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-rw-r--r--dom/system/gonk/android_audio/AudioSystem.h1134
-rw-r--r--dom/system/gonk/android_audio/AudioTrack.h489
-rw-r--r--dom/system/gonk/android_audio/EffectApi.h798
-rw-r--r--dom/system/gonk/android_audio/IAudioFlinger.h184
-rw-r--r--dom/system/gonk/android_audio/IAudioFlingerClient.h55
-rw-r--r--dom/system/gonk/android_audio/IAudioRecord.h68
-rw-r--r--dom/system/gonk/android_audio/IAudioTrack.h89
-rw-r--r--dom/system/gonk/android_audio/IEffect.h60
-rw-r--r--dom/system/gonk/android_audio/IEffectClient.h54
9 files changed, 2931 insertions, 0 deletions
diff --git a/dom/system/gonk/android_audio/AudioSystem.h b/dom/system/gonk/android_audio/AudioSystem.h
new file mode 100644
index 000000000..d5841eaaa
--- /dev/null
+++ b/dom/system/gonk/android_audio/AudioSystem.h
@@ -0,0 +1,1134 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOSYSTEM_H_
+#define ANDROID_AUDIOSYSTEM_H_
+
+#pragma GCC visibility push(default)
+
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+#include "IAudioFlinger.h"
+
+#ifndef VANILLA_ANDROID
+/* request to open a direct output with get_output() (by opposition to
+ * sharing an output with other AudioTracks)
+ */
+typedef enum {
+ AUDIO_POLICY_OUTPUT_FLAG_INDIRECT = 0x0,
+ AUDIO_POLICY_OUTPUT_FLAG_DIRECT = 0x1
+} audio_policy_output_flags_t;
+
+/* device categories used for audio_policy->set_force_use() */
+typedef enum {
+ AUDIO_POLICY_FORCE_NONE,
+ AUDIO_POLICY_FORCE_SPEAKER,
+ AUDIO_POLICY_FORCE_HEADPHONES,
+ AUDIO_POLICY_FORCE_BT_SCO,
+ AUDIO_POLICY_FORCE_BT_A2DP,
+ AUDIO_POLICY_FORCE_WIRED_ACCESSORY,
+ AUDIO_POLICY_FORCE_BT_CAR_DOCK,
+ AUDIO_POLICY_FORCE_BT_DESK_DOCK,
+ AUDIO_POLICY_FORCE_ANALOG_DOCK,
+ AUDIO_POLICY_FORCE_DIGITAL_DOCK,
+ AUDIO_POLICY_FORCE_NO_BT_A2DP,
+ AUDIO_POLICY_FORCE_CFG_CNT,
+ AUDIO_POLICY_FORCE_CFG_MAX = AUDIO_POLICY_FORCE_CFG_CNT - 1,
+
+ AUDIO_POLICY_FORCE_DEFAULT = AUDIO_POLICY_FORCE_NONE,
+} audio_policy_forced_cfg_t;
+
+/* usages used for audio_policy->set_force_use() */
+typedef enum {
+ AUDIO_POLICY_FORCE_FOR_COMMUNICATION,
+ AUDIO_POLICY_FORCE_FOR_MEDIA,
+ AUDIO_POLICY_FORCE_FOR_RECORD,
+ AUDIO_POLICY_FORCE_FOR_DOCK,
+
+ AUDIO_POLICY_FORCE_USE_CNT,
+ AUDIO_POLICY_FORCE_USE_MAX = AUDIO_POLICY_FORCE_USE_CNT - 1,
+} audio_policy_force_use_t;
+
+typedef enum {
+ AUDIO_STREAM_DEFAULT = -1,
+ AUDIO_STREAM_VOICE_CALL = 0,
+ AUDIO_STREAM_SYSTEM = 1,
+ AUDIO_STREAM_RING = 2,
+ AUDIO_STREAM_MUSIC = 3,
+ AUDIO_STREAM_ALARM = 4,
+ AUDIO_STREAM_NOTIFICATION = 5,
+ AUDIO_STREAM_BLUETOOTH_SCO = 6,
+ AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user and must be routed to speaker */
+ AUDIO_STREAM_DTMF = 8,
+ AUDIO_STREAM_TTS = 9,
+#if ANDROID_VERSION < 19
+ AUDIO_STREAM_FM = 10,
+#endif
+
+ AUDIO_STREAM_CNT,
+ AUDIO_STREAM_MAX = AUDIO_STREAM_CNT - 1,
+} audio_stream_type_t;
+
+/* PCM sub formats */
+typedef enum {
+ AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
+ AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
+ AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, /* PCM signed .31 fixed point */
+ AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, /* PCM signed 7.24 fixed point */
+} audio_format_pcm_sub_fmt_t;
+
+/* Audio format consists in a main format field (upper 8 bits) and a sub format
+ * field (lower 24 bits).
+ *
+ * The main format indicates the main codec type. The sub format field
+ * indicates options and parameters for each format. The sub format is mainly
+ * used for record to indicate for instance the requested bitrate or profile.
+ * It can also be used for certain formats to give informations not present in
+ * the encoded audio stream (e.g. octet alignement for AMR).
+ */
+typedef enum {
+ AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
+ AUDIO_FORMAT_DEFAULT = 0,
+ AUDIO_FORMAT_PCM = 0x00000000UL, /* DO NOT CHANGE */
+ AUDIO_FORMAT_MP3 = 0x01000000UL,
+ AUDIO_FORMAT_AMR_NB = 0x02000000UL,
+ AUDIO_FORMAT_AMR_WB = 0x03000000UL,
+ AUDIO_FORMAT_AAC = 0x04000000UL,
+ AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL,
+ AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL,
+ AUDIO_FORMAT_VORBIS = 0x07000000UL,
+ AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL,
+ AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
+
+ /* Aliases */
+ AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_16_BIT),
+ AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_8_BIT),
+ AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_32_BIT),
+ AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_8_24_BIT),
+} audio_format_t;
+
+typedef enum {
+ /* output channels */
+ AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
+ AUDIO_CHANNEL_OUT_FRONT_CENTER = 0x4,
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY = 0x8,
+ AUDIO_CHANNEL_OUT_BACK_LEFT = 0x10,
+ AUDIO_CHANNEL_OUT_BACK_RIGHT = 0x20,
+ AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
+ AUDIO_CHANNEL_OUT_BACK_CENTER = 0x100,
+ AUDIO_CHANNEL_OUT_SIDE_LEFT = 0x200,
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT = 0x400,
+ AUDIO_CHANNEL_OUT_TOP_CENTER = 0x800,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
+
+ AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
+ AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT),
+ AUDIO_CHANNEL_OUT_QUAD = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT),
+ AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_BACK_CENTER),
+ AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT),
+ // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
+ AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT |
+ AUDIO_CHANNEL_OUT_SIDE_LEFT |
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT),
+ AUDIO_CHANNEL_OUT_ALL = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
+ AUDIO_CHANNEL_OUT_BACK_CENTER|
+ AUDIO_CHANNEL_OUT_SIDE_LEFT|
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT|
+ AUDIO_CHANNEL_OUT_TOP_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
+ AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
+ AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
+
+ /* input channels */
+ AUDIO_CHANNEL_IN_LEFT = 0x4,
+ AUDIO_CHANNEL_IN_RIGHT = 0x8,
+ AUDIO_CHANNEL_IN_FRONT = 0x10,
+ AUDIO_CHANNEL_IN_BACK = 0x20,
+ AUDIO_CHANNEL_IN_LEFT_PROCESSED = 0x40,
+ AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
+ AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
+ AUDIO_CHANNEL_IN_BACK_PROCESSED = 0x200,
+ AUDIO_CHANNEL_IN_PRESSURE = 0x400,
+ AUDIO_CHANNEL_IN_X_AXIS = 0x800,
+ AUDIO_CHANNEL_IN_Y_AXIS = 0x1000,
+ AUDIO_CHANNEL_IN_Z_AXIS = 0x2000,
+ AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
+ AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
+
+ AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
+ AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
+ AUDIO_CHANNEL_IN_ALL = (AUDIO_CHANNEL_IN_LEFT |
+ AUDIO_CHANNEL_IN_RIGHT |
+ AUDIO_CHANNEL_IN_FRONT |
+ AUDIO_CHANNEL_IN_BACK|
+ AUDIO_CHANNEL_IN_LEFT_PROCESSED |
+ AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
+ AUDIO_CHANNEL_IN_FRONT_PROCESSED |
+ AUDIO_CHANNEL_IN_BACK_PROCESSED|
+ AUDIO_CHANNEL_IN_PRESSURE |
+ AUDIO_CHANNEL_IN_X_AXIS |
+ AUDIO_CHANNEL_IN_Y_AXIS |
+ AUDIO_CHANNEL_IN_Z_AXIS |
+ AUDIO_CHANNEL_IN_VOICE_UPLINK |
+ AUDIO_CHANNEL_IN_VOICE_DNLINK),
+} audio_channels_t;
+
+#if ANDROID_VERSION >= 17
+typedef enum {
+ AUDIO_MODE_INVALID = -2,
+ AUDIO_MODE_CURRENT = -1,
+ AUDIO_MODE_NORMAL = 0,
+ AUDIO_MODE_RINGTONE = 1,
+ AUDIO_MODE_IN_CALL = 2,
+ AUDIO_MODE_IN_COMMUNICATION = 3,
+
+ AUDIO_MODE_CNT,
+ AUDIO_MODE_MAX = AUDIO_MODE_CNT - 1,
+} audio_mode_t;
+#endif
+#endif
+
+#if ANDROID_VERSION < 17
+typedef enum {
+ AUDIO_DEVICE_NONE = 0x0,
+ /* output devices */
+ AUDIO_DEVICE_OUT_EARPIECE = 0x1,
+ AUDIO_DEVICE_OUT_SPEAKER = 0x2,
+ AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ AUDIO_DEVICE_OUT_FM = 0x2000,
+ AUDIO_DEVICE_OUT_ANC_HEADSET = 0x4000,
+ AUDIO_DEVICE_OUT_ANC_HEADPHONE = 0x8000,
+ AUDIO_DEVICE_OUT_FM_TX = 0x10000,
+ AUDIO_DEVICE_OUT_DIRECTOUTPUT = 0x20000,
+ AUDIO_DEVICE_OUT_PROXY = 0x40000,
+ AUDIO_DEVICE_OUT_DEFAULT = 0x80000,
+ AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
+ AUDIO_DEVICE_OUT_SPEAKER |
+ AUDIO_DEVICE_OUT_WIRED_HEADSET |
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
+ AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_FM |
+ AUDIO_DEVICE_OUT_ANC_HEADSET |
+ AUDIO_DEVICE_OUT_ANC_HEADPHONE |
+ AUDIO_DEVICE_OUT_FM_TX |
+ AUDIO_DEVICE_OUT_DIRECTOUTPUT |
+ AUDIO_DEVICE_OUT_PROXY |
+ AUDIO_DEVICE_OUT_DEFAULT),
+ AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+ AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
+ /* input devices */
+ AUDIO_DEVICE_IN_COMMUNICATION = 0x100000,
+ AUDIO_DEVICE_IN_AMBIENT = 0x200000,
+ AUDIO_DEVICE_IN_BUILTIN_MIC = 0x400000,
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x800000,
+ AUDIO_DEVICE_IN_WIRED_HEADSET = 0x1000000,
+ AUDIO_DEVICE_IN_AUX_DIGITAL = 0x2000000,
+ AUDIO_DEVICE_IN_VOICE_CALL = 0x4000000,
+ AUDIO_DEVICE_IN_BACK_MIC = 0x8000000,
+ AUDIO_DEVICE_IN_ANC_HEADSET = 0x10000000,
+ AUDIO_DEVICE_IN_FM_RX = 0x20000000,
+ AUDIO_DEVICE_IN_FM_RX_A2DP = 0x40000000,
+ AUDIO_DEVICE_IN_DEFAULT = 0x80000000,
+
+ AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
+ AUDIO_DEVICE_IN_AMBIENT |
+ AUDIO_DEVICE_IN_BUILTIN_MIC |
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_IN_WIRED_HEADSET |
+ AUDIO_DEVICE_IN_AUX_DIGITAL |
+ AUDIO_DEVICE_IN_VOICE_CALL |
+ AUDIO_DEVICE_IN_BACK_MIC |
+ AUDIO_DEVICE_IN_ANC_HEADSET |
+ AUDIO_DEVICE_IN_FM_RX |
+ AUDIO_DEVICE_IN_FM_RX_A2DP |
+ AUDIO_DEVICE_IN_DEFAULT),
+ AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+} audio_devices_t;
+#elif ANDROID_VERSION < 21
+enum {
+ AUDIO_DEVICE_NONE = 0x0,
+ /* reserved bits */
+ AUDIO_DEVICE_BIT_IN = 0x80000000,
+ AUDIO_DEVICE_BIT_DEFAULT = 0x40000000,
+ /* output devices */
+ AUDIO_DEVICE_OUT_EARPIECE = 0x1,
+ AUDIO_DEVICE_OUT_SPEAKER = 0x2,
+ AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
+ AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX = 0x8000,
+ AUDIO_DEVICE_OUT_ANC_HEADSET = 0x10000,
+ AUDIO_DEVICE_OUT_ANC_HEADPHONE = 0x20000,
+ AUDIO_DEVICE_OUT_PROXY = 0x40000,
+ AUDIO_DEVICE_OUT_FM = 0x80000,
+ AUDIO_DEVICE_OUT_FM_TX = 0x100000,
+ AUDIO_DEVICE_OUT_DEFAULT = AUDIO_DEVICE_BIT_DEFAULT,
+ AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
+ AUDIO_DEVICE_OUT_SPEAKER |
+ AUDIO_DEVICE_OUT_WIRED_HEADSET |
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
+ AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE |
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
+ AUDIO_DEVICE_OUT_ANC_HEADSET |
+ AUDIO_DEVICE_OUT_ANC_HEADPHONE |
+ AUDIO_DEVICE_OUT_PROXY |
+ AUDIO_DEVICE_OUT_FM |
+ AUDIO_DEVICE_OUT_FM_TX |
+ AUDIO_DEVICE_OUT_DEFAULT),
+ AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+ AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
+ AUDIO_DEVICE_OUT_ALL_USB = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE),
+
+ /* input devices */
+ AUDIO_DEVICE_IN_COMMUNICATION = AUDIO_DEVICE_BIT_IN | 0x1,
+ AUDIO_DEVICE_IN_AMBIENT = AUDIO_DEVICE_BIT_IN | 0x2,
+ AUDIO_DEVICE_IN_BUILTIN_MIC = AUDIO_DEVICE_BIT_IN | 0x4,
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
+ AUDIO_DEVICE_IN_WIRED_HEADSET = AUDIO_DEVICE_BIT_IN | 0x10,
+ AUDIO_DEVICE_IN_AUX_DIGITAL = AUDIO_DEVICE_BIT_IN | 0x20,
+ AUDIO_DEVICE_IN_VOICE_CALL = AUDIO_DEVICE_BIT_IN | 0x40,
+ AUDIO_DEVICE_IN_BACK_MIC = AUDIO_DEVICE_BIT_IN | 0x80,
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX = AUDIO_DEVICE_BIT_IN | 0x100,
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x200,
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x400,
+ AUDIO_DEVICE_IN_USB_ACCESSORY = AUDIO_DEVICE_BIT_IN | 0x800,
+ AUDIO_DEVICE_IN_USB_DEVICE = AUDIO_DEVICE_BIT_IN | 0x1000,
+ AUDIO_DEVICE_IN_ANC_HEADSET = AUDIO_DEVICE_BIT_IN | 0x2000,
+ AUDIO_DEVICE_IN_PROXY = AUDIO_DEVICE_BIT_IN | 0x4000,
+ AUDIO_DEVICE_IN_FM_RX = AUDIO_DEVICE_BIT_IN | 0x8000,
+ AUDIO_DEVICE_IN_FM_RX_A2DP = AUDIO_DEVICE_BIT_IN | 0x10000,
+ AUDIO_DEVICE_IN_DEFAULT = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
+
+ AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
+ AUDIO_DEVICE_IN_AMBIENT |
+ AUDIO_DEVICE_IN_BUILTIN_MIC |
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_IN_WIRED_HEADSET |
+ AUDIO_DEVICE_IN_AUX_DIGITAL |
+ AUDIO_DEVICE_IN_VOICE_CALL |
+ AUDIO_DEVICE_IN_BACK_MIC |
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX |
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_USB_ACCESSORY |
+ AUDIO_DEVICE_IN_USB_DEVICE |
+ AUDIO_DEVICE_IN_ANC_HEADSET |
+ AUDIO_DEVICE_IN_FM_RX |
+ AUDIO_DEVICE_IN_FM_RX_A2DP |
+ AUDIO_DEVICE_IN_PROXY |
+ AUDIO_DEVICE_IN_DEFAULT),
+ AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+};
+
+typedef uint32_t audio_devices_t;
+#else
+enum {
+ AUDIO_DEVICE_NONE = 0x0,
+ /* reserved bits */
+ AUDIO_DEVICE_BIT_IN = 0x80000000,
+ AUDIO_DEVICE_BIT_DEFAULT = 0x40000000,
+ /* output devices */
+ AUDIO_DEVICE_OUT_EARPIECE = 0x1,
+ AUDIO_DEVICE_OUT_SPEAKER = 0x2,
+ AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
+ AUDIO_DEVICE_OUT_HDMI = AUDIO_DEVICE_OUT_AUX_DIGITAL,
+ /* uses an analog connection (multiplexed over the USB connector pins for instance) */
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ /* USB accessory mode: your Android device is a USB device and the dock is a USB host */
+ AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
+ /* USB host mode: your Android device is a USB host and the dock is a USB device */
+ AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX = 0x8000,
+ /* Telephony voice TX path */
+ AUDIO_DEVICE_OUT_TELEPHONY_TX = 0x10000,
+ /* Analog jack with line impedance detected */
+ AUDIO_DEVICE_OUT_LINE = 0x20000,
+ /* HDMI Audio Return Channel */
+ AUDIO_DEVICE_OUT_HDMI_ARC = 0x40000,
+ /* S/PDIF out */
+ AUDIO_DEVICE_OUT_SPDIF = 0x80000,
+ /* FM transmitter out */
+ AUDIO_DEVICE_OUT_FM = 0x100000,
+ /* Line out for av devices */
+ AUDIO_DEVICE_OUT_AUX_LINE = 0x200000,
+ /* limited-output speaker device for acoustic safety */
+ AUDIO_DEVICE_OUT_SPEAKER_SAFE = 0x400000,
+ AUDIO_DEVICE_OUT_DEFAULT = AUDIO_DEVICE_BIT_DEFAULT,
+ AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
+ AUDIO_DEVICE_OUT_SPEAKER |
+ AUDIO_DEVICE_OUT_WIRED_HEADSET |
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
+ AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE |
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
+ AUDIO_DEVICE_OUT_TELEPHONY_TX |
+ AUDIO_DEVICE_OUT_LINE |
+ AUDIO_DEVICE_OUT_HDMI_ARC |
+ AUDIO_DEVICE_OUT_SPDIF |
+ AUDIO_DEVICE_OUT_FM |
+ AUDIO_DEVICE_OUT_AUX_LINE |
+ AUDIO_DEVICE_OUT_SPEAKER_SAFE |
+ AUDIO_DEVICE_OUT_DEFAULT),
+ AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+ AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
+ AUDIO_DEVICE_OUT_ALL_USB = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE),
+ /* input devices */
+ AUDIO_DEVICE_IN_COMMUNICATION = AUDIO_DEVICE_BIT_IN | 0x1,
+ AUDIO_DEVICE_IN_AMBIENT = AUDIO_DEVICE_BIT_IN | 0x2,
+ AUDIO_DEVICE_IN_BUILTIN_MIC = AUDIO_DEVICE_BIT_IN | 0x4,
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
+ AUDIO_DEVICE_IN_WIRED_HEADSET = AUDIO_DEVICE_BIT_IN | 0x10,
+ AUDIO_DEVICE_IN_AUX_DIGITAL = AUDIO_DEVICE_BIT_IN | 0x20,
+ AUDIO_DEVICE_IN_HDMI = AUDIO_DEVICE_IN_AUX_DIGITAL,
+ /* Telephony voice RX path */
+ AUDIO_DEVICE_IN_VOICE_CALL = AUDIO_DEVICE_BIT_IN | 0x40,
+ AUDIO_DEVICE_IN_BACK_MIC = AUDIO_DEVICE_BIT_IN | 0x80,
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX = AUDIO_DEVICE_BIT_IN | 0x100,
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x200,
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x400,
+ AUDIO_DEVICE_IN_USB_ACCESSORY = AUDIO_DEVICE_BIT_IN | 0x800,
+ AUDIO_DEVICE_IN_USB_DEVICE = AUDIO_DEVICE_BIT_IN | 0x1000,
+ /* FM tuner input */
+ AUDIO_DEVICE_IN_FM_TUNER = AUDIO_DEVICE_BIT_IN | 0x2000,
+ /* TV tuner input */
+ AUDIO_DEVICE_IN_TV_TUNER = AUDIO_DEVICE_BIT_IN | 0x4000,
+ /* Analog jack with line impedance detected */
+ AUDIO_DEVICE_IN_LINE = AUDIO_DEVICE_BIT_IN | 0x8000,
+ /* S/PDIF in */
+ AUDIO_DEVICE_IN_SPDIF = AUDIO_DEVICE_BIT_IN | 0x10000,
+ AUDIO_DEVICE_IN_BLUETOOTH_A2DP = AUDIO_DEVICE_BIT_IN | 0x20000,
+ AUDIO_DEVICE_IN_LOOPBACK = AUDIO_DEVICE_BIT_IN | 0x40000,
+ AUDIO_DEVICE_IN_DEFAULT = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
+ AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
+ AUDIO_DEVICE_IN_AMBIENT |
+ AUDIO_DEVICE_IN_BUILTIN_MIC |
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_IN_WIRED_HEADSET |
+ AUDIO_DEVICE_IN_AUX_DIGITAL |
+ AUDIO_DEVICE_IN_VOICE_CALL |
+ AUDIO_DEVICE_IN_BACK_MIC |
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX |
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_USB_ACCESSORY |
+ AUDIO_DEVICE_IN_USB_DEVICE |
+ AUDIO_DEVICE_IN_FM_TUNER |
+ AUDIO_DEVICE_IN_TV_TUNER |
+ AUDIO_DEVICE_IN_LINE |
+ AUDIO_DEVICE_IN_SPDIF |
+ AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_IN_LOOPBACK |
+ AUDIO_DEVICE_IN_DEFAULT),
+ AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+ AUDIO_DEVICE_IN_ALL_USB = (AUDIO_DEVICE_IN_USB_ACCESSORY |
+ AUDIO_DEVICE_IN_USB_DEVICE),
+};
+
+typedef uint32_t audio_devices_t;
+#endif
+
+static inline bool audio_is_output_device(uint32_t device)
+{
+#if ANDROID_VERSION < 17
+ if ((__builtin_popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
+ return true;
+ else
+ return false;
+#else
+ if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
+ (__builtin_popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
+ return true;
+ else
+ return false;
+#endif
+}
+
+/* device connection states used for audio_policy->set_device_connection_state()
+ * */
+typedef enum {
+ AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
+ AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
+
+ AUDIO_POLICY_DEVICE_STATE_CNT,
+ AUDIO_POLICY_DEVICE_STATE_MAX = AUDIO_POLICY_DEVICE_STATE_CNT - 1,
+} audio_policy_dev_state_t;
+
+namespace android {
+
+typedef void (*audio_error_callback)(status_t err);
+typedef int audio_io_handle_t;
+
+class IAudioPolicyService;
+class String8;
+
+class AudioSystem
+{
+public:
+
+ enum stream_type {
+ DEFAULT =-1,
+ VOICE_CALL = 0,
+ SYSTEM = 1,
+ RING = 2,
+ MUSIC = 3,
+ ALARM = 4,
+ NOTIFICATION = 5,
+ BLUETOOTH_SCO = 6,
+ ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
+ DTMF = 8,
+ TTS = 9,
+ FM = 10,
+ NUM_STREAM_TYPES
+ };
+
+ // Audio sub formats (see AudioSystem::audio_format).
