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-rw-r--r--application/basilisk/components/translation/cld2/internal/debug_empty.cc64
1 files changed, 0 insertions, 64 deletions
diff --git a/application/basilisk/components/translation/cld2/internal/debug_empty.cc b/application/basilisk/components/translation/cld2/internal/debug_empty.cc
deleted file mode 100644
index 19f17e312..000000000
--- a/application/basilisk/components/translation/cld2/internal/debug_empty.cc
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2013 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-//
-// Author: dsites@google.com (Dick Sites)
-// Compile this in instead of debug.cc to remove code for debug output
-//
-
-#include "debug.h"
-#include <string>
-
-using namespace std;
-
-namespace CLD2 {
-
-string GetPlainEscapedText(const string& txt) {return string("");}
-
-string GetHtmlEscapedText(const string& txt) {return string("");}
-
-string GetColorHtmlEscapedText(Language lang, const string& txt) {
- return string("");
-}
-
-string GetLangColorHtmlEscapedText(Language lang, const string& txt) {
- return string("");
-}
-
-
-// For showing one chunk
-// Print debug output for one scored chunk
-// Optionally print out per-chunk scoring information
-// In degenerate cases, hitbuffer and cspan can be NULL
-void CLD2_Debug(const char* text,
- int lo_offset,
- int hi_offset,
- bool more_to_come, bool score_cjk,
- const ScoringHitBuffer* hitbuffer,
- const ScoringContext* scoringcontext,
- const ChunkSpan* cspan,
- const ChunkSummary* chunksummary) {}
-
-// For showing all chunks
-void CLD2_Debug2(const char* text,
- bool more_to_come, bool score_cjk,
- const ScoringHitBuffer* hitbuffer,
- const ScoringContext* scoringcontext,
- const SummaryBuffer* summarybuffer) {}
-
-void DumpResultChunkVector(FILE* f, const char* src,
- ResultChunkVector* resultchunkvector) {}
-
-} // End namespace CLD2
-