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-rw-r--r--dom/settings/tests/unit/test_settingsrequestmanager_messages.js174
-rw-r--r--dom/settings/tests/unit/xpcshell.ini6
2 files changed, 180 insertions, 0 deletions
diff --git a/dom/settings/tests/unit/test_settingsrequestmanager_messages.js b/dom/settings/tests/unit/test_settingsrequestmanager_messages.js
new file mode 100644
index 000000000..e5fb08475
--- /dev/null
+++ b/dom/settings/tests/unit/test_settingsrequestmanager_messages.js
@@ -0,0 +1,174 @@
+"use strict";
+
+var Cu = Components.utils;
+
+Cu.import("resource://gre/modules/XPCOMUtils.jsm");
+Cu.import("resource://gre/modules/Services.jsm");
+
+XPCOMUtils.defineLazyServiceGetter(this, "cpmm",
+ "@mozilla.org/childprocessmessagemanager;1",
+ "nsIMessageSender");
+
+var principal = Services.scriptSecurityManager.getSystemPrincipal();
+var lockID = "{435d2192-4f21-48d4-90b7-285f147a56be}";
+
+// Helper to start the Settings Request Manager
+function startSettingsRequestManager() {
+ Cu.import("resource://gre/modules/SettingsRequestManager.jsm");
+}
+
+function handlerHelper(reply, callback, runNext = true) {
+ let handler = {
+ receiveMessage: function(message) {
+ if (message.name === reply) {
+ cpmm.removeMessageListener(reply, handler);
+ callback(message);
+ if (runNext) {
+ run_next_test();
+ }
+ }
+ }
+ };
+ cpmm.addMessageListener(reply, handler);
+}
+
+// Helper function to add a listener, send message and treat the reply
+function addAndSend(msg, reply, callback, payload, runNext = true) {
+ handlerHelper(reply, callback, runNext);
+ cpmm.sendAsyncMessage(msg, payload, undefined, principal);
+}
+
+function errorHandler(reply, str) {
+ let errHandler = function(message) {
+ ok(true, str);
+ };
+
+ handlerHelper(reply, errHandler);
+}
+
+// We need to trigger a Settings:Run message to make the queue progress
+function send_settingsRun() {
+ let msg = {lockID: lockID, isServiceLock: true};
+ cpmm.sendAsyncMessage("Settings:Run", msg, undefined, principal);
+}
+
+function kill_child() {
+ let msg = {lockID: lockID, isServiceLock: true};
+ cpmm.sendAsyncMessage("child-process-shutdown", msg, undefined, principal);
+}
+
+function run_test() {
+ do_get_profile();
+ startSettingsRequestManager();
+ run_next_test();
+}
+
+add_test(function test_createLock() {
+ let msg = {lockID: lockID, isServiceLock: true};
+ cpmm.sendAsyncMessage("Settings:CreateLock", msg, undefined, principal);
+ cpmm.sendAsyncMessage(
+ "Settings:RegisterForMessages", undefined, undefined, principal);
+ ok(true);
+ run_next_test();
+});
+
+add_test(function test_get_empty() {
+ let requestID = 10;
+ let msgReply = "Settings:Get:OK";
+ let msgHandler = function(message) {
+ equal(requestID, message.data.requestID);
+ equal(lockID, message.data.lockID);
+ ok(Object.keys(message.data.settings).length >= 0);
+ };
+
+ errorHandler("Settings:Get:KO", "Settings GET failed");
+
+ addAndSend("Settings:Get", msgReply, msgHandler, {
+ requestID: requestID,
+ lockID: lockID,
+ name: "language.current"
+ });
+
+ send_settingsRun();
+});
+
+add_test(function test_set_get_nonempty() {
+ let settings = { "language.current": "fr-FR:XPC" };
+ let requestIDSet = 20;
+ let msgReplySet = "Settings:Set:OK";
+ let msgHandlerSet = function(message) {
+ equal(requestIDSet, message.data.requestID);
+ equal(lockID, message.data.lockID);
+ };
+
+ errorHandler("Settings:Set:KO", "Settings SET failed");
+
+ addAndSend("Settings:Set", msgReplySet, msgHandlerSet, {
+ requestID: requestIDSet,
+ lockID: lockID,
+ settings: settings
+ }, false);
+
+ let requestIDGet = 25;
+ let msgReplyGet = "Settings:Get:OK";
+ let msgHandlerGet = function(message) {
+ equal(requestIDGet, message.data.requestID);
+ equal(lockID, message.data.lockID);
+ for(let p in settings) {
+ equal(settings[p], message.data.settings[p]);
+ }
+ };
+
+ addAndSend("Settings:Get", msgReplyGet, msgHandlerGet, {
+ requestID: requestIDGet,
+ lockID: lockID,
+ name: Object.keys(settings)[0]
+ });
+
+ // Set and Get have been push into the queue, let's run
+ send_settingsRun();
+});
+
+// This test exposes bug 1076597 behavior
+add_test(function test_wait_for_finalize() {
+ let settings = { "language.current": "en-US:XPC" };
+ let requestIDSet = 30;
+ let msgReplySet = "Settings:Set:OK";
+ let msgHandlerSet = function(message) {
+ equal(requestIDSet, message.data.requestID);
+ equal(lockID, message.data.lockID);
+ };
+
+ errorHandler("Settings:Set:KO", "Settings SET failed");
+
+ addAndSend("Settings:Set", msgReplySet, msgHandlerSet, {
+ requestID: requestIDSet,
+ lockID: lockID,
+ settings: settings
+ }, false);
+
+ let requestIDGet = 35;
+ let msgReplyGet = "Settings:Get:OK";
+ let msgHandlerGet = function(message) {
+ equal(requestIDGet, message.data.requestID);
+ equal(lockID, message.data.lockID);
+ for(let p in settings) {
+ equal(settings[p], message.data.settings[p]);
+ }
+ };
+
+ errorHandler("Settings:Get:KO", "Settings GET failed");
+
+ addAndSend("Settings:Get", msgReplyGet, msgHandlerGet, {
+ requestID: requestIDGet,
+ lockID: lockID,
+ name: Object.keys(settings)[0]
+ });
+
+ // We simulate a child death, which will force previous requests to be set
+ // into finalize state
+ kill_child();
+
+ // Then when we issue Settings:Run, those finalized should be triggered
+ send_settingsRun();
+});
diff --git a/dom/settings/tests/unit/xpcshell.ini b/dom/settings/tests/unit/xpcshell.ini
new file mode 100644
index 000000000..9669a1ed0
--- /dev/null
+++ b/dom/settings/tests/unit/xpcshell.ini
@@ -0,0 +1,6 @@
+[DEFAULT]
+head =
+tail =
+
+[test_settingsrequestmanager_messages.js]
+skip-if = (buildapp != 'b2g')