+ enum pcm_sub_format {
+ PCM_SUB_16_BIT = 0x1, // must be 1 for backward compatibility
+ PCM_SUB_8_BIT = 0x2, // must be 2 for backward compatibility
+ };
+
+ // MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
+ // bit rate, stereo mode, version...
+ enum mp3_sub_format {
+ //TODO
+ };
+
+ // AMR NB/WB sub format field definition: specify frame block interleaving, bandwidth efficient or octet aligned,
+ // encoding mode for recording...
+ enum amr_sub_format {
+ //TODO
+ };
+
+ // AAC sub format field definition: specify profile or bitrate for recording...
+ enum aac_sub_format {
+ //TODO
+ };
+
+ // VORBIS sub format field definition: specify quality for recording...
+ enum vorbis_sub_format {
+ //TODO
+ };
+
+ // Audio format consists in a main format field (upper 8 bits) and a sub format field (lower 24 bits).
+ // The main format indicates the main codec type. The sub format field indicates options and parameters
+ // for each format. The sub format is mainly used for record to indicate for instance the requested bitrate
+ // or profile. It can also be used for certain formats to give informations not present in the encoded
+ // audio stream (e.g. octet alignement for AMR).
+ enum audio_format {
+ INVALID_FORMAT = -1,
+ FORMAT_DEFAULT = 0,
+ PCM = 0x00000000, // must be 0 for backward compatibility
+ MP3 = 0x01000000,
+ AMR_NB = 0x02000000,
+ AMR_WB = 0x03000000,
+ AAC = 0x04000000,
+ HE_AAC_V1 = 0x05000000,
+ HE_AAC_V2 = 0x06000000,
+ VORBIS = 0x07000000,
+ EVRC = 0x08000000,
+ QCELP = 0x09000000,
+ VOIP_PCM_INPUT = 0x0A000000,
+ MAIN_FORMAT_MASK = 0xFF000000,
+ SUB_FORMAT_MASK = 0x00FFFFFF,
+ // Aliases
+ PCM_16_BIT = (PCM|PCM_SUB_16_BIT),
+ PCM_8_BIT = (PCM|PCM_SUB_8_BIT)
+ };
+
+
+ // Channel mask definitions must be kept in sync with JAVA values in /media/java/android/media/AudioFormat.java
+ enum audio_channels {
+ // output channels
+ CHANNEL_OUT_FRONT_LEFT = 0x4,
+ CHANNEL_OUT_FRONT_RIGHT = 0x8,
+ CHANNEL_OUT_FRONT_CENTER = 0x10,
+ CHANNEL_OUT_LOW_FREQUENCY = 0x20,
+ CHANNEL_OUT_BACK_LEFT = 0x40,
+ CHANNEL_OUT_BACK_RIGHT = 0x80,
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100,
+ CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200,
+ CHANNEL_OUT_BACK_CENTER = 0x400,
+ CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
+ CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
+ CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+ CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
+ CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+ CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER),
+ CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER),
+
+ // input channels
+ CHANNEL_IN_LEFT = 0x4,
+ CHANNEL_IN_RIGHT = 0x8,
+ CHANNEL_IN_FRONT = 0x10,
+ CHANNEL_IN_BACK = 0x20,
+ CHANNEL_IN_LEFT_PROCESSED = 0x40,
+ CHANNEL_IN_RIGHT_PROCESSED = 0x80,
+ CHANNEL_IN_FRONT_PROCESSED = 0x100,
+ CHANNEL_IN_BACK_PROCESSED = 0x200,
+ CHANNEL_IN_PRESSURE = 0x400,
+ CHANNEL_IN_X_AXIS = 0x800,
+ CHANNEL_IN_Y_AXIS = 0x1000,
+ CHANNEL_IN_Z_AXIS = 0x2000,
+ CHANNEL_IN_VOICE_UPLINK = 0x4000,
+ CHANNEL_IN_VOICE_DNLINK = 0x8000,
+ CHANNEL_IN_MONO = CHANNEL_IN_FRONT,
+ CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT),
+ CHANNEL_IN_ALL = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT | CHANNEL_IN_FRONT | CHANNEL_IN_BACK|
+ CHANNEL_IN_LEFT_PROCESSED | CHANNEL_IN_RIGHT_PROCESSED | CHANNEL_IN_FRONT_PROCESSED | CHANNEL_IN_BACK_PROCESSED|
+ CHANNEL_IN_PRESSURE | CHANNEL_IN_X_AXIS | CHANNEL_IN_Y_AXIS | CHANNEL_IN_Z_AXIS |
+ CHANNEL_IN_VOICE_UPLINK | CHANNEL_IN_VOICE_DNLINK)
+ };
+
+ enum audio_mode {
+ MODE_INVALID = -2,
+ MODE_CURRENT = -1,
+ MODE_NORMAL = 0,
+ MODE_RINGTONE,
+ MODE_IN_CALL,
+ MODE_IN_COMMUNICATION,
+ NUM_MODES // not a valid entry, denotes end-of-list
+ };
+
+ enum audio_in_acoustics {
+ AGC_ENABLE = 0x0001,
+ AGC_DISABLE = 0,
+ NS_ENABLE = 0x0002,
+ NS_DISABLE = 0,
+ TX_IIR_ENABLE = 0x0004,
+ TX_DISABLE = 0
+ };
+
+ // special audio session values
+ enum audio_sessions {
+ SESSION_OUTPUT_STAGE = -1, // session for effects attached to a particular output stream
+ // (value must be less than 0)
+ SESSION_OUTPUT_MIX = 0, // session for effects applied to output mix. These effects can
+ // be moved by audio policy manager to another output stream
+ // (value must be 0)
+ };
+
+ /* These are static methods to control the system-wide AudioFlinger
+ * only privileged processes can have access to them
+ */
+
+ // mute/unmute microphone
+ static status_t muteMicrophone(bool state);
+ static status_t isMicrophoneMuted(bool *state);
+
+ // set/get master volume
+ static status_t setMasterVolume(float value);
+ static status_t getMasterVolume(float* volume);
+ // mute/unmute audio outputs
+ static status_t setMasterMute(bool mute);
+ static status_t getMasterMute(bool* mute);
+
+ // set/get stream volume on specified output
+ static status_t setStreamVolume(int stream, float value, int output);
+ static status_t getStreamVolume(int stream, float* volume, int output);
+
+ // mute/unmute stream
+ static status_t setStreamMute(int stream, bool mute);
+ static status_t getStreamMute(int stream, bool* mute);
+
+ // set audio mode in audio hardware (see AudioSystem::audio_mode)
+ static status_t setMode(int mode);
+
+ // returns true in *state if tracks are active on the specified stream
+ static status_t isStreamActive(int stream, bool *state);
+
+ // set/get audio hardware parameters. The function accepts a list of parameters
+ // key value pairs in the form: key1=value1;key2=value2;...
+ // Some keys are reserved for standard parameters (See AudioParameter class).
+ static status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
+ static String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+
+ static void setErrorCallback(audio_error_callback cb);
+
+ // helper function to obtain AudioFlinger service handle
+ static const sp<IAudioFlinger>& get_audio_flinger();
+
+ static float linearToLog(int volume);
+ static int logToLinear(float volume);
+
+ static status_t getOutputSamplingRate(int* samplingRate, int stream = DEFAULT);
+ static status_t getOutputFrameCount(int* frameCount, int stream = DEFAULT);
+ static status_t getOutputLatency(uint32_t* latency, int stream = DEFAULT);
+
+ static bool routedToA2dpOutput(int streamType);
+
+ static status_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
+ size_t* buffSize);
+
+ static status_t setVoiceVolume(float volume);
+
+ // return the number of audio frames written by AudioFlinger to audio HAL and
+ // audio dsp to DAC since the output on which the specificed stream is playing
+ // has exited standby.
+ // returned status (from utils/Errors.h) can be:
+ // - NO_ERROR: successful operation, halFrames and dspFrames point to valid data
+ // - INVALID_OPERATION: Not supported on current hardware platform
+ // - BAD_VALUE: invalid parameter
+ // NOTE: this feature is not supported on all hardware platforms and it is
+ // necessary to check returned status before using the returned values.
