->getAsTyped(); + if (parameter != operand && typedParameter != nullptr && parameter->getAsConstantUnion() == nullptr && + typedParameter->getPrecision() >= operand->getPrecision()) + { + return false; + } + } + } + return true; +} + +void RecordConstantPrecisionTraverser::visitConstantUnion(TIntermConstantUnion *node) +{ + if (mFoundHigherPrecisionConstant) + return; + + // If the constant has lowp or undefined precision, it can't increase the precision of consuming operations. + if (node->getPrecision() < EbpMedium) + return; + + // It's possible the node has no effect on the precision of the consuming expression, depending on the + // consuming expression, and the precision of the other parameters of the expression. + if (!operandAffectsParentOperationPrecision(node)) + return; + + // Make the constant a precision-qualified named variable to make sure it affects the precision of the consuming + // expression. + TIntermSequence insertions; + insertions.push_back(createTempInitDeclaration(node, EvqConst)); + insertStatementsInParentBlock(insertions); + queueReplacement(node, createTempSymbol(node->getType()), OriginalNode::IS_DROPPED); + mFoundHigherPrecisionConstant = true; +} + +void RecordConstantPrecisionTraverser::nextIteration() +{ + nextTemporaryIndex(); + mFoundHigherPrecisionConstant = false; +} + +} // namespace + +void RecordConstantPrecision(TIntermNode *root, unsigned int *temporaryIndex) +{ + RecordConstantPrecisionTraverser traverser; + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + // Iterate as necessary, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.foundHigherPrecisionConstant()) + traverser.updateTree(); + } + while (traverser.foundHigherPrecisionConstant()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RecordConstantPrecision.h b/gfx/angle/src/compiler/translator/RecordConstantPrecision.h new file mode 100755 index 000000000..a62831e22 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RecordConstantPrecision.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// During parsing, all constant expressions are folded to constant union nodes. The expressions that have been +// folded may have had precision qualifiers, which should affect the precision of the consuming operation. +// If the folded constant union nodes are written to output as such they won't have any precision qualifiers, +// and their effect on the precision of the consuming operation is lost. +// +// RecordConstantPrecision is an AST traverser that inspects the precision qualifiers of constants and hoists +// the constants outside the containing expression as precision qualified named variables in case that is +// required for correct precision propagation. +// + +#ifndef COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_ +#define COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_ + +namespace sh +{ +class TIntermNode; + +void RecordConstantPrecision(TIntermNode *root, unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_ diff --git a/gfx/angle/src/compiler/translator/RegenerateStructNames.cpp b/gfx/angle/src/compiler/translator/RegenerateStructNames.cpp new file mode 100755 index 000000000..a01d79abe --- /dev/null +++ b/gfx/angle/src/compiler/translator/RegenerateStructNames.cpp @@ -0,0 +1,76 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "common/debug.h" +#include "compiler/translator/RegenerateStructNames.h" + +namespace sh +{ + +void RegenerateStructNames::visitSymbol(TIntermSymbol *symbol) +{ + ASSERT(symbol); + TType *type = symbol->getTypePointer(); + ASSERT(type); + TStructure *userType = type->getStruct(); + if (!userType) + return; + + if (mSymbolTable.findBuiltIn(userType->name(), mShaderVersion)) + { + // Built-in struct, do not touch it. + return; + } + + int uniqueId = userType->uniqueId(); + + ASSERT(mScopeDepth > 0); + if (mScopeDepth == 1) + { + // If a struct is defined at global scope, we don't map its name. + // This is because at global level, the struct might be used to + // declare a uniform, so the same name needs to stay the same for + // vertex/fragment shaders. However, our mapping uses internal ID, + // which will be different for the same struct in vertex/fragment + // shaders. + // This is OK because names for any structs defined in other scopes + // will begin with "_webgl", which is reserved. So there will be + // no conflicts among unmapped struct names from global scope and + // mapped struct names from other scopes. + // However, we need to keep track of these global structs, so if a + // variable is used in a local scope, we don't try to modify the + // struct name through that variable. + mDeclaredGlobalStructs.insert(uniqueId); + return; + } + if (mDeclaredGlobalStructs.count(uniqueId) > 0) + return; + // Map {name} to _webgl_struct_{uniqueId}_{name}. + const char kPrefix[] = "_webgl_struct_"; + if (userType->name().find(kPrefix) == 0) + { + // The name has already been regenerated. + return; + } + std::string id = Str(uniqueId); + TString tmp = kPrefix + TString(id.c_str()); + tmp += "_" + userType->name(); + userType->setName(tmp); +} + +bool RegenerateStructNames::visitBlock(Visit, TIntermBlock *block) +{ + ++mScopeDepth; + TIntermSequence &sequence = *(block->getSequence()); + for (TIntermNode *node : sequence) + { + node->traverse(this); + } + --mScopeDepth; + return false; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RegenerateStructNames.h b/gfx/angle/src/compiler/translator/RegenerateStructNames.h new file mode 100755 index 000000000..86c5060b3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RegenerateStructNames.h @@ -0,0 +1,46 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_REGENERATESTRUCTNAMES_H_ +#define COMPILER_TRANSLATOR_REGENERATESTRUCTNAMES_H_ + +#include "compiler/translator/Intermediate.h" +#include "compiler/translator/SymbolTable.h" + +#include <set> + +namespace sh +{ + +class RegenerateStructNames : public TIntermTraverser +{ + public: + RegenerateStructNames(const TSymbolTable &symbolTable, + int shaderVersion) + : TIntermTraverser(true, false, false), + mSymbolTable(symbolTable), + mShaderVersion(shaderVersion), + mScopeDepth(0) {} + + protected: + void visitSymbol(TIntermSymbol *) override; + bool visitBlock(Visit, TIntermBlock *block) override; + + private: + const TSymbolTable &mSymbolTable; + int mShaderVersion; + + // Indicating the depth of the current scope. + // The global scope is 1. + int mScopeDepth; + + // If a struct's declared globally, push its ID in this set. + std::set<int> mDeclaredGlobalStructs; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REGENERATESTRUCTNAMES_H_ diff --git a/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.cpp b/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.cpp new file mode 100755 index 000000000..31914dcf3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.cpp @@ -0,0 +1,513 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RemoveDynamicIndexing is an AST traverser to remove dynamic indexing of vectors and matrices, +// replacing them with calls to functions that choose which component to return or write. +// + +#include "compiler/translator/RemoveDynamicIndexing.h" + +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/IntermNodePatternMatcher.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +TName GetIndexFunctionName(const TType &type, bool write) +{ + TInfoSinkBase nameSink; + nameSink << "dyn_index_"; + if (write) + { + nameSink << "write_"; + } + if (type.isMatrix()) + { + nameSink << "mat" << type.getCols() << "x" << type.getRows(); + } + else + { + switch (type.getBasicType()) + { + case EbtInt: + nameSink << "ivec"; + break; + case EbtBool: + nameSink << "bvec"; + break; + case EbtUInt: + nameSink << "uvec"; + break; + case EbtFloat: + nameSink << "vec"; + break; + default: + UNREACHABLE(); + } + nameSink << type.getNominalSize(); + } + TString nameString = TFunction::mangleName(nameSink.c_str()); + TName name(nameString); + name.setInternal(true); + return name; +} + +TIntermSymbol *CreateBaseSymbol(const TType &type, TQualifier qualifier) +{ + TIntermSymbol *symbol = new TIntermSymbol(0, "base", type); + symbol->setInternal(true); + symbol->getTypePointer()->setQualifier(qualifier); + return symbol; +} + +TIntermSymbol *CreateIndexSymbol() +{ + TIntermSymbol *symbol = new TIntermSymbol(0, "index", TType(EbtInt, EbpHigh)); + symbol->setInternal(true); + symbol->getTypePointer()->setQualifier(EvqIn); + return symbol; +} + +TIntermSymbol *CreateValueSymbol(const TType &type) +{ + TIntermSymbol *symbol = new TIntermSymbol(0, "value", type); + symbol->setInternal(true); + symbol->getTypePointer()->setQualifier(EvqIn); + return symbol; +} + +TIntermConstantUnion *CreateIntConstantNode(int i) +{ + TConstantUnion *constant = new TConstantUnion(); + constant->setIConst(i); + return new TIntermConstantUnion(constant, TType(EbtInt, EbpHigh)); +} + +TIntermBinary *CreateIndexDirectBaseSymbolNode(const TType &indexedType, + const TType &fieldType, + const int index, + TQualifier baseQualifier) +{ + TIntermSymbol *baseSymbol = CreateBaseSymbol(indexedType, baseQualifier); + TIntermBinary *indexNode = + new TIntermBinary(EOpIndexDirect, baseSymbol, TIntermTyped::CreateIndexNode(index)); + return indexNode; +} + +TIntermBinary *CreateAssignValueSymbolNode(TIntermTyped *targetNode, const TType &assignedValueType) +{ + return new TIntermBinary(EOpAssign, targetNode, CreateValueSymbol(assignedValueType)); +} + +TIntermTyped *EnsureSignedInt(TIntermTyped *node) +{ + if (node->getBasicType() == EbtInt) + return node; + + TIntermAggregate *convertedNode = new TIntermAggregate(EOpConstructInt); + convertedNode->setType(TType(EbtInt)); + convertedNode->getSequence()->push_back(node); + convertedNode->setPrecisionFromChildren(); + return convertedNode; +} + +TType GetFieldType(const TType &indexedType) +{ + if (indexedType.isMatrix()) + { + TType fieldType = TType(indexedType.getBasicType(), indexedType.getPrecision()); + fieldType.setPrimarySize(static_cast<unsigned char>(indexedType.getRows())); + return fieldType; + } + else + { + return TType(indexedType.getBasicType(), indexedType.getPrecision()); + } +} + +// Generate a read or write function for one field in a vector/matrix. +// Out-of-range indices are clamped. This is consistent with how ANGLE handles out-of-range +// indices in other places. +// Note that indices can be either int or uint. We create only int versions of the functions, +// and convert uint indices to int at the call site. +// read function example: +// float dyn_index_vec2(in vec2 base, in int index) +// { +// switch(index) +// { +// case (0): +// return base[0]; +// case (1): +// return base[1]; +// default: +// break; +// } +// if (index < 0) +// return base[0]; +// return base[1]; +// } +// write function example: +// void dyn_index_write_vec2(inout vec2 base, in int index, in float value) +// { +// switch(index) +// { +// case (0): +// base[0] = value; +// return; +// case (1): +// base[1] = value; +// return; +// default: +// break; +// } +// if (index < 0) +// { +// base[0] = value; +// return; +// } +// base[1] = value; +// } +// Note that else is not used in above functions to avoid the RewriteElseBlocks transformation. +TIntermFunctionDefinition *GetIndexFunctionDefinition(TType type, bool write) +{ + ASSERT(!type.isArray()); + // Conservatively use highp here, even if the indexed type is not highp. That way the code can't + // end up using mediump version of an indexing function for a highp value, if both mediump and + // highp values are being indexed in the shader. For HLSL precision doesn't matter, but in + // principle this code could be used with multiple backends. + type.setPrecision(EbpHigh); + + TType fieldType = GetFieldType(type); + int numCases = 0; + if (type.isMatrix()) + { + numCases = type.getCols(); + } + else + { + numCases = type.getNominalSize(); + } + + TIntermAggregate *paramsNode = new TIntermAggregate(EOpParameters); + TQualifier baseQualifier = EvqInOut; + if (!write) + baseQualifier = EvqIn; + TIntermSymbol *baseParam = CreateBaseSymbol(type, baseQualifier); + paramsNode->getSequence()->push_back(baseParam); + TIntermSymbol *indexParam = CreateIndexSymbol(); + paramsNode->getSequence()->push_back(indexParam); + if (write) + { + TIntermSymbol *valueParam = CreateValueSymbol(fieldType); + paramsNode->getSequence()->push_back(valueParam); + } + + TIntermBlock *statementList = new TIntermBlock(); + for (int i = 0; i < numCases; ++i) + { + TIntermCase *caseNode = new TIntermCase(CreateIntConstantNode(i)); + statementList->getSequence()->push_back(caseNode); + + TIntermBinary *indexNode = + CreateIndexDirectBaseSymbolNode(type, fieldType, i, baseQualifier); + if (write) + { + TIntermBinary *assignNode = CreateAssignValueSymbolNode(indexNode, fieldType); + statementList->getSequence()->push_back(assignNode); + TIntermBranch *returnNode = new TIntermBranch(EOpReturn, nullptr); + statementList->getSequence()->push_back(returnNode); + } + else + { + TIntermBranch *returnNode = new TIntermBranch(EOpReturn, indexNode); + statementList->getSequence()->push_back(returnNode); + } + } + + // Default case + TIntermCase *defaultNode = new TIntermCase(nullptr); + statementList->getSequence()->push_back(defaultNode); + TIntermBranch *breakNode = new TIntermBranch(EOpBreak, nullptr); + statementList->getSequence()->push_back(breakNode); + + TIntermSwitch *switchNode = new TIntermSwitch(CreateIndexSymbol(), statementList); + + TIntermBlock *bodyNode = new TIntermBlock(); + bodyNode->getSequence()->push_back(switchNode); + + TIntermBinary *cond = + new TIntermBinary(EOpLessThan, CreateIndexSymbol(), CreateIntConstantNode(0)); + cond->setType(TType(EbtBool, EbpUndefined)); + + // Two blocks: one accesses (either reads or writes) the first element and returns, + // the other accesses the last element. + TIntermBlock *useFirstBlock = new TIntermBlock(); + TIntermBlock *useLastBlock = new TIntermBlock(); + TIntermBinary *indexFirstNode = + CreateIndexDirectBaseSymbolNode(type, fieldType, 0, baseQualifier); + TIntermBinary *indexLastNode = + CreateIndexDirectBaseSymbolNode(type, fieldType, numCases - 1, baseQualifier); + if (write) + { + TIntermBinary *assignFirstNode = CreateAssignValueSymbolNode(indexFirstNode, fieldType); + useFirstBlock->getSequence()->push_back(assignFirstNode); + TIntermBranch *returnNode = new TIntermBranch(EOpReturn, nullptr); + useFirstBlock->getSequence()->push_back(returnNode); + + TIntermBinary *assignLastNode = CreateAssignValueSymbolNode(indexLastNode, fieldType); + useLastBlock->getSequence()->push_back(assignLastNode); + } + else + { + TIntermBranch *returnFirstNode = new TIntermBranch(EOpReturn, indexFirstNode); + useFirstBlock->getSequence()->push_back(returnFirstNode); + + TIntermBranch *returnLastNode = new TIntermBranch(EOpReturn, indexLastNode); + useLastBlock->getSequence()->push_back(returnLastNode); + } + TIntermIfElse *ifNode = new TIntermIfElse(cond, useFirstBlock, nullptr); + bodyNode->getSequence()->push_back(ifNode); + bodyNode->getSequence()->push_back(useLastBlock); + + TIntermFunctionDefinition *indexingFunction = nullptr; + if (write) + { + indexingFunction = new TIntermFunctionDefinition(TType(EbtVoid), paramsNode, bodyNode); + } + else + { + indexingFunction = new TIntermFunctionDefinition(fieldType, paramsNode, bodyNode); + } + indexingFunction->getFunctionSymbolInfo()->setNameObj(GetIndexFunctionName(type, write)); + return indexingFunction; +} + +class RemoveDynamicIndexingTraverser : public TLValueTrackingTraverser +{ + public: + RemoveDynamicIndexingTraverser(const TSymbolTable &symbolTable, int shaderVersion); + + bool visitBinary(Visit visit, TIntermBinary *node) override; + + void insertHelperDefinitions(TIntermNode *root); + + void nextIteration(); + + bool usedTreeInsertion() const { return mUsedTreeInsertion; } + + protected: + // Sets of types that are indexed. Note that these can not store multiple variants + // of the same type with different precisions - only one precision gets stored. + std::set<TType> mIndexedVecAndMatrixTypes; + std::set<TType> mWrittenVecAndMatrixTypes; + + bool mUsedTreeInsertion; + + // When true, the traverser will remove side effects from any indexing expression. + // This is done so that in code like + // V[j++][i]++. + // where V is an array of vectors, j++ will only be evaluated once. + bool mRemoveIndexSideEffectsInSubtree; +}; + +RemoveDynamicIndexingTraverser::RemoveDynamicIndexingTraverser(const TSymbolTable &symbolTable, + int shaderVersion) + : TLValueTrackingTraverser(true, false, false, symbolTable, shaderVersion), + mUsedTreeInsertion(false), + mRemoveIndexSideEffectsInSubtree(false) +{ +} + +void RemoveDynamicIndexingTraverser::insertHelperDefinitions(TIntermNode *root) +{ + TIntermBlock *rootBlock = root->getAsBlock(); + ASSERT(rootBlock != nullptr); + TIntermSequence insertions; + for (TType type : mIndexedVecAndMatrixTypes) + { + insertions.push_back(GetIndexFunctionDefinition(type, false)); + } + for (TType type : mWrittenVecAndMatrixTypes) + { + insertions.push_back(GetIndexFunctionDefinition(type, true)); + } + mInsertions.push_back(NodeInsertMultipleEntry(rootBlock, 0, insertions, TIntermSequence())); +} + +// Create a call to dyn_index_*() based on an indirect indexing op node +TIntermAggregate *CreateIndexFunctionCall(TIntermBinary *node, + TIntermTyped *indexedNode, + TIntermTyped *index) +{ + ASSERT(node->getOp() == EOpIndexIndirect); + TIntermAggregate *indexingCall = new TIntermAggregate(EOpFunctionCall); + indexingCall->setLine(node->getLine()); + indexingCall->setUserDefined(); + indexingCall->getFunctionSymbolInfo()->setNameObj( + GetIndexFunctionName(indexedNode->getType(), false)); + indexingCall->getSequence()->push_back(indexedNode); + indexingCall->getSequence()->push_back(index); + + TType fieldType = GetFieldType(indexedNode->getType()); + indexingCall->setType(fieldType); + return indexingCall; +} + +TIntermAggregate *CreateIndexedWriteFunctionCall(TIntermBinary *node, + TIntermTyped *index, + TIntermTyped *writtenValue) +{ + // Deep copy the left node so that two pointers to the same node don't end up in the tree. + TIntermNode *leftCopy = node->getLeft()->deepCopy(); + ASSERT(leftCopy != nullptr && leftCopy->getAsTyped() != nullptr); + TIntermAggregate *indexedWriteCall = + CreateIndexFunctionCall(node, leftCopy->getAsTyped(), index); + indexedWriteCall->getFunctionSymbolInfo()->setNameObj( + GetIndexFunctionName(node->getLeft()->getType(), true)); + indexedWriteCall->setType(TType(EbtVoid)); + indexedWriteCall->getSequence()->push_back(writtenValue); + return indexedWriteCall; +} + +bool RemoveDynamicIndexingTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (mUsedTreeInsertion) + return false; + + if (node->getOp() == EOpIndexIndirect) + { + if (mRemoveIndexSideEffectsInSubtree) + { + ASSERT(node->getRight()->hasSideEffects()); + // In case we're just removing index side effects, convert + // v_expr[index_expr] + // to this: + // int s0 = index_expr; v_expr[s0]; + // Now v_expr[s0] can be safely executed several times without unintended side effects. + + // Init the temp variable holding the index + TIntermDeclaration *initIndex = createTempInitDeclaration(node->getRight()); + insertStatementInParentBlock(initIndex); + mUsedTreeInsertion = true; + + // Replace the index with the temp variable + TIntermSymbol *tempIndex = createTempSymbol(node->getRight()->getType()); + queueReplacementWithParent(node, node->getRight(), tempIndex, OriginalNode::IS_DROPPED); + } + else if (IntermNodePatternMatcher::IsDynamicIndexingOfVectorOrMatrix(node)) + { + bool write = isLValueRequiredHere(); + +#if defined(ANGLE_ENABLE_ASSERTS) + // Make sure that IntermNodePatternMatcher is consistent with the slightly differently + // implemented checks in this traverser. + IntermNodePatternMatcher matcher( + IntermNodePatternMatcher::kDynamicIndexingOfVectorOrMatrixInLValue); + ASSERT(matcher.match(node, getParentNode(), isLValueRequiredHere()) == write); +#endif + + TType type = node->getLeft()->getType(); + mIndexedVecAndMatrixTypes.insert(type); + + if (write) + { + // Convert: + // v_expr[index_expr]++; + // to this: + // int s0 = index_expr; float s1 = dyn_index(v_expr, s0); s1++; + // dyn_index_write(v_expr, s0, s1); + // This works even if index_expr has some side effects. + if (node->getLeft()->hasSideEffects()) + { + // If v_expr has side effects, those need to be removed before proceeding. + // Otherwise the side effects of v_expr would be evaluated twice. + // The only case where an l-value can have side effects is when it is + // indexing. For example, it can be V[j++] where V is an array of vectors. + mRemoveIndexSideEffectsInSubtree = true; + return true; + } + // TODO(oetuaho@nvidia.com): This is not optimal if the expression using the value + // only writes it and doesn't need the previous value. http://anglebug.com/1116 + + mWrittenVecAndMatrixTypes.insert(type); + TType fieldType = GetFieldType(type); + + TIntermSequence insertionsBefore; + TIntermSequence insertionsAfter; + + // Store the index in a temporary signed int variable. + TIntermTyped *indexInitializer = EnsureSignedInt(node->getRight()); + TIntermDeclaration *initIndex = createTempInitDeclaration(indexInitializer); + initIndex->setLine(node->getLine()); + insertionsBefore.push_back(initIndex); + + TIntermAggregate *indexingCall = CreateIndexFunctionCall( + node, node->getLeft(), createTempSymbol(indexInitializer->getType())); + + // Create a node for referring to the index after the nextTemporaryIndex() call + // below. + TIntermSymbol *tempIndex = createTempSymbol(indexInitializer->getType()); + + nextTemporaryIndex(); // From now on, creating temporary symbols that refer to the + // field value. + insertionsBefore.push_back(createTempInitDeclaration(indexingCall)); + + TIntermAggregate *indexedWriteCall = + CreateIndexedWriteFunctionCall(node, tempIndex, createTempSymbol(fieldType)); + insertionsAfter.push_back(indexedWriteCall); + insertStatementsInParentBlock(insertionsBefore, insertionsAfter); + queueReplacement(node, createTempSymbol(fieldType), OriginalNode::IS_DROPPED); + mUsedTreeInsertion = true; + } + else + { + // The indexed value is not being written, so we can simply convert + // v_expr[index_expr] + // into + // dyn_index(v_expr, index_expr) + // If the index_expr is unsigned, we'll convert it to signed. + ASSERT(!mRemoveIndexSideEffectsInSubtree); + TIntermAggregate *indexingCall = CreateIndexFunctionCall( + node, node->getLeft(), EnsureSignedInt(node->getRight())); + queueReplacement(node, indexingCall, OriginalNode::IS_DROPPED); + } + } + } + return !mUsedTreeInsertion; +} + +void RemoveDynamicIndexingTraverser::nextIteration() +{ + mUsedTreeInsertion = false; + mRemoveIndexSideEffectsInSubtree = false; + nextTemporaryIndex(); +} + +} // namespace + +void RemoveDynamicIndexing(TIntermNode *root, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion) +{ + RemoveDynamicIndexingTraverser traverser(symbolTable, shaderVersion); + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + do + { + traverser.nextIteration(); + root->traverse(&traverser); + traverser.updateTree(); + } while (traverser.usedTreeInsertion()); + traverser.insertHelperDefinitions(root); + traverser.updateTree(); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.h b/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.h new file mode 100755 index 000000000..06305d0f8 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveDynamicIndexing.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RemoveDynamicIndexing is an AST traverser to remove dynamic indexing of vectors and matrices, +// replacing them with calls to functions that choose which component to return or write. +// + +#ifndef COMPILER_TRANSLATOR_REMOVEDYNAMICINDEXING_H_ +#define COMPILER_TRANSLATOR_REMOVEDYNAMICINDEXING_H_ + +namespace sh +{ + +class TIntermNode; +class TSymbolTable; + +void RemoveDynamicIndexing(TIntermNode *root, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REMOVEDYNAMICINDEXING_H_ diff --git a/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.cpp b/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.cpp new file mode 100644 index 000000000..f6f016310 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.cpp @@ -0,0 +1,47 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/RemoveInvariantDeclaration.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +// An AST traverser that removes invariant declaration for input in fragment shader +// when GLSL >= 4.20 and for output in vertex shader when GLSL < 4.2. +class RemoveInvariantDeclarationTraverser : public TIntermTraverser +{ + public: + RemoveInvariantDeclarationTraverser() : TIntermTraverser(true, false, false) {} + + private: + bool visitAggregate(Visit visit, TIntermAggregate *node) override + { + if (node->getOp() == EOpInvariantDeclaration) + { + TIntermSequence emptyReplacement; + mMultiReplacements.push_back(NodeReplaceWithMultipleEntry(getParentNode()->getAsBlock(), + node, emptyReplacement)); + return false; + } + return true; + } +}; + +} // anonymous namespace + +void RemoveInvariantDeclaration(TIntermNode *root) +{ + RemoveInvariantDeclarationTraverser traverser; + root->traverse(&traverser); + traverser.updateTree(); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.h b/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.h new file mode 100644 index 000000000..cf9d4aa4c --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveInvariantDeclaration.h @@ -0,0 +1,18 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_REMOVEINVARIANTDECLARATION_H_ +#define COMPILER_TRANSLATOR_REMOVEINVARIANTDECLARATION_H_ + +class TIntermNode; +namespace sh +{ + +void RemoveInvariantDeclaration(TIntermNode *root); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REMOVEINVARIANTDECLARATION_H_ diff --git a/gfx/angle/src/compiler/translator/RemovePow.cpp b/gfx/angle/src/compiler/translator/RemovePow.cpp new file mode 100755 index 000000000..192084c36 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemovePow.cpp @@ -0,0 +1,99 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RemovePow is an AST traverser to convert pow(x, y) built-in calls where y is a +// constant to exp2(y * log2(x)). This works around an issue in NVIDIA 311 series +// OpenGL drivers. +// + +#include "compiler/translator/RemovePow.h" + +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +bool IsProblematicPow(TIntermTyped *node) +{ + TIntermAggregate *agg = node->getAsAggregate(); + if (agg != nullptr && agg->getOp() == EOpPow) + { + ASSERT(agg->getSequence()->size() == 2); + return agg->getSequence()->at(1)->getAsConstantUnion() != nullptr; + } + return false; +} + +// Traverser that converts all pow operations simultaneously. +class RemovePowTraverser : public TIntermTraverser +{ + public: + RemovePowTraverser(); + + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + + void nextIteration() { mNeedAnotherIteration = false; } + bool needAnotherIteration() const { return mNeedAnotherIteration; } + + protected: + bool mNeedAnotherIteration; +}; + +RemovePowTraverser::RemovePowTraverser() + : TIntermTraverser(true, false, false), + mNeedAnotherIteration(false) +{ +} + +bool RemovePowTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (IsProblematicPow(node)) + { + TIntermTyped *x = node->getSequence()->at(0)->getAsTyped(); + TIntermTyped *y = node->getSequence()->at(1)->getAsTyped(); + + TIntermUnary *log = new TIntermUnary(EOpLog2, x); + log->setLine(node->getLine()); + + TOperator op = TIntermBinary::GetMulOpBasedOnOperands(y->getType(), log->getType()); + TIntermBinary *mul = new TIntermBinary(op, y, log); + mul->setLine(node->getLine()); + + TIntermUnary *exp = new TIntermUnary(EOpExp2, mul); + exp->setLine(node->getLine()); + + queueReplacement(node, exp, OriginalNode::IS_DROPPED); + + // If the x parameter also needs to be replaced, we need to do that in another traversal, + // since it's parent node will change in a way that's not handled correctly by updateTree(). + if (IsProblematicPow(x)) + { + mNeedAnotherIteration = true; + return false; + } + } + return true; +} + +} // namespace + +void RemovePow(TIntermNode *root) +{ + RemovePowTraverser traverser; + // Iterate as necessary, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + traverser.updateTree(); + } + while (traverser.needAnotherIteration()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RemovePow.h b/gfx/angle/src/compiler/translator/RemovePow.h new file mode 100755 index 000000000..1e2f4e116 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemovePow.h @@ -0,0 +1,21 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RemovePow is an AST traverser to convert pow(x, y) built-in calls where y is a +// constant to exp2(y * log2(x)). This works around an issue in NVIDIA 311 series +// OpenGL drivers. +// + +#ifndef COMPILER_TRANSLATOR_REMOVEPOW_H_ +#define COMPILER_TRANSLATOR_REMOVEPOW_H_ + +namespace sh +{ +class TIntermNode; + +void RemovePow(TIntermNode *root); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REMOVEPOW_H_ diff --git a/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.cpp b/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.cpp new file mode 100755 index 000000000..dd995af47 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.cpp @@ -0,0 +1,174 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/RemoveSwitchFallThrough.h" + +namespace sh +{ + +TIntermBlock *RemoveSwitchFallThrough::removeFallThrough(TIntermBlock *statementList) +{ + RemoveSwitchFallThrough rm(statementList); + ASSERT(statementList); + statementList->traverse(&rm); + bool lastStatementWasBreak = rm.mLastStatementWasBreak; + rm.mLastStatementWasBreak = true; + rm.handlePreviousCase(); + if (!lastStatementWasBreak) + { + TIntermBranch *finalBreak = new TIntermBranch(EOpBreak, nullptr); + rm.mStatementListOut->getSequence()->push_back(finalBreak); + } + return rm.mStatementListOut; +} + +RemoveSwitchFallThrough::RemoveSwitchFallThrough(TIntermBlock *statementList) + : TIntermTraverser(true, false, false), + mStatementList(statementList), + mLastStatementWasBreak(false), + mPreviousCase(nullptr) +{ + mStatementListOut = new TIntermBlock(); +} + +void RemoveSwitchFallThrough::visitSymbol(TIntermSymbol *node) +{ + // Note that this assumes that switch statements which don't begin by a case statement + // have already been weeded out in validation. + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; +} + +void RemoveSwitchFallThrough::visitConstantUnion(TIntermConstantUnion *node) +{ + // Conditions of case labels are not traversed, so this is some other constant + // Could be just a statement like "0;" + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; +} + +bool RemoveSwitchFallThrough::visitBinary(Visit, TIntermBinary *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitUnary(Visit, TIntermUnary *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitTernary(Visit, TIntermTernary *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitIfElse(Visit, TIntermIfElse *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitSwitch(Visit, TIntermSwitch *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + // Don't go into nested switch statements + return false; +} + +void RemoveSwitchFallThrough::outputSequence(TIntermSequence *sequence, size_t startIndex) +{ + for (size_t i = startIndex; i < sequence->size(); ++i) + { + mStatementListOut->getSequence()->push_back(sequence->at(i)); + } +} + +void RemoveSwitchFallThrough::handlePreviousCase() +{ + if (mPreviousCase) + mCasesSharingBreak.push_back(mPreviousCase); + if (mLastStatementWasBreak) + { + bool labelsWithNoStatements = true; + for (size_t i = 0; i < mCasesSharingBreak.size(); ++i) + { + if (mCasesSharingBreak.at(i)->getSequence()->size() > 1) + { + labelsWithNoStatements = false; + } + if (labelsWithNoStatements) + { + // Fall-through is allowed in case the label has no statements. + outputSequence(mCasesSharingBreak.at(i)->getSequence(), 0); + } + else + { + // Include all the statements that this case can fall through under the same label. + for (size_t j = i; j < mCasesSharingBreak.size(); ++j) + { + size_t startIndex = j > i ? 1 : 0; // Add the label only from the first sequence. + outputSequence(mCasesSharingBreak.at(j)->getSequence(), startIndex); + + } + } + } + mCasesSharingBreak.clear(); + } + mLastStatementWasBreak = false; + mPreviousCase = nullptr; +} + +bool RemoveSwitchFallThrough::visitCase(Visit, TIntermCase *node) +{ + handlePreviousCase(); + mPreviousCase = new TIntermBlock(); + mPreviousCase->getSequence()->push_back(node); + // Don't traverse the condition of the case statement + return false; +} + +bool RemoveSwitchFallThrough::visitAggregate(Visit, TIntermAggregate *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitBlock(Visit, TIntermBlock *node) +{ + if (node != mStatementList) + { + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; + } + return true; +} + +bool RemoveSwitchFallThrough::visitLoop(Visit, TIntermLoop *node) +{ + mPreviousCase->getSequence()->push_back(node); + mLastStatementWasBreak = false; + return false; +} + +bool RemoveSwitchFallThrough::visitBranch(Visit, TIntermBranch *node) +{ + mPreviousCase->getSequence()->push_back(node); + // TODO: Verify that accepting return or continue statements here doesn't cause problems. + mLastStatementWasBreak = true; + return false; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.h b/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.h new file mode 100755 index 000000000..fd8bf4fa2 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.h @@ -0,0 +1,50 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_REMOVESWITCHFALLTHROUGH_H_ +#define COMPILER_TRANSLATOR_REMOVESWITCHFALLTHROUGH_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +class RemoveSwitchFallThrough : public TIntermTraverser +{ + public: + // When given a statementList from a switch AST node, return an updated + // statementList that has fall-through removed. + static TIntermBlock *removeFallThrough(TIntermBlock *statementList); + + private: + RemoveSwitchFallThrough(TIntermBlock *statementList); + + void visitSymbol(TIntermSymbol *node) override; + void visitConstantUnion(TIntermConstantUnion *node) override; + bool visitBinary(Visit, TIntermBinary *node) override; + bool visitUnary(Visit, TIntermUnary *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + bool visitIfElse(Visit visit, TIntermIfElse *node) override; + bool visitSwitch(Visit, TIntermSwitch *node) override; + bool visitCase(Visit, TIntermCase *node) override; + bool visitAggregate(Visit, TIntermAggregate *node) override; + bool visitBlock(Visit, TIntermBlock *node) override; + bool visitLoop(Visit, TIntermLoop *node) override; + bool visitBranch(Visit, TIntermBranch *node) override; + + void outputSequence(TIntermSequence *sequence, size_t startIndex); + void handlePreviousCase(); + + TIntermBlock *mStatementList; + TIntermBlock *mStatementListOut; + bool mLastStatementWasBreak; + TIntermBlock *mPreviousCase; + std::vector<TIntermBlock *> mCasesSharingBreak; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REMOVESWITCHFALLTHROUGH_H_ diff --git a/gfx/angle/src/compiler/translator/RewriteDoWhile.cpp b/gfx/angle/src/compiler/translator/RewriteDoWhile.cpp new file mode 100755 index 000000000..7999cbf49 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteDoWhile.cpp @@ -0,0 +1,159 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// RewriteDoWhile.cpp: rewrites do-while loops using another equivalent +// construct. + +#include "compiler/translator/RewriteDoWhile.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +// An AST traverser that rewrites loops of the form +// do { +// CODE; +// } while (CONDITION) +// +// to loops of the form +// bool temp = false; +// while (true) { +// if (temp) { +// if (!CONDITION) { +// break; +// } +// } +// temp = true; +// CODE; +// } +// +// The reason we don't use a simpler form, with for example just (temp && !CONDITION) in the +// while condition, is that short-circuit is often badly supported by driver shader compiler. +// The double if has the same effect, but forces shader compilers to behave. +// +// TODO(cwallez) when UnfoldShortCircuitIntoIf handles loops correctly, revisit this as we might +// be able to use while (temp || CONDITION) with temp initially set to true then run +// UnfoldShortCircuitIntoIf +class DoWhileRewriter : public TIntermTraverser +{ + public: + DoWhileRewriter() : TIntermTraverser(true, false, false) {} + + bool visitBlock(Visit, TIntermBlock *node) override + { + // A well-formed AST can only have do-while inside TIntermBlock. By doing a prefix traversal + // we are able to replace the do-while in the sequence directly as the content of the + // do-while will be traversed later. + + TIntermSequence *statements = node->getSequence(); + + // The statements vector will have new statements inserted when we encounter a do-while, + // which prevents us from using a range-based for loop. Using the usual i++ works, as + // the (two) new statements inserted replace the statement at the current position. + for (size_t i = 0; i < statements->size(); i++) + { + TIntermNode *statement = (*statements)[i]; + TIntermLoop *loop = statement->getAsLoopNode(); + + if (loop == nullptr || loop->getType() != ELoopDoWhile) + { + continue; + } + + TType boolType = TType(EbtBool); + + // bool temp = false; + TIntermDeclaration *tempDeclaration = nullptr; + { + TConstantUnion *falseConstant = new TConstantUnion(); + falseConstant->setBConst(false); + TIntermTyped *falseValue = new TIntermConstantUnion(falseConstant, boolType); + + tempDeclaration = createTempInitDeclaration(falseValue); + } + + // temp = true; + TIntermBinary *assignTrue = nullptr; + { + TConstantUnion *trueConstant = new TConstantUnion(); + trueConstant->setBConst(true); + TIntermTyped *trueValue = new TIntermConstantUnion(trueConstant, boolType); + + assignTrue = createTempAssignment(trueValue); + } + + // if (temp) { + // if (!CONDITION) { + // break; + // } + // } + TIntermIfElse *breakIf = nullptr; + { + TIntermBranch *breakStatement = new TIntermBranch(EOpBreak, nullptr); + + TIntermBlock *breakBlock = new TIntermBlock(); + breakBlock->getSequence()->push_back(breakStatement); + + TIntermUnary *negatedCondition = + new TIntermUnary(EOpLogicalNot, loop->getCondition()); + + TIntermIfElse *innerIf = new TIntermIfElse(negatedCondition, breakBlock, nullptr); + + TIntermBlock *innerIfBlock = new TIntermBlock(); + innerIfBlock->getSequence()->push_back(innerIf); + + breakIf = new TIntermIfElse(createTempSymbol(boolType), innerIfBlock, nullptr); + } + + // Assemble the replacement loops, reusing the do-while loop's body and inserting our + // statements at the front. + TIntermLoop *newLoop = nullptr; + { + TConstantUnion *trueConstant = new TConstantUnion(); + trueConstant->setBConst(true); + TIntermTyped *trueValue = new TIntermConstantUnion(trueConstant, boolType); + + TIntermBlock *body = loop->getBody(); + if (body == nullptr) + { + body = new TIntermBlock(); + } + auto sequence = body->getSequence(); + sequence->insert(sequence->begin(), assignTrue); + sequence->insert(sequence->begin(), breakIf); + + newLoop = new TIntermLoop(ELoopWhile, nullptr, trueValue, nullptr, body); + } + + TIntermSequence replacement; + replacement.push_back(tempDeclaration); + replacement.push_back(newLoop); + + node->replaceChildNodeWithMultiple(loop, replacement); + + nextTemporaryIndex(); + } + return true; + } +}; + +} // anonymous namespace + +void RewriteDoWhile(TIntermNode *root, unsigned int *temporaryIndex) +{ + ASSERT(temporaryIndex != 0); + + DoWhileRewriter rewriter; + rewriter.useTemporaryIndex(temporaryIndex); + + root->traverse(&rewriter); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/RewriteDoWhile.h b/gfx/angle/src/compiler/translator/RewriteDoWhile.h new file mode 100755 index 000000000..91a7958c0 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteDoWhile.h @@ -0,0 +1,19 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// RewriteDoWhile.h: rewrite do-while loops as while loops to work around +// driver bugs + +#ifndef COMPILER_TRANSLATOR_REWRITEDOWHILE_H_ +#define COMPILER_TRANSLATOR_REWRITEDOWHILE_H_ + +namespace sh +{ +class TIntermNode; +void RewriteDoWhile(TIntermNode *root, unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REWRITEDOWHILE_H_ diff --git a/gfx/angle/src/compiler/translator/RewriteElseBlocks.cpp b/gfx/angle/src/compiler/translator/RewriteElseBlocks.cpp new file mode 100755 index 000000000..937de11cd --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteElseBlocks.cpp @@ -0,0 +1,123 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RewriteElseBlocks.cpp: Implementation for tree transform to change +// all if-else blocks to if-if blocks. +// + +#include "compiler/translator/RewriteElseBlocks.h" + +#include "compiler/translator/Intermediate.h" +#include "compiler/translator/NodeSearch.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +class ElseBlockRewriter : public TIntermTraverser +{ + public: + ElseBlockRewriter(); + + protected: + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *aggregate) override; + bool visitBlock(Visit visit, TIntermBlock *block) override; + + private: + const TType *mFunctionType; + + TIntermNode *rewriteIfElse(TIntermIfElse *ifElse); +}; + +ElseBlockRewriter::ElseBlockRewriter() + : TIntermTraverser(true, false, true), + mFunctionType(NULL) +{} + +bool ElseBlockRewriter::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + // Store the current function context (see comment below) + mFunctionType = ((visit == PreVisit) ? &node->getType() : nullptr); + return true; +} + +bool ElseBlockRewriter::visitBlock(Visit visit, TIntermBlock *node) +{ + if (visit == PostVisit) + { + for (size_t statementIndex = 0; statementIndex != node->getSequence()->size(); + statementIndex++) + { + TIntermNode *statement = (*node->getSequence())[statementIndex]; + TIntermIfElse *ifElse = statement->getAsIfElseNode(); + if (ifElse && ifElse->getFalseBlock() != nullptr) + { + (*node->getSequence())[statementIndex] = rewriteIfElse(ifElse); + } + } + } + return true; +} + +TIntermNode *ElseBlockRewriter::rewriteIfElse(TIntermIfElse *ifElse) +{ + ASSERT(ifElse != nullptr); + + nextTemporaryIndex(); + + TIntermDeclaration *storeCondition = createTempInitDeclaration(ifElse->getCondition()); + + TIntermBlock *falseBlock = nullptr; + + TType boolType(EbtBool, EbpUndefined, EvqTemporary); + + if (ifElse->getFalseBlock()) + { + TIntermBlock *negatedElse = nullptr; + // crbug.com/346463 + // D3D generates error messages claiming a function has no return value, when rewriting + // an if-else clause that returns something non-void in a function. By appending dummy + // returns (that are unreachable) we can silence this compile error. + if (mFunctionType && mFunctionType->getBasicType() != EbtVoid) + { + TString typeString = mFunctionType->getStruct() ? mFunctionType->getStruct()->name() : + mFunctionType->getBasicString(); + TString rawText = "return (" + typeString + ")0"; + TIntermRaw *returnNode = new TIntermRaw(*mFunctionType, rawText); + negatedElse = new TIntermBlock(); + negatedElse->getSequence()->push_back(returnNode); + } + + TIntermSymbol *conditionSymbolElse = createTempSymbol(boolType); + TIntermUnary *negatedCondition = new TIntermUnary(EOpLogicalNot, conditionSymbolElse); + TIntermIfElse *falseIfElse = + new TIntermIfElse(negatedCondition, ifElse->getFalseBlock(), negatedElse); + falseBlock = TIntermediate::EnsureBlock(falseIfElse); + } + + TIntermSymbol *conditionSymbolSel = createTempSymbol(boolType); + TIntermIfElse *newIfElse = + new TIntermIfElse(conditionSymbolSel, ifElse->getTrueBlock(), falseBlock); + + TIntermBlock *block = new TIntermBlock(); + block->getSequence()->push_back(storeCondition); + block->getSequence()->push_back(newIfElse); + + return block; +} + +} + +void RewriteElseBlocks(TIntermNode *node, unsigned int *temporaryIndex) +{ + ElseBlockRewriter rewriter; + rewriter.useTemporaryIndex(temporaryIndex); + node->traverse(&rewriter); +} + +} diff --git a/gfx/angle/src/compiler/translator/RewriteElseBlocks.h b/gfx/angle/src/compiler/translator/RewriteElseBlocks.h new file mode 100755 index 000000000..24a425e66 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteElseBlocks.h @@ -0,0 +1,22 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RewriteElseBlocks.h: Prototype for tree transform to change +// all if-else blocks to if-if blocks. +// + +#ifndef COMPILER_TRANSLATOR_REWRITEELSEBLOCKS_H_ +#define COMPILER_TRANSLATOR_REWRITEELSEBLOCKS_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +void RewriteElseBlocks(TIntermNode *node, unsigned int *temporaryIndex); + +} + +#endif // COMPILER_TRANSLATOR_REWRITEELSEBLOCKS_H_ diff --git a/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.cpp b/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.cpp new file mode 100755 index 000000000..487c90991 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.cpp @@ -0,0 +1,170 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Implementation of texelFetchOffset translation issue workaround. +// See header for more info. + +#include "compiler/translator/RewriteTexelFetchOffset.h" + +#include "common/angleutils.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +class Traverser : public TIntermTraverser +{ + public: + static void Apply(TIntermNode *root, + const TSymbolTable &symbolTable, + int shaderVersion); + + private: + Traverser(const TSymbolTable &symbolTable, int shaderVersion); + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + void nextIteration(); + + const TSymbolTable *symbolTable; + const int shaderVersion; + bool mFound = false; +}; + +Traverser::Traverser(const TSymbolTable &symbolTable, int shaderVersion) + : TIntermTraverser(true, false, false), symbolTable(&symbolTable), shaderVersion(shaderVersion) +{ +} + +// static +void Traverser::Apply(TIntermNode *root, + const TSymbolTable &symbolTable, + int shaderVersion) +{ + Traverser traverser(symbolTable, shaderVersion); + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.mFound) + { + traverser.updateTree(); + } + } while (traverser.mFound); +} + +void Traverser::nextIteration() +{ + mFound = false; +} + +bool Traverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (mFound) + { + return false; + } + + // Decide if the node represents the call of texelFetchOffset. + if (node->getOp() != EOpFunctionCall || node->isUserDefined()) + { + return true; + } + + if (node->getFunctionSymbolInfo()->getName().compare(0, 16, "texelFetchOffset") != 0) + { + return true; + } + + // Potential problem case detected, apply workaround. + const TIntermSequence *sequence = node->getSequence(); + ASSERT(sequence->size() == 4u); + + // Decide if there is a 2DArray sampler. + bool is2DArray = node->getFunctionSymbolInfo()->getName().find("s2a1") != TString::npos; + + // Create new argument list from node->getName(). + // e.g. Get "(is2a1;vi3;i1;" from "texelFetchOffset(is2a1;vi3;i1;vi2;" + TString newArgs = node->getFunctionSymbolInfo()->getName().substr( + 16, node->getFunctionSymbolInfo()->getName().length() - 20); + TString newName = "texelFetch" + newArgs; + TSymbol *texelFetchSymbol = symbolTable->findBuiltIn(newName, shaderVersion); + ASSERT(texelFetchSymbol); + int uniqueId = texelFetchSymbol->getUniqueId(); + + // Create new node that represents the call of function texelFetch. + // Its argument list will be: texelFetch(sampler, Position+offset, lod). + TIntermAggregate *texelFetchNode = new TIntermAggregate(EOpFunctionCall); + texelFetchNode->getFunctionSymbolInfo()->setName(newName); + texelFetchNode->getFunctionSymbolInfo()->setId(uniqueId); + texelFetchNode->setType(node->getType()); + texelFetchNode->setLine(node->getLine()); + + // sampler + texelFetchNode->getSequence()->push_back(sequence->at(0)); + + // Position + TIntermTyped *texCoordNode = sequence->at(1)->getAsTyped(); + ASSERT(texCoordNode); + + // offset + TIntermTyped *offsetNode = nullptr; + ASSERT(sequence->at(3)->getAsTyped()); + if (is2DArray) + { + // For 2DArray samplers, Position is ivec3 and offset is ivec2; + // So offset must be converted into an ivec3 before being added to Position. + TIntermAggregate *constructIVec3Node = new TIntermAggregate(EOpConstructIVec3); + constructIVec3Node->setLine(texCoordNode->getLine()); + constructIVec3Node->setType(texCoordNode->getType()); + + constructIVec3Node->getSequence()->push_back(sequence->at(3)->getAsTyped()); + + TConstantUnion *zero = new TConstantUnion(); + zero->setIConst(0); + TType *intType = new TType(EbtInt); + + TIntermConstantUnion *zeroNode = new TIntermConstantUnion(zero, *intType); + constructIVec3Node->getSequence()->push_back(zeroNode); + + offsetNode = constructIVec3Node; + } + else + { + offsetNode = sequence->at(3)->getAsTyped(); + } + + // Position+offset + TIntermBinary *add = new TIntermBinary(EOpAdd, texCoordNode, offsetNode); + add->setLine(texCoordNode->getLine()); + texelFetchNode->getSequence()->push_back(add); + + // lod + texelFetchNode->getSequence()->push_back(sequence->at(2)); + + ASSERT(texelFetchNode->getSequence()->size() == 3u); + + // Replace the old node by this new node. + queueReplacement(node, texelFetchNode, OriginalNode::IS_DROPPED); + mFound = true; + return false; +} + +} // anonymous namespace + +void RewriteTexelFetchOffset(TIntermNode *root, + const TSymbolTable &symbolTable, + int shaderVersion) +{ + // texelFetchOffset is only valid in GLSL 3.0 and later. + if (shaderVersion < 300) + return; + + Traverser::Apply(root, symbolTable, shaderVersion); +} + +} // namespace sh
\ No newline at end of file diff --git a/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.h b/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.h new file mode 100755 index 000000000..4218f0b69 --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteTexelFetchOffset.h @@ -0,0 +1,30 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// This mutating tree traversal works around an issue on the translation +// from texelFetchOffset into HLSL function Load on INTEL drivers. It +// works by translating texelFetchOffset into texelFetch: +// +// - From: texelFetchOffset(sampler, Position, lod, offset) +// - To: texelFetch(sampler, Position+offset, lod) +// +// See http://anglebug.com/1469 + +#ifndef COMPILER_TRANSLATOR_REWRITE_TEXELFETCHOFFSET_H_ +#define COMPILER_TRANSLATOR_REWRITE_TEXELFETCHOFFSET_H_ + +class TIntermNode; +class TSymbolTable; + +namespace sh +{ + +void RewriteTexelFetchOffset(TIntermNode *root, + const TSymbolTable &symbolTable, + int shaderVersion); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REWRITE_TEXELFETCHOFFSET_H_
\ No newline at end of file diff --git a/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.cpp b/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.cpp new file mode 100644 index 000000000..ef708cb2e --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.cpp @@ -0,0 +1,112 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Implementation of evaluating unary integer variable bug workaround. +// See header for more info. + +#include "compiler/translator/RewriteUnaryMinusOperatorInt.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class Traverser : public TIntermTraverser +{ + public: + static void Apply(TIntermNode *root); + + private: + Traverser(); + bool visitUnary(Visit visit, TIntermUnary *node) override; + void nextIteration(); + + bool mFound = false; +}; + +// static +void Traverser::Apply(TIntermNode *root) +{ + Traverser traverser; + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.mFound) + { + traverser.updateTree(); + } + } while (traverser.mFound); +} + +Traverser::Traverser() : TIntermTraverser(true, false, false) +{ +} + +void Traverser::nextIteration() +{ + mFound = false; +} + +bool Traverser::visitUnary(Visit visit, TIntermUnary *node) +{ + if (mFound) + { + return false; + } + + // Decide if the current unary operator is unary minus. + if (node->getOp() != EOpNegative) + { + return true; + } + + // Decide if the current operand is an integer variable. + TIntermTyped *opr = node->getOperand(); + if (!opr->getType().isScalarInt()) + { + return true; + } + + // Potential problem case detected, apply workaround: -(int) -> ~(int) + 1. + // ~(int) + TIntermUnary *bitwiseNot = new TIntermUnary(EOpBitwiseNot, opr); + bitwiseNot->setLine(opr->getLine()); + + // Constant 1 (or 1u) + TConstantUnion *one = new TConstantUnion(); + if (opr->getType().getBasicType() == EbtInt) + { + one->setIConst(1); + } + else + { + one->setUConst(1u); + } + TIntermConstantUnion *oneNode = new TIntermConstantUnion(one, opr->getType()); + oneNode->getTypePointer()->setQualifier(EvqConst); + oneNode->setLine(opr->getLine()); + + // ~(int) + 1 + TIntermBinary *add = new TIntermBinary(EOpAdd, bitwiseNot, oneNode); + add->setLine(opr->getLine()); + + queueReplacement(node, add, OriginalNode::IS_DROPPED); + + mFound = true; + return false; +} + +} // anonymous namespace + +void RewriteUnaryMinusOperatorInt(TIntermNode *root) +{ + Traverser::Apply(root); +} + +} // namespace sh
\ No newline at end of file diff --git a/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.h b/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.h new file mode 100644 index 000000000..50f0c442a --- /dev/null +++ b/gfx/angle/src/compiler/translator/RewriteUnaryMinusOperatorInt.h @@ -0,0 +1,20 @@ +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// This mutating tree traversal works around a bug on evaluating unary +// integer variable on Intel D3D driver. It works by rewriting -(int) to +// ~(int) + 1 when evaluating unary integer variables. + +#ifndef COMPILER_TRANSLATOR_REWRITEUNARYMINUSOPERATORINT_H_ +#define COMPILER_TRANSLATOR_REWRITEUNARYMINUSOPERATORINT_H_ + +class TIntermNode; +namespace sh +{ + +void RewriteUnaryMinusOperatorInt(TIntermNode *root); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_REWRITEUNARYMINUSOPERATORINT_H_
\ No newline at end of file diff --git a/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp b/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp new file mode 100755 index 000000000..5afa0d308 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp @@ -0,0 +1,306 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Scalarize vector and matrix constructor args, so that vectors built from components don't have +// matrix arguments, and matrices built from components don't have vector arguments. This avoids +// driver bugs around vector and matrix constructors. +// + +#include "common/debug.h" +#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h" + +#include <algorithm> + +#include "angle_gl.h" +#include "common/angleutils.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +bool ContainsMatrixNode(const TIntermSequence &sequence) +{ + for (size_t ii = 0; ii < sequence.size(); ++ii) + { + TIntermTyped *node = sequence[ii]->getAsTyped(); + if (node && node->isMatrix()) + return true; + } + return false; +} + +bool ContainsVectorNode(const TIntermSequence &sequence) +{ + for (size_t ii = 0; ii < sequence.size(); ++ii) + { + TIntermTyped *node = sequence[ii]->getAsTyped(); + if (node && node->isVector()) + return true; + } + return false; +} + +TIntermBinary *ConstructVectorIndexBinaryNode(TIntermSymbol *symbolNode, int index) +{ + return new TIntermBinary(EOpIndexDirect, symbolNode, TIntermTyped::CreateIndexNode(index)); +} + +TIntermBinary *ConstructMatrixIndexBinaryNode( + TIntermSymbol *symbolNode, int colIndex, int rowIndex) +{ + TIntermBinary *colVectorNode = + ConstructVectorIndexBinaryNode(symbolNode, colIndex); + + return new TIntermBinary(EOpIndexDirect, colVectorNode, + TIntermTyped::CreateIndexNode(rowIndex)); +} + +class ScalarizeArgsTraverser : public TIntermTraverser +{ + public: + ScalarizeArgsTraverser(sh::GLenum shaderType, + bool fragmentPrecisionHigh, + unsigned int *temporaryIndex) + : TIntermTraverser(true, false, false), + mShaderType(shaderType), + mFragmentPrecisionHigh(fragmentPrecisionHigh) + { + useTemporaryIndex(temporaryIndex); + } + + protected: + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBlock(Visit visit, TIntermBlock *node) override; + + private: + void scalarizeArgs(TIntermAggregate *aggregate, bool scalarizeVector, bool scalarizeMatrix); + + // If we have the following code: + // mat4 m(0); + // vec4 v(1, m); + // We will rewrite to: + // mat4 m(0); + // mat4 s0 = m; + // vec4 v(1, s0[0][0], s0[0][1], s0[0][2]); + // This function is to create nodes for "mat4 s0 = m;" and insert it to the code sequence. This + // way the possible side effects of the constructor argument will only be evaluated once. + void createTempVariable(TIntermTyped *original); + + std::vector<TIntermSequence> mBlockStack; + + sh::GLenum mShaderType; + bool mFragmentPrecisionHigh; +}; + +bool ScalarizeArgsTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (visit == PreVisit) + { + switch (node->getOp()) + { + case EOpConstructVec2: + case EOpConstructVec3: + case EOpConstructVec4: + case EOpConstructBVec2: + case EOpConstructBVec3: + case EOpConstructBVec4: + case EOpConstructIVec2: + case EOpConstructIVec3: + case EOpConstructIVec4: + if (ContainsMatrixNode(*(node->getSequence()))) + scalarizeArgs(node, false, true); + break; + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + if (ContainsVectorNode(*(node->getSequence()))) + scalarizeArgs(node, true, false); + break; + default: + break; + } + } + return true; +} + +bool ScalarizeArgsTraverser::visitBlock(Visit visit, TIntermBlock *node) +{ + mBlockStack.push_back(TIntermSequence()); + { + for (TIntermNode *child : *node->getSequence()) + { + ASSERT(child != nullptr); + child->traverse(this); + mBlockStack.back().push_back(child); + } + } + if (mBlockStack.back().size() > node->getSequence()->size()) + { + node->getSequence()->clear(); + *(node->getSequence()) = mBlockStack.back(); + } + mBlockStack.pop_back(); + return false; +} + +void ScalarizeArgsTraverser::scalarizeArgs(TIntermAggregate *aggregate, + bool scalarizeVector, + bool scalarizeMatrix) +{ + ASSERT(aggregate); + int size = 0; + switch (aggregate->getOp()) + { + case EOpConstructVec2: + case EOpConstructBVec2: + case EOpConstructIVec2: + size = 2; + break; + case EOpConstructVec3: + case EOpConstructBVec3: + case EOpConstructIVec3: + size = 3; + break; + case EOpConstructVec4: + case EOpConstructBVec4: + case EOpConstructIVec4: + case EOpConstructMat2: + size = 4; + break; + case EOpConstructMat2x3: + case EOpConstructMat3x2: + size = 6; + break; + case EOpConstructMat2x4: + case EOpConstructMat4x2: + size = 8; + break; + case EOpConstructMat3: + size = 9; + break; + case EOpConstructMat3x4: + case EOpConstructMat4x3: + size = 12; + break; + case EOpConstructMat4: + size = 16; + break; + default: + break; + } + TIntermSequence *sequence = aggregate->getSequence(); + TIntermSequence original(*sequence); + sequence->clear(); + for (size_t ii = 0; ii < original.size(); ++ii) + { + ASSERT(size > 0); + TIntermTyped *node = original[ii]->getAsTyped(); + ASSERT(node); + createTempVariable(node); + if (node->isScalar()) + { + sequence->push_back(createTempSymbol(node->getType())); + size--; + } + else if (node->isVector()) + { + if (scalarizeVector) + { + int repeat = std::min(size, node->getNominalSize()); + size -= repeat; + for (int index = 0; index < repeat; ++index) + { + TIntermSymbol *symbolNode = createTempSymbol(node->getType()); + TIntermBinary *newNode = ConstructVectorIndexBinaryNode( + symbolNode, index); + sequence->push_back(newNode); + } + } + else + { + TIntermSymbol *symbolNode = createTempSymbol(node->getType()); + sequence->push_back(symbolNode); + size -= node->getNominalSize(); + } + } + else + { + ASSERT(node->isMatrix()); + if (scalarizeMatrix) + { + int colIndex = 0, rowIndex = 0; + int repeat = std::min(size, node->getCols() * node->getRows()); + size -= repeat; + while (repeat > 0) + { + TIntermSymbol *symbolNode = createTempSymbol(node->getType()); + TIntermBinary *newNode = ConstructMatrixIndexBinaryNode( + symbolNode, colIndex, rowIndex); + sequence->push_back(newNode); + rowIndex++; + if (rowIndex >= node->getRows()) + { + rowIndex = 0; + colIndex++; + } + repeat--; + } + } + else + { + TIntermSymbol *symbolNode = createTempSymbol(node->getType()); + sequence->push_back(symbolNode); + size -= node->getCols() * node->getRows(); + } + } + } +} + +void ScalarizeArgsTraverser::createTempVariable(TIntermTyped *original) +{ + ASSERT(original); + nextTemporaryIndex(); + TIntermDeclaration *decl = createTempInitDeclaration(original); + + TType type = original->getType(); + if (mShaderType == GL_FRAGMENT_SHADER && + type.getBasicType() == EbtFloat && + type.getPrecision() == EbpUndefined) + { + // We use the highest available precision for the temporary variable + // to avoid computing the actual precision using the rules defined + // in GLSL ES 1.0 Section 4.5.2. + TIntermBinary *init = decl->getSequence()->at(0)->getAsBinaryNode(); + init->getTypePointer()->setPrecision(mFragmentPrecisionHigh ? EbpHigh : EbpMedium); + init->getLeft()->getTypePointer()->setPrecision(mFragmentPrecisionHigh ? EbpHigh + : EbpMedium); + } + + ASSERT(mBlockStack.size() > 0); + TIntermSequence &sequence = mBlockStack.back(); + sequence.push_back(decl); +} + +} // namespace anonymous + +void ScalarizeVecAndMatConstructorArgs(TIntermBlock *root, + sh::GLenum shaderType, + bool fragmentPrecisionHigh, + unsigned int *temporaryIndex) +{ + ScalarizeArgsTraverser scalarizer(shaderType, fragmentPrecisionHigh, temporaryIndex); + root->traverse(&scalarizer); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h b/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h new file mode 100755 index 000000000..14bbbe13e --- /dev/null +++ b/gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// Scalarize vector and matrix constructor args, so that vectors built from components don't have +// matrix arguments, and matrices built from components don't have vector arguments. This avoids +// driver bugs around vector and matrix constructors. +// + +#ifndef COMPILER_TRANSLATOR_SCALARIZEVECANDMATCONSTRUCTORARGS_H_ +#define COMPILER_TRANSLATOR_SCALARIZEVECANDMATCONSTRUCTORARGS_H_ + +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ +class TIntermBlock; + +void ScalarizeVecAndMatConstructorArgs(TIntermBlock *root, + sh::GLenum shaderType, + bool fragmentPrecisionHigh, + unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SCALARIZEVECANDMATCONSTRUCTORARGS_H_ diff --git a/gfx/angle/src/compiler/translator/SearchSymbol.cpp b/gfx/angle/src/compiler/translator/SearchSymbol.cpp new file mode 100755 index 000000000..cccd4d3ff --- /dev/null +++ b/gfx/angle/src/compiler/translator/SearchSymbol.cpp @@ -0,0 +1,39 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SearchSymbol is an AST traverser to detect the use of a given symbol name +// + +#include "compiler/translator/SearchSymbol.h" + +#include "compiler/translator/InfoSink.h" + +namespace sh +{ +SearchSymbol::SearchSymbol(const TString &symbol) + : TIntermTraverser(true, false, false), + mSymbol(symbol) +{ + match = false; +} + +void SearchSymbol::traverse(TIntermNode *node) +{ + node->traverse(this); +} + +void SearchSymbol::visitSymbol(TIntermSymbol *symbolNode) +{ + if (symbolNode->getSymbol() == mSymbol) + { + match = true; + } +} + +bool SearchSymbol::foundMatch() const +{ + return match; +} +} diff --git a/gfx/angle/src/compiler/translator/SearchSymbol.h b/gfx/angle/src/compiler/translator/SearchSymbol.h new file mode 100755 index 000000000..1e5e1700d --- /dev/null +++ b/gfx/angle/src/compiler/translator/SearchSymbol.h @@ -0,0 +1,33 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SearchSymbol is an AST traverser to detect the use of a given symbol name +// + +#ifndef COMPILER_TRANSLATOR_SEARCHSYMBOL_H_ +#define COMPILER_TRANSLATOR_SEARCHSYMBOL_H_ + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/ParseContext.h" + +namespace sh +{ +class SearchSymbol : public TIntermTraverser +{ + public: + SearchSymbol(const TString &symbol); + + void traverse(TIntermNode *node); + void visitSymbol(TIntermSymbol *symbolNode) override; + + bool foundMatch() const; + + protected: + const TString &mSymbol; + bool match; +}; +} + +#endif // COMPILER_TRANSLATOR_SEARCHSYMBOL_H_ diff --git a/gfx/angle/src/compiler/translator/SeparateArrayInitialization.cpp b/gfx/angle/src/compiler/translator/SeparateArrayInitialization.cpp new file mode 100755 index 000000000..98e010a56 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateArrayInitialization.cpp @@ -0,0 +1,91 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The SeparateArrayInitialization function splits each array initialization into a declaration and an assignment. +// Example: +// type[n] a = initializer; +// will effectively become +// type[n] a; +// a = initializer; +// +// Note that if the array is declared as const, the initialization may still be split, making the +// AST technically invalid. Because of that this transformation should only be used when subsequent +// stages don't care about const qualifiers. However, the initialization will not be split if the +// initializer can be written as a HLSL literal. + +#include "compiler/translator/SeparateArrayInitialization.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/OutputHLSL.h" + +namespace sh +{ + +namespace +{ + +class SeparateArrayInitTraverser : private TIntermTraverser +{ + public: + static void apply(TIntermNode *root); + private: + SeparateArrayInitTraverser(); + bool visitDeclaration(Visit, TIntermDeclaration *node) override; +}; + +void SeparateArrayInitTraverser::apply(TIntermNode *root) +{ + SeparateArrayInitTraverser separateInit; + root->traverse(&separateInit); + separateInit.updateTree(); +} + +SeparateArrayInitTraverser::SeparateArrayInitTraverser() + : TIntermTraverser(true, false, false) +{ +} + +bool SeparateArrayInitTraverser::visitDeclaration(Visit, TIntermDeclaration *node) +{ + TIntermSequence *sequence = node->getSequence(); + TIntermBinary *initNode = sequence->back()->getAsBinaryNode(); + if (initNode != nullptr && initNode->getOp() == EOpInitialize) + { + TIntermTyped *initializer = initNode->getRight(); + if (initializer->isArray() && !sh::OutputHLSL::canWriteAsHLSLLiteral(initializer)) + { + // We rely on that array declarations have been isolated to single declarations. + ASSERT(sequence->size() == 1); + TIntermTyped *symbol = initNode->getLeft(); + TIntermBlock *parentBlock = getParentNode()->getAsBlock(); + ASSERT(parentBlock != nullptr); + + TIntermSequence replacements; + + TIntermDeclaration *replacementDeclaration = new TIntermDeclaration(); + replacementDeclaration->appendDeclarator(symbol); + replacementDeclaration->setLine(symbol->getLine()); + replacements.push_back(replacementDeclaration); + + TIntermBinary *replacementAssignment = + new TIntermBinary(EOpAssign, symbol, initializer); + replacementAssignment->setLine(symbol->getLine()); + replacements.push_back(replacementAssignment); + + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(parentBlock, node, replacements)); + } + } + return false; +} + +} // namespace + +void SeparateArrayInitialization(TIntermNode *root) +{ + SeparateArrayInitTraverser::apply(root); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SeparateArrayInitialization.h b/gfx/angle/src/compiler/translator/SeparateArrayInitialization.h new file mode 100755 index 000000000..038d38a61 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateArrayInitialization.h @@ -0,0 +1,28 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The SeparateArrayInitialization function splits each array initialization into a declaration and an assignment. +// Example: +// type[n] a = initializer; +// will effectively become +// type[n] a; +// a = initializer; +// +// Note that if the array is declared as const, the initialization may still be split, making the +// AST technically invalid. Because of that this transformation should only be used when subsequent +// stages don't care about const qualifiers. However, the initialization will not be split if the +// initializer can be written as a HLSL literal. + +#ifndef COMPILER_TRANSLATOR_SEPARATEARRAYINITIALIZATION_H_ +#define COMPILER_TRANSLATOR_SEPARATEARRAYINITIALIZATION_H_ + +namespace sh +{ +class TIntermNode; + +void SeparateArrayInitialization(TIntermNode *root); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SEPARATEARRAYINITIALIZATION_H_ diff --git a/gfx/angle/src/compiler/translator/SeparateDeclarations.cpp b/gfx/angle/src/compiler/translator/SeparateDeclarations.cpp new file mode 100755 index 000000000..4d3835370 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateDeclarations.cpp @@ -0,0 +1,78 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The SeparateDeclarations function processes declarations, so that in the end each declaration +// contains only one declarator. +// This is useful as an intermediate step when initialization needs to be separated from declaration, +// or when things need to be unfolded out of the initializer. +// Example: +// int a[1] = int[1](1), b[1] = int[1](2); +// gets transformed when run through this class into the AST equivalent of: +// int a[1] = int[1](1); +// int b[1] = int[1](2); + +#include "compiler/translator/SeparateDeclarations.h" + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +namespace +{ + +class SeparateDeclarationsTraverser : private TIntermTraverser +{ + public: + static void apply(TIntermNode *root); + private: + SeparateDeclarationsTraverser(); + bool visitDeclaration(Visit, TIntermDeclaration *node) override; +}; + +void SeparateDeclarationsTraverser::apply(TIntermNode *root) +{ + SeparateDeclarationsTraverser separateDecl; + root->traverse(&separateDecl); + separateDecl.updateTree(); +} + +SeparateDeclarationsTraverser::SeparateDeclarationsTraverser() + : TIntermTraverser(true, false, false) +{ +} + +bool SeparateDeclarationsTraverser::visitDeclaration(Visit, TIntermDeclaration *node) +{ + TIntermSequence *sequence = node->getSequence(); + if (sequence->size() > 1) + { + TIntermBlock *parentBlock = getParentNode()->getAsBlock(); + ASSERT(parentBlock != nullptr); + + TIntermSequence replacementDeclarations; + for (size_t ii = 0; ii < sequence->size(); ++ii) + { + TIntermDeclaration *replacementDeclaration = new TIntermDeclaration(); + + replacementDeclaration->appendDeclarator(sequence->at(ii)->getAsTyped()); + replacementDeclaration->setLine(sequence->at(ii)->getLine()); + replacementDeclarations.push_back(replacementDeclaration); + } + + mMultiReplacements.push_back( + NodeReplaceWithMultipleEntry(parentBlock, node, replacementDeclarations)); + } + return false; +} + +} // namespace + +void SeparateDeclarations(TIntermNode *root) +{ + SeparateDeclarationsTraverser::apply(root); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SeparateDeclarations.h b/gfx/angle/src/compiler/translator/SeparateDeclarations.h new file mode 100755 index 000000000..2c2611a49 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateDeclarations.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The SeparateDeclarations function processes declarations, so that in the end each declaration +// contains only one declarator. +// This is useful as an intermediate step when initialization needs to be separated from declaration, +// or when things need to be unfolded out of the initializer. +// Example: +// int a[1] = int[1](1), b[1] = int[1](2); +// gets transformed when run through this class into the AST equivalent of: +// int a[1] = int[1](1); +// int b[1] = int[1](2); + +#ifndef COMPILER_TRANSLATOR_SEPARATEDECLARATIONS_H_ +#define COMPILER_TRANSLATOR_SEPARATEDECLARATIONS_H_ + +namespace sh +{ +class TIntermNode; + +void SeparateDeclarations(TIntermNode *root); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SEPARATEDECLARATIONS_H_ diff --git a/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.cpp b/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.cpp new file mode 100755 index 000000000..0f7c404d3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.cpp @@ -0,0 +1,144 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SeparateExpressionsReturningArrays splits array-returning expressions that are not array names from more complex +// expressions, assigning them to a temporary variable a#. +// Examples where a, b and c are all arrays: +// (a = b) == (a = c) is split into a = b; type[n] a1 = a; a = c; type[n] a2 = a; a1 == a2; +// type d = type[n](...)[i]; is split into type[n] a1 = type[n](...); type d = a1[i]; + +#include "compiler/translator/SeparateExpressionsReturningArrays.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/IntermNodePatternMatcher.h" + +namespace sh +{ + +namespace +{ + +// Traverser that separates one array expression into a statement at a time. +class SeparateExpressionsTraverser : public TIntermTraverser +{ + public: + SeparateExpressionsTraverser(); + + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + + void nextIteration(); + bool foundArrayExpression() const { return mFoundArrayExpression; } + + protected: + // Marked to true once an operation that needs to be hoisted out of the expression has been found. + // After that, no more AST updates are performed on that traversal. + bool mFoundArrayExpression; + + IntermNodePatternMatcher mPatternToSeparateMatcher; +}; + +SeparateExpressionsTraverser::SeparateExpressionsTraverser() + : TIntermTraverser(true, false, false), + mFoundArrayExpression(false), + mPatternToSeparateMatcher(IntermNodePatternMatcher::kExpressionReturningArray) +{ +} + +// Performs a shallow copy of an assignment node. +// These shallow copies are useful when a node gets inserted into an aggregate node +// and also needs to be replaced in its original location by a different node. +TIntermBinary *CopyAssignmentNode(TIntermBinary *node) +{ + return new TIntermBinary(node->getOp(), node->getLeft(), node->getRight()); +} + +// Performs a shallow copy of a constructor/function call node. +TIntermAggregate *CopyAggregateNode(TIntermAggregate *node) +{ + TIntermAggregate *copyNode = new TIntermAggregate(node->getOp()); + TIntermSequence *copySeq = copyNode->getSequence(); + copySeq->insert(copySeq->begin(), node->getSequence()->begin(), node->getSequence()->end()); + copyNode->setType(node->getType()); + *copyNode->getFunctionSymbolInfo() = *node->getFunctionSymbolInfo(); + if (node->isUserDefined()) + { + copyNode->setUserDefined(); + } + return copyNode; +} + +bool SeparateExpressionsTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (mFoundArrayExpression) + return false; + + // Return if the expression is not an array or if we're not inside a complex expression. + if (!mPatternToSeparateMatcher.match(node, getParentNode())) + return true; + + ASSERT(node->getOp() == EOpAssign); + + mFoundArrayExpression = true; + + TIntermSequence insertions; + insertions.push_back(CopyAssignmentNode(node)); + // TODO(oetuaho): In some cases it would be more optimal to not add the temporary node, but just + // use the original target of the assignment. Care must be taken so that this doesn't happen + // when the same array symbol is a target of assignment more than once in one expression. + insertions.push_back(createTempInitDeclaration(node->getLeft())); + insertStatementsInParentBlock(insertions); + + queueReplacement(node, createTempSymbol(node->getType()), OriginalNode::IS_DROPPED); + + return false; +} + +bool SeparateExpressionsTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (mFoundArrayExpression) + return false; // No need to traverse further + + if (!mPatternToSeparateMatcher.match(node, getParentNode())) + return true; + + ASSERT(node->isConstructor() || node->getOp() == EOpFunctionCall); + + mFoundArrayExpression = true; + + TIntermSequence insertions; + insertions.push_back(createTempInitDeclaration(CopyAggregateNode(node))); + insertStatementsInParentBlock(insertions); + + queueReplacement(node, createTempSymbol(node->getType()), OriginalNode::IS_DROPPED); + + return false; +} + +void SeparateExpressionsTraverser::nextIteration() +{ + mFoundArrayExpression = false; + nextTemporaryIndex(); +} + +} // namespace + +void SeparateExpressionsReturningArrays(TIntermNode *root, unsigned int *temporaryIndex) +{ + SeparateExpressionsTraverser traverser; + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + // Separate one expression at a time, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.foundArrayExpression()) + traverser.updateTree(); + } + while (traverser.foundArrayExpression()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.h b/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.h new file mode 100755 index 000000000..d0c73dc18 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.h @@ -0,0 +1,22 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SeparateExpressionsReturningArrays splits array-returning expressions that are not array names from more complex +// expressions, assigning them to a temporary variable a#. +// Examples where a, b and c are all arrays: +// (a = b) == (a = c) is split into a = b; type[n] a1 = a; a = c; type[n] a2 = a; a1 == a2; +// type d = type[n](...)