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Diffstat (limited to 'devtools/client/shared/vendor/redux.js')
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diff --git a/devtools/client/shared/vendor/redux.js b/devtools/client/shared/vendor/redux.js new file mode 100644 index 000000000..fe12ae878 --- /dev/null +++ b/devtools/client/shared/vendor/redux.js @@ -0,0 +1,775 @@ +(function webpackUniversalModuleDefinition(root, factory) { + if(typeof exports === 'object' && typeof module === 'object') + module.exports = factory(); + else if(typeof define === 'function' && define.amd) + define([], factory); + else if(typeof exports === 'object') + exports["Redux"] = factory(); + else + root["Redux"] = factory(); +})(this, function() { +return /******/ (function(modules) { // webpackBootstrap +/******/ // The module cache +/******/ var installedModules = {}; + +/******/ // The require function +/******/ function __webpack_require__(moduleId) { + +/******/ // Check if module is in cache +/******/ if(installedModules[moduleId]) +/******/ return installedModules[moduleId].exports; + +/******/ // Create a new module (and put it into the cache) +/******/ var module = installedModules[moduleId] = { +/******/ exports: {}, +/******/ id: moduleId, +/******/ loaded: false +/******/ }; + +/******/ // Execute the module function +/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); + +/******/ // Flag the module as loaded +/******/ module.loaded = true; + +/******/ // Return the exports of the module +/******/ return module.exports; +/******/ } + + +/******/ // expose the modules object (__webpack_modules__) +/******/ __webpack_require__.m = modules; + +/******/ // expose the module cache +/******/ __webpack_require__.c = installedModules; + +/******/ // __webpack_public_path__ +/******/ __webpack_require__.p = ""; + +/******/ // Load entry module and return exports +/******/ return __webpack_require__(0); +/******/ }) +/************************************************************************/ +/******/ ([ +/* 0 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + exports.__esModule = true; + exports.compose = exports.applyMiddleware = exports.bindActionCreators = exports.combineReducers = exports.createStore = undefined; + + var _createStore = __webpack_require__(2); + + var _createStore2 = _interopRequireDefault(_createStore); + + var _combineReducers = __webpack_require__(7); + + var _combineReducers2 = _interopRequireDefault(_combineReducers); + + var _bindActionCreators = __webpack_require__(6); + + var _bindActionCreators2 = _interopRequireDefault(_bindActionCreators); + + var _applyMiddleware = __webpack_require__(5); + + var _applyMiddleware2 = _interopRequireDefault(_applyMiddleware); + + var _compose = __webpack_require__(1); + + var _compose2 = _interopRequireDefault(_compose); + + var _warning = __webpack_require__(3); + + var _warning2 = _interopRequireDefault(_warning); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + + /* + * This is a dummy function to check if the function name has been altered by minification. + * If the function has been minified and NODE_ENV !== 'production', warn the user. + */ + function isCrushed() {} + + if (("development") !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') { + (0, _warning2["default"])('You are currently using minified code outside of NODE_ENV === \'production\'. ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or DefinePlugin for webpack (http://stackoverflow.com/questions/30030031) ' + 'to ensure you have the correct code for your production build.'); + } + + exports.createStore = _createStore2["default"]; + exports.combineReducers = _combineReducers2["default"]; + exports.bindActionCreators = _bindActionCreators2["default"]; + exports.applyMiddleware = _applyMiddleware2["default"]; + exports.compose = _compose2["default"]; + +/***/ }, +/* 1 */ +/***/ function(module, exports) { + + "use strict"; + + exports.__esModule = true; + exports["default"] = compose; + /** + * Composes single-argument functions from right to left. + * + * @param {...Function} funcs The functions to compose. + * @returns {Function} A function obtained by composing functions from right to + * left. For example, compose(f, g, h) is identical to arg => f(g(h(arg))). + */ + function compose() { + for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) { + funcs[_key] = arguments[_key]; + } + + return function () { + if (funcs.length === 0) { + return arguments.length <= 0 ? undefined : arguments[0]; + } + + var last = funcs[funcs.length - 1]; + var rest = funcs.slice(0, -1); + + return rest.reduceRight(function (composed, f) { + return f(composed); + }, last.apply(undefined, arguments)); + }; + } + +/***/ }, +/* 2 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + exports.