+ static status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int stream = DEFAULT);
+
+ static unsigned int getInputFramesLost(audio_io_handle_t ioHandle);
+
+ static int newAudioSessionId();
+ //
+ // AudioPolicyService interface
+ //
+
+ enum audio_devices {
+ // output devices
+ DEVICE_OUT_EARPIECE = 0x1,
+ DEVICE_OUT_SPEAKER = 0x2,
+ DEVICE_OUT_WIRED_HEADSET = 0x4,
+ DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ DEVICE_OUT_AUX_DIGITAL = 0x400,
+ DEVICE_OUT_DEFAULT = 0x8000,
+ DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
+ DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ DEVICE_OUT_BLUETOOTH_SCO_CARKIT | DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER | DEVICE_OUT_AUX_DIGITAL | DEVICE_OUT_DEFAULT),
+ DEVICE_OUT_ALL_A2DP = (DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+
+ // input devices
+ DEVICE_IN_COMMUNICATION = 0x10000,
+ DEVICE_IN_AMBIENT = 0x20000,
+ DEVICE_IN_BUILTIN_MIC = 0x40000,
+ DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x80000,
+ DEVICE_IN_WIRED_HEADSET = 0x100000,
+ DEVICE_IN_AUX_DIGITAL = 0x200000,
+ DEVICE_IN_VOICE_CALL = 0x400000,
+ DEVICE_IN_BACK_MIC = 0x800000,
+ DEVICE_IN_DEFAULT = 0x80000000,
+
+ DEVICE_IN_ALL = (DEVICE_IN_COMMUNICATION | DEVICE_IN_AMBIENT | DEVICE_IN_BUILTIN_MIC |
+ DEVICE_IN_BLUETOOTH_SCO_HEADSET | DEVICE_IN_WIRED_HEADSET | DEVICE_IN_AUX_DIGITAL |
+ DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_DEFAULT)
+ };
+
+ // device connection states used for setDeviceConnectionState()
+ enum device_connection_state {
+ DEVICE_STATE_UNAVAILABLE,
+ DEVICE_STATE_AVAILABLE,
+ NUM_DEVICE_STATES
+ };
+
+ // request to open a direct output with getOutput() (by opposition to sharing an output with other AudioTracks)
+ enum output_flags {
+ OUTPUT_FLAG_INDIRECT = 0x0,
+ OUTPUT_FLAG_DIRECT = 0x1
+ };
+
+ // device categories used for setForceUse()
+ enum forced_config {
+ FORCE_NONE,
+ FORCE_SPEAKER,
+ FORCE_HEADPHONES,
+ FORCE_BT_SCO,
+ FORCE_BT_A2DP,
+ FORCE_WIRED_ACCESSORY,
+ FORCE_BT_CAR_DOCK,
+ FORCE_BT_DESK_DOCK,
+ FORCE_ANALOG_DOCK,
+ FORCE_DIGITAL_DOCK,
+ FORCE_NO_BT_A2DP,
+ NUM_FORCE_CONFIG,
+ FORCE_DEFAULT = FORCE_NONE
+ };
+
+ // usages used for setForceUse()
+ enum force_use {
+ FOR_COMMUNICATION,
+ FOR_MEDIA,
+ FOR_RECORD,
+ FOR_DOCK,
+ NUM_FORCE_USE
+ };
+
+ // types of io configuration change events received with ioConfigChanged()
+ enum io_config_event {
+ OUTPUT_OPENED,
+ OUTPUT_CLOSED,
+ OUTPUT_CONFIG_CHANGED,
+ INPUT_OPENED,
+ INPUT_CLOSED,
+ INPUT_CONFIG_CHANGED,
+ STREAM_CONFIG_CHANGED,
+ NUM_CONFIG_EVENTS
+ };
+
+ // audio output descritor used to cache output configurations in client process to avoid frequent calls
+ // through IAudioFlinger
+ class OutputDescriptor {
+ public:
+ OutputDescriptor()
+ : samplingRate(0), format(0), channels(0), frameCount(0), latency(0) {}
+
+ uint32_t samplingRate;
+ int32_t format;
+ int32_t channels;
+ size_t frameCount;
+ uint32_t latency;
+ };
+
+ //
+ // IAudioPolicyService interface (see AudioPolicyInterface for method descriptions)
+ //
+ static status_t setDeviceConnectionState(audio_devices device, device_connection_state state, const char *device_address);
+ static device_connection_state getDeviceConnectionState(audio_devices device, const char *device_address);
+ static status_t setPhoneState(int state);
+#if ANDROID_VERSION >= 17
+ static status_t setPhoneState(audio_mode_t state);
+#endif
+ static status_t setRingerMode(uint32_t mode, uint32_t mask);
+#ifdef VANILLA_ANDROID
+ static status_t setForceUse(force_use usage, forced_config config);
+ static forced_config getForceUse(force_use usage);
+ static audio_io_handle_t getOutput(stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = FORMAT_DEFAULT,
+ uint32_t channels = CHANNEL_OUT_STEREO,
+ output_flags flags = OUTPUT_FLAG_INDIRECT);
+ static status_t setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address);
+ static status_t setFmVolume(float volume);
+ static audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, const char *device_address);
+#else
+ static status_t setForceUse(force_use usage, forced_config config) __attribute__((weak));
+ static forced_config getForceUse(force_use usage) __attribute__((weak));
+ static audio_io_handle_t getOutput(stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = FORMAT_DEFAULT,
+ uint32_t channels = CHANNEL_OUT_STEREO,
+ output_flags flags = OUTPUT_FLAG_INDIRECT) __attribute__((weak));
+
+ static status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) __attribute__((weak));
+ static audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) __attribute__((weak));
+ static audio_io_handle_t getOutput(audio_stream_type_t stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = AUDIO_FORMAT_DEFAULT,
+ uint32_t channels = AUDIO_CHANNEL_OUT_STEREO,
+ audio_policy_output_flags_t flags = AUDIO_POLICY_OUTPUT_FLAG_INDIRECT) __attribute__((weak));
+ static status_t setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address) __attribute__((weak));
+ static status_t setFmVolume(float volume) __attribute__((weak));
+ static audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, const char *device_address) __attribute__((weak));
+
+#endif
+ static status_t startOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ static status_t stopOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ static void releaseOutput(audio_io_handle_t output);
+ static audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate = 0,
+ uint32_t format = FORMAT_DEFAULT,
+ uint32_t channels = CHANNEL_IN_MONO,
+ audio_in_acoustics acoustics = (audio_in_acoustics)0);
+ static status_t startInput(audio_io_handle_t input);
+ static status_t stopInput(audio_io_handle_t input);
+ static void releaseInput(audio_io_handle_t input);
+ static status_t initStreamVolume(stream_type stream,
+ int indexMin,
+ int indexMax);
+ static status_t initStreamVolume(audio_stream_type_t stream,
+ int indexMin,
+ int indexMax);
+ static status_t setStreamVolumeIndex(stream_type stream, int index);
+ static status_t setStreamVolumeIndex(audio_stream_type_t stream, int index);
+#if ANDROID_VERSION >= 17
+ static status_t setStreamVolumeIndex(audio_stream_type_t stream,
+ int index,
+ audio_devices_t device);
+ static status_t getStreamVolumeIndex(audio_stream_type_t stream,
+ int *index,
+ audio_devices_t device);
+#endif
+ static status_t getStreamVolumeIndex(stream_type stream, int *index);
+ static status_t getStreamVolumeIndex(audio_stream_type_t stream, int *index);
+
+ static uint32_t getStrategyForStream(stream_type stream);
+#if ANDROID_VERSION >= 17
+ static audio_devices_t getDevicesForStream(audio_stream_type_t stream);
+#endif
+
+ static audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
+ static status_t registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t output,
+ uint32_t strategy,
+ int session,
+ int id);
+ static status_t unregisterEffect(int id);
+
+ static const sp<IAudioPolicyService>& get_audio_policy_service();
+
+ // ----------------------------------------------------------------------------
+
+ static uint32_t popCount(uint32_t u);
+ static bool isOutputDevice(audio_devices device);
+ static bool isInputDevice(audio_devices device);
+ static bool isA2dpDevice(audio_devices device);
+ static bool isBluetoothScoDevice(audio_devices device);
+ static bool isSeperatedStream(stream_type stream);
+ static bool isLowVisibility(stream_type stream);
+ static bool isOutputChannel(uint32_t channel);
+ static bool isInputChannel(uint32_t channel);
+ static bool isValidFormat(uint32_t format);
+ static bool isLinearPCM(uint32_t format);
+ static bool isModeInCall();
+
+#if ANDROID_VERSION >= 21
+ class AudioPortCallback : public RefBase
+ {
+ public:
+
+ AudioPortCallback() {}
+ virtual ~AudioPortCallback() {}
+
+ virtual void onAudioPortListUpdate() = 0;
+ virtual void onAudioPatchListUpdate() = 0;
+ virtual void onServiceDied() = 0;
+
+ };
+
+ static void setAudioPortCallback(sp<AudioPortCallback> callBack);
+#endif
+
+private:
+
+ class AudioFlingerClient: public IBinder::DeathRecipient, public BnAudioFlingerClient
+ {
+ public:
+ AudioFlingerClient() {
+ }
+
+ // DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ // IAudioFlingerClient
+
+ // indicate a change in the configuration of an output or input: keeps the cached
+ // values for output/input parameters upto date in client process
+ virtual void ioConfigChanged(int event, int ioHandle, void *param2);
+ };
+
+ class AudioPolicyServiceClient: public IBinder::DeathRecipient
+ {
+ public:
+ AudioPolicyServiceClient() {
+ }
+
+ // DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+ };
+
+ static sp<AudioFlingerClient> gAudioFlingerClient;
+ static sp<AudioPolicyServiceClient> gAudioPolicyServiceClient;
+ friend class AudioFlingerClient;
+ friend class AudioPolicyServiceClient;
+
+ static Mutex gLock;
+ static sp<IAudioFlinger> gAudioFlinger;
+ static audio_error_callback gAudioErrorCallback;
+
+ static size_t gInBuffSize;
+ // previous parameters for recording buffer size queries
+ static uint32_t gPrevInSamplingRate;
+ static int gPrevInFormat;
+ static int gPrevInChannelCount;
+
+ static sp<IAudioPolicyService> gAudioPolicyService;
+
+ // mapping between stream types and outputs
+ static DefaultKeyedVector<int, audio_io_handle_t> gStreamOutputMap;
+ // list of output descritor containing cached parameters (sampling rate, framecount, channel count...)
+ static DefaultKeyedVector<audio_io_handle_t, OutputDescriptor *> gOutputs;
+};
+
+class AudioParameter {
+
+public:
+ AudioParameter() {}
+ AudioParameter(const String8& keyValuePairs);
+ virtual ~AudioParameter();
+
+ // reserved parameter keys for changing standard parameters with setParameters() function.
+ // Using these keys is mandatory for AudioFlinger to properly monitor audio output/input
+ // configuration changes and act accordingly.
+ // keyRouting: to change audio routing, value is an int in AudioSystem::audio_devices
+ // keySamplingRate: to change sampling rate routing, value is an int
+ // keyFormat: to change audio format, value is an int in AudioSystem::audio_format
+ // keyChannels: to change audio channel configuration, value is an int in AudioSystem::audio_channels
+ // keyFrameCount: to change audio output frame count, value is an int
+ // keyInputSource: to change audio input source, value is an int in audio_source
+ // (defined in media/mediarecorder.h)
+ static const char *keyRouting;
+ static const char *keySamplingRate;
+ static const char *keyFormat;
+ static const char *keyChannels;
+ static const char *keyFrameCount;
+ static const char *keyInputSource;
+
+ String8 toString();
+
+ status_t add(const String8& key, const String8& value);
+ status_t addInt(const String8& key, const int value);
+ status_t addFloat(const String8& key, const float value);
+
+ status_t remove(const String8& key);
+
+ status_t get(const String8& key, String8& value);
+ status_t getInt(const String8& key, int& value);
+ status_t getFloat(const String8& key, float& value);
+ status_t getAt(size_t index, String8& key, String8& value);
+
+ size_t size() { return mParameters.size(); }
+
+private:
+ String8 mKeyValuePairs;
+ KeyedVector <String8, String8> mParameters;
+};
+
+}; // namespace android
+
+#pragma GCC visibility pop
+
+#endif /*ANDROID_AUDIOSYSTEM_H_*/
diff --git a/dom/system/gonk/android_audio/AudioTrack.h b/dom/system/gonk/android_audio/AudioTrack.h
new file mode 100644
index 000000000..6f8c6bb28
--- /dev/null
+++ b/dom/system/gonk/android_audio/AudioTrack.h
@@ -0,0 +1,489 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOTRACK_H
+#define ANDROID_AUDIOTRACK_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include "IAudioFlinger.h"
+#include "IAudioTrack.h"
+#include "AudioSystem.h"
+
+#include <utils/RefBase.h>
+#include <utils/Errors.h>
+#include <binder/IInterface.h>
+#include <binder/IMemory.h>
+#include <utils/threads.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class audio_track_cblk_t;
+
+// ----------------------------------------------------------------------------
+
+class AudioTrack
+{
+public:
+ enum channel_index {
+ MONO = 0,
+ LEFT = 0,
+ RIGHT = 1
+ };
+
+ /* Events used by AudioTrack callback function (audio_track_cblk_t).
