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-rw-r--r--accessible/generic/TableCellAccessible.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/accessible/generic/TableCellAccessible.cpp b/accessible/generic/TableCellAccessible.cpp
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+++ b/accessible/generic/TableCellAccessible.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TableCellAccessible.h"
+
+#include "Accessible-inl.h"
+#include "TableAccessible.h"
+
+using namespace mozilla;
+using namespace mozilla::a11y;
+
+void
+TableCellAccessible::RowHeaderCells(nsTArray<Accessible*>* aCells)
+{
+ uint32_t rowIdx = RowIdx(), colIdx = ColIdx();
+ TableAccessible* table = Table();
+ if (!table)
+ return;
+
+ // Move to the left to find row header cells
+ for (uint32_t curColIdx = colIdx - 1; curColIdx < colIdx; curColIdx--) {
+ Accessible* cell = table->CellAt(rowIdx, curColIdx);
+ if (!cell)
+ continue;
+
+ // CellAt should always return a TableCellAccessible (XXX Bug 587529)
+ TableCellAccessible* tableCell = cell->AsTableCell();
+ NS_ASSERTION(tableCell, "cell should be a table cell!");
+ if (!tableCell)
+ continue;
+
+ // Avoid addding cells multiple times, if this cell spans more columns
+ // we'll get it later.
+ if (tableCell->ColIdx() == curColIdx && cell->Role() == roles::ROWHEADER)
+ aCells->AppendElement(cell);
+ }
+}
+
+void
+TableCellAccessible::ColHeaderCells(nsTArray<Accessible*>* aCells)
+{
+ uint32_t rowIdx = RowIdx(), colIdx = ColIdx();
+ TableAccessible* table = Table();
+ if (!table)
+ return;
+
+ // Move up to find column header cells
+ for (uint32_t curRowIdx = rowIdx - 1; curRowIdx < rowIdx; curRowIdx--) {
+ Accessible* cell = table->CellAt(curRowIdx, colIdx);
+ if (!cell)
+ continue;
+
+ // CellAt should always return a TableCellAccessible (XXX Bug 587529)
+ TableCellAccessible* tableCell = cell->AsTableCell();
+ NS_ASSERTION(tableCell, "cell should be a table cell!");
+ if (!tableCell)
+ continue;
+
+ // Avoid addding cells multiple times, if this cell spans more rows
+ // we'll get it later.
+ if (tableCell->RowIdx() == curRowIdx && cell->Role() == roles::COLUMNHEADER)
+ aCells->AppendElement(cell);
+ }
+}