__esModule = true; + exports.ActionTypes = undefined; + exports["default"] = createStore; + + var _isPlainObject = __webpack_require__(4); + + var _isPlainObject2 = _interopRequireDefault(_isPlainObject); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + + /** + * These are private action types reserved by Redux. + * For any unknown actions, you must return the current state. + * If the current state is undefined, you must return the initial state. + * Do not reference these action types directly in your code. + */ + var ActionTypes = exports.ActionTypes = { + INIT: '@@redux/INIT' + }; + + /** + * Creates a Redux store that holds the state tree. + * The only way to change the data in the store is to call `dispatch()` on it. + * + * There should only be a single store in your app. To specify how different + * parts of the state tree respond to actions, you may combine several reducers + * into a single reducer function by using `combineReducers`. + * + * @param {Function} reducer A function that returns the next state tree, given + * the current state tree and the action to handle. + * + * @param {any} [initialState] The initial state. You may optionally specify it + * to hydrate the state from the server in universal apps, or to restore a + * previously serialized user session. + * If you use `combineReducers` to produce the root reducer function, this must be + * an object with the same shape as `combineReducers` keys. + * + * @param {Function} enhancer The store enhancer. You may optionally specify it + * to enhance the store with third-party capabilities such as middleware, + * time travel, persistence, etc. The only store enhancer that ships with Redux + * is `applyMiddleware()`. + * + * @returns {Store} A Redux store that lets you read the state, dispatch actions + * and subscribe to changes. + */ + function createStore(reducer, initialState, enhancer) { + if (typeof initialState === 'function' && typeof enhancer === 'undefined') { + enhancer = initialState; + initialState = undefined; + } + + if (typeof enhancer !== 'undefined') { + if (typeof enhancer !== 'function') { + throw new Error('Expected the enhancer to be a function.'); + } + + return enhancer(createStore)(reducer, initialState); + } + + if (typeof reducer !== 'function') { + throw new Error('Expected the reducer to be a function.'); + } + + var currentReducer = reducer; + var currentState = initialState; + var currentListeners = []; + var nextListeners = currentListeners; + var isDispatching = false; + + function ensureCanMutateNextListeners() { + if (nextListeners === currentListeners) { + nextListeners = currentListeners.slice(); + } + } + + /** + * Reads the state tree managed by the store. + * + * @returns {any} The current state tree of your application. + */ + function getState() { + return currentState; + } + + /** + * Adds a change listener. It will be called any time an action is dispatched, + * and some part of the state tree may potentially have changed. You may then + * call `getState()` to read the current state tree inside the callback. + * + * You may call `dispatch()` from a change listener, with the following + * caveats: + * + * 1. The subscriptions are snapshotted just before every `dispatch()` call. + * If you subscribe or unsubscribe while the listeners are being invoked, this + * will not have any effect on the `dispatch()` that is currently in progress. + * However, the next `dispatch()` call, whether nested or not, will use a more + * recent snapshot of the subscription list. + * + * 2. The listener should not expect to see all states changes, as the state + * might have been updated multiple times during a nested `dispatch()` before + * the listener is called. It is, however, guaranteed that all subscribers + * registered before the `dispatch()` started will be called with the latest + * state by the time it exits. + * + * @param {Function} listener A callback to be invoked on every dispatch. + * @returns {Function} A function to remove this change listener. + */ + function subscribe(listener) { + if (typeof listener !