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-rw-r--r--dom/media/webaudio/AudioContext.cpp1247
1 files changed, 1247 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioContext.cpp b/dom/media/webaudio/AudioContext.cpp
new file mode 100644
index 000000000..f61226a48
--- /dev/null
+++ b/dom/media/webaudio/AudioContext.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "AudioContext.h"
+
+#include "blink/PeriodicWave.h"
+
+#include "mozilla/ErrorResult.h"
+#include "mozilla/OwningNonNull.h"
+
+#include "mozilla/dom/AnalyserNode.h"
+#include "mozilla/dom/AudioContextBinding.h"
+#include "mozilla/dom/HTMLMediaElement.h"
+#include "mozilla/dom/OfflineAudioContextBinding.h"
+#include "mozilla/dom/Promise.h"
+
+#include "AudioBuffer.h"
+#include "AudioBufferSourceNode.h"
+#include "AudioChannelService.h"
+#include "AudioDestinationNode.h"
+#include "AudioListener.h"
+#include "AudioStream.h"
+#include "BiquadFilterNode.h"
+#include "ChannelMergerNode.h"
+#include "ChannelSplitterNode.h"
+#include "ConstantSourceNode.h"
+#include "ConvolverNode.h"
+#include "DelayNode.h"
+#include "DynamicsCompressorNode.h"
+#include "GainNode.h"
+#include "IIRFilterNode.h"
+#include "MediaElementAudioSourceNode.h"
+#include "MediaStreamAudioDestinationNode.h"
+#include "MediaStreamAudioSourceNode.h"
+#include "MediaStreamGraph.h"
+#include "nsContentUtils.h"
+#include "nsNetCID.h"
+#include "nsNetUtil.h"
+#include "nsPIDOMWindow.h"
+#include "nsPrintfCString.h"
+#include "OscillatorNode.h"
+#include "PannerNode.h"
+#include "PeriodicWave.h"
+#include "ScriptProcessorNode.h"
+#include "StereoPannerNode.h"
+#include "WaveShaperNode.h"
+
+namespace mozilla {
+namespace dom {
+
+// 0 is a special value that MediaStreams use to denote they are not part of a
+// AudioContext.
+static dom::AudioContext::AudioContextId gAudioContextId = 1;
+
+NS_IMPL_CYCLE_COLLECTION_CLASS(AudioContext)
+
+NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioContext)
+ NS_IMPL_CYCLE_COLLECTION_UNLINK(mDestination)
+ NS_IMPL_CYCLE_COLLECTION_UNLINK(mListener)
+ NS_IMPL_CYCLE_COLLECTION_UNLINK(mPromiseGripArray)
+ if (!tmp->mIsStarted) {
+ NS_IMPL_CYCLE_COLLECTION_UNLINK(mActiveNodes)
+ }
+ // mDecodeJobs owns the WebAudioDecodeJob objects whose lifetime is managed explicitly.
+ // mAllNodes is an array of weak pointers, ignore it here.
+ // mPannerNodes is an array of weak pointers, ignore it here.
+ // mBasicWaveFormCache cannot participate in cycles, ignore it here.
+
+ // Remove weak reference on the global window as the context is not usable
+ // without mDestination.
+ tmp->DisconnectFromWindow();
+NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(DOMEventTargetHelper)
+
+NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(AudioContext,
+ DOMEventTargetHelper)
+ NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mDestination)
+ NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mListener)
+ NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mPromiseGripArray)
+ if (!tmp->mIsStarted) {
+ MOZ_ASSERT(tmp->mIsOffline,
+ "Online AudioContexts should always be started");
+ NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mActiveNodes)
+ }
+ // mDecodeJobs owns the WebAudioDecodeJob objects whose lifetime is managed explicitly.
+ // mAllNodes is an array of weak pointers, ignore it here.
+ // mPannerNodes is an array of weak pointers, ignore it here.
+ // mBasicWaveFormCache cannot participate in cycles, ignore it here.
+NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
+
+NS_IMPL_ADDREF_INHERITED(AudioContext, DOMEventTargetHelper)
+NS_IMPL_RELEASE_INHERITED(AudioContext, DOMEventTargetHelper)
+
+NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext)
+ NS_INTERFACE_MAP_ENTRY(nsIMemoryReporter)
+NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
+
+static float GetSampleRateForAudioContext(bool aIsOffline, float aSampleRate)
+{
+ if (aIsOffline) {
+ return aSampleRate;
+ } else {
+ return static_cast<float>(CubebUtils::PreferredSampleRate());
+ }
+}
+
+AudioContext::AudioContext(nsPIDOMWindowInner* aWindow,
+ bool aIsOffline,
+ AudioChannel aChannel,
+ uint32_t aNumberOfChannels,
+ uint32_t aLength,
+ float aSampleRate)
+ : DOMEventTargetHelper(aWindow)
+ , mId(gAudioContextId++)
+ , mSampleRate(GetSampleRateForAudioContext(aIsOffline, aSampleRate))
+ , mAudioContextState(AudioContextState::Suspended)
+ , mNumberOfChannels(aNumberOfChannels)
+ , mIsOffline(aIsOffline)
+ , mIsStarted(!aIsOffline)
+ , mIsShutDown(false)
+ , mCloseCalled(false)
+ , mSuspendCalled(false)
+{
+ bool mute = aWindow->AddAudioContext(this);
+
+ // Note: AudioDestinationNode needs an AudioContext that must already be
+ // bound to the window.
+ mDestination = new AudioDestinationNode(this, aIsOffline, aChannel,
+ aNumberOfChannels, aLength, aSampleRate);
+
+ // The context can't be muted until it has a destination.
+ if (mute) {
+ Mute();
+ }
+}
+
+nsresult
+AudioContext::Init()
+{
+ if (!mIsOffline) {
+ nsresult rv = mDestination->CreateAudioChannelAgent();
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+ }
+
+ return NS_OK;
+}
+
+void
+AudioContext::DisconnectFromWindow()
+{
+ nsPIDOMWindowInner* window = GetOwner();
+ if (window) {
+ window->RemoveAudioContext(this);
+ }
+}
+
+AudioContext::~AudioContext()
+{
+ DisconnectFromWindow();
+ UnregisterWeakMemoryReporter(this);
+}
+
+JSObject*
+AudioContext::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
+{
+ if (mIsOffline) {
+ return OfflineAudioContextBinding::Wrap(aCx, this, aGivenProto);
+ } else {
+ return AudioContextBinding::Wrap(aCx, this, aGivenProto);
+ }
+}
+
+/* static */ already_AddRefed<AudioContext>
+AudioContext::Constructor(const GlobalObject& aGlobal,
+ ErrorResult& aRv)
+{
+ return AudioContext::Constructor(aGlobal,
+ AudioChannelService::GetDefaultAudioChannel(),
+ aRv);
+}
+
+/* static */ already_AddRefed<AudioContext>
+AudioContext::Constructor(const GlobalObject& aGlobal,
+ AudioChannel aChannel,
+ ErrorResult& aRv)
+{
+ nsCOMPtr<nsPIDOMWindowInner> window = do_QueryInterface(aGlobal.GetAsSupports());
+ if (!window) {
+ aRv.Throw(NS_ERROR_FAILURE);
+ return nullptr;
+ }
+
+ RefPtr<AudioContext> object = new AudioContext(window, false, aChannel);
+ aRv = object->Init();
+ if (NS_WARN_IF(aRv.Failed())) {
+ return nullptr;
+ }
+
+ RegisterWeakMemoryReporter(object);
+
+ return object.forget();
+}
+
+/* static */ already_AddRefed<AudioContext>
+AudioContext::Constructor(const GlobalObject& aGlobal,
+ uint32_t aNumberOfChannels,
+ uint32_t aLength,
+ float aSampleRate,
+ ErrorResult& aRv)
+{
+ nsCOMPtr<nsPIDOMWindowInner> window = do_QueryInterface(aGlobal.GetAsSupports());
+ if (!window) {
+ aRv.Throw(NS_ERROR_FAILURE);
+ return nullptr;
+ }
+
+ if (aNumberOfChannels == 0 ||
+ aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
+ aLength == 0 ||
+ aSampleRate < WebAudioUtils::MinSampleRate ||
+ aSampleRate > WebAudioUtils::MaxSampleRate) {
+ // The DOM binding protects us against infinity and NaN
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ RefPtr<AudioContext> object = new AudioContext(window,
+ true,
+ AudioChannel::Normal,
+ aNumberOfChannels,
+ aLength,
+ aSampleRate);
+
+ RegisterWeakMemoryReporter(object);
+
+ return object.forget();
+}
+
+bool AudioContext::CheckClosed(ErrorResult& aRv)
+{
+ if (mAudioContextState == AudioContextState::Closed) {
+ aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return true;
+ }
+ return false;
+}
+
+already_AddRefed<AudioBufferSourceNode>
+AudioContext::CreateBufferSource(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<AudioBufferSourceNode> bufferNode =
+ new AudioBufferSourceNode(this);
+ return bufferNode.forget();
+}
+
+already_AddRefed<ConstantSourceNode>
