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-rw-r--r--devtools/client/shadereditor/shadereditor.xul70
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diff --git a/devtools/client/shadereditor/shadereditor.xul b/devtools/client/shadereditor/shadereditor.xul
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+<?xml version="1.0"?>
+<!-- This Source Code Form is subject to the terms of the Mozilla Public
+ - License, v. 2.0. If a copy of the MPL was not distributed with this
+ - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->
+<?xml-stylesheet href="chrome://global/skin/" type="text/css"?>
+<?xml-stylesheet href="chrome://devtools/skin/widgets.css" type="text/css"?>
+<?xml-stylesheet href="chrome://devtools/skin/shadereditor.css" type="text/css"?>
+<?xml-stylesheet href="chrome://devtools/content/shared/widgets/widgets.css" type="text/css"?>
+<!DOCTYPE window [
+ <!ENTITY % debuggerDTD SYSTEM "chrome://devtools/locale/shadereditor.dtd">
+ %debuggerDTD;
+]>
+
+<window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
+
+ <script type="application/javascript;version=1.8"
+ src="chrome://devtools/content/shared/theme-switching.js"/>
+
+ <script type="application/javascript" src="shadereditor.js"/>
+
+ <vbox class="theme-body" flex="1">
+ <hbox id="reload-notice"
+ class="notice-container"
+ align="center"
+ pack="center"
+ flex="1">
+ <button id="requests-menu-reload-notice-button"
+ class="devtools-toolbarbutton"
+ standalone="true"
+ label="&shaderEditorUI.reloadNotice1;"/>
+ <label id="requests-menu-reload-notice-label"
+ class="plain"
+ value="&shaderEditorUI.reloadNotice2;"/>
+ </hbox>
+ <hbox id="waiting-notice"
+ class="notice-container devtools-throbber"
+ align="center"
+ pack="center"
+ flex="1"
+ hidden="true">
+ <label id="requests-menu-waiting-notice-label"
+ class="plain"
+ value="&shaderEditorUI.emptyNotice;"/>
+ </hbox>
+
+ <box id="content"
+ class="devtools-responsive-container"
+ flex="1"
+ hidden="true">
+ <vbox id="shaders-pane"/>
+ <splitter class="devtools-side-splitter"/>
+ <box id="shaders-editors" class="devtools-responsive-container" flex="1">
+ <vbox flex="1">
+ <vbox id="vs-editor" flex="1"/>
+ <label id="vs-editor-label"
+ class="plain editor-label"
+ value="&shaderEditorUI.vertexShader;"/>
+ </vbox>
+ <splitter id="editors-splitter" class="devtools-side-splitter"/>
+ <vbox flex="1">
+ <vbox id="fs-editor" flex="1"/>
+ <label id="fs-editor-label"
+ class="plain editor-label"
+ value="&shaderEditorUI.fragmentShader;"/>
+ </vbox>
+ </box>
+ </box>
+ </vbox>
+
+</window>