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-rw-r--r--gfx/2d/Rect.h334
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diff --git a/gfx/2d/Rect.h b/gfx/2d/Rect.h
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+/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_RECT_H_
+#define MOZILLA_GFX_RECT_H_
+
+#include "BaseRect.h"
+#include "BaseMargin.h"
+#include "NumericTools.h"
+#include "Point.h"
+#include "Tools.h"
+#include "mozilla/Maybe.h"
+
+#include <cmath>
+
+namespace mozilla {
+
+template <typename> struct IsPixel;
+
+namespace gfx {
+
+template<class units, class F> struct RectTyped;
+
+template<class units>
+struct IntMarginTyped:
+ public BaseMargin<int32_t, IntMarginTyped<units> >,
+ public units {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseMargin<int32_t, IntMarginTyped<units> > Super;
+
+ IntMarginTyped() : Super() {}
+ IntMarginTyped(int32_t aTop, int32_t aRight, int32_t aBottom, int32_t aLeft) :
+ Super(aTop, aRight, aBottom, aLeft) {}
+
+ // XXX When all of the code is ported, the following functions to convert
+ // to and from unknown types should be removed.
+
+ static IntMarginTyped<units> FromUnknownMargin(const IntMarginTyped<UnknownUnits>& aMargin) {
+ return IntMarginTyped<units>(aMargin.top, aMargin.right,
+ aMargin.bottom, aMargin.left);
+ }
+
+ IntMarginTyped<UnknownUnits> ToUnknownMargin() const {
+ return IntMarginTyped<UnknownUnits>(this->top, this->right,
+ this->bottom, this->left);
+ }
+};
+typedef IntMarginTyped<UnknownUnits> IntMargin;
+
+template<class units, class F = Float>
+struct MarginTyped:
+ public BaseMargin<F, MarginTyped<units> >,
+ public units {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseMargin<F, MarginTyped<units, F> > Super;
+
+ MarginTyped() : Super() {}
+ MarginTyped(F aTop, F aRight, F aBottom, F aLeft) :
+ Super(aTop, aRight, aBottom, aLeft) {}
+ explicit MarginTyped(const IntMarginTyped<units>& aMargin) :
+ Super(F(aMargin.top), F(aMargin.right),
+ F(aMargin.bottom), F(aMargin.left)) {}
+};
+typedef MarginTyped<UnknownUnits> Margin;
+typedef MarginTyped<UnknownUnits, double> MarginDouble;
+
+template<class units>
+IntMarginTyped<units> RoundedToInt(const MarginTyped<units>& aMargin)
+{
+ return IntMarginTyped<units>(int32_t(floorf(aMargin.top + 0.5f)),
+ int32_t(floorf(aMargin.right + 0.5f)),
+ int32_t(floorf(aMargin.bottom + 0.5f)),
+ int32_t(floorf(aMargin.left + 0.5f)));
+}
+
+template<class units>
+struct IntRectTyped :
+ public BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> >,
+ public units {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> > Super;
+ typedef IntRectTyped<units> Self;
+ typedef IntParam<int32_t> ToInt;
+
+ IntRectTyped() : Super() {}
+ IntRectTyped(const IntPointTyped<units>& aPos, const IntSizeTyped<units>& aSize) :
+ Super(aPos, aSize) {}
+
+ IntRectTyped(ToInt aX, ToInt aY, ToInt aWidth, ToInt aHeight) :
+ Super(aX.value, aY.value, aWidth.value, aHeight.value) {}
+
+ static IntRectTyped<units> RoundIn(float aX, float aY, float aW, float aH) {
+ return IntRectTyped<units>::RoundIn(RectTyped<units, float>(aX, aY, aW, aH));
+ }
+
+ static IntRectTyped<units> RoundOut(float aX, float aY, float aW, float aH) {
+ return IntRectTyped<units>::RoundOut(RectTyped<units, float>(aX, aY, aW, aH));
+ }
+
+ static IntRectTyped<units> Round(float aX, float aY, float aW, float aH) {
+ return IntRectTyped<units>::Round(RectTyped<units, float>(aX, aY, aW, aH));
+ }
+
+ static IntRectTyped<units> Truncate(float aX, float aY, float aW, float aH) {
+ return IntRectTyped<units>(IntPointTyped<units>::Truncate(aX, aY),
+ IntSizeTyped<units>::Truncate(aW, aH));
+ }
+
+ static IntRectTyped<units> RoundIn(const RectTyped<units, float>& aRect) {
+ auto tmp(aRect);
+ tmp.RoundIn();
+ return IntRectTyped(int32_t(tmp.x), int32_t(tmp.y),
+ int32_t(tmp.width), int32_t(tmp.height));
+ }
+
+ static IntRectTyped<units> RoundOut(const RectTyped<units, float>& aRect) {
+ auto tmp(aRect);
+ tmp.RoundOut();
+ return IntRectTyped(int32_t(tmp.x), int32_t(tmp.y),
+ int32_t(tmp.width), int32_t(tmp.height));
+ }
+
+ static IntRectTyped<units> Round(const RectTyped<units, float>& aRect) {
+ auto tmp(aRect);
+ tmp.Round();
+ return IntRectTyped(int32_t(tmp.x), int32_t(tmp.y),
+ int32_t(tmp.width), int32_t(tmp.height));
+ }
+
+ static IntRectTyped<units> Truncate(const RectTyped<units, float>& aRect) {
+ return IntRectTyped::Truncate(aRect.x, aRect.y, aRect.width, aRect.height);
+ }
+
+ // Rounding isn't meaningful on an integer rectangle.