+AudioContext::CreateConstantSource(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<ConstantSourceNode> constantSourceNode =
+ new ConstantSourceNode(this);
+ return constantSourceNode.forget();
+}
+
+already_AddRefed<AudioBuffer>
+AudioContext::CreateBuffer(uint32_t aNumberOfChannels, uint32_t aLength,
+ float aSampleRate,
+ ErrorResult& aRv)
+{
+ if (!aNumberOfChannels) {
+ aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
+ return nullptr;
+ }
+
+ return AudioBuffer::Create(this, aNumberOfChannels, aLength,
+ aSampleRate, aRv);
+}
+
+namespace {
+
+bool IsValidBufferSize(uint32_t aBufferSize) {
+ switch (aBufferSize) {
+ case 0: // let the implementation choose the buffer size
+ case 256:
+ case 512:
+ case 1024:
+ case 2048:
+ case 4096:
+ case 8192:
+ case 16384:
+ return true;
+ default:
+ return false;
+ }
+}
+
+} // namespace
+
+already_AddRefed<MediaStreamAudioDestinationNode>
+AudioContext::CreateMediaStreamDestination(ErrorResult& aRv)
+{
+ if (mIsOffline) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<MediaStreamAudioDestinationNode> node =
+ new MediaStreamAudioDestinationNode(this);
+ return node.forget();
+}
+
+already_AddRefed<ScriptProcessorNode>
+AudioContext::CreateScriptProcessor(uint32_t aBufferSize,
+ uint32_t aNumberOfInputChannels,
+ uint32_t aNumberOfOutputChannels,
+ ErrorResult& aRv)
+{
+ if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) ||
+ aNumberOfInputChannels > WebAudioUtils::MaxChannelCount ||
+ aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount ||
+ !IsValidBufferSize(aBufferSize)) {
+ aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<ScriptProcessorNode> scriptProcessor =
+ new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels,
+ aNumberOfOutputChannels);
+ return scriptProcessor.forget();
+}
+
+already_AddRefed<AnalyserNode>
+AudioContext::CreateAnalyser(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<AnalyserNode> analyserNode = new AnalyserNode(this);
+ return analyserNode.forget();
+}
+
+already_AddRefed<StereoPannerNode>
+AudioContext::CreateStereoPanner(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<StereoPannerNode> stereoPannerNode = new StereoPannerNode(this);
+ return stereoPannerNode.forget();
+}
+
+already_AddRefed<MediaElementAudioSourceNode>
+AudioContext::CreateMediaElementSource(HTMLMediaElement& aMediaElement,
+ ErrorResult& aRv)
+{
+ if (mIsOffline) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ if (aMediaElement.ContainsRestrictedContent()) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<DOMMediaStream> stream =
+ aMediaElement.CaptureAudio(aRv, mDestination->Stream()->Graph());
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+ return MediaElementAudioSourceNode::Create(this, stream, aRv);
+}
+
+already_AddRefed<MediaStreamAudioSourceNode>
+AudioContext::CreateMediaStreamSource(DOMMediaStream& aMediaStream,
+ ErrorResult& aRv)
+{
+ if (mIsOffline) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ return MediaStreamAudioSourceNode::Create(this, &aMediaStream, aRv);
+}
+
+already_AddRefed<GainNode>
+AudioContext::CreateGain(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<GainNode> gainNode = new GainNode(this);
+ return gainNode.forget();
+}
+
+already_AddRefed<WaveShaperNode>
+AudioContext::CreateWaveShaper(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<WaveShaperNode> waveShaperNode = new WaveShaperNode(this);
+ return waveShaperNode.forget();
+}
+
+already_AddRefed<DelayNode>
+AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) {
+ RefPtr<DelayNode> delayNode = new DelayNode(this, aMaxDelayTime);
+ return delayNode.forget();
+ }
+
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+}
+
+already_AddRefed<PannerNode>
+AudioContext::CreatePanner(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<PannerNode> pannerNode = new PannerNode(this);
+ mPannerNodes.PutEntry(pannerNode);
+ return pannerNode.forget();
+}
+
+already_AddRefed<ConvolverNode>
+AudioContext::CreateConvolver(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<ConvolverNode> convolverNode = new ConvolverNode(this);
+ return convolverNode.forget();
+}
+
+already_AddRefed<ChannelSplitterNode>
+AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv)
+{
