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diff --git a/dom/media/mediasource/test/test_BufferingWait_mp4.html b/dom/media/mediasource/test/test_BufferingWait_mp4.html
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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+var receivedSourceOpen = false;
+runWithMSE(function(ms, v) {
+ ms.addEventListener("sourceopen", function() {
+ ok(true, "Receive a sourceopen event");
+ ok(!receivedSourceOpen, "Should only receive one sourceopen for this test");
+ receivedSourceOpen = true;
+ var sb = ms.addSourceBuffer("video/mp4");
+ ok(sb, "Create a SourceBuffer");
+
+ sb.addEventListener('error', (e) => { ok(false, "Got Error: " + e); SimpleTest.finish(); });
+ fetchAndLoad(sb, 'bipbop/bipbop', ['init'], '.mp4')
+ .then(fetchAndLoad.bind(null, sb, 'bipbop/bipbop', ['1'], '.m4s'))
+ .then(fetchAndLoad.bind(null, sb, 'bipbop/bipbop', ['2'], '.m4s'))
+ /* Note - Missing |bipbop3| segment here corresponding to (1.62, 2.41] */
+ /* Note - Missing |bipbop4| segment here corresponding to (2.41, 3.20] */
+ .then(fetchAndLoad.bind(null, sb, 'bipbop/bipbop', ['5'], '.m4s'))
+ .then(function() {
+ // last audio sample has a start time of 1.578956s
+ var promise = waitUntilTime(v, 1.57895);
+ info("Playing video. It should play for a bit, then fire 'waiting'");
+ v.play();
+ return promise;
+ }).then(function() {
+ window.firstStop = Date.now();
+ fetchAndLoad(sb, 'bipbop/bipbop', ['3'], '.m4s');
+ // last audio sample has a start time of 2.368435
+ return waitUntilTime(v, 2.36843);
+ }).then(function() {
+ var waitDuration = (Date.now() - window.firstStop) / 1000;
+ ok(waitDuration < 15, "Should not spend an inordinate amount of time buffering: " + waitDuration);
+ once(v, 'ended', SimpleTest.finish.bind(SimpleTest));
+ return fetchAndLoad(sb, 'bipbop/bipbop', ['4'], '.m4s');
+ }).then(function() {
+ ms.endOfStream();
+ });;
+ });
+});
+</script>
+</pre>
+</body>
+</html>