== 'function') { + throw new Error('Expected listener to be a function.'); + } + + var isSubscribed = true; + + ensureCanMutateNextListeners(); + nextListeners.push(listener); + + return function unsubscribe() { + if (!isSubscribed) { + return; + } + + isSubscribed = false; + + ensureCanMutateNextListeners(); + var index = nextListeners.indexOf(listener); + nextListeners.splice(index, 1); + }; + } + + /** + * Dispatches an action. It is the only way to trigger a state change. + * + * The `reducer` function, used to create the store, will be called with the + * current state tree and the given `action`. Its return value will + * be considered the **next** state of the tree, and the change listeners + * will be notified. + * + * The base implementation only supports plain object actions. If you want to + * dispatch a Promise, an Observable, a thunk, or something else, you need to + * wrap your store creating function into the corresponding middleware. For + * example, see the documentation for the `redux-thunk` package. Even the + * middleware will eventually dispatch plain object actions using this method. + * + * @param {Object} action A plain object representing “what changed”. It is + * a good idea to keep actions serializable so you can record and replay user + * sessions, or use the time travelling `redux-devtools`. An action must have + * a `type` property which may not be `undefined`. It is a good idea to use + * string constants for action types. + * + * @returns {Object} For convenience, the same action object you dispatched. + * + * Note that, if you use a custom middleware, it may wrap `dispatch()` to + * return something else (for example, a Promise you can await). + */ + function dispatch(action) { + if (!(0, _isPlainObject2["default"])(action)) { + throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.'); + } + + if (typeof action.type === 'undefined') { + throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?'); + } + + if (isDispatching) { + throw new Error('Reducers may not dispatch actions.'); + } + + try { + isDispatching = true; + currentState = currentReducer(currentState, action); + } finally { + isDispatching = false; + } + + var listeners = currentListeners = nextListeners; + for (var i = 0; i < listeners.length; i++) { + listeners[i](); + } + + return action; + } + + /** + * Replaces the reducer currently used by the store to calculate the state. + * + * You might need this if your app implements code splitting and you want to + * load some of the reducers dynamically. You might also need this if you + * implement a hot reloading mechanism for Redux. + * + * @param {Function} nextReducer The reducer for the store to use instead. + * @returns {void} + */ + function replaceReducer(nextReducer) { + if (typeof nextReducer !== 'function') { + throw new Error('Expected the nextReducer to be a function.'); + } + + currentReducer = nextReducer; + dispatch({ type: ActionTypes.INIT }); + } + + // When a store is created, an "INIT" action is dispatched so that every + // reducer returns their initial state. This effectively populates + // the initial state tree. + dispatch({ type: ActionTypes.INIT }); + + return { + dispatch: dispatch, + subscribe: subscribe, + getState: getState, + replaceReducer: replaceReducer + }; + } + +/***/ }, +/* 3 */ +/***/ function(module, exports) { + + 'use strict'; + + exports.__esModule = true; + exports["default"] = warning; + /** + * Prints a warning in the console if it exists. + * + * @param {String} message The warning message. + * @returns {void} + */ + function warning(message) { + /* eslint-disable no-console */ + if (typeof console !== 'undefined' && typeof console.error === 'function') { + console.error(message); + } + /* eslint-enable no-console */ + try { + // This error was thrown as a convenience so that you can use this stack + // to find the callsite that caused this warning to fire. + throw new Error(message); + /* eslint-disable no-empty */ + } catch (e) {} + /* eslint-enable no-empty */ + } + +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { + + var isHostObject = __webpack_require__(8), + isObjectLike = __webpack_require__(9); + + /** `Object#toString` result references. */ + var objectTag = '[object Object]'; + + /** Used for built-in method references. */ + var objectProto = Object.prototype; + + /** Used to resolve the decompiled source of functions. */ + var funcToString = Function.prototype.toString; + + /** Used to infer the `Object` constructor. */ + var objectCtorString = funcToString.call(Object); + + /** + * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) + * of values. + */ + var objectToString = objectProto.toString; + + /** Built-in value references. */ + var getPrototypeOf = Object.getPrototypeOf; + + /** + * Checks if `value` is a plain object, that is, an object created by the + * `Object` constructor or one with a `[[Prototype]]` of `null`. + * + * @static + * @memberOf _ + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + * @example + * + * function Foo() { + * this.a = 1; + * } + * + * _.isPlainObject(new Foo); + * // => false + * + * _.isPlainObject([1, 2, 3]); + * // => false + * + * _.isPlainObject({ 'x': 0, 'y': 0 }); + * // => true + * + * _.isPlainObject(Object.create(null)); + * // => true + */ + function isPlainObject(value) { + if (!isObjectLike(value) || objectToString.call(value) != objectTag || isHostObject(value)) { + return false; + } + var proto = objectProto; + if (typeof value.constructor == 'function') { + proto = getPrototypeOf(value); + } + if (proto === null) { + return true; + } + var Ctor = proto.constructor; + return (typeof Ctor == 'function' && + Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString); + } + + module.exports = isPlainObject; + + +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; + + exports.