+ if (aNumberOfOutputs == 0 ||
+ aNumberOfOutputs > WebAudioUtils::MaxChannelCount) {
+ aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<ChannelSplitterNode> splitterNode =
+ new ChannelSplitterNode(this, aNumberOfOutputs);
+ return splitterNode.forget();
+}
+
+already_AddRefed<ChannelMergerNode>
+AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv)
+{
+ if (aNumberOfInputs == 0 ||
+ aNumberOfInputs > WebAudioUtils::MaxChannelCount) {
+ aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
+ return nullptr;
+ }
+
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<ChannelMergerNode> mergerNode =
+ new ChannelMergerNode(this, aNumberOfInputs);
+ return mergerNode.forget();
+}
+
+already_AddRefed<DynamicsCompressorNode>
+AudioContext::CreateDynamicsCompressor(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<DynamicsCompressorNode> compressorNode =
+ new DynamicsCompressorNode(this);
+ return compressorNode.forget();
+}
+
+already_AddRefed<BiquadFilterNode>
+AudioContext::CreateBiquadFilter(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<BiquadFilterNode> filterNode =
+ new BiquadFilterNode(this);
+ return filterNode.forget();
+}
+
+already_AddRefed<IIRFilterNode>
+AudioContext::CreateIIRFilter(const mozilla::dom::binding_detail::AutoSequence<double>& aFeedforward,
+ const mozilla::dom::binding_detail::AutoSequence<double>& aFeedback,
+ mozilla::ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ if (aFeedforward.Length() == 0 || aFeedforward.Length() > 20) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ if (aFeedback.Length() == 0 || aFeedback.Length() > 20) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ bool feedforwardAllZeros = true;
+ for (size_t i = 0; i < aFeedforward.Length(); ++i) {
+ if (aFeedforward.Elements()[i] != 0.0) {
+ feedforwardAllZeros = false;
+ }
+ }
+
+ if (feedforwardAllZeros || aFeedback.Elements()[0] == 0.0) {
+ aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return nullptr;
+ }
+
+ RefPtr<IIRFilterNode> filterNode =
+ new IIRFilterNode(this, aFeedforward, aFeedback);
+ return filterNode.forget();
+}
+
+already_AddRefed<OscillatorNode>
+AudioContext::CreateOscillator(ErrorResult& aRv)
+{
+ if (CheckClosed(aRv)) {
+ return nullptr;
+ }
+
+ RefPtr<OscillatorNode> oscillatorNode =
+ new OscillatorNode(this);
+ return oscillatorNode.forget();
+}
+
+already_AddRefed<PeriodicWave>
+AudioContext::CreatePeriodicWave(const Float32Array& aRealData,
+ const Float32Array& aImagData,
+ const PeriodicWaveConstraints& aConstraints,
+ ErrorResult& aRv)
+{
+ aRealData.ComputeLengthAndData();
+ aImagData.ComputeLengthAndData();
+
+ if (aRealData.Length() != aImagData.Length() ||
+ aRealData.Length() == 0) {
+ aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return nullptr;
+ }
+
+ RefPtr<PeriodicWave> periodicWave =
+ new PeriodicWave(this, aRealData.Data(), aImagData.Data(),
+ aImagData.Length(), aConstraints.mDisableNormalization,
+ aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+ return periodicWave.forget();
+}
+
+AudioListener*
+AudioContext::Listener()
+{
+ if (!mListener) {
+ mListener = new AudioListener(this);
+ }
+ return mListener;
+}
+
+already_AddRefed<Promise>
+AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer,
+ const Optional<OwningNonNull<DecodeSuccessCallback> >& aSuccessCallback,
+ const Optional<OwningNonNull<DecodeErrorCallback> >& aFailureCallback,
+ ErrorResult& aRv)
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+ RefPtr<Promise> promise;
+ AutoJSAPI jsapi;
+ jsapi.Init();
+ JSContext* cx = jsapi.cx();
+ JSAutoCompartment ac(cx, aBuffer.Obj());
+
+ promise = Promise::Create(parentObject, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+
+ aBuffer.ComputeLengthAndData();
+
+ if (aBuffer.IsShared()) {
+ // Throw if the object is mapping shared memory (must opt in).
+ aRv.ThrowTypeError<MSG_TYPEDARRAY_IS_SHARED>(NS_LITERAL_STRING("Argument of AudioContext.decodeAudioData"));
+ return nullptr;
+ }
+
+ // Detach the array buffer
+ size_t length = aBuffer.Length();
+ JS::RootedObject obj(cx, aBuffer.Obj());
+
+ uint8_t* data = static_cast<uint8_t*>(JS_StealArrayBufferContents(cx, obj));
+
+ // Sniff the content of the media.
+ // Failed type sniffing will be handled by AsyncDecodeWebAudio.
