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-rw-r--r--accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp109
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diff --git a/accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp b/accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp
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+++ b/accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "HTMLWin32ObjectAccessible.h"
+
+#include "Role.h"
+#include "States.h"
+
+using namespace mozilla::a11y;
+
+////////////////////////////////////////////////////////////////////////////////
+// HTMLWin32ObjectOwnerAccessible
+////////////////////////////////////////////////////////////////////////////////
+
+HTMLWin32ObjectOwnerAccessible::
+ HTMLWin32ObjectOwnerAccessible(nsIContent* aContent,
+ DocAccessible* aDoc, void* aHwnd) :
+ AccessibleWrap(aContent, aDoc), mHwnd(aHwnd)
+{
+ mStateFlags |= eNoKidsFromDOM;
+
+ // Our only child is a HTMLWin32ObjectAccessible object.
+ if (mHwnd) {
+ mNativeAccessible = new HTMLWin32ObjectAccessible(mHwnd, aDoc);
+ AppendChild(mNativeAccessible);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// HTMLWin32ObjectOwnerAccessible: Accessible implementation
+
+void
+HTMLWin32ObjectOwnerAccessible::Shutdown()
+{
+ AccessibleWrap::Shutdown();
+ mNativeAccessible = nullptr;
+}
+
+role
+HTMLWin32ObjectOwnerAccessible::NativeRole()
+{
+ return roles::EMBEDDED_OBJECT;
+}
+
+bool
+HTMLWin32ObjectOwnerAccessible::NativelyUnavailable() const
+{
+ // XXX: No HWND means this is windowless plugin which is not accessible in
+ // the meantime.
+ return !mHwnd;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// HTMLWin32ObjectAccessible
+////////////////////////////////////////////////////////////////////////////////
+
+HTMLWin32ObjectAccessible::HTMLWin32ObjectAccessible(void* aHwnd,
+ DocAccessible* aDoc) :
+ DummyAccessible(aDoc)
+{
+ mHwnd = aHwnd;
+ if (mHwnd) {
+#if defined(MOZ_CONTENT_SANDBOX)
+ if (XRE_IsContentProcess()) {
+ DocAccessibleChild* ipcDoc = aDoc->IPCDoc();
+ MOZ_ASSERT(ipcDoc);
+ if (!ipcDoc) {
+ return;
+ }
+
+ IAccessibleHolder proxyHolder;
+ if (!ipcDoc->SendGetWindowedPluginIAccessible(
+ reinterpret_cast<uintptr_t>(mHwnd), &proxyHolder)) {
+ return;
+ }
+
+ mCOMProxy.reset(proxyHolder.Release());
+ return;
+ }
+#endif
+
+ // The plugin is not windowless. In this situation we use
+ // use its inner child owned by the plugin so that we don't get
+ // in an infinite loop, where the WM_GETOBJECT's get forwarded
+ // back to us and create another HTMLWin32ObjectAccessible
+ mHwnd = ::GetWindow((HWND)aHwnd, GW_CHILD);
+ }
+}
+
+void
+HTMLWin32ObjectAccessible::GetNativeInterface(void** aNativeAccessible)
+{
+#if defined(MOZ_CONTENT_SANDBOX)
+ if (XRE_IsContentProcess()) {
+ RefPtr<IAccessible> addRefed = mCOMProxy.get();
+ addRefed.forget(aNativeAccessible);
+ return;
+ }
+#endif
+
+ if (mHwnd) {
+ ::AccessibleObjectFromWindow(static_cast<HWND>(mHwnd),
+ OBJID_WINDOW, IID_IAccessible,
+ aNativeAccessible);
+ }
+}
+