+ */
+ enum event_type {
+ EVENT_MORE_DATA = 0, // Request to write more data to PCM buffer.
+ EVENT_UNDERRUN = 1, // PCM buffer underrun occured.
+ EVENT_LOOP_END = 2, // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
+ EVENT_MARKER = 3, // Playback head is at the specified marker position (See setMarkerPosition()).
+ EVENT_NEW_POS = 4, // Playback head is at a new position (See setPositionUpdatePeriod()).
+ EVENT_BUFFER_END = 5 // Playback head is at the end of the buffer.
+ };
+
+ /* Create Buffer on the stack and pass it to obtainBuffer()
+ * and releaseBuffer().
+ */
+
+ class Buffer
+ {
+ public:
+ enum {
+ MUTE = 0x00000001
+ };
+ uint32_t flags;
+ int channelCount;
+ int format;
+ size_t frameCount;
+ size_t size;
+ union {
+ void* raw;
+ short* i16;
+ int8_t* i8;
+ };
+ };
+
+
+ /* As a convenience, if a callback is supplied, a handler thread
+ * is automatically created with the appropriate priority. This thread
+ * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
+ * Parameters:
+ *
+ * event: type of event notified (see enum AudioTrack::event_type).
+ * user: Pointer to context for use by the callback receiver.
+ * info: Pointer to optional parameter according to event type:
+ * - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
+ * more bytes than indicated by 'size' field and update 'size' if less bytes are
+ * written.
+ * - EVENT_UNDERRUN: unused.
+ * - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
+ * - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
+ * - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
+ * - EVENT_BUFFER_END: unused.
+ */
+
+ typedef void (*callback_t)(int event, void* user, void *info);
+
+ /* Returns the minimum frame count required for the successful creation of
+ * an AudioTrack object.
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - NO_INIT: audio server or audio hardware not initialized
+ */
+
+ static status_t getMinFrameCount(int* frameCount,
+ int streamType =-1,
+ uint32_t sampleRate = 0);
+
+ /* Constructs an uninitialized AudioTrack. No connection with
+ * AudioFlinger takes place.
+ */
+ AudioTrack();
+
+ /* Creates an audio track and registers it with AudioFlinger.
+ * Once created, the track needs to be started before it can be used.
+ * Unspecified values are set to the audio hardware's current
+ * values.
+ *
+ * Parameters:
+ *
+ * streamType: Select the type of audio stream this track is attached to
+ * (e.g. AudioSystem::MUSIC).
+ * sampleRate: Track sampling rate in Hz.
+ * format: Audio format (e.g AudioSystem::PCM_16_BIT for signed
+ * 16 bits per sample).
+ * channels: Channel mask: see AudioSystem::audio_channels.
+ * frameCount: Total size of track PCM buffer in frames. This defines the
+ * latency of the track.
+ * flags: Reserved for future use.
+ * cbf: Callback function. If not null, this function is called periodically
+ * to request new PCM data.
+ * notificationFrames: The callback function is called each time notificationFrames PCM
+ * frames have been comsumed from track input buffer.
+ * user Context for use by the callback receiver.
+ */
+
+ AudioTrack( int streamType,
+ uint32_t sampleRate = 0,
+ int format = 0,
+ int channels = 0,
+ int frameCount = 0,
+ uint32_t flags = 0,
+ callback_t cbf = 0,
+ void* user = 0,
+ int notificationFrames = 0,
+ int sessionId = 0);
+
+ /* Creates an audio track and registers it with AudioFlinger. With this constructor,
+ * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
+ * identified by the argument sharedBuffer. This prototype is for static buffer playback.
+ * PCM data must be present into memory before the AudioTrack is started.
+ * The Write() and Flush() methods are not supported in this case.
+ * It is recommented to pass a callback function to be notified of playback end by an
+ * EVENT_UNDERRUN event.
+ */
+
+ AudioTrack( int streamType,
+ uint32_t sampleRate = 0,
+ int format = 0,
+ int channels = 0,
+ const sp<IMemory>& sharedBuffer = 0,
+ uint32_t flags = 0,
+ callback_t cbf = 0,
+ void* user = 0,
+ int notificationFrames = 0,
+ int sessionId = 0);
+
+ /* Terminates the AudioTrack and unregisters it from AudioFlinger.
+ * Also destroys all resources assotiated with the AudioTrack.
+ */
+ ~AudioTrack();
+
+
+ /* Initialize an uninitialized AudioTrack.
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful intialization
+ * - INVALID_OPERATION: AudioTrack is already intitialized
+ * - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
+ * - NO_INIT: audio server or audio hardware not initialized
+ * */
+ status_t set(int streamType =-1,
+ uint32_t sampleRate = 0,
+ int format = 0,
+ int channels = 0,
+ int frameCount = 0,
+ uint32_t flags = 0,
+ callback_t cbf = 0,
+ void* user = 0,
+ int notificationFrames = 0,
+ const sp<IMemory>& sharedBuffer = 0,
+ bool threadCanCallJava = false,
+ int sessionId = 0);
+
+
+ /* Result of constructing the AudioTrack. This must be checked
+ * before using any AudioTrack API (except for set()), using
+ * an uninitialized AudioTrack produces undefined results.
+ * See set() method above for possible return codes.
+ */
+ status_t initCheck() const;
+
+ /* Returns this track's latency in milliseconds.
+ * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
+ * and audio hardware driver.
+ */
+ uint32_t latency() const;
+
+ /* getters, see constructor */
+
+ int streamType() const;
+ int format() const;
+ int channelCount() const;
+ uint32_t frameCount() const;
+ int frameSize() const;
+ sp<IMemory>& sharedBuffer();
+
+
+ /* After it's created the track is not active. Call start() to
+ * make it active. If set, the callback will start being called.
+ */
+ void start();
+
+ /* Stop a track. If set, the callback will cease being called and
+ * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
+ * and will fill up buffers until the pool is exhausted.
+ */
+ void stop();
+ bool stopped() const;
+
+ /* flush a stopped track. All pending buffers are discarded.
+ * This function has no effect if the track is not stoped.
+ */
+ void flush();
+
+ /* Pause a track. If set, the callback will cease being called and
+ * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
+ * and will fill up buffers until the pool is exhausted.
+ */
+ void pause();
+
+ /* mute or unmutes this track.
+ * While mutted, the callback, if set, is still called.
+ */
+ void mute(bool);
+ bool muted() const;
+
+
+ /* set volume for this track, mostly used for games' sound effects
+ * left and right volumes. Levels must be <= 1.0.
+ */
+ status_t setVolume(float left, float right);
+ void getVolume(float* left, float* right);
+
+ /* set the send level for this track. An auxiliary effect should be attached
+ * to the track with attachEffect(). Level must be <= 1.0.
+ */
+ status_t setAuxEffectSendLevel(float level);
+ void getAuxEffectSendLevel(float* level);
+
+ /* set sample rate for this track, mostly used for games' sound effects
+ */
+ status_t setSampleRate(int sampleRate);
+ uint32_t getSampleRate();
+
+ /* Enables looping and sets the start and end points of looping.
+ *
+ * Parameters:
+ *
+ * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start.
+ * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start.
+ * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
+ * active loop. loopCount = -1 means infinite looping.
+ *
+ * For proper operation the following condition must be respected:
+ * (loopEnd-loopStart) <= framecount()
+ */
+ status_t setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
+ status_t getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
+
+
+ /* Sets marker position. When playback reaches the number of frames specified, a callback with event
+ * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
+ * callback.
+ * If the AudioTrack has been opened with no callback function associated, the operation will fail.
+ *
+ * Parameters:
+ *
+ * marker: marker position expressed in frames.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the AudioTrack has no callback installed.
+ */
+ status_t setMarkerPosition(uint32_t marker);
+ status_t getMarkerPosition(uint32_t *marker);
+
+
+ /* Sets position update period. Every time the number of frames specified has been played,
+ * a callback with event type EVENT_NEW_POS is called.
+ * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
+ * callback.
+ * If the AudioTrack has been opened with no callback function associated, the operation will fail.
+ *
+ * Parameters:
+ *
+ * updatePeriod: position update notification period expressed in frames.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the AudioTrack has no callback installed.
+ */
+ status_t setPositionUpdatePeriod(uint32_t updatePeriod);
+ status_t getPositionUpdatePeriod(uint32_t *updatePeriod);
+
+
+ /* Sets playback head position within AudioTrack buffer. The new position is specified
+ * in number of frames.
+ * This method must be called with the AudioTrack in paused or stopped state.
+ * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
+ * Therefore using this method makes sense only when playing a "static" audio buffer
+ * as opposed to streaming.
+ * The getPosition() method on the other hand returns the total number of frames played since
+ * playback start.
+ *
+ * Parameters:
+ *
+ * position: New playback head position within AudioTrack buffer.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the AudioTrack is not stopped.
+ * - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
+ */
+ status_t setPosition(uint32_t position);
+ status_t getPosition(uint32_t *position);
+
+ /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
+ * rewriting the buffer before restarting playback after a stop.
+ * This method must be called with the AudioTrack in paused or stopped state.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the AudioTrack is not stopped.
+ */
+ status_t reload();
+
+ /* returns a handle on the audio output used by this AudioTrack.
+ *
+ * Parameters:
+ * none.
+ *
+ * Returned value:
+ * handle on audio hardware output
+ */
+ audio_io_handle_t getOutput();
+
+ /* returns the unique ID associated to this track.
+ *
+ * Parameters:
+ * none.
+ *
+ * Returned value:
+ * AudioTrack ID.
+ */
+ int getSessionId();
+
+
+ /* Attach track auxiliary output to specified effect. Used effectId = 0
+ * to detach track from effect.
+ *
+ * Parameters:
+ *
+ * effectId: effectId obtained from AudioEffect::id().
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the effect is not an auxiliary effect.
+ * - BAD_VALUE: The specified effect ID is invalid
+ */
+ status_t attachAuxEffect(int effectId);
+
+ /* obtains a buffer of "frameCount" frames. The buffer must be
+ * filled entirely. If the track is stopped, obtainBuffer() returns
+ * STOPPED instead of NO_ERROR as long as there are buffers availlable,
+ * at which point NO_MORE_BUFFERS is returned.
+ * Buffers will be returned until the pool (buffercount())
+ * is exhausted, at which point obtainBuffer() will either block
+ * or return WOULD_BLOCK depending on the value of the "blocking"
+ * parameter.
+ */
+
+ enum {
+ NO_MORE_BUFFERS = 0x80000001,
+ STOPPED = 1
+ };
+
+ status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
+ void releaseBuffer(Buffer* audioBuffer);
+
+
+ /* As a convenience we provide a write() interface to the audio buffer.
+ * This is implemented on top of lockBuffer/unlockBuffer. For best
+ * performance
+ *
+ */
+ ssize_t write(const void* buffer, size_t size);
+
+ /*
+ * Dumps the state of an audio track.