[i]; is split into type[n] a1 = type[n](...); type d = a1[i]; + +#ifndef COMPILER_TRANSLATOR_SEPARATEEXPRESSIONSRETURNINGARRAYS_H_ +#define COMPILER_TRANSLATOR_SEPARATEEXPRESSIONSRETURNINGARRAYS_H_ + +namespace sh +{ +class TIntermNode; + +void SeparateExpressionsReturningArrays(TIntermNode *root, unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SEPARATEEXPRESSIONSRETURNINGARRAYS_H_ diff --git a/gfx/angle/src/compiler/translator/ShaderLang.cpp b/gfx/angle/src/compiler/translator/ShaderLang.cpp new file mode 100755 index 000000000..b776ca50b --- /dev/null +++ b/gfx/angle/src/compiler/translator/ShaderLang.cpp @@ -0,0 +1,533 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Implement the top-level of interface to the compiler, +// as defined in ShaderLang.h +// + +#include "GLSLANG/ShaderLang.h" + +#include "compiler/translator/Compiler.h" +#include "compiler/translator/InitializeDll.h" +#include "compiler/translator/length_limits.h" +#ifdef ANGLE_ENABLE_HLSL +#include "compiler/translator/TranslatorHLSL.h" +#endif // ANGLE_ENABLE_HLSL +#include "compiler/translator/VariablePacker.h" +#include "angle_gl.h" + +using namespace sh; + +namespace +{ + +bool isInitialized = false; + +// +// This is the platform independent interface between an OGL driver +// and the shading language compiler. +// + +template <typename VarT> +const std::vector<VarT> *GetVariableList(const TCompiler *compiler); + +template <> +const std::vector<Uniform> *GetVariableList(const TCompiler *compiler) +{ + return &compiler->getUniforms(); +} + +template <> +const std::vector<Varying> *GetVariableList(const TCompiler *compiler) +{ + return &compiler->getVaryings(); +} + +template <> +const std::vector<Attribute> *GetVariableList(const TCompiler *compiler) +{ + return &compiler->getAttributes(); +} + +template <> +const std::vector<OutputVariable> *GetVariableList(const TCompiler *compiler) +{ + return &compiler->getOutputVariables(); +} + +template <> +const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler) +{ + return &compiler->getInterfaceBlocks(); +} + +template <typename VarT> +const std::vector<VarT> *GetShaderVariables(const ShHandle handle) +{ + if (!handle) + { + return NULL; + } + + TShHandleBase* base = static_cast<TShHandleBase*>(handle); + TCompiler* compiler = base->getAsCompiler(); + if (!compiler) + { + return NULL; + } + + return GetVariableList<VarT>(compiler); +} + +TCompiler *GetCompilerFromHandle(ShHandle handle) +{ + if (!handle) + return NULL; + TShHandleBase *base = static_cast<TShHandleBase *>(handle); + return base->getAsCompiler(); +} + +#ifdef ANGLE_ENABLE_HLSL +TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle) +{ + if (!handle) + return NULL; + TShHandleBase *base = static_cast<TShHandleBase *>(handle); + return base->getAsTranslatorHLSL(); +} +#endif // ANGLE_ENABLE_HLSL + +} // anonymous namespace + +// +// Driver must call this first, once, before doing any other compiler operations. +// Subsequent calls to this function are no-op. +// +bool ShInitialize() +{ + if (!isInitialized) + { + isInitialized = InitProcess(); + } + return isInitialized; +} + +// +// Cleanup symbol tables +// +bool ShFinalize() +{ + if (isInitialized) + { + DetachProcess(); + isInitialized = false; + } + return true; +} + +// +// Initialize built-in resources with minimum expected values. +// +void ShInitBuiltInResources(ShBuiltInResources* resources) +{ + // Make comparable. + memset(resources, 0, sizeof(*resources)); + + // Constants. + resources->MaxVertexAttribs = 8; + resources->MaxVertexUniformVectors = 128; + resources->MaxVaryingVectors = 8; + resources->MaxVertexTextureImageUnits = 0; + resources->MaxCombinedTextureImageUnits = 8; + resources->MaxTextureImageUnits = 8; + resources->MaxFragmentUniformVectors = 16; + resources->MaxDrawBuffers = 1; + + // Extensions. + resources->OES_standard_derivatives = 0; + resources->OES_EGL_image_external = 0; + resources->OES_EGL_image_external_essl3 = 0; + resources->NV_EGL_stream_consumer_external = 0; + resources->ARB_texture_rectangle = 0; + resources->EXT_blend_func_extended = 0; + resources->EXT_draw_buffers = 0; + resources->EXT_frag_depth = 0; + resources->EXT_shader_texture_lod = 0; + resources->WEBGL_debug_shader_precision = 0; + resources->EXT_shader_framebuffer_fetch = 0; + resources->NV_shader_framebuffer_fetch = 0; + resources->ARM_shader_framebuffer_fetch = 0; + + resources->NV_draw_buffers = 0; + + // Disable highp precision in fragment shader by default. + resources->FragmentPrecisionHigh = 0; + + // GLSL ES 3.0 constants. + resources->MaxVertexOutputVectors = 16; + resources->MaxFragmentInputVectors = 15; + resources->MinProgramTexelOffset = -8; + resources->MaxProgramTexelOffset = 7; + + // Extensions constants. + resources->MaxDualSourceDrawBuffers = 0; + + // Disable name hashing by default. + resources->HashFunction = NULL; + + resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC; + + resources->MaxExpressionComplexity = 256; + resources->MaxCallStackDepth = 256; + resources->MaxFunctionParameters = 1024; + + // ES 3.1 Revision 4, 7.2 Built-in Constants + resources->MaxImageUnits = 4; + resources->MaxVertexImageUniforms = 0; + resources->MaxFragmentImageUniforms = 0; + resources->MaxComputeImageUniforms = 4; + resources->MaxCombinedImageUniforms = 4; + + resources->MaxCombinedShaderOutputResources = 4; + + resources->MaxComputeWorkGroupCount[0] = 65535; + resources->MaxComputeWorkGroupCount[1] = 65535; + resources->MaxComputeWorkGroupCount[2] = 65535; + resources->MaxComputeWorkGroupSize[0] = 128; + resources->MaxComputeWorkGroupSize[1] = 128; + resources->MaxComputeWorkGroupSize[2] = 64; + resources->MaxComputeUniformComponents = 512; + resources->MaxComputeTextureImageUnits = 16; + + resources->MaxComputeAtomicCounters = 8; + resources->MaxComputeAtomicCounterBuffers = 1; + + resources->MaxVertexAtomicCounters = 0; + resources->MaxFragmentAtomicCounters = 0; + resources->MaxCombinedAtomicCounters = 8; + resources->MaxAtomicCounterBindings = 1; + + resources->MaxVertexAtomicCounterBuffers = 0; + resources->MaxFragmentAtomicCounterBuffers = 0; + resources->MaxCombinedAtomicCounterBuffers = 1; + resources->MaxAtomicCounterBufferSize = 32; +} + +// +// Driver calls these to create and destroy compiler objects. +// +ShHandle ShConstructCompiler(sh::GLenum type, ShShaderSpec spec, + ShShaderOutput output, + const ShBuiltInResources* resources) +{ + TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(type, spec, output)); + if (base == nullptr) + { + return 0; + } + + TCompiler* compiler = base->getAsCompiler(); + if (compiler == nullptr) + { + return 0; + } + + // Generate built-in symbol table. + if (!compiler->Init(*resources)) + { + sh::Destruct(base); + return 0; + } + + return reinterpret_cast<void*>(base); +} + +void ShDestruct(ShHandle handle) +{ + if (handle == 0) + return; + + TShHandleBase* base = static_cast<TShHandleBase*>(handle); + + if (base->getAsCompiler()) + DeleteCompiler(base->getAsCompiler()); +} + +const std::string &ShGetBuiltInResourcesString(const ShHandle handle) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getBuiltInResourcesString(); +} + +// +// Do an actual compile on the given strings. The result is left +// in the given compile object. +// +// Return: The return value of ShCompile is really boolean, indicating +// success or failure. +// +bool ShCompile(const ShHandle handle, + const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptions) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + + return compiler->compile(shaderStrings, numStrings, compileOptions); +} + +void ShClearResults(const ShHandle handle) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + compiler->clearResults(); +} + +int ShGetShaderVersion(const ShHandle handle) +{ + TCompiler* compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getShaderVersion(); +} + +ShShaderOutput ShGetShaderOutputType(const ShHandle handle) +{ + TCompiler* compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return compiler->getOutputType(); +} + +// +// Return any compiler log of messages for the application. +// +const std::string &ShGetInfoLog(const ShHandle handle) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + + TInfoSink &infoSink = compiler->getInfoSink(); + return infoSink.info.str(); +} + +// +// Return any object code. +// +const std::string &ShGetObjectCode(const ShHandle handle) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + + TInfoSink &infoSink = compiler->getInfoSink(); + return infoSink.obj.str(); +} + +const std::map<std::string, std::string> *ShGetNameHashingMap( + const ShHandle handle) +{ + TCompiler *compiler = GetCompilerFromHandle(handle); + ASSERT(compiler); + return &(compiler->getNameMap()); +} + +const std::vector<Uniform> *ShGetUniforms(const ShHandle handle) +{ + return GetShaderVariables<Uniform>(handle); +} + +const std::vector<Varying> *ShGetVaryings(const ShHandle handle) +{ + return GetShaderVariables<Varying>(handle); +} + +const std::vector<Attribute> *ShGetAttributes(const ShHandle handle) +{ + return GetShaderVariables<Attribute>(handle); +} + +const std::vector<OutputVariable> *ShGetOutputVariables(const ShHandle handle) +{ + return GetShaderVariables<OutputVariable>(handle); +} + +const std::vector<InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handle) +{ + return GetShaderVariables<InterfaceBlock>(handle); +} + +WorkGroupSize ShGetComputeShaderLocalGroupSize(const ShHandle handle) +{ + ASSERT(handle); + + TShHandleBase *base = static_cast<TShHandleBase *>(handle); + TCompiler *compiler = base->getAsCompiler(); + ASSERT(compiler); + + return compiler->getComputeShaderLocalSize(); +} + +bool ShCheckVariablesWithinPackingLimits(int maxVectors, + const std::vector<ShaderVariable> &variables) +{ + VariablePacker packer; + return packer.CheckVariablesWithinPackingLimits(maxVectors, variables); +} + +bool ShGetInterfaceBlockRegister(const ShHandle handle, + const std::string &interfaceBlockName, + unsigned int *indexOut) +{ +#ifdef ANGLE_ENABLE_HLSL + ASSERT(indexOut); + + TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); + ASSERT(translator); + + if (!translator->hasInterfaceBlock(interfaceBlockName)) + { + return false; + } + + *indexOut = translator->getInterfaceBlockRegister(interfaceBlockName); + return true; +#else + return false; +#endif // ANGLE_ENABLE_HLSL +} + +const std::map<std::string, unsigned int> *ShGetUniformRegisterMap(const ShHandle handle) +{ +#ifdef ANGLE_ENABLE_HLSL + TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); + ASSERT(translator); + + return translator->getUniformRegisterMap(); +#else + return nullptr; +#endif // ANGLE_ENABLE_HLSL +} + +namespace sh +{ +bool Initialize() +{ + return ShInitialize(); +} + +bool Finalize() +{ + return ShFinalize(); +} + +void InitBuiltInResources(ShBuiltInResources *resources) +{ + ShInitBuiltInResources(resources); +} + +const std::string &GetBuiltInResourcesString(const ShHandle handle) +{ + return ShGetBuiltInResourcesString(handle); +} + +ShHandle ConstructCompiler(sh::GLenum type, + ShShaderSpec spec, + ShShaderOutput output, + const ShBuiltInResources *resources) +{ + return ShConstructCompiler(type, spec, output, resources); +} + +void Destruct(ShHandle handle) +{ + return ShDestruct(handle); +} + +bool Compile(const ShHandle handle, + const char *const shaderStrings[], + size_t numStrings, + ShCompileOptions compileOptions) +{ + return ShCompile(handle, shaderStrings, numStrings, compileOptions); +} + +void ClearResults(const ShHandle handle) +{ + return ShClearResults(handle); +} + +int GetShaderVersion(const ShHandle handle) +{ + return ShGetShaderVersion(handle); +} + +ShShaderOutput GetShaderOutputType(const ShHandle handle) +{ + return ShGetShaderOutputType(handle); +} + +const std::string &GetInfoLog(const ShHandle handle) +{ + return ShGetInfoLog(handle); +} + +const std::string &GetObjectCode(const ShHandle handle) +{ + return ShGetObjectCode(handle); +} + +const std::map<std::string, std::string> *GetNameHashingMap(const ShHandle handle) +{ + return ShGetNameHashingMap(handle); +} + +const std::vector<sh::Uniform> *GetUniforms(const ShHandle handle) +{ + return ShGetUniforms(handle); +} +const std::vector<sh::Varying> *GetVaryings(const ShHandle handle) +{ + return ShGetVaryings(handle); +} +const std::vector<sh::Attribute> *GetAttributes(const ShHandle handle) +{ + return ShGetAttributes(handle); +} + +const std::vector<sh::OutputVariable> *GetOutputVariables(const ShHandle handle) +{ + return ShGetOutputVariables(handle); +} +const std::vector<sh::InterfaceBlock> *GetInterfaceBlocks(const ShHandle handle) +{ + return ShGetInterfaceBlocks(handle); +} + +sh::WorkGroupSize GetComputeShaderLocalGroupSize(const ShHandle handle) +{ + return ShGetComputeShaderLocalGroupSize(handle); +} + +bool CheckVariablesWithinPackingLimits(int maxVectors, + const std::vector<sh::ShaderVariable> &variables) +{ + return ShCheckVariablesWithinPackingLimits(maxVectors, variables); +} + +bool GetInterfaceBlockRegister(const ShHandle handle, + const std::string &interfaceBlockName, + unsigned int *indexOut) +{ + return ShGetInterfaceBlockRegister(handle, interfaceBlockName, indexOut); +} + +const std::map<std::string, unsigned int> *GetUniformRegisterMap(const ShHandle handle) +{ + return ShGetUniformRegisterMap(handle); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ShaderVars.cpp b/gfx/angle/src/compiler/translator/ShaderVars.cpp new file mode 100755 index 000000000..8e217f1c0 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ShaderVars.cpp @@ -0,0 +1,488 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ShaderVars.cpp: +// Methods for GL variable types (varyings, uniforms, etc) +// + +#include <GLSLANG/ShaderLang.h> + +#include "common/debug.h" + +namespace sh +{ + +namespace +{ + +InterpolationType GetNonAuxiliaryInterpolationType(InterpolationType interpolation) +{ + return (interpolation == INTERPOLATION_CENTROID ? INTERPOLATION_SMOOTH : interpolation); +} + +} +// The ES 3.0 spec is not clear on this point, but the ES 3.1 spec, and discussion +// on Khronos.org, clarifies that a smooth/flat mismatch produces a link error, +// but auxiliary qualifier mismatch (centroid) does not. +bool InterpolationTypesMatch(InterpolationType a, InterpolationType b) +{ + return (GetNonAuxiliaryInterpolationType(a) == GetNonAuxiliaryInterpolationType(b)); +} + +ShaderVariable::ShaderVariable() + : type(0), + precision(0), + arraySize(0), + staticUse(false) +{} + +ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) + : type(typeIn), + precision(0), + arraySize(arraySizeIn), + staticUse(false) +{} + +ShaderVariable::~ShaderVariable() +{} + +ShaderVariable::ShaderVariable(const ShaderVariable &other) + : type(other.type), + precision(other.precision), + name(other.name), + mappedName(other.mappedName), + arraySize(other.arraySize), + staticUse(other.staticUse), + fields(other.fields), + structName(other.structName) +{} + +ShaderVariable &ShaderVariable::operator=(const ShaderVariable &other) +{ + type = other.type; + precision = other.precision; + name = other.name; + mappedName = other.mappedName; + arraySize = other.arraySize; + staticUse = other.staticUse; + fields = other.fields; + structName = other.structName; + return *this; +} + +bool ShaderVariable::operator==(const ShaderVariable &other) const +{ + if (type != other.type || + precision != other.precision || + name != other.name || + mappedName != other.mappedName || + arraySize != other.arraySize || + staticUse != other.staticUse || + fields.size() != other.fields.size() || + structName != other.structName) + { + return false; + } + for (size_t ii = 0; ii < fields.size(); ++ii) + { + if (fields[ii] != other.fields[ii]) + return false; + } + return true; +} + +bool ShaderVariable::findInfoByMappedName( + const std::string &mappedFullName, + const ShaderVariable **leafVar, std::string *originalFullName) const +{ + ASSERT(leafVar && originalFullName); + // There are three cases: + // 1) the top variable is of struct type; + // 2) the top variable is an array; + // 3) otherwise. + size_t pos = mappedFullName.find_first_of(".["); + + if (pos == std::string::npos) + { + // Case 3. + if (mappedFullName != this->mappedName) + return false; + *originalFullName = this->name; + *leafVar = this; + return true; + } + else + { + std::string topName = mappedFullName.substr(0, pos); + if (topName != this->mappedName) + return false; + std::string originalName = this->name; + std::string remaining; + if (mappedFullName[pos] == '[') + { + // Case 2. + size_t closePos = mappedFullName.find_first_of(']'); + if (closePos < pos || closePos == std::string::npos) + return false; + // Append '[index]'. + originalName += mappedFullName.substr(pos, closePos - pos + 1); + if (closePos + 1 == mappedFullName.size()) + { + *originalFullName = originalName; + *leafVar = this; + return true; + } + else + { + // In the form of 'a[0].b', so after ']', '.' is expected. + if (mappedFullName[closePos + 1] != '.') + return false; + remaining = mappedFullName.substr(closePos + 2); // Skip "]." + } + } + else + { + // Case 1. + remaining = mappedFullName.substr(pos + 1); // Skip "." + } + for (size_t ii = 0; ii < this->fields.size(); ++ii) + { + const ShaderVariable *fieldVar = NULL; + std::string originalFieldName; + bool found = fields[ii].findInfoByMappedName( + remaining, &fieldVar, &originalFieldName); + if (found) + { + *originalFullName = originalName + "." + originalFieldName; + *leafVar = fieldVar; + return true; + } + } + return false; + } +} + +bool ShaderVariable::isSameVariableAtLinkTime( + const ShaderVariable &other, bool matchPrecision) const +{ + if (type != other.type) + return false; + if (matchPrecision && precision != other.precision) + return false; + if (name != other.name) + return false; + ASSERT(mappedName == other.mappedName); + if (arraySize != other.arraySize) + return false; + if (fields.size() != other.fields.size()) + return false; + for (size_t ii = 0; ii < fields.size(); ++ii) + { + if (!fields[ii].isSameVariableAtLinkTime(other.fields[ii], + matchPrecision)) + { + return false; + } + } + if (structName != other.structName) + return false; + return true; +} + +Uniform::Uniform() +{} + +Uniform::~Uniform() +{} + +Uniform::Uniform(const Uniform &other) + : ShaderVariable(other) +{} + +Uniform &Uniform::operator=(const Uniform &other) +{ + ShaderVariable::operator=(other); + return *this; +} + +bool Uniform::operator==(const Uniform &other) const +{ + return ShaderVariable::operator==(other); +} + +bool Uniform::isSameUniformAtLinkTime(const Uniform &other) const +{ + return ShaderVariable::isSameVariableAtLinkTime(other, true); +} + +InterfaceVariable::InterfaceVariable() : location(-1) +{} + +InterfaceVariable::~InterfaceVariable() +{} + +InterfaceVariable::InterfaceVariable(const InterfaceVariable &other) + : ShaderVariable(other), location(other.location) +{} + +InterfaceVariable &InterfaceVariable::operator=(const InterfaceVariable &other) +{ + ShaderVariable::operator=(other); + location = other.location; + return *this; +} + +bool InterfaceVariable::operator==(const InterfaceVariable &other) const +{ + return (ShaderVariable::operator==(other) && + location == other.location); +} + +Attribute::Attribute() +{ +} + +Attribute::~Attribute() +{ +} + +Attribute::Attribute(const Attribute &other) : InterfaceVariable(other) +{ +} + +Attribute &Attribute::operator=(const Attribute &other) +{ + InterfaceVariable::operator=(other); + return *this; +} + +bool Attribute::operator==(const Attribute &other) const +{ + return InterfaceVariable::operator==(other); +} + +OutputVariable::OutputVariable() +{ +} + +OutputVariable::~OutputVariable() +{ +} + +OutputVariable::OutputVariable(const OutputVariable &other) : InterfaceVariable(other) +{ +} + +OutputVariable &OutputVariable::operator=(const OutputVariable &other) +{ + InterfaceVariable::operator=(other); + return *this; +} + +bool OutputVariable::operator==(const OutputVariable &other) const +{ + return InterfaceVariable::operator==(other); +} + +InterfaceBlockField::InterfaceBlockField() + : isRowMajorLayout(false) +{} + +InterfaceBlockField::~InterfaceBlockField() +{} + +InterfaceBlockField::InterfaceBlockField(const InterfaceBlockField &other) + : ShaderVariable(other), + isRowMajorLayout(other.isRowMajorLayout) +{} + +InterfaceBlockField &InterfaceBlockField::operator=(const InterfaceBlockField &other) +{ + ShaderVariable::operator=(other); + isRowMajorLayout = other.isRowMajorLayout; + return *this; +} + +bool InterfaceBlockField::operator==(const InterfaceBlockField &other) const +{ + return (ShaderVariable::operator==(other) && + isRowMajorLayout == other.isRowMajorLayout); +} + +bool InterfaceBlockField::isSameInterfaceBlockFieldAtLinkTime( + const InterfaceBlockField &other) const +{ + return (ShaderVariable::isSameVariableAtLinkTime(other, true) && + isRowMajorLayout == other.isRowMajorLayout); +} + +Varying::Varying() + : interpolation(INTERPOLATION_SMOOTH), + isInvariant(false) +{} + +Varying::~Varying() +{} + +Varying::Varying(const Varying &other) + : ShaderVariable(other), + interpolation(other.interpolation), + isInvariant(other.isInvariant) +{} + +Varying &Varying::operator=(const Varying &other) +{ + ShaderVariable::operator=(other); + interpolation = other.interpolation; + isInvariant = other.isInvariant; + return *this; +} + +bool Varying::operator==(const Varying &other) const +{ + return (ShaderVariable::operator==(other) && + interpolation == other.interpolation && + isInvariant == other.isInvariant); +} + +bool Varying::isSameVaryingAtLinkTime(const Varying &other) const +{ + return isSameVaryingAtLinkTime(other, 100); +} + +bool Varying::isSameVaryingAtLinkTime(const Varying &other, int shaderVersion) const +{ + return (ShaderVariable::isSameVariableAtLinkTime(other, false) && + InterpolationTypesMatch(interpolation, other.interpolation) && + (shaderVersion >= 300 || isInvariant == other.isInvariant)); +} + +InterfaceBlock::InterfaceBlock() + : arraySize(0), + layout(BLOCKLAYOUT_PACKED), + isRowMajorLayout(false), + staticUse(false) +{} + +InterfaceBlock::~InterfaceBlock() +{} + +InterfaceBlock::InterfaceBlock(const InterfaceBlock &other) + : name(other.name), + mappedName(other.mappedName), + instanceName(other.instanceName), + arraySize(other.arraySize), + layout(other.layout), + isRowMajorLayout(other.isRowMajorLayout), + staticUse(other.staticUse), + fields(other.fields) +{} + +InterfaceBlock &InterfaceBlock::operator=(const InterfaceBlock &other) +{ + name = other.name; + mappedName = other.mappedName; + instanceName = other.instanceName; + arraySize = other.arraySize; + layout = other.layout; + isRowMajorLayout = other.isRowMajorLayout; + staticUse = other.staticUse; + fields = other.fields; + return *this; +} + +std::string InterfaceBlock::fieldPrefix() const +{ + return instanceName.empty() ? "" : name; +} + +bool InterfaceBlock::isSameInterfaceBlockAtLinkTime(const InterfaceBlock &other) const +{ + if (name != other.name || mappedName != other.mappedName || arraySize != other.arraySize || + layout != other.layout || isRowMajorLayout != other.isRowMajorLayout || + fields.size() != other.fields.size()) + { + return false; + } + + for (size_t fieldIndex = 0; fieldIndex < fields.size(); ++fieldIndex) + { + if (!fields[fieldIndex].isSameInterfaceBlockFieldAtLinkTime(other.fields[fieldIndex])) + { + return false; + } + } + + return true; +} + +void WorkGroupSize::fill(int fillValue) +{ + localSizeQualifiers[0] = fillValue; + localSizeQualifiers[1] = fillValue; + localSizeQualifiers[2] = fillValue; +} + +void WorkGroupSize::setLocalSize(int localSizeX, int localSizeY, int localSizeZ) +{ + localSizeQualifiers[0] = localSizeX; + localSizeQualifiers[1] = localSizeY; + localSizeQualifiers[2] = localSizeZ; +} + +// check that if one of them is less than 1, then all of them are. +// Or if one is positive, then all of them are positive. +bool WorkGroupSize::isLocalSizeValid() const +{ + return ( + (localSizeQualifiers[0] < 1 && localSizeQualifiers[1] < 1 && localSizeQualifiers[2] < 1) || + (localSizeQualifiers[0] > 0 && localSizeQualifiers[1] > 0 && localSizeQualifiers[2] > 0)); +} + +bool WorkGroupSize::isAnyValueSet() const +{ + return localSizeQualifiers[0] > 0 || localSizeQualifiers[1] > 0 || localSizeQualifiers[2] > 0; +} + +bool WorkGroupSize::isDeclared() const +{ + bool localSizeDeclared = localSizeQualifiers[0] > 0; + ASSERT(isLocalSizeValid()); + return localSizeDeclared; +} + +bool WorkGroupSize::isWorkGroupSizeMatching(const WorkGroupSize &right) const +{ + for (size_t i = 0u; i < size(); ++i) + { + bool result = (localSizeQualifiers[i] == right.localSizeQualifiers[i] || + (localSizeQualifiers[i] == 1 && right.localSizeQualifiers[i] == -1) || + (localSizeQualifiers[i] == -1 && right.localSizeQualifiers[i] == 1)); + if (!result) + { + return false; + } + } + return true; +} + +int &WorkGroupSize::operator[](size_t index) +{ + ASSERT(index < size()); + return localSizeQualifiers[index]; +} + +int WorkGroupSize::operator[](size_t index) const +{ + ASSERT(index < size()); + return localSizeQualifiers[index]; +} + +size_t WorkGroupSize::size() const +{ + return 3u; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SimplifyLoopConditions.cpp b/gfx/angle/src/compiler/translator/SimplifyLoopConditions.cpp new file mode 100755 index 000000000..85c166e59 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SimplifyLoopConditions.cpp @@ -0,0 +1,288 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SimplifyLoopConditions is an AST traverser that converts loop conditions and loop expressions +// to regular statements inside the loop. This way further transformations that generate statements +// from loop conditions and loop expressions work correctly. +// + +#include "compiler/translator/SimplifyLoopConditions.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/IntermNodePatternMatcher.h" + +namespace sh +{ + +namespace +{ + +TIntermConstantUnion *CreateBoolConstantNode(bool value) +{ + TConstantUnion *u = new TConstantUnion; + u->setBConst(value); + TIntermConstantUnion *node = + new TIntermConstantUnion(u, TType(EbtBool, EbpUndefined, EvqConst, 1)); + return node; +} + +class SimplifyLoopConditionsTraverser : public TLValueTrackingTraverser +{ + public: + SimplifyLoopConditionsTraverser(unsigned int conditionsToSimplifyMask, + const TSymbolTable &symbolTable, + int shaderVersion); + + void traverseLoop(TIntermLoop *node) override; + + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + + void nextIteration(); + bool foundLoopToChange() const { return mFoundLoopToChange; } + + protected: + // Marked to true once an operation that needs to be hoisted out of the expression has been + // found. After that, no more AST updates are performed on that traversal. + bool mFoundLoopToChange; + bool mInsideLoopConditionOrExpression; + IntermNodePatternMatcher mConditionsToSimplify; +}; + +SimplifyLoopConditionsTraverser::SimplifyLoopConditionsTraverser( + unsigned int conditionsToSimplifyMask, + const TSymbolTable &symbolTable, + int shaderVersion) + : TLValueTrackingTraverser(true, false, false, symbolTable, shaderVersion), + mFoundLoopToChange(false), + mInsideLoopConditionOrExpression(false), + mConditionsToSimplify(conditionsToSimplifyMask) +{ +} + +void SimplifyLoopConditionsTraverser::nextIteration() +{ + mFoundLoopToChange = false; + mInsideLoopConditionOrExpression = false; + nextTemporaryIndex(); +} + +bool SimplifyLoopConditionsTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + // The visit functions operate in three modes: + // 1. If a matching expression has already been found, we return early since only one loop can + // be transformed on one traversal. + // 2. We try to find loops. In case a node is not inside a loop and can not contain loops, we + // stop traversing the subtree. + // 3. If we're inside a loop condition or expression, we check for expressions that should be + // moved out of the loop condition or expression. If one is found, the loop is processed. + + if (mFoundLoopToChange) + return false; + + if (!mInsideLoopConditionOrExpression) + return false; + + mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode(), isLValueRequiredHere()); + return !mFoundLoopToChange; +} + +bool SimplifyLoopConditionsTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (mFoundLoopToChange) + return false; + + // If we're outside a loop condition, we only need to traverse nodes that may contain loops. + if (!mInsideLoopConditionOrExpression) + return false; + + mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode()); + return !mFoundLoopToChange; +} + +bool SimplifyLoopConditionsTraverser::visitTernary(Visit visit, TIntermTernary *node) +{ + if (mFoundLoopToChange) + return false; + + // Don't traverse ternary operators outside loop conditions. + if (!mInsideLoopConditionOrExpression) + return false; + + mFoundLoopToChange = mConditionsToSimplify.match(node); + return !mFoundLoopToChange; +} + +void SimplifyLoopConditionsTraverser::traverseLoop(TIntermLoop *node) +{ + if (mFoundLoopToChange) + return; + + // Mark that we're inside a loop condition or expression, and transform the loop if needed. + + incrementDepth(node); + + // Note: No need to traverse the loop init node. + + mInsideLoopConditionOrExpression = true; + TLoopType loopType = node->getType(); + + if (node->getCondition()) + { + node->getCondition()->traverse(this); + + if (mFoundLoopToChange) + { + // Replace the loop condition with a boolean variable that's updated on each iteration. + if (loopType == ELoopWhile) + { + // Transform: + // while (expr) { body; } + // into + // bool s0 = expr; + // while (s0) { { body; } s0 = expr; } + TIntermSequence tempInitSeq; + tempInitSeq.push_back(createTempInitDeclaration(node->getCondition()->deepCopy())); + insertStatementsInParentBlock(tempInitSeq); + + TIntermBlock *newBody = new TIntermBlock(); + if (node->getBody()) + { + newBody->getSequence()->push_back(node->getBody()); + } + newBody->getSequence()->push_back( + createTempAssignment(node->getCondition()->deepCopy())); + + // Can't use queueReplacement to replace old body, since it may have been nullptr. + // It's safe to do the replacements in place here - this node won't be traversed + // further. + node->setBody(newBody); + node->setCondition(createTempSymbol(node->getCondition()->getType())); + } + else if (loopType == ELoopDoWhile) + { + // Transform: + // do { + // body; + // } while (expr); + // into + // bool s0 = true; + // do { + // { body; } + // s0 = expr; + // while (s0); + TIntermSequence tempInitSeq; + tempInitSeq.push_back(createTempInitDeclaration(CreateBoolConstantNode(true))); + insertStatementsInParentBlock(tempInitSeq); + + TIntermBlock *newBody = new TIntermBlock(); + if (node->getBody()) + { + newBody->getSequence()->push_back(node->getBody()); + } + newBody->getSequence()->push_back( + createTempAssignment(node->getCondition()->deepCopy())); + + // Can't use queueReplacement to replace old body, since it may have been nullptr. + // It's safe to do the replacements in place here - this node won't be traversed + // further. + node->setBody(newBody); + node->setCondition(createTempSymbol(node->getCondition()->getType())); + } + else if (loopType == ELoopFor) + { + // Move the loop condition inside the loop. + // Transform: + // for (init; expr; exprB) { body; } + // into + // { + // init; + // bool s0 = expr; + // while (s0) { { body; } exprB; s0 = expr; } + // } + TIntermBlock *loopScope = new TIntermBlock(); + if (node->getInit()) + { + loopScope->getSequence()->push_back(node->getInit()); + } + loopScope->getSequence()->push_back( + createTempInitDeclaration(node->getCondition()->deepCopy())); + + TIntermBlock *whileLoopBody = new TIntermBlock(); + if (node->getBody()) + { + whileLoopBody->getSequence()->push_back(node->getBody()); + } + if (node->getExpression()) + { + whileLoopBody->getSequence()->push_back(node->getExpression()); + } + whileLoopBody->getSequence()->push_back( + createTempAssignment(node->getCondition()->deepCopy())); + TIntermLoop *whileLoop = new TIntermLoop( + ELoopWhile, nullptr, createTempSymbol(node->getCondition()->getType()), nullptr, + whileLoopBody); + loopScope->getSequence()->push_back(whileLoop); + queueReplacementWithParent(getAncestorNode(1), node, loopScope, + OriginalNode::IS_DROPPED); + } + } + } + + if (!mFoundLoopToChange && node->getExpression()) + { + node->getExpression()->traverse(this); + + if (mFoundLoopToChange) + { + ASSERT(loopType == ELoopFor); + // Move the loop expression to inside the loop. + // Transform: + // for (init; expr; exprB) { body; } + // into + // for (init; expr; ) { { body; } exprB; } + TIntermTyped *loopExpression = node->getExpression(); + node->setExpression(nullptr); + TIntermBlock *oldBody = node->getBody(); + node->setBody(new TIntermBlock()); + if (oldBody != nullptr) + { + node->getBody()->getSequence()->push_back(oldBody); + } + node->getBody()->getSequence()->push_back(loopExpression); + } + } + + mInsideLoopConditionOrExpression = false; + + if (!mFoundLoopToChange && node->getBody()) + node->getBody()->traverse(this); + + decrementDepth(); +} + +} // namespace + +void SimplifyLoopConditions(TIntermNode *root, + unsigned int conditionsToSimplifyMask, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion) +{ + SimplifyLoopConditionsTraverser traverser(conditionsToSimplifyMask, symbolTable, shaderVersion); + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + // Process one loop at a time, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.foundLoopToChange()) + traverser.updateTree(); + } while (traverser.foundLoopToChange()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SimplifyLoopConditions.h b/gfx/angle/src/compiler/translator/SimplifyLoopConditions.h new file mode 100755 index 000000000..968089d54 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SimplifyLoopConditions.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SimplifyLoopConditions is an AST traverser that converts loop conditions and loop expressions +// to regular statements inside the loop. This way further transformations that generate statements +// from loop conditions and loop expressions work correctly. +// + +#ifndef COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_ +#define COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_ + +namespace sh +{ +class TIntermNode; +class TSymbolTable; + +void SimplifyLoopConditions(TIntermNode *root, + unsigned int conditionsToSimplify, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_ diff --git a/gfx/angle/src/compiler/translator/SplitSequenceOperator.cpp b/gfx/angle/src/compiler/translator/SplitSequenceOperator.cpp new file mode 100755 index 000000000..4c63b59f7 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SplitSequenceOperator.cpp @@ -0,0 +1,158 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SplitSequenceOperator is an AST traverser that detects sequence operator expressions that +// go through further AST transformations that generate statements, and splits them so that +// possible side effects of earlier parts of the sequence operator expression are guaranteed to be +// evaluated before the latter parts of the sequence operator expression are evaluated. +// + +#include "compiler/translator/SplitSequenceOperator.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/IntermNodePatternMatcher.h" + +namespace sh +{ + +namespace +{ + +class SplitSequenceOperatorTraverser : public TLValueTrackingTraverser +{ + public: + SplitSequenceOperatorTraverser(unsigned int patternsToSplitMask, + const TSymbolTable &symbolTable, + int shaderVersion); + + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + + void nextIteration(); + bool foundExpressionToSplit() const { return mFoundExpressionToSplit; } + + protected: + // Marked to true once an operation that needs to be hoisted out of the expression has been + // found. After that, no more AST updates are performed on that traversal. + bool mFoundExpressionToSplit; + int mInsideSequenceOperator; + + IntermNodePatternMatcher mPatternToSplitMatcher; +}; + +SplitSequenceOperatorTraverser::SplitSequenceOperatorTraverser(unsigned int patternsToSplitMask, + const TSymbolTable &symbolTable, + int shaderVersion) + : TLValueTrackingTraverser(true, false, true, symbolTable, shaderVersion), + mFoundExpressionToSplit(false), + mInsideSequenceOperator(0), + mPatternToSplitMatcher(patternsToSplitMask) +{ +} + +void SplitSequenceOperatorTraverser::nextIteration() +{ + mFoundExpressionToSplit = false; + mInsideSequenceOperator = 0; + nextTemporaryIndex(); +} + +bool SplitSequenceOperatorTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (mFoundExpressionToSplit) + return false; + + if (mInsideSequenceOperator > 0 && visit == PreVisit) + { + // Detect expressions that need to be simplified + mFoundExpressionToSplit = mPatternToSplitMatcher.match(node, getParentNode()); + return !mFoundExpressionToSplit; + } + + return true; +} + +bool SplitSequenceOperatorTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (node->getOp() == EOpComma) + { + if (visit == PreVisit) + { + if (mFoundExpressionToSplit) + { + return false; + } + mInsideSequenceOperator++; + } + else if (visit == PostVisit) + { + // Split sequence operators starting from the outermost one to preserve correct + // execution order. + if (mFoundExpressionToSplit && mInsideSequenceOperator == 1) + { + // Move the left side operand into a separate statement in the parent block. + TIntermSequence insertions; + insertions.push_back(node->getLeft()); + insertStatementsInParentBlock(insertions); + // Replace the comma node with its right side operand. + queueReplacement(node, node->getRight(), OriginalNode::IS_DROPPED); + } + mInsideSequenceOperator--; + } + return true; + } + + if (mFoundExpressionToSplit) + return false; + + if (mInsideSequenceOperator > 0 && visit == PreVisit) + { + // Detect expressions that need to be simplified + mFoundExpressionToSplit = + mPatternToSplitMatcher.match(node, getParentNode(), isLValueRequiredHere()); + return !mFoundExpressionToSplit; + } + + return true; +} + +bool SplitSequenceOperatorTraverser::visitTernary(Visit visit, TIntermTernary *node) +{ + if (mFoundExpressionToSplit) + return false; + + if (mInsideSequenceOperator > 0 && visit == PreVisit) + { + // Detect expressions that need to be simplified + mFoundExpressionToSplit = mPatternToSplitMatcher.match(node); + return !mFoundExpressionToSplit; + } + + return true; +} + +} // namespace + +void SplitSequenceOperator(TIntermNode *root, + int patternsToSplitMask, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion) +{ + SplitSequenceOperatorTraverser traverser(patternsToSplitMask, symbolTable, shaderVersion); + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + // Separate one expression at a time, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.foundExpressionToSplit()) + traverser.updateTree(); + } while (traverser.foundExpressionToSplit()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SplitSequenceOperator.h b/gfx/angle/src/compiler/translator/SplitSequenceOperator.h new file mode 100755 index 000000000..6df9d458e --- /dev/null +++ b/gfx/angle/src/compiler/translator/SplitSequenceOperator.h @@ -0,0 +1,29 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// SplitSequenceOperator is an AST traverser that detects sequence operator expressions that +// go through further AST transformations that generate statements, and splits them so that +// possible side effects of earlier parts of the sequence operator expression are guaranteed to be +// evaluated before the latter parts of the sequence operator expression are evaluated. +// + +#ifndef COMPILER_TRANSLATOR_SPLITSEQUENCEOPERATOR_H_ +#define COMPILER_TRANSLATOR_SPLITSEQUENCEOPERATOR_H_ + +namespace sh +{ + +class TIntermNode; +class TSymbolTable; + +void SplitSequenceOperator(TIntermNode *root, + int patternsToSplitMask, + unsigned int *temporaryIndex, + const TSymbolTable &symbolTable, + int shaderVersion); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SPLITSEQUENCEOPERATOR_H_ diff --git a/gfx/angle/src/compiler/translator/StructureHLSL.cpp b/gfx/angle/src/compiler/translator/StructureHLSL.cpp new file mode 100755 index 000000000..93e0ba573 --- /dev/null +++ b/gfx/angle/src/compiler/translator/StructureHLSL.cpp @@ -0,0 +1,539 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// StructureHLSL.cpp: +// Definitions of methods for HLSL translation of GLSL structures. +// + +#include "compiler/translator/StructureHLSL.h" +#include "common/utilities.h" +#include "compiler/translator/OutputHLSL.h" +#include "compiler/translator/Types.h" +#include "compiler/translator/util.h" +#include "compiler/translator/UtilsHLSL.h" + +namespace sh +{ + +Std140PaddingHelper::Std140PaddingHelper(const std::map<TString, int> &structElementIndexes, + unsigned *uniqueCounter) + : mPaddingCounter(uniqueCounter), + mElementIndex(0), + mStructElementIndexes(&structElementIndexes) +{} + +Std140PaddingHelper::Std140PaddingHelper(const Std140PaddingHelper &other) + : mPaddingCounter(other.mPaddingCounter), + mElementIndex(other.mElementIndex), + mStructElementIndexes(other.mStructElementIndexes) +{} + +Std140PaddingHelper &Std140PaddingHelper::operator=(const Std140PaddingHelper &other) +{ + mPaddingCounter = other.mPaddingCounter; + mElementIndex = other.mElementIndex; + mStructElementIndexes = other.mStructElementIndexes; + return *this; +} + +TString Std140PaddingHelper::next() +{ + unsigned value = (*mPaddingCounter)++; + return str(value); +} + +int Std140PaddingHelper::prePadding(const TType &type) +{ + if (type.getBasicType() == EbtStruct || type.isMatrix() || type.isArray()) + { + // no padding needed, HLSL will align the field to a new register + mElementIndex = 0; + return 0; + } + + const GLenum glType = GLVariableType(type); + const int numComponents = gl::VariableComponentCount(glType); + + if (numComponents >= 4) + { + // no padding needed, HLSL will align the field to a new register + mElementIndex = 0; + return 0; + } + + if (mElementIndex + numComponents > 4) + { + // no padding needed, HLSL will align the field to a new register + mElementIndex = numComponents; + return 0; + } + + const int alignment = numComponents == 3 ? 4 : numComponents; + const int paddingOffset = (mElementIndex % alignment); + const int paddingCount = (paddingOffset != 0 ? (alignment - paddingOffset) : 0); + + mElementIndex += paddingCount; + mElementIndex += numComponents; + mElementIndex %= 4; + + return paddingCount; +} + +TString Std140PaddingHelper::prePaddingString(const TType &type) +{ + int paddingCount = prePadding(type); + + TString padding; + + for (int paddingIndex = 0; paddingIndex < paddingCount; paddingIndex++) + { + padding += " float pad_" + next() + ";\n"; + } + + return padding; +} + +TString Std140PaddingHelper::postPaddingString(const TType &type, bool useHLSLRowMajorPacking) +{ + if (!type.isMatrix() && !type.isArray() && type.getBasicType() != EbtStruct) + { + return ""; + } + + int numComponents = 0; + TStructure *structure = type.getStruct(); + + if (type.isMatrix()) + { + // This method can also be called from structureString, which does not use layout qualifiers. + // Thus, use the method parameter for determining the matrix packing. + // + // Note HLSL row major packing corresponds to GL API column-major, and vice-versa, since we + // wish to always transpose GL matrices to play well with HLSL's matrix array indexing. + // + const bool isRowMajorMatrix = !useHLSLRowMajorPacking; + const GLenum glType = GLVariableType(type); + numComponents = gl::MatrixComponentCount(glType, isRowMajorMatrix); + } + else if (structure) + { + const TString &structName = QualifiedStructNameString(*structure, + useHLSLRowMajorPacking, true); + numComponents = mStructElementIndexes->find(structName)->second; + + if (numComponents == 0) + { + return ""; + } + } + else + { + const GLenum glType = GLVariableType(type); + numComponents = gl::VariableComponentCount(glType); + } + + TString padding; + for (int paddingOffset = numComponents; paddingOffset < 4; paddingOffset++) + { + padding += " float pad_" + next() + ";\n"; + } + return padding; +} + +StructureHLSL::StructureHLSL() + : mUniquePaddingCounter(0) +{} + +Std140PaddingHelper StructureHLSL::getPaddingHelper() +{ + return Std140PaddingHelper(mStd140StructElementIndexes, &mUniquePaddingCounter); +} + +TString StructureHLSL::defineQualified(const TStructure &structure, bool useHLSLRowMajorPacking, bool useStd140Packing) +{ + if (useStd140Packing) + { + Std140PaddingHelper padHelper = getPaddingHelper(); + return define(structure, useHLSLRowMajorPacking, useStd140Packing, &padHelper); + } + else + { + return define(structure, useHLSLRowMajorPacking, useStd140Packing, NULL); + } +} + +TString StructureHLSL::defineNameless(const TStructure &structure) +{ + return define(structure, false, false, NULL); +} + +TString StructureHLSL::define(const TStructure &structure, bool useHLSLRowMajorPacking, + bool useStd140Packing, Std140PaddingHelper *padHelper) +{ + const TFieldList &fields = structure.fields(); + const bool isNameless = (structure.name() == ""); + const TString &structName = QualifiedStructNameString(structure, useHLSLRowMajorPacking, + useStd140Packing); + const TString declareString = (isNameless ? "struct" : "struct " + structName); + + TString string; + string += declareString + "\n" + "{\n"; + + for (const TField *field : fields) + { + const TType &fieldType = *field->type(); + if (!IsSampler(fieldType.getBasicType())) + { + const TStructure *fieldStruct = fieldType.getStruct(); + const TString &fieldTypeString = + fieldStruct ? QualifiedStructNameString(*fieldStruct, useHLSLRowMajorPacking, + useStd140Packing) + : TypeString(fieldType); + + if (padHelper) + { + string += padHelper->prePaddingString(fieldType); + } + + string += " " + fieldTypeString + " " + DecorateField(field->name(), structure) + + ArrayString(fieldType) + ";\n"; + + if (padHelper) + { + string += padHelper->postPaddingString(fieldType, useHLSLRowMajorPacking); + } + } + } + + // Nameless structs do not finish with a semicolon and newline, to leave room for an instance variable + string += (isNameless ? "} " : "};\n"); + + return string; +} + +TString StructureHLSL::addConstructor(const TType &type, + const TString &name, + const TIntermSequence *parameters) +{ + if (name == "") + { + return TString(); // Nameless structures don't have constructors + } + + if (type.getStruct() && mStructNames.find(name) != mStructNames.end()) + { + return TString(name); // Already added + } + + TType ctorType = type; + ctorType.clearArrayness(); + ctorType.setPrecision(EbpHigh); + ctorType.setQualifier(EvqTemporary); + + typedef std::vector<TType> ParameterArray; + ParameterArray ctorParameters; + + TString constructorFunctionName; + + const TStructure* structure = type.getStruct(); + if (structure) + { + mStructNames.insert(name); + + // Add element index + storeStd140ElementIndex(*structure, false); + storeStd140ElementIndex(*structure, true); + + const TString &structString = defineQualified(*structure, false, false); + + if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structString) == mStructDeclarations.end()) + { + // Add row-major packed struct for interface blocks + TString rowMajorString = "#pragma pack_matrix(row_major)\n" + + defineQualified(*structure, true, false) + + "#pragma pack_matrix(column_major)\n"; + + TString std140String = defineQualified(*structure, false, true); + TString std140RowMajorString = "#pragma pack_matrix(row_major)\n" + + defineQualified(*structure, true, true) + + "#pragma pack_matrix(column_major)\n"; + + mStructDeclarations.push_back(structString); + mStructDeclarations.push_back(rowMajorString); + mStructDeclarations.push_back(std140String); + mStructDeclarations.push_back(std140RowMajorString); + } + + const TFieldList &fields = structure->fields(); + for (const TField *field : fields) + { + const TType *fieldType = field->type(); + if (!IsSampler(fieldType->getBasicType())) + { + ctorParameters.push_back(*fieldType); + } + } + constructorFunctionName = TString(name); + } + else if (parameters) + { + for (auto parameter : *parameters) + { + const TType ¶mType = parameter->getAsTyped()->getType(); + ctorParameters.push_back(paramType); + } + constructorFunctionName = TString(name) + DisambiguateFunctionName(parameters); + } + else UNREACHABLE(); + + TString constructor; + + if (ctorType.getStruct()) + { + constructor += name + " " + name + "_ctor("; + } + else // Built-in type + { + constructor += TypeString(ctorType) + " " + constructorFunctionName + "("; + } + + for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++) + { + const TType ¶mType = ctorParameters[parameter]; + + constructor += TypeString(paramType) + " x" + str(parameter) + ArrayString(paramType); + + if (parameter < ctorParameters.size() - 1) + { + constructor += ", "; + } + } + + constructor += ")\n" + "{\n"; + + if (ctorType.getStruct()) + { + constructor += " " + name + " structure"; + if (ctorParameters.empty()) + { + constructor += ";\n"; + } + else + { + constructor += " = { "; + } + } + else + { + constructor += " return " + TypeString(ctorType) + "("; + } + + if (ctorType.isMatrix() && ctorParameters.size() == 1) + { + int rows = ctorType.getRows(); + int cols = ctorType.getCols(); + const TType ¶meter = ctorParameters[0]; + + if (parameter.isScalar()) + { + for (int col = 0; col < cols; col++) + { + for (int row = 0; row < rows; row++) + { + constructor += TString((row == col) ? "x0" : "0.0"); + + if (row < rows - 1 || col < cols - 1) + { + constructor += ", "; + } + } + } + } + else if (parameter.isMatrix()) + { + for (int col = 0; col < cols; col++) + { + for (int row = 0; row < rows; row++) + { + if (row < parameter.getRows() && col < parameter.getCols()) + { + constructor += TString("x0") + "[" + str(col) + "][" + str(row) + "]"; + } + else + { + constructor += TString((row == col) ? "1.0" : "0.0"); + } + + if (row < rows - 1 || col < cols - 1) + { + constructor += ", "; + } + } + } + } + else + { + ASSERT(rows == 2 && cols == 2 && parameter.isVector() && parameter.getNominalSize() == 4); + + constructor += "x0"; + } + } + else + { + size_t remainingComponents = 0; + if (ctorType.getStruct()) + { + remainingComponents = ctorParameters.size(); + } + else + { + remainingComponents = ctorType.getObjectSize(); + } + size_t parameterIndex = 0; + + while (remainingComponents > 0) + { + const TType ¶meter = ctorParameters[parameterIndex]; + const size_t parameterSize = parameter.getObjectSize(); + bool moreParameters = parameterIndex + 1 < ctorParameters.size(); + + constructor += "x" + str(parameterIndex); + + if (ctorType.getStruct()) + { + ASSERT(remainingComponents == 1 || moreParameters); + + --remainingComponents; + } + else if (parameter.isScalar()) + { + remainingComponents -= parameter.getObjectSize(); + } + else if (parameter.isVector()) + { + if (remainingComponents == parameterSize || moreParameters) + { + ASSERT(parameterSize <= remainingComponents); + remainingComponents -= parameterSize; + } + else if (remainingComponents < static_cast<size_t>(parameter.getNominalSize())) + { + switch (remainingComponents) + { + case 1: constructor += ".x"; break; + case 2: constructor += ".xy"; break; + case 3: constructor += ".xyz"; break; + case 4: constructor += ".xyzw"; break; + default: UNREACHABLE(); + } + + remainingComponents = 0; + } + else UNREACHABLE(); + } + else if (parameter.isMatrix()) + { + int column = 0; + while (remainingComponents > 0 && column < parameter.getCols()) + { + constructor += "[" + str(column) + "]"; + + if (remainingComponents < static_cast<size_t>(parameter.getRows())) + { + switch (remainingComponents) + { + case 1: constructor += ".x"; break; + case 2: constructor += ".xy"; break; + case 3: constructor += ".xyz"; break; + default: UNREACHABLE(); + } + + remainingComponents = 0; + } + else + { + remainingComponents -= parameter.getRows(); + + if (remainingComponents > 0) + { + constructor += ", x" + str(parameterIndex); + } + } + + column++; + } + } + else UNREACHABLE(); + + if (moreParameters) + { + parameterIndex++; + } + + if (remainingComponents) + { + constructor += ", "; + } + } + } + + if (ctorType.getStruct()) + { + if (!ctorParameters.empty()) + { + constructor += "};\n"; + } + constructor += + " return structure;\n" + "}\n"; + } + else + { + constructor += ");\n" + "}\n"; + } + + mConstructors.insert(constructor); + + return constructorFunctionName; +} + +std::string StructureHLSL::structsHeader() const +{ + TInfoSinkBase out; + + for (size_t structIndex = 0; structIndex < mStructDeclarations.size(); structIndex++) + { + out << mStructDeclarations[structIndex]; + } + + for (Constructors::const_iterator constructor = mConstructors.begin(); + constructor != mConstructors.end(); + constructor++) + { + out << *constructor; + } + + return out.str(); +} + +void StructureHLSL::storeStd140ElementIndex(const TStructure &structure, bool useHLSLRowMajorPacking) +{ + Std140PaddingHelper padHelper = getPaddingHelper(); + const TFieldList &fields = structure.fields(); + + for (unsigned int i = 0; i < fields.size(); i++) + { + padHelper.prePadding(*fields[i]->type()); + } + + // Add remaining element index to the global map, for use with nested structs in standard layouts + const TString &structName = QualifiedStructNameString(structure, useHLSLRowMajorPacking, true); + mStd140StructElementIndexes[structName] = padHelper.elementIndex(); +} + +} diff --git a/gfx/angle/src/compiler/translator/StructureHLSL.h b/gfx/angle/src/compiler/translator/StructureHLSL.h new file mode 100755 index 000000000..96139ec9a --- /dev/null +++ b/gfx/angle/src/compiler/translator/StructureHLSL.h @@ -0,0 +1,85 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// StructureHLSL.h: +// Interfaces of methods for HLSL translation of GLSL structures. +// + +#ifndef COMPILER_TRANSLATOR_STRUCTUREHLSL_H_ +#define COMPILER_TRANSLATOR_STRUCTUREHLSL_H_ + +#include "compiler/translator/Common.h" +#include "compiler/translator/IntermNode.h" + +#include <set> + +class TInfoSinkBase; +class TScopeBracket; + +namespace sh +{ + +// This helper class assists structure and interface block definitions in determining +// how to pack std140 structs within HLSL's packing rules. +class Std140PaddingHelper +{ + public: + explicit Std140PaddingHelper(const std::map<TString, int> &structElementIndexes, + unsigned int *uniqueCounter); + Std140PaddingHelper(const Std140PaddingHelper &other); + Std140PaddingHelper &operator=(const Std140PaddingHelper &other); + + int elementIndex() const { return mElementIndex; } + int prePadding(const TType &type); + TString prePaddingString(const TType &type); + TString postPaddingString(const TType &type, bool useHLSLRowMajorPacking); + + private: + TString next(); + + unsigned *mPaddingCounter; + int mElementIndex; + const std::map<TString, int> *mStructElementIndexes; +}; + +class StructureHLSL : angle::NonCopyable +{ + public: + StructureHLSL(); + + // Returns the name of the constructor function. "name" parameter is the name of the type being + // constructed. + TString addConstructor(const TType &type, + const TString &name, + const TIntermSequence *parameters); + std::string structsHeader() const; + + TString defineQualified(const TStructure &structure, bool useHLSLRowMajorPacking, bool useStd140Packing); + static TString defineNameless(const TStructure &structure); + + Std140PaddingHelper getPaddingHelper(); + + private: + unsigned mUniquePaddingCounter; + + std::map<TString, int> mStd140StructElementIndexes; + + typedef std::set<TString> StructNames; + StructNames mStructNames; + + typedef std::set<TString> Constructors; + Constructors mConstructors; + + typedef std::vector<TString> StructDeclarations; + StructDeclarations mStructDeclarations; + + void storeStd140ElementIndex(const TStructure &structure, bool useHLSLRowMajorPacking); + static TString define(const TStructure &structure, bool useHLSLRowMajorPacking, + bool useStd140Packing, Std140PaddingHelper *padHelper); +}; + +} + +#endif // COMPILER_TRANSLATOR_STRUCTUREHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/SymbolTable.cpp b/gfx/angle/src/compiler/translator/SymbolTable.cpp new file mode 100755 index 000000000..188f810e3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SymbolTable.cpp @@ -0,0 +1,371 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// Symbol table for parsing. Most functionaliy and main ideas +// are documented in the header file. +// + +#if defined(_MSC_VER) +#pragma warning(disable: 4718) +#endif + +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/Cache.h" + +#include <stdio.h> +#include <algorithm> + +namespace sh +{ + +int TSymbolTable::uniqueIdCounter = 0; + +TSymbol::TSymbol(const TString *n) : uniqueId(TSymbolTable::nextUniqueId()), name(n) +{ +} + +// +// Functions have buried pointers to delete. +// +TFunction::~TFunction() +{ + clearParameters(); +} + +void TFunction::clearParameters() +{ + for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i) + delete (*i).type; + parameters.clear(); + mangledName = nullptr; +} + +void TFunction::swapParameters(const TFunction ¶metersSource) +{ + clearParameters(); + for (auto parameter : parametersSource.parameters) + { + addParameter(parameter); + } +} + +const TString *TFunction::buildMangledName() const +{ + std::string newName = mangleName(getName()).c_str(); + + for (const auto &p : parameters) + { + newName += p.type->getMangledName().c_str(); + } + + return NewPoolTString(newName.c_str()); +} + +// +// Symbol table levels are a map of pointers to symbols that have to be deleted. +// +TSymbolTableLevel::~TSymbolTableLevel() +{ + for (tLevel::iterator it = level.begin(); it != level.end(); ++it) + delete (*it).second; +} + +bool TSymbolTableLevel::insert(TSymbol *symbol) +{ + // returning true means symbol was added to the table + tInsertResult result = level.insert(tLevelPair(symbol->getMangledName(), symbol)); + + return result.second; +} + +bool TSymbolTableLevel::insertUnmangled(TFunction *function) +{ + // returning true means symbol was added to the table + tInsertResult result = level.insert(tLevelPair(function->getName(), function)); + + return result.second; +} + +TSymbol *TSymbolTableLevel::find(const TString &name) const +{ + tLevel::const_iterator it = level.find(name); + if (it == level.end()) + return 0; + else + return (*it).second; +} + +TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, + bool *builtIn, bool *sameScope) const +{ + int level = currentLevel(); + TSymbol *symbol; + + do + { + if (level == ESSL3_1_BUILTINS && shaderVersion != 310) + level--; + if (level == ESSL3_BUILTINS && shaderVersion < 300) + level--; + if (level == ESSL1_BUILTINS && shaderVersion != 100) + level--; + + symbol = table[level]->find(name); + } + while (symbol == 0 && --level >= 0); + + if (builtIn) + *builtIn = (level <= LAST_BUILTIN_LEVEL); + if (sameScope) + *sameScope = (level == currentLevel()); + + return symbol; +} + +TSymbol *TSymbolTable::findGlobal(const TString &name) const +{ + ASSERT(table.size() > GLOBAL_LEVEL); + return table[GLOBAL_LEVEL]->find(name); +} + +TSymbol *TSymbolTable::findBuiltIn( + const TString &name, int shaderVersion) const +{ + for (int level = LAST_BUILTIN_LEVEL; level >= 0; level--) + { + if (level == ESSL3_1_BUILTINS && shaderVersion != 310) + level--; + if (level == ESSL3_BUILTINS && shaderVersion < 300) + level--; + if (level == ESSL1_BUILTINS && shaderVersion != 100) + level--; + + TSymbol *symbol = table[level]->find(name); + + if (symbol) + return symbol; + } + + return 0; +} + +TSymbolTable::~TSymbolTable() +{ + while (table.size() > 0) + pop(); +} + +bool IsGenType(const TType *type) +{ + if (type) + { + TBasicType basicType = type->getBasicType(); + return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType || basicType == EbtGenBType; + } + + return false; +} + +bool IsVecType(const TType *type) +{ + if (type) + { + TBasicType basicType = type->getBasicType(); + return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec || basicType == EbtBVec; + } + + return false; +} + +const TType *SpecificType(const TType *type, int size) +{ + ASSERT(size >= 1 && size <= 4); + + if (!type) + { + return nullptr; + } + + ASSERT(!IsVecType(type)); + + switch(type->getBasicType()) + { + case EbtGenType: return TCache::getType(EbtFloat, static_cast<unsigned char>(size)); + case EbtGenIType: return TCache::getType(EbtInt, static_cast<unsigned char>(size)); + case EbtGenUType: return TCache::getType(EbtUInt, static_cast<unsigned char>(size)); + case EbtGenBType: return TCache::getType(EbtBool, static_cast<unsigned char>(size)); + default: return type; + } +} + +const TType *VectorType(const TType *type, int size) +{ + ASSERT(size >= 2 && size <= 4); + + if (!type) + { + return nullptr; + } + + ASSERT(!IsGenType(type)); + + switch(type->getBasicType()) + { + case EbtVec: return TCache::getType(EbtFloat, static_cast<unsigned char>(size)); + case EbtIVec: return TCache::getType(EbtInt, static_cast<unsigned char>(size)); + case EbtUVec: return TCache::getType(EbtUInt, static_cast<unsigned char>(size)); + case EbtBVec: return TCache::getType(EbtBool, static_cast<unsigned char>(size)); + default: return type; + } +} + +void TSymbolTable::insertBuiltIn(ESymbolLevel level, TOperator op, const char *ext, const TType *rvalue, const char *name, + const TType *ptype1, const TType *ptype2, const TType *ptype3, const TType *ptype4, const TType *ptype5) +{ + if (ptype1->getBasicType() == EbtGSampler2D) + { + insertUnmangledBuiltIn(name); + bool gvec4 = (rvalue->getBasicType() == EbtGVec4); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler2D), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler2D), ptype2, ptype3, ptype4, ptype5); + } + else if (ptype1->getBasicType() == EbtGSampler3D) + { + insertUnmangledBuiltIn(name); + bool gvec4 = (rvalue->getBasicType() == EbtGVec4); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler3D), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler3D), ptype2, ptype3, ptype4, ptype5); + } + else if (ptype1->getBasicType() == EbtGSamplerCube) + { + insertUnmangledBuiltIn(name); + bool gvec4 = (rvalue->getBasicType() == EbtGVec4); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISamplerCube), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSamplerCube), ptype2, ptype3, ptype4, ptype5); + } + else if (ptype1->getBasicType() == EbtGSampler2DArray) + { + insertUnmangledBuiltIn(name); + bool gvec4 = (rvalue->getBasicType() == EbtGVec4); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler2DArray), ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler2DArray), ptype2, ptype3, ptype4, ptype5); + } + else if (IsGImage(ptype1->getBasicType())) + { + insertUnmangledBuiltIn(name); + + const TType *floatType = TCache::getType(EbtFloat, 4); + const TType *intType = TCache::getType(EbtInt, 4); + const TType *unsignedType = TCache::getType(EbtUInt, 4); + + const TType *floatImage = + TCache::getType(convertGImageToFloatImage(ptype1->getBasicType())); + const TType *intImage = TCache::getType(convertGImageToIntImage(ptype1->getBasicType())); + const TType *unsignedImage = + TCache::getType(convertGImageToUnsignedImage(ptype1->getBasicType())); + + // GLSL ES 3.10, Revision 4, 8.12 Image Functions + if (rvalue->getBasicType() == EbtGVec4) + { + // imageLoad + insertBuiltIn(level, floatType, name, floatImage, ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, intType, name, intImage, ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, unsignedType, name, unsignedImage, ptype2, ptype3, ptype4, ptype5); + } + else if (rvalue->getBasicType() == EbtVoid) + { + // imageStore + insertBuiltIn(level, rvalue, name, floatImage, ptype2, floatType, ptype4, ptype5); + insertBuiltIn(level, rvalue, name, intImage, ptype2, intType, ptype4, ptype5); + insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, unsignedType, ptype4, ptype5); + } + else + { + // imageSize + insertBuiltIn(level, rvalue, name, floatImage, ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, rvalue, name, intImage, ptype2, ptype3, ptype4, ptype5); + insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, ptype3, ptype4, ptype5); + } + } + else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3)) + { + ASSERT(!ptype4 && !ptype5); + insertUnmangledBuiltIn(name); + insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1), SpecificType(ptype2, 1), SpecificType(ptype3, 1)); + insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2), SpecificType(ptype2, 2), SpecificType(ptype3, 2)); + insertBuiltIn(level, op, ext, SpecificType(rvalue, 3), name, SpecificType(ptype1, 3), SpecificType(ptype2, 3), SpecificType(ptype3, 3)); + insertBuiltIn(level, op, ext, SpecificType(rvalue, 4), name, SpecificType(ptype1, 4), SpecificType(ptype2, 4), SpecificType(ptype3, 4)); + } + else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3)) + { + ASSERT(!ptype4 && !ptype5); + insertUnmangledBuiltIn(name); + insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2), VectorType(ptype2, 2), VectorType(ptype3, 2)); + insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3), VectorType(ptype2, 3), VectorType(ptype3, 3)); + insertBuiltIn(level, op, ext, VectorType(rvalue, 4), name, VectorType(ptype1, 4), VectorType(ptype2, 4), VectorType(ptype3, 4)); + } + else + { + TFunction *function = new TFunction(NewPoolTString(name), rvalue, op, ext); + + function->addParameter(TConstParameter(ptype1)); + + if (ptype2) + { + function->addParameter(TConstParameter(ptype2)); + } + + if (ptype3) + { + function->addParameter(TConstParameter(ptype3)); + } + + if (ptype4) + { + function->addParameter(TConstParameter(ptype4)); + } + + if (ptype5) + { + function->addParameter(TConstParameter(ptype5)); + } + + ASSERT(hasUnmangledBuiltIn(name)); + insert(level, function); + } +} + +TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const +{ + if (!SupportsPrecision(type)) + return EbpUndefined; + + // unsigned integers use the same precision as signed + TBasicType baseType = (type == EbtUInt) ? EbtInt : type; + + int level = static_cast<int>(precisionStack.size()) - 1; + assert(level >= 0); // Just to be safe. Should not happen. + // If we dont find anything we return this. Some types don't have predefined default precision. + TPrecision prec = EbpUndefined; + while (level >= 0) + { + PrecisionStackLevel::iterator it = precisionStack[level]->find(baseType); + if (it != precisionStack[level]->end()) + { + prec = (*it).second; + break; + } + level--; + } + return prec; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/SymbolTable.h b/gfx/angle/src/compiler/translator/SymbolTable.h new file mode 100755 index 000000000..7c4d3aab3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/SymbolTable.h @@ -0,0 +1,549 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_SYMBOLTABLE_H_ +#define COMPILER_TRANSLATOR_SYMBOLTABLE_H_ + +// +// Symbol table for parsing. Has these design characteristics: +// +// * Same symbol table can be used to compile many shaders, to preserve +// effort of creating and loading with the large numbers of built-in +// symbols. +// +// * Name mangling will be used to give each function a unique name +// so that symbol table lookups are never ambiguous. This allows +// a simpler symbol table structure. +// +// * Pushing and popping of scope, so symbol table will really be a stack +// of symbol tables. Searched from the top, with new inserts going into +// the top. +// +// * Constants: Compile time constant symbols will keep their values +// in the symbol table. The parser can substitute constants at parse +// time, including doing constant folding and constant propagation. +// +// * No temporaries: Temporaries made from operations (+, --, .xy, etc.) +// are tracked in the intermediate representation, not the symbol table. +// + +#include <array> +#include <assert.h> +#include <set> + +#include "common/angleutils.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +// Symbol base class. (Can build functions or variables out of these...) +class TSymbol : angle::NonCopyable +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TSymbol(const TString *n); + + virtual ~TSymbol() + { + // don't delete name, it's from the pool + } + + const TString &getName() const + { + return *name; + } + virtual const TString &getMangledName() const + { + return getName(); + } + virtual bool isFunction() const + { + return false; + } + virtual bool isVariable() const + { + return false; + } + int getUniqueId() const + { + return uniqueId; + } + void relateToExtension(const TString &ext) + { + extension = ext; + } + const TString &getExtension() const + { + return extension; + } + + private: + const int uniqueId; + const TString *name; + TString extension; +}; + +// Variable class, meaning a symbol that's not a function. +// +// There could be a separate class heirarchy for Constant variables; +// Only one of int, bool, or float, (or none) is correct for +// any particular use, but it's easy to do this way, and doesn't +// seem worth having separate classes, and "getConst" can't simply return +// different values for different types polymorphically, so this is +// just simple and pragmatic. +class TVariable : public TSymbol +{ + public: + TVariable(const TString *name, const TType &t, bool uT = false) + : TSymbol(name), + type(t), + userType(uT), + unionArray(0) + { + } + ~TVariable() override {} + bool isVariable() const override { return true; } + TType &getType() + { + return type; + } + const TType &getType() const + { + return type; + } + bool isUserType() const + { + return userType; + } + void setQualifier(TQualifier qualifier) + { + type.setQualifier(qualifier); + } + + const TConstantUnion *getConstPointer() const { return unionArray; } + + void shareConstPointer(const TConstantUnion *constArray) { unionArray = constArray; } + + private: + TType type; + bool userType; + // we are assuming that Pool Allocator will free the memory + // allocated to unionArray when this object is destroyed. + const TConstantUnion *unionArray; +}; + +// Immutable version of TParameter. +struct TConstParameter +{ + TConstParameter() + : name(nullptr), + type(nullptr) + { + } + explicit TConstParameter(const TString *n) + : name(n), + type(nullptr) + { + } + explicit TConstParameter(const TType *t) + : name(nullptr), + type(t) + { + } + TConstParameter(const TString *n, const TType *t) + : name(n), + type(t) + { + } + + // Both constructor arguments must be const. + TConstParameter(TString *n, TType *t) = delete; + TConstParameter(const TString *n, TType *t) = delete; + TConstParameter(TString *n, const TType *t) = delete; + + const TString *name; + const TType *type; +}; + +// The function sub-class of symbols and the parser will need to +// share this definition of a function parameter. +struct TParameter +{ + // Destructively converts to TConstParameter. + // This method resets name and type to nullptrs to make sure + // their content cannot be modified after the call. + TConstParameter turnToConst() + { + const TString *constName = name; + const TType *constType = type; + name = nullptr; + type = nullptr; + return TConstParameter(constName, constType); + } + + TString *name; + TType *type; +}; + +// The function sub-class of a symbol. +class TFunction : public TSymbol +{ + public: + TFunction(const TString *name, + const TType *retType, + TOperator tOp = EOpNull, + const char *ext = "") + : TSymbol(name), + returnType(retType), + mangledName(nullptr), + op(tOp), + defined(false), + mHasPrototypeDeclaration(false) + { + relateToExtension(ext); + } + ~TFunction() override; + bool isFunction() const override { return true; } + + static TString mangleName(const TString &name) + { + return name + '('; + } + static TString unmangleName(const TString &mangledName) + { + return TString(mangledName.c_str(), mangledName.find_first_of('(')); + } + + void addParameter(const TConstParameter &p) + { + parameters.push_back(p); + mangledName = nullptr; + } + + void swapParameters(const TFunction ¶metersSource); + + const TString &getMangledName() const override + { + if (mangledName == nullptr) + { + mangledName = buildMangledName(); + } + return *mangledName; + } + const TType &getReturnType() const + { + return *returnType; + } + + TOperator getBuiltInOp() const + { + return op; + } + + void setDefined() { defined = true; } + bool isDefined() { return defined; } + void setHasPrototypeDeclaration() { mHasPrototypeDeclaration = true; } + bool hasPrototypeDeclaration() const { return mHasPrototypeDeclaration; } + + size_t getParamCount() const + { + return parameters.size(); + } + const TConstParameter &getParam(size_t i) const + { + return parameters[i]; + } + + private: + void clearParameters(); + + const TString *buildMangledName() const; + + typedef TVector<TConstParameter> TParamList; + TParamList parameters; + const TType *returnType; + mutable const TString *mangledName; + TOperator op; + bool defined; + bool mHasPrototypeDeclaration; +}; + +// Interface block name sub-symbol +class TInterfaceBlockName : public TSymbol +{ + public: + TInterfaceBlockName(const TString *name) + : TSymbol(name) + { + } + + virtual ~TInterfaceBlockName() + { + } +}; + +class TSymbolTableLevel +{ + public: + typedef TMap<TString, TSymbol *> tLevel; + typedef tLevel::const_iterator const_iterator; + typedef const tLevel::value_type tLevelPair; + typedef std::pair<tLevel::iterator, bool> tInsertResult; + + TSymbolTableLevel() + : mGlobalInvariant(false) + { + } + ~TSymbolTableLevel(); + + bool insert(TSymbol *symbol); + + // Insert a function using its unmangled name as the key. + bool insertUnmangled(TFunction *function); + + TSymbol *find(const TString &name) const; + + void addInvariantVarying(const std::string &name) + { + mInvariantVaryings.insert(name); + } + + bool isVaryingInvariant(const std::string &name) + { + return (mGlobalInvariant || mInvariantVaryings.count(name) > 0); + } + + void setGlobalInvariant(bool invariant) { mGlobalInvariant = invariant; } + + protected: + tLevel level; + std::set<std::string> mInvariantVaryings; + bool mGlobalInvariant; +}; + +// Define ESymbolLevel as int rather than an enum since level can go +// above GLOBAL_LEVEL and cause atBuiltInLevel() to fail if the +// compiler optimizes the >= of the last element to ==. +typedef int ESymbolLevel; +const int COMMON_BUILTINS = 0; +const int ESSL1_BUILTINS = 1; +const int ESSL3_BUILTINS = 2; +const int ESSL3_1_BUILTINS = 3; +const int LAST_BUILTIN_LEVEL = ESSL3_1_BUILTINS; +const int GLOBAL_LEVEL = 4; + +class TSymbolTable : angle::NonCopyable +{ + public: + TSymbolTable() + { + // The symbol table cannot be used until push() is called, but + // the lack of an initial call to push() can be used to detect + // that the symbol table has not been preloaded with built-ins. + } + + ~TSymbolTable(); + + // When the symbol table is initialized with the built-ins, there should + // 'push' calls, so that built-ins are at level 0 and the shader + // globals are at level 1. + bool isEmpty() const + { + return table.empty(); + } + bool atBuiltInLevel() const + { + return currentLevel() <= LAST_BUILTIN_LEVEL; + } + bool atGlobalLevel() const + { + return currentLevel() == GLOBAL_LEVEL; + } + void push() + { + table.push_back(new TSymbolTableLevel); + precisionStack.push_back(new PrecisionStackLevel); + } + + void pop() + { + delete table.back(); + table.pop_back(); + + delete precisionStack.back(); + precisionStack.pop_back(); + } + + bool declare(TSymbol *symbol) + { + return insert(currentLevel(), symbol); + } + + bool insert(ESymbolLevel level, TSymbol *symbol) + { + return table[level]->insert(symbol); + } + + bool insert(ESymbolLevel level, const char *ext, TSymbol *symbol) + { + symbol->relateToExtension(ext); + return table[level]->insert(symbol); + } + + bool insertConstInt(ESymbolLevel level, const char *name, int value, TPrecision precision) + { + TVariable *constant = + new TVariable(NewPoolTString(name), TType(EbtInt, precision, EvqConst, 1)); + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray[0].setIConst(value); + constant->shareConstPointer(unionArray); + return insert(level, constant); + } + + bool insertConstIntExt(ESymbolLevel level, const char *ext, const char *name, int value) + { + TVariable *constant = + new TVariable(NewPoolTString(name), TType(EbtInt, EbpUndefined, EvqConst, 1)); + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray[0].setIConst(value); + constant->shareConstPointer(unionArray); + return insert(level, ext, constant); + } + + bool insertConstIvec3(ESymbolLevel level, + const char *name, + const std::array<int, 3> &values, + TPrecision precision) + { + TVariable *constantIvec3 = + new TVariable(NewPoolTString(name), TType(EbtInt, precision, EvqConst, 3)); + + TConstantUnion *unionArray = new TConstantUnion[3]; + for (size_t index = 0u; index < 3u; ++index) + { + unionArray[index].setIConst(values[index]); + } + constantIvec3->shareConstPointer(unionArray); + + return insert(level, constantIvec3); + } + + void insertBuiltIn(ESymbolLevel level, TOperator op, const char *ext, const TType *rvalue, const char *name, + const TType *ptype1, const TType *ptype2 = 0, const TType *ptype3 = 0, const TType *ptype4 = 0, const TType *ptype5 = 0); + + void insertBuiltIn(ESymbolLevel level, const TType *rvalue, const char *name, + const TType *ptype1, const TType *ptype2 = 0, const TType *ptype3 = 0, const TType *ptype4 = 0, const TType *ptype5 = 0) + { + insertUnmangledBuiltIn(name); + insertBuiltIn(level, EOpNull, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5); + } + + void insertBuiltIn(ESymbolLevel level, const char *ext, const TType *rvalue, const char *name, + const TType *ptype1, const TType *ptype2 = 0, const TType *ptype3 = 0, const TType *ptype4 = 0, const TType *ptype5 = 0) + { + insertUnmangledBuiltIn(name); + insertBuiltIn(level, EOpNull, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5); + } + + void insertBuiltIn(ESymbolLevel level, TOperator op, const TType *rvalue, const char *name, + const TType *ptype1, const TType *ptype2 = 0, const TType *ptype3 = 0, const TType *ptype4 = 0, const TType *ptype5 = 0) + { + insertUnmangledBuiltIn(name); + insertBuiltIn(level, op, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5); + } + + TSymbol *find(const TString &name, int shaderVersion, + bool *builtIn = NULL, bool *sameScope = NULL) const; + + TSymbol *findGlobal(const TString &name) const; + + TSymbol *findBuiltIn(const TString &name, int shaderVersion) const; + + TSymbolTableLevel *getOuterLevel() + { + assert(currentLevel() >= 1); + return table[currentLevel() - 1]; + } + + void dump(TInfoSink &infoSink) const; + + bool setDefaultPrecision(const TPublicType &type, TPrecision prec) + { + if (!SupportsPrecision(type.getBasicType())) + return false; + if (type.getBasicType() == EbtUInt) + return false; // ESSL 3.00.4 section 4.5.4 + if (type.isAggregate()) + return false; // Not allowed to set for aggregate types + int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1; + // Uses map operator [], overwrites the current value + (*precisionStack[indexOfLastElement])[type.getBasicType()] = prec; + return true; + } + + // Searches down the precisionStack for a precision qualifier + // for the specified TBasicType + TPrecision getDefaultPrecision(TBasicType type) const; + + // This records invariant varyings declared through + // "invariant varying_name;". + void addInvariantVarying(const std::string &originalName) + { + ASSERT(atGlobalLevel()); + table[currentLevel()]->addInvariantVarying(originalName); + } + // If this returns false, the varying could still be invariant + // if it is set as invariant during the varying variable + // declaration - this piece of information is stored in the + // variable's type, not here. + bool isVaryingInvariant(const std::string &originalName) const + { + ASSERT(atGlobalLevel()); + return table[currentLevel()]->isVaryingInvariant(originalName); + } + + void setGlobalInvariant(bool invariant) + { + ASSERT(atGlobalLevel()); + table[currentLevel()]->setGlobalInvariant(invariant); + } + + static int nextUniqueId() + { + return ++uniqueIdCounter; + } + + bool hasUnmangledBuiltIn(const char *name) + { + return mUnmangledBuiltinNames.count(std::string(name)) > 0; + } + + private: + ESymbolLevel currentLevel() const + { + return static_cast<ESymbolLevel>(table.size() - 1); + } + + // Used to insert unmangled functions to check redeclaration of built-ins in ESSL 3.00. + void insertUnmangledBuiltIn(const char *name) + { + mUnmangledBuiltinNames.insert(std::string(name)); + } + + std::vector<TSymbolTableLevel *> table; + typedef TMap<TBasicType, TPrecision> PrecisionStackLevel; + std::vector< PrecisionStackLevel *> precisionStack; + + std::set<std::string> mUnmangledBuiltinNames; + + static int uniqueIdCounter; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_SYMBOLTABLE_H_ diff --git a/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp new file mode 100755 index 000000000..33d098531 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp @@ -0,0 +1,1274 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// TextureFunctionHLSL: Class for writing implementations of ESSL texture functions into HLSL +// output. Some of the implementations are straightforward and just call the HLSL equivalent of the +// ESSL texture function, others do more work to emulate ESSL texture sampling or size query +// behavior. +// + +#include "compiler/translator/TextureFunctionHLSL.h" + +#include "compiler/translator/UtilsHLSL.h" + +namespace sh +{ + +namespace +{ + +void OutputIntTexCoordWrap(TInfoSinkBase &out, + const char *wrapMode, + const char *size, + const TString &texCoord, + const TString &texCoordOffset, + const char *texCoordOutName) +{ + // GLES 3.0.4 table 3.22 specifies how the wrap modes work. We don't use the formulas verbatim + // but rather use equivalent formulas that map better to HLSL. + out << "int " << texCoordOutName << ";\n"; + out << "float " << texCoordOutName << "Offset = " << texCoord << " + float(" << texCoordOffset + << ") / " << size << ";\n"; + + // CLAMP_TO_EDGE + out << "if (" << wrapMode << " == 1)\n"; + out << "{\n"; + out << " " << texCoordOutName << " = clamp(int(floor(" << size << " * " << texCoordOutName + << "Offset)), 0, int(" << size << ") - 1);\n"; + out << "}\n"; + + // MIRRORED_REPEAT + out << "else if (" << wrapMode << " == 3)\n"; + out << "{\n"; + out << " float coordWrapped = 1.0 - abs(frac(abs(" << texCoordOutName + << "Offset) * 0.5) * 2.0 - 1.0);\n"; + out << " " << texCoordOutName << " = int(floor(" << size << " * coordWrapped));\n"; + out << "}\n"; + + // REPEAT + out << "else\n"; + out << "{\n"; + out << " " << texCoordOutName << " = int(floor(" << size << " * frac(" << texCoordOutName + << "Offset)));\n"; + out << "}\n"; +} + +void OutputIntTexCoordWraps(TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + TString *texCoordX, + TString *texCoordY, + TString *texCoordZ) +{ + // Convert from normalized floating-point to integer + out << "int wrapS = samplerMetadata[samplerIndex].wrapModes & 0x3;\n"; + if (textureFunction.offset) + { + OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "offset.x", "tix"); + } + else + { + OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "0", "tix"); + } + *texCoordX = "tix"; + out << "int wrapT = (samplerMetadata[samplerIndex].wrapModes >> 2) & 0x3;\n"; + if (textureFunction.offset) + { + OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "offset.y", "tiy"); + } + else + { + OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "0", "tiy"); + } + *texCoordY = "tiy"; + + if (IsSamplerArray(textureFunction.sampler)) + { + *texCoordZ = "int(max(0, min(layers - 1, floor(0.5 + t.z))))"; + } + else if (!IsSamplerCube(textureFunction.sampler) && !IsSampler2D(textureFunction.sampler)) + { + out << "int wrapR = (samplerMetadata[samplerIndex].wrapModes >> 4) & 0x3;\n"; + if (textureFunction.offset) + { + OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "offset.z", "tiz"); + } + else + { + OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "0", "tiz"); + } + *texCoordZ = "tiz"; + } +} + +void OutputHLSL4SampleFunctionPrefix(TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const TString &textureReference, + const TString &samplerReference) +{ + out << textureReference; + if (IsIntegerSampler(textureFunction.sampler) || + textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) + { + out << ".Load("; + return; + } + + if (IsShadowSampler(textureFunction.sampler)) + { + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + case TextureFunctionHLSL::TextureFunction::BIAS: + case TextureFunctionHLSL::TextureFunction::LOD: + out << ".SampleCmp("; + break; + case TextureFunctionHLSL::TextureFunction::LOD0: + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + case TextureFunctionHLSL::TextureFunction::GRAD: + out << ".SampleCmpLevelZero("; + break; + default: + UNREACHABLE(); + } + } + else + { + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + out << ".Sample("; + break; + case TextureFunctionHLSL::TextureFunction::BIAS: + out << ".SampleBias("; + break; + case TextureFunctionHLSL::TextureFunction::LOD: + case TextureFunctionHLSL::TextureFunction::LOD0: + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + out << ".SampleLevel("; + break; + case TextureFunctionHLSL::TextureFunction::GRAD: + out << ".SampleGrad("; + break; + default: + UNREACHABLE(); + } + } + out << samplerReference << ", "; +} + +const char *GetSamplerCoordinateTypeString( + const TextureFunctionHLSL::TextureFunction &textureFunction, + int hlslCoords) +{ + if (IsIntegerSampler(textureFunction.sampler) || + textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) + { + switch (hlslCoords) + { + case 2: + return "int3"; + case 3: + return "int4"; + default: + UNREACHABLE(); + } + } + else + { + switch (hlslCoords) + { + case 2: + return "float2"; + case 3: + return "float3"; + case 4: + return "float4"; + default: + UNREACHABLE(); + } + } + return ""; +} + +int GetHLSLCoordCount(const TextureFunctionHLSL::TextureFunction &textureFunction, + ShShaderOutput outputType) +{ + if (outputType == SH_HLSL_3_0_OUTPUT) + { + int hlslCoords = 2; + switch (textureFunction.sampler) + { + case EbtSampler2D: + case EbtSamplerExternalOES: + hlslCoords = 2; + break; + case EbtSamplerCube: + hlslCoords = 3; + break; + default: + UNREACHABLE(); + } + + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + return hlslCoords; + case TextureFunctionHLSL::TextureFunction::BIAS: + case TextureFunctionHLSL::TextureFunction::LOD: + case TextureFunctionHLSL::TextureFunction::LOD0: + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + return 4; + default: + UNREACHABLE(); + } + } + else + { + switch (textureFunction.sampler) + { + case EbtSampler2D: + return 2; + case EbtSampler3D: + return 3; + case EbtSamplerCube: + return 3; + case EbtSampler2DArray: + return 3; + case EbtSamplerExternalOES: + return 2; + case EbtISampler2D: + return 2; + case EbtISampler3D: + return 3; + case EbtISamplerCube: + return 3; + case EbtISampler2DArray: + return 3; + case EbtUSampler2D: + return 2; + case EbtUSampler3D: + return 3; + case EbtUSamplerCube: + return 3; + case EbtUSampler2DArray: + return 3; + case EbtSampler2DShadow: + return 2; + case EbtSamplerCubeShadow: + return 3; + case EbtSampler2DArrayShadow: + return 3; + default: + UNREACHABLE(); + } + } + return 0; +} + +void OutputTextureFunctionArgumentList(TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const ShShaderOutput outputType) +{ + if (outputType == SH_HLSL_3_0_OUTPUT) + { + switch (textureFunction.sampler) + { + case EbtSampler2D: + case EbtSamplerExternalOES: + out << "sampler2D s"; + break; + case EbtSamplerCube: + out << "samplerCUBE s"; + break; + default: + UNREACHABLE(); + } + } + else + { + if (outputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + out << TextureString(textureFunction.sampler) << " x, " + << SamplerString(textureFunction.sampler) << " s"; + } + else + { + ASSERT(outputType == SH_HLSL_4_1_OUTPUT); + out << "const uint samplerIndex"; + } + } + + if (textureFunction.method == + TextureFunctionHLSL::TextureFunction::FETCH) // Integer coordinates + { + switch (textureFunction.coords) + { + case 2: + out << ", int2 t"; + break; + case 3: + out << ", int3 t"; + break; + default: + UNREACHABLE(); + } + } + else // Floating-point coordinates (except textureSize) + { + switch (textureFunction.coords) + { + case 1: + out << ", int lod"; + break; // textureSize() + case 2: + out << ", float2 t"; + break; + case 3: + out << ", float3 t"; + break; + case 4: + out << ", float4 t"; + break; + default: + UNREACHABLE(); + } + } + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + switch (textureFunction.sampler) + { + case EbtSampler2D: + case EbtISampler2D: + case EbtUSampler2D: + case EbtSampler2DArray: + case EbtISampler2DArray: + case EbtUSampler2DArray: + case EbtSampler2DShadow: + case EbtSampler2DArrayShadow: + case EbtSamplerExternalOES: + out << ", float2 ddx, float2 ddy"; + break; + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + case EbtSamplerCube: + case EbtISamplerCube: + case EbtUSamplerCube: + case EbtSamplerCubeShadow: + out << ", float3 ddx, float3 ddy"; + break; + default: + UNREACHABLE(); + } + } + + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + break; + case TextureFunctionHLSL::TextureFunction::BIAS: + break; // Comes after the offset parameter + case TextureFunctionHLSL::TextureFunction::LOD: + out << ", float lod"; + break; + case TextureFunctionHLSL::TextureFunction::LOD0: + break; + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + break; // Comes after the offset parameter + case TextureFunctionHLSL::TextureFunction::SIZE: + break; + case TextureFunctionHLSL::TextureFunction::FETCH: + out << ", int mip"; + break; + case TextureFunctionHLSL::TextureFunction::GRAD: + break; + default: + UNREACHABLE(); + } + + if (textureFunction.offset) + { + switch (textureFunction.sampler) + { + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + out << ", int3 offset"; + break; + case EbtSampler2D: + case EbtSampler2DArray: + case EbtISampler2D: + case EbtISampler2DArray: + case EbtUSampler2D: + case EbtUSampler2DArray: + case EbtSampler2DShadow: + case EbtSampler2DArrayShadow: + case EbtSamplerExternalOES: + out << ", int2 offset"; + break; + default: + UNREACHABLE(); + } + } + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS || + textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) + { + out << ", float bias"; + } +} + +void GetTextureReference(TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const ShShaderOutput outputType, + TString *textureReference, + TString *samplerReference) +{ + if (outputType == SH_HLSL_4_1_OUTPUT) + { + TString suffix = TextureGroupSuffix(textureFunction.sampler); + if (TextureGroup(textureFunction.sampler) == HLSL_TEXTURE_2D) + { + *textureReference = TString("textures") + suffix + "[samplerIndex]"; + *samplerReference = TString("samplers") + suffix + "[samplerIndex]"; + } + else + { + out << " const uint textureIndex = samplerIndex - textureIndexOffset" << suffix + << ";\n"; + *textureReference = TString("textures") + suffix + "[textureIndex]"; + out << " const uint samplerArrayIndex = samplerIndex - samplerIndexOffset" << suffix + << ";\n"; + *samplerReference = TString("samplers") + suffix + "[samplerArrayIndex]"; + } + } + else + { + *textureReference = "x"; + *samplerReference = "s"; + } +} + +void OutputTextureSizeFunctionBody(TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const TString &textureReference, + bool getDimensionsIgnoresBaseLevel) +{ + if (getDimensionsIgnoresBaseLevel) + { + out << "int baseLevel = samplerMetadata[samplerIndex].baseLevel;\n"; + } + else + { + out << "int baseLevel = 0;\n"; + } + + if (IsSampler3D(textureFunction.sampler) || IsSamplerArray(textureFunction.sampler) || + (IsIntegerSampler(textureFunction.sampler) && IsSamplerCube(textureFunction.sampler))) + { + // "depth" stores either the number of layers in an array texture