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+/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+interface AudioChannelManager : EventTarget {
+ /**
+ * Indicates whether the headphones are plugged in or not.
+ */
+ readonly attribute boolean headphones;
+
+ /**
+ * Fired when the headphones are plugged or unplugged.
+ *
+ * When the headphones are unplugged, we may start playing audio through the
+ * system's speakers. Similarly, when headphones are plugged in, we may
+ * switch audio from speakers to headphones.
+ *
+ * If audio is currently playing in this window or in one of its children, we
+ * will fire this event before we switch the audio output from headphones to
+ * speakers (or vice versa). This allows you to, for example, pause your
+ * window's audio when the headphones are unplugged.
+ */
+ attribute EventHandler onheadphoneschange;
+
+ /**
+ * Indicates which audio channel is used to adjust volume when pressing HW
+ * volume keys.
+ */
+ attribute DOMString volumeControlChannel;
+
+ [Pure, Cached, Throws,
+ Pref="dom.mozBrowserFramesEnabled",
+ ChromeOnly]
+ readonly attribute sequence<BrowserElementAudioChannel> allowedAudioChannels;
+};