+ nsAutoCString contentType;
+ NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, data, length, contentType);
+
+ RefPtr<DecodeErrorCallback> failureCallback;
+ RefPtr<DecodeSuccessCallback> successCallback;
+ if (aFailureCallback.WasPassed()) {
+ failureCallback = &aFailureCallback.Value();
+ }
+ if (aSuccessCallback.WasPassed()) {
+ successCallback = &aSuccessCallback.Value();
+ }
+ RefPtr<WebAudioDecodeJob> job(
+ new WebAudioDecodeJob(contentType, this,
+ promise, successCallback, failureCallback));
+ AsyncDecodeWebAudio(contentType.get(), data, length, *job);
+ // Transfer the ownership to mDecodeJobs
+ mDecodeJobs.AppendElement(job.forget());
+
+ return promise.forget();
+}
+
+void
+AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob)
+{
+ mDecodeJobs.RemoveElement(aDecodeJob);
+}
+
+void
+AudioContext::RegisterActiveNode(AudioNode* aNode)
+{
+ if (!mIsShutDown) {
+ mActiveNodes.PutEntry(aNode);
+ }
+}
+
+void
+AudioContext::UnregisterActiveNode(AudioNode* aNode)
+{
+ mActiveNodes.RemoveEntry(aNode);
+}
+
+void
+AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode)
+{
+ UpdatePannerSource();
+}
+
+void
+AudioContext::UnregisterPannerNode(PannerNode* aNode)
+{
+ mPannerNodes.RemoveEntry(aNode);
+ if (mListener) {
+ mListener->UnregisterPannerNode(aNode);
+ }
+}
+
+void
+AudioContext::UpdatePannerSource()
+{
+ for (auto iter = mPannerNodes.Iter(); !iter.Done(); iter.Next()) {
+ iter.Get()->GetKey()->FindConnectedSources();
+ }
+}
+
+uint32_t
+AudioContext::MaxChannelCount() const
+{
+ return mIsOffline ? mNumberOfChannels : CubebUtils::MaxNumberOfChannels();
+}
+
+uint32_t
+AudioContext::ActiveNodeCount() const
+{
+ return mActiveNodes.Count();
+}
+
+MediaStreamGraph*
+AudioContext::Graph() const
+{
+ return Destination()->Stream()->Graph();
+}
+
+MediaStream*
+AudioContext::DestinationStream() const
+{
+ if (Destination()) {
+ return Destination()->Stream();
+ }
+ return nullptr;
+}
+
+double
+AudioContext::CurrentTime() const
+{
+ MediaStream* stream = Destination()->Stream();
+ return stream->StreamTimeToSeconds(stream->GetCurrentTime());
+}
+
+void
+AudioContext::Shutdown()
+{
+ mIsShutDown = true;
+
+ if (!mIsOffline) {
+ ErrorResult dummy;
+ RefPtr<Promise> ignored = Close(dummy);
+ }
+
+ for (auto p : mPromiseGripArray) {
+ p->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
+ }
+
+ mPromiseGripArray.Clear();
+
+ // Release references to active nodes.
+ // Active AudioNodes don't unregister in destructors, at which point the
+ // Node is already unregistered.
+ mActiveNodes.Clear();
+
+ // For offline contexts, we can destroy the MediaStreamGraph at this point.
+ if (mIsOffline && mDestination) {
+ mDestination->OfflineShutdown();
+ }
+}
+
+StateChangeTask::StateChangeTask(AudioContext* aAudioContext,
+ void* aPromise,
+ AudioContextState aNewState)
+ : mAudioContext(aAudioContext)
+ , mPromise(aPromise)
+ , mAudioNodeStream(nullptr)
+ , mNewState(aNewState)
+{
+ MOZ_ASSERT(NS_IsMainThread(),
+ "This constructor should be used from the main thread.");
+}
+
+StateChangeTask::StateChangeTask(AudioNodeStream* aStream,
+ void* aPromise,
+ AudioContextState aNewState)
+ : mAudioContext(nullptr)
+ , mPromise(aPromise)
+ , mAudioNodeStream(aStream)
+ , mNewState(aNewState)
+{
+ MOZ_ASSERT(!NS_IsMainThread(),
+ "This constructor should be used from the graph thread.");
+}
+
+NS_IMETHODIMP
+StateChangeTask::Run()
+{
+ MOZ_ASSERT(NS_IsMainThread());
+
+ if (!mAudioContext && !mAudioNodeStream) {
+ return NS_OK;
+ }
+ if (mAudioNodeStream) {
+ AudioNode* node = mAudioNodeStream->Engine()->NodeMainThread();
+ if (!node) {
+ return NS_OK;
+ }
+ mAudioContext = node->Context();
+ if (!mAudioContext) {
+ return NS_OK;
+ }
+ }
+
+ mAudioContext->OnStateChanged(mPromise, mNewState);
+ // We have can't call Release() on the AudioContext on the MSG thread, so we
+ // unref it here, on the main thread.
