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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test for audio controller in windows</title>
+ <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
+</head>
+<body>
+<pre id="test">
+</pre>
+
+<script type="application/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+var expectedNotification = null;
+
+var observer = {
+ observe: function(subject, topic, data) {
+ if (expectedNotification !== null) {
+ is(topic, "audio-playback", "audio-playback received");
+ is(data, expectedNotification, "This is the right notification");
+ runTest();
+ } else {
+ ok(false, "should not receive audio-playback notification!");
+ }
+ }
+};
+
+var observerService = SpecialPowers.Cc["@mozilla.org/observer-service;1"]
+ .getService(SpecialPowers.Ci.nsIObserverService);
+
+var audio = new Audio();
+audio.loop = true;
+
+var tests = [
+ function() {
+ observerService.addObserver(observer, "audio-playback", false);
+ ok(true, "Observer set");
+
+ audio.src = "audio.ogg";
+ // Wait for the audio metadata to become available so that we have an audio track.
+ audio.onloadedmetadata = runTest;
+ },
+
+ // Verify that unmuting when the volume is 0 doesn't dispatch the events.
+ function() {
+ expectedNotification = 'active';
+ audio.play();
+ },
+
+ function() {
+ expectedNotification = 'inactive-nonaudible';
+ audio.muted = true;
+ },
+
+ function() {
+ expectedNotification = null;
+ audio.volume = 0;
+ // Yield to the event loop a few times to make sure that audio-playback is not dispatched.
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ runTest();
+ });
+ });
+ });
+ },
+
+ function() {
+ expectedNotification = null;
+ audio.muted = false;
+ // Yield to the event loop a few times to make sure that audio-playback is not dispatched.
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ runTest();
+ });
+ });
+ });
+ },
+
+ function() {
+ expectedNotification = 'active';
+ audio.volume = 0.5;
+ },
+
+ function() {
+ expectedNotification = 'inactive-pause';
+ audio.pause();
+ },
+
+ // Verify that raising the volume when muted doesn't dispatch the events.
+ function() {
+ expectedNotification = 'active';
+ audio.play();
+ },
+
+ function() {
+ expectedNotification = 'inactive-nonaudible';
+ audio.muted = true;
+ },
+
+ function() {
+ expectedNotification = null;
+ audio.volume = 0;
+ // Yield to the event loop a few times to make sure that audio-playback is not dispatched.
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ runTest();
+ });
+ });
+ });
+ },
+
+ function() {
+ expectedNotification = null;
+ audio.volume = 0.5;
+ // Yield to the event loop a few times to make sure that audio-playback is not dispatched.
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ SimpleTest.executeSoon(function() {
+ runTest();
+ });
+ });
+ });
+ },
+
+ function() {
+ expectedNotification = 'active';
+ audio.muted = false;
+ },
+
+ function() {
+ expectedNotification = 'inactive-pause';
+ audio.pause();
+ },
+
+ function() {
+ observerService.removeObserver(observer, "audio-playback");
+ ok(true, "Observer removed");
+ runTest();
+ }
+];
+
+function runTest() {
+ if (!tests.length) {
+ SimpleTest.finish();
+ return;
+ }
+
+ var test = tests.shift();
+ test();
+}
+
+runTest();
+
+</script>
+</body>
+</html>
+