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+<!DOCTYPE html>
+
+<html>
+
+ <head>
+ <meta charset="utf8">
+ <title></title>
+
+ <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="application/javascript" src="chrome://mochikit/content/chrome-harness.js"></script>
+ <script type="application/javascript;version=1.8" src="head.js"></script>
+ <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
+ </head>
+
+ <body>
+
+ <script type="application/javascript;version=1.8">
+ window.onload = function() {
+ SimpleTest.waitForExplicitFinish();
+
+ let win;
+
+ SimpleTest.registerCleanupFunction(() => {
+ Task.spawn(function*() {
+ if (win) {
+ yield closeWebIDE(win);
+ }
+ DebuggerServer.destroy();
+ yield removeAllProjects();
+ });
+ });
+
+ Task.spawn(function*() {
+ function isPlayActive() {
+ return !win.document.querySelector("#cmd_play").hasAttribute("disabled");
+ }
+
+ function isStopActive() {
+ return !win.document.querySelector("#cmd_stop").hasAttribute("disabled");
+ }
+
+ if (!DebuggerServer.initialized) {
+ DebuggerServer.init();
+ DebuggerServer.addBrowserActors();
+ }
+
+ win = yield openWebIDE();
+ let docRuntime = getRuntimeDocument(win);
+ let docProject = getProjectDocument(win);
+ let winProject = getProjectWindow(win);
+
+ let packagedAppLocation = getTestFilePath("app");
+
+ let onValidated = waitForUpdate(win, "project-validated");
+ let onDetails = waitForUpdate(win, "details");
+ yield winProject.projectList.importPackagedApp(packagedAppLocation);
+ yield onValidated;
+ yield onDetails;
+
+ win.AppManager.runtimeList.usb.push({
+ connect: function(connection) {
+ is(connection, win.AppManager.connection, "connection is valid");
+ connection.host = null; // force connectPipe
+ connection.connect();
+ return promise.resolve();
+ },
+
+ get name() {
+ return "fakeRuntime";
+ }
+ });
+
+ win.AppManager.runtimeList.usb.push({
+ connect: function(connection) {
+ let deferred = promise.defer();
+ return deferred.promise;
+ },
+
+ get name() {
+ return "infiniteRuntime";
+ }
+ });
+
+ win.AppManager.runtimeList.usb.push({
+ connect: function(connection) {
+ let deferred = promise.defer();
+ return deferred.promise;
+ },
+
+ prolongedConnection: true,
+
+ get name() {
+ return "prolongedRuntime";
+ }
+ });
+
+ win.AppManager.update("runtime-list");
+
+ let panelNode = docRuntime.querySelector("#runtime-panel");
+ let items = panelNode.querySelectorAll(".runtime-panel-item-usb");
+ is(items.length, 3, "Found 3 runtime buttons");
+
+ let connectionsChanged = waitForConnectionChange("opened", 2);
+ items[0].click();
+
+ ok(win.document.querySelector("window").className, "busy", "UI is busy");
+ yield win.UI._busyPromise;
+
+ yield connectionsChanged;
+ is(Object.keys(DebuggerServer._connections).length, 2, "Connected");
+
+ yield waitForUpdate(win, "runtime-global-actors");
+
+ // Play button always disabled now, webapps actor removed
+ ok(!isPlayActive(), "play button is disabled");
+ ok(!isStopActive(), "stop button is disabled");
+ let oldProject = win.AppManager.selectedProject;
+ win.AppManager.selectedProject = null;
+
+ yield nextTick();
+
+ ok(!isPlayActive(), "play button is disabled");
+ ok(!isStopActive(), "stop button is disabled");
+ win.AppManager._selectedProject = oldProject;
+ win.UI.updateCommands();
+
+ yield nextTick();
+
+ ok(!isPlayActive(), "play button is enabled");
+ ok(!isStopActive(), "stop button is disabled");
+
+ connectionsChanged = waitForConnectionChange("closed", 2);
+ yield win.Cmds.disconnectRuntime();
+
+ yield connectionsChanged;
+ is(Object.keys(DebuggerServer._connections).length, 0, "Disconnected");
+
+ ok(win.AppManager.selectedProject, "A project is still selected");
+ ok(!isPlayActive(), "play button is disabled");
+ ok(!isStopActive(), "stop button is disabled");
+
+ connectionsChanged = waitForConnectionChange("opened", 2);
+ docRuntime.querySelectorAll(".runtime-panel-item-other")[1].click();
+
+ yield waitForUpdate(win, "runtime-targets");
+
+ yield connectionsChanged;
+ is(Object.keys(DebuggerServer._connections).length, 2, "Locally connected");
+
+ ok(win.AppManager.isMainProcessDebuggable(), "Main process available");
+
+ // Select main process
+ SimpleTest.executeSoon(() => {
+ docProject.querySelectorAll("#project-panel-runtimeapps .panel-item")[0].click();
+ });
+
+ yield waitForUpdate(win, "project");
+
+ // Toolbox opens automatically for main process / runtime apps
+ ok(win.UI.toolboxPromise, "Toolbox promise exists");
+ yield win.UI.toolboxPromise;
+
+ yield win.Cmds.disconnectRuntime();
+
+ Services.prefs.setIntPref("devtools.webide.busyTimeout", 100);
+
+ // Wait for error message since connection never completes
+ let errorDeferred = promise.defer();
+ win.UI.reportError = errorName => {
+ if (errorName === "error_operationTimeout") {
+ errorDeferred.resolve();
+ }
+ };
+
+ // Click the infinite runtime
+ items[1].click();
+ ok(win.document.querySelector("window").className, "busy", "UI is busy");
+ yield errorDeferred.promise;
+
+ // Check for unexpected error message since this is prolonged
+ let noErrorDeferred = promise.defer();
+ win.UI.reportError = errorName => {
+ if (errorName === "error_operationTimeout") {
+ noErrorDeferred.reject();
+ }
+ };
+
+ // Click the prolonged runtime
+ items[2].click();
+ ok(win.document.querySelector("window").className, "busy", "UI is busy");
+
+ setTimeout(() => {
+ noErrorDeferred.resolve();
+ }, 1000);
+
+ yield noErrorDeferred.promise;
+
+ SimpleTest.finish();
+ });
+ }
+ </script>
+ </body>
+</html>