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-rw-r--r--dom/ipc/TabChild.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/dom/ipc/TabChild.cpp b/dom/ipc/TabChild.cpp
index 705799c54..e1355adee 100644
--- a/dom/ipc/TabChild.cpp
+++ b/dom/ipc/TabChild.cpp
@@ -107,7 +107,6 @@
#include "nsDeviceContext.h"
#include "nsSandboxFlags.h"
#include "FrameLayerBuilder.h"
-#include "VRManagerChild.h"
#include "nsICommandParams.h"
#include "nsISHistory.h"
#include "nsQueryObject.h"
@@ -177,7 +176,6 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(TabChildBase)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mTabChildGlobal)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mGlobal)
- NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mWebBrowserChrome)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
@@ -2395,7 +2393,6 @@ TabChild::RecvSetDocShellIsActive(const bool& aIsActive,
root->SchedulePaint();
}
- Telemetry::AutoTimer<Telemetry::TABCHILD_PAINT_TIME> timer;
// If we need to repaint, let's do that right away. No sense waiting until
// we get back to the event loop again. We suppress the display port so that
// we only paint what's visible. This ensures that the tab we're switching
@@ -2566,7 +2563,6 @@ TabChild::InitRenderingState(const TextureFactoryIdentifier& aTextureFactoryIden
lf->SetShadowManager(shadowManager);
lf->IdentifyTextureHost(mTextureFactoryIdentifier);
ImageBridgeChild::IdentifyCompositorTextureHost(mTextureFactoryIdentifier);
- gfx::VRManagerChild::IdentifyTextureHost(mTextureFactoryIdentifier);
}
mRemoteFrame = remoteFrame;