__esModule = true; + exports["default"] = applyMiddleware; + + var _compose = __webpack_require__(1); + + var _compose2 = _interopRequireDefault(_compose); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + + /** + * Creates a store enhancer that applies middleware to the dispatch method + * of the Redux store. This is handy for a variety of tasks, such as expressing + * asynchronous actions in a concise manner, or logging every action payload. + * + * See `redux-thunk` package as an example of the Redux middleware. + * + * Because middleware is potentially asynchronous, this should be the first + * store enhancer in the composition chain. + * + * Note that each middleware will be given the `dispatch` and `getState` functions + * as named arguments. + * + * @param {...Function} middlewares The middleware chain to be applied. + * @returns {Function} A store enhancer applying the middleware. + */ + function applyMiddleware() { + for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) { + middlewares[_key] = arguments[_key]; + } + + return function (createStore) { + return function (reducer, initialState, enhancer) { + var store = createStore(reducer, initialState, enhancer); + var _dispatch = store.dispatch; + var chain = []; + + var middlewareAPI = { + getState: store.getState, + dispatch: function dispatch(action) { + return _dispatch(action); + } + }; + chain = middlewares.map(function (middleware) { + return middleware(middlewareAPI); + }); + _dispatch = _compose2["default"].apply(undefined, chain)(store.dispatch); + + return _extends({}, store, { + dispatch: _dispatch + }); + }; + }; + } + +/***/ }, +/* 6 */ +/***/ function(module, exports) { + + 'use strict'; + + exports.__esModule = true; + exports["default"] = bindActionCreators; + function bindActionCreator(actionCreator, dispatch) { + return function () { + return dispatch(actionCreator.apply(undefined, arguments)); + }; + } + + /** + * Turns an object whose values are action creators, into an object with the + * same keys, but with every function wrapped into a `dispatch` call so they + * may be invoked directly. This is just a convenience method, as you can call + * `store.dispatch(MyActionCreators.doSomething())` yourself just fine. + * + * For convenience, you can also pass a single function as the first argument, + * and get a function in return. + * + * @param {Function|Object} actionCreators An object whose values are action + * creator functions. One handy way to obtain it is to use ES6 `import * as` + * syntax. You may also pass a single function. + * + * @param {Function} dispatch The `dispatch` function available on your Redux + * store. + * + * @returns {Function|Object} The object mimicking the original object, but with + * every action creator wrapped into the `dispatch` call. If you passed a + * function as `actionCreators`, the return value will also be a single + * function. + */ + function bindActionCreators(actionCreators, dispatch) { + if (typeof actionCreators === 'function') { + return bindActionCreator(actionCreators, dispatch); + } + + if (typeof actionCreators !== 'object' || actionCreators === null) { + throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?'); + } + + var keys = Object.keys(actionCreators); + var boundActionCreators = {}; + for (var i = 0; i < keys.length; i++) { + var key = keys[i]; + var actionCreator = actionCreators[key]; + if (typeof actionCreator === 'function') { + boundActionCreators[key] = bindActionCreator(actionCreator, dispatch); + } + } + return boundActionCreators; + } + +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + exports.__esModule = true; + exports["default"] = combineReducers; + + var _createStore = __webpack_require__(2); + + var _isPlainObject = __webpack_require__(4); + + var _isPlainObject2 = _interopRequireDefault(_isPlainObject); + + var _warning = __webpack_require__(3); + + var _warning2 = _interopRequireDefault(_warning); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + + function getUndefinedStateErrorMessage(key, action) { + var actionType = action && action.type; + var actionName = actionType && '"' + actionType.toString() + '"' || 'an action'; + + return 'Reducer "' + key + '" returned undefined handling ' + actionName + '. ' + 'To ignore an action, you must explicitly return the previous state.'; + } + + function getUnexpectedStateShapeWarningMessage(inputState, reducers, action) { + var reducerKeys = Object.keys(reducers); + var argumentName = action && action.type === _createStore.ActionTypes.INIT ? 