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Diffstat (limited to 'dom/media/webaudio/test/test_scriptProcessorNodeNotConnected.html')
-rw-r--r-- | dom/media/webaudio/test/test_scriptProcessorNodeNotConnected.html | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/dom/media/webaudio/test/test_scriptProcessorNodeNotConnected.html b/dom/media/webaudio/test/test_scriptProcessorNodeNotConnected.html new file mode 100644 index 000000000..a3c073e38 --- /dev/null +++ b/dom/media/webaudio/test/test_scriptProcessorNodeNotConnected.html @@ -0,0 +1,34 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test AudioBufferSourceNode: should not fire audioprocess if not connected.</title> + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <script type="text/javascript" src="webaudio.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> +</head> +<body> +<pre id="test"> +<script class="testbody" type="text/javascript"> +SimpleTest.waitForExplicitFinish(); +SimpleTest.requestFlakyTimeout("This test needs to wait a while to ensure that a given event does not happen."); +addLoadEvent(function() { + var context = new AudioContext(); + + var sp = context.createScriptProcessor(2048, 2, 2); + sp.onaudioprocess = function(e) { + ok(false, "Should not call onaudioprocess if the node is not connected."); + sp.onaudioprocess = null; + SimpleTest.finish(); + }; + setTimeout(function() { + console.log(sp.onaudioprocess); + if (sp.onaudioprocess) { + ok(true, "onaudioprocess not fired."); + SimpleTest.finish(); + } + }, 4000); +}); +</script> +</pre> +</body> +</html> |