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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test playback of media files that should play OK</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+ <script type="text/javascript" src="manifest.js"></script>
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+
+// longer timeout for slow platforms
+if (isSlowPlatform()) {
+ SimpleTest.requestLongerTimeout(3);
+ SimpleTest.requestCompleteLog();
+}
+
+var manager = new MediaTestManager;
+
+function startTest(test, token) {
+ var v = document.createElement('video');
+ v.preload = "metadata";
+ v.token = token;
+ v.prevTime = 0;
+ v.seenEnded = false;
+ v.seenSuspend = false;
+
+ var handler = {
+ "ontimeout": function() {
+ Log(token, "timed out: ended=" + v.seenEnded + ", suspend=" + v.seenSuspend);
+ }
+ };
+ manager.started(token, handler);
+
+ v.src = test.name;
+ v.name = test.name;
+
+ var check = function(test, v) { return function() {
+ is(test.name, v.name, test.name + ": Name should match #1");
+ checkMetadata(test.name, v, test);
+ }}(test, v);
+
+ var noLoad = function(test, v) { return function() {
+ ok(false, test.name + " should not fire 'load' event");
+ }}(test, v);
+
+ var finish = function() {
+ v.finished = true;
+ v.removeEventListener("timeupdate", timeUpdate, false);
+ removeNodeAndSource(v);
+ manager.finished(v.token);
+ }
+
+ // We should get "ended" and "suspend" events to finish the test.
+ var mayFinish = function() {
+ if (v.seenEnded && v.seenSuspend) {
+ finish();
+ }
+ }
+
+ var checkEnded = function(test, v) { return function() {
+ is(test.name, v.name, test.name + ": Name should match #2");
+ checkMetadata(test.name, v, test);
+ is(v.readyState, v.HAVE_CURRENT_DATA, test.name + " checking readyState");
+ ok(v.ended, test.name + " checking playback has ended");
+ ok(!v.finished, test.name + " shouldn't be finished");
+ ok(!v.seenEnded, test.name + " shouldn't be ended");
+
+ v.seenEnded = true;
+ mayFinish();
+ }}(test, v);
+
+ var checkSuspended = function(test, v) { return function() {
+ if (v.seenSuspend) {
+ return;
+ }
+ is(test.name, v.name, test.name + ": Name should match #3");
+
+ v.seenSuspend = true;
+ mayFinish();
+ }}(test, v);
+
+ var timeUpdate = function(test, v) { return function() {
+ if (v.prevTime > v.currentTime) {
+ ok(false, test.name + " time should run forwards: p=" +
+ v.prevTime + " c=" + v.currentTime);
+ }
+ v.prevTime = v.currentTime;
+ }}(test, v);
+
+ v.addEventListener("load", noLoad, false);
+ v.addEventListener("loadedmetadata", check, false);
+ v.addEventListener("timeupdate", timeUpdate, false);
+
+ // We should get "ended" and "suspend" events for every resource
+ v.addEventListener("ended", checkEnded, false);
+ v.addEventListener("suspend", checkSuspended, false);
+
+ document.body.appendChild(v);
+ v.play();
+
+ // Debug timeouts on slow platforms.
+ if (isSlowPlatform()) {
+ var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
+ "loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
+ "waiting", "pause"];
+ function logEvent(e) {
+ var v = e.target;
+ Log(e.target.token, "got " + e.type);
+ }
+ events.forEach(function(e) {
+ v.addEventListener(e, logEvent, false);
+ });
+ }
+}
+
+manager.runTests(gPlayTests, startTest);
+
+</script>
+</pre>
+</body>
+</html>