+ void Round() {}
+ void RoundIn() {}
+ void RoundOut() {}
+
+ // XXX When all of the code is ported, the following functions to convert
+ // to and from unknown types should be removed.
+
+ static IntRectTyped<units> FromUnknownRect(const IntRectTyped<UnknownUnits>& rect) {
+ return IntRectTyped<units>(rect.x, rect.y, rect.width, rect.height);
+ }
+
+ IntRectTyped<UnknownUnits> ToUnknownRect() const {
+ return IntRectTyped<UnknownUnits>(this->x, this->y, this->width, this->height);
+ }
+
+ bool Overflows() const {
+ CheckedInt<int32_t> xMost = this->x;
+ xMost += this->width;
+ CheckedInt<int32_t> yMost = this->y;
+ yMost += this->height;
+ return !xMost.isValid() || !yMost.isValid();
+ }
+
+ // Same as Union(), but in the cases where aRect is non-empty, the union is
+ // done while guarding against overflow. If an overflow is detected, Nothing
+ // is returned.
+ MOZ_MUST_USE Maybe<Self> SafeUnion(const Self& aRect) const
+ {
+ if (this->IsEmpty()) {
+ return aRect.Overflows() ? Nothing() : Some(aRect);
+ } else if (aRect.IsEmpty()) {
+ return Some(*static_cast<const Self*>(this));
+ } else {
+ return this->SafeUnionEdges(aRect);
+ }
+ }
+
+ // Same as UnionEdges, but guards against overflow. If an overflow is detected,
+ // Nothing is returned.
+ MOZ_MUST_USE Maybe<Self> SafeUnionEdges(const Self& aRect) const
+ {
+ if (this->Overflows() || aRect.Overflows()) {
+ return Nothing();
+ }
+ // If neither |this| nor |aRect| overflow, then their XMost/YMost values
+ // should be safe to use.
+ CheckedInt<int32_t> newX = std::min(this->x, aRect.x);
+ CheckedInt<int32_t> newY = std::min(this->y, aRect.y);
+ CheckedInt<int32_t> newXMost = std::max(this->XMost(), aRect.XMost());
+ CheckedInt<int32_t> newYMost = std::max(this->YMost(), aRect.YMost());
+ CheckedInt<int32_t> newW = newXMost - newX;
+ CheckedInt<int32_t> newH = newYMost - newY;
+ if (!newW.isValid() || !newH.isValid()) {
+ return Nothing();
+ }
+ return Some(Self(newX.value(), newY.value(), newW.value(), newH.value()));
+ }
+
+ // This is here only to keep IPDL-generated code happy. DO NOT USE.