+ mAudioContext = nullptr;
+
+ return NS_OK;
+}
+
+/* This runnable allows to fire the "statechange" event */
+class OnStateChangeTask final : public Runnable
+{
+public:
+ explicit OnStateChangeTask(AudioContext* aAudioContext)
+ : mAudioContext(aAudioContext)
+ {}
+
+ NS_IMETHODIMP
+ Run() override
+ {
+ nsPIDOMWindowInner* parent = mAudioContext->GetParentObject();
+ if (!parent) {
+ return NS_ERROR_FAILURE;
+ }
+
+ nsIDocument* doc = parent->GetExtantDoc();
+ if (!doc) {
+ return NS_ERROR_FAILURE;
+ }
+
+ return nsContentUtils::DispatchTrustedEvent(doc,
+ static_cast<DOMEventTargetHelper*>(mAudioContext),
+ NS_LITERAL_STRING("statechange"),
+ false, false);
+ }
+
+private:
+ RefPtr<AudioContext> mAudioContext;
+};
+
+void
+AudioContext::OnStateChanged(void* aPromise, AudioContextState aNewState)
+{
+ MOZ_ASSERT(NS_IsMainThread());
+
+ // This can happen if close() was called right after creating the
+ // AudioContext, before the context has switched to "running".
+ if (mAudioContextState == AudioContextState::Closed &&
+ aNewState == AudioContextState::Running &&
+ !aPromise) {
+ return;
+ }
+
+ // This can happen if this is called in reaction to a
+ // MediaStreamGraph shutdown, and a AudioContext was being
+ // suspended at the same time, for example if a page was being
+ // closed.
+ if (mAudioContextState == AudioContextState::Closed &&
+ aNewState == AudioContextState::Suspended) {
+ return;
+ }
+
+#ifndef WIN32 // Bug 1170547
+#ifndef XP_MACOSX
+#ifdef DEBUG
+
+ if (!((mAudioContextState == AudioContextState::Suspended &&
+ aNewState == AudioContextState::Running) ||
+ (mAudioContextState == AudioContextState::Running &&
+ aNewState == AudioContextState::Suspended) ||
+ (mAudioContextState == AudioContextState::Running &&
+ aNewState == AudioContextState::Closed) ||
+ (mAudioContextState == AudioContextState::Suspended &&
+ aNewState == AudioContextState::Closed) ||
+ (mAudioContextState == aNewState))) {
+ fprintf(stderr,
+ "Invalid transition: mAudioContextState: %d -> aNewState %d\n",
+ static_cast<int>(mAudioContextState), static_cast<int>(aNewState));
+ MOZ_ASSERT(false);
+ }
+
+#endif // DEBUG
+#endif // XP_MACOSX
+#endif // WIN32
+
+ MOZ_ASSERT(
+ mIsOffline || aPromise || aNewState == AudioContextState::Running,
+ "We should have a promise here if this is a real-time AudioContext."
+ "Or this is the first time we switch to \"running\".");
+
+ if (aPromise) {
+ Promise* promise = reinterpret_cast<Promise*>(aPromise);
+ // It is possible for the promise to have been removed from
+ // mPromiseGripArray if the cycle collector has severed our connections. DO
+ // NOT dereference the promise pointer in that case since it may point to
+ // already freed memory.
