diff options
Diffstat (limited to 'dom/base/nsGlobalWindow.cpp')
-rw-r--r-- | dom/base/nsGlobalWindow.cpp | 79 |
1 files changed, 9 insertions, 70 deletions
diff --git a/dom/base/nsGlobalWindow.cpp b/dom/base/nsGlobalWindow.cpp index 88cebe42b..677e1a0ea 100644 --- a/dom/base/nsGlobalWindow.cpp +++ b/dom/base/nsGlobalWindow.cpp @@ -202,9 +202,6 @@ #include "mozilla/dom/GamepadManager.h" #endif -#include "mozilla/dom/VRDisplay.h" -#include "mozilla/dom/VREventObserver.h" - #include "nsRefreshDriver.h" #include "Layers.h" @@ -1532,7 +1529,6 @@ nsGlobalWindow::nsGlobalWindow(nsGlobalWindow *aOuterWindow) mShowFocusRingForContent(false), mFocusByKeyOccurred(false), mHasGamepad(false), - mHasVREvents(false), #ifdef MOZ_GAMEPAD mHasSeenGamepadInput(false), #endif @@ -1967,12 +1963,9 @@ nsGlobalWindow::CleanUp() if (IsInnerWindow()) { DisableGamepadUpdates(); mHasGamepad = false; - DisableVRUpdates(); - mHasVREvents = false; DisableIdleCallbackRequests(); } else { MOZ_ASSERT(!mHasGamepad); - MOZ_ASSERT(!mHasVREvents); } if (mCleanMessageManager) { @@ -2023,7 +2016,7 @@ nsGlobalWindow::ClearControllers() } void -nsGlobalWindow::FreeInnerObjects() +nsGlobalWindow::FreeInnerObjects(bool aForDocumentOpen) { NS_ASSERTION(IsInnerWindow(), "Don't free inner objects on an outer window"); @@ -2082,8 +2075,10 @@ nsGlobalWindow::FreeInnerObjects() mDocumentURI = mDoc->GetDocumentURI(); mDocBaseURI = mDoc->GetDocBaseURI(); - while (mDoc->EventHandlingSuppressed()) { - mDoc->UnsuppressEventHandlingAndFireEvents(nsIDocument::eEvents, false); + if (!aForDocumentOpen) { + while (mDoc->EventHandlingSuppressed()) { + mDoc->UnsuppressEventHandlingAndFireEvents(nsIDocument::eEvents, false); + } } // Note: we don't have to worry about eAnimationsOnly suppressions because @@ -2116,9 +2111,6 @@ nsGlobalWindow::FreeInnerObjects() mHasGamepad = false; mGamepads.Clear(); #endif - DisableVRUpdates(); - mHasVREvents = false; - mVRDisplays.Clear(); } //***************************************************************************** @@ -2273,7 +2265,6 @@ NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INTERNAL(nsGlobalWindow) #endif NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mCacheStorage) - NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mVRDisplays) // Traverse stuff from nsPIDOMWindow NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mChromeEventHandler) @@ -2350,7 +2341,6 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(nsGlobalWindow) #endif NS_IMPL_CYCLE_COLLECTION_UNLINK(mCacheStorage) - NS_IMPL_CYCLE_COLLECTION_UNLINK(mVRDisplays) // Unlink stuff from nsPIDOMWindow NS_IMPL_CYCLE_COLLECTION_UNLINK(mChromeEventHandler) @@ -3000,6 +2990,8 @@ nsGlobalWindow::SetNewDocument(nsIDocument* aDocument, nsCOMPtr<WindowStateHolder> wsh = do_QueryInterface(aState); NS_ASSERTION(!aState || wsh, "What kind of weird state are you giving me here?"); + bool handleDocumentOpen = false; + JS::Rooted<JSObject*> newInnerGlobal(cx); if (reUseInnerWindow) { // We're reusing the current inner window. @@ -3091,6 +3083,7 @@ nsGlobalWindow::SetNewDocument(nsIDocument* aDocument, if (currentInner && currentInner->GetWrapperPreserveColor()) { if (oldDoc == aDocument) { + handleDocumentOpen = true; // Move the navigator from the old inner window to the new one since // this is a document.write. This is safe from a same-origin point of // view because document.write can only be used by the same origin. @@ -3115,7 +3108,7 @@ nsGlobalWindow::SetNewDocument(nsIDocument* aDocument, // Don't free objects on our current inner window if it's going to be // held in the bfcache. if (!currentInner->IsFrozen()) { - currentInner->FreeInnerObjects(); + currentInner->FreeInnerObjects(handleDocumentOpen); } } @@ -10503,24 +10496,6 @@ nsGlobalWindow::DisableGamepadUpdates() } void -nsGlobalWindow::EnableVRUpdates() -{ - MOZ_ASSERT(IsInnerWindow()); - - if (mHasVREvents && !mVREventObserver) { - mVREventObserver = new VREventObserver(this); - } -} - -void -nsGlobalWindow::DisableVRUpdates() -{ - MOZ_ASSERT(IsInnerWindow()); - - mVREventObserver = nullptr; -} - -void nsGlobalWindow::SetChromeEventHandler(EventTarget* aChromeEventHandler) { MOZ_ASSERT(IsOuterWindow()); @@ -12205,7 +12180,6 @@ nsGlobalWindow::Suspend() ac->RemoveWindowListener(mEnabledSensors[i], this); } DisableGamepadUpdates(); - DisableVRUpdates(); mozilla::dom::workers::SuspendWorkersForWindow(AsInner()); @@ -12269,7 +12243,6 @@ nsGlobalWindow::Resume() ac->AddWindowListener(mEnabledSensors[i], this); } EnableGamepadUpdates(); - EnableVRUpdates(); // Resume all of the AudioContexts for this window for (uint32_t i = 0; i < mAudioContexts.Length(); ++i) { @@ -14025,19 +13998,6 @@ nsGlobalWindow::SetHasGamepadEventListener(bool aHasGamepad/* = true*/) void nsGlobalWindow::EventListenerAdded(nsIAtom* aType) { - if (aType == nsGkAtoms::onvrdisplayconnect || - aType == nsGkAtoms::onvrdisplaydisconnect || - aType == nsGkAtoms::onvrdisplaypresentchange) { - NotifyVREventListenerAdded(); - } -} - -void -nsGlobalWindow::NotifyVREventListenerAdded() -{ - MOZ_ASSERT(IsInnerWindow()); - mHasVREvents = true; - EnableVRUpdates(); } void @@ -14182,27 +14142,6 @@ nsGlobalWindow::SyncGamepadState() } #endif // MOZ_GAMEPAD -bool -nsGlobalWindow::UpdateVRDisplays(nsTArray<RefPtr<mozilla::dom::VRDisplay>>& aDevices) -{ - FORWARD_TO_INNER(UpdateVRDisplays, (aDevices), false); - - VRDisplay::UpdateVRDisplays(mVRDisplays, AsInner()); - aDevices = mVRDisplays; - return true; -} - -void -nsGlobalWindow::NotifyActiveVRDisplaysChanged() -{ - MOZ_ASSERT(IsInnerWindow()); - - if (mNavigator) { - mNavigator->NotifyActiveVRDisplaysChanged(); - } -} - - // nsGlobalChromeWindow implementation NS_IMPL_CYCLE_COLLECTION_CLASS(nsGlobalChromeWindow) |