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-rw-r--r--dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert38
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diff --git a/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert b/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert
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+++ b/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert
@@ -0,0 +1,38 @@
+#version 300 es
+
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+uniform uint uval;
+uniform uvec2 uval2;
+uniform uvec3 uval3;
+uniform uvec4 uval4;
+
+void main()
+{
+ uint sum = uval
+ + uval2[0] + uval2[1]
+ + uval3[0] + uval3[1] + uval3[2]
+ + uval4[0] + uval4[1] + uval4[2] + uval4[3];
+ gl_Position = vec4(sum, 0.0, 0.0, 1.0);
+}