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Diffstat (limited to 'dom/media/webaudio/test/test_AudioListener.html')
-rw-r--r-- | dom/media/webaudio/test/test_AudioListener.html | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/dom/media/webaudio/test/test_AudioListener.html b/dom/media/webaudio/test/test_AudioListener.html new file mode 100644 index 000000000..07ad154d7 --- /dev/null +++ b/dom/media/webaudio/test/test_AudioListener.html @@ -0,0 +1,35 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test AudioContext.listener and the AudioListener interface</title> + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> +</head> +<body> +<pre id="test"> +<script class="testbody" type="text/javascript"> + +SimpleTest.waitForExplicitFinish(); +addLoadEvent(function() { + var context = new AudioContext(); + ok("listener" in context, "AudioContext.listener should exist"); + ok(Math.abs(context.listener.dopplerFactor - 1.0) < 1e-4, "Correct default doppler factor"); + ok(Math.abs(context.listener.speedOfSound - 343.3) < 1e-4, "Correct default speed of sound value"); + context.listener.dopplerFactor = 0.5; + ok(Math.abs(context.listener.dopplerFactor - 0.5) < 1e-4, "The doppler factor value can be changed"); + context.listener.speedOfSound = 400; + ok(Math.abs(context.listener.speedOfSound - 400) < 1e-4, "The speed of sound can be changed"); + // The values set by the following cannot be read from script, but the + // implementation is simple enough, so we just make sure that nothing throws. + with (context.listener) { + setPosition(1.0, 1.0, 1.0); + setOrientation(1.0, 1.0, 1.0, 1.0, 1.0, 1.0); + setVelocity(0.5, 1.0, 1.5); + } + SimpleTest.finish(); +}); + +</script> +</pre> +</body> +</html> |