diff options
Diffstat (limited to 'dom/gamepad/ipc/GamepadMessageUtils.h')
-rw-r--r-- | dom/gamepad/ipc/GamepadMessageUtils.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/dom/gamepad/ipc/GamepadMessageUtils.h b/dom/gamepad/ipc/GamepadMessageUtils.h new file mode 100644 index 000000000..b9af6db9f --- /dev/null +++ b/dom/gamepad/ipc/GamepadMessageUtils.h @@ -0,0 +1,82 @@ + +#ifndef mozilla_dom_gamepad_GamepadMessageUtils_h +#define mozilla_dom_gamepad_GamepadMessageUtils_h + +#include "ipc/IPCMessageUtils.h" +#include "mozilla/dom/GamepadServiceType.h" +#include "mozilla/dom/GamepadPoseState.h" + +namespace IPC { + +template<> +struct ParamTraits<mozilla::dom::GamepadServiceType> : + public ContiguousEnumSerializer<mozilla::dom::GamepadServiceType, + mozilla::dom::GamepadServiceType(0), + mozilla::dom::GamepadServiceType( + mozilla::dom::GamepadServiceType::NumGamepadServiceType)> {}; + +template<> +struct ParamTraits<mozilla::dom::GamepadCapabilityFlags> : + public BitFlagsEnumSerializer<mozilla::dom::GamepadCapabilityFlags, + mozilla::dom::GamepadCapabilityFlags::Cap_All> {}; + +template <> +struct ParamTraits<mozilla::dom::GamepadPoseState> +{ + typedef mozilla::dom::GamepadPoseState paramType; + + static void Write(Message* aMsg, const paramType& aParam) + { + WriteParam(aMsg, aParam.flags); + WriteParam(aMsg, aParam.orientation[0]); + WriteParam(aMsg, aParam.orientation[1]); + WriteParam(aMsg, aParam.orientation[2]); + WriteParam(aMsg, aParam.orientation[3]); + WriteParam(aMsg, aParam.position[0]); + WriteParam(aMsg, aParam.position[1]); + WriteParam(aMsg, aParam.position[2]); + WriteParam(aMsg, aParam.angularVelocity[0]); + WriteParam(aMsg, aParam.angularVelocity[1]); + WriteParam(aMsg, aParam.angularVelocity[2]); + WriteParam(aMsg, aParam.angularAcceleration[0]); + WriteParam(aMsg, aParam.angularAcceleration[1]); + WriteParam(aMsg, aParam.angularAcceleration[2]); + WriteParam(aMsg, aParam.linearVelocity[0]); + WriteParam(aMsg, aParam.linearVelocity[1]); + WriteParam(aMsg, aParam.linearVelocity[2]); + WriteParam(aMsg, aParam.linearAcceleration[0]); + WriteParam(aMsg, aParam.linearAcceleration[1]); + WriteParam(aMsg, aParam.linearAcceleration[2]); + } + + static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult) + { + if (!ReadParam(aMsg, aIter, &(aResult->flags)) || + !ReadParam(aMsg, aIter, &(aResult->orientation[0])) || + !ReadParam(aMsg, aIter, &(aResult->orientation[1])) || + !ReadParam(aMsg, aIter, &(aResult->orientation[2])) || + !ReadParam(aMsg, aIter, &(aResult->orientation[3])) || + !ReadParam(aMsg, aIter, &(aResult->position[0])) || + !ReadParam(aMsg, aIter, &(aResult->position[1])) || + !ReadParam(aMsg, aIter, &(aResult->position[2])) || + !ReadParam(aMsg, aIter, &(aResult->angularVelocity[0])) || + !ReadParam(aMsg, aIter, &(aResult->angularVelocity[1])) || + !ReadParam(aMsg, aIter, &(aResult->angularVelocity[2])) || + !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[0])) || + !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[1])) || + !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[2])) || + !ReadParam(aMsg, aIter, &(aResult->linearVelocity[0])) || + !ReadParam(aMsg, aIter, &(aResult->linearVelocity[1])) || + !ReadParam(aMsg, aIter, &(aResult->linearVelocity[2])) || + !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[0])) || + !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[1])) || + !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[2]))) { + return false; + } + return true; + } +}; + +} // namespace IPC + +#endif // mozilla_dom_gamepad_GamepadMessageUtils_h
\ No newline at end of file |