or 3D depth + out << " uint width; uint height; uint depth; uint numberOfLevels;\n" + << " " << textureReference + << ".GetDimensions(baseLevel, width, height, depth, numberOfLevels);\n" + << " width = max(width >> lod, 1);\n" + << " height = max(height >> lod, 1);\n"; + + if (!IsSamplerArray(textureFunction.sampler)) + { + out << " depth = max(depth >> lod, 1);\n"; + } + } + else if (IsSampler2D(textureFunction.sampler) || IsSamplerCube(textureFunction.sampler)) + { + out << " uint width; uint height; uint numberOfLevels;\n" + << " " << textureReference + << ".GetDimensions(baseLevel, width, height, numberOfLevels);\n" + << " width = max(width >> lod, 1);\n" + << " height = max(height >> lod, 1);\n"; + } + else + UNREACHABLE(); + + if (strcmp(textureFunction.getReturnType(), "int3") == 0) + { + out << " return int3(width, height, depth);"; + } + else + { + out << " return int2(width, height);"; + } +} + +void ProjectTextureCoordinates(const TextureFunctionHLSL::TextureFunction &textureFunction, + TString *texCoordX, + TString *texCoordY, + TString *texCoordZ) +{ + if (textureFunction.proj) + { + TString proj(""); + switch (textureFunction.coords) + { + case 3: + proj = " / t.z"; + break; + case 4: + proj = " / t.w"; + break; + default: + UNREACHABLE(); + } + *texCoordX = "(" + *texCoordX + proj + ")"; + *texCoordY = "(" + *texCoordY + proj + ")"; + *texCoordZ = "(" + *texCoordZ + proj + ")"; + } +} + +void OutputIntegerTextureSampleFunctionComputations( + TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const ShShaderOutput outputType, + const TString &textureReference, + TString *texCoordX, + TString *texCoordY, + TString *texCoordZ) +{ + if (!IsIntegerSampler(textureFunction.sampler)) + { + return; + } + if (IsSamplerCube(textureFunction.sampler)) + { + out << " float width; float height; float layers; float levels;\n"; + + out << " uint mip = 0;\n"; + + out << " " << textureReference + << ".GetDimensions(mip, width, height, layers, levels);\n"; + + out << " bool xMajor = abs(t.x) > abs(t.y) && abs(t.x) > abs(t.z);\n"; + out << " bool yMajor = abs(t.y) > abs(t.z) && abs(t.y) > abs(t.x);\n"; + out << " bool zMajor = abs(t.z) > abs(t.x) && abs(t.z) > abs(t.y);\n"; + out << " bool negative = (xMajor && t.x < 0.0f) || (yMajor && t.y < 0.0f) || " + "(zMajor && t.z < 0.0f);\n"; + + // FACE_POSITIVE_X = 000b + // FACE_NEGATIVE_X = 001b + // FACE_POSITIVE_Y = 010b + // FACE_NEGATIVE_Y = 011b + // FACE_POSITIVE_Z = 100b + // FACE_NEGATIVE_Z = 101b + out << " int face = (int)negative + (int)yMajor * 2 + (int)zMajor * 4;\n"; + + out << " float u = xMajor ? -t.z : (yMajor && t.y < 0.0f ? -t.x : t.x);\n"; + out << " float v = yMajor ? t.z : (negative ? t.y : -t.y);\n"; + out << " float m = xMajor ? t.x : (yMajor ? t.y : t.z);\n"; + + out << " t.x = (u * 0.5f / m) + 0.5f;\n"; + out << " t.y = (v * 0.5f / m) + 0.5f;\n"; + + // Mip level computation. + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || + textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD || + textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT) + { + out << " float2 tSized = float2(t.x * width, t.y * height);\n" + " float2 dx = ddx(tSized);\n" + " float2 dy = ddy(tSized);\n" + " float lod = 0.5f * log2(max(dot(dx, dx), dot(dy, dy)));\n"; + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + // ESSL 3.00.6 spec section 8.8: "For the cube version, the partial + // derivatives of P are assumed to be in the coordinate system used before + // texture coordinates are projected onto the appropriate cube face." + // ddx[0] and ddy[0] are the derivatives of t.x passed into the function + // ddx[1] and ddy[1] are the derivatives of t.y passed into the function + // ddx[2] and ddy[2] are the derivatives of t.z passed into the function + // Determine the derivatives of u, v and m + out << " float dudx = xMajor ? ddx[2] : (yMajor && t.y < 0.0f ? -ddx[0] " + ": ddx[0]);\n" + " float dudy = xMajor ? ddy[2] : (yMajor && t.y < 0.0f ? -ddy[0] " + ": ddy[0]);\n" + " float dvdx = yMajor ? ddx[2] : (negative ? ddx[1] : -ddx[1]);\n" + " float dvdy = yMajor ? ddy[2] : (negative ? ddy[1] : -ddy[1]);\n" + " float dmdx = xMajor ? ddx[0] : (yMajor ? ddx[1] : ddx[2]);\n" + " float dmdy = xMajor ? ddy[0] : (yMajor ? ddy[1] : ddy[2]);\n"; + // Now determine the derivatives of the face coordinates, using the + // derivatives calculated above. + // d / dx (u(x) * 0.5 / m(x) + 0.5) + // = 0.5 * (m(x) * u'(x) - u(x) * m'(x)) / m(x)^2 + out << " float dfacexdx = 0.5f * (m * dudx - u * dmdx) / (m * m);\n" + " float dfaceydx = 0.5f * (m * dvdx - v * dmdx) / (m * m);\n" + " float dfacexdy = 0.5f * (m * dudy - u * dmdy) / (m * m);\n" + " float dfaceydy = 0.5f * (m * dvdy - v * dmdy) / (m * m);\n" + " float2 sizeVec = float2(width, height);\n" + " float2 faceddx = float2(dfacexdx, dfaceydx) * sizeVec;\n" + " float2 faceddy = float2(dfacexdy, dfaceydy) * sizeVec;\n"; + // Optimization: instead of: log2(max(length(faceddx), length(faceddy))) + // we compute: log2(max(length(faceddx)^2, length(faceddy)^2)) / 2 + out << " float lengthfaceddx2 = dot(faceddx, faceddx);\n" + " float lengthfaceddy2 = dot(faceddy, faceddy);\n" + " float lod = log2(max(lengthfaceddx2, lengthfaceddy2)) * 0.5f;\n"; + } + out << " mip = uint(min(max(round(lod), 0), levels - 1));\n" + << " " << textureReference + << ".GetDimensions(mip, width, height, layers, levels);\n"; + } + + // Convert from normalized floating-point to integer + *texCoordX = "int(floor(width * frac(" + *texCoordX + ")))"; + *texCoordY = "int(floor(height * frac(" + *texCoordY + ")))"; + *texCoordZ = "face"; + } + else if (textureFunction.method != TextureFunctionHLSL::TextureFunction::FETCH) + { + if (IsSampler2D(textureFunction.sampler)) + { + if (IsSamplerArray(textureFunction.sampler)) + { + out << " float width; float height; float layers; float levels;\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) + { + out << " uint mip = 0;\n"; + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) + { + out << " uint mip = bias;\n"; + } + else + { + + out << " " << textureReference + << ".GetDimensions(0, width, height, layers, levels);\n"; + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || + textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " float2 tSized = float2(t.x * width, t.y * height);\n" + " float dx = length(ddx(tSized));\n" + " float dy = length(ddy(tSized));\n" + " float lod = log2(max(dx, dy));\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " lod += bias;\n"; + } + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + out << " float2 sizeVec = float2(width, height);\n" + " float2 sizeDdx = ddx * sizeVec;\n" + " float2 sizeDdy = ddy * sizeVec;\n" + " float lod = log2(max(dot(sizeDdx, sizeDdx), " + "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; + } + + out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; + } + + out << " " << textureReference + << ".GetDimensions(mip, width, height, layers, levels);\n"; + } + else + { + out << " float width; float height; float levels;\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) + { + out << " uint mip = 0;\n"; + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) + { + out << " uint mip = bias;\n"; + } + else + { + out << " " << textureReference + << ".GetDimensions(0, width, height, levels);\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || + textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " float2 tSized = float2(t.x * width, t.y * height);\n" + " float dx = length(ddx(tSized));\n" + " float dy = length(ddy(tSized));\n" + " float lod = log2(max(dx, dy));\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " lod += bias;\n"; + } + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + out << " float2 sizeVec = float2(width, height);\n" + " float2 sizeDdx = ddx * sizeVec;\n" + " float2 sizeDdy = ddy * sizeVec;\n" + " float lod = log2(max(dot(sizeDdx, sizeDdx), " + "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; + } + + out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; + } + + out << " " << textureReference + << ".GetDimensions(mip, width, height, levels);\n"; + } + } + else if (IsSampler3D(textureFunction.sampler)) + { + out << " float width; float height; float depth; float levels;\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) + { + out << " uint mip = 0;\n"; + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) + { + out << " uint mip = bias;\n"; + } + else + { + out << " " << textureReference + << ".GetDimensions(0, width, height, depth, levels);\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || + textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " float3 tSized = float3(t.x * width, t.y * height, t.z * depth);\n" + " float dx = length(ddx(tSized));\n" + " float dy = length(ddy(tSized));\n" + " float lod = log2(max(dx, dy));\n"; + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) + { + out << " lod += bias;\n"; + } + } + else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + out << " float3 sizeVec = float3(width, height, depth);\n" + " float3 sizeDdx = ddx * sizeVec;\n" + " float3 sizeDdy = ddy * sizeVec;\n" + " float lod = log2(max(dot(sizeDdx, sizeDdx), dot(sizeDdy, " + "sizeDdy))) * 0.5f;\n"; + } + + out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; + } + + out << " " << textureReference + << ".GetDimensions(mip, width, height, depth, levels);\n"; + } + else + UNREACHABLE(); + + OutputIntTexCoordWraps(out, textureFunction, texCoordX, texCoordY, texCoordZ); + } +} + +void OutputTextureSampleFunctionReturnStatement( + TInfoSinkBase &out, + const TextureFunctionHLSL::TextureFunction &textureFunction, + const ShShaderOutput outputType, + const TString &textureReference, + const TString &samplerReference, + const TString &texCoordX, + const TString &texCoordY, + const TString &texCoordZ) +{ + out << " return "; + + // HLSL intrinsic + if (outputType == SH_HLSL_3_0_OUTPUT) + { + switch (textureFunction.sampler) + { + case EbtSampler2D: + case EbtSamplerExternalOES: + out << "tex2D"; + break; + case EbtSamplerCube: + out << "texCUBE"; + break; + default: + UNREACHABLE(); + } + + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + out << "(" << samplerReference << ", "; + break; + case TextureFunctionHLSL::TextureFunction::BIAS: + out << "bias(" << samplerReference << ", "; + break; + case TextureFunctionHLSL::TextureFunction::LOD: + out << "lod(" << samplerReference << ", "; + break; + case TextureFunctionHLSL::TextureFunction::LOD0: + out << "lod(" << samplerReference << ", "; + break; + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + out << "lod(" << samplerReference << ", "; + break; + default: + UNREACHABLE(); + } + } + else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + OutputHLSL4SampleFunctionPrefix(out, textureFunction, textureReference, samplerReference); + } + else + UNREACHABLE(); + + const int hlslCoords = GetHLSLCoordCount(textureFunction, outputType); + + out << GetSamplerCoordinateTypeString(textureFunction, hlslCoords) << "(" << texCoordX << ", " + << texCoordY; + + if (outputType == SH_HLSL_3_0_OUTPUT) + { + if (hlslCoords >= 3) + { + if (textureFunction.coords < 3) + { + out << ", 0"; + } + else + { + out << ", " << texCoordZ; + } + } + + if (hlslCoords == 4) + { + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::BIAS: + out << ", bias"; + break; + case TextureFunctionHLSL::TextureFunction::LOD: + out << ", lod"; + break; + case TextureFunctionHLSL::TextureFunction::LOD0: + out << ", 0"; + break; + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + out << ", bias"; + break; + default: + UNREACHABLE(); + } + } + + out << ")"; + } + else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + if (hlslCoords >= 3) + { + ASSERT(!IsIntegerSampler(textureFunction.sampler) || + !IsSamplerCube(textureFunction.sampler) || texCoordZ == "face"); + out << ", " << texCoordZ; + } + + if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) + { + if (IsIntegerSampler(textureFunction.sampler)) + { + out << ", mip)"; + } + else if (IsShadowSampler(textureFunction.sampler)) + { + // Compare value + if (textureFunction.proj) + { + // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: + // The resulting third component of P' in the shadow forms is used as + // Dref + out << "), " << texCoordZ; + } + else + { + switch (textureFunction.coords) + { + case 3: + out << "), t.z"; + break; + case 4: + out << "), t.w"; + break; + default: + UNREACHABLE(); + } + } + } + else + { + out << "), ddx, ddy"; + } + } + else if (IsIntegerSampler(textureFunction.sampler) || + textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) + { + out << ", mip)"; + } + else if (IsShadowSampler(textureFunction.sampler)) + { + // Compare value + if (textureFunction.proj) + { + // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: + // The resulting third component of P' in the shadow forms is used as Dref + out << "), " << texCoordZ; + } + else + { + switch (textureFunction.coords) + { + case 3: + out << "), t.z"; + break; + case 4: + out << "), t.w"; + break; + default: + UNREACHABLE(); + } + } + } + else + { + switch (textureFunction.method) + { + case TextureFunctionHLSL::TextureFunction::IMPLICIT: + out << ")"; + break; + case TextureFunctionHLSL::TextureFunction::BIAS: + out << "), bias"; + break; + case TextureFunctionHLSL::TextureFunction::LOD: + out << "), lod"; + break; + case TextureFunctionHLSL::TextureFunction::LOD0: + out << "), 0"; + break; + case TextureFunctionHLSL::TextureFunction::LOD0BIAS: + out << "), bias"; + break; + default: + UNREACHABLE(); + } + } + + if (textureFunction.offset && + (!IsIntegerSampler(textureFunction.sampler) || + textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH)) + { + out << ", offset"; + } + } + else + UNREACHABLE(); + + out << ");\n"; // Close the sample function call and return statement +} + +} // Anonymous namespace + +TString TextureFunctionHLSL::TextureFunction::name() const +{ + TString name = "gl_texture"; + + // We need to include full the sampler type in the function name to make the signature unique + // on D3D11, where samplers are passed to texture functions as indices. + name += TextureTypeSuffix(this->sampler); + + if (proj) + { + name += "Proj"; + } + + if (offset) + { + name += "Offset"; + } + + switch (method) + { + case IMPLICIT: + break; + case BIAS: + break; // Extra parameter makes the signature unique + case LOD: + name += "Lod"; + break; + case LOD0: + name += "Lod0"; + break; + case LOD0BIAS: + name += "Lod0"; + break; // Extra parameter makes the signature unique + case SIZE: + name += "Size"; + break; + case FETCH: + name += "Fetch"; + break; + case GRAD: + name += "Grad"; + break; + default: + UNREACHABLE(); + } + + return name; +} + +const char *TextureFunctionHLSL::TextureFunction::getReturnType() const +{ + if (method == TextureFunction::SIZE) + { + switch (sampler) + { + case EbtSampler2D: + case EbtISampler2D: + case EbtUSampler2D: + case EbtSampler2DShadow: + case EbtSamplerCube: + case EbtISamplerCube: + case EbtUSamplerCube: + case EbtSamplerCubeShadow: + case EbtSamplerExternalOES: + return "int2"; + case EbtSampler3D: + case EbtISampler3D: + case EbtUSampler3D: + case EbtSampler2DArray: + case EbtISampler2DArray: + case EbtUSampler2DArray: + case EbtSampler2DArrayShadow: + return "int3"; + default: + UNREACHABLE(); + } + } + else // Sampling function + { + switch (sampler) + { + case EbtSampler2D: + case EbtSampler3D: + case EbtSamplerCube: + case EbtSampler2DArray: + case EbtSamplerExternalOES: + return "float4"; + case EbtISampler2D: + case EbtISampler3D: + case EbtISamplerCube: + case EbtISampler2DArray: + return "int4"; + case EbtUSampler2D: + case EbtUSampler3D: + case EbtUSamplerCube: + case EbtUSampler2DArray: + return "uint4"; + case EbtSampler2DShadow: + case EbtSamplerCubeShadow: + case EbtSampler2DArrayShadow: + return "float"; + default: + UNREACHABLE(); + } + } + return ""; +} + +bool TextureFunctionHLSL::TextureFunction::operator<(const TextureFunction &rhs) const +{ + return std::tie(sampler, coords, proj, offset, method) < + std::tie(rhs.sampler, rhs.coords, rhs.proj, rhs.offset, rhs.method); +} + +TString TextureFunctionHLSL::useTextureFunction(const TString &name, + TBasicType samplerType, + int coords, + size_t argumentCount, + bool lod0, + sh::GLenum shaderType) +{ + TextureFunction textureFunction; + textureFunction.sampler = samplerType; + textureFunction.coords = coords; + textureFunction.method = TextureFunction::IMPLICIT; + textureFunction.proj = false; + textureFunction.offset = false; + + if (name == "texture2D" || name == "textureCube" || name == "texture") + { + textureFunction.method = TextureFunction::IMPLICIT; + } + else if (name == "texture2DProj" || name == "textureProj") + { + textureFunction.method = TextureFunction::IMPLICIT; + textureFunction.proj = true; + } + else if (name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod" || + name == "texture2DLodEXT" || name == "textureCubeLodEXT") + { + textureFunction.method = TextureFunction::LOD; + } + else if (name == "texture2DProjLod" || name == "textureProjLod" || + name == "texture2DProjLodEXT") + { + textureFunction.method = TextureFunction::LOD; + textureFunction.proj = true; + } + else if (name == "textureSize") + { + textureFunction.method = TextureFunction::SIZE; + } + else if (name == "textureOffset") + { + textureFunction.method = TextureFunction::IMPLICIT; + textureFunction.offset = true; + } + else if (name == "textureProjOffset") + { + textureFunction.method = TextureFunction::IMPLICIT; + textureFunction.offset = true; + textureFunction.proj = true; + } + else if (name == "textureLodOffset") + { + textureFunction.method = TextureFunction::LOD; + textureFunction.offset = true; + } + else if (name == "textureProjLodOffset") + { + textureFunction.method = TextureFunction::LOD; + textureFunction.proj = true; + textureFunction.offset = true; + } + else if (name == "texelFetch") + { + textureFunction.method = TextureFunction::FETCH; + } + else if (name == "texelFetchOffset") + { + textureFunction.method = TextureFunction::FETCH; + textureFunction.offset = true; + } + else if (name == "textureGrad" || name == "texture2DGradEXT") + { + textureFunction.method = TextureFunction::GRAD; + } + else if (name == "textureGradOffset") + { + textureFunction.method = TextureFunction::GRAD; + textureFunction.offset = true; + } + else if (name == "textureProjGrad" || name == "texture2DProjGradEXT" || + name == "textureCubeGradEXT") + { + textureFunction.method = TextureFunction::GRAD; + textureFunction.proj = true; + } + else if (name == "textureProjGradOffset") + { + textureFunction.method = TextureFunction::GRAD; + textureFunction.proj = true; + textureFunction.offset = true; + } + else + UNREACHABLE(); + + if (textureFunction.method == + TextureFunction::IMPLICIT) // Could require lod 0 or have a bias argument + { + size_t mandatoryArgumentCount = 2; // All functions have sampler and coordinate arguments + + if (textureFunction.offset) + { + mandatoryArgumentCount++; + } + + bool bias = (argumentCount > mandatoryArgumentCount); // Bias argument is optional + + if (lod0 || shaderType == GL_VERTEX_SHADER) + { + if (bias) + { + textureFunction.method = TextureFunction::LOD0BIAS; + } + else + { + textureFunction.method = TextureFunction::LOD0; + } + } + else if (bias) + { + textureFunction.method = TextureFunction::BIAS; + } + } + + mUsesTexture.insert(textureFunction); + return textureFunction.name(); +} + +void TextureFunctionHLSL::textureFunctionHeader(TInfoSinkBase &out, + const ShShaderOutput outputType, + bool getDimensionsIgnoresBaseLevel) +{ + for (const TextureFunction &textureFunction : mUsesTexture) + { + // Function header + out << textureFunction.getReturnType() << " " << textureFunction.name() << "("; + + OutputTextureFunctionArgumentList(out, textureFunction, outputType); + + out << ")\n" + "{\n"; + + // In some cases we use a variable to store the texture/sampler objects, but to work around + // a D3D11 compiler bug related to discard inside a loop that is conditional on texture + // sampling we need to call the function directly on references to the texture and sampler + // arrays. The bug was found using dEQP-GLES3.functional.shaders.discard*loop_texture* + // tests. + TString textureReference; + TString samplerReference; + GetTextureReference(out, textureFunction, outputType, &textureReference, &samplerReference); + + if (textureFunction.method == TextureFunction::SIZE) + { + OutputTextureSizeFunctionBody(out, textureFunction, textureReference, + getDimensionsIgnoresBaseLevel); + } + else + { + TString texCoordX("t.x"); + TString texCoordY("t.y"); + TString texCoordZ("t.z"); + ProjectTextureCoordinates(textureFunction, &texCoordX, &texCoordY, &texCoordZ); + OutputIntegerTextureSampleFunctionComputations(out, textureFunction, outputType, + textureReference, &texCoordX, &texCoordY, + &texCoordZ); + OutputTextureSampleFunctionReturnStatement(out, textureFunction, outputType, + textureReference, samplerReference, + texCoordX, texCoordY, texCoordZ); + } + + out << "}\n" + "\n"; + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/TextureFunctionHLSL.h b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.h new file mode 100755 index 000000000..68bf8c089 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.h @@ -0,0 +1,76 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// TextureFunctionHLSL: Class for writing implementations of ESSL texture functions into HLSL +// output. Some of the implementations are straightforward and just call the HLSL equivalent of the +// ESSL texture function, others do more work to emulate ESSL texture sampling or size query +// behavior. +// + +#ifndef COMPILER_TRANSLATOR_TEXTUREFUNCTIONHLSL_H_ +#define COMPILER_TRANSLATOR_TEXTUREFUNCTIONHLSL_H_ + +#include <set> + +#include "compiler/translator/BaseTypes.h" +#include "compiler/translator/Common.h" +#include "compiler/translator/InfoSink.h" +#include "GLSLANG/ShaderLang.h" + +namespace sh +{ + +class TextureFunctionHLSL final : angle::NonCopyable +{ + public: + struct TextureFunction + { + // See ESSL 3.00.6 section 8.8 for reference about what the different methods below do. + enum Method + { + IMPLICIT, // Mipmap LOD determined implicitly (standard lookup) + BIAS, + LOD, + LOD0, + LOD0BIAS, + SIZE, // textureSize() + FETCH, + GRAD + }; + + TString name() const; + + bool operator<(const TextureFunction &rhs) const; + + const char *getReturnType() const; + + TBasicType sampler; + int coords; + bool proj; + bool offset; + Method method; + }; + + // Returns the name of the texture function implementation to call. + // The name that's passed in is the name of the GLSL texture function that it should implement. + TString useTextureFunction(const TString &name, + TBasicType samplerType, + int coords, + size_t argumentCount, + bool lod0, + sh::GLenum shaderType); + + void textureFunctionHeader(TInfoSinkBase &out, + const ShShaderOutput outputType, + bool getDimensionsIgnoresBaseLevel); + + private: + typedef std::set<TextureFunction> TextureFunctionSet; + TextureFunctionSet mUsesTexture; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TEXTUREFUNCTIONHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/TranslatorESSL.cpp b/gfx/angle/src/compiler/translator/TranslatorESSL.cpp new file mode 100755 index 000000000..43bce74cc --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorESSL.cpp @@ -0,0 +1,115 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/TranslatorESSL.h" + +#include "compiler/translator/EmulatePrecision.h" +#include "compiler/translator/RecordConstantPrecision.h" +#include "compiler/translator/OutputESSL.h" +#include "angle_gl.h" + +namespace sh +{ + +TranslatorESSL::TranslatorESSL(sh::GLenum type, ShShaderSpec spec) + : TCompiler(type, spec, SH_ESSL_OUTPUT) +{ +} + +void TranslatorESSL::translate(TIntermNode *root, ShCompileOptions compileOptions) +{ + TInfoSinkBase& sink = getInfoSink().obj; + + int shaderVer = getShaderVersion(); + if (shaderVer > 100) + { + sink << "#version " << shaderVer << " es\n"; + } + + // Write built-in extension behaviors. + writeExtensionBehavior(); + + // Write pragmas after extensions because some drivers consider pragmas + // like non-preprocessor tokens. + writePragma(compileOptions); + + bool precisionEmulation = getResources().WEBGL_debug_shader_precision && getPragma().debugShaderPrecision; + + if (precisionEmulation) + { + EmulatePrecision emulatePrecision(getSymbolTable(), shaderVer); + root->traverse(&emulatePrecision); + emulatePrecision.updateTree(); + emulatePrecision.writeEmulationHelpers(sink, shaderVer, SH_ESSL_OUTPUT); + } + + RecordConstantPrecision(root, getTemporaryIndex()); + + // Write emulated built-in functions if needed. + if (!getBuiltInFunctionEmulator().IsOutputEmpty()) + { + sink << "// BEGIN: Generated code for built-in function emulation\n\n"; + if (getShaderType() == GL_FRAGMENT_SHADER) + { + sink << "#if defined(GL_FRAGMENT_PRECISION_HIGH)\n" + << "#define webgl_emu_precision highp\n" + << "#else\n" + << "#define webgl_emu_precision mediump\n" + << "#endif\n\n"; + } + else + { + sink << "#define webgl_emu_precision highp\n"; + } + + getBuiltInFunctionEmulator().OutputEmulatedFunctions(sink); + sink << "// END: Generated code for built-in function emulation\n\n"; + } + + // Write array bounds clamping emulation if needed. + getArrayBoundsClamper().OutputClampingFunctionDefinition(sink); + + if (getShaderType() == GL_COMPUTE_SHADER && isComputeShaderLocalSizeDeclared()) + { + const sh::WorkGroupSize &localSize = getComputeShaderLocalSize(); + sink << "layout (local_size_x=" << localSize[0] << ", local_size_y=" << localSize[1] + << ", local_size_z=" << localSize[2] << ") in;\n"; + } + + // Write translated shader. + TOutputESSL outputESSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), + getSymbolTable(), getShaderType(), shaderVer, precisionEmulation, + compileOptions); + root->traverse(&outputESSL); +} + +bool TranslatorESSL::shouldFlattenPragmaStdglInvariantAll() +{ + // Not necessary when translating to ESSL. + return false; +} + +void TranslatorESSL::writeExtensionBehavior() { + TInfoSinkBase& sink = getInfoSink().obj; + const TExtensionBehavior& extBehavior = getExtensionBehavior(); + for (TExtensionBehavior::const_iterator iter = extBehavior.begin(); + iter != extBehavior.end(); ++iter) { + if (iter->second != EBhUndefined) { + if (getResources().NV_shader_framebuffer_fetch && iter->first == "GL_EXT_shader_framebuffer_fetch") { + sink << "#extension GL_NV_shader_framebuffer_fetch : " + << getBehaviorString(iter->second) << "\n"; + } else if (getResources().NV_draw_buffers && iter->first == "GL_EXT_draw_buffers") { + sink << "#extension GL_NV_draw_buffers : " + << getBehaviorString(iter->second) << "\n"; + } else { + sink << "#extension " << iter->first << " : " + << getBehaviorString(iter->second) << "\n"; + } + } + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/TranslatorESSL.h b/gfx/angle/src/compiler/translator/TranslatorESSL.h new file mode 100755 index 000000000..b7b46a65e --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorESSL.h @@ -0,0 +1,30 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_TRANSLATORESSL_H_ +#define COMPILER_TRANSLATOR_TRANSLATORESSL_H_ + +#include "compiler/translator/Compiler.h" + +namespace sh +{ + +class TranslatorESSL : public TCompiler +{ + public: + TranslatorESSL(sh::GLenum type, ShShaderSpec spec); + + protected: + void translate(TIntermNode *root, ShCompileOptions compileOptions) override; + bool shouldFlattenPragmaStdglInvariantAll() override; + + private: + void writeExtensionBehavior(); +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TRANSLATORESSL_H_ diff --git a/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp b/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp new file mode 100755 index 000000000..1d6582b02 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp @@ -0,0 +1,298 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/TranslatorGLSL.h" + +#include "angle_gl.h" +#include "compiler/translator/BuiltInFunctionEmulatorGLSL.h" +#include "compiler/translator/EmulatePrecision.h" +#include "compiler/translator/ExtensionGLSL.h" +#include "compiler/translator/OutputGLSL.h" +#include "compiler/translator/RewriteTexelFetchOffset.h" +#include "compiler/translator/VersionGLSL.h" + +namespace sh +{ + +TranslatorGLSL::TranslatorGLSL(sh::GLenum type, + ShShaderSpec spec, + ShShaderOutput output) + : TCompiler(type, spec, output) { +} + +void TranslatorGLSL::initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, + ShCompileOptions compileOptions) +{ + if (compileOptions & SH_EMULATE_ABS_INT_FUNCTION) + { + InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds(emu, getShaderType()); + } + + if (compileOptions & SH_EMULATE_ISNAN_FLOAT_FUNCTION) + { + InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds(emu, getShaderVersion()); + } + + int targetGLSLVersion = ShaderOutputTypeToGLSLVersion(getOutputType()); + InitBuiltInFunctionEmulatorForGLSLMissingFunctions(emu, getShaderType(), targetGLSLVersion); +} + +void TranslatorGLSL::translate(TIntermNode *root, ShCompileOptions compileOptions) +{ + TInfoSinkBase& sink = getInfoSink().obj; + + // Write GLSL version. + writeVersion(root); + + // Write extension behaviour as needed + writeExtensionBehavior(root); + + // Write pragmas after extensions because some drivers consider pragmas + // like non-preprocessor tokens. + writePragma(compileOptions); + + // If flattening the global invariant pragma, write invariant declarations for built-in + // variables. It should be harmless to do this twice in the case that the shader also explicitly + // did this. However, it's important to emit invariant qualifiers only for those built-in + // variables that are actually used, to avoid affecting the behavior of the shader. + if ((compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL) && getPragma().stdgl.invariantAll) + { + ASSERT(wereVariablesCollected()); + + switch (getShaderType()) + { + case GL_VERTEX_SHADER: + sink << "invariant gl_Position;\n"; + + // gl_PointSize should be declared invariant in both ESSL 1.00 and 3.00 fragment + // shaders if it's statically referenced. + conditionallyOutputInvariantDeclaration("gl_PointSize"); + break; + case GL_FRAGMENT_SHADER: + // The preprocessor will reject this pragma if it's used in ESSL 3.00 fragment + // shaders, so we can use simple logic to determine whether to declare these + // variables invariant. + conditionallyOutputInvariantDeclaration("gl_FragCoord"); + conditionallyOutputInvariantDeclaration("gl_PointCoord"); + break; + default: + // Currently not reached, but leave this in for future expansion. + ASSERT(false); + break; + } + } + + if ((compileOptions & SH_REWRITE_TEXELFETCHOFFSET_TO_TEXELFETCH) != 0) + { + sh::RewriteTexelFetchOffset(root, getSymbolTable(), getShaderVersion()); + } + + bool precisionEmulation = getResources().WEBGL_debug_shader_precision && getPragma().debugShaderPrecision; + + if (precisionEmulation) + { + EmulatePrecision emulatePrecision(getSymbolTable(), getShaderVersion()); + root->traverse(&emulatePrecision); + emulatePrecision.updateTree(); + emulatePrecision.writeEmulationHelpers(sink, getShaderVersion(), getOutputType()); + } + + // Write emulated built-in functions if needed. + if (!getBuiltInFunctionEmulator().IsOutputEmpty()) + { + sink << "// BEGIN: Generated code for built-in function emulation\n\n"; + sink << "#define webgl_emu_precision\n\n"; + getBuiltInFunctionEmulator().OutputEmulatedFunctions(sink); + sink << "// END: Generated code for built-in function emulation\n\n"; + } + + // Write array bounds clamping emulation if needed. + getArrayBoundsClamper().OutputClampingFunctionDefinition(sink); + + // Declare gl_FragColor and glFragData as webgl_FragColor and webgl_FragData + // if it's core profile shaders and they are used. + if (getShaderType() == GL_FRAGMENT_SHADER) + { + const bool mayHaveESSL1SecondaryOutputs = + IsExtensionEnabled(getExtensionBehavior(), "GL_EXT_blend_func_extended") && + getShaderVersion() == 100; + const bool declareGLFragmentOutputs = IsGLSL130OrNewer(getOutputType()); + + bool hasGLFragColor = false; + bool hasGLFragData = false; + bool hasGLSecondaryFragColor = false; + bool hasGLSecondaryFragData = false; + + for (const auto &outputVar : outputVariables) + { + if (declareGLFragmentOutputs) + { + if (outputVar.name == "gl_FragColor") + { + ASSERT(!hasGLFragColor); + hasGLFragColor = true; + continue; + } + else if (outputVar.name == "gl_FragData") + { + ASSERT(!hasGLFragData); + hasGLFragData = true; + continue; + } + } + if (mayHaveESSL1SecondaryOutputs) + { + if (outputVar.name == "gl_SecondaryFragColorEXT") + { + ASSERT(!hasGLSecondaryFragColor); + hasGLSecondaryFragColor = true; + continue; + } + else if (outputVar.name == "gl_SecondaryFragDataEXT") + { + ASSERT(!hasGLSecondaryFragData); + hasGLSecondaryFragData = true; + continue; + } + } + } + ASSERT(!((hasGLFragColor || hasGLSecondaryFragColor) && + (hasGLFragData || hasGLSecondaryFragData))); + if (hasGLFragColor) + { + sink << "out vec4 webgl_FragColor;\n"; + } + if (hasGLFragData) + { + sink << "out vec4 webgl_FragData[gl_MaxDrawBuffers];\n"; + } + if (hasGLSecondaryFragColor) + { + sink << "out vec4 angle_SecondaryFragColor;\n"; + } + if (hasGLSecondaryFragData) + { + sink << "out vec4 angle_SecondaryFragData[" << getResources().MaxDualSourceDrawBuffers + << "];\n"; + } + } + + if (getShaderType() == GL_COMPUTE_SHADER && isComputeShaderLocalSizeDeclared()) + { + const sh::WorkGroupSize &localSize = getComputeShaderLocalSize(); + sink << "layout (local_size_x=" << localSize[0] << ", local_size_y=" << localSize[1] + << ", local_size_z=" << localSize[2] << ") in;\n"; + } + + // Write translated shader. + TOutputGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), + getSymbolTable(), getShaderType(), getShaderVersion(), getOutputType(), + compileOptions); + root->traverse(&outputGLSL); +} + +bool TranslatorGLSL::shouldFlattenPragmaStdglInvariantAll() +{ + // Required when outputting to any GLSL version greater than 1.20, but since ANGLE doesn't + // translate to that version, return true for the next higher version. + return IsGLSL130OrNewer(getOutputType()); +} + +bool TranslatorGLSL::shouldCollectVariables(ShCompileOptions compileOptions) +{ + return (compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL) || + TCompiler::shouldCollectVariables(compileOptions); +} + +void TranslatorGLSL::writeVersion(TIntermNode *root) +{ + TVersionGLSL versionGLSL(getShaderType(), getPragma(), getOutputType()); + root->traverse(&versionGLSL); + int version = versionGLSL.getVersion(); + // We need to write version directive only if it is greater than 110. + // If there is no version directive in the shader, 110 is implied. + if (version > 110) + { + TInfoSinkBase& sink = getInfoSink().obj; + sink << "#version " << version << "\n"; + } +} + +void TranslatorGLSL::writeExtensionBehavior(TIntermNode *root) +{ + TInfoSinkBase& sink = getInfoSink().obj; + const TExtensionBehavior& extBehavior = getExtensionBehavior(); + for (const auto &iter : extBehavior) + { + if (iter.second == EBhUndefined) + { + continue; + } + + if (getOutputType() == SH_GLSL_COMPATIBILITY_OUTPUT) + { + // For GLSL output, we don't need to emit most extensions explicitly, + // but some we need to translate in GL compatibility profile. + if (iter.first == "GL_EXT_shader_texture_lod") + { + sink << "#extension GL_ARB_shader_texture_lod : " << getBehaviorString(iter.second) + << "\n"; + } + + if (iter.first == "GL_EXT_draw_buffers") + { + sink << "#extension GL_ARB_draw_buffers : " << getBehaviorString(iter.second) + << "\n"; + } + } + } + + // GLSL ES 3 explicit location qualifiers need to use an extension before GLSL 330 + if (getShaderVersion() >= 300 && getOutputType() < SH_GLSL_330_CORE_OUTPUT) + { + sink << "#extension GL_ARB_explicit_attrib_location : require\n"; + } + + // Need to enable gpu_shader5 to have index constant sampler array indexing + if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT) + { + sink << "#extension GL_ARB_gpu_shader5 : "; + + // Don't use "require" on WebGL 1 to avoid breaking WebGL on drivers that silently + // support index constant sampler array indexing, but don't have the extension. + if (getShaderVersion() >= 300) + { + sink << "require\n"; + } + else + { + sink << "enable\n"; + } + } + + TExtensionGLSL extensionGLSL(getOutputType()); + root->traverse(&extensionGLSL); + + for (const auto &ext : extensionGLSL.getEnabledExtensions()) + { + sink << "#extension " << ext << " : enable\n"; + } + for (const auto &ext : extensionGLSL.getRequiredExtensions()) + { + sink << "#extension " << ext << " : require\n"; + } +} + +void TranslatorGLSL::conditionallyOutputInvariantDeclaration(const char *builtinVaryingName) +{ + if (isVaryingDefined(builtinVaryingName)) + { + TInfoSinkBase &sink = getInfoSink().obj; + sink << "invariant " << builtinVaryingName << ";\n"; + } +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/TranslatorGLSL.h b/gfx/angle/src/compiler/translator/TranslatorGLSL.h new file mode 100755 index 000000000..d6f694824 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorGLSL.h @@ -0,0 +1,36 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ +#define COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ + +#include "compiler/translator/Compiler.h" + +namespace sh +{ + +class TranslatorGLSL : public TCompiler +{ + public: + TranslatorGLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); + + protected: + void initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, + ShCompileOptions compileOptions) override; + + void translate(TIntermNode *root, ShCompileOptions compileOptions) override; + bool shouldFlattenPragmaStdglInvariantAll() override; + bool shouldCollectVariables(ShCompileOptions compileOptions) override; + + private: + void writeVersion(TIntermNode *root); + void writeExtensionBehavior(TIntermNode *root); + void conditionallyOutputInvariantDeclaration(const char *builtinVaryingName); +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ diff --git a/gfx/angle/src/compiler/translator/TranslatorHLSL.cpp b/gfx/angle/src/compiler/translator/TranslatorHLSL.cpp new file mode 100755 index 000000000..7ef1d4e36 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorHLSL.cpp @@ -0,0 +1,148 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/TranslatorHLSL.h" + +#include "compiler/translator/AddDefaultReturnStatements.h" +#include "compiler/translator/ArrayReturnValueToOutParameter.h" +#include "compiler/translator/BreakVariableAliasingInInnerLoops.h" +#include "compiler/translator/EmulatePrecision.h" +#include "compiler/translator/ExpandIntegerPowExpressions.h" +#include "compiler/translator/IntermNodePatternMatcher.h" +#include "compiler/translator/OutputHLSL.h" +#include "compiler/translator/RemoveDynamicIndexing.h" +#include "compiler/translator/RewriteElseBlocks.h" +#include "compiler/translator/RewriteTexelFetchOffset.h" +#include "compiler/translator/RewriteUnaryMinusOperatorInt.h" +#include "compiler/translator/SeparateArrayInitialization.h" +#include "compiler/translator/SeparateDeclarations.h" +#include "compiler/translator/SeparateExpressionsReturningArrays.h" +#include "compiler/translator/SimplifyLoopConditions.h" +#include "compiler/translator/SplitSequenceOperator.h" +#include "compiler/translator/UnfoldShortCircuitToIf.h" + +namespace sh +{ + +TranslatorHLSL::TranslatorHLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output) + : TCompiler(type, spec, output) +{ +} + +void TranslatorHLSL::translate(TIntermNode *root, ShCompileOptions compileOptions) +{ + const ShBuiltInResources &resources = getResources(); + int numRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1; + + sh::AddDefaultReturnStatements(root); + + SeparateDeclarations(root); + + // Note that SimplifyLoopConditions needs to be run before any other AST transformations that + // may need to generate new statements from loop conditions or loop expressions. + SimplifyLoopConditions(root, + IntermNodePatternMatcher::kExpressionReturningArray | + IntermNodePatternMatcher::kUnfoldedShortCircuitExpression | + IntermNodePatternMatcher::kDynamicIndexingOfVectorOrMatrixInLValue, + getTemporaryIndex(), getSymbolTable(), getShaderVersion()); + + SplitSequenceOperator(root, + IntermNodePatternMatcher::kExpressionReturningArray | + IntermNodePatternMatcher::kUnfoldedShortCircuitExpression | + IntermNodePatternMatcher::kDynamicIndexingOfVectorOrMatrixInLValue, + getTemporaryIndex(), getSymbolTable(), getShaderVersion()); + + // Note that SeparateDeclarations needs to be run before UnfoldShortCircuitToIf. + UnfoldShortCircuitToIf(root, getTemporaryIndex()); + + SeparateExpressionsReturningArrays(root, getTemporaryIndex()); + + // Note that SeparateDeclarations needs to be run before SeparateArrayInitialization. + SeparateArrayInitialization(root); + + // HLSL doesn't support arrays as return values, we'll need to make functions that have an array + // as a return value to use an out parameter to transfer the array data instead. + ArrayReturnValueToOutParameter(root, getTemporaryIndex()); + + if (!shouldRunLoopAndIndexingValidation(compileOptions)) + { + // HLSL doesn't support dynamic indexing of vectors and matrices. + RemoveDynamicIndexing(root, getTemporaryIndex(), getSymbolTable(), getShaderVersion()); + } + + // Work around D3D9 bug that would manifest in vertex shaders with selection blocks which + // use a vertex attribute as a condition, and some related computation in the else block. + if (getOutputType() == SH_HLSL_3_0_OUTPUT && getShaderType() == GL_VERTEX_SHADER) + { + sh::RewriteElseBlocks(root, getTemporaryIndex()); + } + + // Work around an HLSL compiler frontend aliasing optimization bug. + // TODO(cwallez) The date is 2016-08-25, Microsoft said the bug would be fixed + // in the next release of d3dcompiler.dll, it would be nice to detect the DLL + // version and only apply the workaround if it is too old. + sh::BreakVariableAliasingInInnerLoops(root); + + bool precisionEmulation = + getResources().WEBGL_debug_shader_precision && getPragma().debugShaderPrecision; + + if (precisionEmulation) + { + EmulatePrecision emulatePrecision(getSymbolTable(), getShaderVersion()); + root->traverse(&emulatePrecision); + emulatePrecision.updateTree(); + emulatePrecision.writeEmulationHelpers(getInfoSink().obj, getShaderVersion(), + getOutputType()); + } + + if ((compileOptions & SH_EXPAND_SELECT_HLSL_INTEGER_POW_EXPRESSIONS) != 0) + { + sh::ExpandIntegerPowExpressions(root, getTemporaryIndex()); + } + + if ((compileOptions & SH_REWRITE_TEXELFETCHOFFSET_TO_TEXELFETCH) != 0) + { + sh::RewriteTexelFetchOffset(root, getSymbolTable(), getShaderVersion()); + } + + if (((compileOptions & SH_REWRITE_INTEGER_UNARY_MINUS_OPERATOR) != 0) && + getShaderType() == GL_VERTEX_SHADER) + { + sh::RewriteUnaryMinusOperatorInt(root); + } + + sh::OutputHLSL outputHLSL(getShaderType(), getShaderVersion(), getExtensionBehavior(), + getSourcePath(), getOutputType(), numRenderTargets, getUniforms(), compileOptions); + + outputHLSL.output(root, getInfoSink().obj); + + mInterfaceBlockRegisterMap = outputHLSL.getInterfaceBlockRegisterMap(); + mUniformRegisterMap = outputHLSL.getUniformRegisterMap(); +} + +bool TranslatorHLSL::shouldFlattenPragmaStdglInvariantAll() +{ + // Not necessary when translating to HLSL. + return false; +} + +bool TranslatorHLSL::hasInterfaceBlock(const std::string &interfaceBlockName) const +{ + return (mInterfaceBlockRegisterMap.count(interfaceBlockName) > 0); +} + +unsigned int TranslatorHLSL::getInterfaceBlockRegister(const std::string &interfaceBlockName) const +{ + ASSERT(hasInterfaceBlock(interfaceBlockName)); + return mInterfaceBlockRegisterMap.find(interfaceBlockName)->second; +} + +const std::map<std::string, unsigned int> *TranslatorHLSL::getUniformRegisterMap() const +{ + return &mUniformRegisterMap; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/TranslatorHLSL.h b/gfx/angle/src/compiler/translator/TranslatorHLSL.h new file mode 100755 index 000000000..3bf64b2e6 --- /dev/null +++ b/gfx/angle/src/compiler/translator/TranslatorHLSL.h @@ -0,0 +1,39 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_TRANSLATORHLSL_H_ +#define COMPILER_TRANSLATOR_TRANSLATORHLSL_H_ + +#include "compiler/translator/Compiler.h" + +namespace sh +{ + +class TranslatorHLSL : public TCompiler +{ + public: + TranslatorHLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); + TranslatorHLSL *getAsTranslatorHLSL() override { return this; } + + bool hasInterfaceBlock(const std::string &interfaceBlockName) const; + unsigned int getInterfaceBlockRegister(const std::string &interfaceBlockName) const; + + const std::map<std::string, unsigned int> *getUniformRegisterMap() const; + + protected: + void translate(TIntermNode *root, ShCompileOptions compileOptions) override; + bool shouldFlattenPragmaStdglInvariantAll() override; + + // collectVariables needs to be run always so registers can be assigned. + bool shouldCollectVariables(ShCompileOptions compileOptions) override { return true; } + + std::map<std::string, unsigned int> mInterfaceBlockRegisterMap; + std::map<std::string, unsigned int> mUniformRegisterMap; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TRANSLATORHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/Types.cpp b/gfx/angle/src/compiler/translator/Types.cpp new file mode 100755 index 000000000..af79d3eea --- /dev/null +++ b/gfx/angle/src/compiler/translator/Types.cpp @@ -0,0 +1,564 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#if defined(_MSC_VER) +#pragma warning(disable: 4718) +#endif + +#include "compiler/translator/Types.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" + +#include <algorithm> +#include <climits> + +namespace sh +{ + +const char* getBasicString(TBasicType t) +{ + switch (t) + { + case EbtVoid: return "void"; + case EbtFloat: return "float"; + case EbtInt: return "int"; + case EbtUInt: return "uint"; + case EbtBool: return "bool"; + case EbtSampler2D: return "sampler2D"; + case EbtSampler3D: return "sampler3D"; + case EbtSamplerCube: return "samplerCube"; + case EbtSamplerExternalOES: return "samplerExternalOES"; + case EbtSampler2DRect: return "sampler2DRect"; + case EbtSampler2DArray: return "sampler2DArray"; + case EbtISampler2D: return "isampler2D"; + case EbtISampler3D: return "isampler3D"; + case EbtISamplerCube: return "isamplerCube"; + case EbtISampler2DArray: return "isampler2DArray"; + case EbtUSampler2D: return "usampler2D"; + case EbtUSampler3D: return "usampler3D"; + case EbtUSamplerCube: return "usamplerCube"; + case EbtUSampler2DArray: return "usampler2DArray"; + case EbtSampler2DShadow: return "sampler2DShadow"; + case EbtSamplerCubeShadow: return "samplerCubeShadow"; + case EbtSampler2DArrayShadow: return "sampler2DArrayShadow"; + case EbtStruct: return "structure"; + case EbtInterfaceBlock: return "interface block"; + case EbtImage2D: + return "image2D"; + case EbtIImage2D: + return "iimage2D"; + case EbtUImage2D: + return "uimage2D"; + case EbtImage3D: + return "image3D"; + case EbtIImage3D: + return "iimage3D"; + case EbtUImage3D: + return "uimage3D"; + case EbtImage2DArray: + return "image2DArray"; + case EbtIImage2DArray: + return "iimage2DArray"; + case EbtUImage2DArray: + return "uimage2DArray"; + case EbtImageCube: + return "imageCube"; + case EbtIImageCube: + return "iimageCube"; + case EbtUImageCube: + return "uimageCube"; + default: UNREACHABLE(); return "unknown type"; + } +} + +TType::TType(const TPublicType &p) + : type(p.getBasicType()), + precision(p.precision), + qualifier(p.qualifier), + invariant(p.invariant), + memoryQualifier(p.memoryQualifier), + layoutQualifier(p.layoutQualifier), + primarySize(p.getPrimarySize()), + secondarySize(p.getSecondarySize()), + array(p.array), + arraySize(p.arraySize), + interfaceBlock(0), + structure(0) +{ + if (p.getUserDef()) + structure = p.getUserDef()->getStruct(); +} + +bool TStructure::equals(const TStructure &other) const +{ + return (uniqueId() == other.uniqueId()); +} + +const char *TType::getBuiltInTypeNameString() const +{ + if (isMatrix()) + { + switch (getCols()) + { + case 2: + switch (getRows()) + { + case 2: + return "mat2"; + case 3: + return "mat2x3"; + case 4: + return "mat2x4"; + default: + UNREACHABLE(); + return nullptr; + } + case 3: + switch (getRows()) + { + case 2: + return "mat3x2"; + case 3: + return "mat3"; + case 4: + return "mat3x4"; + default: + UNREACHABLE(); + return nullptr; + } + case 4: + switch (getRows()) + { + case 2: + return "mat4x2"; + case 3: + return "mat4x3"; + case 4: + return "mat4"; + default: + UNREACHABLE(); + return nullptr; + } + default: + UNREACHABLE(); + return nullptr; + } + } + if (isVector()) + { + switch (getBasicType()) + { + case EbtFloat: + switch (getNominalSize()) + { + case 2: + return "vec2"; + case 3: + return "vec3"; + case 4: + return "vec4"; + default: + UNREACHABLE(); + return nullptr; + } + case EbtInt: + switch (getNominalSize()) + { + case 2: + return "ivec2"; + case 3: + return "ivec3"; + case 4: + return "ivec4"; + default: + UNREACHABLE(); + return nullptr; + } + case EbtBool: + switch (getNominalSize()) + { + case 2: + return "bvec2"; + case 3: + return "bvec3"; + case 4: + return "bvec4"; + default: + UNREACHABLE(); + return nullptr; + } + case EbtUInt: + switch (getNominalSize()) + { + case 2: + return "uvec2"; + case 3: + return "uvec3"; + case 4: + return "uvec4"; + default: + UNREACHABLE(); + return nullptr; + } + default: + UNREACHABLE(); + return nullptr; + } + } + ASSERT(getBasicType() != EbtStruct); + ASSERT(getBasicType() != EbtInterfaceBlock); + return getBasicString(); +} + +TString TType::getCompleteString() const +{ + TStringStream stream; + + if (invariant) + stream << "invariant "; + if (qualifier != EvqTemporary && qualifier != EvqGlobal) + stream << getQualifierString() << " "; + if (precision != EbpUndefined) + stream << getPrecisionString() << " "; + if (array) + stream << "array[" << getArraySize() << "] of "; + if (isMatrix()) + stream << getCols() << "X" << getRows() << " matrix of "; + else if (isVector()) + stream << getNominalSize() << "-component vector of "; + + stream << getBasicString(); + return stream.str(); +} + +// +// Recursively generate mangled names. +// +TString TType::buildMangledName() const +{ + TString mangledName; + if (isMatrix()) + mangledName += 'm'; + else if (isVector()) + mangledName += 'v'; + + switch (type) + { + case EbtFloat: + mangledName += 'f'; + break; + case EbtInt: + mangledName += 'i'; + break; + case EbtUInt: + mangledName += 'u'; + break; + case EbtBool: + mangledName += 'b'; + break; + case EbtSampler2D: + mangledName += "s2"; + break; + case EbtSampler3D: + mangledName += "s3"; + break; + case EbtSamplerCube: + mangledName += "sC"; + break; + case EbtSampler2DArray: + mangledName += "s2a"; + break; + case EbtSamplerExternalOES: + mangledName += "sext"; + break; + case EbtSampler2DRect: + mangledName += "s2r"; + break; + case EbtISampler2D: + mangledName += "is2"; + break; + case EbtISampler3D: + mangledName += "is3"; + break; + case EbtISamplerCube: + mangledName += "isC"; + break; + case EbtISampler2DArray: + mangledName += "is2a"; + break; + case EbtUSampler2D: + mangledName += "us2"; + break; + case EbtUSampler3D: + mangledName += "us3"; + break; + case EbtUSamplerCube: + mangledName += "usC"; + break; + case EbtUSampler2DArray: + mangledName += "us2a"; + break; + case EbtSampler2DShadow: + mangledName += "s2s"; + break; + case EbtSamplerCubeShadow: + mangledName += "sCs"; + break; + case EbtSampler2DArrayShadow: + mangledName += "s2as"; + break; + case EbtImage2D: + mangledName += "im2"; + break; + case EbtIImage2D: + mangledName += "iim2"; + break; + case EbtUImage2D: + mangledName += "uim2"; + break; + case EbtImage3D: + mangledName += "im3"; + break; + case EbtIImage3D: + mangledName += "iim3"; + break; + case EbtUImage3D: + mangledName += "uim3"; + break; + case EbtImage2DArray: + mangledName += "im2a"; + break; + case EbtIImage2DArray: + mangledName += "iim2a"; + break; + case EbtUImage2DArray: + mangledName += "uim2a"; + break; + case EbtImageCube: + mangledName += "imc"; + break; + case EbtIImageCube: + mangledName += "iimc"; + break; + case EbtUImageCube: + mangledName += "uimc"; + break; + case EbtStruct: + mangledName += structure->mangledName(); + break; + case EbtInterfaceBlock: + mangledName += interfaceBlock->mangledName(); + break; + default: + // EbtVoid, EbtAddress and non types + break; + } + + if (isMatrix()) + { + mangledName += static_cast<char>('0' + getCols()); + mangledName += static_cast<char>('x'); + mangledName += static_cast<char>('0' + getRows()); + } + else + { + mangledName += static_cast<char>('0' + getNominalSize()); + } + + if (isArray()) + { + char buf[20]; + snprintf(buf, sizeof(buf), "%d", arraySize); + mangledName += '['; + mangledName += buf; + mangledName += ']'; + } + return mangledName; +} + +size_t TType::getObjectSize() const +{ + size_t totalSize; + + if (getBasicType() == EbtStruct) + totalSize = structure->objectSize(); + else + totalSize = primarySize * secondarySize; + + if (isArray()) + { + if (totalSize == 0) + return 0; + + size_t currentArraySize = getArraySize(); + if (currentArraySize > INT_MAX / totalSize) + totalSize = INT_MAX; + else + totalSize *= currentArraySize; + } + + return totalSize; +} + +TStructure::TStructure(const TString *name, TFieldList *fields) + : TFieldListCollection(name, fields), + mDeepestNesting(0), + mUniqueId(TSymbolTable::nextUniqueId()), + mAtGlobalScope(false) +{ +} + +bool TStructure::containsArrays() const +{ + for (size_t i = 0; i < mFields->size(); ++i) + { + const TType *fieldType = (*mFields)[i]->type(); + if (fieldType->isArray() || fieldType->isStructureContainingArrays()) + return true; + } + return false; +} + +bool TStructure::containsType(TBasicType type) const +{ + for (size_t i = 0; i < mFields->size(); ++i) + { + const TType *fieldType = (*mFields)[i]->type(); + if (fieldType->getBasicType() == type || fieldType->isStructureContainingType(type)) + return true; + } + return false; +} + +bool TStructure::containsSamplers() const +{ + for (size_t i = 0; i < mFields->size(); ++i) + { + const TType *fieldType = (*mFields)[i]->type(); + if (IsSampler(fieldType->getBasicType()) || fieldType->isStructureContainingSamplers()) + return true; + } + return false; +} + +bool TStructure::containsImages() const +{ + for (size_t i = 0; i < mFields->size(); ++i) + { + const TType *fieldType = (*mFields)[i]->type(); + if (IsImage(fieldType->getBasicType()) || fieldType->isStructureContainingImages()) + return true; + } + return false; +} + +void TStructure::createSamplerSymbols(const TString &structName, + const TString &structAPIName, + const unsigned int arrayOfStructsSize, + TVector<TIntermSymbol *> *outputSymbols, + TMap<TIntermSymbol *, TString> *outputSymbolsToAPINames) const +{ + for (auto &field : *mFields) + { + const TType *fieldType = field->type(); + if (IsSampler(fieldType->getBasicType())) + { + if (arrayOfStructsSize > 0u) + { + for (unsigned int arrayIndex = 0u; arrayIndex < arrayOfStructsSize; ++arrayIndex) + { + TStringStream name; + name << structName << "_" << arrayIndex << "_" << field->name(); + TIntermSymbol *symbol = new TIntermSymbol(0, name.str(), *fieldType); + outputSymbols->push_back(symbol); + + if (outputSymbolsToAPINames) + { + TStringStream apiName; + apiName << structAPIName << "[" << arrayIndex << "]." << field->name(); + (*outputSymbolsToAPINames)[symbol] = apiName.str(); + } + } + } + else + { + TString symbolName = structName + "_" + field->name(); + TIntermSymbol *symbol = new TIntermSymbol(0, symbolName, *fieldType); + outputSymbols->push_back(symbol); + + if (outputSymbolsToAPINames) + { + TString apiName = structAPIName + "." + field->name(); + (*outputSymbolsToAPINames)[symbol] = apiName; + } + } + } + else if (fieldType->isStructureContainingSamplers()) + { + unsigned int nestedArrayOfStructsSize = + fieldType->isArray() ? fieldType->getArraySize() : 0u; + if (arrayOfStructsSize > 0) + { + for (unsigned int arrayIndex = 0u; arrayIndex < arrayOfStructsSize; ++arrayIndex) + { + TStringStream fieldName; + fieldName << structName << "_" << arrayIndex << "_" << field->name(); + TStringStream fieldAPIName; + if (outputSymbolsToAPINames) + { + fieldAPIName << structAPIName << "[" << arrayIndex << "]." << field->name(); + } + fieldType->createSamplerSymbols(fieldName.str(), fieldAPIName.str(), + nestedArrayOfStructsSize, outputSymbols, + outputSymbolsToAPINames); + } + } + else + { + fieldType->createSamplerSymbols( + structName + "_" + field->name(), structAPIName + "." + field->name(), + nestedArrayOfStructsSize, outputSymbols, outputSymbolsToAPINames); + } + } + } +} + +TString TFieldListCollection::buildMangledName(const TString &mangledNamePrefix) const +{ + TString mangledName(mangledNamePrefix); + mangledName += *mName; + for (size_t i = 0; i < mFields->size(); ++i) + { + mangledName += '-'; + mangledName += (*mFields)[i]->type()->getMangledName(); + } + return mangledName; +} + +size_t TFieldListCollection::calculateObjectSize() const +{ + size_t size = 0; + for (size_t i = 0; i < mFields->size(); ++i) + { + size_t fieldSize = (*mFields)[i]->type()->getObjectSize(); + if (fieldSize > INT_MAX - size) + size = INT_MAX; + else + size += fieldSize; + } + return size; +} + +int TStructure::calculateDeepestNesting() const +{ + int maxNesting = 0; + for (size_t i = 0; i < mFields->size(); ++i) + maxNesting = std::max(maxNesting, (*mFields)[i]->type()->getDeepestStructNesting()); + return 1 + maxNesting; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/Types.h b/gfx/angle/src/compiler/translator/Types.h new file mode 100755 index 000000000..fc26d5f59 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Types.h @@ -0,0 +1,773 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_TYPES_H_ +#define COMPILER_TRANSLATOR_TYPES_H_ + +#include "common/angleutils.h" +#include "common/debug.h" + +#include "compiler/translator/BaseTypes.h" +#include "compiler/translator/Common.h" + +namespace sh +{ + +struct TPublicType; +class TType; +class TSymbol; +class TIntermSymbol; + +class TField : angle::NonCopyable +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TField(TType *type, TString *name, const TSourceLoc &line) + : mType(type), + mName(name), + mLine(line) + { + } + + // TODO(alokp): We should only return const type. + // Fix it by tweaking grammar. + TType *type() + { + return mType; + } + const TType *type() const + { + return mType; + } + + const TString &name() const + { + return *mName; + } + const TSourceLoc &line() const + { + return mLine; + } + + private: + TType *mType; + TString *mName; + TSourceLoc mLine; +}; + +typedef TVector<TField *> TFieldList; +inline TFieldList *NewPoolTFieldList() +{ + void *memory = GetGlobalPoolAllocator()->allocate(sizeof(TFieldList)); + return new(memory) TFieldList; +} + +class TFieldListCollection : angle::NonCopyable +{ + public: + const TString &name() const + { + return *mName; + } + const TFieldList &fields() const + { + return *mFields; + } + + size_t objectSize() const + { + if (mObjectSize == 0) + mObjectSize = calculateObjectSize(); + return mObjectSize; + }; + + protected: + TFieldListCollection(const TString *name, TFieldList *fields) + : mName(name), + mFields(fields), + mObjectSize(0) + { + } + TString buildMangledName(const TString &mangledNamePrefix) const; + size_t calculateObjectSize() const; + + const TString *mName; + TFieldList *mFields; + + mutable TString mMangledName; + mutable size_t mObjectSize; +}; + +// May also represent interface blocks +class TStructure : public TFieldListCollection +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TStructure(const TString *name, TFieldList *fields); + + int deepestNesting() const + { + if (mDeepestNesting == 0) + mDeepestNesting = calculateDeepestNesting(); + return mDeepestNesting; + } + bool containsArrays() const; + bool containsType(TBasicType t) const; + bool containsSamplers() const; + bool containsImages() const; + + void createSamplerSymbols(const TString &structName, + const TString &structAPIName, + const unsigned int arrayOfStructsSize, + TVector<TIntermSymbol *> *outputSymbols, + TMap<TIntermSymbol *, TString> *outputSymbolsToAPINames) const; + + bool equals(const TStructure &other) const; + + void setUniqueId(int uniqueId) + { + mUniqueId = uniqueId; + } + + int uniqueId() const + { + ASSERT(mUniqueId != 0); + return mUniqueId; + } + + void setAtGlobalScope(bool atGlobalScope) + { + mAtGlobalScope = atGlobalScope; + } + + bool atGlobalScope() const + { + return mAtGlobalScope; + } + + const TString &mangledName() const + { + if (mMangledName.empty()) + mMangledName = buildMangledName("struct-"); + return mMangledName; + } + + private: + // TODO(zmo): Find a way to get rid of the const_cast in function + // setName(). At the moment keep this function private so only + // friend class RegenerateStructNames may call it. + friend class RegenerateStructNames; + void setName(const TString &name) + { + TString *mutableName = const_cast<TString *>(mName); + *mutableName = name; + } + + int calculateDeepestNesting() const; + + mutable int mDeepestNesting; + int mUniqueId; + bool mAtGlobalScope; +}; + +class TInterfaceBlock : public TFieldListCollection +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TInterfaceBlock(const TString *name, TFieldList *fields, const TString *instanceName, + int arraySize, const TLayoutQualifier &layoutQualifier) + : TFieldListCollection(name, fields), + mInstanceName(instanceName), + mArraySize(arraySize), + mBlockStorage(layoutQualifier.blockStorage), + mMatrixPacking(layoutQualifier.matrixPacking) + { + } + + const TString &instanceName() const + { + return *mInstanceName; + } + bool hasInstanceName() const + { + return mInstanceName != NULL; + } + bool isArray() const + { + return mArraySize > 0; + } + int arraySize() const + { + return mArraySize; + } + TLayoutBlockStorage blockStorage() const + { + return mBlockStorage; + } + TLayoutMatrixPacking matrixPacking() const + { + return mMatrixPacking; + } + const TString &mangledName() const + { + if (mMangledName.empty()) + mMangledName = buildMangledName("iblock-"); + return mMangledName; + } + + private: + const TString *mInstanceName; // for interface block instance names + int mArraySize; // 0 if not an array + TLayoutBlockStorage mBlockStorage; + TLayoutMatrixPacking mMatrixPacking; +}; + +// +// Base class for things that have a type. +// +class TType +{ + public: + POOL_ALLOCATOR_NEW_DELETE(); + TType() + : type(EbtVoid), + precision(EbpUndefined), + qualifier(EvqGlobal), + invariant(false), + memoryQualifier(TMemoryQualifier::create()), + layoutQualifier(TLayoutQualifier::create()), + primarySize(0), + secondarySize(0), + array(false), + arraySize(0), + interfaceBlock(nullptr), + structure(nullptr) + { + } + explicit TType(TBasicType t, unsigned char ps = 1, unsigned char ss = 1) + : type(t), + precision(EbpUndefined), + qualifier(EvqGlobal), + invariant(false), + memoryQualifier(TMemoryQualifier::create()), + layoutQualifier(TLayoutQualifier::create()), + primarySize(ps), + secondarySize(ss), + array(false), + arraySize(0), + interfaceBlock(0), + structure(0) + { + } + TType(TBasicType t, + TPrecision p, + TQualifier q = EvqTemporary, + unsigned char ps = 1, + unsigned char ss = 1, + bool a = false) + : type(t), + precision(p), + qualifier(q), + invariant(false), + memoryQualifier(TMemoryQualifier::create()), + layoutQualifier(TLayoutQualifier::create()), + primarySize(ps), + secondarySize(ss), + array(a), + arraySize(0), + interfaceBlock(0), + structure(0) + { + } + explicit TType(const TPublicType &p); + explicit TType(TStructure *userDef, TPrecision p = EbpUndefined) + : type(EbtStruct), + precision(p), + qualifier(EvqTemporary), + invariant(false), + memoryQualifier(TMemoryQualifier::create()), + layoutQualifier(TLayoutQualifier::create()), + primarySize(1), + secondarySize(1), + array(false), + arraySize(0), + interfaceBlock(0), + structure(userDef) + { + } + TType(TInterfaceBlock *interfaceBlockIn, + TQualifier qualifierIn, + TLayoutQualifier layoutQualifierIn, + int arraySizeIn) + : type(EbtInterfaceBlock), + precision(EbpUndefined), + qualifier(qualifierIn), + invariant(false), + memoryQualifier(TMemoryQualifier::create()), + layoutQualifier(layoutQualifierIn), + primarySize(1), + secondarySize(1), + array(arraySizeIn > 0), + arraySize(arraySizeIn), + interfaceBlock(interfaceBlockIn), + structure(0) + { + } + + TType(const TType &) = default; + TType &operator=(const TType &) = default; + + TBasicType getBasicType() const + { + return type; + } + void setBasicType(TBasicType t) + { + if (type != t) + { + type = t; + invalidateMangledName(); + } + } + + TPrecision getPrecision() const + { + return precision; + } + void setPrecision(TPrecision p) + { + precision = p; + } + + TQualifier getQualifier() const + { + return qualifier; + } + void setQualifier(TQualifier q) + { + qualifier = q; + } + + bool isInvariant() const + { + return invariant; + } + + void setInvariant(bool i) { invariant = i; } + + TMemoryQualifier getMemoryQualifier() const { return memoryQualifier; } + void setMemoryQualifier(const TMemoryQualifier &mq) { memoryQualifier = mq; } + + TLayoutQualifier getLayoutQualifier() const + { + return layoutQualifier; + } + void setLayoutQualifier(TLayoutQualifier lq) + { + layoutQualifier = lq; + } + + int getNominalSize() const + { + return primarySize; + } + int getSecondarySize() const + { + return secondarySize; + } + int getCols() const + { + ASSERT(isMatrix()); + return primarySize; + } + int getRows() const + { + ASSERT(isMatrix()); + return secondarySize; + } + void setPrimarySize(unsigned char ps) + { + if (primarySize != ps) + { + primarySize = ps; + invalidateMangledName(); + } + } + void setSecondarySize(unsigned char ss) + { + if (secondarySize != ss) + { + secondarySize = ss; + invalidateMangledName(); + } + } + + // Full size of single instance of type + size_t getObjectSize() const; + + bool isMatrix() const + { + return primarySize > 1 && secondarySize > 1; + } + bool isNonSquareMatrix() const + { + return isMatrix() && primarySize != secondarySize; + } + bool isArray() const + { + return array; + } + bool isUnsizedArray() const + { + return array && arraySize == 0u; + } + unsigned int getArraySize() const { return arraySize; } + void setArraySize(unsigned int s) + { + if (!array || arraySize != s) + { + array = true; + arraySize = s; + invalidateMangledName(); + } + } + void clearArrayness() + { + if (array) + { + array = false; + arraySize = 0u; + invalidateMangledName(); + } + } + + TInterfaceBlock *getInterfaceBlock() const + { + return interfaceBlock; + } + void setInterfaceBlock(TInterfaceBlock *interfaceBlockIn) + { + if (interfaceBlock != interfaceBlockIn) + { + interfaceBlock = interfaceBlockIn; + invalidateMangledName(); + } + } + bool isInterfaceBlock() const + { + return type == EbtInterfaceBlock; + } + + bool isVector() const + { + return primarySize > 1 && secondarySize == 1; + } + bool isScalar() const + { + return primarySize == 1 && secondarySize == 1 && !structure; + } + bool isScalarInt() const + { + return isScalar() && (type == EbtInt || type == EbtUInt); + } + + TStructure *getStruct() const + { + return structure; + } + void setStruct(TStructure *s) + { + if (structure != s) + { + structure = s; + invalidateMangledName(); + } + } + + const TString &getMangledName() const + { + if (mangled.empty()) + { + mangled = buildMangledName(); + mangled += ';'; + } + + return mangled; + } + + bool sameElementType(const TType &right) const + { + return type == right.type && + primarySize == right.primarySize && + secondarySize == right.secondarySize && + structure == right.structure; + } + bool operator==(const TType &right) const + { + return type == right.type && + primarySize == right.primarySize && + secondarySize == right.secondarySize && + array == right.array && (!array || arraySize == right.arraySize) && + structure == right.structure; + // don't check the qualifier, it's not ever what's being sought after + } + bool operator!=(const TType &right) const + { + return !operator==(right); + } + bool operator<(const TType &right) const + { + if (type != right.type) + return type < right.type; + if (primarySize != right.primarySize) + return primarySize < right.primarySize; + if (secondarySize != right.secondarySize) + return secondarySize < right.secondarySize; + if (array != right.array) + return array < right.array; + if (arraySize != right.arraySize) + return arraySize < right.arraySize; + if (structure != right.structure) + return structure < right.structure; + + return false; + } + + const char *getBasicString() const + { + return sh::getBasicString(type); + } + + const char *getPrecisionString() const + { + return sh::getPrecisionString(precision); + } + const char *getQualifierString() const + { + return sh::getQualifierString(qualifier); + } + + const char *getBuiltInTypeNameString() const; + + TString getCompleteString() const; + + // If this type is a struct, returns the deepest struct nesting of + // any field in the struct. For example: + // struct nesting1 { + // vec4 position; + // }; + // struct nesting2 { + // nesting1 field1; + // vec4 field2; + // }; + // For type "nesting2", this method would return 2 -- the number + // of structures through which indirection must occur to reach the + // deepest field (nesting2.field1.position). + int getDeepestStructNesting() const + { + return structure ? structure->deepestNesting() : 0; + } + + bool isStructureContainingArrays() const + { + return structure ? structure->containsArrays() : false; + } + + bool isStructureContainingType(TBasicType t) const + { + return structure ? structure->containsType(t) : false; + } + + bool isStructureContainingSamplers() const + { + return structure ? structure->containsSamplers() : false; + } + + bool isStructureContainingImages() const + { + return structure ? structure->containsImages() : false; + } + + void createSamplerSymbols(const TString &structName, + const TString &structAPIName, + const unsigned int arrayOfStructsSize, + TVector<TIntermSymbol *> *outputSymbols, + TMap<TIntermSymbol *, TString> *outputSymbolsToAPINames) const + { + ASSERT(structure != nullptr && structure->containsSamplers()); + structure->createSamplerSymbols(structName, structAPIName, arrayOfStructsSize, + outputSymbols, outputSymbolsToAPINames); + } + + // Initializes all lazily-initialized members. + void realize() + { + getMangledName(); + } + + private: + void invalidateMangledName() { mangled = ""; } + TString buildMangledName() const; + size_t getStructSize() const; + + TBasicType type; + TPrecision precision; + TQualifier qualifier; + bool invariant; + TMemoryQualifier memoryQualifier; + TLayoutQualifier layoutQualifier; + unsigned char primarySize; // size of vector or cols matrix + unsigned char secondarySize; // rows of a matrix + bool array; + unsigned int arraySize; + + // 0 unless this is an interface block, or interface block member variable + TInterfaceBlock *interfaceBlock; + + // 0 unless this is a struct + TStructure *structure; + + mutable TString mangled; +}; + +// TTypeSpecifierNonArray stores all of the necessary fields for type_specifier_nonarray from the +// grammar +struct TTypeSpecifierNonArray +{ + TBasicType type; + unsigned char primarySize; // size of vector or cols of matrix + unsigned char secondarySize; // rows of matrix + TType *userDef; + TSourceLoc line; + + // true if the type was defined by a struct specifier rather than a reference to a type name. + bool isStructSpecifier; + + void initialize(TBasicType bt, const TSourceLoc &ln) + { + type = bt; + primarySize = 1; + secondarySize = 1; + userDef = nullptr; + line = ln; + isStructSpecifier = false; + } + + void setAggregate(unsigned char size) + { + primarySize = size; + } + + void setMatrix(unsigned char columns, unsigned char rows) + { + ASSERT(columns > 1 && rows > 1 && columns <= 4 && rows <= 4); + primarySize = columns; + secondarySize = rows; + } + + bool isMatrix() const { return primarySize > 1 && secondarySize > 1; } + + bool isVector() const { return primarySize > 1 && secondarySize == 1; } +}; + +// +// This is a workaround for a problem with the yacc stack, It can't have +// types that it thinks have non-trivial constructors. It should +// just be used while recognizing the grammar, not anything else. Pointers +// could be used, but also trying to avoid lots of memory management overhead. +// +// Not as bad as it looks, there is no actual assumption that the fields +// match up or are name the same or anything like that. +// +struct TPublicType +{ + TTypeSpecifierNonArray typeSpecifierNonArray; + TLayoutQualifier layoutQualifier; + TMemoryQualifier memoryQualifier; + TQualifier qualifier; + bool invariant; + TPrecision precision; + bool array; + int arraySize; + + void initialize(const TTypeSpecifierNonArray &typeSpecifier, TQualifier q) + { + typeSpecifierNonArray = typeSpecifier; + layoutQualifier = TLayoutQualifier::create(); + memoryQualifier = TMemoryQualifier::create(); + qualifier = q; + invariant = false; + precision = EbpUndefined; + array = false; + arraySize = 0; + } + + void initializeBasicType(TBasicType basicType) + { + typeSpecifierNonArray.type = basicType; + typeSpecifierNonArray.primarySize = 1; + typeSpecifierNonArray.secondarySize = 1; + layoutQualifier = TLayoutQualifier::create(); + memoryQualifier = TMemoryQualifier::create(); + qualifier = EvqTemporary; + invariant = false; + precision = EbpUndefined; + array = false; + arraySize = 0; + } + + TBasicType getBasicType() const { return typeSpecifierNonArray.type; } + void setBasicType(TBasicType basicType) { typeSpecifierNonArray.type = basicType; } + + unsigned char getPrimarySize() const { return typeSpecifierNonArray.primarySize; } + unsigned char getSecondarySize() const { return typeSpecifierNonArray.secondarySize; } + + const TType *getUserDef() const { return typeSpecifierNonArray.userDef; } + const TSourceLoc &getLine() const { return typeSpecifierNonArray.line; } + + bool isStructSpecifier() const { return typeSpecifierNonArray.isStructSpecifier; } + + bool isStructureContainingArrays() const + { + if (!typeSpecifierNonArray.userDef) + { + return false; + } + + return typeSpecifierNonArray.userDef->isStructureContainingArrays(); + } + + bool isStructureContainingType(TBasicType t) const + { + if (!typeSpecifierNonArray.userDef) + { + return false; + } + + return typeSpecifierNonArray.userDef->isStructureContainingType(t); + } + + bool isUnsizedArray() const { return array && arraySize == 0; } + void setArraySize(int s) + { + array = true; + arraySize = s; + } + void clearArrayness() + { + array = false; + arraySize = 0; + } + + bool isAggregate() const + { + return array || typeSpecifierNonArray.isMatrix() || typeSpecifierNonArray.isVector(); + } +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TYPES_H_ diff --git a/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.cpp b/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.cpp new file mode 100755 index 000000000..b6a355a13 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.cpp @@ -0,0 +1,59 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/UnfoldShortCircuitAST.h" + +namespace sh +{ + +namespace +{ + +// "x || y" is equivalent to "x ? true : y". +TIntermTernary *UnfoldOR(TIntermTyped *x, TIntermTyped *y) +{ + TConstantUnion *u = new TConstantUnion; + u->setBConst(true); + TIntermConstantUnion *trueNode = new TIntermConstantUnion( + u, TType(EbtBool, EbpUndefined, EvqConst, 1)); + return new TIntermTernary(x, trueNode, y); +} + +// "x && y" is equivalent to "x ? y : false". +TIntermTernary *UnfoldAND(TIntermTyped *x, TIntermTyped *y) +{ + TConstantUnion *u = new TConstantUnion; + u->setBConst(false); + TIntermConstantUnion *falseNode = new TIntermConstantUnion( + u, TType(EbtBool, EbpUndefined, EvqConst, 1)); + return new TIntermTernary(x, y, falseNode); +} + +} // namespace anonymous + +bool UnfoldShortCircuitAST::visitBinary(Visit visit, TIntermBinary *node) +{ + TIntermTernary *replacement = nullptr; + + switch (node->getOp()) + { + case EOpLogicalOr: + replacement = UnfoldOR(node->getLeft(), node->getRight()); + break; + case EOpLogicalAnd: + replacement = UnfoldAND(node->getLeft(), node->getRight()); + break; + default: + break; + } + if (replacement) + { + queueReplacement(node, replacement, OriginalNode::IS_DROPPED); + } + return true; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.h b/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.h new file mode 100755 index 000000000..ac18bbf99 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.h @@ -0,0 +1,36 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UnfoldShortCircuitAST is an AST traverser to replace short-circuiting +// operations with ternary operations. +// + +#ifndef COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUITAST_H_ +#define COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUITAST_H_ + +#include "common/angleutils.h" +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +// This traverser identifies all the short circuit binary nodes that need to +// be replaced, and creates the corresponding replacement nodes. However, +// the actual replacements happen after the traverse through updateTree(). + +class UnfoldShortCircuitAST : public TIntermTraverser +{ + public: + UnfoldShortCircuitAST() + : TIntermTraverser(true, false, false) + { + } + + bool visitBinary(Visit visit, TIntermBinary *) override; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUITAST_H_ diff --git a/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.cpp b/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.cpp new file mode 100755 index 000000000..22fa54287 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.cpp @@ -0,0 +1,187 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UnfoldShortCircuitToIf is an AST traverser to convert short-circuiting operators to if-else statements. +// The results are assigned to s# temporaries, which are used by the main translator instead of +// the original expression. +// + +#include "compiler/translator/UnfoldShortCircuitToIf.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/IntermNodePatternMatcher.h" + +namespace sh +{ + +namespace +{ + +// Traverser that unfolds one short-circuiting operation at a time. +class UnfoldShortCircuitTraverser : public TIntermTraverser +{ + public: + UnfoldShortCircuitTraverser(); + + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + + void nextIteration(); + bool foundShortCircuit() const { return mFoundShortCircuit; } + + protected: + // Marked to true once an operation that needs to be unfolded has been found. + // After that, no more unfolding is performed on that traversal. + bool mFoundShortCircuit; + + IntermNodePatternMatcher mPatternToUnfoldMatcher; +}; + +UnfoldShortCircuitTraverser::UnfoldShortCircuitTraverser() + : TIntermTraverser(true, false, true), + mFoundShortCircuit(false), + mPatternToUnfoldMatcher(IntermNodePatternMatcher::kUnfoldedShortCircuitExpression) +{ +} + +bool UnfoldShortCircuitTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (mFoundShortCircuit) + return false; + + if (visit != PreVisit) + return true; + + if (!mPatternToUnfoldMatcher.match(node, getParentNode())) + return true; + + // If our right node doesn't have side effects, we know we don't need to unfold this + // expression: there will be no short-circuiting side effects to avoid + // (note: unfolding doesn't depend on the left node -- it will always be evaluated) + ASSERT(node->getRight()->hasSideEffects()); + + mFoundShortCircuit = true; + + switch (node->getOp()) + { + case EOpLogicalOr: + { + // "x || y" is equivalent to "x ? true : y", which unfolds to "bool s; if(x) s = true; + // else s = y;", + // and then further simplifies down to "bool s = x; if(!s) s = y;". + + TIntermSequence insertions; + TType boolType(EbtBool, EbpUndefined, EvqTemporary); + + ASSERT(node->getLeft()->getType() == boolType); + insertions.push_back(createTempInitDeclaration(node->getLeft())); + + TIntermBlock *assignRightBlock = new TIntermBlock(); + ASSERT(node->getRight()->getType() == boolType); + assignRightBlock->getSequence()->push_back(createTempAssignment(node->getRight())); + + TIntermUnary *notTempSymbol = new TIntermUnary(EOpLogicalNot, createTempSymbol(boolType)); + TIntermIfElse *ifNode = new TIntermIfElse(notTempSymbol, assignRightBlock, nullptr); + insertions.push_back(ifNode); + + insertStatementsInParentBlock(insertions); + + queueReplacement(node, createTempSymbol(boolType), OriginalNode::IS_DROPPED); + return false; + } + case EOpLogicalAnd: + { + // "x && y" is equivalent to "x ? y : false", which unfolds to "bool s; if(x) s = y; + // else s = false;", + // and then further simplifies down to "bool s = x; if(s) s = y;". + TIntermSequence insertions; + TType boolType(EbtBool, EbpUndefined, EvqTemporary); + + ASSERT(node->getLeft()->getType() == boolType); + insertions.push_back(createTempInitDeclaration(node->getLeft())); + + TIntermBlock *assignRightBlock = new TIntermBlock(); + ASSERT(node->getRight()->getType() == boolType); + assignRightBlock->getSequence()->push_back(createTempAssignment(node->getRight())); + + TIntermIfElse *ifNode = + new TIntermIfElse(createTempSymbol(boolType), assignRightBlock, nullptr); + insertions.push_back(ifNode); + + insertStatementsInParentBlock(insertions); + + queueReplacement(node, createTempSymbol(boolType), OriginalNode::IS_DROPPED); + return false; + } + default: + UNREACHABLE(); + return true; + } +} + +bool UnfoldShortCircuitTraverser::visitTernary(Visit visit, TIntermTernary *node) +{ + if (mFoundShortCircuit) + return false; + + if (visit != PreVisit) + return true; + + if (!mPatternToUnfoldMatcher.match(node)) + return true; + + mFoundShortCircuit = true; + + // Unfold "b ? x : y" into "type s; if(b) s = x; else s = y;" + TIntermSequence insertions; + + TIntermDeclaration *tempDeclaration = createTempDeclaration(node->getType()); + insertions.push_back(tempDeclaration); + + TIntermBlock *trueBlock = new TIntermBlock(); + TIntermBinary *trueAssignment = createTempAssignment(node->getTrueExpression()); + trueBlock->getSequence()->push_back(trueAssignment); + + TIntermBlock *falseBlock = new TIntermBlock(); + TIntermBinary *falseAssignment = createTempAssignment(node->getFalseExpression()); + falseBlock->getSequence()->push_back(falseAssignment); + + TIntermIfElse *ifNode = + new TIntermIfElse(node->getCondition()->getAsTyped(), trueBlock, falseBlock); + insertions.push_back(ifNode); + + insertStatementsInParentBlock(insertions); + + TIntermSymbol *ternaryResult = createTempSymbol(node->getType()); + queueReplacement(node, ternaryResult, OriginalNode::IS_DROPPED); + + return false; +} + +void UnfoldShortCircuitTraverser::nextIteration() +{ + mFoundShortCircuit = false; + nextTemporaryIndex(); +} + +} // namespace + +void UnfoldShortCircuitToIf(TIntermNode *root, unsigned int *temporaryIndex) +{ + UnfoldShortCircuitTraverser traverser; + ASSERT(temporaryIndex != nullptr); + traverser.useTemporaryIndex(temporaryIndex); + // Unfold one operator at a time, and reset the traverser between iterations. + do + { + traverser.nextIteration(); + root->traverse(&traverser); + if (traverser.foundShortCircuit()) + traverser.updateTree(); + } + while (traverser.foundShortCircuit()); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.h b/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.h new file mode 100755 index 000000000..24ff289a3 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.h @@ -0,0 +1,21 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UnfoldShortCircuitToIf is an AST traverser to convert short-circuiting operators to if-else statements. +// The results are assigned to s# temporaries, which are used by the main translator instead of +// the original expression. +// + +#ifndef COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUIT_H_ +#define COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUIT_H_ + +namespace sh +{ +class TIntermNode; + +void UnfoldShortCircuitToIf(TIntermNode *root, unsigned int *temporaryIndex); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_UNFOLDSHORTCIRCUIT_H_ diff --git a/gfx/angle/src/compiler/translator/UniformHLSL.cpp b/gfx/angle/src/compiler/translator/UniformHLSL.cpp new file mode 100755 index 000000000..3a85c60fc --- /dev/null +++ b/gfx/angle/src/compiler/translator/UniformHLSL.cpp @@ -0,0 +1,473 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UniformHLSL.cpp: +// Methods for GLSL to HLSL translation for uniforms and interface blocks. +// + +#include "compiler/translator/UniformHLSL.h" + +#include "common/utilities.h" +#include "compiler/translator/StructureHLSL.h" +#include "compiler/translator/UtilsHLSL.h" +#include "compiler/translator/blocklayoutHLSL.