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diff --git a/dom/svg/nsISVGPoint.h b/dom/svg/nsISVGPoint.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#pragma once
+
+#include "nsCycleCollectionParticipant.h"
+#include "nsWrapperCache.h"
+#include "mozilla/dom/SVGPointBinding.h"
+#include "DOMSVGPointList.h"
+
+// {d6b6c440-af8d-40ee-856b-02a317cab275}
+#define MOZILLA_NSISVGPOINT_IID \
+ { 0xd6b6c440, 0xaf8d, 0x40ee, \
+ { 0x85, 0x6b, 0x02, 0xa3, 0x17, 0xca, 0xb2, 0x75 } }
+
+#define MOZ_SVG_LIST_INDEX_BIT_COUNT 29
+
+namespace mozilla {
+
+namespace dom {
+class SVGMatrix;
+} // namespace dom
+
+/**
+ * Class nsISVGPoint
+ *
+ * This class creates the DOM objects that wrap internal SVGPoint objects.
+ * An nsISVGPoint can be either a DOMSVGPoint or a DOMSVGTranslatePoint
+ */
+class nsISVGPoint : public nsISupports,
+ public nsWrapperCache
+{
+public:
+ NS_DECLARE_STATIC_IID_ACCESSOR(MOZILLA_NSISVGPOINT_IID)
+ NS_DECL_CYCLE_COLLECTING_ISUPPORTS
+ NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(nsISVGPoint)
+
+ /**
+ * Generic ctor for DOMSVGPoint objects that are created for an attribute.
+ */
+ explicit nsISVGPoint()
+ : mList(nullptr)
+ , mListIndex(0)
+ , mIsReadonly(false)
+ , mIsAnimValItem(false)
+ , mIsTranslatePoint(false)
+ {
+ }
+
+ explicit nsISVGPoint(SVGPoint* aPt, bool aIsTranslatePoint)
+ : mList(nullptr)
+ , mListIndex(0)
+ , mIsReadonly(false)
+ , mIsAnimValItem(false)
+ , mIsTranslatePoint(aIsTranslatePoint)
+ {
+ mPt.mX = aPt->GetX();
+ mPt.mY = aPt->GetY();
+ }
+
+protected:
+ virtual ~nsISVGPoint()
+ {
+ // Our mList's weak ref to us must be nulled out when we die. If GC has
+ // unlinked us using the cycle collector code, then that has already
+ // happened, and mList is null.
+ if (mList) {
+ mList->mItems[mListIndex] = nullptr;
+ }
+ }
+
+public:
+ /**
+ * Creates an unowned copy of this object's point as a DOMSVGPoint.
+ */
+ virtual DOMSVGPoint* Copy() = 0;
+
+ SVGPoint ToSVGPoint() const {
+ return HasOwner() ? const_cast<nsISVGPoint*>(this)->InternalItem() : mPt;
+ }
+
+ bool IsInList() const {
+ return !!mList;
+ }
+
+ /**
+ * In future, if this class is used for non-list points, this will be
+ * different to IsInList(). "Owner" here means that the instance has an
+ * internal counterpart from which it gets its values. (A better name may
+ * be HasWrappee().)
+ */
+ bool HasOwner() const {
+ return !!mList;
+ }
+
+ bool IsTranslatePoint() const {
+ return mIsTranslatePoint;
+ }
+
+ /**
+ * This method is called to notify this DOM object that it is being inserted
+ * into a list, and give it the information it needs as a result.
+ *
+ * This object MUST NOT already belong to a list when this method is called.
+ * That's not to say that script can't move these DOM objects between
+ * lists - it can - it's just that the logic to handle that (and send out
+ * the necessary notifications) is located elsewhere (in DOMSVGPointList).)
+ */
+ void InsertingIntoList(DOMSVGPointList *aList,
+ uint32_t aListIndex,
+ bool aIsAnimValItem);
+
+ static uint32_t MaxListIndex() {
+ return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
+ }
+
+ /// This method is called to notify this object that its list index changed.
+ void UpdateListIndex(uint32_t aListIndex) {
+ mListIndex = aListIndex;
+ }
+
+ /**
+ * This method is called to notify this DOM object that it is about to be
+ * removed from its current DOM list so that it can first make a copy of its
+ * internal counterpart's values. (If it didn't do this, then it would
+ * "lose" its value on being removed.)
+ */
+ void RemovingFromList();
+
+ bool IsReadonly() const {
+ return mIsReadonly;
+ }
+ void SetReadonly(bool aReadonly) {
+ mIsReadonly = aReadonly;
+ }
+
+ // WebIDL
+ virtual float X() = 0;
+ virtual void SetX(float aX, ErrorResult& rv) = 0;
+ virtual float Y() = 0;
+ virtual void SetY(float aY, ErrorResult& rv) = 0;
+ virtual already_AddRefed<nsISVGPoint> MatrixTransform(dom::SVGMatrix& matrix) = 0;
+ virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override
+ { return dom::SVGPointBinding::Wrap(cx, this, aGivenProto); }
+
+ virtual nsISupports* GetParentObject() = 0;
+
+protected:
+#ifdef DEBUG
+ bool IndexIsValid();
+#endif
+
+ RefPtr<DOMSVGPointList> mList;
+
+ // Bounds for the following are checked in the ctor, so be sure to update
+ // that if you change the capacity of any of the following.
+
+ uint32_t mListIndex:MOZ_SVG_LIST_INDEX_BIT_COUNT;
+ uint32_t mIsReadonly:1; // These flags are uint32_t because MSVC won't
+ uint32_t mIsAnimValItem:1; // pack otherwise.
+ uint32_t mIsTranslatePoint:1;
+
+ /**
+ * Get a reference to the internal SVGPoint list item that this DOM wrapper
+ * object currently wraps.
+ *
+ * To simplify the code we just have this one method for obtaining both
+ * baseVal and animVal internal items. This means that animVal items don't
+ * get const protection, but then our setter methods guard against changing
+ * animVal items.
+ */
+ SVGPoint& InternalItem();
+
+ // The following member is only used when we're not in a list:
+ SVGPoint mPt;
+};
+
+NS_DEFINE_STATIC_IID_ACCESSOR(nsISVGPoint, MOZILLA_NSISVGPOINT_IID)
+
+} // namespace mozilla
+
+#undef MOZ_SVG_LIST_INDEX_BIT_COUNT
+
+