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Diffstat (limited to 'gfx/2d/DrawTargetRecording.h')
-rw-r--r-- | gfx/2d/DrawTargetRecording.h | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/gfx/2d/DrawTargetRecording.h b/gfx/2d/DrawTargetRecording.h new file mode 100644 index 000000000..359d1f6be --- /dev/null +++ b/gfx/2d/DrawTargetRecording.h @@ -0,0 +1,337 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_DRAWTARGETRECORDING_H_ +#define MOZILLA_GFX_DRAWTARGETRECORDING_H_ + +#include "2D.h" +#include "DrawEventRecorder.h" + +namespace mozilla { +namespace gfx { + +class DrawTargetRecording : public DrawTarget +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetRecording, override) + DrawTargetRecording(DrawEventRecorder *aRecorder, DrawTarget *aDT, bool aHasData = false); + + ~DrawTargetRecording(); + + virtual DrawTargetType GetType() const override { return mFinalDT->GetType(); } + virtual BackendType GetBackendType() const override { return mFinalDT->GetBackendType(); } + virtual bool IsRecording() const override { return true; } + + virtual already_AddRefed<SourceSurface> Snapshot() override; + + virtual void DetachAllSnapshots() override; + + virtual IntSize GetSize() override { return mFinalDT->GetSize(); } + + /* Ensure that the DrawTarget backend has flushed all drawing operations to + * this draw target. This must be called before using the backing surface of + * this draw target outside of GFX 2D code. + */ + virtual void Flush() override { mFinalDT->Flush(); } + + /* + * Draw a surface to the draw target. Possibly doing partial drawing or + * applying scaling. No sampling happens outside the source. + * + * aSurface Source surface to draw + * aDest Destination rectangle that this drawing operation should draw to + * aSource Source rectangle in aSurface coordinates, this area of aSurface + * will be stretched to the size of aDest. + * aOptions General draw options that are applied to the operation + * aSurfOptions DrawSurface options that are applied + */ + virtual void DrawSurface(SourceSurface *aSurface, + const Rect &aDest, + const Rect &aSource, + const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(), + const DrawOptions &aOptions = DrawOptions()) override; + + virtual void DrawFilter(FilterNode *aNode, + const Rect &aSourceRect, + const Point &aDestPoint, + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Blend a surface to the draw target with a shadow. The shadow is drawn as a + * gaussian blur using a specified sigma. The shadow is clipped to the size + * of the input surface, so the input surface should contain a transparent + * border the size of the approximate coverage of the blur (3 * aSigma). + * NOTE: This function works in device space! + * + * aSurface Source surface to draw. + * aDest Destination point that this drawing operation should draw to. + * aColor Color of the drawn shadow + * aOffset Offset of the shadow + * aSigma Sigma used for the guassian filter kernel + * aOperator Composition operator used + */ + virtual void DrawSurfaceWithShadow(SourceSurface *aSurface, + const Point &aDest, + const Color &aColor, + const Point &aOffset, + Float aSigma, + CompositionOp aOperator) override; + + /* + * Clear a rectangle on the draw target to transparent black. This will + * respect the clipping region and transform. + * + * aRect Rectangle to clear + */ + virtual void ClearRect(const Rect &aRect) override; + + /* + * This is essentially a 'memcpy' between two surfaces. It moves a pixel + * aligned area from the source surface unscaled directly onto the + * drawtarget. This ignores both transform and clip. + * + * aSurface Surface to copy from + * aSourceRect Source rectangle to be copied + * aDest Destination point to copy the surface to + */ + virtual void CopySurface(SourceSurface *aSurface, + const IntRect &aSourceRect, + const IntPoint &aDestination) override; + + /* + * Fill a rectangle on the DrawTarget with a certain source pattern. + * + * aRect Rectangle that forms the mask of this filling operation + * aPattern Pattern that forms the source of this filling operation + * aOptions Options that are applied to this operation + */ + virtual void FillRect(const Rect &aRect, + const Pattern &aPattern, + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Stroke a rectangle on the DrawTarget with a certain source pattern. + * + * aRect Rectangle that forms the mask of this stroking operation + * aPattern Pattern that forms the source of this stroking operation + * aOptions Options that are applied to this operation + */ + virtual void StrokeRect(const Rect &aRect, + const Pattern &aPattern, + const StrokeOptions &aStrokeOptions = StrokeOptions(), + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Stroke a line on the DrawTarget with a certain source pattern. + * + * aStart Starting point of the line + * aEnd End point of the line + * aPattern Pattern that forms the source of this stroking operation + * aOptions Options that are applied to this operation + */ + virtual void StrokeLine(const Point &aStart, + const Point &aEnd, + const Pattern &aPattern, + const StrokeOptions &aStrokeOptions = StrokeOptions(), + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Stroke a path on the draw target with a certain source pattern. + * + * aPath Path that is to be stroked + * aPattern Pattern that should be used for the stroke + * aStrokeOptions Stroke options used for this operation + * aOptions Draw options used for this operation + */ + virtual void Stroke(const Path *aPath, + const Pattern &aPattern, + const StrokeOptions &aStrokeOptions = StrokeOptions(), + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Fill a path on the draw target with a certain source pattern. + * + * aPath Path that is to be filled + * aPattern Pattern that should be used for the fill + * aOptions Draw options used for this operation + */ + virtual void Fill(const Path *aPath, + const Pattern &aPattern, + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Fill a series