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Diffstat (limited to 'dom/canvas/WebGLValidateStrings.h')
-rw-r--r-- | dom/canvas/WebGLValidateStrings.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/dom/canvas/WebGLValidateStrings.h b/dom/canvas/WebGLValidateStrings.h new file mode 100644 index 000000000..3305fc1b9 --- /dev/null +++ b/dom/canvas/WebGLValidateStrings.h @@ -0,0 +1,156 @@ +/* + * Copyright (C) 2011 Apple Inc. All rights reserved. + * Copyright (C) 2011 Mozilla Corporation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WEBGL_VALIDATE_STRINGS_H_ +#define WEBGL_VALIDATE_STRINGS_H_ + +#include "nsString.h" +#include "nsTArray.h" + +namespace mozilla { + +class WebGLContext; + +// The following code was taken from the WebKit WebGL implementation, +// which can be found here: +// http://trac.webkit.org/browser/trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp?rev=93625#L121 +// Note that some modifications were done to adapt it to Mozilla. +/****** BEGIN CODE TAKEN FROM WEBKIT ******/ +// Strips comments from shader text. This allows non-ASCII characters +// to be used in comments without potentially breaking OpenGL +// implementations not expecting characters outside the GLSL ES set. +class StripComments { +public: + explicit StripComments(const nsAString& str) + : m_parseState(BeginningOfLine) + , m_end(str.EndReading()) + , m_current(str.BeginReading()) + , m_position(0) + { + m_result.SetLength(str.Length()); + parse(); + } + + const nsTArray<char16_t>& result() + { + return m_result; + } + + size_t length() + { + return m_position; + } + +private: + bool hasMoreCharacters() + { + return (m_current < m_end); + } + + void parse() + { + while (hasMoreCharacters()) { + process(current()); + // process() might advance the position. + if (hasMoreCharacters()) + advance(); + } + } + + void process(char16_t); + + bool peek(char16_t& character) + { + if (m_current + 1 >= m_end) + return false; + character = *(m_current + 1); + return true; + } + + char16_t current() + { + //ASSERT(m_position < m_length); + return *m_current; + } + + void advance() + { + ++m_current; + } + + bool isNewline(char16_t character) + { + // Don't attempt to canonicalize newline related characters. + return (character == '\n' || character == '\r'); + } + + void emit(char16_t character) + { + m_result[m_position++] = character; + } + + enum ParseState { + // Have not seen an ASCII non-whitespace character yet on + // this line. Possible that we might see a preprocessor + // directive. + BeginningOfLine, + + // Have seen at least one ASCII non-whitespace character + // on this line. + MiddleOfLine, + + // Handling a preprocessor directive. Passes through all + // characters up to the end of the line. Disables comment + // processing. + InPreprocessorDirective, + + // Handling a single-line comment. The comment text is + // replaced with a single space. + InSingleLineComment, + + // Handling a multi-line comment. Newlines are passed + // through to preserve line numbers. + InMultiLineComment + }; + + ParseState m_parseState; + const char16_t* m_end; + const char16_t* m_current; + size_t m_position; + nsTArray<char16_t> m_result; +}; + +/****** END CODE TAKEN FROM WEBKIT ******/ + +bool ValidateGLSLString(const nsAString& string, WebGLContext* webgl, + const char* funcName); + +bool ValidateGLSLVariableName(const nsAString& name, WebGLContext* webgl, + const char* funcName); + +} // namespace mozilla + +#endif // WEBGL_VALIDATE_STRINGS_H_ |