'initialState argument passed to createStore' : 'previous state received by the reducer'; + + if (reducerKeys.length === 0) { + return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.'; + } + + if (!(0, _isPlainObject2["default"])(inputState)) { + return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"'); + } + + var unexpectedKeys = Object.keys(inputState).filter(function (key) { + return !reducers.hasOwnProperty(key); + }); + + if (unexpectedKeys.length > 0) { + return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.'); + } + } + + function assertReducerSanity(reducers) { + Object.keys(reducers).forEach(function (key) { + var reducer = reducers[key]; + var initialState = reducer(undefined, { type: _createStore.ActionTypes.INIT }); + + if (typeof initialState === 'undefined') { + throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.'); + } + + var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.'); + if (typeof reducer(undefined, { type: type }) === 'undefined') { + throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.'); + } + }); + } + + /** + * Turns an object whose values are different reducer functions, into a single + * reducer function. It will call every child reducer, and gather their results + * into a single state object, whose keys correspond to the keys of the passed + * reducer functions. + * + * @param {Object} reducers An object whose values correspond to different + * reducer functions that need to be combined into one. One handy way to obtain + * it is to use ES6 `import * as reducers` syntax. The reducers may never return + * undefined for any action. Instead, they should return their initial state + * if the state passed to them was undefined, and the current state for any + * unrecognized action. + * + * @returns {Function} A reducer function that invokes every reducer inside the + * passed object, and builds a state object with the same shape. + */ + function combineReducers(reducers) { + var reducerKeys = Object.keys(reducers); + var finalReducers = {}; + for (var i = 0; i < reducerKeys.length; i++) { + var key = reducerKeys[i]; + if (typeof reducers[key] === 'function') { + finalReducers[key] = reducers[key]; + } + } + var finalReducerKeys = Object.keys(finalReducers); + + var sanityError; + try { + assertReducerSanity(finalReducers); + } catch (e) { + sanityError = e; + } + + return function combination() { + var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; + var action = arguments[1]; + + if (sanityError) { + throw sanityError; + } + + if (true) { + var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action); + if (warningMessage) { + (0, _warning2["default"])(warningMessage); + } + } + + var hasChanged = false; + var nextState = {}; + for (var i = 0; i < finalReducerKeys.length; i++) { + var key = finalReducerKeys[i]; + var reducer = finalReducers[key]; + var previousStateForKey = state[key]; + var nextStateForKey = reducer(previousStateForKey, action); + if (typeof nextStateForKey === 'undefined') { + var errorMessage = getUndefinedStateErrorMessage(key, action); + throw new Error(errorMessage); + } + nextState[key] = nextStateForKey; + hasChanged = hasChanged || nextStateForKey !== previousStateForKey; + } + return hasChanged ? nextState : state; + }; + } + +/***/ }, +/* 8 */ +/***/ function(module, exports) { + + /** + * Checks if `value` is a host object in IE < 9. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a host object, else `false`. + */ + function isHostObject(value) { + // Many host objects are `Object` objects that can coerce to strings + // despite having improperly defined `toString` methods. + var result = false; + if (value != null && typeof value.toString != 'function') { + try { + result = !!(value + ''); + } catch (e) {} + } + return result; + } + + module.exports = isHostObject; + + +/***/ }, +/* 9 */ +/***/ function(module, exports) { + + /** + * Checks if `value` is object-like. A value is object-like if it's not `null` + * and has a `typeof` result of "object". + * + * @static + * @memberOf _ + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is object-like, else `false`. + * @example + * + * _.isObjectLike({}); + * // => true + * + * _.isObjectLike([1, 2, 3]); + * // => true + * + * _.isObjectLike(_.noop); + * // => false + * + * _.isObjectLike(null); + * // => false + */ + function isObjectLike(value) { + return !!value && typeof value == 'object'; + } + + module.exports = isObjectLike; + + +/***/ } +/******/ ]) +}); +;
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