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +static const char *UniformRegisterPrefix(const TType &type) +{ + if (IsSampler(type.getBasicType())) + { + return "s"; + } + else + { + return "c"; + } +} + +static TString InterfaceBlockFieldTypeString(const TField &field, TLayoutBlockStorage blockStorage) +{ + const TType &fieldType = *field.type(); + const TLayoutMatrixPacking matrixPacking = fieldType.getLayoutQualifier().matrixPacking; + ASSERT(matrixPacking != EmpUnspecified); + TStructure *structure = fieldType.getStruct(); + + if (fieldType.isMatrix()) + { + // Use HLSL row-major packing for GLSL column-major matrices + const TString &matrixPackString = (matrixPacking == EmpRowMajor ? "column_major" : "row_major"); + return matrixPackString + " " + TypeString(fieldType); + } + else if (structure) + { + // Use HLSL row-major packing for GLSL column-major matrices + return QualifiedStructNameString(*structure, matrixPacking == EmpColumnMajor, + blockStorage == EbsStd140); + } + else + { + return TypeString(fieldType); + } +} + +static TString InterfaceBlockStructName(const TInterfaceBlock &interfaceBlock) +{ + return DecoratePrivate(interfaceBlock.name()) + "_type"; +} + +UniformHLSL::UniformHLSL(StructureHLSL *structureHLSL, ShShaderOutput outputType, const std::vector<Uniform> &uniforms) + : mUniformRegister(0), + mInterfaceBlockRegister(0), + mSamplerRegister(0), + mStructureHLSL(structureHLSL), + mOutputType(outputType), + mUniforms(uniforms) +{} + +void UniformHLSL::reserveUniformRegisters(unsigned int registerCount) +{ + mUniformRegister = registerCount; +} + +void UniformHLSL::reserveInterfaceBlockRegisters(unsigned int registerCount) +{ + mInterfaceBlockRegister = registerCount; +} + +const Uniform *UniformHLSL::findUniformByName(const TString &name) const +{ + for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex) + { + if (mUniforms[uniformIndex].name == name.c_str()) + { + return &mUniforms[uniformIndex]; + } + } + + return nullptr; +} + +unsigned int UniformHLSL::assignUniformRegister(const TType &type, + const TString &name, + unsigned int *outRegisterCount) +{ + unsigned int registerIndex = (IsSampler(type.getBasicType()) ? mSamplerRegister : mUniformRegister); + + const Uniform *uniform = findUniformByName(name); + ASSERT(uniform); + + mUniformRegisterMap[uniform->name] = registerIndex; + + unsigned int registerCount = HLSLVariableRegisterCount(*uniform, mOutputType); + + if (gl::IsSamplerType(uniform->type)) + { + mSamplerRegister += registerCount; + } + else + { + mUniformRegister += registerCount; + } + if (outRegisterCount) + { + *outRegisterCount = registerCount; + } + return registerIndex; +} + +unsigned int UniformHLSL::assignSamplerInStructUniformRegister(const TType &type, + const TString &name, + unsigned int *outRegisterCount) +{ + // Sampler that is a field of a uniform structure. + ASSERT(IsSampler(type.getBasicType())); + unsigned int registerIndex = mSamplerRegister; + mUniformRegisterMap[std::string(name.c_str())] = registerIndex; + unsigned int registerCount = type.isArray() ? type.getArraySize() : 1u; + mSamplerRegister += registerCount; + if (outRegisterCount) + { + *outRegisterCount = registerCount; + } + return registerIndex; +} + +void UniformHLSL::outputHLSLSamplerUniformGroup( + TInfoSinkBase &out, + const HLSLTextureSamplerGroup textureGroup, + const TVector<const TIntermSymbol *> &group, + const TMap<const TIntermSymbol *, TString> &samplerInStructSymbolsToAPINames, + unsigned int *groupTextureRegisterIndex) +{ + if (group.empty()) + { + return; + } + unsigned int groupRegisterCount = 0; + for (const TIntermSymbol *uniform : group) + { + const TType &type = uniform->getType(); + const TString &name = uniform->getSymbol(); + unsigned int registerCount; + + // The uniform might be just a regular sampler or one extracted from a struct. + unsigned int samplerArrayIndex = 0u; + const Uniform *uniformByName = findUniformByName(name); + if (uniformByName) + { + samplerArrayIndex = assignUniformRegister(type, name, ®isterCount); + } + else + { + ASSERT(samplerInStructSymbolsToAPINames.find(uniform) != + samplerInStructSymbolsToAPINames.end()); + samplerArrayIndex = assignSamplerInStructUniformRegister( + type, samplerInStructSymbolsToAPINames.at(uniform), ®isterCount); + } + groupRegisterCount += registerCount; + + if (type.isArray()) + { + out << "static const uint " << DecorateIfNeeded(uniform->getName()) << ArrayString(type) + << " = {"; + for (unsigned int i = 0u; i < type.getArraySize(); ++i) + { + if (i > 0u) + out << ", "; + out << (samplerArrayIndex + i); + } + out << "};\n"; + } + else + { + out << "static const uint " << DecorateIfNeeded(uniform->getName()) << " = " + << samplerArrayIndex << ";\n"; + } + } + TString suffix = TextureGroupSuffix(textureGroup); + // Since HLSL_TEXTURE_2D is the first group, it has a fixed offset of zero. + if (textureGroup != HLSL_TEXTURE_2D) + { + out << "static const uint textureIndexOffset" << suffix << " = " + << (*groupTextureRegisterIndex) << ";\n"; + out << "static const uint samplerIndexOffset" << suffix << " = " + << (*groupTextureRegisterIndex) << ";\n"; + } + out << "uniform " << TextureString(textureGroup) << " textures" << suffix << "[" + << groupRegisterCount << "]" + << " : register(t" << (*groupTextureRegisterIndex) << ");\n"; + out << "uniform " << SamplerString(textureGroup) << " samplers" << suffix << "[" + << groupRegisterCount << "]" + << " : register(s" << (*groupTextureRegisterIndex) << ");\n"; + *groupTextureRegisterIndex += groupRegisterCount; +} + +void UniformHLSL::outputHLSL4_0_FL9_3Sampler(TInfoSinkBase &out, + const TType &type, + const TName &name, + const unsigned int registerIndex) +{ + out << "uniform " << SamplerString(type.getBasicType()) << " sampler_" + << DecorateUniform(name, type) << ArrayString(type) << " : register(s" << str(registerIndex) + << ");\n"; + out << "uniform " << TextureString(type.getBasicType()) << " texture_" + << DecorateUniform(name, type) << ArrayString(type) << " : register(t" << str(registerIndex) + << ");\n"; +} + +void UniformHLSL::outputUniform(TInfoSinkBase &out, + const TType &type, + const TName &name, + const unsigned int registerIndex) +{ + const TStructure *structure = type.getStruct(); + // If this is a nameless struct, we need to use its full definition, rather than its (empty) + // name. + // TypeString() will invoke defineNameless in this case; qualifier prefixes are unnecessary for + // nameless structs in ES, as nameless structs cannot be used anywhere that layout qualifiers + // are permitted. + const TString &typeName = ((structure && !structure->name().empty()) + ? QualifiedStructNameString(*structure, false, false) + : TypeString(type)); + + const TString ®isterString = + TString("register(") + UniformRegisterPrefix(type) + str(registerIndex) + ")"; + + out << "uniform " << typeName << " "; + + out << DecorateUniform(name, type); + + out << ArrayString(type) << " : " << registerString << ";\n"; +} + +void UniformHLSL::uniformsHeader(TInfoSinkBase &out, + ShShaderOutput outputType, + const ReferencedSymbols &referencedUniforms) +{ + if (!referencedUniforms.empty()) + { + out << "// Uniforms\n\n"; + } + // In the case of HLSL 4, sampler uniforms need to be grouped by type before the code is + // written. They are grouped based on the combination of the HLSL texture type and + // HLSL sampler type, enumerated in HLSLTextureSamplerGroup. + TVector<TVector<const TIntermSymbol *>> groupedSamplerUniforms(HLSL_TEXTURE_MAX + 1); + TMap<const TIntermSymbol *, TString> samplerInStructSymbolsToAPINames; + for (auto &uniformIt : referencedUniforms) + { + // Output regular uniforms. Group sampler uniforms by type. + const TIntermSymbol &uniform = *uniformIt.second; + const TType &type = uniform.getType(); + const TName &name = uniform.getName(); + + if (outputType == SH_HLSL_4_1_OUTPUT && IsSampler(type.getBasicType())) + { + HLSLTextureSamplerGroup group = TextureGroup(type.getBasicType()); + groupedSamplerUniforms[group].push_back(&uniform); + } + else if (outputType == SH_HLSL_4_0_FL9_3_OUTPUT && IsSampler(type.getBasicType())) + { + unsigned int registerIndex = assignUniformRegister(type, name.getString(), nullptr); + outputHLSL4_0_FL9_3Sampler(out, type, name, registerIndex); + } + else + { + if (type.isStructureContainingSamplers()) + { + TVector<TIntermSymbol *> samplerSymbols; + TMap<TIntermSymbol *, TString> symbolsToAPINames; + unsigned int arrayOfStructsSize = type.isArray() ? type.getArraySize() : 0u; + type.createSamplerSymbols("angle_" + name.getString(), name.getString(), + arrayOfStructsSize, &samplerSymbols, &symbolsToAPINames); + for (TIntermSymbol *sampler : samplerSymbols) + { + const TType &samplerType = sampler->getType(); + + // Will use angle_ prefix instead of regular prefix. + sampler->setInternal(true); + const TName &samplerName = sampler->getName(); + + if (outputType == SH_HLSL_4_1_OUTPUT) + { + HLSLTextureSamplerGroup group = TextureGroup(samplerType.getBasicType()); + groupedSamplerUniforms[group].push_back(sampler); + samplerInStructSymbolsToAPINames[sampler] = symbolsToAPINames[sampler]; + } + else if (outputType == SH_HLSL_4_0_FL9_3_OUTPUT) + { + unsigned int registerIndex = assignSamplerInStructUniformRegister( + samplerType, symbolsToAPINames[sampler], nullptr); + outputHLSL4_0_FL9_3Sampler(out, samplerType, samplerName, registerIndex); + } + else + { + ASSERT(outputType == SH_HLSL_3_0_OUTPUT); + unsigned int registerIndex = assignSamplerInStructUniformRegister( + samplerType, symbolsToAPINames[sampler], nullptr); + outputUniform(out, samplerType, samplerName, registerIndex); + } + } + } + unsigned int registerIndex = assignUniformRegister(type, name.getString(), nullptr); + outputUniform(out, type, name, registerIndex); + } + } + + if (outputType == SH_HLSL_4_1_OUTPUT) + { + unsigned int groupTextureRegisterIndex = 0; + // TEXTURE_2D is special, index offset is assumed to be 0 and omitted in that case. + ASSERT(HLSL_TEXTURE_MIN == HLSL_TEXTURE_2D); + for (int groupId = HLSL_TEXTURE_MIN; groupId < HLSL_TEXTURE_MAX; ++groupId) + { + outputHLSLSamplerUniformGroup( + out, HLSLTextureSamplerGroup(groupId), groupedSamplerUniforms[groupId], + samplerInStructSymbolsToAPINames, &groupTextureRegisterIndex); + } + } +} + +void UniformHLSL::samplerMetadataUniforms(TInfoSinkBase &out, const char *reg) +{ + // If mSamplerRegister is 0 the shader doesn't use any textures. + if (mSamplerRegister > 0) + { + out << " struct SamplerMetadata\n" + " {\n" + " int baseLevel;\n" + " int internalFormatBits;\n" + " int wrapModes;\n" + " int padding;\n" + " };\n" + " SamplerMetadata samplerMetadata[" + << mSamplerRegister << "] : packoffset(" << reg << ");\n"; + } +} + +TString UniformHLSL::interfaceBlocksHeader(const ReferencedSymbols &referencedInterfaceBlocks) +{ + TString interfaceBlocks; + + for (ReferencedSymbols::const_iterator interfaceBlockIt = referencedInterfaceBlocks.begin(); + interfaceBlockIt != referencedInterfaceBlocks.end(); interfaceBlockIt++) + { + const TType &nodeType = interfaceBlockIt->second->getType(); + const TInterfaceBlock &interfaceBlock = *nodeType.getInterfaceBlock(); + + unsigned int arraySize = static_cast<unsigned int>(interfaceBlock.arraySize()); + unsigned int activeRegister = mInterfaceBlockRegister; + + mInterfaceBlockRegisterMap[interfaceBlock.name().c_str()] = activeRegister; + mInterfaceBlockRegister += std::max(1u, arraySize); + + // FIXME: interface block field names + + if (interfaceBlock.hasInstanceName()) + { + interfaceBlocks += interfaceBlockStructString(interfaceBlock); + } + + if (arraySize > 0) + { + for (unsigned int arrayIndex = 0; arrayIndex < arraySize; arrayIndex++) + { + interfaceBlocks += interfaceBlockString(interfaceBlock, activeRegister + arrayIndex, arrayIndex); + } + } + else + { + interfaceBlocks += interfaceBlockString(interfaceBlock, activeRegister, GL_INVALID_INDEX); + } + } + + return (interfaceBlocks.empty() ? "" : ("// Interface Blocks\n\n" + interfaceBlocks)); +} + +TString UniformHLSL::interfaceBlockString(const TInterfaceBlock &interfaceBlock, unsigned int registerIndex, unsigned int arrayIndex) +{ + const TString &arrayIndexString = (arrayIndex != GL_INVALID_INDEX ? Decorate(str(arrayIndex)) : ""); + const TString &blockName = interfaceBlock.name() + arrayIndexString; + TString hlsl; + + hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n" + "{\n"; + + if (interfaceBlock.hasInstanceName()) + { + hlsl += " " + InterfaceBlockStructName(interfaceBlock) + " " + + interfaceBlockInstanceString(interfaceBlock, arrayIndex) + ";\n"; + } + else + { + const TLayoutBlockStorage blockStorage = interfaceBlock.blockStorage(); + hlsl += interfaceBlockMembersString(interfaceBlock, blockStorage); + } + + hlsl += "};\n\n"; + + return hlsl; +} + +TString UniformHLSL::interfaceBlockInstanceString(const TInterfaceBlock& interfaceBlock, unsigned int arrayIndex) +{ + if (!interfaceBlock.hasInstanceName()) + { + return ""; + } + else if (interfaceBlock.isArray()) + { + return DecoratePrivate(interfaceBlock.instanceName()) + "_" + str(arrayIndex); + } + else + { + return Decorate(interfaceBlock.instanceName()); + } +} + +TString UniformHLSL::interfaceBlockMembersString(const TInterfaceBlock &interfaceBlock, TLayoutBlockStorage blockStorage) +{ + TString hlsl; + + Std140PaddingHelper padHelper = mStructureHLSL->getPaddingHelper(); + + for (unsigned int typeIndex = 0; typeIndex < interfaceBlock.fields().size(); typeIndex++) + { + const TField &field = *interfaceBlock.fields()[typeIndex]; + const TType &fieldType = *field.type(); + + if (blockStorage == EbsStd140) + { + // 2 and 3 component vector types in some cases need pre-padding + hlsl += padHelper.prePaddingString(fieldType); + } + + hlsl += " " + InterfaceBlockFieldTypeString(field, blockStorage) + + " " + Decorate(field.name()) + ArrayString(fieldType) + ";\n"; + + // must pad out after matrices and arrays, where HLSL usually allows itself room to pack stuff + if (blockStorage == EbsStd140) + { + const bool useHLSLRowMajorPacking = (fieldType.getLayoutQualifier().matrixPacking == EmpColumnMajor); + hlsl += padHelper.postPaddingString(fieldType, useHLSLRowMajorPacking); + } + } + + return hlsl; +} + +TString UniformHLSL::interfaceBlockStructString(const TInterfaceBlock &interfaceBlock) +{ + const TLayoutBlockStorage blockStorage = interfaceBlock.blockStorage(); + + return "struct " + InterfaceBlockStructName(interfaceBlock) + "\n" + "{\n" + + interfaceBlockMembersString(interfaceBlock, blockStorage) + + "};\n\n"; +} + +} diff --git a/gfx/angle/src/compiler/translator/UniformHLSL.h b/gfx/angle/src/compiler/translator/UniformHLSL.h new file mode 100755 index 000000000..c01b90fe0 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UniformHLSL.h @@ -0,0 +1,92 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UniformHLSL.h: +// Methods for GLSL to HLSL translation for uniforms and interface blocks. +// + +#ifndef COMPILER_TRANSLATOR_UNIFORMHLSL_H_ +#define COMPILER_TRANSLATOR_UNIFORMHLSL_H_ + +#include "compiler/translator/OutputHLSL.h" +#include "compiler/translator/UtilsHLSL.h" + +namespace sh +{ +class StructureHLSL; + +class UniformHLSL : angle::NonCopyable +{ + public: + UniformHLSL(StructureHLSL *structureHLSL, ShShaderOutput outputType, const std::vector<Uniform> &uniforms); + + void reserveUniformRegisters(unsigned int registerCount); + void reserveInterfaceBlockRegisters(unsigned int registerCount); + void uniformsHeader(TInfoSinkBase &out, + ShShaderOutput outputType, + const ReferencedSymbols &referencedUniforms); + + // Must be called after uniformsHeader + void samplerMetadataUniforms(TInfoSinkBase &out, const char *reg); + + TString interfaceBlocksHeader(const ReferencedSymbols &referencedInterfaceBlocks); + + // Used for direct index references + static TString interfaceBlockInstanceString(const TInterfaceBlock& interfaceBlock, unsigned int arrayIndex); + + const std::map<std::string, unsigned int> &getInterfaceBlockRegisterMap() const + { + return mInterfaceBlockRegisterMap; + } + const std::map<std::string, unsigned int> &getUniformRegisterMap() const + { + return mUniformRegisterMap; + } + + private: + TString interfaceBlockString(const TInterfaceBlock &interfaceBlock, unsigned int registerIndex, unsigned int arrayIndex); + TString interfaceBlockMembersString(const TInterfaceBlock &interfaceBlock, TLayoutBlockStorage blockStorage); + TString interfaceBlockStructString(const TInterfaceBlock &interfaceBlock); + const Uniform *findUniformByName(const TString &name) const; + + void outputHLSL4_0_FL9_3Sampler(TInfoSinkBase &out, + const TType &type, + const TName &name, + const unsigned int registerIndex); + + void outputUniform(TInfoSinkBase &out, + const TType &type, + const TName &name, + const unsigned int registerIndex); + + // Returns the uniform's register index + unsigned int assignUniformRegister(const TType &type, + const TString &name, + unsigned int *outRegisterCount); + unsigned int assignSamplerInStructUniformRegister(const TType &type, + const TString &name, + unsigned int *outRegisterCount); + + void outputHLSLSamplerUniformGroup( + TInfoSinkBase &out, + const HLSLTextureSamplerGroup textureGroup, + const TVector<const TIntermSymbol *> &group, + const TMap<const TIntermSymbol *, TString> &samplerInStructSymbolsToAPINames, + unsigned int *groupTextureRegisterIndex); + + unsigned int mUniformRegister; + unsigned int mInterfaceBlockRegister; + unsigned int mSamplerRegister; + StructureHLSL *mStructureHLSL; + ShShaderOutput mOutputType; + + const std::vector<Uniform> &mUniforms; + std::map<std::string, unsigned int> mInterfaceBlockRegisterMap; + std::map<std::string, unsigned int> mUniformRegisterMap; +}; + +} + +#endif // COMPILER_TRANSLATOR_UNIFORMHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.cpp b/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.cpp new file mode 100644 index 000000000..390e2b092 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.cpp @@ -0,0 +1,163 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// UseInterfaceBlockFields.cpp: insert statements to reference all members in InterfaceBlock list at +// the beginning of main. This is to work around a Mac driver that treats unused standard/shared +// uniform blocks as inactive. + +#include "compiler/translator/UseInterfaceBlockFields.h" + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/util.h" + +namespace sh +{ + +namespace +{ + +class UseUniformBlockMembers : public TIntermTraverser +{ + public: + UseUniformBlockMembers(const InterfaceBlockList &blocks, const TSymbolTable &symbolTable) + : TIntermTraverser(true, false, false), + mBlocks(blocks), + mSymbolTable(symbolTable), + mCodeInserted(false) + { + ASSERT(mSymbolTable.atGlobalLevel()); + } + + protected: + bool visitAggregate(Visit visit, TIntermAggregate *node) override { return !mCodeInserted; } + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + + private: + void insertUseCode(TIntermSequence *sequence); + void AddFieldUseStatements(const ShaderVariable &var, TIntermSequence *sequence); + + const InterfaceBlockList &mBlocks; + const TSymbolTable &mSymbolTable; + bool mCodeInserted; +}; + +bool UseUniformBlockMembers::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + ASSERT(visit == PreVisit); + if (node->getFunctionSymbolInfo()->isMain()) + { + TIntermBlock *body = node->getBody(); + ASSERT(body); + insertUseCode(body->getSequence()); + mCodeInserted = true; + return false; + } + return !mCodeInserted; +} + +void UseUniformBlockMembers::AddFieldUseStatements(const ShaderVariable &var, + TIntermSequence *sequence) +{ + TString name = TString(var.name.c_str()); + if (var.isArray()) + { + size_t pos = name.find_last_of('['); + if (pos != TString::npos) + { + name = name.substr(0, pos); + } + } + const TType *type; + TType basicType; + if (var.isStruct()) + { + TVariable *structInfo = reinterpret_cast<TVariable *>(mSymbolTable.findGlobal(name)); + ASSERT(structInfo); + const TType &structType = structInfo->getType(); + type = &structType; + } + else + { + basicType = sh::GetShaderVariableBasicType(var); + type = &basicType; + } + ASSERT(type); + + TIntermSymbol *symbol = new TIntermSymbol(0, name, *type); + if (var.isArray()) + { + for (unsigned int i = 0; i < var.arraySize; ++i) + { + TIntermBinary *element = + new TIntermBinary(EOpIndexDirect, symbol, TIntermTyped::CreateIndexNode(i)); + sequence->insert(sequence->begin(), element); + } + } + else + { + sequence->insert(sequence->begin(), symbol); + } +} + +void UseUniformBlockMembers::insertUseCode(TIntermSequence *sequence) +{ + for (const auto &block : mBlocks) + { + if (block.instanceName.empty()) + { + for (const auto &var : block.fields) + { + AddFieldUseStatements(var, sequence); + } + } + else if (block.arraySize > 0) + { + TString name = TString(block.instanceName.c_str()); + TVariable *ubInfo = reinterpret_cast<TVariable *>(mSymbolTable.findGlobal(name)); + ASSERT(ubInfo); + TIntermSymbol *arraySymbol = new TIntermSymbol(0, name, ubInfo->getType()); + for (unsigned int i = 0; i < block.arraySize; ++i) + { + TIntermBinary *instanceSymbol = new TIntermBinary(EOpIndexDirect, arraySymbol, + TIntermTyped::CreateIndexNode(i)); + for (unsigned int j = 0; j < block.fields.size(); ++j) + { + TIntermBinary *element = + new TIntermBinary(EOpIndexDirectInterfaceBlock, instanceSymbol, + TIntermTyped::CreateIndexNode(j)); + sequence->insert(sequence->begin(), element); + } + } + } + else + { + TString name = TString(block.instanceName.c_str()); + TVariable *ubInfo = reinterpret_cast<TVariable *>(mSymbolTable.findGlobal(name)); + ASSERT(ubInfo); + TIntermSymbol *blockSymbol = new TIntermSymbol(0, name, ubInfo->getType()); + for (unsigned int i = 0; i < block.fields.size(); ++i) + { + TIntermBinary *element = new TIntermBinary( + EOpIndexDirectInterfaceBlock, blockSymbol, TIntermTyped::CreateIndexNode(i)); + + sequence->insert(sequence->begin(), element); + } + } + } +} + +} // namespace anonymous + +void UseInterfaceBlockFields(TIntermNode *root, + const InterfaceBlockList &blocks, + const TSymbolTable &symbolTable) +{ + UseUniformBlockMembers useUniformBlock(blocks, symbolTable); + root->traverse(&useUniformBlock); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h b/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h new file mode 100644 index 000000000..a789bb7e9 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h @@ -0,0 +1,30 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// UseInterfaceBlockFields.h: insert statements to reference all members in InterfaceBlock list at +// the beginning of main. This is to work around a Mac driver that treats unused standard/shared +// uniform blocks as inactive. + +#ifndef COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_ +#define COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_ + +#include <GLSLANG/ShaderLang.h> + +class TIntermNode; +namespace sh +{ + +class TSymbolTable; + +using InterfaceBlockList = std::vector<sh::InterfaceBlock>; + +void UseInterfaceBlockFields(TIntermNode *root, + const InterfaceBlockList &blocks, + const TSymbolTable &symbolTable); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_ diff --git a/gfx/angle/src/compiler/translator/UtilsHLSL.cpp b/gfx/angle/src/compiler/translator/UtilsHLSL.cpp new file mode 100755 index 000000000..221d5d9b5 --- /dev/null +++ b/gfx/angle/src/compiler/translator/UtilsHLSL.cpp @@ -0,0 +1,414 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UtilsHLSL.cpp: +// Utility methods for GLSL to HLSL translation. +// + +#include "compiler/translator/UtilsHLSL.h" +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/StructureHLSL.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +TString SamplerString(const TBasicType type) +{ + if (IsShadowSampler(type)) + { + return "SamplerComparisonState"; + } + else + { + return "SamplerState"; + } +} + +TString SamplerString(HLSLTextureSamplerGroup type) +{ + if (type >= HLSL_COMPARISON_SAMPLER_GROUP_BEGIN && type <= HLSL_COMPARISON_SAMPLER_GROUP_END) + { + return "SamplerComparisonState"; + } + else + { + return "SamplerState"; + } +} + +HLSLTextureSamplerGroup TextureGroup(const TBasicType type) +{ + switch (type) + { + case EbtSampler2D: + return HLSL_TEXTURE_2D; + case EbtSamplerCube: + return HLSL_TEXTURE_CUBE; + case EbtSamplerExternalOES: + return HLSL_TEXTURE_2D; + case EbtSampler2DArray: + return HLSL_TEXTURE_2D_ARRAY; + case EbtSampler3D: + return HLSL_TEXTURE_3D; + case EbtISampler2D: + return HLSL_TEXTURE_2D_INT4; + case EbtISampler3D: + return HLSL_TEXTURE_3D_INT4; + case EbtISamplerCube: + return HLSL_TEXTURE_2D_ARRAY_INT4; + case EbtISampler2DArray: + return HLSL_TEXTURE_2D_ARRAY_INT4; + case EbtUSampler2D: + return HLSL_TEXTURE_2D_UINT4; + case EbtUSampler3D: + return HLSL_TEXTURE_3D_UINT4; + case EbtUSamplerCube: + return HLSL_TEXTURE_2D_ARRAY_UINT4; + case EbtUSampler2DArray: + return HLSL_TEXTURE_2D_ARRAY_UINT4; + case EbtSampler2DShadow: + return HLSL_TEXTURE_2D_COMPARISON; + case EbtSamplerCubeShadow: + return HLSL_TEXTURE_CUBE_COMPARISON; + case EbtSampler2DArrayShadow: + return HLSL_TEXTURE_2D_ARRAY_COMPARISON; + default: + UNREACHABLE(); + } + return HLSL_TEXTURE_UNKNOWN; +} + +TString TextureString(const HLSLTextureSamplerGroup type) +{ + switch (type) + { + case HLSL_TEXTURE_2D: + return "Texture2D"; + case HLSL_TEXTURE_CUBE: + return "TextureCube"; + case HLSL_TEXTURE_2D_ARRAY: + return "Texture2DArray"; + case HLSL_TEXTURE_3D: + return "Texture3D"; + case HLSL_TEXTURE_2D_INT4: + return "Texture2D<int4>"; + case HLSL_TEXTURE_3D_INT4: + return "Texture3D<int4>"; + case HLSL_TEXTURE_2D_ARRAY_INT4: + return "Texture2DArray<int4>"; + case HLSL_TEXTURE_2D_UINT4: + return "Texture2D<uint4>"; + case HLSL_TEXTURE_3D_UINT4: + return "Texture3D<uint4>"; + case HLSL_TEXTURE_2D_ARRAY_UINT4: + return "Texture2DArray<uint4>"; + case HLSL_TEXTURE_2D_COMPARISON: + return "Texture2D"; + case HLSL_TEXTURE_CUBE_COMPARISON: + return "TextureCube"; + case HLSL_TEXTURE_2D_ARRAY_COMPARISON: + return "Texture2DArray"; + default: + UNREACHABLE(); + } + + return "<unknown texture type>"; +} + +TString TextureString(const TBasicType type) +{ + return TextureString(TextureGroup(type)); +} + +TString TextureGroupSuffix(const HLSLTextureSamplerGroup type) +{ + switch (type) + { + case HLSL_TEXTURE_2D: + return "2D"; + case HLSL_TEXTURE_CUBE: + return "Cube"; + case HLSL_TEXTURE_2D_ARRAY: + return "2DArray"; + case HLSL_TEXTURE_3D: + return "3D"; + case HLSL_TEXTURE_2D_INT4: + return "2D_int4_"; + case HLSL_TEXTURE_3D_INT4: + return "3D_int4_"; + case HLSL_TEXTURE_2D_ARRAY_INT4: + return "2DArray_int4_"; + case HLSL_TEXTURE_2D_UINT4: + return "2D_uint4_"; + case HLSL_TEXTURE_3D_UINT4: + return "3D_uint4_"; + case HLSL_TEXTURE_2D_ARRAY_UINT4: + return "2DArray_uint4_"; + case HLSL_TEXTURE_2D_COMPARISON: + return "2D_comparison"; + case HLSL_TEXTURE_CUBE_COMPARISON: + return "Cube_comparison"; + case HLSL_TEXTURE_2D_ARRAY_COMPARISON: + return "2DArray_comparison"; + default: + UNREACHABLE(); + } + + return "<unknown texture type>"; +} + +TString TextureGroupSuffix(const TBasicType type) +{ + return TextureGroupSuffix(TextureGroup(type)); +} + +TString TextureTypeSuffix(const TBasicType type) +{ + switch (type) + { + case EbtISamplerCube: + return "Cube_int4_"; + case EbtUSamplerCube: + return "Cube_uint4_"; + case EbtSamplerExternalOES: + return "_External"; + default: + // All other types are identified by their group suffix + return TextureGroupSuffix(type); + } +} + +TString DecorateUniform(const TName &name, const TType &type) +{ + return DecorateIfNeeded(name); +} + +TString DecorateField(const TString &string, const TStructure &structure) +{ + if (structure.name().compare(0, 3, "gl_") != 0) + { + return Decorate(string); + } + + return string; +} + +TString DecoratePrivate(const TString &privateText) +{ + return "dx_" + privateText; +} + +TString Decorate(const TString &string) +{ + if (string.compare(0, 3, "gl_") != 0) + { + return "_" + string; + } + + return string; +} + +TString DecorateIfNeeded(const TName &name) +{ + if (name.isInternal()) + { + return name.getString(); + } + else + { + return Decorate(name.getString()); + } +} + +TString DecorateFunctionIfNeeded(const TName &name) +{ + if (name.isInternal()) + { + return TFunction::unmangleName(name.getString()); + } + else + { + return Decorate(TFunction::unmangleName(name.getString())); + } +} + +TString TypeString(const TType &type) +{ + const TStructure* structure = type.getStruct(); + if (structure) + { + const TString& typeName = structure->name(); + if (typeName != "") + { + return StructNameString(*structure); + } + else // Nameless structure, define in place + { + return StructureHLSL::defineNameless(*structure); + } + } + else if (type.isMatrix()) + { + int cols = type.getCols(); + int rows = type.getRows(); + return "float" + str(cols) + "x" + str(rows); + } + else + { + switch (type.getBasicType()) + { + case EbtFloat: + switch (type.getNominalSize()) + { + case 1: return "float"; + case 2: return "float2"; + case 3: return "float3"; + case 4: return "float4"; + } + case EbtInt: + switch (type.getNominalSize()) + { + case 1: return "int"; + case 2: return "int2"; + case 3: return "int3"; + case 4: return "int4"; + } + case EbtUInt: + switch (type.getNominalSize()) + { + case 1: return "uint"; + case 2: return "uint2"; + case 3: return "uint3"; + case 4: return "uint4"; + } + case EbtBool: + switch (type.getNominalSize()) + { + case 1: return "bool"; + case 2: return "bool2"; + case 3: return "bool3"; + case 4: return "bool4"; + } + case EbtVoid: + return "void"; + case EbtSampler2D: + case EbtISampler2D: + case EbtUSampler2D: + case EbtSampler2DArray: + case EbtISampler2DArray: + case EbtUSampler2DArray: + return "sampler2D"; + case EbtSamplerCube: + case EbtISamplerCube: + case EbtUSamplerCube: + return "samplerCUBE"; + case EbtSamplerExternalOES: + return "sampler2D"; + default: + break; + } + } + + UNREACHABLE(); + return "<unknown type>"; +} + +TString StructNameString(const TStructure &structure) +{ + if (structure.name().empty()) + { + return ""; + } + + // For structures at global scope we use a consistent + // translation so that we can link between shader stages. + if (structure.atGlobalScope()) + { + return Decorate(structure.name()); + } + + return "ss" + str(structure.uniqueId()) + "_" + structure.name(); +} + +TString QualifiedStructNameString(const TStructure &structure, bool useHLSLRowMajorPacking, + bool useStd140Packing) +{ + if (structure.name() == "") + { + return ""; + } + + TString prefix = ""; + + // Structs packed with row-major matrices in HLSL are prefixed with "rm" + // GLSL column-major maps to HLSL row-major, and the converse is true + + if (useStd140Packing) + { + prefix += "std_"; + } + + if (useHLSLRowMajorPacking) + { + prefix += "rm_"; + } + + return prefix + StructNameString(structure); +} + +TString InterpolationString(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqVaryingIn: return ""; + case EvqFragmentIn: return ""; + case EvqSmoothIn: return "linear"; + case EvqFlatIn: return "nointerpolation"; + case EvqCentroidIn: return "centroid"; + case EvqVaryingOut: return ""; + case EvqVertexOut: return ""; + case EvqSmoothOut: return "linear"; + case EvqFlatOut: return "nointerpolation"; + case EvqCentroidOut: return "centroid"; + default: UNREACHABLE(); + } + + return ""; +} + +TString QualifierString(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqIn: return "in"; + case EvqOut: return "inout"; // 'out' results in an HLSL error if not all fields are written, for GLSL it's undefined + case EvqInOut: return "inout"; + case EvqConstReadOnly: return "const"; + default: UNREACHABLE(); + } + + return ""; +} + +TString DisambiguateFunctionName(const TIntermSequence *parameters) +{ + TString disambiguatingString; + for (auto parameter : *parameters) + { + const TType ¶mType = parameter->getAsTyped()->getType(); + // Disambiguation is needed for float2x2 and float4 parameters. These are the only parameter + // types that HLSL thinks are identical. float2x3 and float3x2 are different types, for + // example. Other parameter types are not added to function names to avoid making function + // names longer. + if (paramType.getObjectSize() == 4 && paramType.getBasicType() == EbtFloat) + { + disambiguatingString += "_" + TypeString(paramType); + } + } + return disambiguatingString; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/UtilsHLSL.h b/gfx/angle/src/compiler/translator/UtilsHLSL.h new file mode 100755 index 000000000..748b3513e --- /dev/null +++ b/gfx/angle/src/compiler/translator/UtilsHLSL.h @@ -0,0 +1,81 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UtilsHLSL.h: +// Utility methods for GLSL to HLSL translation. +// + +#ifndef COMPILER_TRANSLATOR_UTILSHLSL_H_ +#define COMPILER_TRANSLATOR_UTILSHLSL_H_ + +#include <vector> +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/Types.h" + +#include "angle_gl.h" + +class TName; + +namespace sh +{ + +// Unique combinations of HLSL Texture type and HLSL Sampler type. +enum HLSLTextureSamplerGroup +{ + // Regular samplers + HLSL_TEXTURE_2D, + HLSL_TEXTURE_MIN = HLSL_TEXTURE_2D, + + HLSL_TEXTURE_CUBE, + HLSL_TEXTURE_2D_ARRAY, + HLSL_TEXTURE_3D, + HLSL_TEXTURE_2D_INT4, + HLSL_TEXTURE_3D_INT4, + HLSL_TEXTURE_2D_ARRAY_INT4, + HLSL_TEXTURE_2D_UINT4, + HLSL_TEXTURE_3D_UINT4, + HLSL_TEXTURE_2D_ARRAY_UINT4, + + // Comparison samplers + + HLSL_TEXTURE_2D_COMPARISON, + HLSL_TEXTURE_CUBE_COMPARISON, + HLSL_TEXTURE_2D_ARRAY_COMPARISON, + + HLSL_COMPARISON_SAMPLER_GROUP_BEGIN = HLSL_TEXTURE_2D_COMPARISON, + HLSL_COMPARISON_SAMPLER_GROUP_END = HLSL_TEXTURE_2D_ARRAY_COMPARISON, + + HLSL_TEXTURE_UNKNOWN, + HLSL_TEXTURE_MAX = HLSL_TEXTURE_UNKNOWN +}; + +HLSLTextureSamplerGroup TextureGroup(const TBasicType type); +TString TextureString(const HLSLTextureSamplerGroup type); +TString TextureString(const TBasicType type); +TString TextureGroupSuffix(const HLSLTextureSamplerGroup type); +TString TextureGroupSuffix(const TBasicType type); +TString TextureTypeSuffix(const TBasicType type); +TString SamplerString(const TBasicType type); +TString SamplerString(HLSLTextureSamplerGroup type); +// Prepends an underscore to avoid naming clashes +TString Decorate(const TString &string); +TString DecorateIfNeeded(const TName &name); +// Decorates and also unmangles the function name +TString DecorateFunctionIfNeeded(const TName &name); +TString DecorateUniform(const TName &name, const TType &type); +TString DecorateField(const TString &string, const TStructure &structure); +TString DecoratePrivate(const TString &privateText); +TString TypeString(const TType &type); +TString StructNameString(const TStructure &structure); +TString QualifiedStructNameString(const TStructure &structure, bool useHLSLRowMajorPacking, + bool useStd140Packing); +TString InterpolationString(TQualifier qualifier); +TString QualifierString(TQualifier qualifier); +// Parameters may need to be included in function names to disambiguate between overloaded +// functions. +TString DisambiguateFunctionName(const TIntermSequence *parameters); +} + +#endif // COMPILER_TRANSLATOR_UTILSHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.cpp b/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.cpp new file mode 100755 index 000000000..d5b1b3be4 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.cpp @@ -0,0 +1,116 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ValidateGlobalInitializer.h" + +#include "compiler/translator/ParseContext.h" + +namespace sh +{ + +namespace +{ + +class ValidateGlobalInitializerTraverser : public TIntermTraverser +{ + public: + ValidateGlobalInitializerTraverser(const TParseContext *context); + + void visitSymbol(TIntermSymbol *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitUnary(Visit visit, TIntermUnary *node) override; + + bool isValid() const { return mIsValid; } + bool issueWarning() const { return mIssueWarning; } + + private: + const TParseContext *mContext; + bool mIsValid; + bool mIssueWarning; +}; + +void ValidateGlobalInitializerTraverser::visitSymbol(TIntermSymbol *node) +{ + const TSymbol *sym = mContext->symbolTable.find(node->getSymbol(), mContext->getShaderVersion()); + if (sym->isVariable()) + { + // ESSL 1.00 section 4.3 (or ESSL 3.00 section 4.3): + // Global initializers must be constant expressions. + const TVariable *var = static_cast<const TVariable *>(sym); + switch (var->getType().getQualifier()) + { + case EvqConst: + break; + case EvqGlobal: + case EvqTemporary: + case EvqUniform: + // We allow these cases to be compatible with legacy ESSL 1.00 content. + // Implement stricter rules for ESSL 3.00 since there's no legacy content to deal with. + if (mContext->getShaderVersion() >= 300) + { + mIsValid = false; + } + else + { + mIssueWarning = true; + } + break; + default: + mIsValid = false; + } + } +} + +bool ValidateGlobalInitializerTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + // Disallow calls to user-defined functions and texture lookup functions in global variable initializers. + // This is done simply by disabling all function calls - built-in math functions don't use EOpFunctionCall. + if (node->getOp() == EOpFunctionCall) + { + mIsValid = false; + } + return true; +} + +bool ValidateGlobalInitializerTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + if (node->isAssignment()) + { + mIsValid = false; + } + return true; +} + +bool ValidateGlobalInitializerTraverser::visitUnary(Visit visit, TIntermUnary *node) +{ + if (node->isAssignment()) + { + mIsValid = false; + } + return true; +} + +ValidateGlobalInitializerTraverser::ValidateGlobalInitializerTraverser(const TParseContext *context) + : TIntermTraverser(true, false, false), + mContext(context), + mIsValid(true), + mIssueWarning(false) +{ +} + +} // namespace + +bool ValidateGlobalInitializer(TIntermTyped *initializer, const TParseContext *context, bool *warning) +{ + ValidateGlobalInitializerTraverser validate(context); + initializer->traverse(&validate); + ASSERT(warning != nullptr); + *warning = validate.issueWarning(); + return validate.isValid(); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.h b/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.h new file mode 100755 index 000000000..89b4b1176 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateGlobalInitializer.h @@ -0,0 +1,21 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VALIDATEGLOBALINITIALIZER_H_ +#define COMPILER_TRANSLATOR_VALIDATEGLOBALINITIALIZER_H_ + +namespace sh +{ + +class TIntermTyped; +class TParseContext; + +// Returns true if the initializer is valid. +bool ValidateGlobalInitializer(TIntermTyped *initializer, const TParseContext *context, bool *warning); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VALIDATEGLOBALINITIALIZER_H_ diff --git a/gfx/angle/src/compiler/translator/ValidateLimitations.cpp b/gfx/angle/src/compiler/translator/ValidateLimitations.cpp new file mode 100755 index 000000000..75a0c5156 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateLimitations.cpp @@ -0,0 +1,502 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ValidateLimitations.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/InitializeParseContext.h" +#include "compiler/translator/ParseContext.h" +#include "angle_gl.h" + +namespace sh +{ + +namespace +{ + +// Traverses a node to check if it represents a constant index expression. +// Definition: +// constant-index-expressions are a superset of constant-expressions. +// Constant-index-expressions can include loop indices as defined in +// GLSL ES 1.0 spec, Appendix A, section 4. +// The following are constant-index-expressions: +// - Constant expressions +// - Loop indices as defined in section 4 +// - Expressions composed of both of the above +class ValidateConstIndexExpr : public TIntermTraverser +{ + public: + ValidateConstIndexExpr(TLoopStack& stack) + : TIntermTraverser(true, false, false), + mValid(true), + mLoopStack(stack) + { + } + + // Returns true if the parsed node represents a constant index expression. + bool isValid() const { return mValid; } + + void visitSymbol(TIntermSymbol *symbol) override + { + // Only constants and loop indices are allowed in a + // constant index expression. + if (mValid) + { + mValid = (symbol->getQualifier() == EvqConst) || + (mLoopStack.findLoop(symbol)); + } + } + + private: + bool mValid; + TLoopStack& mLoopStack; +}; + +} // namespace anonymous + +ValidateLimitations::ValidateLimitations(sh::GLenum shaderType, TInfoSinkBase *sink) + : TIntermTraverser(true, false, false), + mShaderType(shaderType), + mSink(sink), + mNumErrors(0), + mValidateIndexing(true), + mValidateInnerLoops(true) +{ +} + +// static +bool ValidateLimitations::IsLimitedForLoop(TIntermLoop *loop) +{ + // The shader type doesn't matter in this case. + ValidateLimitations validate(GL_FRAGMENT_SHADER, nullptr); + validate.mValidateIndexing = false; + validate.mValidateInnerLoops = false; + if (!validate.validateLoopType(loop)) + return false; + if (!validate.validateForLoopHeader(loop)) + return false; + TIntermNode *body = loop->getBody(); + if (body != nullptr) + { + validate.mLoopStack.push(loop); + body->traverse(&validate); + validate.mLoopStack.pop(); + } + return (validate.mNumErrors == 0); +} + +bool ValidateLimitations::visitBinary(Visit, TIntermBinary *node) +{ + // Check if loop index is modified in the loop body. + validateOperation(node, node->getLeft()); + + // Check indexing. + switch (node->getOp()) + { + case EOpIndexDirect: + case EOpIndexIndirect: + if (mValidateIndexing) + validateIndexing(node); + break; + default: + break; + } + return true; +} + +bool ValidateLimitations::visitUnary(Visit, TIntermUnary *node) +{ + // Check if loop index is modified in the loop body. + validateOperation(node, node->getOperand()); + + return true; +} + +bool ValidateLimitations::visitAggregate(Visit, TIntermAggregate *node) +{ + switch (node->getOp()) { + case EOpFunctionCall: + validateFunctionCall(node); + break; + default: + break; + } + return true; +} + +bool ValidateLimitations::visitLoop(Visit, TIntermLoop *node) +{ + if (!mValidateInnerLoops) + return true; + + if (!validateLoopType(node)) + return false; + + if (!validateForLoopHeader(node)) + return false; + + TIntermNode *body = node->getBody(); + if (body != NULL) + { + mLoopStack.push(node); + body->traverse(this); + mLoopStack.pop(); + } + + // The loop is fully processed - no need to visit children. + return false; +} + +void ValidateLimitations::error(TSourceLoc loc, + const char *reason, const char *token) +{ + if (mSink) + { + mSink->prefix(EPrefixError); + mSink->location(loc); + (*mSink) << "'" << token << "' : " << reason << "\n"; + } + ++mNumErrors; +} + +bool ValidateLimitations::withinLoopBody() const +{ + return !mLoopStack.empty(); +} + +bool ValidateLimitations::isLoopIndex(TIntermSymbol *symbol) +{ + return mLoopStack.findLoop(symbol) != NULL; +} + +bool ValidateLimitations::validateLoopType(TIntermLoop *node) +{ + TLoopType type = node->getType(); + if (type == ELoopFor) + return true; + + // Reject while and do-while loops. + error(node->getLine(), + "This type of loop is not allowed", + type == ELoopWhile ? "while" : "do"); + return false; +} + +bool ValidateLimitations::validateForLoopHeader(TIntermLoop *node) +{ + ASSERT(node->getType() == ELoopFor); + + // + // The for statement has the form: + // for ( init-declaration ; condition ; expression ) statement + // + int indexSymbolId = validateForLoopInit(node); + if (indexSymbolId < 0) + return false; + if (!validateForLoopCond(node, indexSymbolId)) + return false; + if (!validateForLoopExpr(node, indexSymbolId)) + return false; + + return true; +} + +int ValidateLimitations::validateForLoopInit(TIntermLoop *node) +{ + TIntermNode *init = node->getInit(); + if (init == NULL) + { + error(node->getLine(), "Missing init declaration", "for"); + return -1; + } + + // + // init-declaration has the form: + // type-specifier identifier = constant-expression + // + TIntermDeclaration *decl = init->getAsDeclarationNode(); + if (decl == nullptr) + { + error(init->getLine(), "Invalid init declaration", "for"); + return -1; + } + // To keep things simple do not allow declaration list. + TIntermSequence *declSeq = decl->getSequence(); + if (declSeq->size() != 1) + { + error(decl->getLine(), "Invalid init declaration", "for"); + return -1; + } + TIntermBinary *declInit = (*declSeq)[0]->getAsBinaryNode(); + if ((declInit == NULL) || (declInit->getOp() != EOpInitialize)) + { + error(decl->getLine(), "Invalid init declaration", "for"); + return -1; + } + TIntermSymbol *symbol = declInit->getLeft()->getAsSymbolNode(); + if (symbol == NULL) + { + error(declInit->getLine(), "Invalid init declaration", "for"); + return -1; + } + // The loop index has type int or float. + TBasicType type = symbol->getBasicType(); + if ((type != EbtInt) && (type != EbtUInt) && (type != EbtFloat)) { + error(symbol->getLine(), + "Invalid type for loop index", getBasicString(type)); + return -1; + } + // The loop index is initialized with constant expression. + if (!isConstExpr(declInit->getRight())) + { + error(declInit->getLine(), + "Loop index cannot be initialized with non-constant expression", + symbol->getSymbol().c_str()); + return -1; + } + + return symbol->getId(); +} + +bool ValidateLimitations::validateForLoopCond(TIntermLoop *node, + int indexSymbolId) +{ + TIntermNode *cond = node->getCondition(); + if (cond == NULL) + { + error(node->getLine(), "Missing condition", "for"); + return false; + } + // + // condition has the form: + // loop_index relational_operator constant_expression + // + TIntermBinary *binOp = cond->getAsBinaryNode(); + if (binOp == NULL) + { + error(node->getLine(), "Invalid condition", "for"); + return false; + } + // Loop index should be to the left of relational operator. + TIntermSymbol *symbol = binOp->getLeft()->getAsSymbolNode(); + if (symbol == NULL) + { + error(binOp->getLine(), "Invalid condition", "for"); + return false; + } + if (symbol->getId() != indexSymbolId) + { + error(symbol->getLine(), + "Expected loop index", symbol->getSymbol().c_str()); + return false; + } + // Relational operator is one of: > >= < <= == or !=. + switch (binOp->getOp()) + { + case EOpEqual: + case EOpNotEqual: + case EOpLessThan: + case EOpGreaterThan: + case EOpLessThanEqual: + case EOpGreaterThanEqual: + break; + default: + error(binOp->getLine(), + "Invalid relational operator", + GetOperatorString(binOp->getOp())); + break; + } + // Loop index must be compared with a constant. + if (!isConstExpr(binOp->getRight())) + { + error(binOp->getLine(), + "Loop index cannot be compared with non-constant expression", + symbol->getSymbol().c_str()); + return false; + } + + return true; +} + +bool ValidateLimitations::validateForLoopExpr(TIntermLoop *node, + int indexSymbolId) +{ + TIntermNode *expr = node->getExpression(); + if (expr == NULL) + { + error(node->getLine(), "Missing expression", "for"); + return false; + } + + // for expression has one of the following forms: + // loop_index++ + // loop_index-- + // loop_index += constant_expression + // loop_index -= constant_expression + // ++loop_index + // --loop_index + // The last two forms are not specified in the spec, but I am assuming + // its an oversight. + TIntermUnary *unOp = expr->getAsUnaryNode(); + TIntermBinary *binOp = unOp ? NULL : expr->getAsBinaryNode(); + + TOperator op = EOpNull; + TIntermSymbol *symbol = NULL; + if (unOp != NULL) + { + op = unOp->getOp(); + symbol = unOp->getOperand()->getAsSymbolNode(); + } + else if (binOp != NULL) + { + op = binOp->getOp(); + symbol = binOp->getLeft()->getAsSymbolNode(); + } + + // The operand must be loop index. + if (symbol == NULL) + { + error(expr->getLine(), "Invalid expression", "for"); + return false; + } + if (symbol->getId() != indexSymbolId) + { + error(symbol->getLine(), + "Expected loop index", symbol->getSymbol().c_str()); + return false; + } + + // The operator is one of: ++ -- += -=. + switch (op) + { + case EOpPostIncrement: + case EOpPostDecrement: + case EOpPreIncrement: + case EOpPreDecrement: + ASSERT((unOp != NULL) && (binOp == NULL)); + break; + case EOpAddAssign: + case EOpSubAssign: + ASSERT((unOp == NULL) && (binOp != NULL)); + break; + default: + error(expr->getLine(), "Invalid operator", GetOperatorString(op)); + return false; + } + + // Loop index must be incremented/decremented with a constant. + if (binOp != NULL) + { + if (!isConstExpr(binOp->getRight())) + { + error(binOp->getLine(), + "Loop index cannot be modified by non-constant expression", + symbol->getSymbol().c_str()); + return false; + } + } + + return true; +} + +bool ValidateLimitations::validateFunctionCall(TIntermAggregate *node) +{ + ASSERT(node->getOp() == EOpFunctionCall); + + // If not within loop body, there is nothing to check. + if (!withinLoopBody()) + return true; + + // List of param indices for which loop indices are used as argument. + typedef std::vector<size_t> ParamIndex; + ParamIndex pIndex; + TIntermSequence *params = node->getSequence(); + for (TIntermSequence::size_type i = 0; i < params->size(); ++i) + { + TIntermSymbol *symbol = (*params)[i]->getAsSymbolNode(); + if (symbol && isLoopIndex(symbol)) + pIndex.push_back(i); + } + // If none of the loop indices are used as arguments, + // there is nothing to check. + if (pIndex.empty()) + return true; + + bool valid = true; + TSymbolTable& symbolTable = GetGlobalParseContext()->symbolTable; + TSymbol *symbol = symbolTable.find(node->getFunctionSymbolInfo()->getName(), + GetGlobalParseContext()->getShaderVersion()); + ASSERT(symbol && symbol->isFunction()); + TFunction *function = static_cast<TFunction *>(symbol); + for (ParamIndex::const_iterator i = pIndex.begin(); + i != pIndex.end(); ++i) + { + const TConstParameter ¶m = function->getParam(*i); + TQualifier qual = param.type->getQualifier(); + if ((qual == EvqOut) || (qual == EvqInOut)) + { + error((*params)[*i]->getLine(), + "Loop index cannot be used as argument to a function out or inout parameter", + (*params)[*i]->getAsSymbolNode()->getSymbol().c_str()); + valid = false; + } + } + + return valid; +} + +bool ValidateLimitations::validateOperation(TIntermOperator *node, + TIntermNode* operand) +{ + // Check if loop index is modified in the loop body. + if (!withinLoopBody() || !node->isAssignment()) + return true; + + TIntermSymbol *symbol = operand->getAsSymbolNode(); + if (symbol && isLoopIndex(symbol)) + { + error(node->getLine(), + "Loop index cannot be statically assigned to within the body of the loop", + symbol->getSymbol().c_str()); + } + return true; +} + +bool ValidateLimitations::isConstExpr(TIntermNode *node) +{ + ASSERT(node != nullptr); + return node->getAsConstantUnion() != nullptr && node->getAsTyped()->getQualifier() == EvqConst; +} + +bool ValidateLimitations::isConstIndexExpr(TIntermNode *node) +{ + ASSERT(node != NULL); + + ValidateConstIndexExpr validate(mLoopStack); + node->traverse(&validate); + return validate.isValid(); +} + +bool ValidateLimitations::validateIndexing(TIntermBinary *node) +{ + ASSERT((node->getOp() == EOpIndexDirect) || + (node->getOp() == EOpIndexIndirect)); + + bool valid = true; + TIntermTyped *index = node->getRight(); + // The index expession must be a constant-index-expression unless + // the operand is a uniform in a vertex shader. + TIntermTyped *operand = node->getLeft(); + bool skip = (mShaderType == GL_VERTEX_SHADER) && + (operand->getQualifier() == EvqUniform); + if (!skip && !isConstIndexExpr(index)) + { + error(index->getLine(), "Index expression must be constant", "[]"); + valid = false; + } + return valid; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ValidateLimitations.h b/gfx/angle/src/compiler/translator/ValidateLimitations.h new file mode 100755 index 000000000..4c84f9db7 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateLimitations.h @@ -0,0 +1,68 @@ +// +// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ +#define COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/LoopInfo.h" + +namespace sh +{ + +class TInfoSinkBase; + +// Traverses intermediate tree to ensure that the shader does not exceed the +// minimum functionality mandated in GLSL 1.0 spec, Appendix A. +class ValidateLimitations : public TIntermTraverser +{ + public: + ValidateLimitations(sh::GLenum shaderType, TInfoSinkBase *sink); + + int numErrors() const { return mNumErrors; } + + bool visitBinary(Visit, TIntermBinary *) override; + bool visitUnary(Visit, TIntermUnary *) override; + bool visitAggregate(Visit, TIntermAggregate *) override; + bool visitLoop(Visit, TIntermLoop *) override; + + static bool IsLimitedForLoop(TIntermLoop *node); + + private: + void error(TSourceLoc loc, const char *reason, const char *token); + + bool withinLoopBody() const; + bool isLoopIndex(TIntermSymbol *symbol); + bool validateLoopType(TIntermLoop *node); + + bool validateForLoopHeader(TIntermLoop *node); + // If valid, return the index symbol id; Otherwise, return -1. + int validateForLoopInit(TIntermLoop *node); + bool validateForLoopCond(TIntermLoop *node, int indexSymbolId); + bool validateForLoopExpr(TIntermLoop *node, int indexSymbolId); + + // Returns true if none of the loop indices is used as the argument to + // the given function out or inout parameter. + bool validateFunctionCall(TIntermAggregate *node); + bool validateOperation(TIntermOperator *node, TIntermNode *operand); + + // Returns true if indexing does not exceed the minimum functionality + // mandated in GLSL 1.0 spec, Appendix A, Section 5. + bool isConstExpr(TIntermNode *node); + bool isConstIndexExpr(TIntermNode *node); + bool validateIndexing(TIntermBinary *node); + + sh::GLenum mShaderType; + TInfoSinkBase *mSink; + int mNumErrors; + TLoopStack mLoopStack; + bool mValidateIndexing; + bool mValidateInnerLoops; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ diff --git a/gfx/angle/src/compiler/translator/ValidateMaxParameters.cpp b/gfx/angle/src/compiler/translator/ValidateMaxParameters.cpp new file mode 100755 index 000000000..f97f7a907 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateMaxParameters.cpp @@ -0,0 +1,40 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ValidateMaxParameters checks if function definitions have more than a set number of parameters. + +#include "compiler/translator/ValidateMaxParameters.h" + +namespace sh +{ + +ValidateMaxParameters::ValidateMaxParameters(unsigned int maxParameters) + : TIntermTraverser(true, false, false), mMaxParameters(maxParameters), mValid(true) +{ +} + +bool ValidateMaxParameters::visitAggregate(Visit visit, TIntermAggregate *node) +{ + if (!mValid) + { + return false; + } + + if (node->getOp() == EOpParameters && node->getSequence()->size() > mMaxParameters) + { + mValid = false; + } + + return mValid; +} + +bool ValidateMaxParameters::validate(TIntermNode *root, unsigned int maxParameters) +{ + ValidateMaxParameters argsTraverser(maxParameters); + root->traverse(&argsTraverser); + return argsTraverser.mValid; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ValidateMaxParameters.h b/gfx/angle/src/compiler/translator/ValidateMaxParameters.h new file mode 100755 index 000000000..fdd0b8d09 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateMaxParameters.h @@ -0,0 +1,34 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ValidateMaxParameters checks if function definitions have more than a set number of parameters. + +#ifndef COMPILER_TRANSLATOR_VALIDATEMAXPARAMETERS_H_ +#define COMPILER_TRANSLATOR_VALIDATEMAXPARAMETERS_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ + +class ValidateMaxParameters : public TIntermTraverser +{ + public: + // Returns false if maxParameters is exceeded. + static bool validate(TIntermNode *root, unsigned int maxParameters); + + protected: + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + + private: + ValidateMaxParameters(unsigned int maxParameters); + + unsigned int mMaxParameters; + bool mValid; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VALIDATEMAXPARAMETERS_H_ diff --git a/gfx/angle/src/compiler/translator/ValidateOutputs.cpp b/gfx/angle/src/compiler/translator/ValidateOutputs.cpp new file mode 100755 index 000000000..e48da8a79 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateOutputs.cpp @@ -0,0 +1,113 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ValidateOutputs.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/InitializeParseContext.h" +#include "compiler/translator/ParseContext.h" + +namespace sh +{ + +namespace +{ +void error(int *errorCount, TInfoSinkBase &sink, const TIntermSymbol &symbol, const char *reason) +{ + sink.prefix(EPrefixError); + sink.location(symbol.getLine()); + sink << "'" << symbol.getSymbol() << "' : " << reason << "\n"; + (*errorCount)++; +} + +} // namespace + +ValidateOutputs::ValidateOutputs(const TExtensionBehavior &extBehavior, int maxDrawBuffers) + : TIntermTraverser(true, false, false), + mMaxDrawBuffers(maxDrawBuffers), + mAllowUnspecifiedOutputLocationResolution( + IsExtensionEnabled(extBehavior, "GL_EXT_blend_func_extended")) +{ +} + +void ValidateOutputs::visitSymbol(TIntermSymbol *symbol) +{ + TString name = symbol->getSymbol(); + TQualifier qualifier = symbol->getQualifier(); + + if (mVisitedSymbols.count(name.c_str()) == 1) + return; + + mVisitedSymbols.insert(name.c_str()); + + if (qualifier == EvqFragmentOut) + { + if (symbol->getType().getLayoutQualifier().location == -1) + { + mUnspecifiedLocationOutputs.push_back(symbol); + } + else + { + mOutputs.push_back(symbol); + } + } +} + +int ValidateOutputs::validateAndCountErrors(TInfoSinkBase &sink) const +{ + OutputVector validOutputs(mMaxDrawBuffers); + int errorCount = 0; + + for (const auto &symbol : mOutputs) + { + const TType &type = symbol->getType(); + const size_t elementCount = static_cast<size_t>(type.isArray() ? type.getArraySize() : 1u); + const size_t location = static_cast<size_t>(type.getLayoutQualifier().location); + + ASSERT(type.getLayoutQualifier().location != -1); + + if (location + elementCount <= validOutputs.size()) + { + for (size_t elementIndex = 0; elementIndex < elementCount; elementIndex++) + { + const size_t offsetLocation = location + elementIndex; + if (validOutputs[offsetLocation]) + { + std::stringstream strstr; + strstr << "conflicting output locations with previously defined output '" + << validOutputs[offsetLocation]->getSymbol() << "'"; + error(&errorCount, sink, *symbol, strstr.str().c_str()); + } + else + { + validOutputs[offsetLocation] = symbol; + } + } + } + else + { + if (elementCount > 0) + { + error(&errorCount, sink, *symbol, + elementCount > 1 ? "output array locations would exceed MAX_DRAW_BUFFERS" + : "output location must be < MAX_DRAW_BUFFERS"); + } + } + } + + if (!mAllowUnspecifiedOutputLocationResolution && + ((!mOutputs.empty() && !mUnspecifiedLocationOutputs.empty()) || + mUnspecifiedLocationOutputs.size() > 1)) + { + for (const auto &symbol : mUnspecifiedLocationOutputs) + { + error(&errorCount, sink, *symbol, + "must explicitly specify all locations when using multiple fragment outputs"); + } + } + return errorCount; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ValidateOutputs.h b/gfx/angle/src/compiler/translator/ValidateOutputs.h new file mode 100755 index 000000000..0788f4ed6 --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateOutputs.h @@ -0,0 +1,41 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ +#define COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ + +#include "compiler/translator/ExtensionBehavior.h" +#include "compiler/translator/IntermNode.h" + +#include <set> + +namespace sh +{ + +class TInfoSinkBase; + +class ValidateOutputs : public TIntermTraverser +{ + public: + ValidateOutputs(const TExtensionBehavior &extBehavior, int maxDrawBuffers); + + int validateAndCountErrors(TInfoSinkBase &sink) const; + + void visitSymbol(TIntermSymbol *) override; + + private: + int mMaxDrawBuffers; + bool mAllowUnspecifiedOutputLocationResolution; + + typedef std::vector<TIntermSymbol *> OutputVector; + OutputVector mOutputs; + OutputVector mUnspecifiedLocationOutputs; + std::set<std::string> mVisitedSymbols; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ diff --git a/gfx/angle/src/compiler/translator/ValidateSwitch.cpp b/gfx/angle/src/compiler/translator/ValidateSwitch.cpp new file mode 100755 index 000000000..9bcd8f5fe --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateSwitch.cpp @@ -0,0 +1,215 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/ValidateSwitch.h" + +#include "compiler/translator/ParseContext.h" + +namespace sh +{ + +bool ValidateSwitch::validate(TBasicType switchType, + TParseContext *context, + TIntermBlock *statementList, + const TSourceLoc &loc) +{ + ValidateSwitch validate(switchType, context); + ASSERT(statementList); + statementList->traverse(&validate); + return validate.validateInternal(loc); +} + +ValidateSwitch::ValidateSwitch(TBasicType switchType, TParseContext *context) + : TIntermTraverser(true, false, true), + mSwitchType(switchType), + mContext(context), + mCaseTypeMismatch(false), + mFirstCaseFound(false), + mStatementBeforeCase(false), + mLastStatementWasCase(false), + mControlFlowDepth(0), + mCaseInsideControlFlow(false), + mDefaultCount(0), + mDuplicateCases(false) +{} + +void ValidateSwitch::visitSymbol(TIntermSymbol *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; +} + +void ValidateSwitch::visitConstantUnion(TIntermConstantUnion *) +{ + // Conditions of case labels are not traversed, so this is some other constant + // Could be just a statement like "0;" + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; +} + +bool ValidateSwitch::visitBinary(Visit, TIntermBinary *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::visitUnary(Visit, TIntermUnary *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::visitTernary(Visit, TIntermTernary *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::visitIfElse(Visit visit, TIntermIfElse *) +{ + if (visit == PreVisit) + ++mControlFlowDepth; + if (visit == PostVisit) + --mControlFlowDepth; + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::visitSwitch(Visit, TIntermSwitch *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + // Don't go into nested switch statements + return false; +} + +bool ValidateSwitch::visitCase(Visit, TIntermCase *node) +{ + const char *nodeStr = node->hasCondition() ? "case" : "default"; + if (mControlFlowDepth > 0) + { + mContext->error(node->getLine(), "label statement nested inside control flow", nodeStr); + mCaseInsideControlFlow = true; + } + mFirstCaseFound = true; + mLastStatementWasCase = true; + if (!node->hasCondition()) + { + ++mDefaultCount; + if (mDefaultCount > 1) + { + mContext->error(node->getLine(), "duplicate default label", nodeStr); + } + } + else + { + TIntermConstantUnion *condition = node->getCondition()->getAsConstantUnion(); + if (condition == nullptr) + { + // This can happen in error cases. + return false; + } + TBasicType conditionType = condition->getBasicType(); + if (conditionType != mSwitchType) + { + mContext->error(condition->getLine(), + "case label type does not match switch init-expression type", nodeStr); + mCaseTypeMismatch = true; + } + + if (conditionType == EbtInt) + { + int iConst = condition->getIConst(0); + if (mCasesSigned.find(iConst) != mCasesSigned.end()) + { + mContext->error(condition->getLine(), "duplicate case label", nodeStr); + mDuplicateCases = true; + } + else + { + mCasesSigned.insert(iConst); + } + } + else if (conditionType == EbtUInt) + { + unsigned int uConst = condition->getUConst(0); + if (mCasesUnsigned.find(uConst) != mCasesUnsigned.end()) + { + mContext->error(condition->getLine(), "duplicate case label", nodeStr); + mDuplicateCases = true; + } + else + { + mCasesUnsigned.insert(uConst); + } + } + // Other types are possible only in error cases, where the error has already been generated + // when parsing the case statement. + } + // Don't traverse the condition of the case statement + return false; +} + +bool ValidateSwitch::visitAggregate(Visit visit, TIntermAggregate *) +{ + if (getParentNode() != nullptr) + { + // This is not the statementList node, but some other node. + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + } + return true; +} + +bool ValidateSwitch::visitLoop(Visit visit, TIntermLoop *) +{ + if (visit == PreVisit) + ++mControlFlowDepth; + if (visit == PostVisit) + --mControlFlowDepth; + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::visitBranch(Visit, TIntermBranch *) +{ + if (!mFirstCaseFound) + mStatementBeforeCase = true; + mLastStatementWasCase = false; + return true; +} + +bool ValidateSwitch::validateInternal(const TSourceLoc &loc) +{ + if (mStatementBeforeCase) + { + mContext->error(loc, + "statement before the first label", "switch"); + } + if (mLastStatementWasCase) + { + mContext->error(loc, + "no statement between the last label and the end of the switch statement", "switch"); + } + return !mStatementBeforeCase && !mLastStatementWasCase && !mCaseInsideControlFlow && + !mCaseTypeMismatch && mDefaultCount <= 1 && !mDuplicateCases; +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/ValidateSwitch.h b/gfx/angle/src/compiler/translator/ValidateSwitch.h new file mode 100755 index 000000000..feffbc03c --- /dev/null +++ b/gfx/angle/src/compiler/translator/ValidateSwitch.h @@ -0,0 +1,59 @@ +// +// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VALIDATESWITCH_H_ +#define COMPILER_TRANSLATOR_VALIDATESWITCH_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ +class TParseContext; + +class ValidateSwitch : public TIntermTraverser +{ + public: + // Check for errors and output messages any remaining errors on the context. + // Returns true if there are no errors. + static bool validate(TBasicType switchType, + TParseContext *context, + TIntermBlock *statementList, + const TSourceLoc &loc); + + void visitSymbol(TIntermSymbol *) override; + void visitConstantUnion(TIntermConstantUnion *) override; + bool visitBinary(Visit, TIntermBinary *) override; + bool visitUnary(Visit, TIntermUnary *) override; + bool visitTernary(Visit, TIntermTernary *) override; + bool visitIfElse(Visit visit, TIntermIfElse *) override; + bool visitSwitch(Visit, TIntermSwitch *) override; + bool visitCase(Visit, TIntermCase *node) override; + bool visitAggregate(Visit, TIntermAggregate *) override; + bool visitLoop(Visit visit, TIntermLoop *) override; + bool visitBranch(Visit, TIntermBranch *) override; + + private: + ValidateSwitch(TBasicType switchType, TParseContext *context); + + bool validateInternal(const TSourceLoc &loc); + + TBasicType mSwitchType; + TParseContext *mContext; + bool mCaseTypeMismatch; + bool mFirstCaseFound; + bool mStatementBeforeCase; + bool mLastStatementWasCase; + int mControlFlowDepth; + bool mCaseInsideControlFlow; + int mDefaultCount; + std::set<int> mCasesSigned; + std::set<unsigned int> mCasesUnsigned; + bool mDuplicateCases; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VALIDATESWITCH_H_ diff --git a/gfx/angle/src/compiler/translator/VariableInfo.cpp b/gfx/angle/src/compiler/translator/VariableInfo.cpp new file mode 100755 index 000000000..07fe12e5d --- /dev/null +++ b/gfx/angle/src/compiler/translator/VariableInfo.cpp @@ -0,0 +1,682 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "angle_gl.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/VariableInfo.h" +#include "compiler/translator/util.h" +#include "common/utilities.h" + +namespace sh +{ + +namespace +{ + +BlockLayoutType GetBlockLayoutType(TLayoutBlockStorage blockStorage) +{ + switch (blockStorage) + { + case EbsPacked: return BLOCKLAYOUT_PACKED; + case EbsShared: return BLOCKLAYOUT_SHARED; + case EbsStd140: return BLOCKLAYOUT_STANDARD; + default: UNREACHABLE(); return BLOCKLAYOUT_SHARED; + } +} + +void ExpandUserDefinedVariable(const ShaderVariable &variable, + const std::string &name, + const std::string &mappedName, + bool markStaticUse, + std::vector<ShaderVariable> *expanded) +{ + ASSERT(variable.isStruct()); + + const std::vector<ShaderVariable> &fields = variable.fields; + + for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) + { + const ShaderVariable &field = fields[fieldIndex]; + ExpandVariable(field, + name + "." + field.name, + mappedName + "." + field.mappedName, + markStaticUse, + expanded); + } +} + +template <class VarT> +VarT *FindVariable(const TString &name, + std::vector<VarT> *infoList) +{ + // TODO(zmo): optimize this function. + for (size_t ii = 0; ii < infoList->size(); ++ii) + { + if ((*infoList)[ii].name.c_str() == name) + return &((*infoList)[ii]); + } + + return NULL; +} + +} + +CollectVariables::CollectVariables(std::vector<sh::Attribute> *attribs, + std::vector<sh::OutputVariable> *outputVariables, + std::vector<sh::Uniform> *uniforms, + std::vector<sh::Varying> *varyings, + std::vector<sh::InterfaceBlock> *interfaceBlocks, + ShHashFunction64 hashFunction, + const TSymbolTable &symbolTable, + const TExtensionBehavior &extensionBehavior) + : TIntermTraverser(true, false, false), + mAttribs(attribs), + mOutputVariables(outputVariables), + mUniforms(uniforms), + mVaryings(varyings), + mInterfaceBlocks(interfaceBlocks), + mDepthRangeAdded(false), + mPointCoordAdded(false), + mFrontFacingAdded(false), + mFragCoordAdded(false), + mInstanceIDAdded(false), + mVertexIDAdded(false), + mPositionAdded(false), + mPointSizeAdded(false), + mLastFragDataAdded(false), + mFragColorAdded(false), + mFragDataAdded(false), + mFragDepthEXTAdded(false), + mFragDepthAdded(false), + mSecondaryFragColorEXTAdded(false), + mSecondaryFragDataEXTAdded(false), + mHashFunction(hashFunction), + mSymbolTable(symbolTable), + mExtensionBehavior(extensionBehavior) +{ +} + +// We want to check whether a uniform/varying is statically used +// because we only count the used ones in packing computing. +// Also, gl_FragCoord, gl_PointCoord, and gl_FrontFacing count +// toward varying counting if they are statically used in a fragment +// shader. +void CollectVariables::visitSymbol(TIntermSymbol *symbol) +{ + ASSERT(symbol != NULL); + ShaderVariable *var = NULL; + const TString &symbolName = symbol->getSymbol(); + + if (IsVarying(symbol->getQualifier())) + { + var = FindVariable(symbolName, mVaryings); + } + else if (symbol->getType().getBasicType() == EbtInterfaceBlock) + { + UNREACHABLE(); + } + else if (symbolName == "gl_DepthRange") + { + ASSERT(symbol->getQualifier() == EvqUniform); + + if (!mDepthRangeAdded) + { + Uniform info; + const char kName[] = "gl_DepthRange"; + info.name = kName; + info.mappedName = kName; + info.type = GL_STRUCT_ANGLEX; + info.arraySize = 0; + info.precision = GL_NONE; + info.staticUse = true; + + ShaderVariable nearInfo; + const char kNearName[] = "near"; + nearInfo.name = kNearName; + nearInfo.mappedName = kNearName; + nearInfo.type = GL_FLOAT; + nearInfo.arraySize = 0; + nearInfo.precision = GL_HIGH_FLOAT; + nearInfo.staticUse = true; + + ShaderVariable farInfo; + const char kFarName[] = "far"; + farInfo.name = kFarName; + farInfo.mappedName = kFarName; + farInfo.type = GL_FLOAT; + farInfo.arraySize = 0; + farInfo.precision = GL_HIGH_FLOAT; + farInfo.staticUse = true; + + ShaderVariable diffInfo; + const char kDiffName[] = "diff"; + diffInfo.name = kDiffName; + diffInfo.mappedName = kDiffName; + diffInfo.type = GL_FLOAT; + diffInfo.arraySize = 0; + diffInfo.precision = GL_HIGH_FLOAT; + diffInfo.staticUse = true; + + info.fields.push_back(nearInfo); + info.fields.push_back(farInfo); + info.fields.push_back(diffInfo); + + mUniforms->push_back(info); + mDepthRangeAdded = true; + } + } + else + { + switch (symbol->getQualifier()) + { + case EvqAttribute: + case EvqVertexIn: + var = FindVariable(symbolName, mAttribs); + break; + case EvqFragmentOut: + var = FindVariable(symbolName, mOutputVariables); + break; + case EvqUniform: + { + const TInterfaceBlock *interfaceBlock = symbol->getType().getInterfaceBlock(); + if (interfaceBlock) + { + InterfaceBlock *namedBlock = FindVariable(interfaceBlock->name(), mInterfaceBlocks); + ASSERT(namedBlock); + var = FindVariable(symbolName, &namedBlock->fields); + + // Set static use on the parent interface block here + namedBlock->staticUse = true; + } + else + { + var = FindVariable(symbolName, mUniforms); + } + + // It's an internal error to reference an undefined user uniform + ASSERT(symbolName.compare(0, 3, "gl_") != 0 || var); + } + break; + case EvqFragCoord: + if (!mFragCoordAdded) + { + Varying info; + const char kName[] = "gl_FragCoord"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + info.arraySize = 0; + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mFragCoordAdded = true; + } + return; + case EvqFrontFacing: + if (!mFrontFacingAdded) + { + Varying info; + const char kName[] = "gl_FrontFacing"; + info.name = kName; + info.mappedName = kName; + info.type = GL_BOOL; + info.arraySize = 0; + info.precision = GL_NONE; + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mFrontFacingAdded = true; + } + return; + case EvqPointCoord: + if (!mPointCoordAdded) + { + Varying info; + const char kName[] = "gl_PointCoord"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC2; + info.arraySize = 0; + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mPointCoordAdded = true; + } + return; + case EvqInstanceID: + if (!mInstanceIDAdded) + { + Attribute info; + const char kName[] = "gl_InstanceID"; + info.name = kName; + info.mappedName = kName; + info.type = GL_INT; + info.arraySize = 0; + info.precision = GL_HIGH_INT; // Defined by spec. + info.staticUse = true; + info.location = -1; + mAttribs->push_back(info); + mInstanceIDAdded = true; + } + return; + case EvqVertexID: + if (!mVertexIDAdded) + { + Attribute info; + const char kName[] = "gl_VertexID"; + info.name = kName; + info.mappedName = kName; + info.type = GL_INT; + info.arraySize = 0; + info.precision = GL_HIGH_INT; // Defined by spec. + info.staticUse = true; + info.location = -1; + mAttribs->push_back(info); + mVertexIDAdded = true; + } + return; + case EvqPosition: + if (!mPositionAdded) + { + Varying info; + const char kName[] = "gl_Position"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + info.arraySize = 0; + info.precision = GL_HIGH_FLOAT; // Defined by spec. + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mPositionAdded = true; + } + return; + case EvqPointSize: + if (!mPointSizeAdded) + { + Varying info; + const char kName[] = "gl_PointSize"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT; + info.arraySize = 0; + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mPointSizeAdded = true; + } + return; + case EvqLastFragData: + if (!mLastFragDataAdded) + { + Varying info; + const char kName[] = "gl_LastFragData"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + info.arraySize = static_cast<const TVariable*>(mSymbolTable.findBuiltIn("gl_MaxDrawBuffers", 100))->getConstPointer()->getIConst(); + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + info.isInvariant = mSymbolTable.isVaryingInvariant(kName); + mVaryings->push_back(info); + mLastFragDataAdded = true; + } + return; + case EvqFragColor: + if (!mFragColorAdded) + { + OutputVariable info; + const char kName[] = "gl_FragColor"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + info.arraySize = 0; + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + mOutputVariables->push_back(info); + mFragColorAdded = true; + } + return; + case EvqFragData: + if (!mFragDataAdded) + { + OutputVariable info; + const char kName[] = "gl_FragData"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + if (::IsExtensionEnabled(mExtensionBehavior, "GL_EXT_draw_buffers")) + { + info.arraySize = static_cast<const TVariable *>( + mSymbolTable.findBuiltIn("gl_MaxDrawBuffers", 100)) + ->getConstPointer() + ->getIConst(); + } + else + { + info.arraySize = 1; + } + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + mOutputVariables->push_back(info); + mFragDataAdded = true; + } + return; + case EvqFragDepthEXT: + if (!mFragDepthEXTAdded) + { + OutputVariable info; + const char kName[] = "gl_FragDepthEXT"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT; + info.arraySize = 0; + info.precision = + GLVariablePrecision(static_cast<const TVariable *>( + mSymbolTable.findBuiltIn("gl_FragDepthEXT", 100)) + ->getType()); + info.staticUse = true; + mOutputVariables->push_back(info); + mFragDepthEXTAdded = true; + } + return; + case EvqFragDepth: + if (!mFragDepthAdded) + { + OutputVariable info; + const char kName[] = "gl_FragDepth"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT; + info.arraySize = 0; + info.precision = GL_HIGH_FLOAT; + info.staticUse = true; + mOutputVariables->push_back(info); + mFragDepthAdded = true; + } + return; + case EvqSecondaryFragColorEXT: + if (!mSecondaryFragColorEXTAdded) + { + OutputVariable info; + const char kName[] = "gl_SecondaryFragColorEXT"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + info.arraySize = 0; + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + mOutputVariables->push_back(info); + mSecondaryFragColorEXTAdded = true; + } + return; + case EvqSecondaryFragDataEXT: + if (!mSecondaryFragDataEXTAdded) + { + OutputVariable info; + const char kName[] = "gl_SecondaryFragDataEXT"; + info.name = kName; + info.mappedName = kName; + info.type = GL_FLOAT_VEC4; + + const TVariable *maxDualSourceDrawBuffersVar = static_cast<const TVariable *>( + mSymbolTable.findBuiltIn("gl_MaxDualSourceDrawBuffersEXT", 100)); + info.arraySize = maxDualSourceDrawBuffersVar->getConstPointer()->getIConst(); + info.precision = GL_MEDIUM_FLOAT; // Defined by spec. + info.staticUse = true; + mOutputVariables->push_back(info); + mSecondaryFragDataEXTAdded = true; + } + return; + default: + break; + } + } + if (var) + { + var->staticUse = true; + } +} + +class NameHashingTraverser : public GetVariableTraverser +{ + public: + NameHashingTraverser(ShHashFunction64 hashFunction, + const TSymbolTable &symbolTable) + : GetVariableTraverser(symbolTable), + mHashFunction(hashFunction) + {} + + private: + void visitVariable(ShaderVariable *variable) override + { + TString stringName = TString(variable->name.c_str()); + variable->mappedName = TIntermTraverser::hash(stringName, mHashFunction).c_str(); + } + + ShHashFunction64 mHashFunction; +}; + +// Attributes, which cannot have struct fields, are a special case +template <> +void CollectVariables::visitVariable(const TIntermSymbol *variable, + std::vector<Attribute> *infoList) const +{ + ASSERT(variable); + const TType &type = variable->getType(); + ASSERT(!type.getStruct()); + + Attribute attribute; + + attribute.type = GLVariableType(type); + attribute.precision = GLVariablePrecision(type); + attribute.name = variable->getSymbol().c_str(); + attribute.arraySize = type.getArraySize(); + attribute.mappedName = TIntermTraverser::hash(variable->getSymbol(), mHashFunction).c_str(); + attribute.location = variable->getType().getLayoutQualifier().location; + + infoList->push_back(attribute); +} + +template <> +void CollectVariables::visitVariable(const TIntermSymbol *variable, + std::vector<OutputVariable> *infoList) const +{ + ASSERT(variable); + const TType &type = variable->getType(); + ASSERT(!type.getStruct()); + + OutputVariable attribute; + + attribute.type = GLVariableType(type); + attribute.precision = GLVariablePrecision(type); + attribute.name = variable->getSymbol().c_str(); + attribute.arraySize = type.getArraySize(); + attribute.mappedName = TIntermTraverser::hash(variable->getSymbol(), mHashFunction).c_str(); + attribute.location = variable->getType().getLayoutQualifier().location; + + infoList->push_back(attribute); +} + +template <> +void CollectVariables::visitVariable(const TIntermSymbol *variable, + std::vector<InterfaceBlock> *infoList) const +{ + InterfaceBlock interfaceBlock; + const TInterfaceBlock *blockType = variable->getType().getInterfaceBlock(); + ASSERT(blockType); + + interfaceBlock.name = blockType->name().c_str(); + interfaceBlock.mappedName = + TIntermTraverser::hash(blockType->name().c_str(), mHashFunction).c_str(); + interfaceBlock.instanceName = (blockType->hasInstanceName() ? blockType->instanceName().c_str() : ""); + interfaceBlock.arraySize = variable->getArraySize(); + interfaceBlock.isRowMajorLayout = (blockType->matrixPacking() == EmpRowMajor); + interfaceBlock.layout = GetBlockLayoutType(blockType->blockStorage()); + + // Gather field information + for (const TField *field : blockType->fields()) + { + const TType &fieldType = *field->type(); + + NameHashingTraverser traverser(mHashFunction, mSymbolTable); + traverser.traverse(fieldType, field->name(), &interfaceBlock.fields); + + interfaceBlock.fields.back().isRowMajorLayout = (fieldType.getLayoutQualifier().matrixPacking == EmpRowMajor); + } + + infoList->push_back(interfaceBlock); +} + +template <typename VarT> +void CollectVariables::visitVariable(const TIntermSymbol *variable, + std::vector<VarT> *infoList) const +{ + NameHashingTraverser traverser(mHashFunction, mSymbolTable); + traverser.traverse(variable->getType(), variable->getSymbol(), infoList); +} + +template <typename VarT> +void CollectVariables::visitInfoList(const TIntermSequence &sequence, + std::vector<VarT> *infoList) const +{ + for (size_t seqIndex = 0; seqIndex < sequence.size(); seqIndex++) + { + const TIntermSymbol *variable = sequence[seqIndex]->getAsSymbolNode(); + // The only case in which the sequence will not contain a + // TIntermSymbol node is initialization. It will contain a + // TInterBinary node in that case. Since attributes, uniforms, + // and varyings cannot be initialized in a shader, we must have + // only TIntermSymbol nodes in the sequence. + ASSERT(variable != NULL); + visitVariable(variable, infoList); + } +} + +bool CollectVariables::visitDeclaration(Visit, TIntermDeclaration *node) +{ + const TIntermSequence &sequence = *(node->getSequence()); + ASSERT(!sequence.empty()); + + const TIntermTyped &typedNode = *(sequence.front()->getAsTyped()); + TQualifier qualifier = typedNode.getQualifier(); + + if (typedNode.getBasicType() == EbtInterfaceBlock) + { + visitInfoList(sequence, mInterfaceBlocks); + return false; + } + else if (qualifier == EvqAttribute || qualifier == EvqVertexIn || qualifier == EvqFragmentOut || + qualifier == EvqUniform || IsVarying(qualifier)) + { + switch (qualifier) + { + case EvqAttribute: + case EvqVertexIn: + visitInfoList(sequence, mAttribs); + break; + case EvqFragmentOut: + visitInfoList(sequence, mOutputVariables); + break; + case EvqUniform: + visitInfoList(sequence, mUniforms); + break; + default: + visitInfoList(sequence, mVaryings); + break; + } + + return false; + } + + return true; +} + +bool CollectVariables::visitBinary(Visit, TIntermBinary *binaryNode) +{ + if (binaryNode->getOp() == EOpIndexDirectInterfaceBlock) + { + // NOTE: we do not determine static use for individual blocks of an array + TIntermTyped *blockNode = binaryNode->getLeft()->getAsTyped(); + ASSERT(blockNode); + + TIntermConstantUnion *constantUnion = binaryNode->getRight()->getAsConstantUnion(); + ASSERT(constantUnion); + + const TInterfaceBlock *interfaceBlock = blockNode->getType().getInterfaceBlock(); + InterfaceBlock *namedBlock = FindVariable(interfaceBlock->name(), mInterfaceBlocks); + ASSERT(namedBlock); + namedBlock->staticUse = true; + + unsigned int fieldIndex = constantUnion->getUConst(0); + ASSERT(fieldIndex < namedBlock->fields.size()); + namedBlock->fields[fieldIndex].staticUse = true; + return false; + } + + return true; +} + +void ExpandVariable(const ShaderVariable &variable, + const std::string &name, + const std::string &mappedName, + bool markStaticUse, + std::vector<ShaderVariable> *expanded) +{ + if (variable.isStruct()) + { + if (variable.isArray()) + { + for (unsigned int elementIndex = 0; elementIndex < variable.elementCount(); + elementIndex++) + { + std::string lname = name + ::ArrayString(elementIndex); + std::string lmappedName = mappedName + ::ArrayString(elementIndex); + ExpandUserDefinedVariable(variable, lname, lmappedName, markStaticUse, expanded); + } + } + else + { + ExpandUserDefinedVariable(variable, name, mappedName, markStaticUse, expanded); + } + } + else + { + ShaderVariable expandedVar = variable; + + expandedVar.name = name; + expandedVar.mappedName = mappedName; + + // Mark all expanded fields as used if the parent is used + if (markStaticUse) + { + expandedVar.staticUse = true; + } + + if (expandedVar.isArray()) + { + expandedVar.name += "[0]"; + expandedVar.mappedName += "[0]"; + } + + expanded->push_back(expandedVar); + } +} + +void ExpandUniforms(const std::vector<Uniform> &compact, + std::vector<ShaderVariable> *expanded) +{ + for (size_t variableIndex = 0; variableIndex < compact.size(); variableIndex++) + { + const ShaderVariable &variable = compact[variableIndex]; + ExpandVariable(variable, variable.name, variable.mappedName, variable.staticUse, expanded); + } +} + +} diff --git a/gfx/angle/src/compiler/translator/VariableInfo.h b/gfx/angle/src/compiler/translator/VariableInfo.h new file mode 100755 index 000000000..6b2115656 --- /dev/null +++ b/gfx/angle/src/compiler/translator/VariableInfo.h @@ -0,0 +1,87 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VARIABLEINFO_H_ +#define COMPILER_TRANSLATOR_VARIABLEINFO_H_ + +#include <GLSLANG/ShaderLang.h> + +#include "compiler/translator/ExtensionBehavior.h" +#include "compiler/translator/IntermNode.h" + +class TSymbolTable; + +namespace sh +{ + +// Traverses intermediate tree to collect all attributes, uniforms, varyings. +class CollectVariables : public TIntermTraverser +{ + public: + CollectVariables(std::vector<Attribute> *attribs, + std::vector<OutputVariable> *outputVariables, + std::vector<Uniform> *uniforms, + std::vector<Varying> *varyings, + std::vector<InterfaceBlock> *interfaceBlocks, + ShHashFunction64 hashFunction, + const TSymbolTable &symbolTable, + const TExtensionBehavior &extensionBehavior); + + void visitSymbol(TIntermSymbol *symbol) override; + bool visitDeclaration(Visit, TIntermDeclaration *node) override; + bool visitBinary(Visit visit, TIntermBinary *binaryNode) override; + + private: + template <typename VarT> + void visitVariable(const TIntermSymbol *variable, std::vector<VarT> *infoList) const; + + template <typename VarT> + void visitInfoList(const TIntermSequence &sequence, std::vector<VarT> *infoList) const; + + std::vector<Attribute> *mAttribs; + std::vector<OutputVariable> *mOutputVariables; + std::vector<Uniform> *mUniforms; + std::vector<Varying> *mVaryings; + std::vector<InterfaceBlock> *mInterfaceBlocks; + + std::map<std::string, InterfaceBlockField *> mInterfaceBlockFields; + + bool mDepthRangeAdded; + bool mPointCoordAdded; + bool mFrontFacingAdded; + bool mFragCoordAdded; + + bool mInstanceIDAdded; + bool mVertexIDAdded; + bool mPositionAdded; + bool mPointSizeAdded; + bool mLastFragDataAdded; + bool mFragColorAdded; + bool mFragDataAdded; + bool mFragDepthEXTAdded; + bool mFragDepthAdded; + bool mSecondaryFragColorEXTAdded; + bool mSecondaryFragDataEXTAdded; + + ShHashFunction64 mHashFunction; + + const TSymbolTable &mSymbolTable; + const TExtensionBehavior &mExtensionBehavior; +}; + +void ExpandVariable(const ShaderVariable &variable, + const std::string &name, + const std::string &mappedName, + bool markStaticUse, + std::vector<ShaderVariable> *expanded); + +// Expand struct uniforms to flattened lists of split variables +void ExpandUniforms(const std::vector<Uniform> &compact, + std::vector<ShaderVariable> *expanded); + +} + +#endif // COMPILER_TRANSLATOR_VARIABLEINFO_H_ diff --git a/gfx/angle/src/compiler/translator/VariablePacker.cpp b/gfx/angle/src/compiler/translator/VariablePacker.cpp new file mode 100755 index 000000000..a981c8ae0 --- /dev/null +++ b/gfx/angle/src/compiler/translator/VariablePacker.cpp @@ -0,0 +1,269 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include <algorithm> + +#include "angle_gl.h" + +#include "compiler/translator/VariablePacker.h" +#include "common/utilities.h" + +int VariablePacker::GetNumComponentsPerRow(sh::GLenum type) +{ + switch (type) + { + case GL_FLOAT_MAT4: + case GL_FLOAT_MAT2: + case GL_FLOAT_MAT2x4: + case GL_FLOAT_MAT3x4: + case GL_FLOAT_MAT4x2: + case GL_FLOAT_MAT4x3: + case GL_FLOAT_VEC4: + case GL_INT_VEC4: + case GL_BOOL_VEC4: + case GL_UNSIGNED_INT_VEC4: + return 4; + case GL_FLOAT_MAT3: + case GL_FLOAT_MAT2x3: + case GL_FLOAT_MAT3x2: + case GL_FLOAT_VEC3: + case GL_INT_VEC3: + case GL_BOOL_VEC3: + case GL_UNSIGNED_INT_VEC3: + return 3; + case GL_FLOAT_VEC2: + case GL_INT_VEC2: + case GL_BOOL_VEC2: + case GL_UNSIGNED_INT_VEC2: + return 2; + default: + ASSERT(gl::VariableComponentCount(type) == 1); + return 1; + } +} + +int VariablePacker::GetNumRows(sh::GLenum type) +{ + switch (type) + { + case GL_FLOAT_MAT4: + case GL_FLOAT_MAT2x4: + case GL_FLOAT_MAT3x4: + case GL_FLOAT_MAT4x3: + case GL_FLOAT_MAT4x2: + return 4; + case GL_FLOAT_MAT3: + case GL_FLOAT_MAT2x3: + case GL_FLOAT_MAT3x2: + return 3; + case GL_FLOAT_MAT2: + return 2; + default: + ASSERT(gl::VariableRowCount(type) == 1); + return 1; + } +} + +struct TVariableInfoComparer +{ + bool operator()(const sh::ShaderVariable &lhs, const sh::ShaderVariable &rhs) const + { + int lhsSortOrder = gl::VariableSortOrder(lhs.type); + int rhsSortOrder = gl::VariableSortOrder(rhs.type); + if (lhsSortOrder != rhsSortOrder) { + return lhsSortOrder < rhsSortOrder; + } + // Sort by largest first. + return lhs.arraySize > rhs.arraySize; + } +}; + +unsigned VariablePacker::makeColumnFlags(int column, int numComponentsPerRow) +{ + return ((kColumnMask << (kNumColumns - numComponentsPerRow)) & + kColumnMask) >> column; +} + +void VariablePacker::fillColumns(int topRow, int numRows, int column, int numComponentsPerRow) +{ + unsigned columnFlags = makeColumnFlags(column, numComponentsPerRow); + for (int r = 0; r < numRows; ++r) { + int row = topRow + r; + ASSERT((rows_[row] & columnFlags) == 0); + rows_[row] |= columnFlags; + } +} + +bool VariablePacker::searchColumn(int column, int numRows, int* destRow, int* destSize) +{ + ASSERT(destRow); + + for (; topNonFullRow_ < maxRows_ && rows_[topNonFullRow_] == kColumnMask; + ++topNonFullRow_) { + } + + for (; bottomNonFullRow_ >= 0 && rows_[bottomNonFullRow_] == kColumnMask; + --bottomNonFullRow_) { + } + + if (bottomNonFullRow_ - topNonFullRow_ + 1 < numRows) { + return false; + } + + unsigned columnFlags = makeColumnFlags(column, 1); + int topGoodRow = 0; + int smallestGoodTop = -1; + int smallestGoodSize = maxRows_ + 1; + int bottomRow = bottomNonFullRow_ + 1; + bool found = false; + for (int row = topNonFullRow_; row <= bottomRow; ++row) { + bool rowEmpty = row < bottomRow ? ((rows_[row] & columnFlags) == 0) : false; + if (rowEmpty) { + if (!found) { + topGoodRow = row; + found = true; + } + } else { + if (found) { + int size = row - topGoodRow; + if (size >= numRows && size < smallestGoodSize) { + smallestGoodSize = size; + smallestGoodTop = topGoodRow; + } + } + found = false; + } + } + if (smallestGoodTop < 0) { + return false; + } + + *destRow = smallestGoodTop; + if (destSize) { + *destSize = smallestGoodSize; + } + return true; +} + +bool VariablePacker::CheckVariablesWithinPackingLimits( + unsigned int maxVectors, + const std::vector<sh::ShaderVariable> &in_variables) +{ + ASSERT(maxVectors > 0); + maxRows_ = maxVectors; + topNonFullRow_ = 0; + bottomNonFullRow_ = maxRows_ - 1; + std::vector<sh::ShaderVariable> variables; + + for (const auto &variable : in_variables) + { + ExpandVariable(variable, variable.name, variable.mappedName, variable.staticUse, + &variables); + } + + // Check whether each variable fits in the available vectors. + for (size_t i = 0; i < variables.size(); i++) { + const sh::ShaderVariable &variable = variables[i]; + if (variable.elementCount() > maxVectors / GetNumRows(variable.type)) { + return false; + } + } + + // As per GLSL 1.017 Appendix A, Section 7 variables are packed in specific + // order by type, then by size of array, largest first. + std::sort(variables.begin(), variables.end(), TVariableInfoComparer()); + rows_.clear(); + rows_.resize(maxVectors, 0); + + // Packs the 4 column variables. + size_t ii = 0; + for (; ii < variables.size(); ++ii) { + const sh::ShaderVariable &variable = variables[ii]; + if (GetNumComponentsPerRow(variable.type) != 4) { + break; + } + topNonFullRow_ += GetNumRows(variable.type) * variable.elementCount(); + } + + if (topNonFullRow_ > maxRows_) { + return false; + } + + // Packs the 3 column variables. + int num3ColumnRows = 0; + for (; ii < variables.size(); ++ii) { + const sh::ShaderVariable &variable = variables[ii]; + if (GetNumComponentsPerRow(variable.type) != 3) { + break; + } + num3ColumnRows += GetNumRows(variable.type) * variable.elementCount(); + } + + if (topNonFullRow_ + num3ColumnRows > maxRows_) { + return false; + } + + fillColumns(topNonFullRow_, num3ColumnRows, 0, 3); + + // Packs the 2 column variables. + int top2ColumnRow = topNonFullRow_ + num3ColumnRows; + int twoColumnRowsAvailable = maxRows_ - top2ColumnRow; + int rowsAvailableInColumns01 = twoColumnRowsAvailable; + int rowsAvailableInColumns23 = twoColumnRowsAvailable; + for (; ii < variables.size(); ++ii) { + const sh::ShaderVariable &variable = variables[ii]; + if (GetNumComponentsPerRow(variable.type) != 2) { + break; + } + int numRows = GetNumRows(variable.type) * variable.elementCount(); + if (numRows <= rowsAvailableInColumns01) { + rowsAvailableInColumns01 -= numRows; + } else if (numRows <= rowsAvailableInColumns23) { + rowsAvailableInColumns23 -= numRows; + } else { + return false; + } + } + + int numRowsUsedInColumns01 = + twoColumnRowsAvailable - rowsAvailableInColumns01; + int numRowsUsedInColumns23 = + twoColumnRowsAvailable - rowsAvailableInColumns23; + fillColumns(top2ColumnRow, numRowsUsedInColumns01, 0, 2); + fillColumns(maxRows_ - numRowsUsedInColumns23, numRowsUsedInColumns23, + 2, 2); + + // Packs the 1 column variables. + for (; ii < variables.size(); ++ii) { + const sh::ShaderVariable &variable = variables[ii]; + ASSERT(1 == GetNumComponentsPerRow(variable.type)); + int numRows = GetNumRows(variable.type) * variable.elementCount(); + int smallestColumn = -1; + int smallestSize = maxRows_ + 1; + int topRow = -1; + for (int column = 0; column < kNumColumns; ++column) { + int row = 0; + int size = 0; + if (searchColumn(column, numRows, &row, &size)) { + if (size < smallestSize) { + smallestSize = size; + smallestColumn = column; + topRow = row; + } + } + } + + if (smallestColumn < 0) { + return false; + } + + fillColumns(topRow, numRows, smallestColumn, 1); + } + + ASSERT(variables.size() == ii); + + return true; +} diff --git a/gfx/angle/src/compiler/translator/VariablePacker.h b/gfx/angle/src/compiler/translator/VariablePacker.h new file mode 100755 index 000000000..5f38a0a98 --- /dev/null +++ b/gfx/angle/src/compiler/translator/VariablePacker.h @@ -0,0 +1,40 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VARIABLEPACKER_H_ +#define COMPILER_TRANSLATOR_VARIABLEPACKER_H_ + +#include <vector> +#include "compiler/translator/VariableInfo.h" + +class VariablePacker { + public: + // Returns true if the passed in variables pack in maxVectors following + // the packing rules from the GLSL 1.017 spec, Appendix A, section 7. + bool CheckVariablesWithinPackingLimits(unsigned int maxVectors, + const std::vector<sh::ShaderVariable> &in_variables); + + // Gets how many components in a row a data type takes. + static int GetNumComponentsPerRow(sh::GLenum type); + + // Gets how many rows a data type takes. + static int GetNumRows(sh::GLenum type); + + private: + static const int kNumColumns = 4; + static const unsigned kColumnMask = (1 << kNumColumns) - 1; + + unsigned makeColumnFlags(int column, int numComponentsPerRow); + void fillColumns(int topRow, int numRows, int column, int numComponentsPerRow); + bool searchColumn(int column, int numRows, int *destRow, int *destSize); + + int topNonFullRow_; + int bottomNonFullRow_; + int maxRows_; + std::vector<unsigned> rows_; +}; + +#endif // COMPILER_TRANSLATOR_VARIABLEPACKER_H_ diff --git a/gfx/angle/src/compiler/translator/VersionGLSL.cpp b/gfx/angle/src/compiler/translator/VersionGLSL.cpp new file mode 100755 index 000000000..9e593ac76 --- /dev/null +++ b/gfx/angle/src/compiler/translator/VersionGLSL.cpp @@ -0,0 +1,141 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/VersionGLSL.h" + +namespace sh +{ + +int ShaderOutputTypeToGLSLVersion(ShShaderOutput output) +{ + switch (output) + { + case SH_GLSL_130_OUTPUT: return GLSL_VERSION_130; + case SH_GLSL_140_OUTPUT: return GLSL_VERSION_140; + case SH_GLSL_150_CORE_OUTPUT: return GLSL_VERSION_150; + case SH_GLSL_330_CORE_OUTPUT: return GLSL_VERSION_330; + case SH_GLSL_400_CORE_OUTPUT: return GLSL_VERSION_400; + case SH_GLSL_410_CORE_OUTPUT: return GLSL_VERSION_410; + case SH_GLSL_420_CORE_OUTPUT: return GLSL_VERSION_420; + case SH_GLSL_430_CORE_OUTPUT: return GLSL_VERSION_430; + case SH_GLSL_440_CORE_OUTPUT: return GLSL_VERSION_440; + case SH_GLSL_450_CORE_OUTPUT: return GLSL_VERSION_450; + case SH_GLSL_COMPATIBILITY_OUTPUT: return GLSL_VERSION_110; + default: UNREACHABLE(); return 0; + } +} + +// We need to scan for the following: +// 1. "invariant" keyword: This can occur in both - vertex and fragment shaders +// but only at the global scope. +// 2. "gl_PointCoord" built-in variable: This can only occur in fragment shader +// but inside any scope. +// 3. Call to a matrix constructor with another matrix as argument. +// (These constructors were reserved in GLSL version 1.10.) +// 4. Arrays as "out" function parameters. +// GLSL spec section 6.1.1: "When calling a function, expressions that do +// not evaluate to l-values cannot be passed to parameters declared as +// out or inout." +// GLSL 1.1 section 5.8: "Other binary or unary expressions, +// non-dereferenced arrays, function names, swizzles with repeated fields, +// and constants cannot be l-values." +// GLSL 1.2 relaxed the restriction on arrays, section 5.8: "Variables that +// are built-in types, entire structures or arrays... are all l-values." +// +TVersionGLSL::TVersionGLSL(sh::GLenum type, + const TPragma &pragma, + ShShaderOutput output) + : TIntermTraverser(true, false, false) +{ + mVersion = ShaderOutputTypeToGLSLVersion(output); + if (pragma.stdgl.invariantAll) + { + ensureVersionIsAtLeast(GLSL_VERSION_120); + } +} + +void TVersionGLSL::visitSymbol(TIntermSymbol *node) +{ + if (node->getSymbol() == "gl_PointCoord") + { + ensureVersionIsAtLeast(GLSL_VERSION_120); + } +} + +bool TVersionGLSL::visitDeclaration(Visit, TIntermDeclaration *node) +{ + const TIntermSequence &sequence = *(node->getSequence()); + if (sequence.front()->getAsTyped()->getType().isInvariant()) + { + ensureVersionIsAtLeast(GLSL_VERSION_120); + } + return true; +} + +bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node) +{ + bool visitChildren = true; + + switch (node->getOp()) + { + case EOpInvariantDeclaration: + ensureVersionIsAtLeast(GLSL_VERSION_120); + break; + case EOpParameters: + { + const TIntermSequence ¶ms = *(node->getSequence()); + for (TIntermSequence::const_iterator iter = params.begin(); + iter != params.end(); ++iter) + { + const TIntermTyped *param = (*iter)->getAsTyped(); + if (param->isArray()) + { + TQualifier qualifier = param->getQualifier(); + if ((qualifier == EvqOut) || (qualifier == EvqInOut)) + { + ensureVersionIsAtLeast(GLSL_VERSION_120); + break; + } + } + } + // Fully processed. No need to visit children. + visitChildren = false; + break; + } + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + { + const TIntermSequence &sequence = *(node->getSequence()); + if (sequence.size() == 1) + { + TIntermTyped *typed = sequence.front()->getAsTyped(); + if (typed && typed->isMatrix()) + { + ensureVersionIsAtLeast(GLSL_VERSION_120); + } + } + break; + } + default: + break; + } + + return visitChildren; +} + +void TVersionGLSL::ensureVersionIsAtLeast(int version) +{ + mVersion = std::max(version, mVersion); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/VersionGLSL.h b/gfx/angle/src/compiler/translator/VersionGLSL.h new file mode 100755 index 000000000..380349be0 --- /dev/null +++ b/gfx/angle/src/compiler/translator/VersionGLSL.h @@ -0,0 +1,74 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_VERSIONGLSL_H_ +#define COMPILER_TRANSLATOR_VERSIONGLSL_H_ + +#include "compiler/translator/IntermNode.h" + +#include "compiler/translator/Pragma.h" + +namespace sh +{ + +static const int GLSL_VERSION_110 = 110; +static const int GLSL_VERSION_120 = 120; +static const int GLSL_VERSION_130 = 130; +static const int GLSL_VERSION_140 = 140; +static const int GLSL_VERSION_150 = 150; +static const int GLSL_VERSION_330 = 330; +static const int GLSL_VERSION_400 = 400; +static const int GLSL_VERSION_410 = 410; +static const int GLSL_VERSION_420 = 420; +static const int GLSL_VERSION_430 = 430; +static const int GLSL_VERSION_440 = 440; +static const int GLSL_VERSION_450 = 450; + +int ShaderOutputTypeToGLSLVersion(ShShaderOutput output); + +// Traverses the intermediate tree to return the minimum GLSL version +// required to legally access all built-in features used in the shader. +// GLSL 1.1 which is mandated by OpenGL 2.0 provides: +// - #version and #extension to declare version and extensions. +// - built-in functions refract, exp, and log. +// - updated step() to compare x < edge instead of x <= edge. +// GLSL 1.2 which is mandated by OpenGL 2.1 provides: +// - many changes to reduce differences when compared to the ES specification. +// - invariant keyword and its support. +// - c++ style name hiding rules. +// - built-in variable gl_PointCoord for fragment shaders. +// - matrix constructors taking matrix as argument. +// - array as "out" function parameters +// +// TODO: ES3 equivalent versions of GLSL +class TVersionGLSL : public TIntermTraverser +{ + public: + TVersionGLSL(sh::GLenum type, const TPragma &pragma, ShShaderOutput output); + + // If output is core profile, returns 150. + // If output is legacy profile, + // Returns 120 if the following is used the shader: + // - "invariant", + // - "gl_PointCoord", + // - matrix/matrix constructors + // - array "out" parameters + // Else 110 is returned. + int getVersion() const { return mVersion; } + + void visitSymbol(TIntermSymbol *) override; + bool visitAggregate(Visit, TIntermAggregate *) override; + bool visitDeclaration(Visit, TIntermDeclaration *node) override; + + private: + void ensureVersionIsAtLeast(int version); + + int mVersion; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_VERSIONGLSL_H_ diff --git a/gfx/angle/src/compiler/translator/blocklayout.cpp b/gfx/angle/src/compiler/translator/blocklayout.cpp new file mode 100755 index 000000000..ba6322848 --- /dev/null +++ b/gfx/angle/src/compiler/translator/blocklayout.cpp @@ -0,0 +1,126 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// blocklayout.cpp: +// Implementation for block layout classes and methods. +// + +#include "compiler/translator/blocklayout.h" + +#include "common/mathutil.h" +#include "common/utilities.h" + +namespace sh +{ + +BlockLayoutEncoder::BlockLayoutEncoder() + : mCurrentOffset(0) +{ +} + +BlockMemberInfo BlockLayoutEncoder::encodeType(GLenum type, unsigned int arraySize, bool isRowMajorMatrix) +{ + int arrayStride; + int matrixStride; + + getBlockLayoutInfo(type, arraySize, isRowMajorMatrix, &arrayStride, &matrixStride); + + const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent), + static_cast<int>(arrayStride * BytesPerComponent), + static_cast<int>(matrixStride * BytesPerComponent), + isRowMajorMatrix); + + advanceOffset(type, arraySize, isRowMajorMatrix, arrayStride, matrixStride); + + return memberInfo; +} + +// static +size_t BlockLayoutEncoder::getBlockRegister(const BlockMemberInfo &info) +{ + return (info.offset / BytesPerComponent) / ComponentsPerRegister; +} + +// static +size_t BlockLayoutEncoder::getBlockRegisterElement(const BlockMemberInfo &info) +{ + return (info.offset / BytesPerComponent) % ComponentsPerRegister; +} + +void BlockLayoutEncoder::nextRegister() +{ + mCurrentOffset = rx::roundUp<size_t>(mCurrentOffset, ComponentsPerRegister); +} + +Std140BlockEncoder::Std140BlockEncoder() +{ +} + +void Std140BlockEncoder::enterAggregateType() +{ + nextRegister(); +} + +void Std140BlockEncoder::exitAggregateType() +{ + nextRegister(); +} + +void Std140BlockEncoder::getBlockLayoutInfo(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut) +{ + // We assume we are only dealing with 4 byte components (no doubles or half-words currently) + ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == BytesPerComponent); + + size_t baseAlignment = 0; + int matrixStride = 0; + int arrayStride = 0; + + if (gl::IsMatrixType(type)) + { + baseAlignment = ComponentsPerRegister; + matrixStride = ComponentsPerRegister; + + if (arraySize > 0) + { + const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); + arrayStride = ComponentsPerRegister * numRegisters; + } + } + else if (arraySize > 0) + { + baseAlignment = ComponentsPerRegister; + arrayStride = ComponentsPerRegister; + } + else + { + const int numComponents = gl::VariableComponentCount(type); + baseAlignment = (numComponents == 3 ? 4u : static_cast<size_t>(numComponents)); + } + + mCurrentOffset = rx::roundUp(mCurrentOffset, baseAlignment); + + *matrixStrideOut = matrixStride; + *arrayStrideOut = arrayStride; +} + +void Std140BlockEncoder::advanceOffset(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride) +{ + if (arraySize > 0) + { + mCurrentOffset += arrayStride * arraySize; + } + else if (gl::IsMatrixType(type)) + { + ASSERT(matrixStride == ComponentsPerRegister); + const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); + mCurrentOffset += ComponentsPerRegister * numRegisters; + } + else + { + mCurrentOffset += gl::VariableComponentCount(type); + } +} + +} diff --git a/gfx/angle/src/compiler/translator/blocklayout.h b/gfx/angle/src/compiler/translator/blocklayout.h new file mode 100755 index 000000000..298a72c92 --- /dev/null +++ b/gfx/angle/src/compiler/translator/blocklayout.h @@ -0,0 +1,103 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// blocklayout.h: +// Methods and classes related to uniform layout and packing in GLSL and HLSL. +// + +#ifndef COMMON_BLOCKLAYOUT_H_ +#define COMMON_BLOCKLAYOUT_H_ + +#include <cstddef> +#include <vector> + +#include "angle_gl.h" +#include <GLSLANG/ShaderLang.h> + +namespace sh +{ +struct ShaderVariable; +struct InterfaceBlockField; +struct Uniform; +struct Varying; +struct InterfaceBlock; + +struct BlockMemberInfo +{ + BlockMemberInfo() : offset(-1), arrayStride(-1), matrixStride(-1), isRowMajorMatrix(false) {} + + BlockMemberInfo(int offset, int arrayStride, int matrixStride, bool isRowMajorMatrix) + : offset(offset), + arrayStride(arrayStride), + matrixStride(matrixStride), + isRowMajorMatrix(isRowMajorMatrix) + {} + + static BlockMemberInfo getDefaultBlockInfo() + { + return BlockMemberInfo(-1, -1, -1, false); + } + + int offset; + int arrayStride; + int matrixStride; + bool isRowMajorMatrix; +}; + +class BlockLayoutEncoder +{ + public: + BlockLayoutEncoder(); + virtual ~BlockLayoutEncoder() {} + + BlockMemberInfo encodeType(GLenum type, unsigned int arraySize, bool isRowMajorMatrix); + + size_t getBlockSize() const { return mCurrentOffset * BytesPerComponent; } + + virtual void enterAggregateType() = 0; + virtual void exitAggregateType() = 0; + + static const size_t BytesPerComponent = 4u; + static const unsigned int ComponentsPerRegister = 4u; + + static size_t getBlockRegister(const BlockMemberInfo &info); + static size_t getBlockRegisterElement(const BlockMemberInfo &info); + + protected: + size_t mCurrentOffset; + + void nextRegister(); + + virtual void getBlockLayoutInfo(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut) = 0; + virtual void advanceOffset(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride) = 0; +}; + +// Block layout according to the std140 block layout +// See "Standard Uniform Block Layout" in Section 2.11.6 of the OpenGL ES 3.0 specification + +class Std140BlockEncoder : public BlockLayoutEncoder +{ + public: + Std140BlockEncoder(); + + void enterAggregateType() override; + void exitAggregateType() override; + + protected: + void getBlockLayoutInfo(GLenum type, + unsigned int arraySize, + bool isRowMajorMatrix, + int *arrayStrideOut, + int *matrixStrideOut) override; + void advanceOffset(GLenum type, + unsigned int arraySize, + bool isRowMajorMatrix, + int arrayStride, + int matrixStride) override; +}; + +} + +#endif // COMMON_BLOCKLAYOUT_H_ diff --git a/gfx/angle/src/compiler/translator/blocklayoutHLSL.cpp b/gfx/angle/src/compiler/translator/blocklayoutHLSL.cpp new file mode 100755 index 000000000..43119248e --- /dev/null +++ b/gfx/angle/src/compiler/translator/blocklayoutHLSL.cpp @@ -0,0 +1,171 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// blocklayout.cpp: +// Implementation for block layout classes and methods. +// + +#include "compiler/translator/blocklayoutHLSL.h" + +#include "common/mathutil.h" +#include "common/utilities.h" + +namespace sh +{ + +HLSLBlockEncoder::HLSLBlockEncoder(HLSLBlockEncoderStrategy strategy) + : mEncoderStrategy(strategy), + mTransposeMatrices(false) +{ +} + +void HLSLBlockEncoder::enterAggregateType() +{ + nextRegister(); +} + +void HLSLBlockEncoder::exitAggregateType() +{ +} + +void HLSLBlockEncoder::getBlockLayoutInfo(GLenum typeIn, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut) +{ + GLenum type = (mTransposeMatrices ? gl::TransposeMatrixType(typeIn) : typeIn); + + // We assume we are only dealing with 4 byte components (no doubles or half-words currently) + ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == BytesPerComponent); + + int matrixStride = 0; + int arrayStride = 0; + + // if variables are not to be packed, or we're about to + // pack a matrix or array, skip to the start of the next + // register + if (!isPacked() || + gl::IsMatrixType(type) || + arraySize > 0) + { + nextRegister(); + } + + if (gl::IsMatrixType(type)) + { + matrixStride = ComponentsPerRegister; + + if (arraySize > 0) + { + const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); + arrayStride = ComponentsPerRegister * numRegisters; + } + } + else if (arraySize > 0) + { + arrayStride = ComponentsPerRegister; + } + else if (isPacked()) + { + int numComponents = gl::VariableComponentCount(type); + if ((numComponents + (mCurrentOffset % ComponentsPerRegister)) > ComponentsPerRegister) + { + nextRegister(); + } + } + + *matrixStrideOut = matrixStride; + *arrayStrideOut = arrayStride; +} + +void HLSLBlockEncoder::advanceOffset(GLenum typeIn, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride) +{ + GLenum type = (mTransposeMatrices ? gl::TransposeMatrixType(typeIn) : typeIn); + + if (arraySize > 0) + { + mCurrentOffset += arrayStride * (arraySize - 1); + } + + if (gl::IsMatrixType(type)) + { + ASSERT(matrixStride == ComponentsPerRegister); + const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); + const int numComponents = gl::MatrixComponentCount(type, isRowMajorMatrix); + mCurrentOffset += ComponentsPerRegister * (numRegisters - 1); + mCurrentOffset += numComponents; + } + else if (isPacked()) + { + mCurrentOffset += gl::VariableComponentCount(type); + } + else + { + mCurrentOffset += ComponentsPerRegister; + } +} + +void HLSLBlockEncoder::skipRegisters(unsigned int numRegisters) +{ + mCurrentOffset += (numRegisters * ComponentsPerRegister); +} + +HLSLBlockEncoder::HLSLBlockEncoderStrategy HLSLBlockEncoder::GetStrategyFor(ShShaderOutput outputType) +{ + switch (outputType) + { + case SH_HLSL_3_0_OUTPUT: + return ENCODE_LOOSE; + case SH_HLSL_4_1_OUTPUT: + case SH_HLSL_4_0_FL9_3_OUTPUT: + return ENCODE_PACKED; + default: + UNREACHABLE(); + return ENCODE_PACKED; + } +} + +template <class ShaderVarType> +void HLSLVariableRegisterCount(const ShaderVarType &variable, HLSLBlockEncoder *encoder) +{ + if (variable.isStruct()) + { + for (size_t arrayElement = 0; arrayElement < variable.elementCount(); arrayElement++) + { + encoder->enterAggregateType(); + + for (size_t fieldIndex = 0; fieldIndex < variable.fields.size(); fieldIndex++) + { + HLSLVariableRegisterCount(variable.fields[fieldIndex], encoder); + } + + encoder->exitAggregateType(); + } + } + else + { + // We operate only on varyings and uniforms, which do not have matrix layout qualifiers + encoder->encodeType(variable.type, variable.arraySize, false); + } +} + +unsigned int HLSLVariableRegisterCount(const Varying &variable, bool transposeMatrices) +{ + HLSLBlockEncoder encoder(HLSLBlockEncoder::ENCODE_PACKED); + encoder.setTransposeMatrices(transposeMatrices); + HLSLVariableRegisterCount(variable, &encoder); + + const size_t registerBytes = (encoder.BytesPerComponent * encoder.ComponentsPerRegister); + return static_cast<unsigned int>(rx::roundUp<size_t>(encoder.getBlockSize(), registerBytes) / registerBytes); +} + +unsigned int HLSLVariableRegisterCount(const Uniform &variable, ShShaderOutput outputType) +{ + HLSLBlockEncoder encoder(HLSLBlockEncoder::GetStrategyFor(outputType)); + encoder.setTransposeMatrices(true); + HLSLVariableRegisterCount(variable, &encoder); + + const size_t registerBytes = (encoder.BytesPerComponent * encoder.ComponentsPerRegister); + return static_cast<unsigned int>(rx::roundUp<size_t>(encoder.getBlockSize(), registerBytes) / registerBytes); +} + +} diff --git a/gfx/angle/src/compiler/translator/blocklayoutHLSL.h b/gfx/angle/src/compiler/translator/blocklayoutHLSL.h new file mode 100755 index 000000000..8d98847bd --- /dev/null +++ b/gfx/angle/src/compiler/translator/blocklayoutHLSL.h @@ -0,0 +1,61 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// blocklayout.h: +// Methods and classes related to uniform layout and packing in GLSL and HLSL. +// + +#ifndef COMMON_BLOCKLAYOUTHLSL_H_ +#define COMMON_BLOCKLAYOUTHLSL_H_ + +#include <cstddef> +#include <vector> + +#include "angle_gl.h" +#include "blocklayout.h" +#include <GLSLANG/ShaderLang.h> + +namespace sh +{ +// Block layout packed according to the D3D9 or default D3D10+ register packing rules +// See http://msdn.microsoft.com/en-us/library/windows/desktop/bb509632(v=vs.85).aspx +// The strategy should be ENCODE_LOOSE for D3D9 constant blocks, and ENCODE_PACKED +// for everything else (D3D10+ constant blocks and all attributes/varyings). + +class HLSLBlockEncoder : public BlockLayoutEncoder +{ + public: + enum HLSLBlockEncoderStrategy + { + ENCODE_PACKED, + ENCODE_LOOSE + }; + + HLSLBlockEncoder(HLSLBlockEncoderStrategy strategy); + + virtual void enterAggregateType(); + virtual void exitAggregateType(); + void skipRegisters(unsigned int numRegisters); + + bool isPacked() const { return mEncoderStrategy == ENCODE_PACKED; } + void setTransposeMatrices(bool enabled) { mTransposeMatrices = enabled; } + + static HLSLBlockEncoderStrategy GetStrategyFor(ShShaderOutput outputType); + + protected: + virtual void getBlockLayoutInfo(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut); + virtual void advanceOffset(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride); + + HLSLBlockEncoderStrategy mEncoderStrategy; + bool mTransposeMatrices; +}; + +// This method returns the number of used registers for a ShaderVariable. It is dependent on the HLSLBlockEncoder +// class to count the number of used registers in a struct (which are individually packed according to the same rules). +unsigned int HLSLVariableRegisterCount(const Varying &variable, bool transposeMatrices); +unsigned int HLSLVariableRegisterCount(const Uniform &variable, ShShaderOutput outputType); +} + +#endif // COMMON_BLOCKLAYOUTHLSL_H_ diff --git a/gfx/angle/src/compiler/translator/generate_parser.sh b/gfx/angle/src/compiler/translator/generate_parser.sh new file mode 100755 index 000000000..61eecce73 --- /dev/null +++ b/gfx/angle/src/compiler/translator/generate_parser.sh @@ -0,0 +1,29 @@ +#!/bin/bash +# Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. +# Use of this source code is governed by a BSD-style license that can be +# found in the LICENSE file. + +# Generates GLSL ES parser - glslang_lex.cpp, glslang_tab.h, and glslang_tab.cpp + +run_flex() +{ +input_file=./$1.l +output_source=./$1_lex.cpp +flex --noline --nounistd --outfile=$output_source $input_file +} + +run_bison() +{ +input_file=./$1.y +output_header=./$1_tab.h +output_source=./$1_tab.cpp +bison --no-lines --skeleton=yacc.c --defines=$output_header --output=$output_source $input_file +} + +script_dir=$(dirname $0) + +# Generate Parser +cd $script_dir +run_flex glslang +run_bison glslang +patch --silent --forward < 64bit-lexer-safety.patch diff --git a/gfx/angle/src/compiler/translator/glslang.h b/gfx/angle/src/compiler/translator/glslang.h new file mode 100755 index 000000000..aaa5dd119 --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang.h @@ -0,0 +1,24 @@ +// +// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_GLSLANG_H_ +#define COMPILER_TRANSLATOR_GLSLANG_H_ + +namespace sh +{ +class TParseContext; +} + +extern int glslang_initialize(sh::TParseContext *context); +extern int glslang_finalize(sh::TParseContext *context); + +extern int glslang_scan(size_t count, + const char *const string[], + const int length[], + sh::TParseContext *context); +extern int glslang_parse(sh::TParseContext *context); + +#endif // COMPILER_TRANSLATOR_GLSLANG_H_ diff --git a/gfx/angle/src/compiler/translator/glslang.l b/gfx/angle/src/compiler/translator/glslang.l new file mode 100755 index 000000000..a30f2c33e --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang.l @@ -0,0 +1,623 @@ +/* +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +This file contains the Lex specification for GLSL ES. +Based on ANSI C grammar, Lex specification: +http://www.lysator.liu.se/c/ANSI-C-grammar-l.html + +IF YOU MODIFY THIS FILE YOU ALSO NEED TO RUN generate_parser.sh, +WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp). +*/ + +%top{ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// This file is auto-generated by generate_parser.sh. DO NOT EDIT! + +/* clang-format off */ + +// Ignore errors in auto-generated code. +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-function" +#pragma GCC diagnostic ignored "-Wunused-variable" +#pragma GCC diagnostic ignored "-Wswitch-enum" +#elif defined(_MSC_VER) +#pragma warning(disable: 4005) +#pragma warning(disable: 4065) +#pragma warning(disable: 4189) +#pragma warning(disable: 4244) +#pragma warning(disable: 4505) +#pragma warning(disable: 4701) +#pragma warning(disable: 4702) +#endif +} + +%{ +#include "compiler/translator/glslang.h" +#include "compiler/translator/ParseContext.h" +#include "compiler/preprocessor/Token.h" +#include "compiler/translator/util.h" +#include "compiler/translator/length_limits.h" + +using namespace sh; + +#include "glslang_tab.h" + +/* windows only pragma */ +#ifdef _MSC_VER +#pragma warning(disable : 4102) +#endif + +// Workaround for flex using the register keyword, deprecated in C++11. +#ifdef __cplusplus +#if __cplusplus > 199711L +#define register +#endif +#endif + +#define YY_USER_ACTION \ + yylloc->first_file = yylloc->last_file = yycolumn; \ + yylloc->first_line = yylloc->last_line = yylineno; + +#define YY_INPUT(buf, result, max_size) \ + result = string_input(buf, max_size, yyscanner); + +static yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner); +static int check_type(yyscan_t yyscanner); +static int reserved_word(yyscan_t yyscanner); +static int ES2_reserved_ES3_keyword(TParseContext *context, int token); +static int ES2_keyword_ES3_reserved(TParseContext *context, int token); +static int ES2_ident_ES3_keyword(TParseContext *context, int token); +static int ES2_ident_ES3_reserved_ES3_1_keyword(TParseContext *context, int token); +static int ES2_and_ES3_reserved_ES3_1_keyword(TParseContext *context, int token); +static int uint_constant(TParseContext *context); +static int int_constant(TParseContext *context); +static int float_constant(yyscan_t yyscanner); +static int floatsuffix_check(TParseContext* context); +%} + +%option noyywrap nounput never-interactive +%option yylineno reentrant bison-bridge bison-locations +%option extra-type="TParseContext*" +%x FIELDS + +D [0-9] +L [a-zA-Z_] +H [a-fA-F0-9] +E [Ee][+-]?{D}+ +O [0-7] + +%% + +%{ + TParseContext* context = yyextra; +%} + +"invariant" { return INVARIANT; } +"highp" { return HIGH_PRECISION; } +"mediump" { return MEDIUM_PRECISION; } +"lowp" { return LOW_PRECISION; } +"precision" { return PRECISION; } + +"attribute" { return ES2_keyword_ES3_reserved(context, ATTRIBUTE); } +"const" { return CONST_QUAL; } +"uniform" { return UNIFORM; } +"varying" { return ES2_keyword_ES3_reserved(context, VARYING); } + +"break" { return BREAK; } +"continue" { return CONTINUE; } +"do" { return DO; } +"for" { return FOR; } +"while" { return WHILE; } + +"if" { return IF; } +"else" { return ELSE; } +"switch" { return ES2_reserved_ES3_keyword(context, SWITCH); } +"case" { return ES2_ident_ES3_keyword(context, CASE); } +"default" { return ES2_reserved_ES3_keyword(context, DEFAULT); } + +"centroid" { return ES2_ident_ES3_keyword(context, CENTROID); } +"flat" { return ES2_reserved_ES3_keyword(context, FLAT); } +"smooth" { return ES2_ident_ES3_keyword(context, SMOOTH); } + +"in" { return IN_QUAL; } +"out" { return OUT_QUAL; } +"inout" { return INOUT_QUAL; } + +"float" { return FLOAT_TYPE; } +"int" { return INT_TYPE; } +"uint" { return ES2_ident_ES3_keyword(context, UINT_TYPE); } +"void" { return VOID_TYPE; } +"bool" { return BOOL_TYPE; } +"true" { yylval->lex.b = true; return BOOLCONSTANT; } +"false" { yylval->lex.b = false; return BOOLCONSTANT; } + +"discard" { return DISCARD; } +"return" { return RETURN; } + +"mat2" { return MATRIX2; } +"mat3" { return MATRIX3; } +"mat4" { return MATRIX4; } + +"mat2x2" { return ES2_ident_ES3_keyword(context, MATRIX2); } +"mat3x3" { return ES2_ident_ES3_keyword(context, MATRIX3); } +"mat4x4" { return ES2_ident_ES3_keyword(context, MATRIX4); } + +"mat2x3" { return ES2_ident_ES3_keyword(context, MATRIX2x3); } +"mat3x2" { return ES2_ident_ES3_keyword(context, MATRIX3x2); } +"mat2x4" { return ES2_ident_ES3_keyword(context, MATRIX2x4); } +"mat4x2" { return ES2_ident_ES3_keyword(context, MATRIX4x2); } +"mat3x4" { return ES2_ident_ES3_keyword(context, MATRIX3x4); } +"mat4x3" { return ES2_ident_ES3_keyword(context, MATRIX4x3); } + +"vec2" { return VEC2; } +"vec3" { return VEC3; } +"vec4" { return VEC4; } +"ivec2" { return IVEC2; } +"ivec3" { return IVEC3; } +"ivec4" { return IVEC4; } +"bvec2" { return BVEC2; } +"bvec3" { return BVEC3; } +"bvec4" { return BVEC4; } +"uvec2" { return ES2_ident_ES3_keyword(context, UVEC2); } +"uvec3" { return ES2_ident_ES3_keyword(context, UVEC3); } +"uvec4" { return ES2_ident_ES3_keyword(context, UVEC4); } + +"sampler2D" { return SAMPLER2D; } +"samplerCube" { return SAMPLERCUBE; } +"samplerExternalOES" { return SAMPLER_EXTERNAL_OES; } +"sampler3D" { return ES2_reserved_ES3_keyword(context, SAMPLER3D); } +"sampler3DRect" { return ES2_reserved_ES3_keyword(context, SAMPLER3DRECT); } +"sampler2DRect" { return SAMPLER2DRECT; } +"sampler2DArray" { return ES2_ident_ES3_keyword(context, SAMPLER2DARRAY); } +"isampler2D" { return ES2_ident_ES3_keyword(context, ISAMPLER2D); } +"isampler3D" { return ES2_ident_ES3_keyword(context, ISAMPLER3D); } +"isamplerCube" { return ES2_ident_ES3_keyword(context, ISAMPLERCUBE); } +"isampler2DArray" { return ES2_ident_ES3_keyword(context, ISAMPLER2DARRAY); } +"usampler2D" { return ES2_ident_ES3_keyword(context, USAMPLER2D); } +"usampler3D" { return ES2_ident_ES3_keyword(context, USAMPLER3D); } +"usamplerCube" { return ES2_ident_ES3_keyword(context, USAMPLERCUBE); } +"usampler2DArray" { return ES2_ident_ES3_keyword(context, USAMPLER2DARRAY); } +"sampler2DShadow" { return ES2_reserved_ES3_keyword(context, SAMPLER2DSHADOW); } +"samplerCubeShadow" { return ES2_ident_ES3_keyword(context, SAMPLERCUBESHADOW); } +"sampler2DArrayShadow" { return ES2_ident_ES3_keyword(context, SAMPLER2DARRAYSHADOW); } + +"struct" { return STRUCT; } + +"layout" { return ES2_ident_ES3_keyword(context, LAYOUT); } + +"image2D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE2D); } +"iimage2D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE2D); } +"uimage2D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE2D); } +"image2DArray" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE2DARRAY); } +"iimage2DArray" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE2DARRAY); } +"uimage2DArray" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE2DARRAY); } +"image3D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE3D); } +"uimage3D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE3D); } +"iimage3D" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE3D); } +"iimageCube" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGECUBE); } +"uimageCube" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGECUBE); } +"imageCube" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGECUBE); } +"readonly" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, READONLY); } +"writeonly" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, WRITEONLY); } +"coherent" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, COHERENT); } +"restrict" { return ES2_ident_ES3_reserved_ES3_1_keyword(context, RESTRICT); } +"volatile" { return ES2_and_ES3_reserved_ES3_1_keyword(context, VOLATILE); } + + /* Reserved keywords for GLSL ES 3.00 that are not reserved for GLSL ES 1.00 */ +"resource" | +"atomic_uint" | +"noperspective" | +"patch" | +"sample" | +"subroutine" | +"common" | +"partition" | +"active" | + +"filter" | +"image1D" | +"iimage1D" | +"uimage1D" | +"image1DArray" | +"iimage1DArray" | +"uimage1DArray" | +"image1DShadow" | +"image2DShadow" | +"image1DArrayShadow" | +"image2DArrayShadow" | +"imageBuffer" | +"iimageBuffer" | +"uimageBuffer" | + +"sampler1DArray" | +"sampler1DArrayShadow" | +"isampler1D" | +"isampler1DArray" | +"usampler1D" | +"usampler1DArray" | +"isampler2DRect" | +"usampler2DRect" | +"samplerBuffer" | +"isamplerBuffer" | +"usamplerBuffer" | +"sampler2DMS" | +"isampler2DMS" | +"usampler2DMS" | +"sampler2DMSArray" | +"isampler2DMSArray" | +"usampler2DMSArray" { + if (context->getShaderVersion() < 300) { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + return reserved_word(yyscanner); +} + + /* Reserved keywords in GLSL ES 1.00 that are not reserved in GLSL ES 3.00 */ +"packed" { + if (context->getShaderVersion() >= 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + + return reserved_word(yyscanner); +} + + /* Reserved keywords */ +"asm" | + +"class" | +"union" | +"enum" | +"typedef" | +"template" | +"this" | + +"goto" | + +"inline" | +"noinline" | +"public" | +"static" | +"extern" | +"external" | +"interface" | + +"long" | +"short" | +"double" | +"half" | +"fixed" | +"unsigned" | +"superp" | + +"input" | +"output" | + +"hvec2" | +"hvec3" | +"hvec4" | +"dvec2" | +"dvec3" | +"dvec4" | +"fvec2" | +"fvec3" | +"fvec4" | + +"sampler1D" | +"sampler1DShadow" | +"sampler2DRectShadow" | + +"sizeof" | +"cast" | + +"namespace" | +"using" { return reserved_word(yyscanner); } + +{L}({L}|{D})* { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); +} + +0[xX]{H}+ { return int_constant(context); } +0{O}+ { return int_constant(context); } +{D}+ { return int_constant(context); } + +0[xX]{H}+[uU] { return uint_constant(context); } +0{O}+[uU] { return uint_constant(context); } +{D}+[uU] { return uint_constant(context); } + +{D}+{E} { return float_constant(yyscanner); } +{D}+"."{D}*({E})? { return float_constant(yyscanner); } +"."{D}+({E})? { return float_constant(yyscanner); } + +{D}+{E}[fF] { return floatsuffix_check(context); } +{D}+"."{D}*({E})?[fF] { return floatsuffix_check(context); } +"."{D}+({E})?[fF] { return floatsuffix_check(context); } + +"+=" { return ADD_ASSIGN; } +"-=" { return SUB_ASSIGN; } +"*=" { return MUL_ASSIGN; } +"/=" { return DIV_ASSIGN; } +"%=" { return MOD_ASSIGN; } +"<<=" { return LEFT_ASSIGN; } +">>=" { return RIGHT_ASSIGN; } +"&=" { return AND_ASSIGN; } +"^=" { return XOR_ASSIGN; } +"|=" { return OR_ASSIGN; } + +"++" { return INC_OP; } +"--" { return DEC_OP; } +"&&" { return AND_OP; } +"||" { return OR_OP; } +"^^" { return XOR_OP; } +"<=" { return LE_OP; } +">=" { return GE_OP; } +"==" { return EQ_OP; } +"!=" { return NE_OP; } +"<<" { return LEFT_OP; } +">>" { return RIGHT_OP; } +";" { return SEMICOLON; } +("{"|"<%") { return LEFT_BRACE; } +("}"|"%>") { return RIGHT_BRACE; } +"," { return COMMA; } +":" { return COLON; } +"=" { return EQUAL; } +"(" { return LEFT_PAREN; } +")" { return RIGHT_PAREN; } +("["|"<:") { return LEFT_BRACKET; } +("]"|":>") { return RIGHT_BRACKET; } +"." { BEGIN(FIELDS); return DOT; } +"!" { return BANG; } +"-" { return DASH; } +"~" { return TILDE; } +"+" { return PLUS; } +"*" { return STAR; } +"/" { return SLASH; } +"%" { return PERCENT; } +"<" { return LEFT_ANGLE; } +">" { return RIGHT_ANGLE; } +"|" { return VERTICAL_BAR; } +"^" { return CARET; } +"&" { return AMPERSAND; } +"?" { return QUESTION; } + +<FIELDS>{L}({L}|{D})* { + BEGIN(INITIAL); + yylval->lex.string = NewPoolTString(yytext); + return FIELD_SELECTION; +} +<FIELDS>[ \t\v\f\r] {} +<FIELDS>. { + yyextra->error(*yylloc, "Illegal character at fieldname start", yytext, ""); + return 0; +} + +[ \t\v\n\f\r] { } +<*><<EOF>> { yyterminate(); } +<*>. { assert(false); return 0; } + +%% + +yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) { + pp::Token token; + yyget_extra(yyscanner)->getPreprocessor().lex(&token); + yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size(); + if (len < max_size) + memcpy(buf, token.text.c_str(), len); + yyset_column(token.location.file, yyscanner); + yyset_lineno(token.location.line, yyscanner); + + if (len >= max_size) + YY_FATAL_ERROR("Input buffer overflow"); + else if (len > 0) + buf[len++] = ' '; + return len; +} + +int check_type(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + int token = IDENTIFIER; + TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->getShaderVersion()); + if (symbol && symbol->isVariable()) { + TVariable* variable = static_cast<TVariable*>(symbol); + if (variable->isUserType()) { + token = TYPE_NAME; + } + } + yylval->lex.symbol = symbol; + return token; +} + +int reserved_word(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + yyextra->error(*yylloc, "Illegal use of reserved word", yytext, ""); + return 0; +} + +int ES2_reserved_ES3_keyword(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_keyword_ES3_reserved(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() >= 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_ident_ES3_reserved_ES3_1_keyword(TParseContext *context, int token) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + else if (context->getShaderVersion() == 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_ident_ES3_keyword(TParseContext *context, int token) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + // not a reserved word in GLSL ES 1.00, so could be used as an identifier/type name + if (context->getShaderVersion() < 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + + return token; +} + +int ES2_and_ES3_reserved_ES3_1_keyword(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 310) + { + return reserved_word(yyscanner); + } + + return token; +} + +int uint_constant(TParseContext *context) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + context->error(*yylloc, "Unsigned integers are unsupported prior to GLSL ES 3.00", yytext, ""); + return 0; + } + + if (!atoi_clamp(yytext, &(yylval->lex.u))) + yyextra->error(*yylloc, "Integer overflow", yytext, ""); + + return UINTCONSTANT; +} + +int floatsuffix_check(TParseContext* context) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + context->error(*yylloc, "Floating-point suffix unsupported prior to GLSL ES 3.00", yytext); + return 0; + } + + std::string text = yytext; + text.resize(text.size() - 1); + if (!strtof_clamp(text, &(yylval->lex.f))) + yyextra->warning(*yylloc, "Float overflow", yytext, ""); + + return(FLOATCONSTANT); +} + +void yyerror(YYLTYPE* lloc, TParseContext* context, void *scanner, const char* reason) { + context->error(*lloc, reason, yyget_text(scanner)); +} + +int int_constant(TParseContext *context) { + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + unsigned int u; + if (!atoi_clamp(yytext, &u)) + { + if (context->getShaderVersion() >= 300) + yyextra->error(*yylloc, "Integer overflow", yytext, ""); + else + yyextra->warning(*yylloc, "Integer overflow", yytext, ""); + } + yylval->lex.i = static_cast<int>(u); + return INTCONSTANT; +} + +int float_constant(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + if (!strtof_clamp(yytext, &(yylval->lex.f))) + yyextra->warning(*yylloc, "Float overflow", yytext, ""); + return FLOATCONSTANT; +} + +int glslang_initialize(TParseContext* context) { + yyscan_t scanner = NULL; + if (yylex_init_extra(context, &scanner)) + return 1; + + context->setScanner(scanner); + return 0; +} + +int glslang_finalize(TParseContext* context) { + yyscan_t scanner = context->getScanner(); + if (scanner == NULL) return 0; + + context->setScanner(NULL); + yylex_destroy(scanner); + + return 0; +} + +int glslang_scan(size_t count, const char* const string[], const int length[], + TParseContext* context) { + yyrestart(NULL, context->getScanner()); + yyset_column(0, context->getScanner()); + yyset_lineno(1, context->getScanner()); + + // Initialize preprocessor. + pp::Preprocessor *preprocessor = &context->getPreprocessor(); + + if (!preprocessor->init(count, string, length)) + return 1; + + // Define extension macros. + const TExtensionBehavior& extBehavior = context->extensionBehavior(); + for (TExtensionBehavior::const_iterator iter = extBehavior.begin(); + iter != extBehavior.end(); ++iter) { + preprocessor->predefineMacro(iter->first.c_str(), 1); + } + if (context->getFragmentPrecisionHigh()) + preprocessor->predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1); + + preprocessor->setMaxTokenSize(sh::GetGlobalMaxTokenSize(context->getShaderSpec())); + + return 0; +} diff --git a/gfx/angle/src/compiler/translator/glslang.y b/gfx/angle/src/compiler/translator/glslang.y new file mode 100755 index 000000000..c15dd9d6e --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang.y @@ -0,0 +1,1533 @@ +/* +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +This file contains the Yacc grammar for GLSL ES. +Based on ANSI C Yacc grammar: +http://www.lysator.liu.se/c/ANSI-C-grammar-y.html + +IF YOU MODIFY THIS FILE YOU ALSO NEED TO RUN generate_parser.sh, +WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h). +*/ + +%{ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// This file is auto-generated by generate_parser.sh. DO NOT EDIT! + +// clang-format off + +// Ignore errors in auto-generated code. +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-function" +#pragma GCC diagnostic ignored "-Wunused-variable" +#pragma GCC diagnostic ignored "-Wswitch-enum" +#elif defined(_MSC_VER) +#pragma warning(disable: 4065) +#pragma warning(disable: 4189) +#pragma warning(disable: 4244) +#pragma warning(disable: 4505) +#pragma warning(disable: 4701) +#pragma warning(disable: 4702) +#endif + +#include "angle_gl.h" +#include "compiler/translator/Cache.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/ParseContext.h" +#include "GLSLANG/ShaderLang.h" + +#define YYENABLE_NLS 0 + +using namespace sh; + +%} +%expect 1 /* One shift reduce conflict because of if | else */ +%parse-param {TParseContext* context} +%param {void *scanner} +%define api.pure full +%locations + +%code requires { +#define YYLTYPE TSourceLoc +#define YYLTYPE_IS_DECLARED 1 +} + +%union { + struct { + union { + TString *string; + float f; + int i; + unsigned int u; + bool b; + }; + TSymbol* symbol; + } lex; + struct { + TOperator op; + union { + TIntermNode *intermNode; + TIntermNodePair nodePair; + TIntermTyped *intermTypedNode; + TIntermAggregate *intermAggregate; + TIntermBlock *intermBlock; + TIntermDeclaration *intermDeclaration; + TIntermSwitch *intermSwitch; + TIntermCase *intermCase; + }; + union { + TTypeSpecifierNonArray typeSpecifierNonArray; + TPublicType type; + TPrecision precision; + TLayoutQualifier layoutQualifier; + TQualifier qualifier; + TFunction *function; + TParameter param; + TField *field; + TFieldList *fieldList; + TQualifierWrapperBase *qualifierWrapper; + TTypeQualifierBuilder *typeQualifierBuilder; + }; + } interm; +} + +%{ +extern int yylex(YYSTYPE* yylval, YYLTYPE* yylloc, void* yyscanner); +extern void yyerror(YYLTYPE* yylloc, TParseContext* context, void *scanner, const char* reason); + +#define YYLLOC_DEFAULT(Current, Rhs, N) \ + do { \ + if (N) { \ + (Current).first_file = YYRHSLOC(Rhs, 1).first_file; \ + (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \ + (Current).last_file = YYRHSLOC(Rhs, N).last_file; \ + (Current).last_line = YYRHSLOC(Rhs, N).last_line; \ + } \ + else { \ + (Current).first_file = YYRHSLOC(Rhs, 0).last_file; \ + (Current).first_line = YYRHSLOC(Rhs, 0).last_line; \ + (Current).last_file = YYRHSLOC(Rhs, 0).last_file; \ + (Current).last_line = YYRHSLOC(Rhs, 0).last_line; \ + } \ + } while (0) + +#define VERTEX_ONLY(S, L) { \ + if (context->getShaderType() != GL_VERTEX_SHADER) { \ + context->error(L, " supported in vertex shaders only ", S); \ + } \ +} + +#define FRAG_ONLY(S, L) { \ + if (context->getShaderType() != GL_FRAGMENT_SHADER) { \ + context->error(L, " supported in fragment shaders only ", S); \ + } \ +} + +#define COMPUTE_ONLY(S, L) { \ + if (context->getShaderType() != GL_COMPUTE_SHADER) { \ + context->error(L, " supported in compute shaders only ", S); \ + } \ +} + +#define NON_COMPUTE_ONLY(S, L) { \ + if (context->getShaderType() != GL_VERTEX_SHADER && context->getShaderType() != GL_FRAGMENT_SHADER) { \ + context->error(L, " supported in vertex and fragment shaders only ", S); \ + } \ +} + +#define ES2_ONLY(S, L) { \ + if (context->getShaderVersion() != 100) { \ + context->error(L, " supported in GLSL ES 1.00 only ", S); \ + } \ +} + +#define ES3_OR_NEWER(TOKEN, LINE, REASON) { \ + if (context->getShaderVersion() < 300) { \ + context->error(LINE, REASON " supported in GLSL ES 3.00 and above only ", TOKEN); \ + } \ +} + +#define ES3_1_ONLY(TOKEN, LINE, REASON) { \ + if (context->getShaderVersion() != 310) { \ + context->error(LINE, REASON " supported in GLSL ES 3.10 only ", TOKEN); \ + } \ +} +%} + +%token <lex> INVARIANT HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION +%token <lex> ATTRIBUTE CONST_QUAL BOOL_TYPE FLOAT_TYPE INT_TYPE UINT_TYPE +%token <lex> BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT +%token <lex> BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 VEC2 VEC3 VEC4 UVEC2 UVEC3 UVEC4 +%token <lex> MATRIX2 MATRIX3 MATRIX4 IN_QUAL OUT_QUAL INOUT_QUAL UNIFORM VARYING +%token <lex> MATRIX2x3 MATRIX3x2 MATRIX2x4 MATRIX4x2 MATRIX3x4 MATRIX4x3 +%token <lex> CENTROID FLAT SMOOTH +%token <lex> READONLY WRITEONLY COHERENT RESTRICT VOLATILE +%token <lex> STRUCT VOID_TYPE WHILE +%token <lex> SAMPLER2D SAMPLERCUBE SAMPLER_EXTERNAL_OES SAMPLER2DRECT SAMPLER2DARRAY +%token <lex> ISAMPLER2D ISAMPLER3D ISAMPLERCUBE ISAMPLER2DARRAY +%token <lex> USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER2DARRAY +%token <lex> SAMPLER3D SAMPLER3DRECT SAMPLER2DSHADOW SAMPLERCUBESHADOW SAMPLER2DARRAYSHADOW +%token <lex> IMAGE2D IIMAGE2D UIMAGE2D IMAGE3D IIMAGE3D UIMAGE3D IMAGE2DARRAY IIMAGE2DARRAY UIMAGE2DARRAY +%token <lex> IMAGECUBE IIMAGECUBE UIMAGECUBE +%token <lex> LAYOUT + +%token <lex> IDENTIFIER TYPE_NAME FLOATCONSTANT INTCONSTANT UINTCONSTANT BOOLCONSTANT +%token <lex> FIELD_SELECTION +%token <lex> LEFT_OP RIGHT_OP +%token <lex> INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP +%token <lex> AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN +%token <lex> MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN +%token <lex> SUB_ASSIGN + +%token <lex> LEFT_PAREN RIGHT_PAREN LEFT_BRACKET RIGHT_BRACKET LEFT_BRACE RIGHT_BRACE DOT +%token <lex> COMMA COLON EQUAL SEMICOLON BANG DASH TILDE PLUS STAR SLASH PERCENT +%token <lex> LEFT_ANGLE RIGHT_ANGLE VERTICAL_BAR CARET AMPERSAND QUESTION + +%type <lex> identifier +%type <interm> assignment_operator unary_operator +%type <interm.intermTypedNode> variable_identifier primary_expression postfix_expression +%type <interm.intermTypedNode> expression integer_expression assignment_expression +%type <interm.intermTypedNode> unary_expression multiplicative_expression additive_expression +%type <interm.intermTypedNode> relational_expression equality_expression +%type <interm.intermTypedNode> conditional_expression constant_expression +%type <interm.intermTypedNode> logical_or_expression logical_xor_expression logical_and_expression +%type <interm.intermTypedNode> shift_expression and_expression exclusive_or_expression inclusive_or_expression +%type <interm.intermTypedNode> function_call initializer condition conditionopt + +%type <interm.intermBlock> translation_unit +%type <interm.intermNode> function_definition statement simple_statement +%type <interm.intermBlock> statement_list compound_statement compound_statement_no_new_scope +%type <interm.intermNode> declaration_statement selection_statement expression_statement +%type <interm.intermNode> declaration external_declaration +%type <interm.intermNode> for_init_statement +%type <interm.nodePair> selection_rest_statement for_rest_statement +%type <interm.intermSwitch> switch_statement +%type <interm.intermCase> case_label +%type <interm.intermNode> iteration_statement jump_statement statement_no_new_scope statement_with_scope +%type <interm> single_declaration init_declarator_list + +%type <interm> parameter_declaration parameter_declarator parameter_type_specifier +%type <interm.layoutQualifier> layout_qualifier_id_list layout_qualifier_id + +%type <interm.type> fully_specified_type type_specifier + +%type <interm.precision> precision_qualifier +%type <interm.layoutQualifier> layout_qualifier +%type <interm.qualifier> interpolation_qualifier +%type <interm.qualifierWrapper> storage_qualifier single_type_qualifier invariant_qualifier +%type <interm.typeQualifierBuilder> type_qualifier + +%type <interm.typeSpecifierNonArray> type_specifier_nonarray struct_specifier +%type <interm.type> type_specifier_no_prec +%type <interm.field> struct_declarator +%type <interm.fieldList> struct_declarator_list struct_declaration struct_declaration_list +%type <interm.function> function_header function_declarator function_identifier +%type <interm.function> function_header_with_parameters function_call_header +%type <interm> function_call_header_with_parameters function_call_header_no_parameters function_call_generic function_prototype +%type <interm> function_call_or_method + +%type <lex> enter_struct + +%start translation_unit +%% + +identifier + : IDENTIFIER + | TYPE_NAME + +variable_identifier + : IDENTIFIER { + // The symbol table search was done in the lexical phase + $$ = context->parseVariableIdentifier(@1, $1.string, $1.symbol); + + // don't delete $1.string, it's used by error recovery, and the pool + // pop will reclaim the memory + } + ; + +primary_expression + : variable_identifier { + $$ = $1; + } + | INTCONSTANT { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setIConst($1.i); + $$ = context->intermediate.addConstantUnion(unionArray, TType(EbtInt, EbpUndefined, EvqConst), @1); + } + | UINTCONSTANT { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setUConst($1.u); + $$ = context->intermediate.addConstantUnion(unionArray, TType(EbtUInt, EbpUndefined, EvqConst), @1); + } + | FLOATCONSTANT { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setFConst($1.f); + $$ = context->intermediate.addConstantUnion(unionArray, TType(EbtFloat, EbpUndefined, EvqConst), @1); + } + | BOOLCONSTANT { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setBConst($1.b); + $$ = context->intermediate.addConstantUnion(unionArray, TType(EbtBool, EbpUndefined, EvqConst), @1); + } + | LEFT_PAREN expression RIGHT_PAREN { + $$ = $2; + } + ; + +postfix_expression + : primary_expression { + $$ = $1; + } + | postfix_expression LEFT_BRACKET integer_expression RIGHT_BRACKET { + $$ = context->addIndexExpression($1, @2, $3); + } + | function_call { + $$ = $1; + } + | postfix_expression DOT FIELD_SELECTION { + $$ = context->addFieldSelectionExpression($1, @2, *$3.string, @3); + } + | postfix_expression INC_OP { + $$ = context->addUnaryMathLValue(EOpPostIncrement, $1, @2); + } + | postfix_expression DEC_OP { + $$ = context->addUnaryMathLValue(EOpPostDecrement, $1, @2); + } + ; + +integer_expression + : expression { + context->checkIsScalarInteger($1, "[]"); + $$ = $1; + } + ; + +function_call + : function_call_or_method { + bool fatalError = false; + $$ = context->addFunctionCallOrMethod($1.function, $1.nodePair.node1, $1.nodePair.node2, @1, &fatalError); + if (fatalError) + { + YYERROR; + } + } + ; + +function_call_or_method + : function_call_generic { + $$ = $1; + $$.nodePair.node2 = nullptr; + } + | postfix_expression DOT function_call_generic { + ES3_OR_NEWER("", @3, "methods"); + $$ = $3; + $$.nodePair.node2 = $1; + } + ; + +function_call_generic + : function_call_header_with_parameters RIGHT_PAREN { + $$ = $1; + } + | function_call_header_no_parameters RIGHT_PAREN { + $$ = $1; + } + ; + +function_call_header_no_parameters + : function_call_header VOID_TYPE { + $$.function = $1; + $$.nodePair.node1 = nullptr; + } + | function_call_header { + $$.function = $1; + $$.nodePair.node1 = nullptr; + } + ; + +function_call_header_with_parameters + : function_call_header assignment_expression { + const TType *type = new TType($2->getType()); + $1->addParameter(TConstParameter(type)); + $$.function = $1; + $$.nodePair.node1 = TIntermediate::MakeAggregate($2, @2); + } + | function_call_header_with_parameters COMMA assignment_expression { + const TType *type = new TType($3->getType()); + $1.function->addParameter(TConstParameter(type)); + $$.function = $1.function; + $$.nodePair.node1 = context->intermediate.growAggregate($1.intermNode, $3, @2); + } + ; + +function_call_header + : function_identifier LEFT_PAREN { + $$ = $1; + } + ; + +// Grammar Note: Constructors look like functions, but are recognized as types. + +function_identifier + : type_specifier_no_prec { + if ($1.array) { + ES3_OR_NEWER("[]", @1, "array constructor"); + } + $$ = context->addConstructorFunc($1); + } + | IDENTIFIER { + context->checkIsNotReserved(@1, *$1.string); + const TType *type = TCache::getType(EbtVoid, EbpUndefined); + TFunction *function = new TFunction($1.string, type); + $$ = function; + } + | FIELD_SELECTION { + context->checkIsNotReserved(@1, *$1.string); + const TType *type = TCache::getType(EbtVoid, EbpUndefined); + TFunction *function = new TFunction($1.string, type); + $$ = function; + } + ; + +unary_expression + : postfix_expression { + $$ = $1; + } + | INC_OP unary_expression { + $$ = context->addUnaryMathLValue(EOpPreIncrement, $2, @1); + } + | DEC_OP unary_expression { + $$ = context->addUnaryMathLValue(EOpPreDecrement, $2, @1); + } + | unary_operator unary_expression { + if ($1.op != EOpNull) { + $$ = context->addUnaryMath($1.op, $2, @1); + } else + $$ = $2; + } + ; +// Grammar Note: No traditional style type casts. + +unary_operator + : PLUS { $$.op = EOpPositive; } + | DASH { $$.op = EOpNegative; } + | BANG { $$.op = EOpLogicalNot; } + | TILDE { + ES3_OR_NEWER("~", @$, "bit-wise operator"); + $$.op = EOpBitwiseNot; + } + ; +// Grammar Note: No '*' or '&' unary ops. Pointers are not supported. + +multiplicative_expression + : unary_expression { $$ = $1; } + | multiplicative_expression STAR unary_expression { + $$ = context->addBinaryMath(EOpMul, $1, $3, @2); + } + | multiplicative_expression SLASH unary_expression { + $$ = context->addBinaryMath(EOpDiv, $1, $3, @2); + } + | multiplicative_expression PERCENT unary_expression { + ES3_OR_NEWER("%", @2, "integer modulus operator"); + $$ = context->addBinaryMath(EOpIMod, $1, $3, @2); + } + ; + +additive_expression + : multiplicative_expression { $$ = $1; } + | additive_expression PLUS multiplicative_expression { + $$ = context->addBinaryMath(EOpAdd, $1, $3, @2); + } + | additive_expression DASH multiplicative_expression { + $$ = context->addBinaryMath(EOpSub, $1, $3, @2); + } + ; + +shift_expression + : additive_expression { $$ = $1; } + | shift_expression LEFT_OP additive_expression { + ES3_OR_NEWER("<<", @2, "bit-wise operator"); + $$ = context->addBinaryMath(EOpBitShiftLeft, $1, $3, @2); + } + | shift_expression RIGHT_OP additive_expression { + ES3_OR_NEWER(">>", @2, "bit-wise operator"); + $$ = context->addBinaryMath(EOpBitShiftRight, $1, $3, @2); + } + ; + +relational_expression + : shift_expression { $$ = $1; } + | relational_expression LEFT_ANGLE shift_expression { + $$ = context->addBinaryMathBooleanResult(EOpLessThan, $1, $3, @2); + } + | relational_expression RIGHT_ANGLE shift_expression { + $$ = context->addBinaryMathBooleanResult(EOpGreaterThan, $1, $3, @2); + } + | relational_expression LE_OP shift_expression { + $$ = context->addBinaryMathBooleanResult(EOpLessThanEqual, $1, $3, @2); + } + | relational_expression GE_OP shift_expression { + $$ = context->addBinaryMathBooleanResult(EOpGreaterThanEqual, $1, $3, @2); + } + ; + +equality_expression + : relational_expression { $$ = $1; } + | equality_expression EQ_OP relational_expression { + $$ = context->addBinaryMathBooleanResult(EOpEqual, $1, $3, @2); + } + | equality_expression NE_OP relational_expression { + $$ = context->addBinaryMathBooleanResult(EOpNotEqual, $1, $3, @2); + } + ; + +and_expression + : equality_expression { $$ = $1; } + | and_expression AMPERSAND equality_expression { + ES3_OR_NEWER("&", @2, "bit-wise operator"); + $$ = context->addBinaryMath(EOpBitwiseAnd, $1, $3, @2); + } + ; + +exclusive_or_expression + : and_expression { $$ = $1; } + | exclusive_or_expression CARET and_expression { + ES3_OR_NEWER("^", @2, "bit-wise operator"); + $$ = context->addBinaryMath(EOpBitwiseXor, $1, $3, @2); + } + ; + +inclusive_or_expression + : exclusive_or_expression { $$ = $1; } + | inclusive_or_expression VERTICAL_BAR exclusive_or_expression { + ES3_OR_NEWER("|", @2, "bit-wise operator"); + $$ = context->addBinaryMath(EOpBitwiseOr, $1, $3, @2); + } + ; + +logical_and_expression + : inclusive_or_expression { $$ = $1; } + | logical_and_expression AND_OP inclusive_or_expression { + $$ = context->addBinaryMathBooleanResult(EOpLogicalAnd, $1, $3, @2); + } + ; + +logical_xor_expression + : logical_and_expression { $$ = $1; } + | logical_xor_expression XOR_OP logical_and_expression { + $$ = context->addBinaryMathBooleanResult(EOpLogicalXor, $1, $3, @2); + } + ; + +logical_or_expression + : logical_xor_expression { $$ = $1; } + | logical_or_expression OR_OP logical_xor_expression { + $$ = context->addBinaryMathBooleanResult(EOpLogicalOr, $1, $3, @2); + } + ; + +conditional_expression + : logical_or_expression { $$ = $1; } + | logical_or_expression QUESTION expression COLON assignment_expression { + $$ = context->addTernarySelection($1, $3, $5, @2); + } + ; + +assignment_expression + : conditional_expression { $$ = $1; } + | unary_expression assignment_operator assignment_expression { + context->checkCanBeLValue(@2, "assign", $1); + $$ = context->addAssign($2.op, $1, $3, @2); + } + ; + +assignment_operator + : EQUAL { $$.op = EOpAssign; } + | MUL_ASSIGN { $$.op = EOpMulAssign; } + | DIV_ASSIGN { $$.op = EOpDivAssign; } + | MOD_ASSIGN { + ES3_OR_NEWER("%=", @$, "integer modulus operator"); + $$.op = EOpIModAssign; + } + | ADD_ASSIGN { $$.op = EOpAddAssign; } + | SUB_ASSIGN { $$.op = EOpSubAssign; } + | LEFT_ASSIGN { + ES3_OR_NEWER("<<=", @$, "bit-wise operator"); + $$.op = EOpBitShiftLeftAssign; + } + | RIGHT_ASSIGN { + ES3_OR_NEWER(">>=", @$, "bit-wise operator"); + $$.op = EOpBitShiftRightAssign; + } + | AND_ASSIGN { + ES3_OR_NEWER("&=", @$, "bit-wise operator"); + $$.op = EOpBitwiseAndAssign; + } + | XOR_ASSIGN { + ES3_OR_NEWER("^=", @$, "bit-wise operator"); + $$.op = EOpBitwiseXorAssign; + } + | OR_ASSIGN { + ES3_OR_NEWER("|=", @$, "bit-wise operator"); + $$.op = EOpBitwiseOrAssign; + } + ; + +expression + : assignment_expression { + $$ = $1; + } + | expression COMMA assignment_expression { + $$ = context->addComma($1, $3, @2); + } + ; + +constant_expression + : conditional_expression { + context->checkIsConst($1); + $$ = $1; + } + ; + +enter_struct + : IDENTIFIER LEFT_BRACE { + context->enterStructDeclaration(@1, *$1.string); + $$ = $1; + } + ; + +declaration + : function_prototype SEMICOLON { + $$ = context->addFunctionPrototypeDeclaration(*($1.function), @1); + } + | init_declarator_list SEMICOLON { + $$ = $1.intermDeclaration; + } + | PRECISION precision_qualifier type_specifier_no_prec SEMICOLON { + if (($2 == EbpHigh) && (context->getShaderType() == GL_FRAGMENT_SHADER) && !context->getFragmentPrecisionHigh()) { + context->error(@1, "precision is not supported in fragment shader", "highp"); + } + if (!context->symbolTable.setDefaultPrecision( $3, $2 )) { + context->error(@1, "illegal type argument for default precision qualifier", getBasicString($3.getBasicType())); + } + $$ = 0; + } + | type_qualifier enter_struct struct_declaration_list RIGHT_BRACE SEMICOLON { + ES3_OR_NEWER($2.string->c_str(), @1, "interface blocks"); + $$ = context->addInterfaceBlock(*$1, @2, *$2.string, $3, NULL, @$, NULL, @$); + } + | type_qualifier enter_struct struct_declaration_list RIGHT_BRACE IDENTIFIER SEMICOLON { + ES3_OR_NEWER($2.string->c_str(), @1, "interface blocks"); + $$ = context->addInterfaceBlock(*$1, @2, *$2.string, $3, $5.string, @5, NULL, @$); + } + | type_qualifier enter_struct struct_declaration_list RIGHT_BRACE IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET SEMICOLON { + ES3_OR_NEWER($2.string->c_str(), @1, "interface blocks"); + $$ = context->addInterfaceBlock(*$1, @2, *$2.string, $3, $5.string, @5, $7, @6); + } + | type_qualifier SEMICOLON { + context->parseGlobalLayoutQualifier(*$1); + $$ = 0; + } + | type_qualifier IDENTIFIER SEMICOLON // e.g. to qualify an existing variable as invariant + { + $$ = context->parseInvariantDeclaration(*$1, @2, $2.string, $2.symbol); + } + ; + +function_prototype + : function_declarator RIGHT_PAREN { + $$.function = context->parseFunctionDeclarator(@2, $1); + context->exitFunctionDeclaration(); + } + ; + +function_declarator + : function_header { + $$ = $1; + } + | function_header_with_parameters { + $$ = $1; + } + ; + + +function_header_with_parameters + : function_header parameter_declaration { + // Add the parameter + $$ = $1; + if ($2.param.type->getBasicType() != EbtVoid) + $1->addParameter($2.param.turnToConst()); + else + delete $2.param.type; + } + | function_header_with_parameters COMMA parameter_declaration { + // + // Only first parameter of one-parameter functions can be void + // The check for named parameters not being void is done in parameter_declarator + // + if ($3.param.type->getBasicType() == EbtVoid) { + // + // This parameter > first is void + // + context->error(@2, "cannot be an argument type except for '(void)'", "void"); + delete $3.param.type; + } else { + // Add the parameter + $$ = $1; + $1->addParameter($3.param.turnToConst()); + } + } + ; + +function_header + : fully_specified_type IDENTIFIER LEFT_PAREN { + $$ = context->parseFunctionHeader($1, $2.string, @2); + + context->symbolTable.push(); + context->enterFunctionDeclaration(); + } + ; + +parameter_declarator + // Type + name + : type_specifier identifier { + if ($1.getBasicType() == EbtVoid) { + context->error(@2, "illegal use of type 'void'", $2.string->c_str()); + } + context->checkIsNotReserved(@2, *$2.string); + TParameter param = {$2.string, new TType($1)}; + $$.param = param; + } + | type_specifier identifier LEFT_BRACKET constant_expression RIGHT_BRACKET { + // Check that we can make an array out of this type + context->checkIsValidTypeForArray(@3, $1); + + context->checkIsNotReserved(@2, *$2.string); + + unsigned int size = context->checkIsValidArraySize(@3, $4); + + $1.setArraySize(size); + + TType* type = new TType($1); + TParameter param = { $2.string, type }; + $$.param = param; + } + ; + +parameter_declaration + // + // The only parameter qualifier a parameter can have are + // IN_QUAL, OUT_QUAL, INOUT_QUAL, or CONST. + // + + // + // Type + name + // + : type_qualifier parameter_declarator { + $$ = $2; + context->checkIsParameterQualifierValid(@2, *$1, $2.param.type); + } + | parameter_declarator { + $$ = $1; + $$.param.type->setQualifier(EvqIn); + } + | type_qualifier parameter_type_specifier { + $$ = $2; + context->checkIsParameterQualifierValid(@2, *$1, $2.param.type); + } + | parameter_type_specifier { + $$ = $1; + $$.param.type->setQualifier(EvqIn); + } + ; + +parameter_type_specifier + : type_specifier { + TParameter param = { 0, new TType($1) }; + $$.param = param; + } + ; + +init_declarator_list + : single_declaration { + $$ = $1; + } + | init_declarator_list COMMA identifier { + $$ = $1; + context->parseDeclarator($$.type, @3, *$3.string, $$.intermDeclaration); + } + | init_declarator_list COMMA identifier LEFT_BRACKET constant_expression RIGHT_BRACKET { + $$ = $1; + context->parseArrayDeclarator($$.type, @3, *$3.string, @4, $5, $$.intermDeclaration); + } + | init_declarator_list COMMA identifier LEFT_BRACKET RIGHT_BRACKET EQUAL initializer { + ES3_OR_NEWER("[]", @3, "implicitly sized array"); + $$ = $1; + context->parseArrayInitDeclarator($$.type, @3, *$3.string, @4, nullptr, @6, $7, $$.intermDeclaration); + } + | init_declarator_list COMMA identifier LEFT_BRACKET constant_expression RIGHT_BRACKET EQUAL initializer { + ES3_OR_NEWER("=", @7, "first-class arrays (array initializer)"); + $$ = $1; + context->parseArrayInitDeclarator($$.type, @3, *$3.string, @4, $5, @7, $8, $$.intermDeclaration); + } + | init_declarator_list COMMA identifier EQUAL initializer { + $$ = $1; + context->parseInitDeclarator($$.type, @3, *$3.string, @4, $5, $$.intermDeclaration); + } + ; + +single_declaration + : fully_specified_type { + $$.type = $1; + $$.intermDeclaration = context->parseSingleDeclaration($$.type, @1, ""); + } + | fully_specified_type identifier { + $$.type = $1; + $$.intermDeclaration = context->parseSingleDeclaration($$.type, @2, *$2.string); + } + | fully_specified_type identifier LEFT_BRACKET constant_expression RIGHT_BRACKET { + $$.type = $1; + $$.intermDeclaration = context->parseSingleArrayDeclaration($$.type, @2, *$2.string, @3, $4); + } + | fully_specified_type identifier LEFT_BRACKET RIGHT_BRACKET EQUAL initializer { + ES3_OR_NEWER("[]", @3, "implicitly sized array"); + $$.type = $1; + $$.intermDeclaration = context->parseSingleArrayInitDeclaration($$.type, @2, *$2.string, @3, nullptr, @5, $6); + } + | fully_specified_type identifier LEFT_BRACKET constant_expression RIGHT_BRACKET EQUAL initializer { + ES3_OR_NEWER("=", @6, "first-class arrays (array initializer)"); + $$.type = $1; + $$.intermDeclaration = context->parseSingleArrayInitDeclaration($$.type, @2, *$2.string, @3, $4, @6, $7); + } + | fully_specified_type identifier EQUAL initializer { + $$.type = $1; + $$.intermDeclaration = context->parseSingleInitDeclaration($$.type, @2, *$2.string, @3, $4); + } + ; + +fully_specified_type + : type_specifier { + context->addFullySpecifiedType(&$1); + $$ = $1; + } + | type_qualifier type_specifier { + $$ = context->addFullySpecifiedType(*$1, $2); + } + ; + +interpolation_qualifier + : SMOOTH { + $$ = EvqSmooth; + } + | FLAT { + $$ = EvqFlat; + } + ; + +type_qualifier + : single_type_qualifier { + $$ = context->createTypeQualifierBuilder(@1); + $$->appendQualifier($1); + } + | type_qualifier single_type_qualifier { + $$ = $1; + $$->appendQualifier($2); + } + ; + +invariant_qualifier + : INVARIANT { + // empty + } + ; + +single_type_qualifier + : storage_qualifier { + context->checkLocalVariableConstStorageQualifier(*$1); + $$ = $1; + } + | layout_qualifier { + context->checkIsAtGlobalLevel(@1, "layout"); + $$ = new TLayoutQualifierWrapper($1, @1); + } + | precision_qualifier { + $$ = new TPrecisionQualifierWrapper($1, @1); + } + | interpolation_qualifier { + $$ = new TInterpolationQualifierWrapper($1, @1); + } + | invariant_qualifier { + context->checkIsAtGlobalLevel(@1, "invariant"); + $$ = new TInvariantQualifierWrapper(@1); + } + ; + + +storage_qualifier + : + ATTRIBUTE { + VERTEX_ONLY("attribute", @1); + ES2_ONLY("attribute", @1); + context->checkIsAtGlobalLevel(@1, "attribute"); + $$ = new TStorageQualifierWrapper(EvqAttribute, @1); + } + | VARYING { + ES2_ONLY("varying", @1); + context->checkIsAtGlobalLevel(@1, "varying"); + if (context->getShaderType() == GL_VERTEX_SHADER) + $$ = new TStorageQualifierWrapper(EvqVaryingOut, @1); + else + $$ = new TStorageQualifierWrapper(EvqVaryingIn, @1); + } + | CONST_QUAL { + $$ = new TStorageQualifierWrapper(EvqConst, @1); + } + | IN_QUAL { + if (context->declaringFunction()) + { + $$ = new TStorageQualifierWrapper(EvqIn, @1); + } + else if (context->getShaderType() == GL_FRAGMENT_SHADER) + { + ES3_OR_NEWER("in", @1, "storage qualifier"); + $$ = new TStorageQualifierWrapper(EvqFragmentIn, @1); + } + else if (context->getShaderType() == GL_VERTEX_SHADER) + { + ES3_OR_NEWER("in", @1, "storage qualifier"); + $$ = new TStorageQualifierWrapper(EvqVertexIn, @1); + } + else + { + $$ = new TStorageQualifierWrapper(EvqComputeIn, @1); + } + } + | OUT_QUAL { + if (context->declaringFunction()) + { + $$ = new TStorageQualifierWrapper(EvqOut, @1); + } + else + { + ES3_OR_NEWER("out", @1, "storage qualifier"); + NON_COMPUTE_ONLY("out", @1); + if (context->getShaderType() == GL_FRAGMENT_SHADER) + { + $$ = new TStorageQualifierWrapper(EvqFragmentOut, @1); + } + else + { + $$ = new TStorageQualifierWrapper(EvqVertexOut, @1); + } + } + } + | INOUT_QUAL { + if (!context->declaringFunction()) + { + context->error(@1, "invalid inout qualifier", "'inout' can be only used with function parameters"); + } + $$ = new TStorageQualifierWrapper(EvqInOut, @1); + } + | CENTROID { + ES3_OR_NEWER("centroid", @1, "storage qualifier"); + $$ = new TStorageQualifierWrapper(EvqCentroid, @1); + } + | UNIFORM { + context->checkIsAtGlobalLevel(@1, "uniform"); + $$ = new TStorageQualifierWrapper(EvqUniform, @1); + } + | READONLY { + $$ = new TMemoryQualifierWrapper(EvqReadOnly, @1); + } + | WRITEONLY { + $$ = new TMemoryQualifierWrapper(EvqWriteOnly, @1); + } + | COHERENT { + $$ = new TMemoryQualifierWrapper(EvqCoherent, @1); + } + | RESTRICT { + $$ = new TMemoryQualifierWrapper(EvqRestrict, @1); + } + | VOLATILE { + $$ = new TMemoryQualifierWrapper(EvqVolatile, @1); + } + ; + +type_specifier + : type_specifier_no_prec { + $$ = $1; + $$.precision = context->symbolTable.getDefaultPrecision($1.getBasicType()); + } + ; + +precision_qualifier + : HIGH_PRECISION { + $$ = EbpHigh; + } + | MEDIUM_PRECISION { + $$ = EbpMedium; + } + | LOW_PRECISION { + $$ = EbpLow; + } + ; + +layout_qualifier + : LAYOUT LEFT_PAREN layout_qualifier_id_list RIGHT_PAREN { + ES3_OR_NEWER("layout", @1, "qualifier"); + $$ = $3; + } + ; + +layout_qualifier_id_list + : layout_qualifier_id { + $$ = $1; + } + | layout_qualifier_id_list COMMA layout_qualifier_id { + $$ = context->joinLayoutQualifiers($1, $3, @3); + } + ; + +layout_qualifier_id + : IDENTIFIER { + $$ = context->parseLayoutQualifier(*$1.string, @1); + } + | IDENTIFIER EQUAL INTCONSTANT { + $$ = context->parseLayoutQualifier(*$1.string, @1, $3.i, @3); + } + | IDENTIFIER EQUAL UINTCONSTANT { + $$ = context->parseLayoutQualifier(*$1.string, @1, $3.i, @3); + } + ; + +type_specifier_no_prec + : type_specifier_nonarray { + $$.initialize($1, (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + } + | type_specifier_nonarray LEFT_BRACKET RIGHT_BRACKET { + ES3_OR_NEWER("[]", @2, "implicitly sized array"); + $$.initialize($1, (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + $$.setArraySize(0); + } + | type_specifier_nonarray LEFT_BRACKET constant_expression RIGHT_BRACKET { + $$.initialize($1, (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + if (context->checkIsValidTypeForArray(@2, $$)) + { + unsigned int size = context->checkIsValidArraySize(@2, $3); + $$.setArraySize(size); + } + } + ; + +type_specifier_nonarray + : VOID_TYPE { + $$.initialize(EbtVoid, @1); + } + | FLOAT_TYPE { + $$.initialize(EbtFloat, @1); + } + | INT_TYPE { + $$.initialize(EbtInt, @1); + } + | UINT_TYPE { + $$.initialize(EbtUInt, @1); + } + | BOOL_TYPE { + $$.initialize(EbtBool, @1); + } + | VEC2 { + $$.initialize(EbtFloat, @1); + $$.setAggregate(2); + } + | VEC3 { + $$.initialize(EbtFloat, @1); + $$.setAggregate(3); + } + | VEC4 { + $$.initialize(EbtFloat, @1); + $$.setAggregate(4); + } + | BVEC2 { + $$.initialize(EbtBool, @1); + $$.setAggregate(2); + } + | BVEC3 { + $$.initialize(EbtBool, @1); + $$.setAggregate(3); + } + | BVEC4 { + $$.initialize(EbtBool, @1); + $$.setAggregate(4); + } + | IVEC2 { + $$.initialize(EbtInt, @1); + $$.setAggregate(2); + } + | IVEC3 { + $$.initialize(EbtInt, @1); + $$.setAggregate(3); + } + | IVEC4 { + $$.initialize(EbtInt, @1); + $$.setAggregate(4); + } + | UVEC2 { + $$.initialize(EbtUInt, @1); + $$.setAggregate(2); + } + | UVEC3 { + $$.initialize(EbtUInt, @1); + $$.setAggregate(3); + } + | UVEC4 { + $$.initialize(EbtUInt, @1); + $$.setAggregate(4); + } + | MATRIX2 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(2, 2); + } + | MATRIX3 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(3, 3); + } + | MATRIX4 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(4, 4); + } + | MATRIX2x3 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(2, 3); + } + | MATRIX3x2 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(3, 2); + } + | MATRIX2x4 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(2, 4); + } + | MATRIX4x2 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(4, 2); + } + | MATRIX3x4 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(3, 4); + } + | MATRIX4x3 { + $$.initialize(EbtFloat, @1); + $$.setMatrix(4, 3); + } + | SAMPLER2D { + $$.initialize(EbtSampler2D, @1); + } + | SAMPLER3D { + $$.initialize(EbtSampler3D, @1); + } + | SAMPLERCUBE { + $$.initialize(EbtSamplerCube, @1); + } + | SAMPLER2DARRAY { + $$.initialize(EbtSampler2DArray, @1); + } + | ISAMPLER2D { + $$.initialize(EbtISampler2D, @1); + } + | ISAMPLER3D { + $$.initialize(EbtISampler3D, @1); + } + | ISAMPLERCUBE { + $$.initialize(EbtISamplerCube, @1); + } + | ISAMPLER2DARRAY { + $$.initialize(EbtISampler2DArray, @1); + } + | USAMPLER2D { + $$.initialize(EbtUSampler2D, @1); + } + | USAMPLER3D { + $$.initialize(EbtUSampler3D, @1); + } + | USAMPLERCUBE { + $$.initialize(EbtUSamplerCube, @1); + } + | USAMPLER2DARRAY { + $$.initialize(EbtUSampler2DArray, @1); + } + | SAMPLER2DSHADOW { + $$.initialize(EbtSampler2DShadow, @1); + } + | SAMPLERCUBESHADOW { + $$.initialize(EbtSamplerCubeShadow, @1); + } + | SAMPLER2DARRAYSHADOW { + $$.initialize(EbtSampler2DArrayShadow, @1); + } + | SAMPLER_EXTERNAL_OES { + if (!context->supportsExtension("GL_OES_EGL_image_external") && + !context->supportsExtension("GL_NV_EGL_stream_consumer_external")) { + context->error(@1, "unsupported type", "samplerExternalOES"); + } + $$.initialize(EbtSamplerExternalOES, @1); + } + | SAMPLER2DRECT { + if (!context->supportsExtension("GL_ARB_texture_rectangle")) { + context->error(@1, "unsupported type", "sampler2DRect"); + } + $$.initialize(EbtSampler2DRect, @1); + } + | struct_specifier { + $$ = $1; + } + | IMAGE2D { + $$.initialize(EbtImage2D, @1); + } + | IIMAGE2D { + $$.initialize(EbtIImage2D, @1); + } + | UIMAGE2D { + $$.initialize(EbtUImage2D, @1); + } + | IMAGE3D { + $$.initialize(EbtImage3D, @1); + } + | IIMAGE3D { + $$.initialize(EbtIImage3D, @1); + } + | UIMAGE3D { + $$.initialize(EbtUImage3D, @1); + } + | IMAGE2DARRAY { + $$.initialize(EbtImage2DArray, @1); + } + | IIMAGE2DARRAY { + $$.initialize(EbtIImage2DArray, @1); + } + | UIMAGE2DARRAY { + $$.initialize(EbtUImage2DArray, @1); + } + | IMAGECUBE { + $$.initialize(EbtImageCube, @1); + } + | IIMAGECUBE { + $$.initialize(EbtIImageCube, @1); + } + | UIMAGECUBE { + $$.initialize(EbtUImageCube, @1); + } + | TYPE_NAME { + // + // This is for user defined type names. The lexical phase looked up the + // type. + // + TType& structure = static_cast<TVariable*>($1.symbol)->getType(); + $$.initialize(EbtStruct, @1); + $$.userDef = &structure; + } + ; + +struct_specifier + : STRUCT identifier LEFT_BRACE { context->enterStructDeclaration(@2, *$2.string); } struct_declaration_list RIGHT_BRACE { + $$ = context->addStructure(@1, @2, $2.string, $5); + } + | STRUCT LEFT_BRACE { context->enterStructDeclaration(@2, *$2.string); } struct_declaration_list RIGHT_BRACE { + $$ = context->addStructure(@1, @$, NewPoolTString(""), $4); + } + ; + +struct_declaration_list + : struct_declaration { + $$ = $1; + } + | struct_declaration_list struct_declaration { + $$ = $1; + for (size_t i = 0; i < $2->size(); ++i) { + TField* field = (*$2)[i]; + for (size_t j = 0; j < $$->size(); ++j) { + if ((*$$)[j]->name() == field->name()) { + context->error(@2, "duplicate field name in structure:", "struct", field->name().c_str()); + } + } + $$->push_back(field); + } + } + ; + +struct_declaration + : type_specifier struct_declarator_list SEMICOLON { + $$ = context->addStructDeclaratorList($1, $2); + } + | type_qualifier type_specifier struct_declarator_list SEMICOLON { + // ES3 Only, but errors should be handled elsewhere + $$ = context->addStructDeclaratorListWithQualifiers(*$1, &$2, $3); + } + ; + +struct_declarator_list + : struct_declarator { + $$ = NewPoolTFieldList(); + $$->push_back($1); + } + | struct_declarator_list COMMA struct_declarator { + $$->push_back($3); + } + ; + +struct_declarator + : identifier { + context->checkIsNotReserved(@1, *$1.string); + + TType* type = new TType(EbtVoid, EbpUndefined); + $$ = new TField(type, $1.string, @1); + } + | identifier LEFT_BRACKET constant_expression RIGHT_BRACKET { + context->checkIsNotReserved(@1, *$1.string); + + TType* type = new TType(EbtVoid, EbpUndefined); + unsigned int size = context->checkIsValidArraySize(@3, $3); + type->setArraySize(size); + + $$ = new TField(type, $1.string, @1); + } + ; + +initializer + : assignment_expression { $$ = $1; } + ; + +declaration_statement + : declaration { $$ = $1; } + ; + +statement + : compound_statement { $$ = $1; } + | simple_statement { $$ = $1; } + ; + +// Grammar Note: Labeled statements for SWITCH only; 'goto' is not supported. + +simple_statement + : declaration_statement { $$ = $1; } + | expression_statement { $$ = $1; } + | selection_statement { $$ = $1; } + | switch_statement { $$ = $1; } + | case_label { $$ = $1; } + | iteration_statement { $$ = $1; } + | jump_statement { $$ = $1; } + ; + +compound_statement + : LEFT_BRACE RIGHT_BRACE { $$ = 0; } + | LEFT_BRACE { context->symbolTable.push(); } statement_list { context->symbolTable.pop(); } RIGHT_BRACE { + if ($3 != 0) { + $3->setLine(@$); + } + $$ = $3; + } + ; + +statement_no_new_scope + : compound_statement_no_new_scope { $$ = $1; } + | simple_statement { $$ = $1; } + ; + +statement_with_scope + : { context->symbolTable.push(); } compound_statement_no_new_scope { context->symbolTable.pop(); $$ = $2; } + | { context->symbolTable.push(); } simple_statement { context->symbolTable.pop(); $$ = $2; } + ; + +compound_statement_no_new_scope + // Statement that doesn't create a new scope, for selection_statement, iteration_statement + : LEFT_BRACE RIGHT_BRACE { + $$ = 0; + } + | LEFT_BRACE statement_list RIGHT_BRACE { + if ($2) { + $2->setLine(@$); + } + $$ = $2; + } + ; + +statement_list + : statement { + $$ = new TIntermBlock(); + $$->setLine(@$); + $$->appendStatement($1); + } + | statement_list statement { + $$ = $1; + $$->appendStatement($2); + } + ; + +expression_statement + : SEMICOLON { $$ = 0; } + | expression SEMICOLON { $$ = static_cast<TIntermNode*>($1); } + ; + +selection_statement + : IF LEFT_PAREN expression RIGHT_PAREN selection_rest_statement { + context->checkIsScalarBool(@1, $3); + $$ = context->intermediate.addIfElse($3, $5, @1); + } + ; + +selection_rest_statement + : statement_with_scope ELSE statement_with_scope { + $$.node1 = $1; + $$.node2 = $3; + } + | statement_with_scope { + $$.node1 = $1; + $$.node2 = 0; + } + ; + +switch_statement + : SWITCH LEFT_PAREN expression RIGHT_PAREN { context->incrSwitchNestingLevel(); } compound_statement { + $$ = context->addSwitch($3, $6, @1); + context->decrSwitchNestingLevel(); + } + ; + +case_label + : CASE constant_expression COLON { + $$ = context->addCase($2, @1); + } + | DEFAULT COLON { + $$ = context->addDefault(@1); + } + ; + +condition + // In 1996 c++ draft, conditions can include single declarations + : expression { + $$ = $1; + context->checkIsScalarBool($1->getLine(), $1); + } + | fully_specified_type identifier EQUAL initializer { + TIntermBinary *initNode = nullptr; + context->checkIsScalarBool(@2, $1); + + if (!context->executeInitializer(@2, *$2.string, $1, $4, &initNode)) + $$ = $4; + else { + $$ = 0; + } + } + ; + +iteration_statement + : WHILE LEFT_PAREN { context->symbolTable.push(); context->incrLoopNestingLevel(); } condition RIGHT_PAREN statement_no_new_scope { + context->symbolTable.pop(); + $$ = context->intermediate.addLoop(ELoopWhile, 0, $4, 0, $6, @1); + context->decrLoopNestingLevel(); + } + | DO { context->incrLoopNestingLevel(); } statement_with_scope WHILE LEFT_PAREN expression RIGHT_PAREN SEMICOLON { + context->checkIsScalarBool(@8, $6); + + $$ = context->intermediate.addLoop(ELoopDoWhile, 0, $6, 0, $3, @4); + context->decrLoopNestingLevel(); + } + | FOR LEFT_PAREN { context->symbolTable.push(); context->incrLoopNestingLevel(); } for_init_statement for_rest_statement RIGHT_PAREN statement_no_new_scope { + context->symbolTable.pop(); + $$ = context->intermediate.addLoop(ELoopFor, $4, reinterpret_cast<TIntermTyped*>($5.node1), reinterpret_cast<TIntermTyped*>($5.node2), $7, @1); + context->decrLoopNestingLevel(); + } + ; + +for_init_statement + : expression_statement { + $$ = $1; + } + | declaration_statement { + $$ = $1; + } + ; + +conditionopt + : condition { + $$ = $1; + } + | /* May be null */ { + $$ = 0; + } + ; + +for_rest_statement + : conditionopt SEMICOLON { + $$.node1 = $1; + $$.node2 = 0; + } + | conditionopt SEMICOLON expression { + $$.node1 = $1; + $$.node2 = $3; + } + ; + +jump_statement + : CONTINUE SEMICOLON { + $$ = context->addBranch(EOpContinue, @1); + } + | BREAK SEMICOLON { + $$ = context->addBranch(EOpBreak, @1); + } + | RETURN SEMICOLON { + $$ = context->addBranch(EOpReturn, @1); + } + | RETURN expression SEMICOLON { + $$ = context->addBranch(EOpReturn, $2, @1); + } + | DISCARD SEMICOLON { + FRAG_ONLY("discard", @1); + $$ = context->addBranch(EOpKill, @1); + } + ; + +// Grammar Note: No 'goto'. Gotos are not supported. + +translation_unit + : external_declaration { + $$ = new TIntermBlock(); + $$->setLine(@$); + $$->appendStatement($1); + context->setTreeRoot($$); + } + | translation_unit external_declaration { + $$->appendStatement($2); + } + ; + +external_declaration + : function_definition { + $$ = $1; + } + | declaration { + $$ = $1; + } + ; + +function_definition + : function_prototype { + context->parseFunctionDefinitionHeader(@1, &($1.function), &$1.intermAggregate); + } + compound_statement_no_new_scope { + $$ = context->addFunctionDefinition(*($1.function), $1.intermAggregate, $3, @1); + } + ; + +%% + +int glslang_parse(TParseContext* context) { + return yyparse(context, context->getScanner()); +} diff --git a/gfx/angle/src/compiler/translator/glslang_lex.cpp b/gfx/angle/src/compiler/translator/glslang_lex.cpp new file mode 100755 index 000000000..2dcc1bc0f --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang_lex.cpp @@ -0,0 +1,3513 @@ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// This file is auto-generated by generate_parser.sh. DO NOT EDIT! + +/* clang-format off */ + +// Ignore errors in auto-generated code. +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-function" +#pragma GCC diagnostic ignored "-Wunused-variable" +#pragma GCC diagnostic ignored "-Wswitch-enum" +#elif defined(_MSC_VER) +#pragma warning(disable: 4005) +#pragma warning(disable: 4065) +#pragma warning(disable: 4189) +#pragma warning(disable: 4244) +#pragma warning(disable: 4505) +#pragma warning(disable: 4701) +#pragma warning(disable: 4702) +#endif + + + +#line 30 "./glslang_lex.cpp" + +#define YY_INT_ALIGNED short int + +/* A lexical scanner generated by flex */ + +#define FLEX_SCANNER +#define YY_FLEX_MAJOR_VERSION 2 +#define YY_FLEX_MINOR_VERSION 5 +#define YY_FLEX_SUBMINOR_VERSION 39 +#if YY_FLEX_SUBMINOR_VERSION > 0 +#define FLEX_BETA +#endif + +/* First, we deal with platform-specific or compiler-specific issues. */ + +/* begin standard C headers. */ +#include <stdio.h> +#include <string.h> +#include <errno.h> +#include <stdlib.h> + +/* end standard C headers. */ + +/* flex integer type definitions */ + +#ifndef FLEXINT_H +#define FLEXINT_H + +/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */ + +#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + +/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, + * if you want the limit (max/min) macros for int types. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif + +#include <inttypes.h> +typedef int8_t flex_int8_t; +typedef uint8_t flex_uint8_t; +typedef int16_t flex_int16_t; +typedef uint16_t flex_uint16_t; +typedef int32_t flex_int32_t; +typedef uint32_t flex_uint32_t; +typedef uint64_t flex_uint64_t; +#else +typedef signed char flex_int8_t; +typedef short int flex_int16_t; +typedef int flex_int32_t; +typedef unsigned char flex_uint8_t; +typedef unsigned short int flex_uint16_t; +typedef unsigned int flex_uint32_t; + +/* Limits of integral types. */ +#ifndef INT8_MIN +#define INT8_MIN (-128) +#endif +#ifndef INT16_MIN +#define INT16_MIN (-32767-1) +#endif +#ifndef INT32_MIN +#define INT32_MIN (-2147483647-1) +#endif +#ifndef INT8_MAX +#define INT8_MAX (127) +#endif +#ifndef INT16_MAX +#define INT16_MAX (32767) +#endif +#ifndef INT32_MAX +#define INT32_MAX (2147483647) +#endif +#ifndef UINT8_MAX +#define UINT8_MAX (255U) +#endif +#ifndef UINT16_MAX +#define UINT16_MAX (65535U) +#endif +#ifndef UINT32_MAX +#define UINT32_MAX (4294967295U) +#endif + +#endif /* ! C99 */ + +#endif /* ! FLEXINT_H */ + +#ifdef __cplusplus + +/* The "const" storage-class-modifier is valid. */ +#define YY_USE_CONST + +#else /* ! __cplusplus */ + +/* C99 requires __STDC__ to be defined as 1. */ +#if defined (__STDC__) + +#define YY_USE_CONST + +#endif /* defined (__STDC__) */ +#endif /* ! __cplusplus */ + +#ifdef YY_USE_CONST +#define yyconst const +#else +#define yyconst +#endif + +/* Returned upon end-of-file. */ +#define YY_NULL 0 + +/* Promotes a possibly negative, possibly signed char to an unsigned + * integer for use as an array index. If the signed char is negative, + * we want to instead treat it as an 8-bit unsigned char, hence the + * double cast. + */ +#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) + +/* An opaque pointer. */ +#ifndef YY_TYPEDEF_YY_SCANNER_T +#define YY_TYPEDEF_YY_SCANNER_T +typedef void* yyscan_t; +#endif + +/* For convenience, these vars (plus the bison vars far below) + are macros in the reentrant scanner. */ +#define yyin yyg->yyin_r +#define yyout yyg->yyout_r +#define yyextra yyg->yyextra_r +#define yyleng yyg->yyleng_r +#define yytext yyg->yytext_r +#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno) +#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column) +#define yy_flex_debug yyg->yy_flex_debug_r + +/* Enter a start condition. This macro really ought to take a parameter, + * but we do it the disgusting crufty way forced on us by the ()-less + * definition of BEGIN. + */ +#define BEGIN yyg->yy_start = 1 + 2 * + +/* Translate the current start state into a value that can be later handed + * to BEGIN to return to the state. The YYSTATE alias is for lex + * compatibility. + */ +#define YY_START ((yyg->yy_start - 1) / 2) +#define YYSTATE YY_START + +/* Action number for EOF rule of a given start state. */ +#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) + +/* Special action meaning "start processing a new file". */ +#define YY_NEW_FILE yyrestart(yyin ,yyscanner ) + +#define YY_END_OF_BUFFER_CHAR 0 + +/* Size of default input buffer. */ +#ifndef YY_BUF_SIZE +#define YY_BUF_SIZE 16384 +#endif + +/* The state buf must be large enough to hold one state per character in the main buffer. + */ +#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) + +#ifndef YY_TYPEDEF_YY_BUFFER_STATE +#define YY_TYPEDEF_YY_BUFFER_STATE +typedef struct yy_buffer_state *YY_BUFFER_STATE; +#endif + +#ifndef YY_TYPEDEF_YY_SIZE_T +#define YY_TYPEDEF_YY_SIZE_T +typedef size_t yy_size_t; +#endif + +#ifndef YY_TYPEDEF_YY_SIZE_T +#define YY_TYPEDEF_YY_SIZE_T +typedef size_t yy_size_t; +#endif + +#define EOB_ACT_CONTINUE_SCAN 0 +#define EOB_ACT_END_OF_FILE 1 +#define EOB_ACT_LAST_MATCH 2 + + /* Note: We specifically omit the test for yy_rule_can_match_eol because it requires + * access to the local variable yy_act. Since yyless() is a macro, it would break + * existing scanners that call yyless() from OUTSIDE yylex. + * One obvious solution it to make yy_act a global. I tried that, and saw + * a 5% performance hit in a non-yylineno scanner, because yy_act is + * normally declared as a register variable-- so it is not worth it. + */ + #define YY_LESS_LINENO(n) \ + do { \ + yy_size_t yyl;\ + for ( yyl = n; yyl < static_cast<yy_site_t>(yyleng); ++yyl )\ + if ( yytext[yyl] == '\n' )\ + --yylineno;\ + }while(0) + #define YY_LINENO_REWIND_TO(dst) \ + do {\ + const char *p;\ + for ( p = yy_cp-1; p >= (dst); --p)\ + if ( *p == '\n' )\ + --yylineno;\ + }while(0) + +/* Return all but the first "n" matched characters back to the input stream. */ +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + *yy_cp = yyg->yy_hold_char; \ + YY_RESTORE_YY_MORE_OFFSET \ + yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ + YY_DO_BEFORE_ACTION; /* set up yytext again */ \ + } \ + while ( 0 ) + +#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner ) + +#ifndef YY_STRUCT_YY_BUFFER_STATE +#define YY_STRUCT_YY_BUFFER_STATE +struct yy_buffer_state + { + FILE *yy_input_file; + + char *yy_ch_buf; /* input buffer */ + char *yy_buf_pos; /* current position in input buffer */ + + /* Size of input buffer in bytes, not including room for EOB + * characters. + */ + yy_size_t yy_buf_size; + + /* Number of characters read into yy_ch_buf, not including EOB + * characters. + */ + yy_size_t yy_n_chars; + + /* Whether we "own" the buffer - i.e., we know we created it, + * and can realloc() it to grow it, and should free() it to + * delete it. + */ + int yy_is_our_buffer; + + /* Whether this is an "interactive" input source; if so, and + * if we're using stdio for input, then we want to use getc() + * instead of fread(), to make sure we stop fetching input after + * each newline. + */ + int yy_is_interactive; + + /* Whether we're considered to be at the beginning of a line. + * If so, '^' rules will be active on the next match, otherwise + * not. + */ + int yy_at_bol; + + int yy_bs_lineno; /**< The line count. */ + int yy_bs_column; /**< The column count. */ + + /* Whether to try to fill the input buffer when we reach the + * end of it. + */ + int yy_fill_buffer; + + int yy_buffer_status; + +#define YY_BUFFER_NEW 0 +#define YY_BUFFER_NORMAL 1 + /* When an EOF's been seen but there's still some text to process + * then we mark the buffer as YY_EOF_PENDING, to indicate that we + * shouldn't try reading from the input source any more. We might + * still have a bunch of tokens to match, though, because of + * possible backing-up. + * + * When we actually see the EOF, we change the status to "new" + * (via yyrestart()), so that the user can continue scanning by + * just pointing yyin at a new input file. + */ +#define YY_BUFFER_EOF_PENDING 2 + + }; +#endif /* !YY_STRUCT_YY_BUFFER_STATE */ + +/* We provide macros for accessing buffer states in case in the + * future we want to put the buffer states in a more general + * "scanner state". + * + * Returns the top of the stack, or NULL. + */ +#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \ + ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \ + : NULL) + +/* Same as previous macro, but useful when we know that the buffer stack is not + * NULL or when we need an lvalue. For internal use only. + */ +#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] + +void yyrestart (FILE *input_file ,yyscan_t yyscanner ); +void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +YY_BUFFER_STATE yy_create_buffer (FILE *file,int size ,yyscan_t yyscanner ); +void yy_delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void yy_flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void yypush_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +void yypop_buffer_state (yyscan_t yyscanner ); + +static void yyensure_buffer_stack (yyscan_t yyscanner ); +static void yy_load_buffer_state (yyscan_t yyscanner ); +static void yy_init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner ); + +#define YY_FLUSH_BUFFER yy_flush_buffer(YY_CURRENT_BUFFER ,yyscanner) + +YY_BUFFER_STATE yy_scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner ); +YY_BUFFER_STATE yy_scan_string (yyconst char *yy_str ,yyscan_t yyscanner ); +YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,yy_size_t len ,yyscan_t yyscanner ); + +void *yyalloc (yy_size_t ,yyscan_t yyscanner ); +void *yyrealloc (void *,yy_size_t ,yyscan_t yyscanner ); +void yyfree (void * ,yyscan_t yyscanner ); + +#define yy_new_buffer yy_create_buffer + +#define yy_set_interactive(is_interactive) \ + { \ + if ( ! YY_CURRENT_BUFFER ){ \ + yyensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + yy_create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ + } + +#define yy_set_bol(at_bol) \ + { \ + if ( ! YY_CURRENT_BUFFER ){\ + yyensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + yy_create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ + } + +#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) + +/* Begin user sect3 */ + +#define yywrap(yyscanner) 1 +#define YY_SKIP_YYWRAP + +typedef unsigned char YY_CHAR; + +typedef int yy_state_type; + +#define yytext_ptr yytext_r + +static yy_state_type yy_get_previous_state (yyscan_t yyscanner ); +static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner); +static int yy_get_next_buffer (yyscan_t yyscanner ); +static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); + +/* Done after the current pattern has been matched and before the + * corresponding action - sets up yytext. + */ +#define YY_DO_BEFORE_ACTION \ + yyg->yytext_ptr = yy_bp; \ + yyleng = (size_t) (yy_cp - yy_bp); \ + yyg->yy_hold_char = *yy_cp; \ + *yy_cp = '\0'; \ + yyg->yy_c_buf_p = yy_cp; + +#define YY_NUM_RULES 240 +#define YY_END_OF_BUFFER 241 +/* This struct is not used in this scanner, + but its presence is necessary. */ +struct yy_trans_info + { + flex_int32_t yy_verify; + flex_int32_t yy_nxt; + }; +static yyconst flex_int16_t yy_accept[820] = + { 0, + 0, 0, 0, 0, 241, 239, 238, 238, 222, 228, + 233, 217, 218, 226, 225, 214, 223, 221, 227, 180, + 180, 215, 211, 229, 216, 230, 234, 177, 219, 220, + 232, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 212, 231, 213, 224, 237, 236, 240, 235, 208, + 194, 213, 202, 197, 192, 200, 190, 201, 191, 186, + 193, 185, 179, 180, 0, 183, 0, 220, 212, 219, + 209, 205, 207, 206, 210, 177, 198, 204, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + + 12, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 15, 177, 177, 23, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 199, 203, 235, 0, 189, 185, 0, 188, 182, + 0, 184, 178, 195, 196, 177, 137, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 13, 177, 177, 177, 177, 177, 177, 177, 177, 177, + + 177, 27, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 24, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 0, 186, + 0, 185, 187, 181, 177, 177, 177, 30, 177, 177, + 18, 174, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 16, 140, 177, 177, 177, 177, 21, 177, + 177, 144, 155, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 152, 4, 35, 36, 37, + + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 143, 31, 177, 177, 28, 177, + 177, 177, 177, 177, 177, 177, 47, 48, 49, 29, + 177, 177, 177, 177, 177, 177, 10, 53, 54, 55, + 177, 138, 177, 177, 7, 177, 177, 177, 177, 164, + 165, 166, 177, 32, 177, 156, 26, 167, 168, 169, + 2, 161, 162, 163, 177, 177, 177, 25, 159, 177, + 177, 177, 50, 51, 52, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 99, 177, 177, 177, + + 177, 177, 177, 177, 153, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 139, 177, 177, 176, + 56, 57, 58, 177, 177, 14, 177, 104, 177, 177, + 177, 177, 102, 177, 177, 177, 154, 149, 105, 177, + 177, 177, 177, 177, 177, 145, 177, 177, 177, 78, + 38, 41, 43, 42, 39, 45, 44, 46, 40, 177, + 177, 177, 177, 160, 136, 177, 177, 147, 177, 177, + 177, 34, 100, 173, 22, 148, 77, 177, 158, 17, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 19, 33, 177, 177, 177, 177, + + 177, 177, 106, 79, 85, 177, 177, 177, 177, 177, + 3, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 141, 177, 177, 177, 177, 177, 8, 177, + 177, 9, 177, 177, 177, 177, 20, 93, 11, 150, + 107, 80, 87, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 146, 177, 177, 177, 91, + 96, 94, 177, 177, 177, 177, 177, 177, 177, 142, + 108, 81, 86, 177, 177, 157, 177, 95, 177, 177, + 6, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 90, 151, 1, 177, 177, 177, 177, 177, 175, 177, + + 103, 5, 170, 59, 62, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 177, 92, 177, + 177, 177, 177, 88, 177, 177, 177, 177, 177, 121, + 66, 67, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 101, 177, 177, 177, 89, + 123, 70, 71, 177, 177, 97, 177, 177, 177, 177, + 177, 177, 177, 116, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 130, 177, 177, 177, 177, 60, + 177, 177, 177, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 117, 109, 177, 82, 177, 177, 177, 131, + + 177, 177, 68, 177, 177, 177, 177, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 118, 177, 177, 132, + 177, 177, 72, 110, 83, 177, 112, 177, 113, 177, + 177, 177, 177, 177, 98, 177, 177, 177, 177, 64, + 177, 63, 127, 177, 177, 111, 84, 177, 177, 177, + 177, 177, 177, 177, 177, 177, 177, 125, 128, 119, + 177, 65, 177, 177, 177, 177, 177, 177, 177, 177, + 126, 129, 177, 177, 122, 69, 177, 177, 171, 177, + 177, 177, 74, 177, 177, 124, 73, 177, 177, 177, + 177, 177, 177, 133, 177, 177, 177, 177, 177, 177, + + 134, 177, 177, 177, 75, 177, 135, 114, 115, 177, + 177, 177, 61, 177, 177, 172, 120, 76, 0 + } ; + +static yyconst flex_int32_t yy_ec[256] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, + 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 4, 1, 1, 1, 5, 6, 1, 7, + 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, + 18, 19, 20, 20, 20, 21, 21, 22, 23, 24, + 25, 26, 27, 1, 28, 29, 30, 31, 32, 33, + 34, 34, 34, 34, 34, 34, 35, 34, 36, 34, + 34, 37, 38, 34, 39, 34, 34, 40, 34, 34, + 41, 1, 42, 43, 44, 1, 45, 46, 47, 48, + + 49, 50, 51, 52, 53, 34, 54, 55, 56, 57, + 58, 59, 34, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1 + } ; + +static yyconst flex_int32_t yy_meta[73] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 1, 1, 1, 1, 1, 1, 3, 3, 3, + 3, 2, 2, 4, 4, 4, 4, 4, 4, 4, + 1, 1, 1, 4, 3, 3, 3, 3, 2, 2, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, + 1, 1 + } ; + +static yyconst flex_int16_t yy_base[825] = + { 0, + 0, 0, 72, 0, 1016, 1017, 1017, 1017, 990, 120, + 141, 1017, 1017, 989, 138, 1017, 137, 135, 988, 154, + 208, 986, 1017, 154, 986, 132, 1017, 0, 1017, 1017, + 139, 130, 123, 140, 147, 133, 177, 952, 186, 151, + 139, 116, 161, 946, 173, 959, 193, 199, 208, 215, + 108, 1017, 184, 1017, 1017, 1017, 1017, 1017, 0, 1017, + 1017, 1017, 1017, 1017, 1017, 1017, 1017, 1017, 1017, 230, + 1017, 235, 235, 0, 271, 1017, 0, 1017, 1017, 1017, + 982, 1017, 1017, 1017, 981, 0, 1017, 1017, 943, 948, + 152, 945, 953, 952, 939, 942, 953, 243, 947, 935, + + 932, 945, 932, 929, 929, 935, 147, 248, 929, 939, + 925, 931, 934, 935, 0, 927, 937, 249, 936, 931, + 912, 177, 916, 929, 920, 184, 913, 250, 925, 927, + 257, 916, 913, 902, 911, 249, 257, 915, 911, 913, + 902, 905, 196, 217, 269, 914, 902, 914, 262, 907, + 906, 1017, 1017, 0, 311, 1017, 292, 328, 1017, 1017, + 335, 342, 257, 1017, 1017, 905, 0, 901, 896, 900, + 909, 906, 315, 890, 890, 901, 893, 215, 903, 900, + 900, 898, 895, 887, 893, 880, 878, 890, 876, 892, + 0, 889, 877, 884, 881, 885, 886, 879, 876, 865, + + 864, 877, 880, 868, 876, 864, 870, 861, 316, 866, + 869, 860, 867, 856, 860, 851, 865, 864, 855, 861, + 307, 845, 848, 846, 856, 846, 841, 839, 841, 851, + 837, 839, 836, 847, 846, 849, 831, 316, 839, 835, + 833, 842, 821, 353, 839, 841, 830, 822, 363, 370, + 378, 389, 1017, 1017, 819, 829, 828, 0, 826, 383, + 0, 0, 819, 817, 817, 818, 813, 821, 810, 827, + 816, 394, 0, 0, 810, 820, 819, 819, 0, 804, + 397, 0, 0, 806, 400, 813, 814, 805, 799, 798, + 799, 798, 798, 406, 793, 0, 0, 789, 788, 787, + + 789, 790, 795, 789, 785, 798, 793, 793, 791, 790, + 784, 778, 780, 779, 783, 775, 778, 773, 781, 786, + 774, 771, 783, 774, 0, 0, 780, 776, 0, 768, + 768, 773, 764, 771, 409, 768, 0, 0, 0, 0, + 758, 770, 769, 768, 769, 769, 0, 0, 0, 0, + 756, 0, 764, 755, 0, 754, 755, 749, 759, 0, + 0, 0, 750, 0, 746, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 756, 413, 755, 0, 0, 753, + 749, 746, 0, 0, 0, 738, 415, 418, 427, 743, + 739, 744, 735, 733, 746, 731, 0, 731, 744, 733, + + 729, 735, 730, 737, 0, 735, 732, 736, 720, 718, + 721, 727, 733, 728, 727, 715, 0, 717, 718, 0, + 0, 0, 0, 715, 718, 0, 712, 0, 725, 705, + 714, 709, 0, 702, 702, 715, 0, 717, 0, 431, + 730, 729, 728, 695, 694, 0, 711, 710, 705, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 694, + 707, 694, 691, 0, 0, 696, 695, 0, 692, 699, + 698, 0, 684, 0, 0, 0, 0, 681, 0, 0, + 680, 691, 434, 684, 690, 689, 686, 681, 678, 671, + 671, 684, 669, 681, 0, 0, 674, 697, 696, 695, + + 662, 661, 427, 428, 0, 673, 676, 674, 663, 659, + 0, 671, 668, 667, 657, 656, 646, 663, 649, 441, + 657, 660, 0, 677, 676, 675, 642, 641, 0, 655, + 642, 0, 652, 645, 646, 649, 0, 0, 0, 0, + 669, 668, 0, 645, 648, 633, 640, 631, 638, 639, + 639, 638, 624, 451, 636, 0, 637, 626, 625, 0, + 0, 0, 650, 649, 648, 615, 614, 610, 618, 0, + 646, 645, 0, 622, 625, 0, 458, 0, 603, 612, + 0, 608, 607, 616, 616, 604, 618, 602, 616, 611, + 0, 0, 0, 628, 627, 626, 593, 592, 0, 592, + + 0, 0, 434, 454, 616, 602, 605, 588, 600, 588, + 587, 596, 596, 613, 612, 611, 578, 577, 0, 577, + 578, 577, 587, 0, 590, 586, 588, 584, 571, 602, + 449, 0, 579, 582, 574, 566, 573, 564, 585, 573, + 569, 571, 569, 569, 568, 0, 556, 555, 565, 0, + 585, 462, 0, 562, 565, 0, 565, 564, 548, 540, + 548, 538, 546, 0, 543, 542, 563, 551, 549, 549, + 533, 536, 550, 534, 565, 545, 546, 543, 540, 550, + 527, 541, 540, 524, 523, 522, 543, 531, 529, 529, + 510, 509, 0, 537, 509, 535, 507, 511, 510, 541, + + 521, 518, 0, 517, 520, 516, 518, 502, 499, 512, + 497, 498, 505, 499, 488, 487, 0, 493, 492, 523, + 503, 500, 0, 0, 0, 496, 0, 495, 0, 501, + 500, 484, 481, 482, 0, 474, 482, 472, 478, 499, + 478, 0, 0, 490, 489, 0, 0, 488, 487, 471, + 468, 469, 483, 482, 459, 458, 464, 0, 0, 485, + 457, 483, 475, 467, 453, 132, 161, 177, 215, 245, + 0, 0, 288, 289, 0, 0, 294, 315, 0, 316, + 306, 331, 0, 363, 402, 0, 0, 395, 383, 395, + 387, 433, 434, 0, 435, 420, 461, 427, 430, 431, + + 0, 450, 452, 443, 0, 464, 0, 0, 0, 445, + 446, 440, 0, 441, 442, 0, 0, 0, 1017, 506, + 509, 512, 513, 514 + } ; + +static yyconst flex_int16_t yy_def[825] = + { 0, + 819, 1, 819, 3, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 820, 819, 819, + 819, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 819, 819, 819, 819, 819, 819, 819, 821, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 822, + 819, 823, 20, 21, 819, 819, 824, 819, 819, 819, + 819, 819, 819, 819, 819, 820, 819, 819, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 819, 819, 821, 819, 819, 823, 819, 819, 819, + 819, 819, 824, 819, 819, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 819, 819, + 819, 819, 819, 819, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + + 820, 820, 820, 820, 820, 820, 820, 820, 820, 820, + 820, 820, 820, 820, 820, 820, 820, 820, 0, 819, + 819, 819, 819, 819 + } ; + +static yyconst flex_int16_t yy_nxt[1090] = + { 0, + 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 21, 21, 21, 21, + 21, 22, 23, 24, 25, 26, 27, 28, 28, 28, + 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, + 29, 30, 31, 28, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 28, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 28, 28, 28, 52, 53, + 54, 55, 56, 57, 58, 56, 56, 56, 56, 56, + 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, + 56, 56, 56, 56, 56, 56, 56, 56, 56, 59, + + 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, + 59, 59, 56, 56, 56, 59, 59, 59, 59, 59, + 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, + 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, + 56, 56, 56, 56, 61, 62, 63, 66, 68, 70, + 70, 70, 70, 70, 70, 70, 84, 85, 79, 150, + 123, 69, 67, 87, 124, 64, 72, 151, 73, 73, + 73, 73, 73, 73, 74, 80, 89, 81, 82, 784, + 92, 88, 93, 121, 95, 75, 94, 103, 96, 104, + 90, 91, 76, 77, 97, 99, 122, 98, 105, 100, + + 115, 187, 75, 116, 101, 125, 117, 118, 152, 168, + 102, 119, 188, 169, 120, 785, 76, 128, 126, 77, + 72, 106, 74, 74, 74, 74, 74, 74, 74, 107, + 112, 108, 129, 207, 109, 130, 212, 132, 113, 75, + 110, 208, 213, 786, 133, 134, 76, 139, 135, 114, + 140, 236, 237, 153, 136, 137, 75, 138, 141, 147, + 143, 155, 156, 148, 144, 142, 158, 159, 145, 238, + 76, 146, 149, 160, 819, 267, 268, 239, 155, 156, + 161, 787, 161, 158, 159, 162, 162, 162, 162, 162, + 162, 162, 189, 227, 176, 254, 215, 160, 177, 178, + + 819, 220, 229, 199, 788, 190, 200, 201, 228, 216, + 202, 217, 203, 240, 245, 230, 246, 221, 222, 254, + 249, 241, 249, 158, 159, 250, 250, 250, 250, 250, + 250, 250, 298, 299, 300, 789, 790, 251, 791, 251, + 158, 159, 252, 252, 252, 252, 252, 252, 252, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 261, 312, 330, 792, 793, 313, 337, + 338, 339, 794, 331, 253, 795, 262, 250, 250, 250, + 250, 250, 250, 250, 250, 250, 250, 250, 250, 250, + 250, 253, 252, 252, 252, 252, 252, 252, 252, 348, + + 349, 350, 156, 252, 252, 252, 252, 252, 252, 252, + 360, 361, 362, 368, 369, 370, 372, 373, 374, 156, + 796, 159, 383, 384, 385, 421, 422, 423, 441, 442, + 443, 451, 452, 453, 454, 455, 456, 797, 159, 798, + 799, 444, 445, 457, 458, 459, 498, 499, 500, 524, + 525, 526, 800, 801, 546, 548, 563, 564, 565, 501, + 502, 636, 527, 528, 547, 549, 594, 595, 596, 566, + 567, 637, 568, 614, 615, 616, 666, 802, 803, 597, + 598, 638, 804, 667, 805, 668, 617, 618, 639, 686, + 640, 641, 806, 807, 808, 809, 687, 810, 688, 811, + + 812, 813, 814, 815, 816, 817, 818, 86, 86, 86, + 154, 154, 154, 70, 157, 163, 163, 783, 782, 781, + 780, 779, 778, 777, 776, 775, 774, 773, 772, 771, + 770, 769, 768, 767, 766, 765, 764, 763, 762, 761, + 760, 759, 758, 757, 756, 755, 754, 753, 752, 751, + 750, 749, 748, 747, 746, 745, 744, 743, 742, 741, + 740, 739, 738, 737, 736, 735, 734, 733, 732, 731, + 730, 729, 728, 727, 726, 725, 724, 723, 722, 721, + 720, 719, 718, 717, 716, 715, 714, 713, 712, 711, + 710, 709, 708, 707, 706, 705, 704, 703, 702, 701, + + 700, 699, 698, 697, 696, 695, 694, 693, 692, 691, + 690, 689, 685, 684, 683, 682, 681, 680, 679, 678, + 677, 676, 675, 674, 673, 672, 671, 670, 669, 665, + 664, 663, 662, 661, 660, 659, 658, 657, 656, 655, + 654, 653, 652, 651, 650, 649, 648, 647, 646, 645, + 644, 643, 642, 635, 634, 633, 632, 631, 630, 629, + 628, 627, 626, 625, 624, 623, 622, 621, 620, 619, + 613, 612, 611, 610, 609, 608, 607, 606, 605, 604, + 603, 602, 601, 600, 599, 593, 592, 591, 590, 589, + 588, 587, 586, 585, 584, 583, 582, 581, 580, 579, + + 578, 577, 576, 575, 574, 573, 572, 571, 570, 569, + 562, 561, 560, 559, 558, 557, 556, 555, 554, 553, + 552, 551, 550, 545, 544, 543, 542, 541, 540, 539, + 538, 537, 536, 535, 534, 533, 532, 531, 530, 529, + 523, 522, 521, 520, 519, 518, 517, 516, 515, 514, + 513, 512, 511, 510, 509, 508, 507, 506, 505, 504, + 503, 497, 496, 495, 494, 493, 492, 491, 490, 489, + 488, 487, 486, 485, 484, 483, 482, 481, 480, 479, + 478, 477, 476, 475, 474, 473, 472, 471, 470, 469, + 468, 467, 466, 465, 464, 463, 462, 461, 460, 450, + + 449, 448, 447, 446, 440, 439, 438, 437, 436, 435, + 434, 433, 432, 431, 430, 429, 428, 427, 426, 425, + 424, 420, 419, 418, 417, 416, 415, 414, 413, 412, + 411, 410, 409, 408, 407, 406, 405, 404, 403, 402, + 401, 400, 399, 398, 397, 396, 395, 394, 393, 392, + 391, 390, 389, 388, 387, 386, 382, 381, 380, 379, + 378, 377, 376, 375, 371, 367, 366, 365, 364, 363, + 359, 358, 357, 356, 355, 354, 353, 352, 351, 347, + 346, 345, 344, 343, 342, 341, 340, 336, 335, 334, + 333, 332, 329, 328, 327, 326, 325, 324, 323, 322, + + 321, 320, 319, 318, 317, 316, 315, 314, 311, 310, + 309, 308, 307, 306, 305, 304, 303, 302, 301, 297, + 296, 295, 294, 293, 292, 291, 290, 289, 288, 287, + 286, 285, 284, 283, 282, 281, 280, 279, 278, 277, + 276, 275, 274, 273, 272, 271, 270, 269, 266, 265, + 264, 263, 260, 259, 258, 257, 256, 255, 248, 247, + 244, 243, 242, 235, 234, 233, 232, 231, 226, 225, + 224, 223, 219, 218, 214, 211, 210, 209, 206, 205, + 204, 198, 197, 196, 195, 194, 193, 192, 191, 186, + 185, 184, 183, 182, 181, 180, 179, 175, 174, 173, + + 172, 171, 170, 167, 166, 165, 164, 131, 127, 111, + 83, 78, 71, 65, 60, 819, 5, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819 + } ; + +static yyconst flex_int16_t yy_chk[1090] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 10, 10, 11, 15, 17, 18, + 18, 18, 18, 18, 18, 18, 26, 26, 24, 51, + 42, 17, 15, 31, 42, 11, 20, 51, 20, 20, + 20, 20, 20, 20, 20, 24, 32, 24, 24, 766, + 33, 31, 33, 41, 34, 20, 33, 36, 34, 36, + 32, 32, 20, 20, 34, 35, 41, 34, 36, 35, + + 40, 107, 20, 40, 35, 43, 40, 40, 53, 91, + 35, 40, 107, 91, 40, 767, 20, 45, 43, 20, + 21, 37, 21, 21, 21, 21, 21, 21, 21, 37, + 39, 37, 45, 122, 37, 45, 126, 47, 39, 21, + 37, 122, 126, 768, 47, 47, 21, 48, 47, 39, + 48, 143, 143, 53, 47, 47, 21, 47, 48, 50, + 49, 70, 70, 50, 49, 48, 72, 72, 49, 144, + 21, 49, 50, 73, 73, 178, 178, 144, 70, 70, + 75, 769, 75, 72, 72, 75, 75, 75, 75, 75, + 75, 75, 108, 136, 98, 163, 128, 73, 98, 98, + + 73, 131, 137, 118, 770, 108, 118, 118, 136, 128, + 118, 128, 118, 145, 149, 137, 149, 131, 131, 163, + 155, 145, 155, 157, 157, 155, 155, 155, 155, 155, + 155, 155, 209, 209, 209, 773, 774, 158, 777, 158, + 157, 157, 158, 158, 158, 158, 158, 158, 158, 161, + 161, 161, 161, 161, 161, 161, 162, 162, 162, 162, + 162, 162, 162, 173, 221, 238, 778, 780, 221, 244, + 244, 244, 781, 238, 162, 782, 173, 249, 249, 249, + 249, 249, 249, 249, 250, 250, 250, 250, 250, 250, + 250, 162, 251, 251, 251, 251, 251, 251, 251, 260, + + 260, 260, 250, 252, 252, 252, 252, 252, 252, 252, + 272, 272, 272, 281, 281, 281, 285, 285, 285, 250, + 784, 252, 294, 294, 294, 335, 335, 335, 376, 376, + 376, 387, 387, 387, 388, 388, 388, 785, 252, 788, + 789, 376, 376, 389, 389, 389, 440, 440, 440, 483, + 483, 483, 790, 791, 503, 504, 520, 520, 520, 440, + 440, 603, 483, 483, 503, 504, 554, 554, 554, 520, + 520, 603, 520, 577, 577, 577, 631, 792, 793, 554, + 554, 604, 795, 631, 796, 631, 577, 577, 604, 652, + 604, 604, 797, 798, 799, 800, 652, 802, 652, 803, + + 804, 806, 810, 811, 812, 814, 815, 820, 820, 820, + 821, 821, 821, 822, 823, 824, 824, 765, 764, 763, + 762, 761, 760, 757, 756, 755, 754, 753, 752, 751, + 750, 749, 748, 745, 744, 741, 740, 739, 738, 737, + 736, 734, 733, 732, 731, 730, 728, 726, 722, 721, + 720, 719, 718, 716, 715, 714, 713, 712, 711, 710, + 709, 708, 707, 706, 705, 704, 702, 701, 700, 699, + 698, 697, 696, 695, 694, 692, 691, 690, 689, 688, + 687, 686, 685, 684, 683, 682, 681, 680, 679, 678, + 677, 676, 675, 674, 673, 672, 671, 670, 669, 668, + + 667, 666, 665, 663, 662, 661, 660, 659, 658, 657, + 655, 654, 651, 649, 648, 647, 645, 644, 643, 642, + 641, 640, 639, 638, 637, 636, 635, 634, 633, 630, + 629, 628, 627, 626, 625, 623, 622, 621, 620, 618, + 617, 616, 615, 614, 613, 612, 611, 610, 609, 608, + 607, 606, 605, 600, 598, 597, 596, 595, 594, 590, + 589, 588, 587, 586, 585, 584, 583, 582, 580, 579, + 575, 574, 572, 571, 569, 568, 567, 566, 565, 564, + 563, 559, 558, 557, 555, 553, 552, 551, 550, 549, + 548, 547, 546, 545, 544, 542, 541, 536, 535, 534, + + 533, 531, 530, 528, 527, 526, 525, 524, 522, 521, + 519, 518, 517, 516, 515, 514, 513, 512, 510, 509, + 508, 507, 506, 502, 501, 500, 499, 498, 497, 494, + 493, 492, 491, 490, 489, 488, 487, 486, 485, 484, + 482, 481, 478, 473, 471, 470, 469, 467, 466, 463, + 462, 461, 460, 449, 448, 447, 445, 444, 443, 442, + 441, 438, 436, 435, 434, 432, 431, 430, 429, 427, + 425, 424, 419, 418, 416, 415, 414, 413, 412, 411, + 410, 409, 408, 407, 406, 404, 403, 402, 401, 400, + 399, 398, 396, 395, 394, 393, 392, 391, 390, 386, + + 382, 381, 380, 377, 375, 365, 363, 359, 358, 357, + 356, 354, 353, 351, 346, 345, 344, 343, 342, 341, + 336, 334, 333, 332, 331, 330, 328, 327, 324, 323, + 322, 321, 320, 319, 318, 317, 316, 315, 314, 313, + 312, 311, 310, 309, 308, 307, 306, 305, 304, 303, + 302, 301, 300, 299, 298, 295, 293, 292, 291, 290, + 289, 288, 287, 286, 284, 280, 278, 277, 276, 275, + 271, 270, 269, 268, 267, 266, 265, 264, 263, 259, + 257, 256, 255, 248, 247, 246, 245, 243, 242, 241, + 240, 239, 237, 236, 235, 234, 233, 232, 231, 230, + + 229, 228, 227, 226, 225, 224, 223, 222, 220, 219, + 218, 217, 216, 215, 214, 213, 212, 211, 210, 208, + 207, 206, 205, 204, 203, 202, 201, 200, 199, 198, + 197, 196, 195, 194, 193, 192, 190, 189, 188, 187, + 186, 185, 184, 183, 182, 181, 180, 179, 177, 176, + 175, 174, 172, 171, 170, 169, 168, 166, 151, 150, + 148, 147, 146, 142, 141, 140, 139, 138, 135, 134, + 133, 132, 130, 129, 127, 125, 124, 123, 121, 120, + 119, 117, 116, 114, 113, 112, 111, 110, 109, 106, + 105, 104, 103, 102, 101, 100, 99, 97, 96, 95, + + 94, 93, 92, 90, 89, 85, 81, 46, 44, 38, + 25, 22, 19, 14, 9, 5, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819, 819, + 819, 819, 819, 819, 819, 819, 819, 819, 819 + } ; + +/* Table of booleans, true if rule could match eol. */ +static yyconst flex_int32_t yy_rule_can_match_eol[241] = + { 0, +0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, }; + +/* The intent behind this definition is that it'll catch + * any uses of REJECT which flex missed. + */ +#define REJECT reject_used_but_not_detected +#define yymore() yymore_used_but_not_detected +#define YY_MORE_ADJ 0 +#define YY_RESTORE_YY_MORE_OFFSET +/* +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +This file contains the Lex specification for GLSL ES. +Based on ANSI C grammar, Lex specification: +http://www.lysator.liu.se/c/ANSI-C-grammar-l.html + +IF YOU MODIFY THIS FILE YOU ALSO NEED TO RUN generate_parser.sh, +WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp). +*/ + +#include "compiler/translator/glslang.h" +#include "compiler/translator/ParseContext.h" +#include "compiler/preprocessor/Token.h" +#include "compiler/translator/util.h" +#include "compiler/translator/length_limits.h" + +using namespace sh; + +#include "glslang_tab.h" + +/* windows only pragma */ +#ifdef _MSC_VER +#pragma warning(disable : 4102) +#endif + +// Workaround for flex using the register keyword, deprecated in C++11. +#ifdef __cplusplus +#if __cplusplus > 199711L +#define register +#endif +#endif + +#define YY_USER_ACTION \ + yylloc->first_file = yylloc->last_file = yycolumn; \ + yylloc->first_line = yylloc->last_line = yylineno; + +#define YY_INPUT(buf, result, max_size) \ + result = string_input(buf, max_size, yyscanner); + +static yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner); +static int check_type(yyscan_t yyscanner); +static int reserved_word(yyscan_t yyscanner); +static int ES2_reserved_ES3_keyword(TParseContext *context, int token); +static int ES2_keyword_ES3_reserved(TParseContext *context, int token); +static int ES2_ident_ES3_keyword(TParseContext *context, int token); +static int ES2_ident_ES3_reserved_ES3_1_keyword(TParseContext *context, int token); +static int ES2_and_ES3_reserved_ES3_1_keyword(TParseContext *context, int token); +static int uint_constant(TParseContext *context); +static int int_constant(TParseContext *context); +static int float_constant(yyscan_t yyscanner); +static int floatsuffix_check(TParseContext* context); + +#define INITIAL 0 +#define FIELDS 1 + +#define YY_EXTRA_TYPE TParseContext* + +/* Holds the entire state of the reentrant scanner. */ +struct yyguts_t + { + + /* User-defined. Not touched by flex. */ + YY_EXTRA_TYPE yyextra_r; + + /* The rest are the same as the globals declared in the non-reentrant scanner. */ + FILE *yyin_r, *yyout_r; + size_t yy_buffer_stack_top; /**< index of top of stack. */ + size_t yy_buffer_stack_max; /**< capacity of stack. */ + YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */ + char yy_hold_char; + yy_size_t yy_n_chars; + yy_size_t yyleng_r; + char *yy_c_buf_p; + int yy_init; + int yy_start; + int yy_did_buffer_switch_on_eof; + int yy_start_stack_ptr; + int yy_start_stack_depth; + int *yy_start_stack; + yy_state_type yy_last_accepting_state; + char* yy_last_accepting_cpos; + + int yylineno_r; + int yy_flex_debug_r; + + char *yytext_r; + int yy_more_flag; + int yy_more_len; + + YYSTYPE * yylval_r; + + YYLTYPE * yylloc_r; + + }; /* end struct yyguts_t */ + +static int yy_init_globals (yyscan_t yyscanner ); + + /* This must go here because YYSTYPE and YYLTYPE are included + * from bison output in section 1.*/ + # define yylval yyg->yylval_r + + # define yylloc yyg->yylloc_r + +int yylex_init (yyscan_t* scanner); + +int yylex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner); + +/* Accessor methods to globals. + These are made visible to non-reentrant scanners for convenience. */ + +int yylex_destroy (yyscan_t yyscanner ); + +int yyget_debug (yyscan_t yyscanner ); + +void yyset_debug (int debug_flag ,yyscan_t yyscanner ); + +YY_EXTRA_TYPE yyget_extra (yyscan_t yyscanner ); + +void yyset_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner ); + +FILE *yyget_in (yyscan_t yyscanner ); + +void yyset_in (FILE * in_str ,yyscan_t yyscanner ); + +FILE *yyget_out (yyscan_t yyscanner ); + +void yyset_out (FILE * out_str ,yyscan_t yyscanner ); + +yy_size_t yyget_leng (yyscan_t yyscanner ); + +char *yyget_text (yyscan_t yyscanner ); + +int yyget_lineno (yyscan_t yyscanner ); + +void yyset_lineno (int line_number ,yyscan_t yyscanner ); + +int yyget_column (yyscan_t yyscanner ); + +void yyset_column (int column_no ,yyscan_t yyscanner ); + +YYSTYPE * yyget_lval (yyscan_t yyscanner ); + +void yyset_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); + + YYLTYPE *yyget_lloc (yyscan_t yyscanner ); + + void yyset_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner ); + +/* Macros after this point can all be overridden by user definitions in + * section 1. + */ + +#ifndef YY_SKIP_YYWRAP +#ifdef __cplusplus +extern "C" int yywrap (yyscan_t yyscanner ); +#else +extern int yywrap (yyscan_t yyscanner ); +#endif +#endif + +#ifndef yytext_ptr +static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner); +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner); +#endif + +#ifndef YY_NO_INPUT + +#ifdef __cplusplus +static int yyinput (yyscan_t yyscanner ); +#else +static int input (yyscan_t yyscanner ); +#endif + +#endif + +/* Amount of stuff to slurp up with each read. */ +#ifndef YY_READ_BUF_SIZE +#define YY_READ_BUF_SIZE 8192 +#endif + +/* Copy whatever the last rule matched to the standard output. */ +#ifndef ECHO +/* This used to be an fputs(), but since the string might contain NUL's, + * we now use fwrite(). + */ +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#endif + +/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, + * is returned in "result". + */ +#ifndef YY_INPUT +#define YY_INPUT(buf,result,max_size) \ + if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ + { \ + int c = '*'; \ + size_t n; \ + for ( n = 0; n < max_size && \ + (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ + buf[n] = (char) c; \ + if ( c == '\n' ) \ + buf[n++] = (char) c; \ + if ( c == EOF && ferror( yyin ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + result = n; \ + } \ + else \ + { \ + errno=0; \ + while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \ + { \ + if( errno != EINTR) \ + { \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + break; \ + } \ + errno=0; \ + clearerr(yyin); \ + } \ + }\ +\ + +#endif + +/* No semi-colon after return; correct usage is to write "yyterminate();" - + * we don't want an extra ';' after the "return" because that will cause + * some compilers to complain about unreachable statements. + */ +#ifndef yyterminate +#define yyterminate() return YY_NULL +#endif + +/* Number of entries by which start-condition stack grows. */ +#ifndef YY_START_STACK_INCR +#define YY_START_STACK_INCR 25 +#endif + +/* Report a fatal error. */ +#ifndef YY_FATAL_ERROR +#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner) +#endif + +/* end tables serialization structures and prototypes */ + +/* Default declaration of generated scanner - a define so the user can + * easily add parameters. + */ +#ifndef YY_DECL +#define YY_DECL_IS_OURS 1 + +extern int yylex \ + (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner); + +#define YY_DECL int yylex \ + (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner) +#endif /* !YY_DECL */ + +/* Code executed at the beginning of each rule, after yytext and yyleng + * have been set up. + */ +#ifndef YY_USER_ACTION +#define YY_USER_ACTION +#endif + +/* Code executed at the end of each rule. */ +#ifndef YY_BREAK +#define YY_BREAK break; +#endif + +#define YY_RULE_SETUP \ + YY_USER_ACTION + +/** The main scanner function which does all the work. + */ +YY_DECL +{ + register yy_state_type yy_current_state; + register char *yy_cp, *yy_bp; + register int yy_act; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yylval = yylval_param; + + yylloc = yylloc_param; + + if ( !yyg->yy_init ) + { + yyg->yy_init = 1; + +#ifdef YY_USER_INIT + YY_USER_INIT; +#endif + + if ( ! yyg->yy_start ) + yyg->yy_start = 1; /* first start state */ + + if ( ! yyin ) + yyin = stdin; + + if ( ! yyout ) + yyout = stdout; + + if ( ! YY_CURRENT_BUFFER ) { + yyensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + yy_create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + yy_load_buffer_state(yyscanner ); + } + + { + + TParseContext* context = yyextra; + + while ( 1 ) /* loops until end-of-file is reached */ + { + yy_cp = yyg->yy_c_buf_p; + + /* Support of yytext. */ + *yy_cp = yyg->yy_hold_char; + + /* yy_bp points to the position in yy_ch_buf of the start of + * the current run. + */ + yy_bp = yy_cp; + + yy_current_state = yyg->yy_start; +yy_match: + do + { + register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)] ; + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 820 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + ++yy_cp; + } + while ( yy_current_state != 819 ); + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + +yy_find_action: + yy_act = yy_accept[yy_current_state]; + + YY_DO_BEFORE_ACTION; + + if ( yy_act != YY_END_OF_BUFFER && yy_rule_can_match_eol[yy_act] ) + { + yy_size_t yyl; + for ( yyl = 0; yyl < static_cast<yy_size_t>(yyleng); ++yyl ) + if ( yytext[yyl] == '\n' ) + + do{ yylineno++; + yycolumn=0; + }while(0) +; + } + +do_action: /* This label is used only to access EOF actions. */ + + switch ( yy_act ) + { /* beginning of action switch */ + case 0: /* must back up */ + /* undo the effects of YY_DO_BEFORE_ACTION */ + *yy_cp = yyg->yy_hold_char; + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + goto yy_find_action; + +case 1: +YY_RULE_SETUP +{ return INVARIANT; } + YY_BREAK +case 2: +YY_RULE_SETUP +{ return HIGH_PRECISION; } + YY_BREAK +case 3: +YY_RULE_SETUP +{ return MEDIUM_PRECISION; } + YY_BREAK +case 4: +YY_RULE_SETUP +{ return LOW_PRECISION; } + YY_BREAK +case 5: +YY_RULE_SETUP +{ return PRECISION; } + YY_BREAK +case 6: +YY_RULE_SETUP +{ return ES2_keyword_ES3_reserved(context, ATTRIBUTE); } + YY_BREAK +case 7: +YY_RULE_SETUP +{ return CONST_QUAL; } + YY_BREAK +case 8: +YY_RULE_SETUP +{ return UNIFORM; } + YY_BREAK +case 9: +YY_RULE_SETUP +{ return ES2_keyword_ES3_reserved(context, VARYING); } + YY_BREAK +case 10: +YY_RULE_SETUP +{ return BREAK; } + YY_BREAK +case 11: +YY_RULE_SETUP +{ return CONTINUE; } + YY_BREAK +case 12: +YY_RULE_SETUP +{ return DO; } + YY_BREAK +case 13: +YY_RULE_SETUP +{ return FOR; } + YY_BREAK +case 14: +YY_RULE_SETUP +{ return WHILE; } + YY_BREAK +case 15: +YY_RULE_SETUP +{ return IF; } + YY_BREAK +case 16: +YY_RULE_SETUP +{ return ELSE; } + YY_BREAK +case 17: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, SWITCH); } + YY_BREAK +case 18: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, CASE); } + YY_BREAK +case 19: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, DEFAULT); } + YY_BREAK +case 20: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, CENTROID); } + YY_BREAK +case 21: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, FLAT); } + YY_BREAK +case 22: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, SMOOTH); } + YY_BREAK +case 23: +YY_RULE_SETUP +{ return IN_QUAL; } + YY_BREAK +case 24: +YY_RULE_SETUP +{ return OUT_QUAL; } + YY_BREAK +case 25: +YY_RULE_SETUP +{ return INOUT_QUAL; } + YY_BREAK +case 26: +YY_RULE_SETUP +{ return FLOAT_TYPE; } + YY_BREAK +case 27: +YY_RULE_SETUP +{ return INT_TYPE; } + YY_BREAK +case 28: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, UINT_TYPE); } + YY_BREAK +case 29: +YY_RULE_SETUP +{ return VOID_TYPE; } + YY_BREAK +case 30: +YY_RULE_SETUP +{ return BOOL_TYPE; } + YY_BREAK +case 31: +YY_RULE_SETUP +{ yylval->lex.b = true; return BOOLCONSTANT; } + YY_BREAK +case 32: +YY_RULE_SETUP +{ yylval->lex.b = false; return BOOLCONSTANT; } + YY_BREAK +case 33: +YY_RULE_SETUP +{ return DISCARD; } + YY_BREAK +case 34: +YY_RULE_SETUP +{ return RETURN; } + YY_BREAK +case 35: +YY_RULE_SETUP +{ return MATRIX2; } + YY_BREAK +case 36: +YY_RULE_SETUP +{ return MATRIX3; } + YY_BREAK +case 37: +YY_RULE_SETUP +{ return MATRIX4; } + YY_BREAK +case 38: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX2); } + YY_BREAK +case 39: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX3); } + YY_BREAK +case 40: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX4); } + YY_BREAK +case 41: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX2x3); } + YY_BREAK +case 42: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX3x2); } + YY_BREAK +case 43: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX2x4); } + YY_BREAK +case 44: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX4x2); } + YY_BREAK +case 45: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX3x4); } + YY_BREAK +case 46: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, MATRIX4x3); } + YY_BREAK +case 47: +YY_RULE_SETUP +{ return VEC2; } + YY_BREAK +case 48: +YY_RULE_SETUP +{ return VEC3; } + YY_BREAK +case 49: +YY_RULE_SETUP +{ return VEC4; } + YY_BREAK +case 50: +YY_RULE_SETUP +{ return IVEC2; } + YY_BREAK +case 51: +YY_RULE_SETUP +{ return IVEC3; } + YY_BREAK +case 52: +YY_RULE_SETUP +{ return IVEC4; } + YY_BREAK +case 53: +YY_RULE_SETUP +{ return BVEC2; } + YY_BREAK +case 54: +YY_RULE_SETUP +{ return BVEC3; } + YY_BREAK +case 55: +YY_RULE_SETUP +{ return BVEC4; } + YY_BREAK +case 56: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, UVEC2); } + YY_BREAK +case 57: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, UVEC3); } + YY_BREAK +case 58: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, UVEC4); } + YY_BREAK +case 59: +YY_RULE_SETUP +{ return SAMPLER2D; } + YY_BREAK +case 60: +YY_RULE_SETUP +{ return SAMPLERCUBE; } + YY_BREAK +case 61: +YY_RULE_SETUP +{ return SAMPLER_EXTERNAL_OES; } + YY_BREAK +case 62: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, SAMPLER3D); } + YY_BREAK +case 63: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, SAMPLER3DRECT); } + YY_BREAK +case 64: +YY_RULE_SETUP +{ return SAMPLER2DRECT; } + YY_BREAK +case 65: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, SAMPLER2DARRAY); } + YY_BREAK +case 66: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, ISAMPLER2D); } + YY_BREAK +case 67: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, ISAMPLER3D); } + YY_BREAK +case 68: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, ISAMPLERCUBE); } + YY_BREAK +case 69: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, ISAMPLER2DARRAY); } + YY_BREAK +case 70: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, USAMPLER2D); } + YY_BREAK +case 71: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, USAMPLER3D); } + YY_BREAK +case 72: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, USAMPLERCUBE); } + YY_BREAK +case 73: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, USAMPLER2DARRAY); } + YY_BREAK +case 74: +YY_RULE_SETUP +{ return ES2_reserved_ES3_keyword(context, SAMPLER2DSHADOW); } + YY_BREAK +case 75: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, SAMPLERCUBESHADOW); } + YY_BREAK +case 76: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, SAMPLER2DARRAYSHADOW); } + YY_BREAK +case 77: +YY_RULE_SETUP +{ return STRUCT; } + YY_BREAK +case 78: +YY_RULE_SETUP +{ return ES2_ident_ES3_keyword(context, LAYOUT); } + YY_BREAK +case 79: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE2D); } + YY_BREAK +case 80: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE2D); } + YY_BREAK +case 81: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE2D); } + YY_BREAK +case 82: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE2DARRAY); } + YY_BREAK +case 83: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE2DARRAY); } + YY_BREAK +case 84: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE2DARRAY); } + YY_BREAK +case 85: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGE3D); } + YY_BREAK +case 86: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGE3D); } + YY_BREAK +case 87: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGE3D); } + YY_BREAK +case 88: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IIMAGECUBE); } + YY_BREAK +case 89: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, UIMAGECUBE); } + YY_BREAK +case 90: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, IMAGECUBE); } + YY_BREAK +case 91: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, READONLY); } + YY_BREAK +case 92: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, WRITEONLY); } + YY_BREAK +case 93: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, COHERENT); } + YY_BREAK +case 94: +YY_RULE_SETUP +{ return ES2_ident_ES3_reserved_ES3_1_keyword(context, RESTRICT); } + YY_BREAK +case 95: +YY_RULE_SETUP +{ return ES2_and_ES3_reserved_ES3_1_keyword(context, VOLATILE); } + YY_BREAK +/* Reserved keywords for GLSL ES 3.00 that are not reserved for GLSL ES 1.00 */ +case 96: +case 97: +case 98: +case 99: +case 100: +case 101: +case 102: +case 103: +case 104: +case 105: +case 106: +case 107: +case 108: +case 109: +case 110: +case 111: +case 112: +case 113: +case 114: +case 115: +case 116: +case 117: +case 118: +case 119: +case 120: +case 121: +case 122: +case 123: +case 124: +case 125: +case 126: +case 127: +case 128: +case 129: +case 130: +case 131: +case 132: +case 133: +case 134: +case 135: +YY_RULE_SETUP +{ + if (context->getShaderVersion() < 300) { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + return reserved_word(yyscanner); +} + YY_BREAK +/* Reserved keywords in GLSL ES 1.00 that are not reserved in GLSL ES 3.00 */ +case 136: +YY_RULE_SETUP +{ + if (context->getShaderVersion() >= 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + + return reserved_word(yyscanner); +} + YY_BREAK +/* Reserved keywords */ +case 137: +case 138: +case 139: +case 140: +case 141: +case 142: +case 143: +case 144: +case 145: +case 146: +case 147: +case 148: +case 149: +case 150: +case 151: +case 152: +case 153: +case 154: +case 155: +case 156: +case 157: +case 158: +case 159: +case 160: +case 161: +case 162: +case 163: +case 164: +case 165: +case 166: +case 167: +case 168: +case 169: +case 170: +case 171: +case 172: +case 173: +case 174: +case 175: +case 176: +YY_RULE_SETUP +{ return reserved_word(yyscanner); } + YY_BREAK +case 177: +YY_RULE_SETUP +{ + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); +} + YY_BREAK +case 178: +YY_RULE_SETUP +{ return int_constant(context); } + YY_BREAK +case 179: +YY_RULE_SETUP +{ return int_constant(context); } + YY_BREAK +case 180: +YY_RULE_SETUP +{ return int_constant(context); } + YY_BREAK +case 181: +YY_RULE_SETUP +{ return uint_constant(context); } + YY_BREAK +case 182: +YY_RULE_SETUP +{ return uint_constant(context); } + YY_BREAK +case 183: +YY_RULE_SETUP +{ return uint_constant(context); } + YY_BREAK +case 184: +YY_RULE_SETUP +{ return float_constant(yyscanner); } + YY_BREAK +case 185: +YY_RULE_SETUP +{ return float_constant(yyscanner); } + YY_BREAK +case 186: +YY_RULE_SETUP +{ return float_constant(yyscanner); } + YY_BREAK +case 187: +YY_RULE_SETUP +{ return floatsuffix_check(context); } + YY_BREAK +case 188: +YY_RULE_SETUP +{ return floatsuffix_check(context); } + YY_BREAK +case 189: +YY_RULE_SETUP +{ return floatsuffix_check(context); } + YY_BREAK +case 190: +YY_RULE_SETUP +{ return ADD_ASSIGN; } + YY_BREAK +case 191: +YY_RULE_SETUP +{ return SUB_ASSIGN; } + YY_BREAK +case 192: +YY_RULE_SETUP +{ return MUL_ASSIGN; } + YY_BREAK +case 193: +YY_RULE_SETUP +{ return DIV_ASSIGN; } + YY_BREAK +case 194: +YY_RULE_SETUP +{ return MOD_ASSIGN; } + YY_BREAK +case 195: +YY_RULE_SETUP +{ return LEFT_ASSIGN; } + YY_BREAK +case 196: +YY_RULE_SETUP +{ return RIGHT_ASSIGN; } + YY_BREAK +case 197: +YY_RULE_SETUP +{ return AND_ASSIGN; } + YY_BREAK +case 198: +YY_RULE_SETUP +{ return XOR_ASSIGN; } + YY_BREAK +case 199: +YY_RULE_SETUP +{ return OR_ASSIGN; } + YY_BREAK +case 200: +YY_RULE_SETUP +{ return INC_OP; } + YY_BREAK +case 201: +YY_RULE_SETUP +{ return DEC_OP; } + YY_BREAK +case 202: +YY_RULE_SETUP +{ return AND_OP; } + YY_BREAK +case 203: +YY_RULE_SETUP +{ return OR_OP; } + YY_BREAK +case 204: +YY_RULE_SETUP +{ return XOR_OP; } + YY_BREAK +case 205: +YY_RULE_SETUP +{ return LE_OP; } + YY_BREAK +case 206: +YY_RULE_SETUP +{ return GE_OP; } + YY_BREAK +case 207: +YY_RULE_SETUP +{ return EQ_OP; } + YY_BREAK +case 208: +YY_RULE_SETUP +{ return NE_OP; } + YY_BREAK +case 209: +YY_RULE_SETUP +{ return LEFT_OP; } + YY_BREAK +case 210: +YY_RULE_SETUP +{ return RIGHT_OP; } + YY_BREAK +case 211: +YY_RULE_SETUP +{ return SEMICOLON; } + YY_BREAK +case 212: +YY_RULE_SETUP +{ return LEFT_BRACE; } + YY_BREAK +case 213: +YY_RULE_SETUP +{ return RIGHT_BRACE; } + YY_BREAK +case 214: +YY_RULE_SETUP +{ return COMMA; } + YY_BREAK +case 215: +YY_RULE_SETUP +{ return COLON; } + YY_BREAK +case 216: +YY_RULE_SETUP +{ return EQUAL; } + YY_BREAK +case 217: +YY_RULE_SETUP +{ return LEFT_PAREN; } + YY_BREAK +case 218: +YY_RULE_SETUP +{ return RIGHT_PAREN; } + YY_BREAK +case 219: +YY_RULE_SETUP +{ return LEFT_BRACKET; } + YY_BREAK +case 220: +YY_RULE_SETUP +{ return RIGHT_BRACKET; } + YY_BREAK +case 221: +YY_RULE_SETUP +{ BEGIN(FIELDS); return DOT; } + YY_BREAK +case 222: +YY_RULE_SETUP +{ return BANG; } + YY_BREAK +case 223: +YY_RULE_SETUP +{ return DASH; } + YY_BREAK +case 224: +YY_RULE_SETUP +{ return TILDE; } + YY_BREAK +case 225: +YY_RULE_SETUP +{ return PLUS; } + YY_BREAK +case 226: +YY_RULE_SETUP +{ return STAR; } + YY_BREAK +case 227: +YY_RULE_SETUP +{ return SLASH; } + YY_BREAK +case 228: +YY_RULE_SETUP +{ return PERCENT; } + YY_BREAK +case 229: +YY_RULE_SETUP +{ return LEFT_ANGLE; } + YY_BREAK +case 230: +YY_RULE_SETUP +{ return RIGHT_ANGLE; } + YY_BREAK +case 231: +YY_RULE_SETUP +{ return VERTICAL_BAR; } + YY_BREAK +case 232: +YY_RULE_SETUP +{ return CARET; } + YY_BREAK +case 233: +YY_RULE_SETUP +{ return AMPERSAND; } + YY_BREAK +case 234: +YY_RULE_SETUP +{ return QUESTION; } + YY_BREAK +case 235: +YY_RULE_SETUP +{ + BEGIN(INITIAL); + yylval->lex.string = NewPoolTString(yytext); + return FIELD_SELECTION; +} + YY_BREAK +case 236: +YY_RULE_SETUP +{} + YY_BREAK +case 237: +YY_RULE_SETUP +{ + yyextra->error(*yylloc, "Illegal character at fieldname start", yytext, ""); + return 0; +} + YY_BREAK +case 238: +/* rule 238 can match eol */ +YY_RULE_SETUP +{ } + YY_BREAK +case YY_STATE_EOF(INITIAL): +case YY_STATE_EOF(FIELDS): +{ yyterminate(); } + YY_BREAK +case 239: +YY_RULE_SETUP +{ assert(false); return 0; } + YY_BREAK +case 240: +YY_RULE_SETUP +ECHO; + YY_BREAK + + case YY_END_OF_BUFFER: + { + /* Amount of text matched not including the EOB char. */ + int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1; + + /* Undo the effects of YY_DO_BEFORE_ACTION. */ + *yy_cp = yyg->yy_hold_char; + YY_RESTORE_YY_MORE_OFFSET + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) + { + /* We're scanning a new file or input source. It's + * possible that this happened because the user + * just pointed yyin at a new source and called + * yylex(). If so, then we have to assure + * consistency between YY_CURRENT_BUFFER and our + * globals. Here is the right place to do so, because + * this is the first action (other than possibly a + * back-up) that will match for the new input source. + */ + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; + } + + /* Note that here we test for yy_c_buf_p "<=" to the position + * of the first EOB in the buffer, since yy_c_buf_p will + * already have been incremented past the NUL character + * (since all states make transitions on EOB to the + * end-of-buffer state). Contrast this with the test + * in input(). + */ + if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + { /* This was really a NUL. */ + yy_state_type yy_next_state; + + yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + /* Okay, we're now positioned to make the NUL + * transition. We couldn't have + * yy_get_previous_state() go ahead and do it + * for us because it doesn't know how to deal + * with the possibility of jamming (and we don't + * want to build jamming into it because then it + * will run more slowly). + */ + + yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner); + + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + + if ( yy_next_state ) + { + /* Consume the NUL. */ + yy_cp = ++yyg->yy_c_buf_p; + yy_current_state = yy_next_state; + goto yy_match; + } + + else + { + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + goto yy_find_action; + } + } + + else switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_END_OF_FILE: + { + yyg->yy_did_buffer_switch_on_eof = 0; + + if ( yywrap(yyscanner ) ) + { + /* Note: because we've taken care in + * yy_get_next_buffer() to have set up + * yytext, we can now set up + * yy_c_buf_p so that if some total + * hoser (like flex itself) wants to + * call the scanner after we return the + * YY_NULL, it'll still work - another + * YY_NULL will get returned. + */ + yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ; + + yy_act = YY_STATE_EOF(YY_START); + goto do_action; + } + + else + { + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; + } + break; + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = + yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_match; + + case EOB_ACT_LAST_MATCH: + yyg->yy_c_buf_p = + &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars]; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_find_action; + } + break; + } + + default: + YY_FATAL_ERROR( + "fatal flex scanner internal error--no action found" ); + } /* end of action switch */ + } /* end of scanning one token */ + } /* end of user's declarations */ +} /* end of yylex */ + +/* yy_get_next_buffer - try to read in a new buffer + * + * Returns a code representing an action: + * EOB_ACT_LAST_MATCH - + * EOB_ACT_CONTINUE_SCAN - continue scanning from current position + * EOB_ACT_END_OF_FILE - end of file + */ +static int yy_get_next_buffer (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; + register char *source = yyg->yytext_ptr; + register int number_to_move, i; + int ret_val; + + if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] ) + YY_FATAL_ERROR( + "fatal flex scanner internal error--end of buffer missed" ); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) + { /* Don't try to fill the buffer, so this is an EOF. */ + if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 ) + { + /* We matched a single character, the EOB, so + * treat this as a final EOF. + */ + return EOB_ACT_END_OF_FILE; + } + + else + { + /* We matched some text prior to the EOB, first + * process it. + */ + return EOB_ACT_LAST_MATCH; + } + } + + /* Try to read more data. */ + + /* First move last chars to start of buffer. */ + number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1; + + for ( i = 0; i < number_to_move; ++i ) + *(dest++) = *(source++); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) + /* don't do the read, it's not guaranteed to return an EOF, + * just force an EOF + */ + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0; + + else + { + int num_to_read = + YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ + + /* just a shorter name for the current buffer */ + YY_BUFFER_STATE b = YY_CURRENT_BUFFER_LVALUE; + + int yy_c_buf_p_offset = + (int) (yyg->yy_c_buf_p - b->yy_ch_buf); + + if ( b->yy_is_our_buffer ) + { + yy_size_t new_size = b->yy_buf_size * 2; + + if ( new_size <= 0 ) + b->yy_buf_size += b->yy_buf_size / 8; + else + b->yy_buf_size *= 2; + + b->yy_ch_buf = (char *) + /* Include room in for 2 EOB chars. */ + yyrealloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ,yyscanner ); + } + else + /* Can't grow it, we don't own it. */ + b->yy_ch_buf = 0; + + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( + "fatal error - scanner input buffer overflow" ); + + yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; + + num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - + static_cast<int>(number_to_move) - 1; + + } + + if ( num_to_read > YY_READ_BUF_SIZE ) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ + size_t result = 0; + YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), + result, num_to_read ); + yyg->yy_n_chars = static_cast<int>(result); + + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + if ( yyg->yy_n_chars == 0 ) + { + if ( number_to_move == YY_MORE_ADJ ) + { + ret_val = EOB_ACT_END_OF_FILE; + yyrestart(yyin ,yyscanner); + } + + else + { + ret_val = EOB_ACT_LAST_MATCH; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = + YY_BUFFER_EOF_PENDING; + } + } + + else + ret_val = EOB_ACT_CONTINUE_SCAN; + + if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { + /* Extend the array by 50%, plus the number we really need. */ + yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) yyrealloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); + if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); + } + + yyg->yy_n_chars += number_to_move; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; + + yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; + + return ret_val; +} + +/* yy_get_previous_state - get the state just before the EOB char was reached */ + + static yy_state_type yy_get_previous_state (yyscan_t yyscanner) +{ + register yy_state_type yy_current_state; + register char *yy_cp; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yy_current_state = yyg->yy_start; + + for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp ) + { + register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 820 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + } + + return yy_current_state; +} + +/* yy_try_NUL_trans - try to make a transition on the NUL character + * + * synopsis + * next_state = yy_try_NUL_trans( current_state ); + */ + static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner) +{ + register int yy_is_jam; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */ + register char *yy_cp = yyg->yy_c_buf_p; + + register YY_CHAR yy_c = 1; + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 820 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + yy_is_jam = (yy_current_state == 819); + + (void)yyg; + return yy_is_jam ? 0 : yy_current_state; +} + +#ifndef YY_NO_INPUT +#ifdef __cplusplus + static int yyinput (yyscan_t yyscanner) +#else + static int input (yyscan_t yyscanner) +#endif + +{ + int c; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + *yyg->yy_c_buf_p = yyg->yy_hold_char; + + if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) + { + /* yy_c_buf_p now points to the character we want to return. + * If this occurs *before* the EOB characters, then it's a + * valid NUL; if not, then we've hit the end of the buffer. + */ + if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + /* This was really a NUL. */ + *yyg->yy_c_buf_p = '\0'; + + else + { /* need more input */ + yy_size_t offset = yyg->yy_c_buf_p - yyg->yytext_ptr; + ++yyg->yy_c_buf_p; + + switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_LAST_MATCH: + /* This happens because yy_g_n_b() + * sees that we've accumulated a + * token and flags that we need to + * try matching the token before + * proceeding. But for input(), + * there's no matching to consider. + * So convert the EOB_ACT_LAST_MATCH + * to EOB_ACT_END_OF_FILE. + */ + + /* Reset buffer status. */ + yyrestart(yyin ,yyscanner); + + /*FALLTHROUGH*/ + + case EOB_ACT_END_OF_FILE: + { + if ( yywrap(yyscanner ) ) + return EOF; + + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; +#ifdef __cplusplus + return yyinput(yyscanner); +#else + return input(yyscanner); +#endif + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = yyg->yytext_ptr + offset; + break; + } + } + } + + c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */ + *yyg->yy_c_buf_p = '\0'; /* preserve yytext */ + yyg->yy_hold_char = *++yyg->yy_c_buf_p; + + if ( c == '\n' ) + + do{ yylineno++; + yycolumn=0; + }while(0) +; + + return c; +} +#endif /* ifndef YY_NO_INPUT */ + +/** Immediately switch to a different input stream. + * @param input_file A readable stream. + * @param yyscanner The scanner object. + * @note This function does not reset the start condition to @c INITIAL . + */ + void yyrestart (FILE * input_file , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! YY_CURRENT_BUFFER ){ + yyensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + yy_create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + yy_init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner); + yy_load_buffer_state(yyscanner ); +} + +/** Switch to a different input buffer. + * @param new_buffer The new input buffer. + * @param yyscanner The scanner object. + */ + void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* TODO. We should be able to replace this entire function body + * with + * yypop_buffer_state(); + * yypush_buffer_state(new_buffer); + */ + yyensure_buffer_stack (yyscanner); + if ( YY_CURRENT_BUFFER == new_buffer ) + return; + + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + YY_CURRENT_BUFFER_LVALUE = new_buffer; + yy_load_buffer_state(yyscanner ); + + /* We don't actually know whether we did this switch during + * EOF (yywrap()) processing, but the only time this flag + * is looked at is after yywrap() is called, so it's safe + * to go ahead and always set it. + */ + yyg->yy_did_buffer_switch_on_eof = 1; +} + +static void yy_load_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; + yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; + yyg->yy_hold_char = *yyg->yy_c_buf_p; +} + +/** Allocate and initialize an input buffer state. + * @param file A readable stream. + * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. + * @param yyscanner The scanner object. + * @return the allocated buffer state. + */ + YY_BUFFER_STATE yy_create_buffer (FILE * file, int size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + b = (YY_BUFFER_STATE) yyalloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); + + b->yy_buf_size = size; + + /* yy_ch_buf has to be 2 characters longer than the size given because + * we need to put in 2 end-of-buffer characters. + */ + b->yy_ch_buf = (char *) yyalloc(b->yy_buf_size + 2 ,yyscanner ); + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); + + b->yy_is_our_buffer = 1; + + yy_init_buffer(b,file ,yyscanner); + + return b; +} + +/** Destroy the buffer. + * @param b a buffer created with yy_create_buffer() + * @param yyscanner The scanner object. + */ + void yy_delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! b ) + return; + + if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ + YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; + + if ( b->yy_is_our_buffer ) + yyfree((void *) b->yy_ch_buf ,yyscanner ); + + yyfree((void *) b ,yyscanner ); +} + +/* Initializes or reinitializes a buffer. + * This function is sometimes called more than once on the same buffer, + * such as during a yyrestart() or at EOF. + */ + static void yy_init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner) + +{ + int oerrno = errno; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yy_flush_buffer(b ,yyscanner); + + b->yy_input_file = file; + b->yy_fill_buffer = 1; + + /* If b is the current buffer, then yy_init_buffer was _probably_ + * called from yyrestart() or through yy_get_next_buffer. + * In that case, we don't want to reset the lineno or column. + */ + if (b != YY_CURRENT_BUFFER){ + b->yy_bs_lineno = 1; + b->yy_bs_column = 0; + } + + b->yy_is_interactive = 0; + + errno = oerrno; +} + +/** Discard all buffered characters. On the next scan, YY_INPUT will be called. + * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. + * @param yyscanner The scanner object. + */ + void yy_flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if ( ! b ) + return; + + b->yy_n_chars = 0; + + /* We always need two end-of-buffer characters. The first causes + * a transition to the end-of-buffer state. The second causes + * a jam in that state. + */ + b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; + b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; + + b->yy_buf_pos = &b->yy_ch_buf[0]; + + b->yy_at_bol = 1; + b->yy_buffer_status = YY_BUFFER_NEW; + + if ( b == YY_CURRENT_BUFFER ) + yy_load_buffer_state(yyscanner ); +} + +/** Pushes the new state onto the stack. The new state becomes + * the current state. This function will allocate the stack + * if necessary. + * @param new_buffer The new state. + * @param yyscanner The scanner object. + */ +void yypush_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (new_buffer == NULL) + return; + + yyensure_buffer_stack(yyscanner); + + /* This block is copied from yy_switch_to_buffer. */ + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + /* Only push if top exists. Otherwise, replace top. */ + if (YY_CURRENT_BUFFER) + yyg->yy_buffer_stack_top++; + YY_CURRENT_BUFFER_LVALUE = new_buffer; + + /* copied from yy_switch_to_buffer. */ + yy_load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; +} + +/** Removes and deletes the top of the stack, if present. + * The next element becomes the new top. + * @param yyscanner The scanner object. + */ +void yypop_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (!YY_CURRENT_BUFFER) + return; + + yy_delete_buffer(YY_CURRENT_BUFFER ,yyscanner); + YY_CURRENT_BUFFER_LVALUE = NULL; + if (yyg->yy_buffer_stack_top > 0) + --yyg->yy_buffer_stack_top; + + if (YY_CURRENT_BUFFER) { + yy_load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; + } +} + +/* Allocates the stack if it does not exist. + * Guarantees space for at least one push. + */ +static void yyensure_buffer_stack (yyscan_t yyscanner) +{ + yy_size_t num_to_alloc; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (!yyg->yy_buffer_stack) { + + /* First allocation is just for 2 elements, since we don't know if this + * scanner will even need a stack. We use 2 instead of 1 to avoid an + * immediate realloc on the next call. + */ + num_to_alloc = 1; + yyg->yy_buffer_stack = (struct yy_buffer_state**)yyalloc + (num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" ); + + memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*)); + + yyg->yy_buffer_stack_max = num_to_alloc; + yyg->yy_buffer_stack_top = 0; + return; + } + + if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){ + + /* Increase the buffer to prepare for a possible push. */ + int grow_size = 8 /* arbitrary grow size */; + + num_to_alloc = static_cast<int>(yyg->yy_buffer_stack_max + grow_size); + yyg->yy_buffer_stack = (struct yy_buffer_state**)yyrealloc + (yyg->yy_buffer_stack, + num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" ); + + /* zero only the new slots.*/ + memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*)); + yyg->yy_buffer_stack_max = num_to_alloc; + } +} + +/** Setup the input buffer state to scan directly from a user-specified character buffer. + * @param base the character buffer + * @param size the size in bytes of the character buffer + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + if ( size < 2 || + base[size-2] != YY_END_OF_BUFFER_CHAR || + base[size-1] != YY_END_OF_BUFFER_CHAR ) + /* They forgot to leave room for the EOB's. */ + return 0; + + b = (YY_BUFFER_STATE) yyalloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" ); + + b->yy_buf_size = static_cast<int>(size) - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = 0; + b->yy_n_chars = b->yy_buf_size; + b->yy_is_interactive = 0; + b->yy_at_bol = 1; + b->yy_fill_buffer = 0; + b->yy_buffer_status = YY_BUFFER_NEW; + + yy_switch_to_buffer(b ,yyscanner ); + + return b; +} + +/** Setup the input buffer state to scan a string. The next call to yylex() will + * scan from a @e copy of @a str. + * @param yystr a NUL-terminated string to scan + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + * @note If you want to scan bytes that may contain NUL values, then use + * yy_scan_bytes() instead. + */ +YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) +{ + + return yy_scan_bytes(yystr,strlen(yystr) ,yyscanner); +} + +/** Setup the input buffer state to scan the given bytes. The next call to yylex() will + * scan from a @e copy of @a bytes. + * @param yybytes the byte buffer to scan + * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, yy_size_t _yybytes_len , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + char *buf; + yy_size_t n; + yy_size_t i; + + /* Get memory for full buffer, including space for trailing EOB's. */ + n = _yybytes_len + 2; + buf = (char *) yyalloc(n ,yyscanner ); + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" ); + + for ( i = 0; i < static_cast<yy_size_t>(_yybytes_len); ++i ) + buf[i] = yybytes[i]; + + buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; + + b = yy_scan_buffer(buf,n ,yyscanner); + if ( ! b ) + YY_FATAL_ERROR( "bad buffer in yy_scan_bytes()" ); + + /* It's okay to grow etc. this buffer, and we should throw it + * away when we're done. + */ + b->yy_is_our_buffer = 1; + + return b; +} + +#ifndef YY_EXIT_FAILURE +#define YY_EXIT_FAILURE 2 +#endif + +static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner) +{ + (void) fprintf( stderr, "%s\n", msg ); + exit( YY_EXIT_FAILURE ); +} + +/* Redefine yyless() so it works in section 3 code. */ + +#undef yyless +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + yytext[yyleng] = yyg->yy_hold_char; \ + yyg->yy_c_buf_p = yytext + yyless_macro_arg; \ + yyg->yy_hold_char = *yyg->yy_c_buf_p; \ + *yyg->yy_c_buf_p = '\0'; \ + yyleng = yyless_macro_arg; \ + } \ + while ( 0 ) + +/* Accessor methods (get/set functions) to struct members. */ + +/** Get the user-defined data for this scanner. + * @param yyscanner The scanner object. + */ +YY_EXTRA_TYPE yyget_extra (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyextra; +} + +/** Get the current line number. + * @param yyscanner The scanner object. + */ +int yyget_lineno (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yylineno; +} + +/** Get the current column number. + * @param yyscanner The scanner object. + */ +int yyget_column (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yycolumn; +} + +/** Get the input stream. + * @param yyscanner The scanner object. + */ +FILE *yyget_in (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyin; +} + +/** Get the output stream. + * @param yyscanner The scanner object. + */ +FILE *yyget_out (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyout; +} + +/** Get the length of the current token. + * @param yyscanner The scanner object. + */ +yy_size_t yyget_leng (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyleng; +} + +/** Get the current token. + * @param yyscanner The scanner object. + */ + +char *yyget_text (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yytext; +} + +/** Set the user-defined data. This data is never touched by the scanner. + * @param user_defined The data to be associated with this scanner. + * @param yyscanner The scanner object. + */ +void yyset_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyextra = user_defined ; +} + +/** Set the current line number. + * @param line_number + * @param yyscanner The scanner object. + */ +void yyset_lineno (int line_number , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* lineno is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + YY_FATAL_ERROR( "yyset_lineno called with no buffer" ); + + yylineno = line_number; +} + +/** Set the current column. + * @param line_number + * @param yyscanner The scanner object. + */ +void yyset_column (int column_no , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* column is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + YY_FATAL_ERROR( "yyset_column called with no buffer" ); + + yycolumn = column_no; +} + +/** Set the input stream. This does not discard the current + * input buffer. + * @param in_str A readable stream. + * @param yyscanner The scanner object. + * @see yy_switch_to_buffer + */ +void yyset_in (FILE * in_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyin = in_str ; +} + +void yyset_out (FILE * out_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyout = out_str ; +} + +int yyget_debug (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yy_flex_debug; +} + +void yyset_debug (int bdebug , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yy_flex_debug = bdebug ; +} + +/* Accessor methods for yylval and yylloc */ + +YYSTYPE * yyget_lval (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylval; +} + +void yyset_lval (YYSTYPE * yylval_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylval = yylval_param; +} + +YYLTYPE *yyget_lloc (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylloc; +} + +void yyset_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylloc = yylloc_param; +} + +/* User-visible API */ + +/* yylex_init is special because it creates the scanner itself, so it is + * the ONLY reentrant function that doesn't take the scanner as the last argument. + * That's why we explicitly handle the declaration, instead of using our macros. + */ + +int yylex_init(yyscan_t* ptr_yy_globals) + +{ + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) yyalloc ( sizeof( struct yyguts_t ), NULL ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + return yy_init_globals ( *ptr_yy_globals ); +} + +/* yylex_init_extra has the same functionality as yylex_init, but follows the + * convention of taking the scanner as the last argument. Note however, that + * this is a *pointer* to a scanner, as it will be allocated by this call (and + * is the reason, too, why this function also must handle its own declaration). + * The user defined value in the first argument will be available to yyalloc in + * the yyextra field. + */ + +int yylex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals ) + +{ + struct yyguts_t dummy_yyguts; + + yyset_extra (yy_user_defined, &dummy_yyguts); + + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) yyalloc ( sizeof( struct yyguts_t ), &dummy_yyguts ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in + yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + yyset_extra (yy_user_defined, *ptr_yy_globals); + + return yy_init_globals ( *ptr_yy_globals ); +} + +static int yy_init_globals (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + /* Initialization is the same as for the non-reentrant scanner. + * This function is called from yylex_destroy(), so don't allocate here. + */ + + yyg->yy_buffer_stack = 0; + yyg->yy_buffer_stack_top = 0; + yyg->yy_buffer_stack_max = 0; + yyg->yy_c_buf_p = (char *) 0; + yyg->yy_init = 0; + yyg->yy_start = 0; + + yyg->yy_start_stack_ptr = 0; + yyg->yy_start_stack_depth = 0; + yyg->yy_start_stack = NULL; + +/* Defined in main.c */ +#ifdef YY_STDINIT + yyin = stdin; + yyout = stdout; +#else + yyin = (FILE *) 0; + yyout = (FILE *) 0; +#endif + + /* For future reference: Set errno on error, since we are called by + * yylex_init() + */ + return 0; +} + +/* yylex_destroy is for both reentrant and non-reentrant scanners. */ +int yylex_destroy (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* Pop the buffer stack, destroying each element. */ + while(YY_CURRENT_BUFFER){ + yy_delete_buffer(YY_CURRENT_BUFFER ,yyscanner ); + YY_CURRENT_BUFFER_LVALUE = NULL; + yypop_buffer_state(yyscanner); + } + + /* Destroy the stack itself. */ + yyfree(yyg->yy_buffer_stack ,yyscanner); + yyg->yy_buffer_stack = NULL; + + /* Destroy the start condition stack. */ + yyfree(yyg->yy_start_stack ,yyscanner ); + yyg->yy_start_stack = NULL; + + /* Reset the globals. This is important in a non-reentrant scanner so the next time + * yylex() is called, initialization will occur. */ + yy_init_globals( yyscanner); + + /* Destroy the main struct (reentrant only). */ + yyfree ( yyscanner , yyscanner ); + yyscanner = NULL; + return 0; +} + +/* + * Internal utility routines. + */ + +#ifndef yytext_ptr +static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner) +{ + register int i; + for ( i = 0; i < n; ++i ) + s1[i] = s2[i]; +} +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner) +{ + register int n; + for ( n = 0; s[n]; ++n ) + ; + + return n; +} +#endif + +void *yyalloc (yy_size_t size , yyscan_t yyscanner) +{ + return (void *) malloc( size ); +} + +void *yyrealloc (void * ptr, yy_size_t size , yyscan_t yyscanner) +{ + /* The cast to (char *) in the following accommodates both + * implementations that use char* generic pointers, and those + * that use void* generic pointers. It works with the latter + * because both ANSI C and C++ allow castless assignment from + * any pointer type to void*, and deal with argument conversions + * as though doing an assignment. + */ + return (void *) realloc( (char *) ptr, size ); +} + +void yyfree (void * ptr , yyscan_t yyscanner) +{ + free( (char *) ptr ); /* see yyrealloc() for (char *) cast */ +} + +#define YYTABLES_NAME "yytables" + +yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) { + pp::Token token; + yyget_extra(yyscanner)->getPreprocessor().lex(&token); + yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size(); + if (len < max_size) + memcpy(buf, token.text.c_str(), len); + yyset_column(token.location.file,yyscanner); + yyset_lineno(token.location.line,yyscanner); + + if (len >= max_size) + YY_FATAL_ERROR("Input buffer overflow"); + else if (len > 0) + buf[len++] = ' '; + return len; +} + +int check_type(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + int token = IDENTIFIER; + TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->getShaderVersion()); + if (symbol && symbol->isVariable()) { + TVariable* variable = static_cast<TVariable*>(symbol); + if (variable->isUserType()) { + token = TYPE_NAME; + } + } + yylval->lex.symbol = symbol; + return token; +} + +int reserved_word(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + yyextra->error(*yylloc, "Illegal use of reserved word", yytext, ""); + return 0; +} + +int ES2_reserved_ES3_keyword(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_keyword_ES3_reserved(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() >= 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_ident_ES3_reserved_ES3_1_keyword(TParseContext *context, int token) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + else if (context->getShaderVersion() == 300) + { + return reserved_word(yyscanner); + } + + return token; +} + +int ES2_ident_ES3_keyword(TParseContext *context, int token) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + // not a reserved word in GLSL ES 1.00, so could be used as an identifier/type name + if (context->getShaderVersion() < 300) + { + yylval->lex.string = NewPoolTString(yytext); + return check_type(yyscanner); + } + + return token; +} + +int ES2_and_ES3_reserved_ES3_1_keyword(TParseContext *context, int token) +{ + yyscan_t yyscanner = (yyscan_t) context->getScanner(); + + if (context->getShaderVersion() < 310) + { + return reserved_word(yyscanner); + } + + return token; +} + +int uint_constant(TParseContext *context) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + context->error(*yylloc, "Unsigned integers are unsupported prior to GLSL ES 3.00", yytext, ""); + return 0; + } + + if (!atoi_clamp(yytext, &(yylval->lex.u))) + yyextra->error(*yylloc, "Integer overflow", yytext, ""); + + return UINTCONSTANT; +} + +int floatsuffix_check(TParseContext* context) +{ + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + if (context->getShaderVersion() < 300) + { + context->error(*yylloc, "Floating-point suffix unsupported prior to GLSL ES 3.00", yytext); + return 0; + } + + std::string text = yytext; + text.resize(text.size() - 1); + if (!strtof_clamp(text, &(yylval->lex.f))) + yyextra->warning(*yylloc, "Float overflow", yytext, ""); + + return(FLOATCONSTANT); +} + +void yyerror(YYLTYPE* lloc, TParseContext* context, void *scanner, const char* reason) { + context->error(*lloc, reason, yyget_text(scanner)); +} + +int int_constant(TParseContext *context) { + struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner(); + + unsigned int u; + if (!atoi_clamp(yytext, &u)) + { + if (context->getShaderVersion() >= 300) + yyextra->error(*yylloc, "Integer overflow", yytext, ""); + else + yyextra->warning(*yylloc, "Integer overflow", yytext, ""); + } + yylval->lex.i = static_cast<int>(u); + return INTCONSTANT; +} + +int float_constant(yyscan_t yyscanner) { + struct yyguts_t* yyg = (struct yyguts_t*) yyscanner; + + if (!strtof_clamp(yytext, &(yylval->lex.f))) + yyextra->warning(*yylloc, "Float overflow", yytext, ""); + return FLOATCONSTANT; +} + +int glslang_initialize(TParseContext* context) { + yyscan_t scanner = NULL; + if (yylex_init_extra(context,&scanner)) + return 1; + + context->setScanner(scanner); + return 0; +} + +int glslang_finalize(TParseContext* context) { + yyscan_t scanner = context->getScanner(); + if (scanner == NULL) return 0; + + context->setScanner(NULL); + yylex_destroy(scanner); + + return 0; +} + +int glslang_scan(size_t count, const char* const string[], const int length[], + TParseContext* context) { + yyrestart(NULL,context->getScanner()); + yyset_column(0,context->getScanner()); + yyset_lineno(1,context->getScanner()); + + // Initialize preprocessor. + pp::Preprocessor *preprocessor = &context->getPreprocessor(); + + if (!preprocessor->init(count, string, length)) + return 1; + + // Define extension macros. + const TExtensionBehavior& extBehavior = context->extensionBehavior(); + for (TExtensionBehavior::const_iterator iter = extBehavior.begin(); + iter != extBehavior.end(); ++iter) { + preprocessor->predefineMacro(iter->first.c_str(), 1); + } + if (context->getFragmentPrecisionHigh()) + preprocessor->predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1); + + preprocessor->setMaxTokenSize(sh::GetGlobalMaxTokenSize(context->getShaderSpec())); + + return 0; +} + diff --git a/gfx/angle/src/compiler/translator/glslang_tab.cpp b/gfx/angle/src/compiler/translator/glslang_tab.cpp new file mode 100755 index 000000000..63a3371dc --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang_tab.cpp @@ -0,0 +1,5153 @@ +/* A Bison parser, made by GNU Bison 3.0.4. */ + +/* Bison implementation for Yacc-like parsers in C + + Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +/* C LALR(1) parser skeleton written by Richard Stallman, by + simplifying the original so-called "semantic" parser. */ + +/* All symbols defined below should begin with yy or YY, to avoid + infringing on user name space. This should be done even for local + variables, as they might otherwise be expanded by user macros. + There are some unavoidable exceptions within include files to + define necessary library symbols; they are noted "INFRINGES ON + USER NAME SPACE" below. */ + +/* Identify Bison output. */ +#define YYBISON 1 + +/* Bison version. */ +#define YYBISON_VERSION "3.0.4" + +/* Skeleton name. */ +#define YYSKELETON_NAME "yacc.c" + +/* Pure parsers. */ +#define YYPURE 2 + +/* Push parsers. */ +#define YYPUSH 0 + +/* Pull parsers. */ +#define YYPULL 1 + + + + +/* Copy the first part of user declarations. */ + + +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// This file is auto-generated by generate_parser.sh. DO NOT EDIT! + +// clang-format off + +// Ignore errors in auto-generated code. +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-function" +#pragma GCC diagnostic ignored "-Wunused-variable" +#pragma GCC diagnostic ignored "-Wswitch-enum" +#elif defined(_MSC_VER) +#pragma warning(disable: 4065) +#pragma warning(disable: 4189) +#pragma warning(disable: 4244) +#pragma warning(disable: 4505) +#pragma warning(disable: 4701) +#pragma warning(disable: 4702) +#endif + +#include "angle_gl.h" +#include "compiler/translator/Cache.