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Diffstat (limited to 'dom/animation/test/css-animations/file_animations-dynamic-changes.html')
-rw-r--r-- | dom/animation/test/css-animations/file_animations-dynamic-changes.html | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/dom/animation/test/css-animations/file_animations-dynamic-changes.html b/dom/animation/test/css-animations/file_animations-dynamic-changes.html new file mode 100644 index 000000000..8f16536ae --- /dev/null +++ b/dom/animation/test/css-animations/file_animations-dynamic-changes.html @@ -0,0 +1,154 @@ +<!doctype html> +<meta charset=utf-8> +<script src="../testcommon.js"></script> +<style> +@keyframes anim1 { + to { left: 100px } +} +@keyframes anim2 { } +</style> +<body> +<script> +'use strict'; + +promise_test(function(t) { + var div = addDiv(t); + div.style.animation = 'anim1 100s'; + var originalAnimation = div.getAnimations()[0]; + var originalStartTime; + var originalCurrentTime; + + // Wait a moment so we can confirm the startTime doesn't change (and doesn't + // simply reflect the current time). + return originalAnimation.ready.then(function() { + originalStartTime = originalAnimation.startTime; + originalCurrentTime = originalAnimation.currentTime; + + // Wait a moment so we can confirm the startTime doesn't change (and + // doesn't simply reflect the current time). + return waitForFrame(); + }).then(function() { + div.style.animationDuration = '200s'; + var animation = div.getAnimations()[0]; + assert_equals(animation, originalAnimation, + 'The same Animation is returned after updating' + + ' animation duration'); + assert_equals(animation.startTime, originalStartTime, + 'Animations returned by getAnimations preserve' + + ' their startTime even when they are updated'); + // Sanity check + assert_not_equals(animation.currentTime, originalCurrentTime, + 'Animation.currentTime has updated in next' + + ' requestAnimationFrame callback'); + }); +}, 'Animations preserve their startTime when changed'); + +test(function(t) { + var div = addDiv(t); + div.style.animation = 'anim1 100s, anim1 100s'; + + // Store original state + var animations = div.getAnimations(); + var animation1 = animations[0]; + var animation2 = animations[1]; + + // Update first in list + div.style.animationDuration = '200s, 100s'; + animations = div.getAnimations(); + assert_equals(animations[0], animation1, + 'First Animation is in same position after update'); + assert_equals(animations[1], animation2, + 'Second Animation is in same position after update'); +}, 'Updated Animations maintain their order in the list'); + +promise_test(function(t) { + var div = addDiv(t); + div.style.animation = 'anim1 200s, anim1 100s'; + + // Store original state + var animations = div.getAnimations(); + var animation1 = animations[0]; + var animation2 = animations[1]; + + // Wait before continuing so we can compare start times (otherwise the + // new Animation objects and existing Animation objects will all have the same + // start time). + return waitForAllAnimations(animations).then(waitForFrame).then(function() { + // Swap duration of first and second in list and prepend animation at the + // same time + div.style.animation = 'anim1 100s, anim1 100s, anim1 200s'; + animations = div.getAnimations(); + assert_true(animations[0] !== animation1 && animations[0] !== animation2, + 'New Animation is prepended to start of list'); + assert_equals(animations[1], animation1, + 'First Animation is in second position after update'); + assert_equals(animations[2], animation2, + 'Second Animation is in third position after update'); + assert_equals(animations[1].startTime, animations[2].startTime, + 'Old Animations have the same start time'); + // TODO: Check that animations[0].startTime === null + return animations[0].ready; + }).then(function() { + assert_true(animations[0].startTime > animations[1].startTime, + 'New Animation has later start time'); + }); +}, 'Only the startTimes of existing animations are preserved'); + +promise_test(function(t) { + var div = addDiv(t); + div.style.animation = 'anim1 100s, anim1 100s'; + var secondAnimation = div.getAnimations()[1]; + + // Wait before continuing so we can compare start times + return secondAnimation.ready.then(waitForFrame).then(function() { + // Trim list of animations + div.style.animationName = 'anim1'; + var animations = div.getAnimations(); + assert_equals(animations.length, 1, 'List of Animations was trimmed'); + assert_equals(animations[0], secondAnimation, + 'Remaining Animation is the second one in the list'); + assert_equals(typeof(animations[0].startTime), 'number', + 'Remaining Animation has resolved startTime'); + assert_true(animations[0].startTime < animations[0].timeline.currentTime, + 'Remaining Animation preserves startTime'); + }); +}, 'Animations are removed from the start of the list while preserving' + + ' the state of existing Animations'); + +promise_test(function(t) { + var div = addDiv(t); + div.style.animation = 'anim1 100s'; + var firstAddedAnimation = div.getAnimations()[0], + secondAddedAnimation, + animations; + + // Wait and add second Animation + return firstAddedAnimation.ready.then(waitForFrame).then(function() { + div.style.animation = 'anim1 100s, anim1 100s'; + secondAddedAnimation = div.getAnimations()[0]; + + // Wait again and add another Animation + return secondAddedAnimation.ready.then(waitForFrame); + }).then(function() { + div.style.animation = 'anim1 100s, anim2 100s, anim1 100s'; + animations = div.getAnimations(); + assert_not_equals(firstAddedAnimation, secondAddedAnimation, + 'New Animations are added to start of the list'); + assert_equals(animations[0], secondAddedAnimation, + 'Second Animation remains in same position after' + + ' interleaving'); + assert_equals(animations[2], firstAddedAnimation, + 'First Animation remains in same position after' + + ' interleaving'); + return animations[1].ready; + }).then(function() { + assert_true(animations[1].startTime > animations[0].startTime, + 'Interleaved animation starts later than existing animations'); + assert_true(animations[0].startTime > animations[2].startTime, + 'Original animations retain their start time'); + }); +}, 'Animation state is preserved when interleaving animations in list'); + +done(); +</script> +</body> |