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+<!DOCTYPE HTML>
+<title>Canvas test: mozGetAsFile</title>
+<script src="/tests/SimpleTest/SimpleTest.js"></script>
+<link rel="stylesheet" href="/tests/SimpleTest/test.css">
+<body>
+<canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
+<script>
+
+function compareAsync(file, canvas, type, callback)
+{
+ var reader = new FileReader();
+ reader.onload =
+ function(e) {
+ is(e.target.result, canvas.toDataURL(type),
+ "<canvas>.mozGetAsFile().getAsDataURL() should equal <canvas>.toDataURL()");
+ callback(canvas);
+ };
+ reader.readAsDataURL(file);
+}
+
+function test1(canvas)
+{
+ var pngfile = canvas.mozGetAsFile("foo.png");
+ is(pngfile.type, "image/png", "Default type for mozGetAsFile should be PNG");
+ compareAsync(pngfile, canvas, "image/png", test2);
+ is(pngfile.name, "foo.png", "File name should be what we passed in");
+}
+
+function test2(canvas)
+{
+ var jpegfile = canvas.mozGetAsFile("bar.jpg", "image/jpeg");
+ is(jpegfile.type, "image/jpeg",
+ "When a valid type is specified that should be returned");
+ compareAsync(jpegfile, canvas, "image/jpeg", SimpleTest.finish);
+ is(jpegfile.name, "bar.jpg", "File name should be what we passed in");
+}
+
+SimpleTest.waitForExplicitFinish();
+addLoadEvent(function () {
+
+var canvas = document.getElementById('c');
+var ctx = canvas.getContext('2d');
+ctx.drawImage(document.getElementById('yellow75.png'), 0, 0);
+
+test1(canvas);
+
+});
+</script>
+<img src="image_yellow75.png" id="yellow75.png" class="resource">
+