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diff --git a/gfx/2d/SourceSurfaceDual.h b/gfx/2d/SourceSurfaceDual.h
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_SOURCESURFACEDUAL_H_
+#define MOZILLA_GFX_SOURCESURFACEDUAL_H_
+
+#include "2D.h"
+
+namespace mozilla {
+namespace gfx {
+
+class DualSurface;
+class DualPattern;
+
+class SourceSurfaceDual : public SourceSurface
+{
+public:
+ MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceDual)
+ SourceSurfaceDual(DrawTarget *aDTA, DrawTarget *aDTB)
+ : mA(aDTA->Snapshot())
+ , mB(aDTB->Snapshot())
+ { }
+
+ virtual SurfaceType GetType() const { return SurfaceType::DUAL_DT; }
+ virtual IntSize GetSize() const { return mA->GetSize(); }
+ virtual SurfaceFormat GetFormat() const { return mA->GetFormat(); }
+
+ // This is implemented for debugging purposes only (used by dumping
+ // client-side textures for paint dumps), for which we don't care about
+ // component alpha, so we just use the first of the two surfaces.
+ virtual already_AddRefed<DataSourceSurface> GetDataSurface() {
+ return mA->GetDataSurface();
+ }
+private:
+ friend class DualSurface;
+ friend class DualPattern;
+
+ RefPtr<SourceSurface> mA;
+ RefPtr<SourceSurface> mB;
+};
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_SOURCESURFACEDUAL_H_ */