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/ParseContext.h" +#include "GLSLANG/ShaderLang.h" + +#define YYENABLE_NLS 0 + +using namespace sh; + + + + +# ifndef YY_NULLPTR +# if defined __cplusplus && 201103L <= __cplusplus +# define YY_NULLPTR nullptr +# else +# define YY_NULLPTR 0 +# endif +# endif + +/* Enabling verbose error messages. */ +#ifdef YYERROR_VERBOSE +# undef YYERROR_VERBOSE +# define YYERROR_VERBOSE 1 +#else +# define YYERROR_VERBOSE 0 +#endif + +/* In a future release of Bison, this section will be replaced + by #include "glslang_tab.h". */ +#ifndef YY_YY_GLSLANG_TAB_H_INCLUDED +# define YY_YY_GLSLANG_TAB_H_INCLUDED +/* Debug traces. */ +#ifndef YYDEBUG +# define YYDEBUG 0 +#endif +#if YYDEBUG +extern int yydebug; +#endif +/* "%code requires" blocks. */ + + +#define YYLTYPE TSourceLoc +#define YYLTYPE_IS_DECLARED 1 + + + +/* Token type. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + enum yytokentype + { + INVARIANT = 258, + HIGH_PRECISION = 259, + MEDIUM_PRECISION = 260, + LOW_PRECISION = 261, + PRECISION = 262, + ATTRIBUTE = 263, + CONST_QUAL = 264, + BOOL_TYPE = 265, + FLOAT_TYPE = 266, + INT_TYPE = 267, + UINT_TYPE = 268, + BREAK = 269, + CONTINUE = 270, + DO = 271, + ELSE = 272, + FOR = 273, + IF = 274, + DISCARD = 275, + RETURN = 276, + SWITCH = 277, + CASE = 278, + DEFAULT = 279, + BVEC2 = 280, + BVEC3 = 281, + BVEC4 = 282, + IVEC2 = 283, + IVEC3 = 284, + IVEC4 = 285, + VEC2 = 286, + VEC3 = 287, + VEC4 = 288, + UVEC2 = 289, + UVEC3 = 290, + UVEC4 = 291, + MATRIX2 = 292, + MATRIX3 = 293, + MATRIX4 = 294, + IN_QUAL = 295, + OUT_QUAL = 296, + INOUT_QUAL = 297, + UNIFORM = 298, + VARYING = 299, + MATRIX2x3 = 300, + MATRIX3x2 = 301, + MATRIX2x4 = 302, + MATRIX4x2 = 303, + MATRIX3x4 = 304, + MATRIX4x3 = 305, + CENTROID = 306, + FLAT = 307, + SMOOTH = 308, + READONLY = 309, + WRITEONLY = 310, + COHERENT = 311, + RESTRICT = 312, + VOLATILE = 313, + STRUCT = 314, + VOID_TYPE = 315, + WHILE = 316, + SAMPLER2D = 317, + SAMPLERCUBE = 318, + SAMPLER_EXTERNAL_OES = 319, + SAMPLER2DRECT = 320, + SAMPLER2DARRAY = 321, + ISAMPLER2D = 322, + ISAMPLER3D = 323, + ISAMPLERCUBE = 324, + ISAMPLER2DARRAY = 325, + USAMPLER2D = 326, + USAMPLER3D = 327, + USAMPLERCUBE = 328, + USAMPLER2DARRAY = 329, + SAMPLER3D = 330, + SAMPLER3DRECT = 331, + SAMPLER2DSHADOW = 332, + SAMPLERCUBESHADOW = 333, + SAMPLER2DARRAYSHADOW = 334, + IMAGE2D = 335, + IIMAGE2D = 336, + UIMAGE2D = 337, + IMAGE3D = 338, + IIMAGE3D = 339, + UIMAGE3D = 340, + IMAGE2DARRAY = 341, + IIMAGE2DARRAY = 342, + UIMAGE2DARRAY = 343, + IMAGECUBE = 344, + IIMAGECUBE = 345, + UIMAGECUBE = 346, + LAYOUT = 347, + IDENTIFIER = 348, + TYPE_NAME = 349, + FLOATCONSTANT = 350, + INTCONSTANT = 351, + UINTCONSTANT = 352, + BOOLCONSTANT = 353, + FIELD_SELECTION = 354, + LEFT_OP = 355, + RIGHT_OP = 356, + INC_OP = 357, + DEC_OP = 358, + LE_OP = 359, + GE_OP = 360, + EQ_OP = 361, + NE_OP = 362, + AND_OP = 363, + OR_OP = 364, + XOR_OP = 365, + MUL_ASSIGN = 366, + DIV_ASSIGN = 367, + ADD_ASSIGN = 368, + MOD_ASSIGN = 369, + LEFT_ASSIGN = 370, + RIGHT_ASSIGN = 371, + AND_ASSIGN = 372, + XOR_ASSIGN = 373, + OR_ASSIGN = 374, + SUB_ASSIGN = 375, + LEFT_PAREN = 376, + RIGHT_PAREN = 377, + LEFT_BRACKET = 378, + RIGHT_BRACKET = 379, + LEFT_BRACE = 380, + RIGHT_BRACE = 381, + DOT = 382, + COMMA = 383, + COLON = 384, + EQUAL = 385, + SEMICOLON = 386, + BANG = 387, + DASH = 388, + TILDE = 389, + PLUS = 390, + STAR = 391, + SLASH = 392, + PERCENT = 393, + LEFT_ANGLE = 394, + RIGHT_ANGLE = 395, + VERTICAL_BAR = 396, + CARET = 397, + AMPERSAND = 398, + QUESTION = 399 + }; +#endif + +/* Value type. */ +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED + +union YYSTYPE +{ + + + struct { + union { + TString *string; + float f; + int i; + unsigned int u; + bool b; + }; + TSymbol* symbol; + } lex; + struct { + TOperator op; + union { + TIntermNode *intermNode; + TIntermNodePair nodePair; + TIntermTyped *intermTypedNode; + TIntermAggregate *intermAggregate; + TIntermBlock *intermBlock; + TIntermDeclaration *intermDeclaration; + TIntermSwitch *intermSwitch; + TIntermCase *intermCase; + }; + union { + TTypeSpecifierNonArray typeSpecifierNonArray; + TPublicType type; + TPrecision precision; + TLayoutQualifier layoutQualifier; + TQualifier qualifier; + TFunction *function; + TParameter param; + TField *field; + TFieldList *fieldList; + TQualifierWrapperBase *qualifierWrapper; + TTypeQualifierBuilder *typeQualifierBuilder; + }; + } interm; + + +}; + +typedef union YYSTYPE YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 +# define YYSTYPE_IS_DECLARED 1 +#endif + +/* Location type. */ +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE YYLTYPE; +struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +}; +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + + +int yyparse (TParseContext* context, void *scanner); + +#endif /* !YY_YY_GLSLANG_TAB_H_INCLUDED */ + +/* Copy the second part of user declarations. */ + + +extern int yylex(YYSTYPE* yylval, YYLTYPE* yylloc, void* yyscanner); +extern void yyerror(YYLTYPE* yylloc, TParseContext* context, void *scanner, const char* reason); + +#define YYLLOC_DEFAULT(Current, Rhs, N) \ + do { \ + if (N) { \ + (Current).first_file = YYRHSLOC(Rhs, 1).first_file; \ + (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \ + (Current).last_file = YYRHSLOC(Rhs, N).last_file; \ + (Current).last_line = YYRHSLOC(Rhs, N).last_line; \ + } \ + else { \ + (Current).first_file = YYRHSLOC(Rhs, 0).last_file; \ + (Current).first_line = YYRHSLOC(Rhs, 0).last_line; \ + (Current).last_file = YYRHSLOC(Rhs, 0).last_file; \ + (Current).last_line = YYRHSLOC(Rhs, 0).last_line; \ + } \ + } while (0) + +#define VERTEX_ONLY(S, L) { \ + if (context->getShaderType() != GL_VERTEX_SHADER) { \ + context->error(L, " supported in vertex shaders only ", S); \ + } \ +} + +#define FRAG_ONLY(S, L) { \ + if (context->getShaderType() != GL_FRAGMENT_SHADER) { \ + context->error(L, " supported in fragment shaders only ", S); \ + } \ +} + +#define COMPUTE_ONLY(S, L) { \ + if (context->getShaderType() != GL_COMPUTE_SHADER) { \ + context->error(L, " supported in compute shaders only ", S); \ + } \ +} + +#define NON_COMPUTE_ONLY(S, L) { \ + if (context->getShaderType() != GL_VERTEX_SHADER && context->getShaderType() != GL_FRAGMENT_SHADER) { \ + context->error(L, " supported in vertex and fragment shaders only ", S); \ + } \ +} + +#define ES2_ONLY(S, L) { \ + if (context->getShaderVersion() != 100) { \ + context->error(L, " supported in GLSL ES 1.00 only ", S); \ + } \ +} + +#define ES3_OR_NEWER(TOKEN, LINE, REASON) { \ + if (context->getShaderVersion() < 300) { \ + context->error(LINE, REASON " supported in GLSL ES 3.00 and above only ", TOKEN); \ + } \ +} + +#define ES3_1_ONLY(TOKEN, LINE, REASON) { \ + if (context->getShaderVersion() != 310) { \ + context->error(LINE, REASON " supported in GLSL ES 3.10 only ", TOKEN); \ + } \ +} + + + +#ifdef short +# undef short +#endif + +#ifdef YYTYPE_UINT8 +typedef YYTYPE_UINT8 yytype_uint8; +#else +typedef unsigned char yytype_uint8; +#endif + +#ifdef YYTYPE_INT8 +typedef YYTYPE_INT8 yytype_int8; +#else +typedef signed char yytype_int8; +#endif + +#ifdef YYTYPE_UINT16 +typedef YYTYPE_UINT16 yytype_uint16; +#else +typedef unsigned short int yytype_uint16; +#endif + +#ifdef YYTYPE_INT16 +typedef YYTYPE_INT16 yytype_int16; +#else +typedef short int yytype_int16; +#endif + +#ifndef YYSIZE_T +# ifdef __SIZE_TYPE__ +# define YYSIZE_T __SIZE_TYPE__ +# elif defined size_t +# define YYSIZE_T size_t +# elif ! defined YYSIZE_T +# include <stddef.h> /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# else +# define YYSIZE_T unsigned int +# endif +#endif + +#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) + +#ifndef YY_ +# if defined YYENABLE_NLS && YYENABLE_NLS +# if ENABLE_NLS +# include <libintl.h> /* INFRINGES ON USER NAME SPACE */ +# define YY_(Msgid) dgettext ("bison-runtime", Msgid) +# endif +# endif +# ifndef YY_ +# define YY_(Msgid) Msgid +# endif +#endif + +#ifndef YY_ATTRIBUTE +# if (defined __GNUC__ \ + && (2 < __GNUC__ || (__GNUC__ == 2 && 96 <= __GNUC_MINOR__))) \ + || defined __SUNPRO_C && 0x5110 <= __SUNPRO_C +# define YY_ATTRIBUTE(Spec) __attribute__(Spec) +# else +# define YY_ATTRIBUTE(Spec) /* empty */ +# endif +#endif + +#ifndef YY_ATTRIBUTE_PURE +# define YY_ATTRIBUTE_PURE YY_ATTRIBUTE ((__pure__)) +#endif + +#ifndef YY_ATTRIBUTE_UNUSED +# define YY_ATTRIBUTE_UNUSED YY_ATTRIBUTE ((__unused__)) +#endif + +#if !defined _Noreturn \ + && (!defined __STDC_VERSION__ || __STDC_VERSION__ < 201112) +# if defined _MSC_VER && 1200 <= _MSC_VER +# define _Noreturn __declspec (noreturn) +# else +# define _Noreturn YY_ATTRIBUTE ((__noreturn__)) +# endif +#endif + +/* Suppress unused-variable warnings by "using" E. */ +#if ! defined lint || defined __GNUC__ +# define YYUSE(E) ((void) (E)) +#else +# define YYUSE(E) /* empty */ +#endif + +#if defined __GNUC__ && 407 <= __GNUC__ * 100 + __GNUC_MINOR__ +/* Suppress an incorrect diagnostic about yylval being uninitialized. */ +# define YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN \ + _Pragma ("GCC diagnostic push") \ + _Pragma ("GCC diagnostic ignored \"-Wuninitialized\"")\ + _Pragma ("GCC diagnostic ignored \"-Wmaybe-uninitialized\"") +# define YY_IGNORE_MAYBE_UNINITIALIZED_END \ + _Pragma ("GCC diagnostic pop") +#else +# define YY_INITIAL_VALUE(Value) Value +#endif +#ifndef YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN +# define YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN +# define YY_IGNORE_MAYBE_UNINITIALIZED_END +#endif +#ifndef YY_INITIAL_VALUE +# define YY_INITIAL_VALUE(Value) /* Nothing. */ +#endif + + +#if ! defined yyoverflow || YYERROR_VERBOSE + +/* The parser invokes alloca or malloc; define the necessary symbols. */ + +# ifdef YYSTACK_USE_ALLOCA +# if YYSTACK_USE_ALLOCA +# ifdef __GNUC__ +# define YYSTACK_ALLOC __builtin_alloca +# elif defined __BUILTIN_VA_ARG_INCR +# include <alloca.h> /* INFRINGES ON USER NAME SPACE */ +# elif defined _AIX +# define YYSTACK_ALLOC __alloca +# elif defined _MSC_VER +# include <malloc.h> /* INFRINGES ON USER NAME SPACE */ +# define alloca _alloca +# else +# define YYSTACK_ALLOC alloca +# if ! defined _ALLOCA_H && ! defined EXIT_SUCCESS +# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */ + /* Use EXIT_SUCCESS as a witness for stdlib.h. */ +# ifndef EXIT_SUCCESS +# define EXIT_SUCCESS 0 +# endif +# endif +# endif +# endif +# endif + +# ifdef YYSTACK_ALLOC + /* Pacify GCC's 'empty if-body' warning. */ +# define YYSTACK_FREE(Ptr) do { /* empty */; } while (0) +# ifndef YYSTACK_ALLOC_MAXIMUM + /* The OS might guarantee only one guard page at the bottom of the stack, + and a page size can be as small as 4096 bytes. So we cannot safely + invoke alloca (N) if N exceeds 4096. Use a slightly smaller number + to allow for a few compiler-allocated temporary stack slots. */ +# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ +# endif +# else +# define YYSTACK_ALLOC YYMALLOC +# define YYSTACK_FREE YYFREE +# ifndef YYSTACK_ALLOC_MAXIMUM +# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM +# endif +# if (defined __cplusplus && ! defined EXIT_SUCCESS \ + && ! ((defined YYMALLOC || defined malloc) \ + && (defined YYFREE || defined free))) +# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */ +# ifndef EXIT_SUCCESS +# define EXIT_SUCCESS 0 +# endif +# endif +# ifndef YYMALLOC +# define YYMALLOC malloc +# if ! defined malloc && ! defined EXIT_SUCCESS +void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# ifndef YYFREE +# define YYFREE free +# if ! defined free && ! defined EXIT_SUCCESS +void free (void *); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# endif +#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ + + +#if (! defined yyoverflow \ + && (! defined __cplusplus \ + || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ + && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) + +/* A type that is properly aligned for any stack member. */ +union yyalloc +{ + yytype_int16 yyss_alloc; + YYSTYPE yyvs_alloc; + YYLTYPE yyls_alloc; +}; + +/* The size of the maximum gap between one aligned stack and the next. */ +# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) + +/* The size of an array large to enough to hold all stacks, each with + N elements. */ +# define YYSTACK_BYTES(N) \ + ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ + + 2 * YYSTACK_GAP_MAXIMUM) + +# define YYCOPY_NEEDED 1 + +/* Relocate STACK from its old location to the new one. The + local variables YYSIZE and YYSTACKSIZE give the old and new number of + elements in the stack, and YYPTR gives the new location of the + stack. Advance YYPTR to a properly aligned location for the next + stack. */ +# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ + do \ + { \ + YYSIZE_T yynewbytes; \ + YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ + Stack = &yyptr->Stack_alloc; \ + yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ + yyptr += yynewbytes / sizeof (*yyptr); \ + } \ + while (0) + +#endif + +#if defined YYCOPY_NEEDED && YYCOPY_NEEDED +/* Copy COUNT objects from SRC to DST. The source and destination do + not overlap. */ +# ifndef YYCOPY +# if defined __GNUC__ && 1 < __GNUC__ +# define YYCOPY(Dst, Src, Count) \ + __builtin_memcpy (Dst, Src, (Count) * sizeof (*(Src))) +# else +# define YYCOPY(Dst, Src, Count) \ + do \ + { \ + YYSIZE_T yyi; \ + for (yyi = 0; yyi < (Count); yyi++) \ + (Dst)[yyi] = (Src)[yyi]; \ + } \ + while (0) +# endif +# endif +#endif /* !YYCOPY_NEEDED */ + +/* YYFINAL -- State number of the termination state. */ +#define YYFINAL 126 +/* YYLAST -- Last index in YYTABLE. */ +#define YYLAST 2825 + +/* YYNTOKENS -- Number of terminals. */ +#define YYNTOKENS 145 +/* YYNNTS -- Number of nonterminals. */ +#define YYNNTS 94 +/* YYNRULES -- Number of rules. */ +#define YYNRULES 286 +/* YYNSTATES -- Number of states. */ +#define YYNSTATES 422 + +/* YYTRANSLATE[YYX] -- Symbol number corresponding to YYX as returned + by yylex, with out-of-bounds checking. */ +#define YYUNDEFTOK 2 +#define YYMAXUTOK 399 + +#define YYTRANSLATE(YYX) \ + ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) + +/* YYTRANSLATE[TOKEN-NUM] -- Symbol number corresponding to TOKEN-NUM + as returned by yylex, without out-of-bounds checking. */ +static const yytype_uint8 yytranslate[] = +{ + 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, + 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, + 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, + 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, + 135, 136, 137, 138, 139, 140, 141, 142, 143, 144 +}; + +#if YYDEBUG + /* YYRLINE[YYN] -- Source line where rule number YYN was defined. */ +static const yytype_uint16 yyrline[] = +{ + 0, 243, 243, 244, 247, 257, 260, 265, 270, 275, + 280, 286, 289, 292, 295, 298, 301, 307, 314, 325, + 329, 337, 340, 346, 350, 357, 363, 372, 380, 386, + 392, 401, 404, 407, 410, 420, 421, 422, 423, 431, + 432, 435, 438, 445, 446, 449, 455, 456, 460, 467, + 468, 471, 474, 477, 483, 484, 487, 493, 494, 501, + 502, 509, 510, 517, 518, 524, 525, 531, 532, 538, + 539, 545, 546, 553, 554, 555, 556, 560, 561, 562, + 566, 570, 574, 578, 585, 588, 594, 601, 608, 611, + 614, 623, 627, 631, 635, 639, 646, 653, 656, 663, + 671, 691, 701, 709, 734, 738, 742, 746, 753, 760, + 763, 767, 771, 776, 781, 788, 792, 796, 800, 805, + 810, 817, 821, 827, 830, 836, 840, 847, 853, 857, + 861, 864, 867, 876, 882, 890, 893, 913, 932, 939, + 943, 947, 950, 953, 956, 959, 965, 972, 975, 978, + 984, 991, 994, 1000, 1003, 1006, 1012, 1015, 1020, 1031, + 1034, 1037, 1040, 1043, 1046, 1050, 1054, 1058, 1062, 1066, + 1070, 1074, 1078, 1082, 1086, 1090, 1094, 1098, 1102, 1106, + 1110, 1114, 1118, 1122, 1126, 1130, 1133, 1136, 1139, 1142, + 1145, 1148, 1151, 1154, 1157, 1160, 1163, 1166, 1169, 1172, + 1175, 1182, 1188, 1191, 1194, 1197, 1200, 1203, 1206, 1209, + 1212, 1215, 1218, 1221, 1224, 1227, 1239, 1239, 1242, 1242, + 1248, 1251, 1266, 1269, 1276, 1280, 1286, 1292, 1304, 1308, + 1312, 1313, 1319, 1320, 1321, 1322, 1323, 1324, 1325, 1329, + 1330, 1330, 1330, 1339, 1340, 1344, 1344, 1345, 1345, 1350, + 1353, 1362, 1367, 1374, 1375, 1379, 1386, 1390, 1397, 1397, + 1404, 1407, 1414, 1418, 1431, 1431, 1436, 1436, 1442, 1442, + 1450, 1453, 1459, 1462, 1468, 1472, 1479, 1482, 1485, 1488, + 1491, 1500, 1506, 1512, 1515, 1521, 1521 +}; +#endif + +#if YYDEBUG || YYERROR_VERBOSE || 0 +/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. + First, the terminals, then, starting at YYNTOKENS, nonterminals. */ +static const char *const yytname[] = +{ + "$end", "error", "$undefined", "INVARIANT", "HIGH_PRECISION", + "MEDIUM_PRECISION", "LOW_PRECISION", "PRECISION", "ATTRIBUTE", + "CONST_QUAL", "BOOL_TYPE", "FLOAT_TYPE", "INT_TYPE", "UINT_TYPE", + "BREAK", "CONTINUE", "DO", "ELSE", "FOR", "IF", "DISCARD", "RETURN", + "SWITCH", "CASE", "DEFAULT", "BVEC2", "BVEC3", "BVEC4", "IVEC2", "IVEC3", + "IVEC4", "VEC2", "VEC3", "VEC4", "UVEC2", "UVEC3", "UVEC4", "MATRIX2", + "MATRIX3", "MATRIX4", "IN_QUAL", "OUT_QUAL", "INOUT_QUAL", "UNIFORM", + "VARYING", "MATRIX2x3", "MATRIX3x2", "MATRIX2x4", "MATRIX4x2", + "MATRIX3x4", "MATRIX4x3", "CENTROID", "FLAT", "SMOOTH", "READONLY", + "WRITEONLY", "COHERENT", "RESTRICT", "VOLATILE", "STRUCT", "VOID_TYPE", + "WHILE", "SAMPLER2D", "SAMPLERCUBE", "SAMPLER_EXTERNAL_OES", + "SAMPLER2DRECT", "SAMPLER2DARRAY", "ISAMPLER2D", "ISAMPLER3D", + "ISAMPLERCUBE", "ISAMPLER2DARRAY", "USAMPLER2D", "USAMPLER3D", + "USAMPLERCUBE", "USAMPLER2DARRAY", "SAMPLER3D", "SAMPLER3DRECT", + "SAMPLER2DSHADOW", "SAMPLERCUBESHADOW", "SAMPLER2DARRAYSHADOW", + "IMAGE2D", "IIMAGE2D", "UIMAGE2D", "IMAGE3D", "IIMAGE3D", "UIMAGE3D", + "IMAGE2DARRAY", "IIMAGE2DARRAY", "UIMAGE2DARRAY", "IMAGECUBE", + "IIMAGECUBE", "UIMAGECUBE", "LAYOUT", "IDENTIFIER", "TYPE_NAME", + "FLOATCONSTANT", "INTCONSTANT", "UINTCONSTANT", "BOOLCONSTANT", + "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP", + "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN", + "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN", + "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "LEFT_PAREN", + "RIGHT_PAREN", "LEFT_BRACKET", "RIGHT_BRACKET", "LEFT_BRACE", + "RIGHT_BRACE", "DOT", "COMMA", "COLON", "EQUAL", "SEMICOLON", "BANG", + "DASH", "TILDE", "PLUS", "STAR", "SLASH", "PERCENT", "LEFT_ANGLE", + "RIGHT_ANGLE", "VERTICAL_BAR", "CARET", "AMPERSAND", "QUESTION", + "$accept", "identifier", "variable_identifier", "primary_expression", + "postfix_expression", "integer_expression", "function_call", + "function_call_or_method", "function_call_generic", + "function_call_header_no_parameters", + "function_call_header_with_parameters", "function_call_header", + "function_identifier", "unary_expression", "unary_operator", + "multiplicative_expression", "additive_expression", "shift_expression", + "relational_expression", "equality_expression", "and_expression", + "exclusive_or_expression", "inclusive_or_expression", + "logical_and_expression", "logical_xor_expression", + "logical_or_expression", "conditional_expression", + "assignment_expression", "assignment_operator", "expression", + "constant_expression", "enter_struct", "declaration", + "function_prototype", "function_declarator", + "function_header_with_parameters", "function_header", + "parameter_declarator", "parameter_declaration", + "parameter_type_specifier", "init_declarator_list", "single_declaration", + "fully_specified_type", "interpolation_qualifier", "type_qualifier", + "invariant_qualifier", "single_type_qualifier", "storage_qualifier", + "type_specifier", "precision_qualifier", "layout_qualifier", + "layout_qualifier_id_list", "layout_qualifier_id", + "type_specifier_no_prec", "type_specifier_nonarray", "struct_specifier", + "$@1", "$@2", "struct_declaration_list", "struct_declaration", + "struct_declarator_list", "struct_declarator", "initializer", + "declaration_statement", "statement", "simple_statement", + "compound_statement", "$@3", "$@4", "statement_no_new_scope", + "statement_with_scope", "$@5", "$@6", "compound_statement_no_new_scope", + "statement_list", "expression_statement", "selection_statement", + "selection_rest_statement", "switch_statement", "$@7", "case_label", + "condition", "iteration_statement", "$@8", "$@9", "$@10", + "for_init_statement", "conditionopt", "for_rest_statement", + "jump_statement", "translation_unit", "external_declaration", + "function_definition", "$@11", YY_NULLPTR +}; +#endif + +# ifdef YYPRINT +/* YYTOKNUM[NUM] -- (External) token number corresponding to the + (internal) symbol number NUM (which must be that of a token). */ +static const yytype_uint16 yytoknum[] = +{ + 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, + 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, + 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, + 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, + 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, + 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, + 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, + 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, + 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, + 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, + 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, + 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, + 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, + 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, + 395, 396, 397, 398, 399 +}; +# endif + +#define YYPACT_NINF -363 + +#define yypact_value_is_default(Yystate) \ + (!!((Yystate) == (-363))) + +#define YYTABLE_NINF -246 + +#define yytable_value_is_error(Yytable_value) \ + 0 + + /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing + STATE-NUM. */ +static const yytype_int16 yypact[] = +{ + 2469, -363, -363, -363, -363, 101, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -68, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, -363, -88, -363, -363, + -77, -35, -13, 2561, -51, -363, 27, -363, 1301, -363, + -363, -363, -363, -363, -363, -363, 12, -363, 2377, -363, + -363, 2731, -363, -363, -363, 15, 49, -363, 22, -363, + 2561, -363, -363, -363, 2561, 51, 51, -363, 16, -103, + -87, -363, 2561, -363, -363, 1388, -363, -363, 20, 2561, + -363, 19, -82, -363, 408, -363, -363, -363, -363, 39, + -91, -363, 1503, 1845, -363, -363, 2561, 51, 2071, -363, + 47, -363, -363, -363, -363, -363, 1845, 1845, 1845, -363, + -363, -363, -363, -363, -363, -363, -41, -363, -363, -363, + 55, -55, 1957, 59, -363, 1845, -5, -90, 64, -81, + -42, 33, 45, 48, 78, 80, -93, -363, 71, -363, + -363, 2173, 2561, 70, -363, 49, 57, 63, -363, 79, + 81, 68, 1618, 83, 1845, 72, 84, 82, -363, -363, + 41, -363, -363, -36, -363, -77, 85, -363, -363, -363, + -363, 541, -363, -363, -363, -363, -363, -363, 1845, 1730, + 1845, 77, 88, -363, -363, 51, 86, -34, -363, -78, + -363, -363, -363, -50, -363, -363, 1845, 2646, -363, -363, + 1845, 92, -363, -363, -363, 1845, 1845, 1845, 1845, 1845, + 1845, 1845, 1845, 1845, 1845, 1845, 1845, 1845, 1845, 1845, + 1845, 1845, 1845, 1845, 1845, -363, -363, 2275, -363, -363, + -363, -363, -363, 90, -363, 1845, -363, -363, -29, 1845, + 87, -363, -363, -363, 674, -363, -363, -363, -363, -363, + -363, -363, -363, -363, -363, -363, 1845, 1845, -363, -363, + -363, 93, 89, 94, -363, 1845, 95, -1, 1845, 51, + -363, -94, -363, -363, 96, 98, -363, 102, -363, -363, + -363, -363, -363, -5, -5, -90, -90, 64, 64, 64, + 64, -81, -81, -42, 33, 45, 48, 78, 80, 44, + -363, 161, 22, 940, 1073, -47, -363, -37, -363, 1187, + 674, -363, -363, -363, 1845, 103, -363, 1845, -363, 100, + -363, 1845, -363, -363, 1845, 107, -363, -363, -363, -363, + 1187, 90, -363, 98, 51, 2561, 109, 106, -363, 1845, + -363, -363, 111, -363, 1845, -363, 105, 116, 222, -363, + 115, 112, 807, -363, -363, 110, -32, 1845, 807, 90, + -363, 1845, -363, -363, -363, -363, 113, 98, -363, -363, + -363, -363 +}; + + /* YYDEFACT[STATE-NUM] -- Default reduction number in state STATE-NUM. + Performed when YYTABLE does not specify something else to do. Zero + means the default is an error. */ +static const yytype_uint16 yydefact[] = +{ + 0, 127, 147, 148, 149, 0, 133, 135, 163, 160, + 161, 162, 167, 168, 169, 170, 171, 172, 164, 165, + 166, 173, 174, 175, 176, 177, 178, 136, 137, 138, + 140, 134, 179, 180, 181, 182, 183, 184, 139, 124, + 123, 141, 142, 143, 144, 145, 0, 159, 185, 187, + 200, 201, 188, 189, 190, 191, 192, 193, 194, 195, + 196, 186, 197, 198, 199, 203, 204, 205, 206, 207, + 208, 209, 210, 211, 212, 213, 214, 0, 215, 284, + 285, 0, 98, 97, 0, 109, 115, 131, 0, 132, + 125, 128, 121, 130, 129, 146, 156, 202, 0, 281, + 283, 0, 2, 3, 218, 0, 0, 88, 0, 96, + 0, 105, 99, 107, 0, 108, 0, 89, 2, 116, + 0, 94, 0, 126, 122, 0, 1, 282, 0, 0, + 216, 153, 0, 151, 0, 286, 100, 104, 106, 102, + 110, 101, 0, 0, 87, 95, 0, 0, 0, 220, + 4, 8, 6, 7, 9, 30, 0, 0, 0, 157, + 37, 36, 38, 35, 5, 11, 31, 13, 18, 19, + 0, 0, 24, 0, 39, 0, 43, 46, 49, 54, + 57, 59, 61, 63, 65, 67, 69, 86, 0, 28, + 90, 0, 0, 0, 150, 0, 0, 0, 266, 0, + 0, 0, 0, 0, 0, 0, 0, 240, 249, 253, + 39, 71, 84, 0, 229, 0, 146, 232, 251, 231, + 230, 0, 233, 234, 235, 236, 237, 238, 0, 0, + 0, 0, 0, 228, 120, 0, 226, 0, 224, 0, + 221, 32, 33, 0, 15, 16, 0, 0, 22, 21, + 0, 159, 25, 27, 34, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 158, 219, 0, 154, 155, + 152, 277, 276, 247, 268, 0, 280, 278, 0, 0, + 0, 261, 264, 239, 0, 74, 75, 77, 76, 79, + 80, 81, 82, 83, 78, 73, 0, 0, 254, 250, + 252, 0, 0, 0, 114, 0, 117, 0, 0, 0, + 222, 0, 91, 10, 0, 17, 29, 14, 20, 26, + 40, 41, 42, 45, 44, 47, 48, 52, 53, 50, + 51, 55, 56, 58, 60, 62, 64, 66, 68, 0, + 217, 0, 0, 0, 0, 0, 279, 0, 260, 0, + 241, 72, 85, 103, 0, 111, 118, 0, 223, 0, + 225, 0, 92, 12, 0, 0, 246, 248, 271, 270, + 273, 247, 258, 262, 0, 0, 0, 0, 112, 0, + 119, 227, 0, 70, 0, 272, 0, 0, 257, 255, + 0, 0, 0, 242, 113, 0, 0, 274, 0, 247, + 259, 0, 244, 265, 243, 93, 0, 275, 269, 256, + 263, 267 +}; + + /* YYPGOTO[NTERM-NUM]. */ +static const yytype_int16 yypgoto[] = +{ + -363, -45, -363, -363, -363, -363, -363, -363, -4, -363, + -363, -363, -363, 54, -363, -84, -79, -139, -83, -23, + -22, -21, -18, -17, -16, -363, -120, -137, -363, -146, + -125, -363, 18, 21, -363, -363, -363, 136, 146, 145, + -363, -363, -328, -363, -74, -363, -86, -363, -80, 255, + -363, -363, 67, 0, -363, -363, -363, -363, -116, -141, + 28, -54, -226, -85, -210, -339, -136, -363, -363, -142, + -362, -363, -363, -98, -27, -76, -363, -363, -363, -363, + -363, -112, -363, -363, -363, -363, -363, -363, -363, -363, + -363, 172, -363, -363 +}; + + /* YYDEFGOTO[NTERM-NUM]. */ +static const yytype_int16 yydefgoto[] = +{ + -1, 236, 164, 165, 166, 324, 167, 168, 169, 170, + 171, 172, 173, 210, 175, 176, 177, 178, 179, 180, + 181, 182, 183, 184, 185, 186, 211, 212, 306, 213, + 188, 122, 214, 215, 81, 82, 83, 111, 112, 113, + 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, + 94, 132, 133, 189, 96, 97, 192, 129, 148, 149, + 237, 238, 234, 217, 218, 219, 220, 294, 387, 413, + 351, 352, 353, 414, 221, 222, 223, 399, 224, 400, + 225, 386, 226, 359, 283, 354, 380, 396, 397, 227, + 98, 99, 100, 108 +}; + + /* YYTABLE[YYPACT[STATE-NUM]] -- What to do in state STATE-NUM. If + positive, shift that token. If negative, reduce the rule whose + number is the opposite. If YYTABLE_NINF, syntax error. */ +static const yytype_int16 yytable[] = +{ + 95, 105, 123, 115, 314, 187, 233, 240, 124, 114, + 135, 310, 243, 191, 377, 321, 273, 232, 79, 398, + 142, 80, 187, 262, 263, 102, 103, 143, 123, 371, + 115, 384, 229, 106, 115, 252, 114, 372, 144, 230, + 194, 119, 147, 258, 145, 259, 195, 419, 146, 147, + 240, 274, 384, 322, 107, 146, 288, 104, 264, 265, + 123, 244, 245, 412, 266, 267, 235, 249, 147, 412, + 139, 140, 323, 250, 146, 381, 277, 116, 307, 290, + 117, 307, 246, 95, 187, 382, 247, 109, 95, 366, + 416, 307, 307, 233, 319, 308, 307, 320, 95, 307, + 325, 128, 356, 311, 313, 2, 3, 4, 187, 187, + 95, 147, 147, 329, 95, 110, 79, 146, 146, 80, + 118, 103, 95, 337, 338, 339, 340, 319, 349, 95, + 368, 255, 256, 257, 216, 125, 240, 141, 388, 355, + 130, 390, 131, 357, 102, 103, 95, 134, 95, 193, + 310, 190, 295, 296, 297, 298, 299, 300, 301, 302, + 303, 304, 228, 404, 260, 261, 278, 279, -29, 361, + 362, 305, 307, 374, 333, 334, 268, 248, 233, 174, + 253, 335, 336, 341, 342, 420, 271, 269, 281, 270, + 272, 95, 95, 369, 282, 275, 174, 147, 187, 286, + 284, 291, 285, 146, 289, 292, -28, 315, 293, 318, + 241, 242, 316, 383, -23, -245, 358, 363, 365, 364, + 373, 216, 375, -30, 391, 367, 307, 233, 394, 254, + 233, 402, 403, 389, 383, 405, 407, 393, 408, 409, + 207, 415, 411, 328, 421, 343, 392, 344, 406, 345, + 137, 187, 233, 346, 376, 347, 136, 348, 174, 138, + 101, 417, 280, 317, 410, 370, 418, 360, 395, 378, + 127, 0, 0, 0, 233, 0, 0, 95, 379, 0, + 0, 0, 174, 174, 0, 385, 0, 0, 0, 0, + 0, 0, 0, 0, 216, 0, 0, 0, 0, 123, + 0, 0, 0, 0, 0, 124, 385, 0, 0, 330, + 331, 332, 174, 174, 174, 174, 174, 174, 174, 174, + 174, 174, 174, 174, 174, 174, 174, 174, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 401, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 216, 216, 0, 0, 0, 0, 216, + 216, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 174, 0, 0, 0, 0, 0, 0, 0, + 216, 0, 0, 0, 0, 95, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 216, 0, 0, 0, 0, 0, 216, 0, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 10, 11, 196, 197, 198, 174, 199, 200, 201, 202, + 203, 204, 205, 12, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 206, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 0, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 77, 150, 78, 151, 152, 153, 154, 155, 0, 0, + 156, 157, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, + 0, 0, 0, 207, 208, 0, 0, 0, 0, 209, + 160, 161, 162, 163, 1, 2, 3, 4, 5, 6, + 7, 8, 9, 10, 11, 196, 197, 198, 0, 199, + 200, 201, 202, 203, 204, 205, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 206, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 76, 77, 150, 78, 151, 152, 153, 154, + 155, 0, 0, 156, 157, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 158, 0, 0, 0, 207, 309, 0, 0, + 0, 0, 209, 160, 161, 162, 163, 1, 2, 3, + 4, 5, 6, 7, 8, 9, 10, 11, 196, 197, + 198, 0, 199, 200, 201, 202, 203, 204, 205, 12, + 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 206, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 0, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 72, 73, 74, 75, 76, 77, 150, 78, 151, + 152, 153, 154, 155, 0, 0, 156, 157, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 158, 0, 0, 0, 207, + 0, 0, 0, 0, 0, 209, 160, 161, 162, 163, + 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 196, 197, 198, 0, 199, 200, 201, 202, 203, + 204, 205, 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 206, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 0, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, + 150, 78, 151, 152, 153, 154, 155, 0, 0, 156, + 157, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 158, 0, + 0, 0, 134, 0, 0, 0, 0, 0, 209, 160, + 161, 162, 163, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 196, 197, 198, 0, 199, 200, + 201, 202, 203, 204, 205, 12, 13, 14, 15, 16, + 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 206, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 0, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 77, 150, 78, 151, 152, 153, 154, 155, + 0, 0, 156, 157, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 158, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 209, 160, 161, 162, 163, 1, 2, 3, 4, + 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 0, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, 76, 77, 150, 78, 151, 152, + 153, 154, 155, 0, 0, 156, 157, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 2, 3, 4, 158, 6, 7, 8, 9, 10, + 11, 0, 0, 0, 209, 160, 161, 162, 163, 0, + 0, 0, 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 0, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 0, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, + 150, 78, 151, 152, 153, 154, 155, 0, 0, 156, + 157, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 2, 3, 4, 158, 6, + 7, 8, 9, 10, 11, 0, 0, 0, 0, 160, + 161, 162, 163, 0, 0, 0, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 0, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 76, 77, 120, 78, 0, 0, 8, 9, + 10, 11, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 12, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 0, 0, + 0, 0, 121, 32, 33, 34, 35, 36, 37, 0, + 0, 0, 0, 0, 0, 0, 0, 46, 47, 0, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 0, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 0, 150, 78, 151, 152, 153, 154, 155, 0, 0, + 156, 157, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, + 0, 0, 159, 8, 9, 10, 11, 0, 0, 0, + 160, 161, 162, 163, 0, 0, 0, 0, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 0, 0, 0, 0, 0, 32, 33, + 34, 35, 36, 37, 0, 0, 0, 0, 0, 0, + 0, 0, 46, 47, 0, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, 76, 0, 150, 78, 151, 152, + 153, 154, 155, 0, 0, 156, 157, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 158, 0, 0, 231, 8, 9, + 10, 11, 0, 0, 0, 160, 161, 162, 163, 0, + 0, 0, 0, 12, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 0, 0, + 0, 0, 0, 32, 33, 34, 35, 36, 37, 0, + 0, 0, 0, 0, 0, 0, 0, 46, 47, 0, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 0, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 0, 150, 78, 151, 152, 153, 154, 155, 0, 0, + 156, 157, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, + 8, 9, 10, 11, 0, 0, 0, 0, 0, 287, + 160, 161, 162, 163, 0, 12, 13, 14, 15, 16, + 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, + 0, 0, 0, 0, 0, 32, 33, 34, 35, 36, + 37, 0, 0, 0, 0, 0, 0, 0, 0, 46, + 47, 0, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 0, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 0, 150, 78, 151, 152, 153, 154, 155, + 0, 0, 156, 157, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 158, 0, 0, 312, 8, 9, 10, 11, 0, + 0, 0, 160, 161, 162, 163, 0, 0, 0, 0, + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 0, 0, 0, 0, 0, + 32, 33, 34, 35, 36, 37, 0, 0, 0, 0, + 0, 0, 0, 0, 46, 47, 0, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 0, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, 75, 76, 0, 150, 78, + 151, 152, 153, 154, 155, 0, 0, 156, 157, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 158, 8, 9, 10, + 11, 0, 0, 0, 0, 0, 0, 160, 161, 162, + 163, 0, 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 0, 0, 0, + 0, 0, 32, 33, 34, 35, 36, 37, 0, 0, + 0, 0, 0, 0, 0, 0, 46, 251, 0, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 0, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, 75, 76, 0, + 150, 78, 151, 152, 153, 154, 155, 0, 0, 156, + 157, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 2, 3, 4, 158, 6, + 7, 8, 9, 10, 11, 0, 0, 0, 0, 160, + 161, 162, 163, 0, 0, 0, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 0, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 76, 77, 0, 78, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, + 0, 6, 7, 8, 9, 10, 11, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 239, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 0, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, 76, 77, 0, 78, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, + 3, 4, 0, 6, 7, 8, 9, 10, 11, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 276, + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 44, 45, 46, 47, 0, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 0, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, 75, 76, 77, 0, 78, + 0, 0, 0, 0, 0, 0, 0, 126, 0, 0, + 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 350, 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 0, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 0, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, + 0, 78, 1, 2, 3, 4, 5, 6, 7, 8, + 9, 10, 11, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 12, 13, 14, 15, 16, 17, + 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 0, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, 61, 0, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, + 76, 77, 0, 78, 1, 2, 3, 4, 0, 6, + 7, 8, 9, 10, 11, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 0, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 76, 77, 0, 78, 8, 9, 10, 11, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 12, 13, 14, 15, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 0, 0, 0, 0, + 0, 32, 33, 34, 35, 36, 37, 0, 0, 0, + 0, 0, 0, 0, 0, 46, 47, 0, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 0, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, 76, 0, 326, + 78, 8, 9, 10, 11, 327, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 0, 0, 0, 0, 0, 32, 33, 34, 35, + 36, 37, 0, 0, 0, 0, 0, 0, 0, 0, + 46, 47, 0, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 76, 0, 0, 78 +}; + +static const yytype_int16 yycheck[] = +{ + 0, 46, 88, 83, 230, 125, 143, 148, 88, 83, + 108, 221, 158, 129, 353, 93, 109, 142, 0, 381, + 123, 0, 142, 104, 105, 93, 94, 130, 114, 123, + 110, 359, 123, 121, 114, 172, 110, 131, 125, 130, + 122, 86, 122, 133, 131, 135, 128, 409, 122, 129, + 191, 144, 380, 131, 131, 129, 202, 125, 139, 140, + 146, 102, 103, 402, 106, 107, 146, 122, 148, 408, + 115, 116, 122, 128, 148, 122, 192, 128, 128, 204, + 131, 128, 123, 83, 204, 122, 127, 122, 88, 315, + 122, 128, 128, 230, 128, 131, 128, 131, 98, 128, + 246, 101, 131, 228, 229, 4, 5, 6, 228, 229, + 110, 191, 192, 250, 114, 128, 98, 191, 192, 98, + 93, 94, 122, 262, 263, 264, 265, 128, 274, 129, + 131, 136, 137, 138, 134, 123, 277, 121, 364, 285, + 125, 367, 93, 289, 93, 94, 146, 125, 148, 130, + 360, 131, 111, 112, 113, 114, 115, 116, 117, 118, + 119, 120, 123, 389, 100, 101, 96, 97, 121, 306, + 307, 130, 128, 129, 258, 259, 143, 122, 315, 125, + 121, 260, 261, 266, 267, 411, 108, 142, 131, 141, + 110, 191, 192, 318, 131, 124, 142, 277, 318, 131, + 121, 129, 121, 277, 121, 121, 121, 130, 126, 123, + 156, 157, 124, 359, 122, 125, 129, 124, 124, 130, + 124, 221, 61, 121, 124, 130, 128, 364, 121, 175, + 367, 122, 126, 130, 380, 124, 131, 374, 122, 17, + 125, 131, 130, 247, 131, 268, 371, 269, 394, 270, + 114, 371, 389, 271, 352, 272, 110, 273, 204, 114, + 5, 407, 195, 235, 400, 319, 408, 294, 380, 354, + 98, -1, -1, -1, 411, -1, -1, 277, 354, -1, + -1, -1, 228, 229, -1, 359, -1, -1, -1, -1, + -1, -1, -1, -1, 294, -1, -1, -1, -1, 385, + -1, -1, -1, -1, -1, 385, 380, -1, -1, 255, + 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, + 266, 267, 268, 269, 270, 271, 272, 273, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 384, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 353, 354, -1, -1, -1, -1, 359, + 360, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 318, -1, -1, -1, -1, -1, -1, -1, + 380, -1, -1, -1, -1, 385, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 402, -1, -1, -1, -1, -1, 408, -1, + -1, 3, 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 371, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, -1, 77, 78, 79, 80, 81, + 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, + 92, 93, 94, 95, 96, 97, 98, 99, -1, -1, + 102, 103, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 121, + -1, -1, -1, 125, 126, -1, -1, -1, -1, 131, + 132, 133, 134, 135, 3, 4, 5, 6, 7, 8, + 9, 10, 11, 12, 13, 14, 15, 16, -1, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, -1, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, + 99, -1, -1, 102, 103, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 121, -1, -1, -1, 125, 126, -1, -1, + -1, -1, 131, 132, 133, 134, 135, 3, 4, 5, + 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, -1, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, + -1, 77, 78, 79, 80, 81, 82, 83, 84, 85, + 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, + 96, 97, 98, 99, -1, -1, 102, 103, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 121, -1, -1, -1, 125, + -1, -1, -1, -1, -1, 131, 132, 133, 134, 135, + 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, + 13, 14, 15, 16, -1, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, -1, 77, 78, 79, 80, 81, 82, + 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, + 93, 94, 95, 96, 97, 98, 99, -1, -1, 102, + 103, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 121, -1, + -1, -1, 125, -1, -1, -1, -1, -1, 131, 132, + 133, 134, 135, 3, 4, 5, 6, 7, 8, 9, + 10, 11, 12, 13, 14, 15, 16, -1, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, 75, -1, 77, 78, 79, + 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, + 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, + -1, -1, 102, 103, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 121, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 131, 132, 133, 134, 135, 3, 4, 5, 6, + 7, 8, 9, 10, 11, 12, 13, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, -1, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, -1, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, + 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, + 97, 98, 99, -1, -1, 102, 103, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 3, 4, 5, 6, 121, 8, 9, 10, 11, 12, + 13, -1, -1, -1, 131, 132, 133, 134, 135, -1, + -1, -1, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, -1, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, -1, 77, 78, 79, 80, 81, 82, + 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, + 93, 94, 95, 96, 97, 98, 99, -1, -1, 102, + 103, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 3, 4, 5, 6, 121, 8, + 9, 10, 11, 12, 13, -1, -1, -1, -1, 132, + 133, 134, 135, -1, -1, -1, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, -1, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, -1, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, 92, 93, 94, -1, -1, 10, 11, + 12, 13, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, -1, -1, + -1, -1, 131, 45, 46, 47, 48, 49, 50, -1, + -1, -1, -1, -1, -1, -1, -1, 59, 60, -1, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, -1, 77, 78, 79, 80, 81, + 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, + -1, 93, 94, 95, 96, 97, 98, 99, -1, -1, + 102, 103, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 121, + -1, -1, 124, 10, 11, 12, 13, -1, -1, -1, + 132, 133, 134, 135, -1, -1, -1, -1, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, -1, -1, -1, -1, -1, 45, 46, + 47, 48, 49, 50, -1, -1, -1, -1, -1, -1, + -1, -1, 59, 60, -1, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, -1, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, + 87, 88, 89, 90, 91, -1, 93, 94, 95, 96, + 97, 98, 99, -1, -1, 102, 103, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 121, -1, -1, 124, 10, 11, + 12, 13, -1, -1, -1, 132, 133, 134, 135, -1, + -1, -1, -1, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, -1, -1, + -1, -1, -1, 45, 46, 47, 48, 49, 50, -1, + -1, -1, -1, -1, -1, -1, -1, 59, 60, -1, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, -1, 77, 78, 79, 80, 81, + 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, + -1, 93, 94, 95, 96, 97, 98, 99, -1, -1, + 102, 103, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 121, + 10, 11, 12, 13, -1, -1, -1, -1, -1, 131, + 132, 133, 134, 135, -1, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + -1, -1, -1, -1, -1, 45, 46, 47, 48, 49, + 50, -1, -1, -1, -1, -1, -1, -1, -1, 59, + 60, -1, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, 75, -1, 77, 78, 79, + 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, + 90, 91, -1, 93, 94, 95, 96, 97, 98, 99, + -1, -1, 102, 103, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 121, -1, -1, 124, 10, 11, 12, 13, -1, + -1, -1, 132, 133, 134, 135, -1, -1, -1, -1, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, -1, -1, -1, -1, -1, + 45, 46, 47, 48, 49, 50, -1, -1, -1, -1, + -1, -1, -1, -1, 59, 60, -1, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, -1, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, -1, 93, 94, + 95, 96, 97, 98, 99, -1, -1, 102, 103, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 121, 10, 11, 12, + 13, -1, -1, -1, -1, -1, -1, 132, 133, 134, + 135, -1, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, -1, -1, -1, + -1, -1, 45, 46, 47, 48, 49, 50, -1, -1, + -1, -1, -1, -1, -1, -1, 59, 60, -1, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, -1, 77, 78, 79, 80, 81, 82, + 83, 84, 85, 86, 87, 88, 89, 90, 91, -1, + 93, 94, 95, 96, 97, 98, 99, -1, -1, 102, + 103, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 3, 4, 5, 6, 121, 8, + 9, 10, 11, 12, 13, -1, -1, -1, -1, 132, + 133, 134, 135, -1, -1, -1, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, -1, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, -1, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, 92, -1, 94, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 3, 4, 5, 6, + -1, 8, 9, 10, 11, 12, 13, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 126, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, -1, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, -1, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, + 87, 88, 89, 90, 91, 92, -1, 94, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 3, 4, + 5, 6, -1, 8, 9, 10, 11, 12, 13, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 126, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, -1, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, -1, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, 92, -1, 94, + -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, + 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, + 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 126, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, -1, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, -1, 77, 78, 79, 80, 81, 82, + 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, + -1, 94, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 12, 13, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 25, 26, 27, 28, 29, 30, + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + -1, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 72, 73, 74, 75, -1, 77, 78, 79, 80, + 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, + 91, 92, -1, 94, 3, 4, 5, 6, -1, 8, + 9, 10, 11, 12, 13, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, -1, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, -1, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, 92, -1, 94, 10, 11, 12, 13, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, -1, -1, -1, -1, + -1, 45, 46, 47, 48, 49, 50, -1, -1, -1, + -1, -1, -1, -1, -1, 59, 60, -1, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, -1, 77, 78, 79, 80, 81, 82, 83, + 84, 85, 86, 87, 88, 89, 90, 91, -1, 93, + 94, 10, 11, 12, 13, 99, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, -1, -1, -1, -1, -1, 45, 46, 47, 48, + 49, 50, -1, -1, -1, -1, -1, -1, -1, -1, + 59, 60, -1, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 72, 73, 74, 75, -1, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, -1, -1, 94 +}; + + /* YYSTOS[STATE-NUM] -- The (internal number of the) accessing + symbol of state STATE-NUM. */ +static const yytype_uint8 yystos[] = +{ + 0, 3, 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, 75, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, 92, 94, 177, + 178, 179, 180, 181, 185, 186, 187, 188, 189, 190, + 191, 192, 193, 194, 195, 198, 199, 200, 235, 236, + 237, 194, 93, 94, 125, 146, 121, 131, 238, 122, + 128, 182, 183, 184, 189, 193, 128, 131, 93, 146, + 93, 131, 176, 191, 193, 123, 0, 236, 198, 202, + 125, 93, 196, 197, 125, 218, 183, 182, 184, 146, + 146, 121, 123, 130, 125, 131, 189, 193, 203, 204, + 93, 95, 96, 97, 98, 99, 102, 103, 121, 124, + 132, 133, 134, 135, 147, 148, 149, 151, 152, 153, + 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, + 164, 165, 166, 167, 168, 169, 170, 171, 175, 198, + 131, 203, 201, 130, 122, 128, 14, 15, 16, 18, + 19, 20, 21, 22, 23, 24, 61, 125, 126, 131, + 158, 171, 172, 174, 177, 178, 198, 208, 209, 210, + 211, 219, 220, 221, 223, 225, 227, 234, 123, 123, + 130, 124, 175, 172, 207, 193, 146, 205, 206, 126, + 204, 158, 158, 174, 102, 103, 123, 127, 122, 122, + 128, 60, 172, 121, 158, 136, 137, 138, 133, 135, + 100, 101, 104, 105, 139, 140, 106, 107, 143, 142, + 141, 108, 110, 109, 144, 124, 126, 203, 96, 97, + 197, 131, 131, 229, 121, 121, 131, 131, 174, 121, + 175, 129, 121, 126, 212, 111, 112, 113, 114, 115, + 116, 117, 118, 119, 120, 130, 173, 128, 131, 126, + 209, 175, 124, 175, 207, 130, 124, 205, 123, 128, + 131, 93, 131, 122, 150, 174, 93, 99, 153, 172, + 158, 158, 158, 160, 160, 161, 161, 162, 162, 162, + 162, 163, 163, 164, 165, 166, 167, 168, 169, 174, + 126, 215, 216, 217, 230, 174, 131, 174, 129, 228, + 219, 172, 172, 124, 130, 124, 207, 130, 131, 175, + 206, 123, 131, 124, 129, 61, 218, 210, 208, 220, + 231, 122, 122, 174, 187, 189, 226, 213, 207, 130, + 207, 124, 175, 172, 121, 226, 232, 233, 215, 222, + 224, 146, 122, 126, 207, 124, 174, 131, 122, 17, + 211, 130, 210, 214, 218, 131, 122, 174, 214, 215, + 207, 131 +}; + + /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ +static const yytype_uint8 yyr1[] = +{ + 0, 145, 146, 146, 147, 148, 148, 148, 148, 148, + 148, 149, 149, 149, 149, 149, 149, 150, 151, 152, + 152, 153, 153, 154, 154, 155, 155, 156, 157, 157, + 157, 158, 158, 158, 158, 159, 159, 159, 159, 160, + 160, 160, 160, 161, 161, 161, 162, 162, 162, 163, + 163, 163, 163, 163, 164, 164, 164, 165, 165, 166, + 166, 167, 167, 168, 168, 169, 169, 170, 170, 171, + 171, 172, 172, 173, 173, 173, 173, 173, 173, 173, + 173, 173, 173, 173, 174, 174, 175, 176, 177, 177, + 177, 177, 177, 177, 177, 177, 178, 179, 179, 180, + 180, 181, 182, 182, 183, 183, 183, 183, 184, 185, + 185, 185, 185, 185, 185, 186, 186, 186, 186, 186, + 186, 187, 187, 188, 188, 189, 189, 190, 191, 191, + 191, 191, 191, 192, 192, 192, 192, 192, 192, 192, + 192, 192, 192, 192, 192, 192, 193, 194, 194, 194, + 195, 196, 196, 197, 197, 197, 198, 198, 198, 199, + 199, 199, 199, 199, 199, 199, 199, 199, 199, 199, + 199, 199, 199, 199, 199, 199, 199, 199, 199, 199, + 199, 199, 199, 199, 199, 199, 199, 199, 199, 199, + 199, 199, 199, 199, 199, 199, 199, 199, 199, 199, + 199, 199, 199, 199, 199, 199, 199, 199, 199, 199, + 199, 199, 199, 199, 199, 199, 201, 200, 202, 200, + 203, 203, 204, 204, 205, 205, 206, 206, 207, 208, + 209, 209, 210, 210, 210, 210, 210, 210, 210, 211, + 212, 213, 211, 214, 214, 216, 215, 217, 215, 218, + 218, 219, 219, 220, 220, 221, 222, 222, 224, 223, + 225, 225, 226, 226, 228, 227, 229, 227, 230, 227, + 231, 231, 232, 232, 233, 233, 234, 234, 234, 234, + 234, 235, 235, 236, 236, 238, 237 +}; + + /* YYR2[YYN] -- Number of symbols on the right hand side of rule YYN. */ +static const yytype_uint8 yyr2[] = +{ + 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, + 3, 1, 4, 1, 3, 2, 2, 1, 1, 1, + 3, 2, 2, 2, 1, 2, 3, 2, 1, 1, + 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, + 3, 3, 3, 1, 3, 3, 1, 3, 3, 1, + 3, 3, 3, 3, 1, 3, 3, 1, 3, 1, + 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, + 5, 1, 3, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 3, 1, 2, 2, 2, + 4, 5, 6, 9, 2, 3, 2, 1, 1, 2, + 3, 3, 2, 5, 2, 1, 2, 1, 1, 1, + 3, 6, 7, 8, 5, 1, 2, 5, 6, 7, + 4, 1, 2, 1, 1, 1, 2, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 4, 1, 3, 1, 3, 3, 1, 3, 4, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 0, 6, 0, 5, + 1, 2, 3, 4, 1, 3, 1, 4, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 0, 0, 5, 1, 1, 0, 2, 0, 2, 2, + 3, 1, 2, 1, 2, 5, 3, 1, 0, 6, + 3, 2, 1, 4, 0, 6, 0, 8, 0, 7, + 1, 1, 1, 0, 2, 3, 2, 2, 2, 3, + 2, 1, 2, 1, 1, 0, 3 +}; + + +#define yyerrok (yyerrstatus = 0) +#define yyclearin (yychar = YYEMPTY) +#define YYEMPTY (-2) +#define YYEOF 0 + +#define YYACCEPT goto yyacceptlab +#define YYABORT goto yyabortlab +#define YYERROR goto yyerrorlab + + +#define YYRECOVERING() (!!yyerrstatus) + +#define YYBACKUP(Token, Value) \ +do \ + if (yychar == YYEMPTY) \ + { \ + yychar = (Token); \ + yylval = (Value); \ + YYPOPSTACK (yylen); \ + yystate = *yyssp; \ + goto yybackup; \ + } \ + else \ + { \ + yyerror (&yylloc, context, scanner, YY_("syntax error: cannot back up")); \ + YYERROR; \ + } \ +while (0) + +/* Error token number */ +#define YYTERROR 1 +#define YYERRCODE 256 + + +/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. + If N is 0, then set CURRENT to the empty location which ends + the previous symbol: RHS[0] (always defined). */ + +#ifndef YYLLOC_DEFAULT +# define YYLLOC_DEFAULT(Current, Rhs, N) \ + do \ + if (N) \ + { \ + (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ + (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ + (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ + (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ + } \ + else \ + { \ + (Current).first_line = (Current).last_line = \ + YYRHSLOC (Rhs, 0).last_line; \ + (Current).first_column = (Current).last_column = \ + YYRHSLOC (Rhs, 0).last_column; \ + } \ + while (0) +#endif + +#define YYRHSLOC(Rhs, K) ((Rhs)[K]) + + +/* Enable debugging if requested. */ +#if YYDEBUG + +# ifndef YYFPRINTF +# include <stdio.h> /* INFRINGES ON USER NAME SPACE */ +# define YYFPRINTF fprintf +# endif + +# define YYDPRINTF(Args) \ +do { \ + if (yydebug) \ + YYFPRINTF Args; \ +} while (0) + + +/* YY_LOCATION_PRINT -- Print the location on the stream. + This macro was not mandated originally: define only if we know + we won't break user code: when these are the locations we know. */ + +#ifndef YY_LOCATION_PRINT +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL + +/* Print *YYLOCP on YYO. Private, do not rely on its existence. */ + +YY_ATTRIBUTE_UNUSED +static unsigned +yy_location_print_ (FILE *yyo, YYLTYPE const * const yylocp) +{ + unsigned res = 0; + int end_col = 0 != yylocp->last_column ? yylocp->last_column - 1 : 0; + if (0 <= yylocp->first_line) + { + res += YYFPRINTF (yyo, "%d", yylocp->first_line); + if (0 <= yylocp->first_column) + res += YYFPRINTF (yyo, ".%d", yylocp->first_column); + } + if (0 <= yylocp->last_line) + { + if (yylocp->first_line < yylocp->last_line) + { + res += YYFPRINTF (yyo, "-%d", yylocp->last_line); + if (0 <= end_col) + res += YYFPRINTF (yyo, ".%d", end_col); + } + else if (0 <= end_col && yylocp->first_column < end_col) + res += YYFPRINTF (yyo, "-%d", end_col); + } + return res; + } + +# define YY_LOCATION_PRINT(File, Loc) \ + yy_location_print_ (File, &(Loc)) + +# else +# define YY_LOCATION_PRINT(File, Loc) ((void) 0) +# endif +#endif + + +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ +do { \ + if (yydebug) \ + { \ + YYFPRINTF (stderr, "%s ", Title); \ + yy_symbol_print (stderr, \ + Type, Value, Location, context, scanner); \ + YYFPRINTF (stderr, "\n"); \ + } \ +} while (0) + + +/*----------------------------------------. +| Print this symbol's value on YYOUTPUT. | +`----------------------------------------*/ + +static void +yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, TParseContext* context, void *scanner) +{ + FILE *yyo = yyoutput; + YYUSE (yyo); + YYUSE (yylocationp); + YYUSE (context); + YYUSE (scanner); + if (!yyvaluep) + return; +# ifdef YYPRINT + if (yytype < YYNTOKENS) + YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); +# endif + YYUSE (yytype); +} + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +static void +yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, TParseContext* context, void *scanner) +{ + YYFPRINTF (yyoutput, "%s %s (", + yytype < YYNTOKENS ? "token" : "nterm", yytname[yytype]); + + YY_LOCATION_PRINT (yyoutput, *yylocationp); + YYFPRINTF (yyoutput, ": "); + yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, context, scanner); + YYFPRINTF (yyoutput, ")"); +} + +/*------------------------------------------------------------------. +| yy_stack_print -- Print the state stack from its BOTTOM up to its | +| TOP (included). | +`------------------------------------------------------------------*/ + +static void +yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) +{ + YYFPRINTF (stderr, "Stack now"); + for (; yybottom <= yytop; yybottom++) + { + int yybot = *yybottom; + YYFPRINTF (stderr, " %d", yybot); + } + YYFPRINTF (stderr, "\n"); +} + +# define YY_STACK_PRINT(Bottom, Top) \ +do { \ + if (yydebug) \ + yy_stack_print ((Bottom), (Top)); \ +} while (0) + + +/*------------------------------------------------. +| Report that the YYRULE is going to be reduced. | +`------------------------------------------------*/ + +static void +yy_reduce_print (yytype_int16 *yyssp, YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, TParseContext* context, void *scanner) +{ + unsigned long int yylno = yyrline[yyrule]; + int yynrhs = yyr2[yyrule]; + int yyi; + YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", + yyrule - 1, yylno); + /* The symbols being reduced. */ + for (yyi = 0; yyi < yynrhs; yyi++) + { + YYFPRINTF (stderr, " $%d = ", yyi + 1); + yy_symbol_print (stderr, + yystos[yyssp[yyi + 1 - yynrhs]], + &(yyvsp[(yyi + 1) - (yynrhs)]) + , &(yylsp[(yyi + 1) - (yynrhs)]) , context, scanner); + YYFPRINTF (stderr, "\n"); + } +} + +# define YY_REDUCE_PRINT(Rule) \ +do { \ + if (yydebug) \ + yy_reduce_print (yyssp, yyvsp, yylsp, Rule, context, scanner); \ +} while (0) + +/* Nonzero means print parse trace. It is left uninitialized so that + multiple parsers can coexist. */ +int yydebug; +#else /* !YYDEBUG */ +# define YYDPRINTF(Args) +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) +# define YY_STACK_PRINT(Bottom, Top) +# define YY_REDUCE_PRINT(Rule) +#endif /* !YYDEBUG */ + + +/* YYINITDEPTH -- initial size of the parser's stacks. */ +#ifndef YYINITDEPTH +# define YYINITDEPTH 200 +#endif + +/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only + if the built-in stack extension method is used). + + Do not make this value too large; the results are undefined if + YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) + evaluated with infinite-precision integer arithmetic. */ + +#ifndef YYMAXDEPTH +# define YYMAXDEPTH 10000 +#endif + + +#if YYERROR_VERBOSE + +# ifndef yystrlen +# if defined __GLIBC__ && defined _STRING_H +# define yystrlen strlen +# else +/* Return the length of YYSTR. */ +static YYSIZE_T +yystrlen (const char *yystr) +{ + YYSIZE_T yylen; + for (yylen = 0; yystr[yylen]; yylen++) + continue; + return yylen; +} +# endif +# endif + +# ifndef yystpcpy +# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE +# define yystpcpy stpcpy +# else +/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in + YYDEST. */ +static char * +yystpcpy (char *yydest, const char *yysrc) +{ + char *yyd = yydest; + const char *yys = yysrc; + + while ((*yyd++ = *yys++) != '\0') + continue; + + return yyd - 1; +} +# endif +# endif + +# ifndef yytnamerr +/* Copy to YYRES the contents of YYSTR after stripping away unnecessary + quotes and backslashes, so that it's suitable for yyerror. The + heuristic is that double-quoting is unnecessary unless the string + contains an apostrophe, a comma, or backslash (other than + backslash-backslash). YYSTR is taken from yytname. If YYRES is + null, do not copy; instead, return the length of what the result + would have been. */ +static YYSIZE_T +yytnamerr (char *yyres, const char *yystr) +{ + if (*yystr == '"') + { + YYSIZE_T yyn = 0; + char const *yyp = yystr; + + for (;;) + switch (*++yyp) + { + case '\'': + case ',': + goto do_not_strip_quotes; + + case '\\': + if (*++yyp != '\\') + goto do_not_strip_quotes; + /* Fall through. */ + default: + if (yyres) + yyres[yyn] = *yyp; + yyn++; + break; + + case '"': + if (yyres) + yyres[yyn] = '\0'; + return yyn; + } + do_not_strip_quotes: ; + } + + if (! yyres) + return yystrlen (yystr); + + return yystpcpy (yyres, yystr) - yyres; +} +# endif + +/* Copy into *YYMSG, which is of size *YYMSG_ALLOC, an error message + about the unexpected token YYTOKEN for the state stack whose top is + YYSSP. + + Return 0 if *YYMSG was successfully written. Return 1 if *YYMSG is + not large enough to hold the message. In that case, also set + *YYMSG_ALLOC to the required number of bytes. Return 2 if the + required number of bytes is too large to store. */ +static int +yysyntax_error (YYSIZE_T *yymsg_alloc, char **yymsg, + yytype_int16 *yyssp, int yytoken) +{ + YYSIZE_T yysize0 = yytnamerr (YY_NULLPTR, yytname[yytoken]); + YYSIZE_T yysize = yysize0; + enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; + /* Internationalized format string. */ + const char *yyformat = YY_NULLPTR; + /* Arguments of yyformat. */ + char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; + /* Number of reported tokens (one for the "unexpected", one per + "expected"). */ + int yycount = 0; + + /* There are many possibilities here to consider: + - If this state is a consistent state with a default action, then + the only way this function was invoked is if the default action + is an error action. In that case, don't check for expected + tokens because there are none. + - The only way there can be no lookahead present (in yychar) is if + this state is a consistent state with a default action. Thus, + detecting the absence of a lookahead is sufficient to determine + that there is no unexpected or expected token to report. In that + case, just report a simple "syntax error". + - Don't assume there isn't a lookahead just because this state is a + consistent state with a default action. There might have been a + previous inconsistent state, consistent state with a non-default + action, or user semantic action that manipulated yychar. + - Of course, the expected token list depends on states to have + correct lookahead information, and it depends on the parser not + to perform extra reductions after fetching a lookahead from the + scanner and before detecting a syntax error. Thus, state merging + (from LALR or IELR) and default reductions corrupt the expected + token list. However, the list is correct for canonical LR with + one exception: it will still contain any token that will not be + accepted due to an error action in a later state. + */ + if (yytoken != YYEMPTY) + { + int yyn = yypact[*yyssp]; + yyarg[yycount++] = yytname[yytoken]; + if (!yypact_value_is_default (yyn)) + { + /* Start YYX at -YYN if negative to avoid negative indexes in + YYCHECK. In other words, skip the first -YYN actions for + this state because they are default actions. */ + int yyxbegin = yyn < 0 ? -yyn : 0; + /* Stay within bounds of both yycheck and yytname. */ + int yychecklim = YYLAST - yyn + 1; + int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; + int yyx; + + for (yyx = yyxbegin; yyx < yyxend; ++yyx) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR + && !yytable_value_is_error (yytable[yyx + yyn])) + { + if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) + { + yycount = 1; + yysize = yysize0; + break; + } + yyarg[yycount++] = yytname[yyx]; + { + YYSIZE_T yysize1 = yysize + yytnamerr (YY_NULLPTR, yytname[yyx]); + if (! (yysize <= yysize1 + && yysize1 <= YYSTACK_ALLOC_MAXIMUM)) + return 2; + yysize = yysize1; + } + } + } + } + + switch (yycount) + { +# define YYCASE_(N, S) \ + case N: \ + yyformat = S; \ + break + YYCASE_(0, YY_("syntax error")); + YYCASE_(1, YY_("syntax error, unexpected %s")); + YYCASE_(2, YY_("syntax error, unexpected %s, expecting %s")); + YYCASE_(3, YY_("syntax error, unexpected %s, expecting %s or %s")); + YYCASE_(4, YY_("syntax error, unexpected %s, expecting %s or %s or %s")); + YYCASE_(5, YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s")); +# undef YYCASE_ + } + + { + YYSIZE_T yysize1 = yysize + yystrlen (yyformat); + if (! (yysize <= yysize1 && yysize1 <= YYSTACK_ALLOC_MAXIMUM)) + return 2; + yysize = yysize1; + } + + if (*yymsg_alloc < yysize) + { + *yymsg_alloc = 2 * yysize; + if (! (yysize <= *yymsg_alloc + && *yymsg_alloc <= YYSTACK_ALLOC_MAXIMUM)) + *yymsg_alloc = YYSTACK_ALLOC_MAXIMUM; + return 1; + } + + /* Avoid sprintf, as that infringes on the user's name space. + Don't have undefined behavior even if the translation + produced a string with the wrong number of "%s"s. */ + { + char *yyp = *yymsg; + int yyi = 0; + while ((*yyp = *yyformat) != '\0') + if (*yyp == '%' && yyformat[1] == 's' && yyi < yycount) + { + yyp += yytnamerr (yyp, yyarg[yyi++]); + yyformat += 2; + } + else + { + yyp++; + yyformat++; + } + } + return 0; +} +#endif /* YYERROR_VERBOSE */ + +/*-----------------------------------------------. +| Release the memory associated to this symbol. | +`-----------------------------------------------*/ + +static void +yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, TParseContext* context, void *scanner) +{ + YYUSE (yyvaluep); + YYUSE (yylocationp); + YYUSE (context); + YYUSE (scanner); + if (!yymsg) + yymsg = "Deleting"; + YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); + + YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN + YYUSE (yytype); + YY_IGNORE_MAYBE_UNINITIALIZED_END +} + + + + +/*----------. +| yyparse. | +`----------*/ + +int +yyparse (TParseContext* context, void *scanner) +{ +/* The lookahead symbol. */ +int yychar; + + +/* The semantic value of the lookahead symbol. */ +/* Default value used for initialization, for pacifying older GCCs + or non-GCC compilers. */ +YY_INITIAL_VALUE (static YYSTYPE yyval_default;) +YYSTYPE yylval YY_INITIAL_VALUE (= yyval_default); + +/* Location data for the lookahead symbol. */ +static YYLTYPE yyloc_default +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL + = { 1, 1, 1, 1 } +# endif +; +YYLTYPE yylloc = yyloc_default; + + /* Number of syntax errors so far. */ + int yynerrs; + + int yystate; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + + /* The stacks and their tools: + 'yyss': related to states. + 'yyvs': related to semantic values. + 'yyls': related to locations. + + Refer to the stacks through separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + yytype_int16 yyssa[YYINITDEPTH]; + yytype_int16 *yyss; + yytype_int16 *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs; + YYSTYPE *yyvsp; + + /* The location stack. */ + YYLTYPE yylsa[YYINITDEPTH]; + YYLTYPE *yyls; + YYLTYPE *yylsp; + + /* The locations where the error started and ended. */ + YYLTYPE yyerror_range[3]; + + YYSIZE_T yystacksize; + + int yyn; + int yyresult; + /* Lookahead token as an internal (translated) token number. */ + int yytoken = 0; + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + YYLTYPE yyloc; + +#if YYERROR_VERBOSE + /* Buffer for error messages, and its allocated size. */ + char yymsgbuf[128]; + char *yymsg = yymsgbuf; + YYSIZE_T yymsg_alloc = sizeof yymsgbuf; +#endif + +#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) + + /* The number of symbols on the RHS of the reduced rule. + Keep to zero when no symbol should be popped. */ + int yylen = 0; + + yyssp = yyss = yyssa; + yyvsp = yyvs = yyvsa; + yylsp = yyls = yylsa; + yystacksize = YYINITDEPTH; + + YYDPRINTF ((stderr, "Starting parse\n")); + + yystate = 0; + yyerrstatus = 0; + yynerrs = 0; + yychar = YYEMPTY; /* Cause a token to be read. */ + yylsp[0] = yylloc; + goto yysetstate; + +/*------------------------------------------------------------. +| yynewstate -- Push a new state, which is found in yystate. | +`------------------------------------------------------------*/ + yynewstate: + /* In all cases, when you get here, the value and location stacks + have just been pushed. So pushing a state here evens the stacks. */ + yyssp++; + + yysetstate: + *yyssp = yystate; + + if (yyss + yystacksize - 1 <= yyssp) + { + /* Get the current used size of the three stacks, in elements. */ + YYSIZE_T yysize = yyssp - yyss + 1; + +#ifdef yyoverflow + { + /* Give user a chance to reallocate the stack. Use copies of + these so that the &'s don't force the real ones into + memory. */ + YYSTYPE *yyvs1 = yyvs; + yytype_int16 *yyss1 = yyss; + YYLTYPE *yyls1 = yyls; + + /* Each stack pointer address is followed by the size of the + data in use in that stack, in bytes. This used to be a + conditional around just the two extra args, but that might + be undefined if yyoverflow is a macro. */ + yyoverflow (YY_("memory exhausted"), + &yyss1, yysize * sizeof (*yyssp), + &yyvs1, yysize * sizeof (*yyvsp), + &yyls1, yysize * sizeof (*yylsp), + &yystacksize); + + yyls = yyls1; + yyss = yyss1; + yyvs = yyvs1; + } +#else /* no yyoverflow */ +# ifndef YYSTACK_RELOCATE + goto yyexhaustedlab; +# else + /* Extend the stack our own way. */ + if (YYMAXDEPTH <= yystacksize) + goto yyexhaustedlab; + yystacksize *= 2; + if (YYMAXDEPTH < yystacksize) + yystacksize = YYMAXDEPTH; + + { + yytype_int16 *yyss1 = yyss; + union yyalloc *yyptr = + (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); + if (! yyptr) + goto yyexhaustedlab; + YYSTACK_RELOCATE (yyss_alloc, yyss); + YYSTACK_RELOCATE (yyvs_alloc, yyvs); + YYSTACK_RELOCATE (yyls_alloc, yyls); +# undef YYSTACK_RELOCATE + if (yyss1 != yyssa) + YYSTACK_FREE (yyss1); + } +# endif +#endif /* no yyoverflow */ + + yyssp = yyss + yysize - 1; + yyvsp = yyvs + yysize - 1; + yylsp = yyls + yysize - 1; + + YYDPRINTF ((stderr, "Stack size increased to %lu\n", + (unsigned long int) yystacksize)); + + if (yyss + yystacksize - 1 <= yyssp) + YYABORT; + } + + YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + + if (yystate == YYFINAL) + YYACCEPT; + + goto yybackup; + +/*-----------. +| yybackup. | +`-----------*/ +yybackup: + + /* Do appropriate processing given the current state. Read a + lookahead token if we need one and don't already have one. */ + + /* First try to decide what to do without reference to lookahead token. */ + yyn = yypact[yystate]; + if (yypact_value_is_default (yyn)) + goto yydefault; + + /* Not known => get a lookahead token if don't already have one. */ + + /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ + if (yychar == YYEMPTY) + { + YYDPRINTF ((stderr, "Reading a token: ")); + yychar = yylex (&yylval, &yylloc, scanner); + } + + if (yychar <= YYEOF) + { + yychar = yytoken = YYEOF; + YYDPRINTF ((stderr, "Now at end of input.