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-rw-r--r--gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h b/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h
deleted file mode 100644
index a789bb7e9..000000000
--- a/gfx/angle/src/compiler/translator/UseInterfaceBlockFields.h
+++ /dev/null
@@ -1,30 +0,0 @@
-//
-// Copyright 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// UseInterfaceBlockFields.h: insert statements to reference all members in InterfaceBlock list at
-// the beginning of main. This is to work around a Mac driver that treats unused standard/shared
-// uniform blocks as inactive.
-
-#ifndef COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_
-#define COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_
-
-#include <GLSLANG/ShaderLang.h>
-
-class TIntermNode;
-namespace sh
-{
-
-class TSymbolTable;
-
-using InterfaceBlockList = std::vector<sh::InterfaceBlock>;
-
-void UseInterfaceBlockFields(TIntermNode *root,
- const InterfaceBlockList &blocks,
- const TSymbolTable &symbolTable);
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_USEINTERFACEBLOCKFIELDS_H_