+ */
+ status_t dump(int fd, const Vector<String16>& args) const;
+
+private:
+ /* copying audio tracks is not allowed */
+ AudioTrack(const AudioTrack& other);
+ AudioTrack& operator = (const AudioTrack& other);
+
+ /* a small internal class to handle the callback */
+ class AudioTrackThread : public Thread
+ {
+ public:
+ AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
+ private:
+ friend class AudioTrack;
+ virtual bool threadLoop();
+ virtual status_t readyToRun();
+ virtual void onFirstRef();
+ AudioTrack& mReceiver;
+ Mutex mLock;
+ };
+
+ bool processAudioBuffer(const sp<AudioTrackThread>& thread);
+ status_t createTrack(int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ uint32_t flags,
+ const sp<IMemory>& sharedBuffer,
+ audio_io_handle_t output,
+ bool enforceFrameCount);
+
+ sp<IAudioTrack> mAudioTrack;
+ sp<IMemory> mCblkMemory;
+ sp<AudioTrackThread> mAudioTrackThread;
+
+ float mVolume[2];
+ float mSendLevel;
+ uint32_t mFrameCount;
+
+ audio_track_cblk_t* mCblk;
+ uint8_t mStreamType;
+ uint8_t mFormat;
+ uint8_t mChannelCount;
+ uint8_t mMuted;
+ uint32_t mChannels;
+ status_t mStatus;
+ uint32_t mLatency;
+
+ volatile int32_t mActive;
+
+ callback_t mCbf;
+ void* mUserData;
+ uint32_t mNotificationFramesReq; // requested number of frames between each notification callback
+ uint32_t mNotificationFramesAct; // actual number of frames between each notification callback
+ sp<IMemory> mSharedBuffer;
+ int mLoopCount;
+ uint32_t mRemainingFrames;
+ uint32_t mMarkerPosition;
+ bool mMarkerReached;
+ uint32_t mNewPosition;
+ uint32_t mUpdatePeriod;
+ uint32_t mFlags;
+ int mSessionId;
+ int mAuxEffectId;
+ uint32_t mPadding[8];
+};
+
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOTRACK_H
diff --git a/dom/system/gonk/android_audio/EffectApi.h b/dom/system/gonk/android_audio/EffectApi.h
new file mode 100644
index 000000000..729545d0c
--- /dev/null
+++ b/dom/system/gonk/android_audio/EffectApi.h
@@ -0,0 +1,798 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTAPI_H_
+#define ANDROID_EFFECTAPI_H_
+
+#include <errno.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+/////////////////////////////////////////////////
+// Effect control interface
+/////////////////////////////////////////////////
+
+// The effect control interface is exposed by each effect engine implementation. It consists of
+// a set of functions controlling the configuration, activation and process of the engine.
+// The functions are grouped in a structure of type effect_interface_s:
+// struct effect_interface_s {
+// effect_process_t process;
+// effect_command_t command;
+// };
+
+
+// effect_interface_t: Effect control interface handle.
+// The effect_interface_t serves two purposes regarding the implementation of the effect engine:
+// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
+// of the effect control API for a particular effect are located.
+// - 2 it is the address of the context of a particular effect instance.
+// A typical implementation in the effect library would define a structure as follows:
+// struct effect_module_s {
+// const struct effect_interface_s *itfe;
+// effect_config_t config;
+// effect_context_t context;
+// }
+// The implementation of EffectCreate() function would then allocate a structure of this
+// type and return its address as effect_interface_t
+typedef struct effect_interface_s **effect_interface_t;
+
+
+// Effect API version 1.0
+#define EFFECT_API_VERSION 0x0100 // Format 0xMMmm MM: Major version, mm: minor version
+
+// Maximum length of character strings in structures defines by this API.
+#define EFFECT_STRING_LEN_MAX 64
+
+//
+//--- Effect descriptor structure effect_descriptor_t
+//
+
+// Unique effect ID (can be generated from the following site:
+// http://www.itu.int/ITU-T/asn1/uuid.html)
+// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
+// - When used for effect type and the engine is implementing and effect corresponding to a standard
+// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
+// - When used as uuid, it should be a unique UUID for this particular implementation.
+typedef struct effect_uuid_s {
+ uint32_t timeLow;
+ uint16_t timeMid;
+ uint16_t timeHiAndVersion;
+ uint16_t clockSeq;
+ uint8_t node[6];
+} effect_uuid_t;
+
+// NULL UUID definition (matches SL_IID_NULL_)
+#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
+ { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
+static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
+const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
+const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
+
+// The effect descriptor contains necessary information to facilitate the enumeration of the effect
+// engines present in a library.
+typedef struct effect_descriptor_s {
+ effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this effect
+ effect_uuid_t uuid; // UUID for this particular implementation
+ uint16_t apiVersion; // Version of the effect API implemented: matches EFFECT_API_VERSION
+ uint32_t flags; // effect engine capabilities/requirements flags (see below)
+ uint16_t cpuLoad; // CPU load indication (see below)
+ uint16_t memoryUsage; // Data Memory usage (see below)
+ char name[EFFECT_STRING_LEN_MAX]; // human readable effect name
+ char implementor[EFFECT_STRING_LEN_MAX]; // human readable effect implementor name
+} effect_descriptor_t;
+
+// CPU load and memory usage indication: each effect implementation must provide an indication of
+// its CPU and memory usage for the audio effect framework to limit the number of effects
+// instantiated at a given time on a given platform.
+// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
+// The memory usage is expressed in KB and includes only dynamically allocated memory
+
+// Definitions for flags field of effect descriptor.
+// +---------------------------+-----------+-----------------------------------
+// | description | bits | values
+// +---------------------------+-----------+-----------------------------------
+// | connection mode | 0..1 | 0 insert: after track process
+// | | | 1 auxiliary: connect to track auxiliary
+// | | | output and use send level
+// | | | 2 replace: replaces track process function;
+// | | | must implement SRC, volume and mono to stereo.
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | insertion preference | 2..4 | 0 none
+// | | | 1 first of the chain
+// | | | 2 last of the chain
+// | | | 3 exclusive (only effect in the insert chain)
+// | | | 4..7 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Volume management | 5..6 | 0 none
+// | | | 1 implements volume control
+// | | | 2 requires volume indication
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Device indication | 7..8 | 0 none
+// | | | 1 requires device updates
+// | | | 2..3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Sample input mode | 9..10 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
+// | | | command must specify a buffer descriptor
+// | | | 1 provider: process() function uses the
+// | | | bufferProvider indicated by the
+// | | | EFFECT_CMD_CONFIGURE command to request input.
+// | | | buffers.
+// | | | 2 both: both input modes are supported
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Sample output mode | 11..12 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
+// | | | command must specify a buffer descriptor
+// | | | 1 provider: process() function uses the
+// | | | bufferProvider indicated by the
+// | | | EFFECT_CMD_CONFIGURE command to request output
+// | | | buffers.
+// | | | 2 both: both output modes are supported
+// | | | 3 reserved
+// +---------------------------+-----------+-----------------------------------
+// | Hardware acceleration | 13..15 | 0 No hardware acceleration
+// | | | 1 non tunneled hw acceleration: the process() function
+// | | | reads the samples, send them to HW accelerated
+// | | | effect processor, reads back the processed samples
+// | | | and returns them to the output buffer.
+// | | | 2 tunneled hw acceleration: the process() function is
+// | | | transparent. The effect interface is only used to
+// | | | control the effect engine. This mode is relevant for
+// | | | global effects actually applied by the audio
+// | | | hardware on the output stream.
+// +---------------------------+-----------+-----------------------------------
+// | Audio Mode indication | 16..17 | 0 none
+// | | | 1 requires audio mode updates
+// | | | 2..3 reserved
+// +---------------------------+-----------+-----------------------------------
+
+// Insert mode
+#define EFFECT_FLAG_TYPE_MASK 0x00000003
+#define EFFECT_FLAG_TYPE_INSERT 0x00000000
+#define EFFECT_FLAG_TYPE_AUXILIARY 0x00000001
+#define EFFECT_FLAG_TYPE_REPLACE 0x00000002
+
+// Insert preference
+#define EFFECT_FLAG_INSERT_MASK 0x0000001C
+#define EFFECT_FLAG_INSERT_ANY 0x00000000
+#define EFFECT_FLAG_INSERT_FIRST 0x00000004
+#define EFFECT_FLAG_INSERT_LAST 0x00000008
+#define EFFECT_FLAG_INSERT_EXCLUSIVE 0x0000000C
+
+
+// Volume control
+#define EFFECT_FLAG_VOLUME_MASK 0x00000060
+#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
+#define EFFECT_FLAG_VOLUME_IND 0x00000040
+#define EFFECT_FLAG_VOLUME_NONE 0x00000000
+
+// Device indication
+#define EFFECT_FLAG_DEVICE_MASK 0x00000180
+#define EFFECT_FLAG_DEVICE_IND 0x00000080
+#define EFFECT_FLAG_DEVICE_NONE 0x00000000
+
+// Sample input modes
+#define EFFECT_FLAG_INPUT_MASK 0x00000600
+#define EFFECT_FLAG_INPUT_DIRECT 0x00000000
+#define EFFECT_FLAG_INPUT_PROVIDER 0x00000200
+#define EFFECT_FLAG_INPUT_BOTH 0x00000400
+
+// Sample output modes
+#define EFFECT_FLAG_OUTPUT_MASK 0x00001800
+#define EFFECT_FLAG_OUTPUT_DIRECT 0x00000000
+#define EFFECT_FLAG_OUTPUT_PROVIDER 0x00000800
+#define EFFECT_FLAG_OUTPUT_BOTH 0x00001000
+
+// Hardware acceleration mode
+#define EFFECT_FLAG_HW_ACC_MASK 0x00006000
+#define EFFECT_FLAG_HW_ACC_SIMPLE 0x00002000
+#define EFFECT_FLAG_HW_ACC_TUNNEL 0x00004000
+
+// Audio mode indication
+#define EFFECT_FLAG_AUDIO_MODE_MASK 0x00018000
+#define EFFECT_FLAG_AUDIO_MODE_IND 0x00008000
+#define EFFECT_FLAG_AUDIO_MODE_NONE 0x00000000
+
+// Forward definition of type audio_buffer_t
+typedef struct audio_buffer_s audio_buffer_t;
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: process
+//
+// Description: Effect process function. Takes input samples as specified
+// (count and location) in input buffer descriptor and output processed
+// samples as specified in output buffer descriptor. If the buffer descriptor
+// is not specified the function must use either the buffer or the
+// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
+// The effect framework will call the process() function after the EFFECT_CMD_ENABLE
+// command is received and until the EFFECT_CMD_DISABLE is received. When the engine
+// receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
+// and when done indicate that it is OK to stop calling the process() function by
+// returning the -ENODATA status.
+//
+// NOTE: the process() function implementation should be "real-time safe" that is
+// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
+// pthread_cond_wait/pthread_mutex_lock...
+//
+// Input:
+// effect_interface_t: handle to the effect interface this function
+// is called on.
+// inBuffer: buffer descriptor indicating where to read samples to process.
+// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
+//
+// inBuffer: buffer descriptor indicating where to write processed samples.
+// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
+//
+// Output:
+// returned value: 0 successful operation
+// -ENODATA the engine has finished the disable phase and the framework
+// can stop calling process()
+// -EINVAL invalid interface handle or
+// invalid input/output buffer description
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_process_t)(effect_interface_t self,
+ audio_buffer_t *inBuffer,
+ audio_buffer_t *outBuffer);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: command
+//
+// Description: Send a command and receive a response to/from effect engine.
+//
+// Input:
+// effect_interface_t: handle to the effect interface this function
+// is called on.
+// cmdCode: command code: the command can be a standardized command defined in
+// effect_command_e (see below) or a proprietary command.