+ if (mPromiseGripArray.Contains(promise)) {
+ promise->MaybeResolveWithUndefined();
+ DebugOnly<bool> rv = mPromiseGripArray.RemoveElement(promise);
+ MOZ_ASSERT(rv, "Promise wasn't in the grip array?");
+ }
+ }
+
+ if (mAudioContextState != aNewState) {
+ RefPtr<OnStateChangeTask> onStateChangeTask =
+ new OnStateChangeTask(this);
+ NS_DispatchToMainThread(onStateChangeTask);
+ }
+
+ mAudioContextState = aNewState;
+}
+
+nsTArray<MediaStream*>
+AudioContext::GetAllStreams() const
+{
+ nsTArray<MediaStream*> streams;
+ for (auto iter = mAllNodes.ConstIter(); !iter.Done(); iter.Next()) {
+ MediaStream* s = iter.Get()->GetKey()->GetStream();
+ if (s) {
+ streams.AppendElement(s);
+ }
+ }
+ return streams;
+}
+
+already_AddRefed<Promise>
+AudioContext::Suspend(ErrorResult& aRv)
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+ RefPtr<Promise> promise;
+ promise = Promise::Create(parentObject, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+ if (mIsOffline) {
+ promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return promise.forget();
+ }
+
+ if (mAudioContextState == AudioContextState::Closed ||
+ mCloseCalled) {
+ promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return promise.forget();
+ }
+
+ Destination()->Suspend();
+
+ mPromiseGripArray.AppendElement(promise);
+
+ nsTArray<MediaStream*> streams;
+ // If mSuspendCalled is true then we already suspended all our streams,
+ // so don't suspend them again (since suspend(); suspend(); resume(); should
+ // cancel both suspends). But we still need to do ApplyAudioContextOperation
+ // to ensure our new promise is resolved.
+ if (!mSuspendCalled) {
+ streams = GetAllStreams();
+ }
+ Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(),
+ streams,
+ AudioContextOperation::Suspend, promise);
+
+ mSuspendCalled = true;
+
+ return promise.forget();
+}
+
+already_AddRefed<Promise>
+AudioContext::Resume(ErrorResult& aRv)
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+ RefPtr<Promise> promise;
+ promise = Promise::Create(parentObject, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+
+ if (mIsOffline) {
+ promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return promise.forget();
+ }
+
+ if (mAudioContextState == AudioContextState::Closed ||
+ mCloseCalled) {
+ promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return promise.forget();
+ }
+
+ Destination()->Resume();
+
+ nsTArray<MediaStream*> streams;
+ // If mSuspendCalled is false then we already resumed all our streams,
+ // so don't resume them again (since suspend(); resume(); resume(); should
+ // be OK). But we still need to do ApplyAudioContextOperation
+ // to ensure our new promise is resolved.
+ if (mSuspendCalled) {
+ streams = GetAllStreams();
+ }
+ mPromiseGripArray.AppendElement(promise);
+ Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(),
+ streams,
+ AudioContextOperation::Resume, promise);
+
+ mSuspendCalled = false;
+
+ return promise.forget();
+}
+
+already_AddRefed<Promise>
+AudioContext::Close(ErrorResult& aRv)
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+ RefPtr<Promise> promise;
+ promise = Promise::Create(parentObject, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+
+ if (mIsOffline) {
+ promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
+ return promise.forget();
+ }
+
+ if (mAudioContextState == AudioContextState::Closed) {
+ promise->MaybeResolve(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return promise.forget();
+ }
+
+ if (Destination()) {
+ Destination()->DestroyAudioChannelAgent();
+ }
+
+ mPromiseGripArray.AppendElement(promise);
+
+ // This can be called when freeing a document, and the streams are dead at
+ // this point, so we need extra null-checks.
+ MediaStream* ds = DestinationStream();
+ if (ds) {
+ nsTArray<MediaStream*> streams;
+ // If mSuspendCalled or mCloseCalled are true then we already suspended
+ // all our streams, so don't suspend them again. But we still need to do
+ // ApplyAudioContextOperation to ensure our new promise is resolved.
+ if (!mSuspendCalled && !mCloseCalled) {
+ streams = GetAllStreams();
+ }
+ Graph()->ApplyAudioContextOperation(ds->AsAudioNodeStream(), streams,
+ AudioContextOperation::Close, promise);
+ }
+ mCloseCalled = true;
+
+ return promise.forget();
+}
+
+void
+AudioContext::RegisterNode(AudioNode* aNode)
+{
+ MOZ_ASSERT(!mAllNodes.Contains(aNode));
+ mAllNodes.PutEntry(aNode);
+}
+
+void
+AudioContext::UnregisterNode(AudioNode* aNode)
+{
+ MOZ_ASSERT(mAllNodes.Contains(aNode));
+ mAllNodes.RemoveEntry(aNode);
+}
+
+JSObject*
+AudioContext::GetGlobalJSObject() const
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+ if (!parentObject) {
+ return nullptr;
+ }
+
+ // This can also return null.