of clyphs on the draw target with a certain source pattern. + */ + virtual void FillGlyphs(ScaledFont *aFont, + const GlyphBuffer &aBuffer, + const Pattern &aPattern, + const DrawOptions &aOptions = DrawOptions(), + const GlyphRenderingOptions *aRenderingOptions = nullptr) override; + + /* + * This takes a source pattern and a mask, and composites the source pattern + * onto the destination surface using the alpha channel of the mask pattern + * as a mask for the operation. + * + * aSource Source pattern + * aMask Mask pattern + * aOptions Drawing options + */ + virtual void Mask(const Pattern &aSource, + const Pattern &aMask, + const DrawOptions &aOptions = DrawOptions()) override; + + virtual void MaskSurface(const Pattern &aSource, + SourceSurface *aMask, + Point aOffset, + const DrawOptions &aOptions = DrawOptions()) override; + + /* + * Push a clip to the DrawTarget. + * + * aPath The path to clip to + */ + virtual void PushClip(const Path *aPath) override; + + /* + * Push an axis-aligned rectangular clip to the DrawTarget. This rectangle + * is specified in user space. + * + * aRect The rect to clip to + */ + virtual void PushClipRect(const Rect &aRect) override; + + /* Pop a clip from the DrawTarget. A pop without a corresponding push will + * be ignored. + */ + virtual void PopClip() override; + + /** + * Push a 'layer' to the DrawTarget, a layer is a temporary surface that all + * drawing will be redirected to, this is used for example to support group + * opacity or the masking of groups. Clips must be balanced within a layer, + * i.e. between a matching PushLayer/PopLayer pair there must be as many + * PushClip(Rect) calls as there are PopClip calls. + * + * @param aOpaque Whether the layer will be opaque + * @param aOpacity Opacity of the layer + * @param aMask Mask applied to the layer + * @param aMaskTransform Transform applied to the layer mask + * @param aBounds Optional bounds in device space to which the layer is + * limited in size. + * @param aCopyBackground Whether to copy the background into the layer, this + * is only supported when aOpaque is true. + */ + virtual void PushLayer(bool aOpaque, Float aOpacity, + SourceSurface* aMask, + const Matrix& aMaskTransform, + const IntRect& aBounds = IntRect(), + bool aCopyBackground = false) override; + + /** + * This balances a call to PushLayer and proceeds to blend the layer back + * onto the background. This blend will blend the temporary surface back + * onto the target in device space using POINT sampling and operator over. + */ + virtual void PopLayer() override; + + /* + * Create a SourceSurface optimized for use with this DrawTarget from + * existing bitmap data in memory. + * + * The SourceSurface does not take ownership of aData, and may be freed at any time. + */ + virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData, + const IntSize &aSize, + int32_t aStride, + SurfaceFormat aFormat) const override; + + /* + * Create a SourceSurface optimized for use with this DrawTarget from + * an arbitrary other SourceSurface. This may return aSourceSurface or some + * other existing surface. + */ + virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override; + + /* + * Create a SourceSurface for a type of NativeSurface. This may fail if the + * draw target does not know how to deal with the type of NativeSurface passed + * in. + */ + virtual already_AddRefed<SourceSurface> + CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const override; + + /* + * Create a DrawTarget whose snapshot is optimized for use with this DrawTarget. + */ + virtual already_AddRefed<DrawTarget> + CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const override; + + /* + * Create a path builder with the specified fillmode. + * + * We need the fill mode up front because of Direct2D. + * ID2D1SimplifiedGeometrySink requires the fill mode + * to be set before calling BeginFigure(). + */ + virtual already_AddRefed<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const override; + + /* + * Create a GradientStops object that holds information about a set of + * gradient stops, this object is required for linear or radial gradient + * patterns to represent the color stops in the gradient. + * + * aStops An array of gradient stops + * aNumStops Number of stops in the array aStops + * aExtendNone This describes how to extend the stop color outside of the + * gradient area. + */ + virtual already_AddRefed<GradientStops> + CreateGradientStops(GradientStop *aStops, + uint32_t aNumStops, + ExtendMode aExtendMode = ExtendMode::CLAMP) const override; + + virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override; + + /* + * Set a transform on the surface, this transform is applied at drawing time + * to both the mask and source of the operation. + */ + virtual void SetTransform(const Matrix &aTransform) override; + + /* Tries to get a native surface for a DrawTarget, this may fail if the + * draw target cannot convert to this surface type. + */ + virtual void *GetNativeSurface(NativeSurfaceType aType) override { return mFinalDT->GetNativeSurface(aType); } + + virtual bool IsCurrentGroupOpaque() override { + return mFinalDT->IsCurrentGroupOpaque(); + } + +private: + /** + * Used for creating a DrawTargetRecording for a CreateSimilarDrawTarget call. + * We have to call CreateSimilarDrawTarget on mFinalDT up front and pass it in + * as it can fail. + * + * @param aDT DrawTargetRecording on which CreateSimilarDrawTarget was called + * @param aSimilarDT Similar DrawTarget created from aDT.mFinalDT. + */ + DrawTargetRecording(const DrawTargetRecording *aDT, + DrawTarget *aSimilarDT); + + Path *GetPathForPathRecording(const Path *aPath) const; + already_AddRefed<PathRecording> EnsurePathStored(const Path *aPath); + void EnsurePatternDependenciesStored(const Pattern &aPattern); + + RefPtr<DrawEventRecorderPrivate> mRecorder; + RefPtr<DrawTarget> mFinalDT; +}; + +} // namespace gfx +} // namespace mozilla + +#endif /* MOZILLA_GFX_DRAWTARGETRECORDING_H_ */ |