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Diffstat (limited to 'dom/base/test/test_noAudioNotificationOnMutedOrVolume0Element.html')
-rw-r--r-- | dom/base/test/test_noAudioNotificationOnMutedOrVolume0Element.html | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/dom/base/test/test_noAudioNotificationOnMutedOrVolume0Element.html b/dom/base/test/test_noAudioNotificationOnMutedOrVolume0Element.html new file mode 100644 index 000000000..0e4cc93f0 --- /dev/null +++ b/dom/base/test/test_noAudioNotificationOnMutedOrVolume0Element.html @@ -0,0 +1,162 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test for audio controller in windows</title> + <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/> +</head> +<body> +<pre id="test"> +</pre> + +<script type="application/javascript"> + +SimpleTest.waitForExplicitFinish(); + +var expectedNotification = null; + +var observer = { + observe: function(subject, topic, data) { + if (expectedNotification !== null) { + is(topic, "audio-playback", "audio-playback received"); + is(data, expectedNotification, "This is the right notification"); + runTest(); + } else { + ok(false, "should not receive audio-playback notification!"); + } + } +}; + +var observerService = SpecialPowers.Cc["@mozilla.org/observer-service;1"] + .getService(SpecialPowers.Ci.nsIObserverService); + +var audio = new Audio(); +audio.loop = true; + +var tests = [ + function() { + observerService.addObserver(observer, "audio-playback", false); + ok(true, "Observer set"); + + audio.src = "audio.ogg"; + // Wait for the audio metadata to become available so that we have an audio track. + audio.onloadedmetadata = runTest; + }, + + // Verify that unmuting when the volume is 0 doesn't dispatch the events. + function() { + expectedNotification = 'active'; + audio.play(); + }, + + function() { + expectedNotification = 'inactive-nonaudible'; + audio.muted = true; + }, + + function() { + expectedNotification = null; + audio.volume = 0; + // Yield to the event loop a few times to make sure that audio-playback is not dispatched. + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + runTest(); + }); + }); + }); + }, + + function() { + expectedNotification = null; + audio.muted = false; + // Yield to the event loop a few times to make sure that audio-playback is not dispatched. + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + runTest(); + }); + }); + }); + }, + + function() { + expectedNotification = 'active'; + audio.volume = 0.5; + }, + + function() { + expectedNotification = 'inactive-pause'; + audio.pause(); + }, + + // Verify that raising the volume when muted doesn't dispatch the events. + function() { + expectedNotification = 'active'; + audio.play(); + }, + + function() { + expectedNotification = 'inactive-nonaudible'; + audio.muted = true; + }, + + function() { + expectedNotification = null; + audio.volume = 0; + // Yield to the event loop a few times to make sure that audio-playback is not dispatched. + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + runTest(); + }); + }); + }); + }, + + function() { + expectedNotification = null; + audio.volume = 0.5; + // Yield to the event loop a few times to make sure that audio-playback is not dispatched. + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + SimpleTest.executeSoon(function() { + runTest(); + }); + }); + }); + }, + + function() { + expectedNotification = 'active'; + audio.muted = false; + }, + + function() { + expectedNotification = 'inactive-pause'; + audio.pause(); + }, + + function() { + observerService.removeObserver(observer, "audio-playback"); + ok(true, "Observer removed"); + runTest(); + } +]; + +function runTest() { + if (!tests.length) { + SimpleTest.finish(); + return; + } + + var test = tests.shift(); + test(); +} + +runTest(); + +</script> +</body> +</html> + |