+// cmdSize: size of command in bytes
+// pCmdData: pointer to command data
+// pReplyData: pointer to reply data
+//
+// Input/Output:
+// replySize: maximum size of reply data as input
+// actual size of reply data as output
+//
+// Output:
+// returned value: 0 successful operation
+// -EINVAL invalid interface handle or
+// invalid command/reply size or format according to command code
+// The return code should be restricted to indicate problems related to the this
+// API specification. Status related to the execution of a particular command should be
+// indicated as part of the reply field.
+//
+// *pReplyData updated with command response
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_command_t)(effect_interface_t self,
+ uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData);
+
+
+// Effect control interface definition
+struct effect_interface_s {
+ effect_process_t process;
+ effect_command_t command;
+};
+
+
+//
+//--- Standardized command codes for command() function
+//
+enum effect_command_e {
+ EFFECT_CMD_INIT, // initialize effect engine
+ EFFECT_CMD_CONFIGURE, // configure effect engine (see effect_config_t)
+ EFFECT_CMD_RESET, // reset effect engine
+ EFFECT_CMD_ENABLE, // enable effect process
+ EFFECT_CMD_DISABLE, // disable effect process
+ EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
+ EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
+ EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
+ EFFECT_CMD_GET_PARAM, // get parameter
+ EFFECT_CMD_SET_DEVICE, // set audio device (see audio_device_e)
+ EFFECT_CMD_SET_VOLUME, // set volume
+ EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...)
+ EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
+};
+
+//==================================================================================================
+// command: EFFECT_CMD_INIT
+//--------------------------------------------------------------------------------------------------
+// description:
+// Initialize effect engine: All configurations return to default
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_CONFIGURE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Apply new audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_config_t)
+// data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_RESET
+//--------------------------------------------------------------------------------------------------
+// description:
+// Reset the effect engine. Keep configuration but resets state and buffer content
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_ENABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Enable the process. Called by the framework before the first call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_DISABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Disable the process. Called by the framework after the last call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set a parameter and apply it immediately
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_DEFERRED
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_COMMIT
+//--------------------------------------------------------------------------------------------------
+// description:
+// Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: 0
+// data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(int)
+// data: status
+//==================================================================================================
+// command: EFFECT_CMD_GET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+// Get a parameter value
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(effect_param_t) + size of param
+// data: effect_param_t + param
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: sizeof(effect_param_t) + size of param and value
+// data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//==================================================================================================
+// command: EFFECT_CMD_SET_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set the rendering device the audio output path is connected to. See audio_device_e for device
+// values.
+// The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+// command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(uint32_t)
+// data: audio_device_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_VOLUME
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set and get volume. Used by audio framework to delegate volume control to effect engine.
+// The effect implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in
+// its descriptor to receive this command before every call to process() function
+// If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
+// the volume that should be applied before the effect is processed. The overall volume (the volume
+// actually applied by the effect engine multiplied by the returned value) should match the value
+// indicated in the command.
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: n * sizeof(uint32_t)
+// data: volume for each channel defined in effect_config_t for output buffer expressed in
+// 8.24 fixed point format
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: n * sizeof(uint32_t) / 0
+// data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
+// volume for each channel defined in effect_config_t for output buffer expressed in
+// 8.24 fixed point format
+// - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
+// N/A
+// It is legal to receive a null pointer as pReplyData in which case the effect framework has
+// delegated volume control to another effect
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_MODE
+//--------------------------------------------------------------------------------------------------
+// description:
+// Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
+// descriptor to receive this command when the audio mode changes.
+//--------------------------------------------------------------------------------------------------
+// command format:
+// size: sizeof(uint32_t)
+// data: audio_mode_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+// size: 0
+// data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_FIRST_PROPRIETARY
+//--------------------------------------------------------------------------------------------------
+// description:
+// All proprietary effect commands must use command codes above this value. The size and format of
+// command and response fields is free in this case
+//==================================================================================================
+
+
+// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
+// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
+// regard to the channel mask definition in audio_channels_e e.g :
+// Stereo: left, right
+// 5 point 1: front left, front right, front center, low frequency, back left, back right
+// The buffer size is expressed in frame count, a frame being composed of samples for all
+// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
+// definition
+struct audio_buffer_s {
+ size_t frameCount; // number of frames in buffer
+ union {
+ void* raw; // raw pointer to start of buffer
+ int32_t* s32; // pointer to signed 32 bit data at start of buffer
+ int16_t* s16; // pointer to signed 16 bit data at start of buffer
+ uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
+ };
+};
+
+// The buffer_provider_s structure contains functions that can be used
+// by the effect engine process() function to query and release input
+// or output audio buffer.
+// The getBuffer() function is called to retrieve a buffer where data
+// should read from or written to by process() function.
+// The releaseBuffer() function MUST be called when the buffer retrieved
+// with getBuffer() is not needed anymore.
+// The process function should use the buffer provider mechanism to retrieve
+// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
+// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_CONFIGURE
+// command did not specify an audio buffer.
+
+typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
+
+typedef struct buffer_provider_s {
+ buffer_function_t getBuffer; // retrieve next buffer
+ buffer_function_t releaseBuffer; // release used buffer
+ void *cookie; // for use by client of buffer provider functions
+} buffer_provider_t;
+
+
+// The buffer_config_s structure specifies the input or output audio format
+// to be used by the effect engine. It is part of the effect_config_t
+// structure that defines both input and output buffer configurations and is
+// passed by the EFFECT_CMD_CONFIGURE command.
+typedef struct buffer_config_s {
+ audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
+ uint32_t samplingRate; // sampling rate
+ uint32_t channels; // channel mask (see audio_channels_e)
+ buffer_provider_t bufferProvider; // buffer provider
+ uint8_t format; // Audio format (see audio_format_e)
+ uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
+ uint16_t mask; // indicates which of the above fields is valid
+} buffer_config_t;
+
+// Sample format
+enum audio_format_e {
+ SAMPLE_FORMAT_PCM_S15, // PCM signed 16 bits
+ SAMPLE_FORMAT_PCM_U8, // PCM unsigned 8 bits
+ SAMPLE_FORMAT_PCM_S7_24, // PCM signed 7.24 fixed point representation
+ SAMPLE_FORMAT_OTHER // other format (e.g. compressed)
+};
+
+// Channel mask
+enum audio_channels_e {
+ CHANNEL_FRONT_LEFT = 0x1, // front left channel
+ CHANNEL_FRONT_RIGHT = 0x2, // front right channel
+ CHANNEL_FRONT_CENTER = 0x4, // front center channel
+ CHANNEL_LOW_FREQUENCY = 0x8, // low frequency channel
+ CHANNEL_BACK_LEFT = 0x10, // back left channel
+ CHANNEL_BACK_RIGHT = 0x20, // back right channel
+ CHANNEL_FRONT_LEFT_OF_CENTER = 0x40, // front left of center channel
+ CHANNEL_FRONT_RIGHT_OF_CENTER = 0x80, // front right of center channel
+ CHANNEL_BACK_CENTER = 0x100, // back center channel
+ CHANNEL_MONO = CHANNEL_FRONT_LEFT,
+ CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
+ CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+ CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+ CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+ CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
+ CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+ CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+ CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+ CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
+ CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
+};
+
+// Render device
+enum audio_device_e {
+ DEVICE_EARPIECE = 0x1, // earpiece
+ DEVICE_SPEAKER = 0x2, // speaker
+ DEVICE_WIRED_HEADSET = 0x4, // wired headset, with microphone
+ DEVICE_WIRED_HEADPHONE = 0x8, // wired headphone, without microphone
+ DEVICE_BLUETOOTH_SCO = 0x10, // generic bluetooth SCO
+ DEVICE_BLUETOOTH_SCO_HEADSET = 0x20, // bluetooth SCO headset
+ DEVICE_BLUETOOTH_SCO_CARKIT = 0x40, // bluetooth SCO car kit
+ DEVICE_BLUETOOTH_A2DP = 0x80, // generic bluetooth A2DP
+ DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100, // bluetooth A2DP headphones
+ DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200, // bluetooth A2DP speakers
+ DEVICE_AUX_DIGITAL = 0x400, // digital output
+ DEVICE_EXTERNAL_SPEAKER = 0x800 // external speaker (stereo and High quality)
+};
+
+#if ANDROID_VERSION < 17
+// Audio mode
+enum audio_mode_e {
+ AUDIO_MODE_NORMAL, // device idle
+ AUDIO_MODE_RINGTONE, // device ringing
+ AUDIO_MODE_IN_CALL // audio call connected (VoIP or telephony)
+};
+#endif
+
+// Values for "accessMode" field of buffer_config_t:
+// overwrite, read only, accumulate (read/modify/write)
+enum effect_buffer_access_e {
+ EFFECT_BUFFER_ACCESS_WRITE,
+ EFFECT_BUFFER_ACCESS_READ,
+ EFFECT_BUFFER_ACCESS_ACCUMULATE
+
+};
+
+// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
+// in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
+#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
+#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
+#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
+#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
+#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
+#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
+#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
+ EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
+ EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
+
+
+// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE
+// command to configure audio parameters and buffers for effect engine input and output.
+typedef struct effect_config_s {
+ buffer_config_t inputCfg;
+ buffer_config_t outputCfg;;
+} effect_config_t;
+
+
+// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
+// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
+// psize and vsize represent the actual size of parameter and value.
+//
+// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
+//
+// +-----------+
+// | status | sizeof(int)
+// +-----------+
+// | psize | sizeof(int)
+// +-----------+
+// | vsize | sizeof(int)
+// +-----------+
+// | | | |
+// ~ parameter ~ > psize |
+// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
+// +-----------+ |
+// | padding | |
+// +-----------+
+// | | |
+// ~ value ~ > vsize
+// | | |
+// +-----------+
+
+typedef struct effect_param_s {
+ int32_t status; // Transaction status (unused for command, used for reply)
+ uint32_t psize; // Parameter size
+ uint32_t vsize; // Value size
+ char data[]; // Start of Parameter + Value data
+} effect_param_t;
+
+
+/////////////////////////////////////////////////
+// Effect library interface
+/////////////////////////////////////////////////
+
+// An effect library is required to implement and expose the following functions
+// to enable effect enumeration and instantiation. The name of these functions must be as
+// specified here as the effect framework will get the function address with dlsym():
+//
+// - effect_QueryNumberEffects_t EffectQueryNumberEffects;
+// - effect_QueryEffect_t EffectQueryEffect;
+// - effect_CreateEffect_t EffectCreate;
+// - effect_ReleaseEffect_t EffectRelease;
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: EffectQueryNumberEffects
+//
+// Description: Returns the number of different effects exposed by the
+// library. Each effect must have a unique effect uuid (see
+// effect_descriptor_t). This function together with EffectQueryEffect()
+// is used to enumerate all effects present in the library.
+//
+// Input/Output:
+// pNumEffects: address where the number of effects should be returned.
+//
+// Output:
+// returned value: 0 successful operation.
+// -ENODEV library failed to initialize
+// -EINVAL invalid pNumEffects
+// *pNumEffects: updated with number of effects in library
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_QueryNumberEffects_t)(uint32_t *pNumEffects);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: EffectQueryEffect
+//
+// Description: Returns the descriptor of the effect engine which index is
+// given as first argument.
+// See effect_descriptor_t for details on effect descriptors.
+// This function together with EffectQueryNumberEffects() is used to enumerate all
+// effects present in the library. The enumeration sequence is:
+// EffectQueryNumberEffects(&num_effects);
+// for (i = 0; i < num_effects; i++)
+// EffectQueryEffect(i,...);
+//
+// Input/Output:
+// index: index of the effect
+// pDescriptor: address where to return the effect descriptor.
