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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: |waiting| event when source data is missing</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+runWithMSE(function(ms, el) {
+ once(ms, 'sourceopen').then(function() {
+ ok(true, "Receive a sourceopen event");
+ var sb = ms.addSourceBuffer("video/webm");
+ fetchWithXHR("seek.webm", function(arrayBuffer) {
+ sb.addEventListener('error', (e) => { ok(false, "Got Error: " + e); SimpleTest.finish(); });
+ loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 0, 318))()
+ .then(loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 318, 25223-318)))
+ .then(loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 25223, 46712-25223)))
+ /* Note - Missing |46712, 67833 - 46712| segment here */
+ .then(loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 67833, 88966 - 67833)))
+ .then(loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 88966)))
+ .then(function() {
+ // HTMLMediaElement fires 'waiting' if somebody invokes |play()| before the MDSM
+ // has notified it of available data. Make sure that we get 'playing' before
+ // we starting waiting for 'waiting'.
+ info("Invoking play()");
+ var p = once(el, 'playing');
+ el.play();
+ return p;
+ }).then(function() {
+ ok(true, "Video playing. It should play for a bit, then fire 'waiting'");
+ var p = once(el, 'waiting');
+ el.play();
+ return p;
+ }).then(function() {
+ // currentTime is based on the current video frame, so if the audio ends just before
+ // the next video frame, currentTime can be up to 1 frame's worth earlier than
+ // min(audioEnd, videoEnd).
+ // 0.0465 is the length of the last audio frame.
+ ok(el.currentTime >= (sb.buffered.end(0) - 0.0465),
+ "Got a waiting event at " + el.currentTime);
+ info("Loading more data");
+ var p = once(el, 'ended');
+ loadSegment(sb, new Uint8Array(arrayBuffer, 46712, 67833 - 46712)).then(() => ms.endOfStream());
+ return p;
+ }).then(function() {
+ // These fuzz factors are bigger than they should be. We should investigate
+ // and fix them in bug 1137574.
+ isfuzzy(el.duration, 4.001, 0.1, "Video has correct duration: " + el.duration);
+ isfuzzy(el.currentTime, el.duration, 0.1, "Video has correct currentTime.");
+ SimpleTest.finish();
+ });
+ });
+ });
+});
+</script>
+</pre>
+</body>
+</html>