+ bool operator==(const IntRectTyped<units>& aRect) const
+ {
+ return IntRectTyped<units>::IsEqualEdges(aRect);
+ }
+
+ void InflateToMultiple(const IntSizeTyped<units>& aTileSize)
+ {
+ if (this->IsEmpty()) {
+ return;
+ }
+
+ int32_t yMost = this->YMost();
+ int32_t xMost = this->XMost();
+
+ this->x = mozilla::RoundDownToMultiple(this->x, aTileSize.width);
+ this->y = mozilla::RoundDownToMultiple(this->y, aTileSize.height);
+ xMost = mozilla::RoundUpToMultiple(xMost, aTileSize.width);
+ yMost = mozilla::RoundUpToMultiple(yMost, aTileSize.height);
+
+ this->width = xMost - this->x;
+ this->height = yMost - this->y;
+ }
+
+};
+typedef IntRectTyped<UnknownUnits> IntRect;
+
+template<class units, class F = Float>
+struct RectTyped :
+ public BaseRect<F, RectTyped<units, F>, PointTyped<units, F>, SizeTyped<units, F>, MarginTyped<units, F> >,
+ public units {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseRect<F, RectTyped<units, F>, PointTyped<units, F>, SizeTyped<units, F>, MarginTyped<units, F> > Super;
+
+ RectTyped() : Super() {}
+ RectTyped(const PointTyped<units, F>& aPos, const SizeTyped<units, F>& aSize) :
+ Super(aPos, aSize) {}
+ RectTyped(F _x, F _y, F _width, F _height) :
+ Super(_x, _y, _width, _height) {}
+ explicit RectTyped(const IntRectTyped<units>& rect) :
+ Super(F(rect.x), F(rect.y),
+ F(rect.width), F(rect.height)) {}
+
+ void NudgeToIntegers()
+ {
+ NudgeToInteger(&(this->x));
+ NudgeToInteger(&(this->y));
+ NudgeToInteger(&(this->width));
+ NudgeToInteger(&(this->height));
+ }
+
+ bool ToIntRect(IntRectTyped<units> *aOut) const
+ {
+ *aOut = IntRectTyped<units>(int32_t(this->X()), int32_t(this->Y()),
+ int32_t(this->Width()), int32_t(this->Height()));
+ return RectTyped<units, F>(F(aOut->x), F(aOut->y),
+ F(aOut->width), F(aOut->height))
+ .IsEqualEdges(*this);
+ }
+
+ // XXX When all of the code is ported, the following functions to convert to and from
+ // unknown types should be removed.
+
+ static RectTyped<units, F> FromUnknownRect(const RectTyped<UnknownUnits, F>& rect) {
+ return RectTyped<units, F>(rect.x, rect.y, rect.width, rect.height);
+ }
+
+ RectTyped<UnknownUnits, F> ToUnknownRect() const {
+ return RectTyped<UnknownUnits, F>(this->x, this->y, this->width, this->height);
+ }
+
+ // This is here only to keep IPDL-generated code happy. DO NOT USE.
+ bool operator==(const RectTyped<units, F>& aRect) const
+ {
+ return RectTyped<units, F>::IsEqualEdges(aRect);
+ }
+};
+typedef RectTyped<UnknownUnits> Rect;
+typedef RectTyped<UnknownUnits, double> RectDouble;
+
+template<class units>
+IntRectTyped<units> RoundedToInt(const RectTyped<units>& aRect)
+{
+ RectTyped<units> copy(aRect);
+ copy.Round();
+ return IntRectTyped<units>(int32_t(copy.x),
+ int32_t(copy.y),
+ int32_t(copy.width),
+ int32_t(copy.height));
+}
+
+template<class units>
+IntRectTyped<units> RoundedIn(const RectTyped<units>& aRect)
+{
+ return IntRectTyped<units>::RoundIn(aRect);
+}
+
+template<class units>
+IntRectTyped<units> RoundedOut(const RectTyped<units>& aRect)
+{
+ return IntRectTyped<units>::RoundOut(aRect);
+}
+
+template<class units>
+IntRectTyped<units> TruncatedToInt(const RectTyped<units>& aRect) {
+ return IntRectTyped<units>::Truncate(aRect);
+}
+
+template<class units>
+RectTyped<units> IntRectToRect(const IntRectTyped<units>& aRect)
+{
+ return RectTyped<units>(aRect.x, aRect.y, aRect.width, aRect.height);
+}
+
+// Convenience function for intersecting two rectangles wrapped in Maybes.
+template <typename T>
+Maybe<T>
+IntersectMaybeRects(const Maybe<T>& a, const Maybe<T>& b)
+{
+ if (!a) {
+ return b;
+ } else if (!b) {
+ return a;
+ } else {
+ return Some(a->Intersect(*b));
+ }
+}
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_RECT_H_ */