+ return parentObject->GetGlobalJSObject();
+}
+
+already_AddRefed<Promise>
+AudioContext::StartRendering(ErrorResult& aRv)
+{
+ nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
+
+ MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext");
+ if (mIsStarted) {
+ aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return nullptr;
+ }
+
+ mIsStarted = true;
+ RefPtr<Promise> promise = Promise::Create(parentObject, aRv);
+ if (aRv.Failed()) {
+ return nullptr;
+ }
+ mDestination->StartRendering(promise);
+
+ OnStateChanged(nullptr, AudioContextState::Running);
+
+ return promise.forget();
+}
+
+unsigned long
+AudioContext::Length()
+{
+ MOZ_ASSERT(mIsOffline);
+ return mDestination->Length();
+}
+
+void
+AudioContext::Mute() const
+{
+ MOZ_ASSERT(!mIsOffline);
+ if (mDestination) {
+ mDestination->Mute();
+ }
+}
+
+void
+AudioContext::Unmute() const
+{
+ MOZ_ASSERT(!mIsOffline);
+ if (mDestination) {
+ mDestination->Unmute();
+ }
+}
+
+AudioChannel
+AudioContext::MozAudioChannelType() const
+{
+ return mDestination->MozAudioChannelType();
+}
+
+AudioChannel
+AudioContext::TestAudioChannelInAudioNodeStream()
+{
+ MediaStream* stream = mDestination->Stream();
+ MOZ_ASSERT(stream);
+
+ return stream->AudioChannelType();
+}
+
+size_t
+AudioContext::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
+{
+ // AudioNodes are tracked separately because we do not want the AudioContext
+ // to track all of the AudioNodes it creates, so we wouldn't be able to
+ // traverse them from here.
+
+ size_t amount = aMallocSizeOf(this);
+ if (mListener) {
+ amount += mListener->SizeOfIncludingThis(aMallocSizeOf);
+ }
+ amount += mDecodeJobs.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) {
+ amount += mDecodeJobs[i]->SizeOfIncludingThis(aMallocSizeOf);
+ }
+ amount += mActiveNodes.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ amount += mPannerNodes.ShallowSizeOfExcludingThis(aMallocSizeOf);
+ return amount;
+}
+
+NS_IMETHODIMP
+AudioContext::CollectReports(nsIHandleReportCallback* aHandleReport,
+ nsISupports* aData, bool aAnonymize)
+{
+ const nsLiteralCString
+ nodeDescription("Memory used by AudioNode DOM objects (Web Audio).");
+ for (auto iter = mAllNodes.ConstIter(); !iter.Done(); iter.Next()) {
+ AudioNode* node = iter.Get()->GetKey();
+ int64_t amount = node->SizeOfIncludingThis(MallocSizeOf);
+ nsPrintfCString domNodePath("explicit/webaudio/audio-node/%s/dom-nodes",
+ node->NodeType());
+ aHandleReport->Callback(EmptyCString(), domNodePath, KIND_HEAP, UNITS_BYTES,
+ amount, nodeDescription, aData);
+ }
+
+ int64_t amount = SizeOfIncludingThis(MallocSizeOf);
+ MOZ_COLLECT_REPORT(
+ "explicit/webaudio/audiocontext", KIND_HEAP, UNITS_BYTES, amount,
+ "Memory used by AudioContext objects (Web Audio).");
+
+ return NS_OK;
+}
+
+BasicWaveFormCache*
+AudioContext::GetBasicWaveFormCache()
+{
+ MOZ_ASSERT(NS_IsMainThread());
+ if (!mBasicWaveFormCache) {
+ mBasicWaveFormCache = new BasicWaveFormCache(SampleRate());
+ }
+ return mBasicWaveFormCache;
+}
+
+BasicWaveFormCache::BasicWaveFormCache(uint32_t aSampleRate)
+ : mSampleRate(aSampleRate)
+{
+ MOZ_ASSERT(NS_IsMainThread());
+}
+BasicWaveFormCache::~BasicWaveFormCache()
+{ }
+
+WebCore::PeriodicWave*
+BasicWaveFormCache::GetBasicWaveForm(OscillatorType aType)
+{
+ MOZ_ASSERT(!NS_IsMainThread());
+ if (aType == OscillatorType::Sawtooth) {
+ if (!mSawtooth) {
+ mSawtooth = WebCore::PeriodicWave::createSawtooth(mSampleRate);
+ }
+ return mSawtooth;
+ } else if (aType == OscillatorType::Square) {
+ if (!mSquare) {
+ mSquare = WebCore::PeriodicWave::createSquare(mSampleRate);
+ }
+ return mSquare;
+ } else if (aType == OscillatorType::Triangle) {
+ if (!mTriangle) {
+ mTriangle = WebCore::PeriodicWave::createTriangle(mSampleRate);
+ }
+ return mTriangle;
+ } else {
+ MOZ_ASSERT(false, "Not reached");
+ return nullptr;
+ }
+}
+
+} // namespace dom
+} // namespace mozilla