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Diffstat (limited to 'gfx/2d/SourceSurfaceD2D1.h')
-rw-r--r-- | gfx/2d/SourceSurfaceD2D1.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/gfx/2d/SourceSurfaceD2D1.h b/gfx/2d/SourceSurfaceD2D1.h new file mode 100644 index 000000000..5b7cedf4c --- /dev/null +++ b/gfx/2d/SourceSurfaceD2D1.h @@ -0,0 +1,95 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_SOURCESURFACED2D1_H_ +#define MOZILLA_GFX_SOURCESURFACED2D1_H_ + +#include "2D.h" +#include "HelpersD2D.h" +#include <vector> +#include <d3d11.h> +#include <d2d1_1.h> + +namespace mozilla { +namespace gfx { + +class DrawTargetD2D1; + +class SourceSurfaceD2D1 : public SourceSurface +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D1) + SourceSurfaceD2D1(ID2D1Image* aImage, ID2D1DeviceContext *aDC, + SurfaceFormat aFormat, const IntSize &aSize, + DrawTargetD2D1 *aDT = nullptr); + ~SourceSurfaceD2D1(); + + virtual SurfaceType GetType() const { return SurfaceType::D2D1_1_IMAGE; } + virtual IntSize GetSize() const { return mSize; } + virtual SurfaceFormat GetFormat() const { return mFormat; } + virtual bool IsValid() const; + virtual already_AddRefed<DataSourceSurface> GetDataSurface(); + + ID2D1Image *GetImage() { return mImage; } + + void EnsureIndependent() { if (!mDrawTarget) return; DrawTargetWillChange(); } + +private: + friend class DrawTargetD2D1; + + bool EnsureRealizedBitmap(); + + // This function is called by the draw target this texture belongs to when + // it is about to be changed. The texture will be required to make a copy + // of itself when this happens. + void DrawTargetWillChange(); + + // This will mark the surface as no longer depending on its drawtarget, + // this may happen on destruction or copying. + void MarkIndependent(); + + RefPtr<ID2D1Image> mImage; + // This may be null if we were created for a non-bitmap image and have not + // had a reason yet to realize ourselves. + RefPtr<ID2D1Bitmap1> mRealizedBitmap; + RefPtr<ID2D1DeviceContext> mDC; + // Keep this around to verify whether out image is still valid in the future. + RefPtr<ID2D1Device> mDevice; + + SurfaceFormat mFormat; + IntSize mSize; + DrawTargetD2D1* mDrawTarget; +}; + +class DataSourceSurfaceD2D1 : public DataSourceSurface +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D1) + DataSourceSurfaceD2D1(ID2D1Bitmap1 *aMappableBitmap, SurfaceFormat aFormat); + ~DataSourceSurfaceD2D1(); + + virtual SurfaceType GetType() const { return SurfaceType::DATA; } + virtual IntSize GetSize() const; + virtual SurfaceFormat GetFormat() const { return mFormat; } + virtual bool IsValid() const { return !!mBitmap; } + virtual uint8_t *GetData(); + virtual int32_t Stride(); + virtual bool Map(MapType, MappedSurface *aMappedSurface); + virtual void Unmap(); + +private: + friend class SourceSurfaceD2DTarget; + void EnsureMapped(); + + mutable RefPtr<ID2D1Bitmap1> mBitmap; + SurfaceFormat mFormat; + D2D1_MAPPED_RECT mMap; + bool mMapped; +}; + +} +} + +#endif /* MOZILLA_GFX_SOURCESURFACED2D2TARGET_H_ */ |