+//
+// Output:
+// returned value: 0 successful operation.
+// -ENODEV library failed to initialize
+// -EINVAL invalid pDescriptor or index
+// -ENOSYS effect list has changed since last execution of
+// EffectQueryNumberEffects()
+// -ENOENT no more effect available
+// *pDescriptor: updated with the effect descriptor.
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_QueryEffect_t)(uint32_t index,
+ effect_descriptor_t *pDescriptor);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: EffectCreate
+//
+// Description: Creates an effect engine of the specified type and returns an
+// effect control interface on this engine. The function will allocate the
+// resources for an instance of the requested effect engine and return
+// a handle on the effect control interface.
+//
+// Input:
+// uuid: pointer to the effect uuid.
+// sessionId: audio session to which this effect instance will be attached. All effects
+// created with the same session ID are connected in series and process the same signal
+// stream. Knowing that two effects are part of the same effect chain can help the
+// library implement some kind of optimizations.
+// ioId: identifies the output or input stream this effect is directed to at audio HAL.
+// For future use especially with tunneled HW accelerated effects
+//
+// Input/Output:
+// pInterface: address where to return the effect interface.
+//
+// Output:
+// returned value: 0 successful operation.
+// -ENODEV library failed to initialize
+// -EINVAL invalid pEffectUuid or pInterface
+// -ENOENT no effect with this uuid found
+// *pInterface: updated with the effect interface handle.
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid,
+ int32_t sessionId,
+ int32_t ioId,
+ effect_interface_t *pInterface);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Function: EffectRelease
+//
+// Description: Releases the effect engine whose handle is given as argument.
+// All resources allocated to this particular instance of the effect are
+// released.
+//
+// Input:
+// interface: handle on the effect interface to be released.
+//
+// Output:
+// returned value: 0 successful operation.
+// -ENODEV library failed to initialize
+// -EINVAL invalid interface handle
+//
+////////////////////////////////////////////////////////////////////////////////
+typedef int32_t (*effect_ReleaseEffect_t)(effect_interface_t interface);
+
+
+#if __cplusplus
+} // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTAPI_H_*/
diff --git a/dom/system/gonk/android_audio/IAudioFlinger.h b/dom/system/gonk/android_audio/IAudioFlinger.h
new file mode 100644
index 000000000..b10d3ab93
--- /dev/null
+++ b/dom/system/gonk/android_audio/IAudioFlinger.h
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_IAUDIOFLINGER_H
+#define ANDROID_IAUDIOFLINGER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include <utils/RefBase.h>
+#include <utils/Errors.h>
+#include <binder/IInterface.h>
+#include "IAudioTrack.h"
+#include "IAudioRecord.h"
+#include "IAudioFlingerClient.h"
+#include "EffectApi.h"
+#include "IEffect.h"
+#include "IEffectClient.h"
+#include <utils/String8.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class IAudioFlinger : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(AudioFlinger);
+
+ /* create an audio track and registers it with AudioFlinger.
+ * return null if the track cannot be created.
+ */
+ virtual sp<IAudioTrack> createTrack(
+ pid_t pid,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ uint32_t flags,
+ const sp<IMemory>& sharedBuffer,
+ int output,
+ int *sessionId,
+ status_t *status) = 0;
+
+ virtual sp<IAudioRecord> openRecord(
+ pid_t pid,
+ int input,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ uint32_t flags,
+ int *sessionId,
+ status_t *status) = 0;
+
+ /* query the audio hardware state. This state never changes,
+ * and therefore can be cached.
+ */
+ virtual uint32_t sampleRate(int output) const = 0;
+ virtual int channelCount(int output) const = 0;
+ virtual int format(int output) const = 0;
+ virtual size_t frameCount(int output) const = 0;
+ virtual uint32_t latency(int output) const = 0;
+
+ /* set/get the audio hardware state. This will probably be used by
+ * the preference panel, mostly.
+ */
+ virtual status_t setMasterVolume(float value) = 0;
+ virtual status_t setMasterMute(bool muted) = 0;
+
+ virtual float masterVolume() const = 0;
+ virtual bool masterMute() const = 0;
+
+ /* set/get stream type state. This will probably be used by
+ * the preference panel, mostly.
+ */
+ virtual status_t setStreamVolume(int stream, float value, int output) = 0;
+ virtual status_t setStreamMute(int stream, bool muted) = 0;
+
+ virtual float streamVolume(int stream, int output) const = 0;
+ virtual bool streamMute(int stream) const = 0;
+
+ // set audio mode
+ virtual status_t setMode(int mode) = 0;
+
+ // mic mute/state
+ virtual status_t setMicMute(bool state) = 0;
+ virtual bool getMicMute() const = 0;
+
+ // is any track active on this stream?
+ virtual bool isStreamActive(int stream) const = 0;
+
+ virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0;
+ virtual String8 getParameters(int ioHandle, const String8& keys) = 0;
+
+ // register a current process for audio output change notifications
+ virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
+
+ // retrieve the audio recording buffer size
+ virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
+
+ virtual int openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ uint32_t flags) = 0;
+ virtual int openDuplicateOutput(int output1, int output2) = 0;
+ virtual status_t closeOutput(int output) = 0;
+ virtual status_t suspendOutput(int output) = 0;
+ virtual status_t restoreOutput(int output) = 0;
+
+ virtual int openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics) = 0;
+ virtual status_t closeInput(int input) = 0;
+
+ virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
+
+ virtual status_t setVoiceVolume(float volume) = 0;
+
+ virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
+
+ virtual unsigned int getInputFramesLost(int ioHandle) = 0;
+
+ virtual int newAudioSessionId() = 0;
+
+ virtual status_t loadEffectLibrary(const char *libPath, int *handle) = 0;
+
+ virtual status_t unloadEffectLibrary(int handle) = 0;
+
+ virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
+
+ virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
+
+ virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
+
+ virtual sp<IEffect> createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& client,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled) = 0;
+
+ virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0;
+};
+
+
+// ----------------------------------------------------------------------------
+
+class BnAudioFlinger : public BnInterface<IAudioFlinger>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_IAUDIOFLINGER_H
diff --git a/dom/system/gonk/android_audio/IAudioFlingerClient.h b/dom/system/gonk/android_audio/IAudioFlingerClient.h
new file mode 100644
index 000000000..aa0cdcff1
--- /dev/null
+++ b/dom/system/gonk/android_audio/IAudioFlingerClient.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_IAUDIOFLINGERCLIENT_H
+#define ANDROID_IAUDIOFLINGERCLIENT_H
+
+
+#include <utils/RefBase.h>
+#include <binder/IInterface.h>
+#include <utils/KeyedVector.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class IAudioFlingerClient : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(AudioFlingerClient);
+
+ // Notifies a change of audio input/output configuration.
+ virtual void ioConfigChanged(int event, int ioHandle, void *param2) = 0;
+
+};
+
+
+// ----------------------------------------------------------------------------
+
+class BnAudioFlingerClient : public BnInterface<IAudioFlingerClient>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_IAUDIOFLINGERCLIENT_H
diff --git a/dom/system/gonk/android_audio/IAudioRecord.h b/dom/system/gonk/android_audio/IAudioRecord.h
new file mode 100644
index 000000000..46735def2
--- /dev/null
+++ b/dom/system/gonk/android_audio/IAudioRecord.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef IAUDIORECORD_H_
+#define IAUDIORECORD_H_
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/RefBase.h>
+#include <utils/Errors.h>
+#include <binder/IInterface.h>
+#include <binder/IMemory.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class IAudioRecord : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(AudioRecord);
+
+ /* After it's created the track is not active. Call start() to
+ * make it active. If set, the callback will start being called.
+ */
+ virtual status_t start() = 0;
+
+ /* Stop a track. If set, the callback will cease being called and
+ * obtainBuffer will return an error. Buffers that are already released
+ * will be processed, unless flush() is called.
+ */
+ virtual void stop() = 0;
+
+ /* get this tracks control block */
+ virtual sp<IMemory> getCblk() const = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnAudioRecord : public BnInterface<IAudioRecord>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif /*IAUDIORECORD_H_*/
diff --git a/dom/system/gonk/android_audio/IAudioTrack.h b/dom/system/gonk/android_audio/IAudioTrack.h
new file mode 100644
index 000000000..47d530be5
--- /dev/null
+++ b/dom/system/gonk/android_audio/IAudioTrack.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_IAUDIOTRACK_H
+#define ANDROID_IAUDIOTRACK_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/RefBase.h>
+#include <utils/Errors.h>
+#include <binder/IInterface.h>
+#include <binder/IMemory.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class IAudioTrack : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(AudioTrack);
+
+ /* After it's created the track is not active. Call start() to
+ * make it active. If set, the callback will start being called.
+ */
+ virtual status_t start() = 0;
+
+ /* Stop a track. If set, the callback will cease being called and
+ * obtainBuffer will return an error. Buffers that are already released
+ * will be processed, unless flush() is called.
+ */
+ virtual void stop() = 0;
+
+ /* flush a stopped track. All pending buffers are discarded.
+ * This function has no effect if the track is not stoped.
+ */
+ virtual void flush() = 0;
+
+ /* mute or unmutes this track.
+ * While mutted, the callback, if set, is still called.
+ */
+ virtual void mute(bool) = 0;
+
+ /* Pause a track. If set, the callback will cease being called and
+ * obtainBuffer will return an error. Buffers that are already released
+ * will be processed, unless flush() is called.
+ */
+ virtual void pause() = 0;
+
+ /* Attach track auxiliary output to specified effect. Use effectId = 0
+ * to detach track from effect.
+ */
+ virtual status_t attachAuxEffect(int effectId) = 0;
+
+ /* get this tracks control block */
+ virtual sp<IMemory> getCblk() const = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnAudioTrack : public BnInterface<IAudioTrack>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_IAUDIOTRACK_H
diff --git a/dom/system/gonk/android_audio/IEffect.h b/dom/system/gonk/android_audio/IEffect.h
new file mode 100644
index 000000000..ff04869e0
--- /dev/null
+++ b/dom/system/gonk/android_audio/IEffect.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_IEFFECT_H
+#define ANDROID_IEFFECT_H
+
+#include <utils/RefBase.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
+
+namespace android {
+
+class IEffect: public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(Effect);
+
+ virtual status_t enable() = 0;
+
+ virtual status_t disable() = 0;
+
+ virtual status_t command(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *pReplySize,
+ void *pReplyData) = 0;
+
+ virtual void disconnect() = 0;
+
+ virtual sp<IMemory> getCblk() const = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnEffect: public BnInterface<IEffect>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+}; // namespace android
+
+#endif // ANDROID_IEFFECT_H
diff --git a/dom/system/gonk/android_audio/IEffectClient.h b/dom/system/gonk/android_audio/IEffectClient.h
new file mode 100644
index 000000000..2f78c98f1
--- /dev/null
+++ b/dom/system/gonk/android_audio/IEffectClient.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_IEFFECTCLIENT_H
+#define ANDROID_IEFFECTCLIENT_H
+
+#include <utils/RefBase.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
+
+namespace android {
+
+class IEffectClient: public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(EffectClient);
+
+ virtual void controlStatusChanged(bool controlGranted) = 0;
+ virtual void enableStatusChanged(bool enabled) = 0;
+ virtual void commandExecuted(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t replySize,
+ void *pReplyData) = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnEffectClient: public BnInterface<IEffectClient>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+}; // namespace android
+
+#endif // ANDROID_IEFFECTCLIENT_H