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-// Copyright 2013 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-//
-// Author: dsites@google.com (Dick Sites)
-//
-
-#ifndef UTIL_UTF8_OFFSETMAP_H_
-#define UTIL_UTF8_OFFSETMAP_H_
-
-#include <string> // for string
-#include "integral_types.h" // for uint32
-
-// ***************************** OffsetMap **************************
-//
-// An OffsetMap object is a container for a mapping from offsets in one text
-// buffer A' to offsets in another text buffer A. It is most useful when A' is
-// built from A via substitutions that occasionally do not preserve byte length.
-//
-// A series of operators are used to build the correspondence map, then
-// calls can be made to map an offset in A' to an offset in A, or vice versa.
-// The map starts with offset 0 in A corresponding to offset 0 in A'.
-// The mapping is then built sequentially, adding on byte ranges that are
-// identical in A and A', byte ranges that are inserted in A', and byte ranges
-// that are deleted from A. All bytes beyond those specified when building the
-// map are assumed to correspond, i.e. a Copy(infinity) is assumed at the
-// end of the map.
-//
-// The internal data structure records positions at which bytes are added or
-// deleted. Using the map is O(1) when increasing the A' or A offset
-// monotonically, and O(n) when accessing random offsets, where n is the
-// number of differences.
-//
-
-namespace CLD2 {
-
-class OffsetMap {
- public:
- // Constructor, destructor
- OffsetMap();
- ~OffsetMap();
-
- // Clear the map
- void Clear();
-
- // Add to mapping from A to A', specifying how many next bytes correspond
- // in A and A'
- void Copy(int bytes);
-
- // Add to mapping from A to A', specifying how many next bytes are
- // inserted in A' while not advancing in A at all
- void Insert(int bytes);
-
- // Add to mapping from A to A', specifying how many next bytes are
- // deleted from A while not advancing in A' at all
- void Delete(int bytes);
-
- // Print map to file, for debugging
- void Printmap(const char* filename);
-
- // [Finish building map,] Re-position to offset 0
- // This call is optional; MapForward and MapBack finish building the map
- // if necessary
- void Reset();
-
- // Map an offset in A' to the corresponding offset in A
- int MapBack(int aprimeoffset);
-
- // Map an offset in A to the corresponding offset in A'
- int MapForward(int aoffset);
-
- // h = ComposeOffsetMap(g, f), where f is a map from A to A', g is
- // from A' to A'' and h is from A to A''.
- //
- // Note that g->MoveForward(f->MoveForward(aoffset)) always equals
- // to h->MoveForward(aoffset), while
- // f->MoveBack(g->MoveBack(aprimeprimeoffset)) doesn't always equals
- // to h->MoveBack(aprimeprimeoffset). This happens when deletion in
- // f and insertion in g are at the same place. For example,
- //
- // A 1 2 3 4
- // ^ | ^ ^
- // | | / | f
- // v vv v
- // A' 1' 2' 3'
- // ^ ^^ ^
- // | | \ | g
- // v | v v
- // A'' 1'' 2'' 3'' 4''
- //
- // results in:
- //
- // A 1 2 3 4
- // ^ ^\ ^ ^
- // | | \ | | h
- // v | vv v
- // A'' 1'' 2'' 3'' 4''
- //
- // 2'' is mapped 3 in the former figure, while 2'' is mapped to 2 in
- // the latter figure.
- static void ComposeOffsetMap(OffsetMap* g, OffsetMap* f, OffsetMap* h);
-
- // For debugging only; writes to stderr
- void DumpWindow();
-
- // For testing only -- force a mapping
- void StuffIt(const std::string& diffs, int max_aoffset, int max_aprimeoffset);
-
- private:
- enum MapOp {PREFIX_OP, COPY_OP, INSERT_OP, DELETE_OP};
-
- void Flush();
- void FlushAll();
- void MaybeFlushAll();
- void Emit(MapOp op, int len);
-
- void SetLeft();
- void SetRight();
-
- // Back up over previous range, 1..5 bytes
- // Return subscript at the beginning of that. Pins at 0
- int Backup(int sub);
-
- // Parse next range, 1..5 bytes
- // Return subscript just off the end of that
- int ParseNext(int sub, MapOp* op, int* length);
-
- // Parse previous range, 1..5 bytes
- // Return current subscript
- int ParsePrevious(int sub, MapOp* op, int* length);
-
- void PrintPosition(const char* str);
-
- bool MoveRight(); // Returns true if OK
- bool MoveLeft(); // Returns true if OK
- void DumpString();
-
- // Copies insert operations from source to dest. Returns true if no
- // other operations are found.
- static bool CopyInserts(OffsetMap* source, OffsetMap* dest);
-
- // Copies delete operations from source to dest. Returns true if no other
- // operations are found.
- static bool CopyDeletes(OffsetMap* source, OffsetMap* dest);
-
- std::string diffs_;
- MapOp pending_op_;
- uint32 pending_length_;
-
- // Offsets in the ranges below correspond to each other, with A' = A + diff
- int next_diff_sub_;
- int current_lo_aoffset_;
- int current_hi_aoffset_;
- int current_lo_aprimeoffset_;
- int current_hi_aprimeoffset_;
- int current_diff_;
- int max_aoffset_;
- int max_aprimeoffset_;
-};
-
-} // namespace CLD2
-
-#endif // UTIL_UTF8_OFFSETMAP_H_
-