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diff --git a/dom/media/webaudio/test/test_pannerNode_maxDistance.html b/dom/media/webaudio/test/test_pannerNode_maxDistance.html
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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test PannerNode outputs silence when the distance is greater than maxDist</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+
+var types = [
+ "equalpower",
+ "HRTF"
+]
+
+var finished = types.length;
+
+function finish() {
+ if (!--finished) {
+ SimpleTest.finish();
+ }
+}
+
+function test(type) {
+ var ac = new OfflineAudioContext(1, 128, 44100);
+ var osc = ac.createOscillator();
+ var panner = ac.createPanner();
+
+ panner.distanceModel = "linear";
+ panner.maxDistance = 100;
+ panner.positionY.value = 200;
+ ac.listener.setPosition(0, 0, 0);
+
+ osc.connect(panner);
+ panner.connect(ac.destination);
+
+ osc.start();
+
+ ac.startRendering().then(function(buffer) {
+ var silence = true;
+ var array = buffer.getChannelData(0);
+ for (var i = 0; i < buffer.length; i++) {
+ if (array[i] != 0) {
+ ok(false, "Found noise in the buffer.");
+ silence = false;
+ }
+ }
+ ok(silence, "The buffer is silent.");
+ finish();
+ });
+}
+
+
+addLoadEvent(function() {
+ types.forEach(test);
+});
+
+SimpleTest.waitForExplicitFinish();
+
+</script>
+</pre>
+</body>
+</html>