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-rw-r--r--dom/base/CustomElementRegistry.h21
1 files changed, 9 insertions, 12 deletions
diff --git a/dom/base/CustomElementRegistry.h b/dom/base/CustomElementRegistry.h
index 6184c0ac3..cb7bd67a5 100644
--- a/dom/base/CustomElementRegistry.h
+++ b/dom/base/CustomElementRegistry.h
@@ -25,6 +25,7 @@ struct CustomElementData;
struct ElementDefinitionOptions;
struct LifecycleCallbacks;
class CallbackFunction;
+class CustomElementReaction;
class Function;
class Promise;
@@ -102,6 +103,13 @@ struct CustomElementData
int32_t mAssociatedMicroTask;
// Custom element state as described in the custom element spec.
State mState;
+ // custom element reaction queue as described in the custom element spec.
+ // There is 1 reaction in reaction queue, when 1) it becomes disconnected,
+ // 2) it’s adopted into a new document, 3) its attributes are changed,
+ // appended, removed, or replaced.
+ // There are 3 reactions in reaction queue when doing upgrade operation,
+ // e.g., create an element, insert a node.
+ AutoTArray<nsAutoPtr<CustomElementReaction>, 3> mReactionQueue;
// Empties the callback queue.
void RunCallbackQueue();
@@ -190,7 +198,7 @@ public:
}
// nsWeakPtr is a weak pointer of Element
- // The element reaction queues are stored in ElementReactionQueueMap.
+ // The element reaction queues are stored in CustomElementData.
// We need to lookup ElementReactionQueueMap again to get relevant reaction queue.
// The choice of 1 for the auto size here is based on gut feeling.
typedef AutoTArray<nsWeakPtr, 1> ElementQueue;
@@ -215,17 +223,6 @@ public:
private:
~CustomElementReactionsStack() {};
- // There is 1 reaction in reaction queue, when 1) it becomes disconnected,
- // 2) it’s adopted into a new document, 3) its attributes are changed,
- // appended, removed, or replaced.
- // There are 3 reactions in reaction queue when doing upgrade operation,
- // e.g., create an element, insert a node.
- typedef AutoTArray<nsAutoPtr<CustomElementReaction>, 3> ReactionQueue;
- typedef nsClassHashtable<nsISupportsHashKey, ReactionQueue>
- ElementReactionQueueMap;
-
- ElementReactionQueueMap mElementReactionQueueMap;
-
// The choice of 8 for the auto size here is based on gut feeling.
AutoTArray<ElementQueue, 8> mReactionsStack;
ElementQueue mBackupQueue;