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Diffstat (limited to 'accessible/generic/Accessible.h')
-rw-r--r-- | accessible/generic/Accessible.h | 1269 |
1 files changed, 1269 insertions, 0 deletions
diff --git a/accessible/generic/Accessible.h b/accessible/generic/Accessible.h new file mode 100644 index 000000000..eaf041920 --- /dev/null +++ b/accessible/generic/Accessible.h @@ -0,0 +1,1269 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef _Accessible_H_ +#define _Accessible_H_ + +#include "mozilla/a11y/AccTypes.h" +#include "mozilla/a11y/RelationType.h" +#include "mozilla/a11y/Role.h" +#include "mozilla/a11y/States.h" + +#include "mozilla/UniquePtr.h" + +#include "nsIContent.h" +#include "nsIContentInlines.h" +#include "nsString.h" +#include "nsTArray.h" +#include "nsRefPtrHashtable.h" +#include "nsRect.h" + +struct nsRoleMapEntry; + +struct nsRect; +class nsIFrame; +class nsIAtom; +class nsIPersistentProperties; + +namespace mozilla { +namespace a11y { + +class Accessible; +class AccEvent; +class AccGroupInfo; +class ApplicationAccessible; +class DocAccessible; +class EmbeddedObjCollector; +class EventTree; +class HTMLImageMapAccessible; +class HTMLLIAccessible; +class HyperTextAccessible; +class ImageAccessible; +class KeyBinding; +class OuterDocAccessible; +class ProxyAccessible; +class Relation; +class RootAccessible; +class TableAccessible; +class TableCellAccessible; +class TextLeafAccessible; +class XULLabelAccessible; +class XULTreeAccessible; + +#ifdef A11Y_LOG +namespace logging { + typedef const char* (*GetTreePrefix)(void* aData, Accessible*); + void Tree(const char* aTitle, const char* aMsgText, Accessible* aRoot, + GetTreePrefix aPrefixFunc, void* GetTreePrefixData); +}; +#endif + +/** + * Name type flags. + */ +enum ENameValueFlag { + /** + * Name either + * a) present (not empty): !name.IsEmpty() + * b) no name (was missed): name.IsVoid() + */ + eNameOK, + + /** + * Name was left empty by the author on purpose: + * name.IsEmpty() && !name.IsVoid(). + */ + eNoNameOnPurpose, + + /** + * Name was computed from the subtree. + */ + eNameFromSubtree, + + /** + * Tooltip was used as a name. + */ + eNameFromTooltip +}; + +/** + * Group position (level, position in set and set size). + */ +struct GroupPos +{ + GroupPos() : level(0), posInSet(0), setSize(0) { } + GroupPos(int32_t aLevel, int32_t aPosInSet, int32_t aSetSize) : + level(aLevel), posInSet(aPosInSet), setSize(aSetSize) { } + + int32_t level; + int32_t posInSet; + int32_t setSize; +}; + +/** + * An index type. Assert if out of range value was attempted to be used. + */ +class index_t +{ +public: + MOZ_IMPLICIT index_t(int32_t aVal) : mVal(aVal) {} + + operator uint32_t() const + { + MOZ_ASSERT(mVal >= 0, "Attempt to use wrong index!"); + return mVal; + } + + bool IsValid() const { return mVal >= 0; } + +private: + int32_t mVal; +}; + +typedef nsRefPtrHashtable<nsPtrHashKey<const void>, Accessible> + AccessibleHashtable; + + +#define NS_ACCESSIBLE_IMPL_IID \ +{ /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \ + 0x133c8bf4, \ + 0x4913, \ + 0x4355, \ + { 0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad } \ +} + +class Accessible : public nsISupports +{ +public: + Accessible(nsIContent* aContent, DocAccessible* aDoc); + + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_CLASS(Accessible) + + NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID) + + ////////////////////////////////////////////////////////////////////////////// + // Public methods + + /** + * Return the document accessible for this accessible. + */ + DocAccessible* Document() const { return mDoc; } + + /** + * Return the root document accessible for this accessible. + */ + a11y::RootAccessible* RootAccessible() const; + + /** + * Return frame for this accessible. + */ + virtual nsIFrame* GetFrame() const; + + /** + * Return DOM node associated with the accessible. + */ + virtual nsINode* GetNode() const; + inline already_AddRefed<nsIDOMNode> DOMNode() const + { + nsCOMPtr<nsIDOMNode> DOMNode = do_QueryInterface(GetNode()); + return DOMNode.forget(); + } + nsIContent* GetContent() const { return mContent; } + mozilla::dom::Element* Elm() const + { return mContent && mContent->IsElement() ? mContent->AsElement() : nullptr; } + + /** + * Return node type information of DOM node associated with the accessible. + */ + bool IsContent() const + { return GetNode() && GetNode()->IsNodeOfType(nsINode::eCONTENT); } + + /** + * Return the unique identifier of the accessible. + */ + void* UniqueID() { return static_cast<void*>(this); } + + /** + * Return language associated with the accessible. + */ + void Language(nsAString& aLocale); + + /** + * Get the description of this accessible. + */ + virtual void Description(nsString& aDescription); + + /** + * Get the value of this accessible. + */ + virtual void Value(nsString& aValue); + + /** + * Get help string for the accessible. + */ + void Help(nsString& aHelp) const { aHelp.Truncate(); } + + /** + * Get the name of this accessible. + * + * Note: aName.IsVoid() when name was left empty by the author on purpose. + * aName.IsEmpty() when the author missed name, AT can try to repair a name. + */ + virtual ENameValueFlag Name(nsString& aName); + + /** + * Maps ARIA state attributes to state of accessible. Note the given state + * argument should hold states for accessible before you pass it into this + * method. + * + * @param [in/out] where to fill the states into. + */ + virtual void ApplyARIAState(uint64_t* aState) const; + + /** + * Return enumerated accessible role (see constants in Role.h). + */ + mozilla::a11y::role Role(); + + /** + * Return true if ARIA role is specified on the element. + */ + bool HasARIARole() const; + bool IsARIARole(nsIAtom* aARIARole) const; + bool HasStrongARIARole() const; + + /** + * Retrun ARIA role map if any. + */ + const nsRoleMapEntry* ARIARoleMap() const; + + /** + * Return accessible role specified by ARIA (see constants in + * roles). + */ + mozilla::a11y::role ARIARole(); + + /** + * Return a landmark role if applied. + */ + virtual nsIAtom* LandmarkRole() const; + + /** + * Returns enumerated accessible role from native markup (see constants in + * Role.h). Doesn't take into account ARIA roles. + */ + virtual mozilla::a11y::role NativeRole(); + + /** + * Return all states of accessible (including ARIA states). + */ + virtual uint64_t State(); + + /** + * Return interactive states present on the accessible + * (@see NativeInteractiveState). + */ + uint64_t InteractiveState() const + { + uint64_t state = NativeInteractiveState(); + ApplyARIAState(&state); + return state; + } + + /** + * Return link states present on the accessible. + */ + uint64_t LinkState() const + { + uint64_t state = NativeLinkState(); + ApplyARIAState(&state); + return state; + } + + /** + * Return if accessible is unavailable. + */ + bool Unavailable() const + { + uint64_t state = NativelyUnavailable() ? states::UNAVAILABLE : 0; + ApplyARIAState(&state); + return state & states::UNAVAILABLE; + } + + /** + * Return the states of accessible, not taking into account ARIA states. + * Use State() to get complete set of states. + */ + virtual uint64_t NativeState(); + + /** + * Return native interactice state (unavailable, focusable or selectable). + */ + virtual uint64_t NativeInteractiveState() const; + + /** + * Return native link states present on the accessible. + */ + virtual uint64_t NativeLinkState() const; + + /** + * Return bit set of invisible and offscreen states. + */ + uint64_t VisibilityState(); + + /** + * Return true if native unavailable state present. + */ + virtual bool NativelyUnavailable() const; + + /** + * Return object attributes for the accessible. + */ + virtual already_AddRefed<nsIPersistentProperties> Attributes(); + + /** + * Return group position (level, position in set and set size). + */ + virtual mozilla::a11y::GroupPos GroupPosition(); + + /** + * Used by ChildAtPoint() method to get direct or deepest child at point. + */ + enum EWhichChildAtPoint { + eDirectChild, + eDeepestChild + }; + + /** + * Return direct or deepest child at the given point. + * + * @param aX [in] x coordinate relative screen + * @param aY [in] y coordinate relative screen + * @param aWhichChild [in] flag points if deepest or direct child + * should be returned + */ + virtual