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-rw-r--r--dom/system/gonk/NetIdManager.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/dom/system/gonk/NetIdManager.h b/dom/system/gonk/NetIdManager.h
deleted file mode 100644
index e35d0ecd2..000000000
--- a/dom/system/gonk/NetIdManager.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef NetIdManager_h
-#define NetIdManager_h
-
-#include "nsString.h"
-#include "nsDataHashtable.h"
-
-// NetId is a logical network identifier defined by netd.
-// A network is typically a physical one (i.e. PhysicalNetwork.cpp)
-// for netd but it could be a virtual network as well.
-// We currently use physical network only and use one-to-one
-// network-interface mapping.
-
-class NetIdManager {
-public:
- // keep in sync with system/netd/NetworkController.cpp
- enum {
- MIN_NET_ID = 100,
- MAX_NET_ID = 65535,
- };
-
- // We need to count the number of references since different
- // application like data and mms may use the same interface.
- struct NetIdInfo {
- int mNetId;
- int mRefCnt;
- };
-
-public:
- NetIdManager();
-
- bool lookup(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo);
- void acquire(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo);
- bool release(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo);
-
-private:
- int getNextNetId();
- int mNextNetId;
- nsDataHashtable<nsStringHashKey, NetIdInfo> mInterfaceToNetIdHash;
-};
-
-#endif \ No newline at end of file