\n")); + } + else + { + yytoken = YYTRANSLATE (yychar); + YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); + } + + /* If the proper action on seeing token YYTOKEN is to reduce or to + detect an error, take that action. */ + yyn += yytoken; + if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) + goto yydefault; + yyn = yytable[yyn]; + if (yyn <= 0) + { + if (yytable_value_is_error (yyn)) + goto yyerrlab; + yyn = -yyn; + goto yyreduce; + } + + /* Count tokens shifted since error; after three, turn off error + status. */ + if (yyerrstatus) + yyerrstatus--; + + /* Shift the lookahead token. */ + YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); + + /* Discard the shifted token. */ + yychar = YYEMPTY; + + yystate = yyn; + YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN + *++yyvsp = yylval; + YY_IGNORE_MAYBE_UNINITIALIZED_END + *++yylsp = yylloc; + goto yynewstate; + + +/*-----------------------------------------------------------. +| yydefault -- do the default action for the current state. | +`-----------------------------------------------------------*/ +yydefault: + yyn = yydefact[yystate]; + if (yyn == 0) + goto yyerrlab; + goto yyreduce; + + +/*-----------------------------. +| yyreduce -- Do a reduction. | +`-----------------------------*/ +yyreduce: + /* yyn is the number of a rule to reduce with. */ + yylen = yyr2[yyn]; + + /* If YYLEN is nonzero, implement the default value of the action: + '$$ = $1'. + + Otherwise, the following line sets YYVAL to garbage. + This behavior is undocumented and Bison + users should not rely upon it. Assigning to YYVAL + unconditionally makes the parser a bit smaller, and it avoids a + GCC warning that YYVAL may be used uninitialized. */ + yyval = yyvsp[1-yylen]; + + /* Default location. */ + YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); + YY_REDUCE_PRINT (yyn); + switch (yyn) + { + case 4: + + { + // The symbol table search was done in the lexical phase + (yyval.interm.intermTypedNode) = context->parseVariableIdentifier((yylsp[0]), (yyvsp[0].lex).string, (yyvsp[0].lex).symbol); + + // don't delete $1.string, it's used by error recovery, and the pool + // pop will reclaim the memory + } + + break; + + case 5: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 6: + + { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setIConst((yyvsp[0].lex).i); + (yyval.interm.intermTypedNode) = context->intermediate.addConstantUnion(unionArray, TType(EbtInt, EbpUndefined, EvqConst), (yylsp[0])); + } + + break; + + case 7: + + { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setUConst((yyvsp[0].lex).u); + (yyval.interm.intermTypedNode) = context->intermediate.addConstantUnion(unionArray, TType(EbtUInt, EbpUndefined, EvqConst), (yylsp[0])); + } + + break; + + case 8: + + { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setFConst((yyvsp[0].lex).f); + (yyval.interm.intermTypedNode) = context->intermediate.addConstantUnion(unionArray, TType(EbtFloat, EbpUndefined, EvqConst), (yylsp[0])); + } + + break; + + case 9: + + { + TConstantUnion *unionArray = new TConstantUnion[1]; + unionArray->setBConst((yyvsp[0].lex).b); + (yyval.interm.intermTypedNode) = context->intermediate.addConstantUnion(unionArray, TType(EbtBool, EbpUndefined, EvqConst), (yylsp[0])); + } + + break; + + case 10: + + { + (yyval.interm.intermTypedNode) = (yyvsp[-1].interm.intermTypedNode); + } + + break; + + case 11: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 12: + + { + (yyval.interm.intermTypedNode) = context->addIndexExpression((yyvsp[-3].interm.intermTypedNode), (yylsp[-2]), (yyvsp[-1].interm.intermTypedNode)); + } + + break; + + case 13: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 14: + + { + (yyval.interm.intermTypedNode) = context->addFieldSelectionExpression((yyvsp[-2].interm.intermTypedNode), (yylsp[-1]), *(yyvsp[0].lex).string, (yylsp[0])); + } + + break; + + case 15: + + { + (yyval.interm.intermTypedNode) = context->addUnaryMathLValue(EOpPostIncrement, (yyvsp[-1].interm.intermTypedNode), (yylsp[0])); + } + + break; + + case 16: + + { + (yyval.interm.intermTypedNode) = context->addUnaryMathLValue(EOpPostDecrement, (yyvsp[-1].interm.intermTypedNode), (yylsp[0])); + } + + break; + + case 17: + + { + context->checkIsScalarInteger((yyvsp[0].interm.intermTypedNode), "[]"); + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 18: + + { + bool fatalError = false; + (yyval.interm.intermTypedNode) = context->addFunctionCallOrMethod((yyvsp[0].interm).function, (yyvsp[0].interm).nodePair.node1, (yyvsp[0].interm).nodePair.node2, (yylsp[0]), &fatalError); + if (fatalError) + { + YYERROR; + } + } + + break; + + case 19: + + { + (yyval.interm) = (yyvsp[0].interm); + (yyval.interm).nodePair.node2 = nullptr; + } + + break; + + case 20: + + { + ES3_OR_NEWER("", (yylsp[0]), "methods"); + (yyval.interm) = (yyvsp[0].interm); + (yyval.interm).nodePair.node2 = (yyvsp[-2].interm.intermTypedNode); + } + + break; + + case 21: + + { + (yyval.interm) = (yyvsp[-1].interm); + } + + break; + + case 22: + + { + (yyval.interm) = (yyvsp[-1].interm); + } + + break; + + case 23: + + { + (yyval.interm).function = (yyvsp[-1].interm.function); + (yyval.interm).nodePair.node1 = nullptr; + } + + break; + + case 24: + + { + (yyval.interm).function = (yyvsp[0].interm.function); + (yyval.interm).nodePair.node1 = nullptr; + } + + break; + + case 25: + + { + const TType *type = new TType((yyvsp[0].interm.intermTypedNode)->getType()); + (yyvsp[-1].interm.function)->addParameter(TConstParameter(type)); + (yyval.interm).function = (yyvsp[-1].interm.function); + (yyval.interm).nodePair.node1 = TIntermediate::MakeAggregate((yyvsp[0].interm.intermTypedNode), (yylsp[0])); + } + + break; + + case 26: + + { + const TType *type = new TType((yyvsp[0].interm.intermTypedNode)->getType()); + (yyvsp[-2].interm).function->addParameter(TConstParameter(type)); + (yyval.interm).function = (yyvsp[-2].interm).function; + (yyval.interm).nodePair.node1 = context->intermediate.growAggregate((yyvsp[-2].interm).intermNode, (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 27: + + { + (yyval.interm.function) = (yyvsp[-1].interm.function); + } + + break; + + case 28: + + { + if ((yyvsp[0].interm.type).array) { + ES3_OR_NEWER("[]", (yylsp[0]), "array constructor"); + } + (yyval.interm.function) = context->addConstructorFunc((yyvsp[0].interm.type)); + } + + break; + + case 29: + + { + context->checkIsNotReserved((yylsp[0]), *(yyvsp[0].lex).string); + const TType *type = TCache::getType(EbtVoid, EbpUndefined); + TFunction *function = new TFunction((yyvsp[0].lex).string, type); + (yyval.interm.function) = function; + } + + break; + + case 30: + + { + context->checkIsNotReserved((yylsp[0]), *(yyvsp[0].lex).string); + const TType *type = TCache::getType(EbtVoid, EbpUndefined); + TFunction *function = new TFunction((yyvsp[0].lex).string, type); + (yyval.interm.function) = function; + } + + break; + + case 31: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 32: + + { + (yyval.interm.intermTypedNode) = context->addUnaryMathLValue(EOpPreIncrement, (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 33: + + { + (yyval.interm.intermTypedNode) = context->addUnaryMathLValue(EOpPreDecrement, (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 34: + + { + if ((yyvsp[-1].interm).op != EOpNull) { + (yyval.interm.intermTypedNode) = context->addUnaryMath((yyvsp[-1].interm).op, (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } else + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 35: + + { (yyval.interm).op = EOpPositive; } + + break; + + case 36: + + { (yyval.interm).op = EOpNegative; } + + break; + + case 37: + + { (yyval.interm).op = EOpLogicalNot; } + + break; + + case 38: + + { + ES3_OR_NEWER("~", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitwiseNot; + } + + break; + + case 39: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 40: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpMul, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 41: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpDiv, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 42: + + { + ES3_OR_NEWER("%", (yylsp[-1]), "integer modulus operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpIMod, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 43: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 44: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpAdd, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 45: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpSub, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 46: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 47: + + { + ES3_OR_NEWER("<<", (yylsp[-1]), "bit-wise operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpBitShiftLeft, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 48: + + { + ES3_OR_NEWER(">>", (yylsp[-1]), "bit-wise operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpBitShiftRight, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 49: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 50: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpLessThan, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 51: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpGreaterThan, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 52: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpLessThanEqual, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 53: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpGreaterThanEqual, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 54: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 55: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpEqual, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 56: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpNotEqual, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 57: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 58: + + { + ES3_OR_NEWER("&", (yylsp[-1]), "bit-wise operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpBitwiseAnd, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 59: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 60: + + { + ES3_OR_NEWER("^", (yylsp[-1]), "bit-wise operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpBitwiseXor, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 61: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 62: + + { + ES3_OR_NEWER("|", (yylsp[-1]), "bit-wise operator"); + (yyval.interm.intermTypedNode) = context->addBinaryMath(EOpBitwiseOr, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 63: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 64: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpLogicalAnd, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 65: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 66: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpLogicalXor, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 67: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 68: + + { + (yyval.interm.intermTypedNode) = context->addBinaryMathBooleanResult(EOpLogicalOr, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 69: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 70: + + { + (yyval.interm.intermTypedNode) = context->addTernarySelection((yyvsp[-4].interm.intermTypedNode), (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-3])); + } + + break; + + case 71: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 72: + + { + context->checkCanBeLValue((yylsp[-1]), "assign", (yyvsp[-2].interm.intermTypedNode)); + (yyval.interm.intermTypedNode) = context->addAssign((yyvsp[-1].interm).op, (yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 73: + + { (yyval.interm).op = EOpAssign; } + + break; + + case 74: + + { (yyval.interm).op = EOpMulAssign; } + + break; + + case 75: + + { (yyval.interm).op = EOpDivAssign; } + + break; + + case 76: + + { + ES3_OR_NEWER("%=", (yyloc), "integer modulus operator"); + (yyval.interm).op = EOpIModAssign; + } + + break; + + case 77: + + { (yyval.interm).op = EOpAddAssign; } + + break; + + case 78: + + { (yyval.interm).op = EOpSubAssign; } + + break; + + case 79: + + { + ES3_OR_NEWER("<<=", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitShiftLeftAssign; + } + + break; + + case 80: + + { + ES3_OR_NEWER(">>=", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitShiftRightAssign; + } + + break; + + case 81: + + { + ES3_OR_NEWER("&=", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitwiseAndAssign; + } + + break; + + case 82: + + { + ES3_OR_NEWER("^=", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitwiseXorAssign; + } + + break; + + case 83: + + { + ES3_OR_NEWER("|=", (yyloc), "bit-wise operator"); + (yyval.interm).op = EOpBitwiseOrAssign; + } + + break; + + case 84: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 85: + + { + (yyval.interm.intermTypedNode) = context->addComma((yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.intermTypedNode), (yylsp[-1])); + } + + break; + + case 86: + + { + context->checkIsConst((yyvsp[0].interm.intermTypedNode)); + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 87: + + { + context->enterStructDeclaration((yylsp[-1]), *(yyvsp[-1].lex).string); + (yyval.lex) = (yyvsp[-1].lex); + } + + break; + + case 88: + + { + (yyval.interm.intermNode) = context->addFunctionPrototypeDeclaration(*((yyvsp[-1].interm).function), (yylsp[-1])); + } + + break; + + case 89: + + { + (yyval.interm.intermNode) = (yyvsp[-1].interm).intermDeclaration; + } + + break; + + case 90: + + { + if (((yyvsp[-2].interm.precision) == EbpHigh) && (context->getShaderType() == GL_FRAGMENT_SHADER) && !context->getFragmentPrecisionHigh()) { + context->error((yylsp[-3]), "precision is not supported in fragment shader", "highp"); + } + if (!context->symbolTable.setDefaultPrecision( (yyvsp[-1].interm.type), (yyvsp[-2].interm.precision) )) { + context->error((yylsp[-3]), "illegal type argument for default precision qualifier", getBasicString((yyvsp[-1].interm.type).getBasicType())); + } + (yyval.interm.intermNode) = 0; + } + + break; + + case 91: + + { + ES3_OR_NEWER((yyvsp[-3].lex).string->c_str(), (yylsp[-4]), "interface blocks"); + (yyval.interm.intermNode) = context->addInterfaceBlock(*(yyvsp[-4].interm.typeQualifierBuilder), (yylsp[-3]), *(yyvsp[-3].lex).string, (yyvsp[-2].interm.fieldList), NULL, (yyloc), NULL, (yyloc)); + } + + break; + + case 92: + + { + ES3_OR_NEWER((yyvsp[-4].lex).string->c_str(), (yylsp[-5]), "interface blocks"); + (yyval.interm.intermNode) = context->addInterfaceBlock(*(yyvsp[-5].interm.typeQualifierBuilder), (yylsp[-4]), *(yyvsp[-4].lex).string, (yyvsp[-3].interm.fieldList), (yyvsp[-1].lex).string, (yylsp[-1]), NULL, (yyloc)); + } + + break; + + case 93: + + { + ES3_OR_NEWER((yyvsp[-7].lex).string->c_str(), (yylsp[-8]), "interface blocks"); + (yyval.interm.intermNode) = context->addInterfaceBlock(*(yyvsp[-8].interm.typeQualifierBuilder), (yylsp[-7]), *(yyvsp[-7].lex).string, (yyvsp[-6].interm.fieldList), (yyvsp[-4].lex).string, (yylsp[-4]), (yyvsp[-2].interm.intermTypedNode), (yylsp[-3])); + } + + break; + + case 94: + + { + context->parseGlobalLayoutQualifier(*(yyvsp[-1].interm.typeQualifierBuilder)); + (yyval.interm.intermNode) = 0; + } + + break; + + case 95: + + { + (yyval.interm.intermNode) = context->parseInvariantDeclaration(*(yyvsp[-2].interm.typeQualifierBuilder), (yylsp[-1]), (yyvsp[-1].lex).string, (yyvsp[-1].lex).symbol); + } + + break; + + case 96: + + { + (yyval.interm).function = context->parseFunctionDeclarator((yylsp[0]), (yyvsp[-1].interm.function)); + context->exitFunctionDeclaration(); + } + + break; + + case 97: + + { + (yyval.interm.function) = (yyvsp[0].interm.function); + } + + break; + + case 98: + + { + (yyval.interm.function) = (yyvsp[0].interm.function); + } + + break; + + case 99: + + { + // Add the parameter + (yyval.interm.function) = (yyvsp[-1].interm.function); + if ((yyvsp[0].interm).param.type->getBasicType() != EbtVoid) + (yyvsp[-1].interm.function)->addParameter((yyvsp[0].interm).param.turnToConst()); + else + delete (yyvsp[0].interm).param.type; + } + + break; + + case 100: + + { + // + // Only first parameter of one-parameter functions can be void + // The check for named parameters not being void is done in parameter_declarator + // + if ((yyvsp[0].interm).param.type->getBasicType() == EbtVoid) { + // + // This parameter > first is void + // + context->error((yylsp[-1]), "cannot be an argument type except for '(void)'", "void"); + delete (yyvsp[0].interm).param.type; + } else { + // Add the parameter + (yyval.interm.function) = (yyvsp[-2].interm.function); + (yyvsp[-2].interm.function)->addParameter((yyvsp[0].interm).param.turnToConst()); + } + } + + break; + + case 101: + + { + (yyval.interm.function) = context->parseFunctionHeader((yyvsp[-2].interm.type), (yyvsp[-1].lex).string, (yylsp[-1])); + + context->symbolTable.push(); + context->enterFunctionDeclaration(); + } + + break; + + case 102: + + { + if ((yyvsp[-1].interm.type).getBasicType() == EbtVoid) { + context->error((yylsp[0]), "illegal use of type 'void'", (yyvsp[0].lex).string->c_str()); + } + context->checkIsNotReserved((yylsp[0]), *(yyvsp[0].lex).string); + TParameter param = {(yyvsp[0].lex).string, new TType((yyvsp[-1].interm.type))}; + (yyval.interm).param = param; + } + + break; + + case 103: + + { + // Check that we can make an array out of this type + context->checkIsValidTypeForArray((yylsp[-2]), (yyvsp[-4].interm.type)); + + context->checkIsNotReserved((yylsp[-3]), *(yyvsp[-3].lex).string); + + unsigned int size = context->checkIsValidArraySize((yylsp[-2]), (yyvsp[-1].interm.intermTypedNode)); + + (yyvsp[-4].interm.type).setArraySize(size); + + TType* type = new TType((yyvsp[-4].interm.type)); + TParameter param = { (yyvsp[-3].lex).string, type }; + (yyval.interm).param = param; + } + + break; + + case 104: + + { + (yyval.interm) = (yyvsp[0].interm); + context->checkIsParameterQualifierValid((yylsp[0]), *(yyvsp[-1].interm.typeQualifierBuilder), (yyvsp[0].interm).param.type); + } + + break; + + case 105: + + { + (yyval.interm) = (yyvsp[0].interm); + (yyval.interm).param.type->setQualifier(EvqIn); + } + + break; + + case 106: + + { + (yyval.interm) = (yyvsp[0].interm); + context->checkIsParameterQualifierValid((yylsp[0]), *(yyvsp[-1].interm.typeQualifierBuilder), (yyvsp[0].interm).param.type); + } + + break; + + case 107: + + { + (yyval.interm) = (yyvsp[0].interm); + (yyval.interm).param.type->setQualifier(EvqIn); + } + + break; + + case 108: + + { + TParameter param = { 0, new TType((yyvsp[0].interm.type)) }; + (yyval.interm).param = param; + } + + break; + + case 109: + + { + (yyval.interm) = (yyvsp[0].interm); + } + + break; + + case 110: + + { + (yyval.interm) = (yyvsp[-2].interm); + context->parseDeclarator((yyval.interm).type, (yylsp[0]), *(yyvsp[0].lex).string, (yyval.interm).intermDeclaration); + } + + break; + + case 111: + + { + (yyval.interm) = (yyvsp[-5].interm); + context->parseArrayDeclarator((yyval.interm).type, (yylsp[-3]), *(yyvsp[-3].lex).string, (yylsp[-2]), (yyvsp[-1].interm.intermTypedNode), (yyval.interm).intermDeclaration); + } + + break; + + case 112: + + { + ES3_OR_NEWER("[]", (yylsp[-4]), "implicitly sized array"); + (yyval.interm) = (yyvsp[-6].interm); + context->parseArrayInitDeclarator((yyval.interm).type, (yylsp[-4]), *(yyvsp[-4].lex).string, (yylsp[-3]), nullptr, (yylsp[-1]), (yyvsp[0].interm.intermTypedNode), (yyval.interm).intermDeclaration); + } + + break; + + case 113: + + { + ES3_OR_NEWER("=", (yylsp[-1]), "first-class arrays (array initializer)"); + (yyval.interm) = (yyvsp[-7].interm); + context->parseArrayInitDeclarator((yyval.interm).type, (yylsp[-5]), *(yyvsp[-5].lex).string, (yylsp[-4]), (yyvsp[-3].interm.intermTypedNode), (yylsp[-1]), (yyvsp[0].interm.intermTypedNode), (yyval.interm).intermDeclaration); + } + + break; + + case 114: + + { + (yyval.interm) = (yyvsp[-4].interm); + context->parseInitDeclarator((yyval.interm).type, (yylsp[-2]), *(yyvsp[-2].lex).string, (yylsp[-1]), (yyvsp[0].interm.intermTypedNode), (yyval.interm).intermDeclaration); + } + + break; + + case 115: + + { + (yyval.interm).type = (yyvsp[0].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleDeclaration((yyval.interm).type, (yylsp[0]), ""); + } + + break; + + case 116: + + { + (yyval.interm).type = (yyvsp[-1].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleDeclaration((yyval.interm).type, (yylsp[0]), *(yyvsp[0].lex).string); + } + + break; + + case 117: + + { + (yyval.interm).type = (yyvsp[-4].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleArrayDeclaration((yyval.interm).type, (yylsp[-3]), *(yyvsp[-3].lex).string, (yylsp[-2]), (yyvsp[-1].interm.intermTypedNode)); + } + + break; + + case 118: + + { + ES3_OR_NEWER("[]", (yylsp[-3]), "implicitly sized array"); + (yyval.interm).type = (yyvsp[-5].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleArrayInitDeclaration((yyval.interm).type, (yylsp[-4]), *(yyvsp[-4].lex).string, (yylsp[-3]), nullptr, (yylsp[-1]), (yyvsp[0].interm.intermTypedNode)); + } + + break; + + case 119: + + { + ES3_OR_NEWER("=", (yylsp[-1]), "first-class arrays (array initializer)"); + (yyval.interm).type = (yyvsp[-6].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleArrayInitDeclaration((yyval.interm).type, (yylsp[-5]), *(yyvsp[-5].lex).string, (yylsp[-4]), (yyvsp[-3].interm.intermTypedNode), (yylsp[-1]), (yyvsp[0].interm.intermTypedNode)); + } + + break; + + case 120: + + { + (yyval.interm).type = (yyvsp[-3].interm.type); + (yyval.interm).intermDeclaration = context->parseSingleInitDeclaration((yyval.interm).type, (yylsp[-2]), *(yyvsp[-2].lex).string, (yylsp[-1]), (yyvsp[0].interm.intermTypedNode)); + } + + break; + + case 121: + + { + context->addFullySpecifiedType(&(yyvsp[0].interm.type)); + (yyval.interm.type) = (yyvsp[0].interm.type); + } + + break; + + case 122: + + { + (yyval.interm.type) = context->addFullySpecifiedType(*(yyvsp[-1].interm.typeQualifierBuilder), (yyvsp[0].interm.type)); + } + + break; + + case 123: + + { + (yyval.interm.qualifier) = EvqSmooth; + } + + break; + + case 124: + + { + (yyval.interm.qualifier) = EvqFlat; + } + + break; + + case 125: + + { + (yyval.interm.typeQualifierBuilder) = context->createTypeQualifierBuilder((yylsp[0])); + (yyval.interm.typeQualifierBuilder)->appendQualifier((yyvsp[0].interm.qualifierWrapper)); + } + + break; + + case 126: + + { + (yyval.interm.typeQualifierBuilder) = (yyvsp[-1].interm.typeQualifierBuilder); + (yyval.interm.typeQualifierBuilder)->appendQualifier((yyvsp[0].interm.qualifierWrapper)); + } + + break; + + case 127: + + { + // empty + } + + break; + + case 128: + + { + context->checkLocalVariableConstStorageQualifier(*(yyvsp[0].interm.qualifierWrapper)); + (yyval.interm.qualifierWrapper) = (yyvsp[0].interm.qualifierWrapper); + } + + break; + + case 129: + + { + context->checkIsAtGlobalLevel((yylsp[0]), "layout"); + (yyval.interm.qualifierWrapper) = new TLayoutQualifierWrapper((yyvsp[0].interm.layoutQualifier), (yylsp[0])); + } + + break; + + case 130: + + { + (yyval.interm.qualifierWrapper) = new TPrecisionQualifierWrapper((yyvsp[0].interm.precision), (yylsp[0])); + } + + break; + + case 131: + + { + (yyval.interm.qualifierWrapper) = new TInterpolationQualifierWrapper((yyvsp[0].interm.qualifier), (yylsp[0])); + } + + break; + + case 132: + + { + context->checkIsAtGlobalLevel((yylsp[0]), "invariant"); + (yyval.interm.qualifierWrapper) = new TInvariantQualifierWrapper((yylsp[0])); + } + + break; + + case 133: + + { + VERTEX_ONLY("attribute", (yylsp[0])); + ES2_ONLY("attribute", (yylsp[0])); + context->checkIsAtGlobalLevel((yylsp[0]), "attribute"); + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqAttribute, (yylsp[0])); + } + + break; + + case 134: + + { + ES2_ONLY("varying", (yylsp[0])); + context->checkIsAtGlobalLevel((yylsp[0]), "varying"); + if (context->getShaderType() == GL_VERTEX_SHADER) + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqVaryingOut, (yylsp[0])); + else + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqVaryingIn, (yylsp[0])); + } + + break; + + case 135: + + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqConst, (yylsp[0])); + } + + break; + + case 136: + + { + if (context->declaringFunction()) + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqIn, (yylsp[0])); + } + else if (context->getShaderType() == GL_FRAGMENT_SHADER) + { + ES3_OR_NEWER("in", (yylsp[0]), "storage qualifier"); + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqFragmentIn, (yylsp[0])); + } + else if (context->getShaderType() == GL_VERTEX_SHADER) + { + ES3_OR_NEWER("in", (yylsp[0]), "storage qualifier"); + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqVertexIn, (yylsp[0])); + } + else + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqComputeIn, (yylsp[0])); + } + } + + break; + + case 137: + + { + if (context->declaringFunction()) + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqOut, (yylsp[0])); + } + else + { + ES3_OR_NEWER("out", (yylsp[0]), "storage qualifier"); + NON_COMPUTE_ONLY("out", (yylsp[0])); + if (context->getShaderType() == GL_FRAGMENT_SHADER) + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqFragmentOut, (yylsp[0])); + } + else + { + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqVertexOut, (yylsp[0])); + } + } + } + + break; + + case 138: + + { + if (!context->declaringFunction()) + { + context->error((yylsp[0]), "invalid inout qualifier", "'inout' can be only used with function parameters"); + } + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqInOut, (yylsp[0])); + } + + break; + + case 139: + + { + ES3_OR_NEWER("centroid", (yylsp[0]), "storage qualifier"); + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqCentroid, (yylsp[0])); + } + + break; + + case 140: + + { + context->checkIsAtGlobalLevel((yylsp[0]), "uniform"); + (yyval.interm.qualifierWrapper) = new TStorageQualifierWrapper(EvqUniform, (yylsp[0])); + } + + break; + + case 141: + + { + (yyval.interm.qualifierWrapper) = new TMemoryQualifierWrapper(EvqReadOnly, (yylsp[0])); + } + + break; + + case 142: + + { + (yyval.interm.qualifierWrapper) = new TMemoryQualifierWrapper(EvqWriteOnly, (yylsp[0])); + } + + break; + + case 143: + + { + (yyval.interm.qualifierWrapper) = new TMemoryQualifierWrapper(EvqCoherent, (yylsp[0])); + } + + break; + + case 144: + + { + (yyval.interm.qualifierWrapper) = new TMemoryQualifierWrapper(EvqRestrict, (yylsp[0])); + } + + break; + + case 145: + + { + (yyval.interm.qualifierWrapper) = new TMemoryQualifierWrapper(EvqVolatile, (yylsp[0])); + } + + break; + + case 146: + + { + (yyval.interm.type) = (yyvsp[0].interm.type); + (yyval.interm.type).precision = context->symbolTable.getDefaultPrecision((yyvsp[0].interm.type).getBasicType()); + } + + break; + + case 147: + + { + (yyval.interm.precision) = EbpHigh; + } + + break; + + case 148: + + { + (yyval.interm.precision) = EbpMedium; + } + + break; + + case 149: + + { + (yyval.interm.precision) = EbpLow; + } + + break; + + case 150: + + { + ES3_OR_NEWER("layout", (yylsp[-3]), "qualifier"); + (yyval.interm.layoutQualifier) = (yyvsp[-1].interm.layoutQualifier); + } + + break; + + case 151: + + { + (yyval.interm.layoutQualifier) = (yyvsp[0].interm.layoutQualifier); + } + + break; + + case 152: + + { + (yyval.interm.layoutQualifier) = context->joinLayoutQualifiers((yyvsp[-2].interm.layoutQualifier), (yyvsp[0].interm.layoutQualifier), (yylsp[0])); + } + + break; + + case 153: + + { + (yyval.interm.layoutQualifier) = context->parseLayoutQualifier(*(yyvsp[0].lex).string, (yylsp[0])); + } + + break; + + case 154: + + { + (yyval.interm.layoutQualifier) = context->parseLayoutQualifier(*(yyvsp[-2].lex).string, (yylsp[-2]), (yyvsp[0].lex).i, (yylsp[0])); + } + + break; + + case 155: + + { + (yyval.interm.layoutQualifier) = context->parseLayoutQualifier(*(yyvsp[-2].lex).string, (yylsp[-2]), (yyvsp[0].lex).i, (yylsp[0])); + } + + break; + + case 156: + + { + (yyval.interm.type).initialize((yyvsp[0].interm.typeSpecifierNonArray), (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + } + + break; + + case 157: + + { + ES3_OR_NEWER("[]", (yylsp[-1]), "implicitly sized array"); + (yyval.interm.type).initialize((yyvsp[-2].interm.typeSpecifierNonArray), (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + (yyval.interm.type).setArraySize(0); + } + + break; + + case 158: + + { + (yyval.interm.type).initialize((yyvsp[-3].interm.typeSpecifierNonArray), (context->symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary)); + if (context->checkIsValidTypeForArray((yylsp[-2]), (yyval.interm.type))) + { + unsigned int size = context->checkIsValidArraySize((yylsp[-2]), (yyvsp[-1].interm.intermTypedNode)); + (yyval.interm.type).setArraySize(size); + } + } + + break; + + case 159: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtVoid, (yylsp[0])); + } + + break; + + case 160: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + } + + break; + + case 161: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtInt, (yylsp[0])); + } + + break; + + case 162: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUInt, (yylsp[0])); + } + + break; + + case 163: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtBool, (yylsp[0])); + } + + break; + + case 164: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(2); + } + + break; + + case 165: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(3); + } + + break; + + case 166: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(4); + } + + break; + + case 167: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtBool, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(2); + } + + break; + + case 168: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtBool, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(3); + } + + break; + + case 169: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtBool, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(4); + } + + break; + + case 170: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(2); + } + + break; + + case 171: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(3); + } + + break; + + case 172: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(4); + } + + break; + + case 173: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(2); + } + + break; + + case 174: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(3); + } + + break; + + case 175: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUInt, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setAggregate(4); + } + + break; + + case 176: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(2, 2); + } + + break; + + case 177: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(3, 3); + } + + break; + + case 178: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(4, 4); + } + + break; + + case 179: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(2, 3); + } + + break; + + case 180: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(3, 2); + } + + break; + + case 181: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(2, 4); + } + + break; + + case 182: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(4, 2); + } + + break; + + case 183: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(3, 4); + } + + break; + + case 184: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtFloat, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).setMatrix(4, 3); + } + + break; + + case 185: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler2D, (yylsp[0])); + } + + break; + + case 186: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler3D, (yylsp[0])); + } + + break; + + case 187: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSamplerCube, (yylsp[0])); + } + + break; + + case 188: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler2DArray, (yylsp[0])); + } + + break; + + case 189: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtISampler2D, (yylsp[0])); + } + + break; + + case 190: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtISampler3D, (yylsp[0])); + } + + break; + + case 191: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtISamplerCube, (yylsp[0])); + } + + break; + + case 192: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtISampler2DArray, (yylsp[0])); + } + + break; + + case 193: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUSampler2D, (yylsp[0])); + } + + break; + + case 194: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUSampler3D, (yylsp[0])); + } + + break; + + case 195: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUSamplerCube, (yylsp[0])); + } + + break; + + case 196: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUSampler2DArray, (yylsp[0])); + } + + break; + + case 197: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler2DShadow, (yylsp[0])); + } + + break; + + case 198: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSamplerCubeShadow, (yylsp[0])); + } + + break; + + case 199: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler2DArrayShadow, (yylsp[0])); + } + + break; + + case 200: + + { + if (!context->supportsExtension("GL_OES_EGL_image_external") && + !context->supportsExtension("GL_NV_EGL_stream_consumer_external")) { + context->error((yylsp[0]), "unsupported type", "samplerExternalOES"); + } + (yyval.interm.typeSpecifierNonArray).initialize(EbtSamplerExternalOES, (yylsp[0])); + } + + break; + + case 201: + + { + if (!context->supportsExtension("GL_ARB_texture_rectangle")) { + context->error((yylsp[0]), "unsupported type", "sampler2DRect"); + } + (yyval.interm.typeSpecifierNonArray).initialize(EbtSampler2DRect, (yylsp[0])); + } + + break; + + case 202: + + { + (yyval.interm.typeSpecifierNonArray) = (yyvsp[0].interm.typeSpecifierNonArray); + } + + break; + + case 203: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtImage2D, (yylsp[0])); + } + + break; + + case 204: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtIImage2D, (yylsp[0])); + } + + break; + + case 205: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUImage2D, (yylsp[0])); + } + + break; + + case 206: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtImage3D, (yylsp[0])); + } + + break; + + case 207: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtIImage3D, (yylsp[0])); + } + + break; + + case 208: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUImage3D, (yylsp[0])); + } + + break; + + case 209: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtImage2DArray, (yylsp[0])); + } + + break; + + case 210: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtIImage2DArray, (yylsp[0])); + } + + break; + + case 211: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUImage2DArray, (yylsp[0])); + } + + break; + + case 212: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtImageCube, (yylsp[0])); + } + + break; + + case 213: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtIImageCube, (yylsp[0])); + } + + break; + + case 214: + + { + (yyval.interm.typeSpecifierNonArray).initialize(EbtUImageCube, (yylsp[0])); + } + + break; + + case 215: + + { + // + // This is for user defined type names. The lexical phase looked up the + // type. + // + TType& structure = static_cast<TVariable*>((yyvsp[0].lex).symbol)->getType(); + (yyval.interm.typeSpecifierNonArray).initialize(EbtStruct, (yylsp[0])); + (yyval.interm.typeSpecifierNonArray).userDef = &structure; + } + + break; + + case 216: + + { context->enterStructDeclaration((yylsp[-1]), *(yyvsp[-1].lex).string); } + + break; + + case 217: + + { + (yyval.interm.typeSpecifierNonArray) = context->addStructure((yylsp[-5]), (yylsp[-4]), (yyvsp[-4].lex).string, (yyvsp[-1].interm.fieldList)); + } + + break; + + case 218: + + { context->enterStructDeclaration((yylsp[0]), *(yyvsp[0].lex).string); } + + break; + + case 219: + + { + (yyval.interm.typeSpecifierNonArray) = context->addStructure((yylsp[-4]), (yyloc), NewPoolTString(""), (yyvsp[-1].interm.fieldList)); + } + + break; + + case 220: + + { + (yyval.interm.fieldList) = (yyvsp[0].interm.fieldList); + } + + break; + + case 221: + + { + (yyval.interm.fieldList) = (yyvsp[-1].interm.fieldList); + for (size_t i = 0; i < (yyvsp[0].interm.fieldList)->size(); ++i) { + TField* field = (*(yyvsp[0].interm.fieldList))[i]; + for (size_t j = 0; j < (yyval.interm.fieldList)->size(); ++j) { + if ((*(yyval.interm.fieldList))[j]->name() == field->name()) { + context->error((yylsp[0]), "duplicate field name in structure:", "struct", field->name().c_str()); + } + } + (yyval.interm.fieldList)->push_back(field); + } + } + + break; + + case 222: + + { + (yyval.interm.fieldList) = context->addStructDeclaratorList((yyvsp[-2].interm.type), (yyvsp[-1].interm.fieldList)); + } + + break; + + case 223: + + { + // ES3 Only, but errors should be handled elsewhere + (yyval.interm.fieldList) = context->addStructDeclaratorListWithQualifiers(*(yyvsp[-3].interm.typeQualifierBuilder), &(yyvsp[-2].interm.type), (yyvsp[-1].interm.fieldList)); + } + + break; + + case 224: + + { + (yyval.interm.fieldList) = NewPoolTFieldList(); + (yyval.interm.fieldList)->push_back((yyvsp[0].interm.field)); + } + + break; + + case 225: + + { + (yyval.interm.fieldList)->push_back((yyvsp[0].interm.field)); + } + + break; + + case 226: + + { + context->checkIsNotReserved((yylsp[0]), *(yyvsp[0].lex).string); + + TType* type = new TType(EbtVoid, EbpUndefined); + (yyval.interm.field) = new TField(type, (yyvsp[0].lex).string, (yylsp[0])); + } + + break; + + case 227: + + { + context->checkIsNotReserved((yylsp[-3]), *(yyvsp[-3].lex).string); + + TType* type = new TType(EbtVoid, EbpUndefined); + unsigned int size = context->checkIsValidArraySize((yylsp[-1]), (yyvsp[-1].interm.intermTypedNode)); + type->setArraySize(size); + + (yyval.interm.field) = new TField(type, (yyvsp[-3].lex).string, (yylsp[-3])); + } + + break; + + case 228: + + { (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); } + + break; + + case 229: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 230: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermBlock); } + + break; + + case 231: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 232: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 233: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 234: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 235: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermSwitch); } + + break; + + case 236: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermCase); } + + break; + + case 237: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 238: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 239: + + { (yyval.interm.intermBlock) = 0; } + + break; + + case 240: + + { context->symbolTable.push(); } + + break; + + case 241: + + { context->symbolTable.pop(); } + + break; + + case 242: + + { + if ((yyvsp[-2].interm.intermBlock) != 0) { + (yyvsp[-2].interm.intermBlock)->setLine((yyloc)); + } + (yyval.interm.intermBlock) = (yyvsp[-2].interm.intermBlock); + } + + break; + + case 243: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermBlock); } + + break; + + case 244: + + { (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 245: + + { context->symbolTable.push(); } + + break; + + case 246: + + { context->symbolTable.pop(); (yyval.interm.intermNode) = (yyvsp[0].interm.intermBlock); } + + break; + + case 247: + + { context->symbolTable.push(); } + + break; + + case 248: + + { context->symbolTable.pop(); (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); } + + break; + + case 249: + + { + (yyval.interm.intermBlock) = 0; + } + + break; + + case 250: + + { + if ((yyvsp[-1].interm.intermBlock)) { + (yyvsp[-1].interm.intermBlock)->setLine((yyloc)); + } + (yyval.interm.intermBlock) = (yyvsp[-1].interm.intermBlock); + } + + break; + + case 251: + + { + (yyval.interm.intermBlock) = new TIntermBlock(); + (yyval.interm.intermBlock)->setLine((yyloc)); + (yyval.interm.intermBlock)->appendStatement((yyvsp[0].interm.intermNode)); + } + + break; + + case 252: + + { + (yyval.interm.intermBlock) = (yyvsp[-1].interm.intermBlock); + (yyval.interm.intermBlock)->appendStatement((yyvsp[0].interm.intermNode)); + } + + break; + + case 253: + + { (yyval.interm.intermNode) = 0; } + + break; + + case 254: + + { (yyval.interm.intermNode) = static_cast<TIntermNode*>((yyvsp[-1].interm.intermTypedNode)); } + + break; + + case 255: + + { + context->checkIsScalarBool((yylsp[-4]), (yyvsp[-2].interm.intermTypedNode)); + (yyval.interm.intermNode) = context->intermediate.addIfElse((yyvsp[-2].interm.intermTypedNode), (yyvsp[0].interm.nodePair), (yylsp[-4])); + } + + break; + + case 256: + + { + (yyval.interm.nodePair).node1 = (yyvsp[-2].interm.intermNode); + (yyval.interm.nodePair).node2 = (yyvsp[0].interm.intermNode); + } + + break; + + case 257: + + { + (yyval.interm.nodePair).node1 = (yyvsp[0].interm.intermNode); + (yyval.interm.nodePair).node2 = 0; + } + + break; + + case 258: + + { context->incrSwitchNestingLevel(); } + + break; + + case 259: + + { + (yyval.interm.intermSwitch) = context->addSwitch((yyvsp[-3].interm.intermTypedNode), (yyvsp[0].interm.intermBlock), (yylsp[-5])); + context->decrSwitchNestingLevel(); + } + + break; + + case 260: + + { + (yyval.interm.intermCase) = context->addCase((yyvsp[-1].interm.intermTypedNode), (yylsp[-2])); + } + + break; + + case 261: + + { + (yyval.interm.intermCase) = context->addDefault((yylsp[-1])); + } + + break; + + case 262: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + context->checkIsScalarBool((yyvsp[0].interm.intermTypedNode)->getLine(), (yyvsp[0].interm.intermTypedNode)); + } + + break; + + case 263: + + { + TIntermBinary *initNode = nullptr; + context->checkIsScalarBool((yylsp[-2]), (yyvsp[-3].interm.type)); + + if (!context->executeInitializer((yylsp[-2]), *(yyvsp[-2].lex).string, (yyvsp[-3].interm.type), (yyvsp[0].interm.intermTypedNode), &initNode)) + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + else { + (yyval.interm.intermTypedNode) = 0; + } + } + + break; + + case 264: + + { context->symbolTable.push(); context->incrLoopNestingLevel(); } + + break; + + case 265: + + { + context->symbolTable.pop(); + (yyval.interm.intermNode) = context->intermediate.addLoop(ELoopWhile, 0, (yyvsp[-2].interm.intermTypedNode), 0, (yyvsp[0].interm.intermNode), (yylsp[-5])); + context->decrLoopNestingLevel(); + } + + break; + + case 266: + + { context->incrLoopNestingLevel(); } + + break; + + case 267: + + { + context->checkIsScalarBool((yylsp[0]), (yyvsp[-2].interm.intermTypedNode)); + + (yyval.interm.intermNode) = context->intermediate.addLoop(ELoopDoWhile, 0, (yyvsp[-2].interm.intermTypedNode), 0, (yyvsp[-5].interm.intermNode), (yylsp[-4])); + context->decrLoopNestingLevel(); + } + + break; + + case 268: + + { context->symbolTable.push(); context->incrLoopNestingLevel(); } + + break; + + case 269: + + { + context->symbolTable.pop(); + (yyval.interm.intermNode) = context->intermediate.addLoop(ELoopFor, (yyvsp[-3].interm.intermNode), reinterpret_cast<TIntermTyped*>((yyvsp[-2].interm.nodePair).node1), reinterpret_cast<TIntermTyped*>((yyvsp[-2].interm.nodePair).node2), (yyvsp[0].interm.intermNode), (yylsp[-6])); + context->decrLoopNestingLevel(); + } + + break; + + case 270: + + { + (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); + } + + break; + + case 271: + + { + (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); + } + + break; + + case 272: + + { + (yyval.interm.intermTypedNode) = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 273: + + { + (yyval.interm.intermTypedNode) = 0; + } + + break; + + case 274: + + { + (yyval.interm.nodePair).node1 = (yyvsp[-1].interm.intermTypedNode); + (yyval.interm.nodePair).node2 = 0; + } + + break; + + case 275: + + { + (yyval.interm.nodePair).node1 = (yyvsp[-2].interm.intermTypedNode); + (yyval.interm.nodePair).node2 = (yyvsp[0].interm.intermTypedNode); + } + + break; + + case 276: + + { + (yyval.interm.intermNode) = context->addBranch(EOpContinue, (yylsp[-1])); + } + + break; + + case 277: + + { + (yyval.interm.intermNode) = context->addBranch(EOpBreak, (yylsp[-1])); + } + + break; + + case 278: + + { + (yyval.interm.intermNode) = context->addBranch(EOpReturn, (yylsp[-1])); + } + + break; + + case 279: + + { + (yyval.interm.intermNode) = context->addBranch(EOpReturn, (yyvsp[-1].interm.intermTypedNode), (yylsp[-2])); + } + + break; + + case 280: + + { + FRAG_ONLY("discard", (yylsp[-1])); + (yyval.interm.intermNode) = context->addBranch(EOpKill, (yylsp[-1])); + } + + break; + + case 281: + + { + (yyval.interm.intermBlock) = new TIntermBlock(); + (yyval.interm.intermBlock)->setLine((yyloc)); + (yyval.interm.intermBlock)->appendStatement((yyvsp[0].interm.intermNode)); + context->setTreeRoot((yyval.interm.intermBlock)); + } + + break; + + case 282: + + { + (yyval.interm.intermBlock)->appendStatement((yyvsp[0].interm.intermNode)); + } + + break; + + case 283: + + { + (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); + } + + break; + + case 284: + + { + (yyval.interm.intermNode) = (yyvsp[0].interm.intermNode); + } + + break; + + case 285: + + { + context->parseFunctionDefinitionHeader((yylsp[0]), &((yyvsp[0].interm).function), &(yyvsp[0].interm).intermAggregate); + } + + break; + + case 286: + + { + (yyval.interm.intermNode) = context->addFunctionDefinition(*((yyvsp[-2].interm).function), (yyvsp[-2].interm).intermAggregate, (yyvsp[0].interm.intermBlock), (yylsp[-2])); + } + + break; + + + + default: break; + } + /* User semantic actions sometimes alter yychar, and that requires + that yytoken be updated with the new translation. We take the + approach of translating immediately before every use of yytoken. + One alternative is translating here after every semantic action, + but that translation would be missed if the semantic action invokes + YYABORT, YYACCEPT, or YYERROR immediately after altering yychar or + if it invokes YYBACKUP. In the case of YYABORT or YYACCEPT, an + incorrect destructor might then be invoked immediately. In the + case of YYERROR or YYBACKUP, subsequent parser actions might lead + to an incorrect destructor call or verbose syntax error message + before the lookahead is translated. */ + YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); + + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + + *++yyvsp = yyval; + *++yylsp = yyloc; + + /* Now 'shift' the result of the reduction. Determine what state + that goes to, based on the state we popped back to and the rule + number reduced by. */ + + yyn = yyr1[yyn]; + + yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; + if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) + yystate = yytable[yystate]; + else + yystate = yydefgoto[yyn - YYNTOKENS]; + + goto yynewstate; + + +/*--------------------------------------. +| yyerrlab -- here on detecting error. | +`--------------------------------------*/ +yyerrlab: + /* Make sure we have latest lookahead translation. See comments at + user semantic actions for why this is necessary. */ + yytoken = yychar == YYEMPTY ? YYEMPTY : YYTRANSLATE (yychar); + + /* If not already recovering from an error, report this error. */ + if (!yyerrstatus) + { + ++yynerrs; +#if ! YYERROR_VERBOSE + yyerror (&yylloc, context, scanner, YY_("syntax error")); +#else +# define YYSYNTAX_ERROR yysyntax_error (&yymsg_alloc, &yymsg, \ + yyssp, yytoken) + { + char const *yymsgp = YY_("syntax error"); + int yysyntax_error_status; + yysyntax_error_status = YYSYNTAX_ERROR; + if (yysyntax_error_status == 0) + yymsgp = yymsg; + else if (yysyntax_error_status == 1) + { + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); + yymsg = (char *) YYSTACK_ALLOC (yymsg_alloc); + if (!yymsg) + { + yymsg = yymsgbuf; + yymsg_alloc = sizeof yymsgbuf; + yysyntax_error_status = 2; + } + else + { + yysyntax_error_status = YYSYNTAX_ERROR; + yymsgp = yymsg; + } + } + yyerror (&yylloc, context, scanner, yymsgp); + if (yysyntax_error_status == 2) + goto yyexhaustedlab; + } +# undef YYSYNTAX_ERROR +#endif + } + + yyerror_range[1] = yylloc; + + if (yyerrstatus == 3) + { + /* If just tried and failed to reuse lookahead token after an + error, discard it. */ + + if (yychar <= YYEOF) + { + /* Return failure if at end of input. */ + if (yychar == YYEOF) + YYABORT; + } + else + { + yydestruct ("Error: discarding", + yytoken, &yylval, &yylloc, context, scanner); + yychar = YYEMPTY; + } + } + + /* Else will try to reuse lookahead token after shifting the error + token. */ + goto yyerrlab1; + + +/*---------------------------------------------------. +| yyerrorlab -- error raised explicitly by YYERROR. | +`---------------------------------------------------*/ +yyerrorlab: + + /* Pacify compilers like GCC when the user code never invokes + YYERROR and the label yyerrorlab therefore never appears in user + code. */ + if (/*CONSTCOND*/ 0) + goto yyerrorlab; + + yyerror_range[1] = yylsp[1-yylen]; + /* Do not reclaim the symbols of the rule whose action triggered + this YYERROR. */ + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + yystate = *yyssp; + goto yyerrlab1; + + +/*-------------------------------------------------------------. +| yyerrlab1 -- common code for both syntax error and YYERROR. | +`-------------------------------------------------------------*/ +yyerrlab1: + yyerrstatus = 3; /* Each real token shifted decrements this. */ + + for (;;) + { + yyn = yypact[yystate]; + if (!yypact_value_is_default (yyn)) + { + yyn += YYTERROR; + if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) + { + yyn = yytable[yyn]; + if (0 < yyn) + break; + } + } + + /* Pop the current state because it cannot handle the error token. */ + if (yyssp == yyss) + YYABORT; + + yyerror_range[1] = *yylsp; + yydestruct ("Error: popping", + yystos[yystate], yyvsp, yylsp, context, scanner); + YYPOPSTACK (1); + yystate = *yyssp; + YY_STACK_PRINT (yyss, yyssp); + } + + YY_IGNORE_MAYBE_UNINITIALIZED_BEGIN + *++yyvsp = yylval; + YY_IGNORE_MAYBE_UNINITIALIZED_END + + yyerror_range[2] = yylloc; + /* Using YYLLOC is tempting, but would change the location of + the lookahead. YYLOC is available though. */ + YYLLOC_DEFAULT (yyloc, yyerror_range, 2); + *++yylsp = yyloc; + + /* Shift the error token. */ + YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); + + yystate = yyn; + goto yynewstate; + + +/*-------------------------------------. +| yyacceptlab -- YYACCEPT comes here. | +`-------------------------------------*/ +yyacceptlab: + yyresult = 0; + goto yyreturn; + +/*-----------------------------------. +| yyabortlab -- YYABORT comes here. | +`-----------------------------------*/ +yyabortlab: + yyresult = 1; + goto yyreturn; + +#if !defined yyoverflow || YYERROR_VERBOSE +/*-------------------------------------------------. +| yyexhaustedlab -- memory exhaustion comes here. | +`-------------------------------------------------*/ +yyexhaustedlab: + yyerror (&yylloc, context, scanner, YY_("memory exhausted")); + yyresult = 2; + /* Fall through. */ +#endif + +yyreturn: + if (yychar != YYEMPTY) + { + /* Make sure we have latest lookahead translation. See comments at + user semantic actions for why this is necessary. */ + yytoken = YYTRANSLATE (yychar); + yydestruct ("Cleanup: discarding lookahead", + yytoken, &yylval, &yylloc, context, scanner); + } + /* Do not reclaim the symbols of the rule whose action triggered + this YYABORT or YYACCEPT. */ + YYPOPSTACK (yylen); + YY_STACK_PRINT (yyss, yyssp); + while (yyssp != yyss) + { + yydestruct ("Cleanup: popping", + yystos[*yyssp], yyvsp, yylsp, context, scanner); + YYPOPSTACK (1); + } +#ifndef yyoverflow + if (yyss != yyssa) + YYSTACK_FREE (yyss); +#endif +#if YYERROR_VERBOSE + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); +#endif + return yyresult; +} + + + +int glslang_parse(TParseContext* context) { + return yyparse(context, context->getScanner()); +} diff --git a/gfx/angle/src/compiler/translator/glslang_tab.h b/gfx/angle/src/compiler/translator/glslang_tab.h new file mode 100755 index 000000000..8b043c01d --- /dev/null +++ b/gfx/angle/src/compiler/translator/glslang_tab.h @@ -0,0 +1,270 @@ +/* A Bison parser, made by GNU Bison 3.0.4. */ + +/* Bison interface for Yacc-like parsers in C + + Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +#ifndef YY_YY_GLSLANG_TAB_H_INCLUDED +# define YY_YY_GLSLANG_TAB_H_INCLUDED +/* Debug traces. */ +#ifndef YYDEBUG +# define YYDEBUG 0 +#endif +#if YYDEBUG +extern int yydebug; +#endif +/* "%code requires" blocks. */ + + +#define YYLTYPE TSourceLoc +#define YYLTYPE_IS_DECLARED 1 + + + +/* Token type. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE +enum yytokentype +{ + INVARIANT = 258, + HIGH_PRECISION = 259, + MEDIUM_PRECISION = 260, + LOW_PRECISION = 261, + PRECISION = 262, + ATTRIBUTE = 263, + CONST_QUAL = 264, + BOOL_TYPE = 265, + FLOAT_TYPE = 266, + INT_TYPE = 267, + UINT_TYPE = 268, + BREAK = 269, + CONTINUE = 270, + DO = 271, + ELSE = 272, + FOR = 273, + IF = 274, + DISCARD = 275, + RETURN = 276, + SWITCH = 277, + CASE = 278, + DEFAULT = 279, + BVEC2 = 280, + BVEC3 = 281, + BVEC4 = 282, + IVEC2 = 283, + IVEC3 = 284, + IVEC4 = 285, + VEC2 = 286, + VEC3 = 287, + VEC4 = 288, + UVEC2 = 289, + UVEC3 = 290, + UVEC4 = 291, + MATRIX2 = 292, + MATRIX3 = 293, + MATRIX4 = 294, + IN_QUAL = 295, + OUT_QUAL = 296, + INOUT_QUAL = 297, + UNIFORM = 298, + VARYING = 299, + MATRIX2x3 = 300, + MATRIX3x2 = 301, + MATRIX2x4 = 302, + MATRIX4x2 = 303, + MATRIX3x4 = 304, + MATRIX4x3 = 305, + CENTROID = 306, + FLAT = 307, + SMOOTH = 308, + READONLY = 309, + WRITEONLY = 310, + COHERENT = 311, + RESTRICT = 312, + VOLATILE = 313, + STRUCT = 314, + VOID_TYPE = 315, + WHILE = 316, + SAMPLER2D = 317, + SAMPLERCUBE = 318, + SAMPLER_EXTERNAL_OES = 319, + SAMPLER2DRECT = 320, + SAMPLER2DARRAY = 321, + ISAMPLER2D = 322, + ISAMPLER3D = 323, + ISAMPLERCUBE = 324, + ISAMPLER2DARRAY = 325, + USAMPLER2D = 326, + USAMPLER3D = 327, + USAMPLERCUBE = 328, + USAMPLER2DARRAY = 329, + SAMPLER3D = 330, + SAMPLER3DRECT = 331, + SAMPLER2DSHADOW = 332, + SAMPLERCUBESHADOW = 333, + SAMPLER2DARRAYSHADOW = 334, + IMAGE2D = 335, + IIMAGE2D = 336, + UIMAGE2D = 337, + IMAGE3D = 338, + IIMAGE3D = 339, + UIMAGE3D = 340, + IMAGE2DARRAY = 341, + IIMAGE2DARRAY = 342, + UIMAGE2DARRAY = 343, + IMAGECUBE = 344, + IIMAGECUBE = 345, + UIMAGECUBE = 346, + LAYOUT = 347, + IDENTIFIER = 348, + TYPE_NAME = 349, + FLOATCONSTANT = 350, + INTCONSTANT = 351, + UINTCONSTANT = 352, + BOOLCONSTANT = 353, + FIELD_SELECTION = 354, + LEFT_OP = 355, + RIGHT_OP = 356, + INC_OP = 357, + DEC_OP = 358, + LE_OP = 359, + GE_OP = 360, + EQ_OP = 361, + NE_OP = 362, + AND_OP = 363, + OR_OP = 364, + XOR_OP = 365, + MUL_ASSIGN = 366, + DIV_ASSIGN = 367, + ADD_ASSIGN = 368, + MOD_ASSIGN = 369, + LEFT_ASSIGN = 370, + RIGHT_ASSIGN = 371, + AND_ASSIGN = 372, + XOR_ASSIGN = 373, + OR_ASSIGN = 374, + SUB_ASSIGN = 375, + LEFT_PAREN = 376, + RIGHT_PAREN = 377, + LEFT_BRACKET = 378, + RIGHT_BRACKET = 379, + LEFT_BRACE = 380, + RIGHT_BRACE = 381, + DOT = 382, + COMMA = 383, + COLON = 384, + EQUAL = 385, + SEMICOLON = 386, + BANG = 387, + DASH = 388, + TILDE = 389, + PLUS = 390, + STAR = 391, + SLASH = 392, + PERCENT = 393, + LEFT_ANGLE = 394, + RIGHT_ANGLE = 395, + VERTICAL_BAR = 396, + CARET = 397, + AMPERSAND = 398, + QUESTION = 399 +}; +#endif + +/* Value type. */ +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED + +union YYSTYPE +{ + + + struct { + union { + TString *string; + float f; + int i; + unsigned int u; + bool b; + }; + TSymbol* symbol; + } lex; + struct { + TOperator op; + union { + TIntermNode *intermNode; + TIntermNodePair nodePair; + TIntermTyped *intermTypedNode; + TIntermAggregate *intermAggregate; + TIntermBlock *intermBlock; + TIntermDeclaration *intermDeclaration; + TIntermSwitch *intermSwitch; + TIntermCase *intermCase; + }; + union { + TTypeSpecifierNonArray typeSpecifierNonArray; + TPublicType type; + TPrecision precision; + TLayoutQualifier layoutQualifier; + TQualifier qualifier; + TFunction *function; + TParameter param; + TField *field; + TFieldList *fieldList; + TQualifierWrapperBase *qualifierWrapper; + TTypeQualifierBuilder *typeQualifierBuilder; + }; + } interm; + + +}; + +typedef union YYSTYPE YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 +# define YYSTYPE_IS_DECLARED 1 +#endif + +/* Location type. */ +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE YYLTYPE; +struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +}; +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + + +int yyparse (TParseContext* context, void *scanner); + +#endif /* !YY_YY_GLSLANG_TAB_H_INCLUDED */ diff --git a/gfx/angle/src/compiler/translator/intermOut.cpp b/gfx/angle/src/compiler/translator/intermOut.cpp new file mode 100755 index 000000000..53ee1d02a --- /dev/null +++ b/gfx/angle/src/compiler/translator/intermOut.cpp @@ -0,0 +1,738 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/Intermediate.h" +#include "compiler/translator/SymbolTable.h" + +namespace sh +{ + +namespace +{ + +void OutputFunction(TInfoSinkBase &out, const char *str, TFunctionSymbolInfo *info) +{ + const char *internal = info->getNameObj().isInternal() ? " (internal function)" : ""; + out << str << internal << ": " << info->getNameObj().getString() << " (symbol id " + << info->getId() << ")"; +} + +// +// Two purposes: +// 1. Show an example of how to iterate tree. Functions can +// also directly call Traverse() on children themselves to +// have finer grained control over the process than shown here. +// See the last function for how to get started. +// 2. Print out a text based description of the tree. +// + +// +// Use this class to carry along data from node to node in +// the traversal +// +class TOutputTraverser : public TIntermTraverser +{ + public: + TOutputTraverser(TInfoSinkBase &i) + : TIntermTraverser(true, false, false), + sink(i) + { + } + TInfoSinkBase& sink; + + protected: + void visitSymbol(TIntermSymbol *) override; + void visitConstantUnion(TIntermConstantUnion *) override; + bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; + bool visitBinary(Visit visit, TIntermBinary *) override; + bool visitUnary(Visit visit, TIntermUnary *) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + bool visitIfElse(Visit visit, TIntermIfElse *node) override; + bool visitSwitch(Visit visit, TIntermSwitch *node) override; + bool visitCase(Visit visit, TIntermCase *node) override; + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *) override; + bool visitBlock(Visit visit, TIntermBlock *) override; + bool visitDeclaration(Visit visit, TIntermDeclaration *node) override; + bool visitLoop(Visit visit, TIntermLoop *) override; + bool visitBranch(Visit visit, TIntermBranch *) override; +}; + +// +// Helper functions for printing, not part of traversing. +// +void OutputTreeText(TInfoSinkBase &sink, TIntermNode *node, const int depth) +{ + int i; + + sink.location(node->getLine()); + + for (i = 0; i < depth; ++i) + sink << " "; +} + +} // namespace anonymous + +// +// The rest of the file are the traversal functions. The last one +// is the one that starts the traversal. +// +// Return true from interior nodes to have the external traversal +// continue on to children. If you process children yourself, +// return false. +// + +void TOutputTraverser::visitSymbol(TIntermSymbol *node) +{ + OutputTreeText(sink, node, mDepth); + + sink << "'" << node->getSymbol() << "' "; + sink << "(" << node->getCompleteString() << ")\n"; +} + +bool TOutputTraverser::visitSwizzle(Visit visit, TIntermSwizzle *node) +{ + TInfoSinkBase &out = sink; + OutputTreeText(out, node, mDepth); + out << "vector swizzle"; + return true; +} + +bool TOutputTraverser::visitBinary(Visit visit, TIntermBinary *node) +{ + TInfoSinkBase& out = sink; + + OutputTreeText(out, node, mDepth); + + switch (node->getOp()) + { + case EOpComma: + out << "comma"; + break; + case EOpAssign: + out << "move second child to first child"; + break; + case EOpInitialize: + out << "initialize first child with second child"; + break; + case EOpAddAssign: + out << "add second child into first child"; + break; + case EOpSubAssign: + out << "subtract second child into first child"; + break; + case EOpMulAssign: + out << "multiply second child into first child"; + break; + case EOpVectorTimesMatrixAssign: + out << "matrix mult second child into first child"; + break; + case EOpVectorTimesScalarAssign: + out << "vector scale second child into first child"; + break; + case EOpMatrixTimesScalarAssign: + out << "matrix scale second child into first child"; + break; + case EOpMatrixTimesMatrixAssign: + out << "matrix mult second child into first child"; + break; + case EOpDivAssign: + out << "divide second child into first child"; + break; + case EOpIModAssign: + out << "modulo second child into first child"; + break; + case EOpBitShiftLeftAssign: + out << "bit-wise shift first child left by second child"; + break; + case EOpBitShiftRightAssign: + out << "bit-wise shift first child right by second child"; + break; + case EOpBitwiseAndAssign: + out << "bit-wise and second child into first child"; + break; + case EOpBitwiseXorAssign: + out << "bit-wise xor second child into first child"; + break; + case EOpBitwiseOrAssign: + out << "bit-wise or second child into first child"; + break; + + case EOpIndexDirect: + out << "direct index"; + break; + case EOpIndexIndirect: + out << "indirect index"; + break; + case EOpIndexDirectStruct: + out << "direct index for structure"; + break; + case EOpIndexDirectInterfaceBlock: + out << "direct index for interface block"; + break; + + case EOpAdd: + out << "add"; + break; + case EOpSub: + out << "subtract"; + break; + case EOpMul: + out << "component-wise multiply"; + break; + case EOpDiv: + out << "divide"; + break; + case EOpIMod: + out << "modulo"; + break; + case EOpBitShiftLeft: + out << "bit-wise shift left"; + break; + case EOpBitShiftRight: + out << "bit-wise shift right"; + break; + case EOpBitwiseAnd: + out << "bit-wise and"; + break; + case EOpBitwiseXor: + out << "bit-wise xor"; + break; + case EOpBitwiseOr: + out << "bit-wise or"; + break; + + case EOpEqual: + out << "Compare Equal"; + break; + case EOpNotEqual: + out << "Compare Not Equal"; + break; + case EOpLessThan: + out << "Compare Less Than"; + break; + case EOpGreaterThan: + out << "Compare Greater Than"; + break; + case EOpLessThanEqual: + out << "Compare Less Than or Equal"; + break; + case EOpGreaterThanEqual: + out << "Compare Greater Than or Equal"; + break; + + case EOpVectorTimesScalar: + out << "vector-scale"; + break; + case EOpVectorTimesMatrix: + out << "vector-times-matrix"; + break; + case EOpMatrixTimesVector: + out << "matrix-times-vector"; + break; + case EOpMatrixTimesScalar: + out << "matrix-scale"; + break; + case EOpMatrixTimesMatrix: + out << "matrix-multiply"; + break; + + case EOpLogicalOr: + out << "logical-or"; + break; + case EOpLogicalXor: + out << "logical-xor"; + break; + case EOpLogicalAnd: + out << "logical-and"; + break; + default: + out << "<unknown op>"; + } + + out << " (" << node->getCompleteString() << ")"; + + out << "\n"; + + // Special handling for direct indexes. Because constant + // unions are not aware they are struct indexes, treat them + // here where we have that contextual knowledge. + if (node->getOp() == EOpIndexDirectStruct || + node->getOp() == EOpIndexDirectInterfaceBlock) + { + mDepth++; + node->getLeft()->traverse(this); + mDepth--; + + TIntermConstantUnion *intermConstantUnion = node->getRight()->getAsConstantUnion(); + ASSERT(intermConstantUnion); + + OutputTreeText(out, intermConstantUnion, mDepth + 1); + + // The following code finds the field name from the constant union + const TConstantUnion *constantUnion = intermConstantUnion->getUnionArrayPointer(); + const TStructure *structure = node->getLeft()->getType().getStruct(); + const TInterfaceBlock *interfaceBlock = node->getLeft()->getType().getInterfaceBlock(); + ASSERT(structure || interfaceBlock); + + const TFieldList &fields = structure ? structure->fields() : interfaceBlock->fields(); + + const TField *field = fields[constantUnion->getIConst()]; + + out << constantUnion->getIConst() << " (field '" << field->name() << "')"; + + return false; + } + + return true; +} + +bool TOutputTraverser::visitUnary(Visit visit, TIntermUnary *node) +{ + TInfoSinkBase& out = sink; + + OutputTreeText(out, node, mDepth); + + switch (node->getOp()) + { + case EOpNegative: out << "Negate value"; break; + case EOpPositive: out << "Positive sign"; break; + case EOpVectorLogicalNot: + case EOpLogicalNot: out << "Negate conditional"; break; + case EOpBitwiseNot: out << "bit-wise not"; break; + + case EOpPostIncrement: out << "Post-Increment"; break; + case EOpPostDecrement: out << "Post-Decrement"; break; + case EOpPreIncrement: out << "Pre-Increment"; break; + case EOpPreDecrement: out << "Pre-Decrement"; break; + + case EOpRadians: out << "radians"; break; + case EOpDegrees: out << "degrees"; break; + case EOpSin: out << "sine"; break; + case EOpCos: out << "cosine"; break; + case EOpTan: out << "tangent"; break; + case EOpAsin: out << "arc sine"; break; + case EOpAcos: out << "arc cosine"; break; + case EOpAtan: out << "arc tangent"; break; + + case EOpSinh: out << "hyperbolic sine"; break; + case EOpCosh: out << "hyperbolic cosine"; break; + case EOpTanh: out << "hyperbolic tangent"; break; + case EOpAsinh: out << "arc hyperbolic sine"; break; + case EOpAcosh: out << "arc hyperbolic cosine"; break; + case EOpAtanh: out << "arc hyperbolic tangent"; break; + + case EOpExp: out << "exp"; break; + case EOpLog: out << "log"; break; + case EOpExp2: out << "exp2"; break; + case EOpLog2: out << "log2"; break; + case EOpSqrt: out << "sqrt"; break; + case EOpInverseSqrt: out << "inverse sqrt"; break; + + case EOpAbs: out << "Absolute value"; break; + case EOpSign: out << "Sign"; break; + case EOpFloor: out << "Floor"; break; + case EOpTrunc: out << "Truncate"; break; + case EOpRound: out << "Round"; break; + case EOpRoundEven: out << "Round half even"; break; + case EOpCeil: out << "Ceiling"; break; + case EOpFract: out << "Fraction"; break; + case EOpIsNan: out << "Is not a number"; break; + case EOpIsInf: out << "Is infinity"; break; + + case EOpFloatBitsToInt: out << "float bits to int"; break; + case EOpFloatBitsToUint: out << "float bits to uint"; break; + case EOpIntBitsToFloat: out << "int bits to float"; break; + case EOpUintBitsToFloat: out << "uint bits to float"; break; + + case EOpPackSnorm2x16: out << "pack Snorm 2x16"; break; + case EOpPackUnorm2x16: out << "pack Unorm 2x16"; break; + case EOpPackHalf2x16: out << "pack half 2x16"; break; + + case EOpUnpackSnorm2x16: out << "unpack Snorm 2x16"; break; + case EOpUnpackUnorm2x16: out << "unpack Unorm 2x16"; break; + case EOpUnpackHalf2x16: out << "unpack half 2x16"; break; + + case EOpLength: out << "length"; break; + case EOpNormalize: out << "normalize"; break; + // case EOpDPdx: out << "dPdx"; break; + // case EOpDPdy: out << "dPdy"; break; + // case EOpFwidth: out << "fwidth"; break; + + case EOpDeterminant: out << "determinant"; break; + case EOpTranspose: out << "transpose"; break; + case EOpInverse: out << "inverse"; break; + + case EOpAny: out << "any"; break; + case EOpAll: out << "all"; break; + + default: + out.prefix(EPrefixError); + out << "Bad unary op"; + } + + out << " (" << node->getCompleteString() << ")"; + + out << "\n"; + + return true; +} + +bool TOutputTraverser::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + TInfoSinkBase &out = sink; + OutputTreeText(out, node, mDepth); + OutputFunction(out, "Function Definition", node->getFunctionSymbolInfo()); + out << "\n"; + return true; +} + +bool TOutputTraverser::visitAggregate(Visit visit, TIntermAggregate *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + if (node->getOp() == EOpNull) + { + out.prefix(EPrefixError); + out << "node is still EOpNull!\n"; + return true; + } + + + switch (node->getOp()) + { + case EOpFunctionCall: + OutputFunction(out, "Function Call", node->getFunctionSymbolInfo()); + break; + case EOpParameters: out << "Function Parameters: "; break; + case EOpPrototype: + OutputFunction(out, "Function Prototype", node->getFunctionSymbolInfo()); + break; + + case EOpConstructFloat: out << "Construct float"; break; + case EOpConstructVec2: out << "Construct vec2"; break; + case EOpConstructVec3: out << "Construct vec3"; break; + case EOpConstructVec4: out << "Construct vec4"; break; + case EOpConstructBool: out << "Construct bool"; break; + case EOpConstructBVec2: out << "Construct bvec2"; break; + case EOpConstructBVec3: out << "Construct bvec3"; break; + case EOpConstructBVec4: out << "Construct bvec4"; break; + case EOpConstructInt: out << "Construct int"; break; + case EOpConstructIVec2: out << "Construct ivec2"; break; + case EOpConstructIVec3: out << "Construct ivec3"; break; + case EOpConstructIVec4: out << "Construct ivec4"; break; + case EOpConstructUInt: out << "Construct uint"; break; + case EOpConstructUVec2: out << "Construct uvec2"; break; + case EOpConstructUVec3: out << "Construct uvec3"; break; + case EOpConstructUVec4: out << "Construct uvec4"; break; + case EOpConstructMat2: out << "Construct mat2"; break; + case EOpConstructMat2x3: out << "Construct mat2x3"; break; + case EOpConstructMat2x4: out << "Construct mat2x4"; break; + case EOpConstructMat3x2: out << "Construct mat3x2"; break; + case EOpConstructMat3: out << "Construct mat3"; break; + case EOpConstructMat3x4: out << "Construct mat3x4"; break; + case EOpConstructMat4x2: out << "Construct mat4x2"; break; + case EOpConstructMat4x3: out << "Construct mat4x3"; break; + case EOpConstructMat4: out << "Construct mat4"; break; + case EOpConstructStruct: out << "Construct structure"; break; + + case EOpLessThan: out << "Compare Less Than"; break; + case EOpGreaterThan: out << "Compare Greater Than"; break; + case EOpLessThanEqual: out << "Compare Less Than or Equal"; break; + case EOpGreaterThanEqual: out << "Compare Greater Than or Equal"; break; + case EOpVectorEqual: out << "Equal"; break; + case EOpVectorNotEqual: out << "NotEqual"; break; + + case EOpMod: out << "mod"; break; + case EOpModf: out << "modf"; break; + case EOpPow: out << "pow"; break; + + case EOpAtan: out << "arc tangent"; break; + + case EOpMin: out << "min"; break; + case EOpMax: out << "max"; break; + case EOpClamp: out << "clamp"; break; + case EOpMix: out << "mix"; break; + case EOpStep: out << "step"; break; + case EOpSmoothStep: out << "smoothstep"; break; + + case EOpDistance: out << "distance"; break; + case EOpDot: out << "dot-product"; break; + case EOpCross: out << "cross-product"; break; + case EOpFaceForward: out << "face-forward"; break; + case EOpReflect: out << "reflect"; break; + case EOpRefract: out << "refract"; break; + case EOpMul: out << "component-wise multiply"; break; + + case EOpOuterProduct: out << "outer product"; break; + + case EOpInvariantDeclaration: out << "Invariant Declaration: "; break; + + default: + out.prefix(EPrefixError); + out << "Bad aggregation op"; + } + + if (node->getOp() != EOpParameters) + out << " (" << node->getCompleteString() << ")"; + + out << "\n"; + + return true; +} + +bool TOutputTraverser::visitBlock(Visit visit, TIntermBlock *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + out << "Code block\n"; + + return true; +} + +bool TOutputTraverser::visitDeclaration(Visit visit, TIntermDeclaration *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + out << "Declaration\n"; + + return true; +} + +bool TOutputTraverser::visitTernary(Visit visit, TIntermTernary *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + out << "Ternary selection"; + out << " (" << node->getCompleteString() << ")\n"; + + ++mDepth; + + OutputTreeText(sink, node, mDepth); + out << "Condition\n"; + node->getCondition()->traverse(this); + + OutputTreeText(sink, node, mDepth); + if (node->getTrueExpression()) + { + out << "true case\n"; + node->getTrueExpression()->traverse(this); + } + if (node->getFalseExpression()) + { + OutputTreeText(sink, node, mDepth); + out << "false case\n"; + node->getFalseExpression()->traverse(this); + } + + --mDepth; + + return false; +} + +bool TOutputTraverser::visitIfElse(Visit visit, TIntermIfElse *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + out << "If test\n"; + + ++mDepth; + + OutputTreeText(sink, node, mDepth); + out << "Condition\n"; + node->getCondition()->traverse(this); + + OutputTreeText(sink, node, mDepth); + if (node->getTrueBlock()) + { + out << "true case\n"; + node->getTrueBlock()->traverse(this); + } + else + { + out << "true case is null\n"; + } + + if (node->getFalseBlock()) + { + OutputTreeText(sink, node, mDepth); + out << "false case\n"; + node->getFalseBlock()->traverse(this); + } + + --mDepth; + + return false; +} + +bool TOutputTraverser::visitSwitch(Visit visit, TIntermSwitch *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + out << "Switch\n"; + + return true; +} + +bool TOutputTraverser::visitCase(Visit visit, TIntermCase *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + if (node->getCondition() == nullptr) + { + out << "Default\n"; + } + else + { + out << "Case\n"; + } + + return true; +} + +void TOutputTraverser::visitConstantUnion(TIntermConstantUnion *node) +{ + TInfoSinkBase &out = sink; + + size_t size = node->getType().getObjectSize(); + + for (size_t i = 0; i < size; i++) + { + OutputTreeText(out, node, mDepth); + switch (node->getUnionArrayPointer()[i].getType()) + { + case EbtBool: + if (node->getUnionArrayPointer()[i].getBConst()) + out << "true"; + else + out << "false"; + + out << " (" << "const bool" << ")"; + out << "\n"; + break; + case EbtFloat: + out << node->getUnionArrayPointer()[i].getFConst(); + out << " (const float)\n"; + break; + case EbtInt: + out << node->getUnionArrayPointer()[i].getIConst(); + out << " (const int)\n"; + break; + case EbtUInt: + out << node->getUnionArrayPointer()[i].getUConst(); + out << " (const uint)\n"; + break; + default: + out.message(EPrefixInternalError, node->getLine(), "Unknown constant"); + break; + } + } +} + +bool TOutputTraverser::visitLoop(Visit visit, TIntermLoop *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + out << "Loop with condition "; + if (node->getType() == ELoopDoWhile) + out << "not "; + out << "tested first\n"; + + ++mDepth; + + OutputTreeText(sink, node, mDepth); + if (node->getCondition()) + { + out << "Loop Condition\n"; + node->getCondition()->traverse(this); + } + else + { + out << "No loop condition\n"; + } + + OutputTreeText(sink, node, mDepth); + if (node->getBody()) + { + out << "Loop Body\n"; + node->getBody()->traverse(this); + } + else + { + out << "No loop body\n"; + } + + if (node->getExpression()) + { + OutputTreeText(sink, node, mDepth); + out << "Loop Terminal Expression\n"; + node->getExpression()->traverse(this); + } + + --mDepth; + + return false; +} + +bool TOutputTraverser::visitBranch(Visit visit, TIntermBranch *node) +{ + TInfoSinkBase &out = sink; + + OutputTreeText(out, node, mDepth); + + switch (node->getFlowOp()) + { + case EOpKill: out << "Branch: Kill"; break; + case EOpBreak: out << "Branch: Break"; break; + case EOpContinue: out << "Branch: Continue"; break; + case EOpReturn: out << "Branch: Return"; break; + default: out << "Branch: Unknown Branch"; break; + } + + if (node->getExpression()) + { + out << " with expression\n"; + ++mDepth; + node->getExpression()->traverse(this); + --mDepth; + } + else + { + out << "\n"; + } + + return false; +} + +// +// This function is the one to call externally to start the traversal. +// Individual functions can be initialized to 0 to skip processing of that +// type of node. Its children will still be processed. +// +void TIntermediate::outputTree(TIntermNode *root, TInfoSinkBase &infoSink) +{ + TOutputTraverser it(infoSink); + + ASSERT(root); + + root->traverse(&it); +} + +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/length_limits.h b/gfx/angle/src/compiler/translator/length_limits.h new file mode 100755 index 000000000..607157f4a --- /dev/null +++ b/gfx/angle/src/compiler/translator/length_limits.h @@ -0,0 +1,26 @@ +// +// Copyright (c) 2011-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// +// length_limits.h +// + +#ifndef COMPILER_TRANSLATOR_LENGTHLIMITS_H_ +#define COMPILER_TRANSLATOR_LENGTHLIMITS_H_ + +#include "GLSLANG/ShaderLang.h" + +// These constants are factored out from the rest of the headers to +// make it easier to reference them from the compiler sources. + +namespace sh +{ + +size_t GetGlobalMaxTokenSize(ShShaderSpec spec); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_LENGTHLIMITS_H_ diff --git a/gfx/angle/src/compiler/translator/util.cpp b/gfx/angle/src/compiler/translator/util.cpp new file mode 100755 index 000000000..89f237ceb --- /dev/null +++ b/gfx/angle/src/compiler/translator/util.cpp @@ -0,0 +1,620 @@ +// +// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/util.h" + +#include <limits> + +#include "compiler/preprocessor/numeric_lex.h" +#include "compiler/translator/SymbolTable.h" +#include "common/utilities.h" + +bool strtof_clamp(const std::string &str, float *value) +{ + bool success = pp::numeric_lex_float(str, value); + if (!success) + *value = std::numeric_limits<float>::max(); + return success; +} + +bool atoi_clamp(const char *str, unsigned int *value) +{ + bool success = pp::numeric_lex_int(str, value); + if (!success) + *value = std::numeric_limits<unsigned int>::max(); + return success; +} + +namespace sh +{ + +GLenum GLVariableType(const TType &type) +{ + if (type.getBasicType() == EbtFloat) + { + if (type.isScalar()) + { + return GL_FLOAT; + } + else if (type.isVector()) + { + switch (type.getNominalSize()) + { + case 2: return GL_FLOAT_VEC2; + case 3: return GL_FLOAT_VEC3; + case 4: return GL_FLOAT_VEC4; + default: UNREACHABLE(); + } + } + else if (type.isMatrix()) + { + switch (type.getCols()) + { + case 2: + switch (type.getRows()) + { + case 2: return GL_FLOAT_MAT2; + case 3: return GL_FLOAT_MAT2x3; + case 4: return GL_FLOAT_MAT2x4; + default: UNREACHABLE(); + } + + case 3: + switch (type.getRows()) + { + case 2: return GL_FLOAT_MAT3x2; + case 3: return GL_FLOAT_MAT3; + case 4: return GL_FLOAT_MAT3x4; + default: UNREACHABLE(); + } + + case 4: + switch (type.getRows()) + { + case 2: return GL_FLOAT_MAT4x2; + case 3: return GL_FLOAT_MAT4x3; + case 4: return GL_FLOAT_MAT4; + default: UNREACHABLE(); + } + + default: UNREACHABLE(); + } + } + else UNREACHABLE(); + } + else if (type.getBasicType() == EbtInt) + { + if (type.isScalar()) + { + return GL_INT; + } + else if (type.isVector()) + { + switch (type.getNominalSize()) + { + case 2: return GL_INT_VEC2; + case 3: return GL_INT_VEC3; + case 4: return GL_INT_VEC4; + default: UNREACHABLE(); + } + } + else UNREACHABLE(); + } + else if (type.getBasicType() == EbtUInt) + { + if (type.isScalar()) + { + return GL_UNSIGNED_INT; + } + else if (type.isVector()) + { + switch (type.getNominalSize()) + { + case 2: return GL_UNSIGNED_INT_VEC2; + case 3: return GL_UNSIGNED_INT_VEC3; + case 4: return GL_UNSIGNED_INT_VEC4; + default: UNREACHABLE(); + } + } + else UNREACHABLE(); + } + else if (type.getBasicType() == EbtBool) + { + if (type.isScalar()) + { + return GL_BOOL; + } + else if (type.isVector()) + { + switch (type.getNominalSize()) + { + case 2: return GL_BOOL_VEC2; + case 3: return GL_BOOL_VEC3; + case 4: return GL_BOOL_VEC4; + default: UNREACHABLE(); + } + } + else UNREACHABLE(); + } + + switch (type.getBasicType()) + { + case EbtSampler2D: return GL_SAMPLER_2D; + case EbtSampler3D: return GL_SAMPLER_3D; + case EbtSamplerCube: return GL_SAMPLER_CUBE; + case EbtSamplerExternalOES: return GL_SAMPLER_EXTERNAL_OES; + case EbtSampler2DRect: return GL_SAMPLER_2D_RECT_ARB; + case EbtSampler2DArray: return GL_SAMPLER_2D_ARRAY; + case EbtISampler2D: return GL_INT_SAMPLER_2D; + case EbtISampler3D: return GL_INT_SAMPLER_3D; + case EbtISamplerCube: return GL_INT_SAMPLER_CUBE; + case EbtISampler2DArray: return GL_INT_SAMPLER_2D_ARRAY; + case EbtUSampler2D: return GL_UNSIGNED_INT_SAMPLER_2D; + case EbtUSampler3D: return GL_UNSIGNED_INT_SAMPLER_3D; + case EbtUSamplerCube: return GL_UNSIGNED_INT_SAMPLER_CUBE; + case EbtUSampler2DArray: return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY; + case EbtSampler2DShadow: return GL_SAMPLER_2D_SHADOW; + case EbtSamplerCubeShadow: return GL_SAMPLER_CUBE_SHADOW; + case EbtSampler2DArrayShadow: return GL_SAMPLER_2D_ARRAY_SHADOW; + case EbtImage2D: + return GL_IMAGE_2D; + case EbtIImage2D: + return GL_INT_IMAGE_2D; + case EbtUImage2D: + return GL_UNSIGNED_INT_IMAGE_2D; + case EbtImage2DArray: + return GL_IMAGE_2D_ARRAY; + case EbtIImage2DArray: + return GL_INT_IMAGE_2D_ARRAY; + case EbtUImage2DArray: + return GL_UNSIGNED_INT_IMAGE_2D_ARRAY; + case EbtImage3D: + return GL_IMAGE_3D; + case EbtIImage3D: + return GL_INT_IMAGE_3D; + case EbtUImage3D: + return GL_UNSIGNED_INT_IMAGE_3D; + case EbtImageCube: + return GL_IMAGE_CUBE; + case EbtIImageCube: + return GL_INT_IMAGE_CUBE; + case EbtUImageCube: + return GL_UNSIGNED_INT_IMAGE_CUBE; + default: UNREACHABLE(); + } + + return GL_NONE; +} + +GLenum GLVariablePrecision(const TType &type) +{ + if (type.getBasicType() == EbtFloat) + { + switch (type.getPrecision()) + { + case EbpHigh: + return GL_HIGH_FLOAT; + case EbpMedium: + return GL_MEDIUM_FLOAT; + case EbpLow: + return GL_LOW_FLOAT; + case EbpUndefined: + // Should be defined as the default precision by the parser + default: + UNREACHABLE(); + } + } + else if (type.getBasicType() == EbtInt || type.getBasicType() == EbtUInt) + { + switch (type.getPrecision()) + { + case EbpHigh: + return GL_HIGH_INT; + case EbpMedium: + return GL_MEDIUM_INT; + case EbpLow: + return GL_LOW_INT; + case EbpUndefined: + // Should be defined as the default precision by the parser + default: + UNREACHABLE(); + } + } + + // Other types (boolean, sampler) don't have a precision + return GL_NONE; +} + +TString ArrayString(const TType &type) +{ + if (!type.isArray()) + { + return ""; + } + + return "[" + str(type.getArraySize()) + "]"; +} + +bool IsVaryingOut(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqVaryingOut: + case EvqSmoothOut: + case EvqFlatOut: + case EvqCentroidOut: + case EvqVertexOut: + return true; + + default: break; + } + + return false; +} + +bool IsVaryingIn(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqVaryingIn: + case EvqSmoothIn: + case EvqFlatIn: + case EvqCentroidIn: + case EvqFragmentIn: + return true; + + default: break; + } + + return false; +} + +bool IsVarying(TQualifier qualifier) +{ + return IsVaryingIn(qualifier) || IsVaryingOut(qualifier); +} + +InterpolationType GetInterpolationType(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqFlatIn: + case EvqFlatOut: + return INTERPOLATION_FLAT; + + case EvqSmoothIn: + case EvqSmoothOut: + case EvqVertexOut: + case EvqFragmentIn: + case EvqVaryingIn: + case EvqVaryingOut: + return INTERPOLATION_SMOOTH; + + case EvqCentroidIn: + case EvqCentroidOut: + return INTERPOLATION_CENTROID; + + default: UNREACHABLE(); + return INTERPOLATION_SMOOTH; + } +} + +TType GetShaderVariableBasicType(const sh::ShaderVariable &var) +{ + switch (var.type) + { + case GL_BOOL: + return TType(EbtBool); + case GL_BOOL_VEC2: + return TType(EbtBool, 2); + case GL_BOOL_VEC3: + return TType(EbtBool, 3); + case GL_BOOL_VEC4: + return TType(EbtBool, 4); + case GL_FLOAT: + return TType(EbtFloat); + case GL_FLOAT_VEC2: + return TType(EbtFloat, 2); + case GL_FLOAT_VEC3: + return TType(EbtFloat, 3); + case GL_FLOAT_VEC4: + return TType(EbtFloat, 4); + case GL_FLOAT_MAT2: + return TType(EbtFloat, 2, 2); + case GL_FLOAT_MAT3: + return TType(EbtFloat, 3, 3); + case GL_FLOAT_MAT4: + return TType(EbtFloat, 4, 4); + case GL_FLOAT_MAT2x3: + return TType(EbtFloat, 2, 3); + case GL_FLOAT_MAT2x4: + return TType(EbtFloat, 2, 4); + case GL_FLOAT_MAT3x2: + return TType(EbtFloat, 3, 2); + case GL_FLOAT_MAT3x4: + return TType(EbtFloat, 3, 4); + case GL_FLOAT_MAT4x2: + return TType(EbtFloat, 4, 2); + case GL_FLOAT_MAT4x3: + return TType(EbtFloat, 4, 3); + case GL_INT: + return TType(EbtInt); + case GL_INT_VEC2: + return TType(EbtInt, 2); + case GL_INT_VEC3: + return TType(EbtInt, 3); + case GL_INT_VEC4: + return TType(EbtInt, 4); + case GL_UNSIGNED_INT: + return TType(EbtUInt); + case GL_UNSIGNED_INT_VEC2: + return TType(EbtUInt, 2); + case GL_UNSIGNED_INT_VEC3: + return TType(EbtUInt, 3); + case GL_UNSIGNED_INT_VEC4: + return TType(EbtUInt, 4); + default: + UNREACHABLE(); + return TType(); + } +} + +TOperator TypeToConstructorOperator(const TType &type) +{ + switch (type.getBasicType()) + { + case EbtFloat: + if (type.isMatrix()) + { + switch (type.getCols()) + { + case 2: + switch (type.getRows()) + { + case 2: + return EOpConstructMat2; + case 3: + return EOpConstructMat2x3; + case 4: + return EOpConstructMat2x4; + default: + break; + } + break; + + case 3: + switch (type.getRows()) + { + case 2: + return EOpConstructMat3x2; + case 3: + return EOpConstructMat3; + case 4: + return EOpConstructMat3x4; + default: + break; + } + break; + + case 4: + switch (type.getRows()) + { + case 2: + return EOpConstructMat4x2; + case 3: + return EOpConstructMat4x3; + case 4: + return EOpConstructMat4; + default: + break; + } + break; + } + } + else + { + switch (type.getNominalSize()) + { + case 1: + return EOpConstructFloat; + case 2: + return EOpConstructVec2; + case 3: + return EOpConstructVec3; + case 4: + return EOpConstructVec4; + default: + break; + } + } + break; + + case EbtInt: + switch (type.getNominalSize()) + { + case 1: + return EOpConstructInt; + case 2: + return EOpConstructIVec2; + case 3: + return EOpConstructIVec3; + case 4: + return EOpConstructIVec4; + default: + break; + } + break; + + case EbtUInt: + switch (type.getNominalSize()) + { + case 1: + return EOpConstructUInt; + case 2: + return EOpConstructUVec2; + case 3: + return EOpConstructUVec3; + case 4: + return EOpConstructUVec4; + default: + break; + } + break; + + case EbtBool: + switch (type.getNominalSize()) + { + case 1: + return EOpConstructBool; + case 2: + return EOpConstructBVec2; + case 3: + return EOpConstructBVec3; + case 4: + return EOpConstructBVec4; + default: + break; + } + break; + + case EbtStruct: + return EOpConstructStruct; + + default: + break; + } + + return EOpNull; +} + +GetVariableTraverser::GetVariableTraverser(const TSymbolTable &symbolTable) + : mSymbolTable(symbolTable) +{ +} + +template void GetVariableTraverser::setTypeSpecificInfo( + const TType &type, const TString& name, InterfaceBlockField *variable); +template void GetVariableTraverser::setTypeSpecificInfo( + const TType &type, const TString& name, ShaderVariable *variable); +template void GetVariableTraverser::setTypeSpecificInfo( + const TType &type, const TString& name, Uniform *variable); + +template<> +void GetVariableTraverser::setTypeSpecificInfo( + const TType &type, const TString& name, Varying *variable) +{ + ASSERT(variable); + switch (type.getQualifier()) + { + case EvqVaryingIn: + case EvqVaryingOut: + case EvqVertexOut: + case EvqSmoothOut: + case EvqFlatOut: + case EvqCentroidOut: + if (mSymbolTable.isVaryingInvariant(std::string(name.c_str())) || type.isInvariant()) + { + variable->isInvariant = true; + } + break; + default: + break; + } + + variable->interpolation = GetInterpolationType(type.getQualifier()); +} + +template <typename VarT> +void GetVariableTraverser::traverse(const TType &type, + const TString &name, + std::vector<VarT> *output) +{ + const TStructure *structure = type.getStruct(); + + VarT variable; + variable.name = name.c_str(); + variable.arraySize = type.getArraySize(); + + if (!structure) + { + variable.type = GLVariableType(type); + variable.precision = GLVariablePrecision(type); + } + else + { + // Note: this enum value is not exposed outside ANGLE + variable.type = GL_STRUCT_ANGLEX; + variable.structName = structure->name().c_str(); + + const TFieldList &fields = structure->fields(); + + for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) + { + TField *field = fields[fieldIndex]; + traverse(*field->type(), field->name(), &variable.fields); + } + } + setTypeSpecificInfo(type, name, &variable); + visitVariable(&variable); + + ASSERT(output); + output->push_back(variable); +} + +template void GetVariableTraverser::traverse(const TType &, const TString &, std::vector<InterfaceBlockField> *); +template void GetVariableTraverser::traverse(const TType &, const TString &, std::vector<ShaderVariable> *); +template void GetVariableTraverser::traverse(const TType &, const TString &, std::vector<Uniform> *); +template void GetVariableTraverser::traverse(const TType &, const TString &, std::vector<Varying> *); + +// GLSL ES 1.0.17 4.6.1 The Invariant Qualifier +bool CanBeInvariantESSL1(TQualifier qualifier) +{ + return IsVaryingIn(qualifier) || IsVaryingOut(qualifier) || + IsBuiltinOutputVariable(qualifier) || + (IsBuiltinFragmentInputVariable(qualifier) && qualifier != EvqFrontFacing); +} + +// GLSL ES 3.00 Revision 6, 4.6.1 The Invariant Qualifier +// GLSL ES 3.10 Revision 4, 4.8.1 The Invariant Qualifier +bool CanBeInvariantESSL3OrGreater(TQualifier qualifier) +{ + return IsVaryingOut(qualifier) || qualifier == EvqFragmentOut || + IsBuiltinOutputVariable(qualifier); +} + +bool IsBuiltinOutputVariable(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqPosition: + case EvqPointSize: + case EvqFragDepth: + case EvqFragDepthEXT: + case EvqFragColor: + case EvqSecondaryFragColorEXT: + case EvqFragData: + case EvqSecondaryFragDataEXT: + return true; + default: + break; + } + return false; +} + +bool IsBuiltinFragmentInputVariable(TQualifier qualifier) +{ + switch (qualifier) + { + case EvqFragCoord: + case EvqPointCoord: + case EvqFrontFacing: + return true; + default: + break; + } + return false; +} +} // namespace sh diff --git a/gfx/angle/src/compiler/translator/util.h b/gfx/angle/src/compiler/translator/util.h new file mode 100755 index 000000000..bfad5fb4c --- /dev/null +++ b/gfx/angle/src/compiler/translator/util.h @@ -0,0 +1,73 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_UTIL_H_ +#define COMPILER_TRANSLATOR_UTIL_H_ + +#include <stack> + +#include "angle_gl.h" +#include <GLSLANG/ShaderLang.h> + +#include "compiler/translator/Operator.h" +#include "compiler/translator/Types.h" + +// strtof_clamp is like strtof but +// 1. it forces C locale, i.e. forcing '.' as decimal point. +// 2. it clamps the value to -FLT_MAX or FLT_MAX if overflow happens. +// Return false if overflow happens. +bool strtof_clamp(const std::string &str, float *value); + +// If overflow happens, clamp the value to UINT_MIN or UINT_MAX. +// Return false if overflow happens. +bool atoi_clamp(const char *str, unsigned int *value); + +namespace sh +{ +class TSymbolTable; + +GLenum GLVariableType(const TType &type); +GLenum GLVariablePrecision(const TType &type); +bool IsVaryingIn(TQualifier qualifier); +bool IsVaryingOut(TQualifier qualifier); +bool IsVarying(TQualifier qualifier); +InterpolationType GetInterpolationType(TQualifier qualifier); +TString ArrayString(const TType &type); + +TType GetShaderVariableBasicType(const sh::ShaderVariable &var); + +TOperator TypeToConstructorOperator(const TType &type); + +class GetVariableTraverser : angle::NonCopyable +{ + public: + GetVariableTraverser(const TSymbolTable &symbolTable); + virtual ~GetVariableTraverser() {} + + template <typename VarT> + void traverse(const TType &type, const TString &name, std::vector<VarT> *output); + + protected: + // May be overloaded + virtual void visitVariable(ShaderVariable *newVar) {} + + private: + // Helper function called by traverse() to fill specific fields + // for attributes/varyings/uniforms. + template <typename VarT> + void setTypeSpecificInfo( + const TType &type, const TString &name, VarT *variable) {} + + const TSymbolTable &mSymbolTable; +}; + +bool IsBuiltinOutputVariable(TQualifier qualifier); +bool IsBuiltinFragmentInputVariable(TQualifier qualifier); +bool CanBeInvariantESSL1(TQualifier qualifier); +bool CanBeInvariantESSL3OrGreater(TQualifier qualifier); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_UTIL_H_ |