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Diffstat (limited to 'dom/canvas/WebGLShaderValidator.h')
-rw-r--r-- | dom/canvas/WebGLShaderValidator.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/dom/canvas/WebGLShaderValidator.h b/dom/canvas/WebGLShaderValidator.h new file mode 100644 index 000000000..deb1c7c7f --- /dev/null +++ b/dom/canvas/WebGLShaderValidator.h @@ -0,0 +1,77 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WEBGL_SHADER_VALIDATOR_H_ +#define WEBGL_SHADER_VALIDATOR_H_ + +#include "angle/ShaderLang.h" +#include "GLDefs.h" +#include "nsString.h" +#include <string> + +namespace mozilla { +namespace webgl { + +class ShaderValidator final +{ + const ShHandle mHandle; + const ShCompileOptions mCompileOptions; + const int mMaxVaryingVectors; + bool mHasRun; + +public: + static ShaderValidator* Create(GLenum shaderType, ShShaderSpec spec, + ShShaderOutput outputLanguage, + const ShBuiltInResources& resources, + ShCompileOptions compileOptions); + +private: + ShaderValidator(ShHandle handle, ShCompileOptions compileOptions, + int maxVaryingVectors) + : mHandle(handle) + , mCompileOptions(compileOptions) + , mMaxVaryingVectors(maxVaryingVectors) + , mHasRun(false) + { } + +public: + ~ShaderValidator(); + + bool ValidateAndTranslate(const char* source); + void GetInfoLog(nsACString* out) const; + void GetOutput(nsACString* out) const; + bool CanLinkTo(const ShaderValidator* prev, nsCString* const out_log) const; + size_t CalcNumSamplerUniforms() const; + size_t NumAttributes() const; + + bool FindAttribUserNameByMappedName(const std::string& mappedName, + const std::string** const out_userName) const; + + bool FindAttribMappedNameByUserName(const std::string& userName, + const std::string** const out_mappedName) const; + + bool FindVaryingMappedNameByUserName(const std::string& userName, + const std::string** const out_mappedName) const; + + bool FindVaryingByMappedName(const std::string& mappedName, + std::string* const out_userName, + bool* const out_isArray) const; + bool FindUniformByMappedName(const std::string& mappedName, + std::string* const out_userName, + bool* const out_isArray) const; + bool UnmapUniformBlockName(const nsACString& baseMappedName, + nsCString* const out_baseUserName) const; + + void EnumerateFragOutputs(std::map<nsCString, const nsCString> &out_FragOutputs) const; + + bool ValidateTransformFeedback(const std::vector<nsString>& userNames, + uint32_t maxComponents, nsCString* const out_errorText, + std::vector<std::string>* const out_mappedNames); +}; + +} // namespace webgl +} // namespace mozilla + +#endif // WEBGL_SHADER_VALIDATOR_H_ |