Accessible* ChildAtPoint(int32_t aX, int32_t aY, + EWhichChildAtPoint aWhichChild); + + /** + * Return the focused child if any. + */ + virtual Accessible* FocusedChild(); + + /** + * Return calculated group level based on accessible hierarchy. + */ + virtual int32_t GetLevelInternal(); + + /** + * Calculate position in group and group size ('posinset' and 'setsize') based + * on accessible hierarchy. + * + * @param aPosInSet [out] accessible position in the group + * @param aSetSize [out] the group size + */ + virtual void GetPositionAndSizeInternal(int32_t *aPosInSet, + int32_t *aSetSize); + + /** + * Get the relation of the given type. + */ + virtual Relation RelationByType(RelationType aType); + + ////////////////////////////////////////////////////////////////////////////// + // Initializing methods + + /** + * Shutdown this accessible object. + */ + virtual void Shutdown(); + + /** + * Set the ARIA role map entry for a new accessible. + */ + void SetRoleMapEntry(const nsRoleMapEntry* aRoleMapEntry); + + /** + * Append/insert/remove a child. Return true if operation was successful. + */ + bool AppendChild(Accessible* aChild) + { return InsertChildAt(mChildren.Length(), aChild); } + virtual bool InsertChildAt(uint32_t aIndex, Accessible* aChild); + + /** + * Inserts a child after given sibling. If the child cannot be inserted, + * then the child is unbound from the document, and false is returned. Make + * sure to null out any references on the child object as it may be destroyed. + */ + bool InsertAfter(Accessible* aNewChild, Accessible* aRefChild); + + virtual bool RemoveChild(Accessible* aChild); + + /** + * Reallocates the child withing its parent. + */ + void MoveChild(uint32_t aNewIndex, Accessible* aChild); + + ////////////////////////////////////////////////////////////////////////////// + // Accessible tree traverse methods + + /** + * Return parent accessible. + */ + Accessible* Parent() const { return mParent; } + + /** + * Return child accessible at the given index. + */ + virtual Accessible* GetChildAt(uint32_t aIndex) const; + + /** + * Return child accessible count. + */ + virtual uint32_t ChildCount() const; + + /** + * Return index of the given child accessible. + */ + int32_t GetIndexOf(const Accessible* aChild) const + { return (aChild->mParent != this) ? -1 : aChild->IndexInParent(); } + + /** + * Return index in parent accessible. + */ + virtual int32_t IndexInParent() const; + + /** + * Return true if accessible has children; + */ + bool HasChildren() { return !!GetChildAt(0); } + + /** + * Return first/last/next/previous sibling of the accessible. + */ + inline Accessible* NextSibling() const + { return GetSiblingAtOffset(1); } + inline Accessible* PrevSibling() const + { return GetSiblingAtOffset(-1); } + inline Accessible* FirstChild() + { return GetChildAt(0); } + inline Accessible* LastChild() + { + uint32_t childCount = ChildCount(); + return childCount != 0 ? GetChildAt(childCount - 1) : nullptr; + } + + /** + * Return embedded accessible children count. + */ + uint32_t EmbeddedChildCount(); + + /** + * Return embedded accessible child at the given index. + */ + Accessible* GetEmbeddedChildAt(uint32_t aIndex); + + /** + * Return index of the given embedded accessible child. + */ + int32_t GetIndexOfEmbeddedChild(Accessible* aChild); + + /** + * Return number of content children/content child at index. The content + * child is created from markup in contrast to it's never constructed by its + * parent accessible (like treeitem accessibles for XUL trees). + */ + uint32_t ContentChildCount() const { return mChildren.Length(); } + Accessible* ContentChildAt(uint32_t aIndex) const + { return mChildren.ElementAt(aIndex); } + + /** + * Return true if the accessible is attached to tree. + */ + bool IsBoundToParent() const { return !!mParent; } + + ////////////////////////////////////////////////////////////////////////////// + // Miscellaneous methods + + /** + * Handle accessible event, i.e. process it, notifies observers and fires + * platform specific event. + */ + virtual nsresult HandleAccEvent(AccEvent* aAccEvent); + + /** + * Return true if the accessible is an acceptable child. + */ + virtual bool IsAcceptableChild(nsIContent* aEl) const + { return true; } + + /** + * Returns text of accessible if accessible has text role otherwise empty + * string. + * + * @param aText [in] returned text of the accessible + * @param aStartOffset [in, optional] start offset inside of the accessible, + * if missed entire text is appended + * @param aLength [in, optional] required length of text, if missed + * then text form start offset till the end is appended + */ + virtual void AppendTextTo(nsAString& aText, uint32_t aStartOffset = 0, + uint32_t aLength = UINT32_MAX); + + /** + * Return boundaries in screen coordinates. + */ + virtual nsIntRect Bounds() const; + + /** + * Return boundaries rect relative the bounding frame. + */ + virtual nsRect RelativeBounds(nsIFrame** aRelativeFrame) const; + + /** + * Selects the accessible within its container if applicable. + */ + virtual void SetSelected(bool aSelect); + + /** + * Select the accessible within its container. + */ + void TakeSelection(); + + /** + * Focus the accessible. + */ + virtual void TakeFocus(); + + /** + * Scroll the accessible into view. + */ + void ScrollTo(uint32_t aHow) const; + + /** + * Scroll the accessible to the given point. + */ + void ScrollToPoint(uint32_t aCoordinateType, int32_t aX, int32_t aY); + + /** + * Get a pointer to accessibility interface for this node, which is specific + * to the OS/accessibility toolkit we're running on. + */ + virtual void GetNativeInterface(void** aNativeAccessible); + + ////////////////////////////////////////////////////////////////////////////// + // Downcasting and types + + inline bool IsAbbreviation() const + { + return mContent->IsAnyOfHTMLElements(nsGkAtoms::abbr, nsGkAtoms::acronym); + } + + bool IsAlert() const { return HasGenericType(eAlert); } + + bool IsApplication() const { return mType == eApplicationType; } + ApplicationAccessible* AsApplication(); + + bool IsAutoComplete() const { return HasGenericType(eAutoComplete); } + + bool IsAutoCompletePopup() const + { return HasGenericType(eAutoCompletePopup); } + + bool IsButton() const { return HasGenericType(eButton); } + + bool IsCombobox() const { return HasGenericType(eCombobox); } + + bool IsDoc() const { return HasGenericType(eDocument); } + DocAccessible* AsDoc(); + + bool IsGenericHyperText() const { return mType == eHyperTextType; } + bool IsHyperText() const { return HasGenericType(eHyperText); } + HyperTextAccessible* AsHyperText(); + + bool IsHTMLBr() const { return mType == eHTMLBRType; } + bool IsHTMLCaption() const { return mType == eHTMLCaptionType; } + bool IsHTMLCombobox() const { return mType == eHTMLComboboxType; } + bool IsHTMLFileInput() const { return mType == eHTMLFileInputType; } + + bool IsHTMLListItem() const { return mType == eHTMLLiType; } + HTMLLIAccessible* AsHTMLListItem(); + + bool IsHTMLOptGroup() const { return mType == eHTMLOptGroupType; } + + bool IsHTMLTable() const { return mType == eHTMLTableType; } + bool IsHTMLTableRow() const { return mType == eHTMLTableRowType; } + + bool IsImage() const { return mType == eImageType; } + ImageAccessible* AsImage(); + + bool IsImageMap() const { return mType == eImageMapType; } + HTMLImageMapAccessible* AsImageMap(); + + bool IsList() const { return HasGenericType(eList); } + + bool IsListControl() const { return HasGenericType(eListControl); } + + bool IsMenuButton() const { return HasGenericType(eMenuButton); } + + bool IsMenuPopup() const { return mType == eMenuPopupType; } + + bool IsProxy() const { return mType == eProxyType; } + ProxyAccessible* Proxy() const + { + MOZ_ASSERT(IsProxy()); + return mBits.proxy; + } + uint32_t ProxyInterfaces() const + { + MOZ_ASSERT(IsProxy()); + return mInt.mProxyInterfaces; + } + void SetProxyInterfaces(uint32_t aInterfaces) + { + MOZ_ASSERT(IsProxy()); + mInt.mProxyInterfaces = aInterfaces; + } + + bool IsOuterDoc() const { return mType == eOuterDocType; } + OuterDocAccessible* AsOuterDoc(); + + bool IsProgress() const { return mType == eProgressType; } + + bool IsRoot() const { return mType == eRootType; } + a11y::RootAccessible* AsRoot(); + + bool IsSearchbox() const; + + bool IsSelect() const { return HasGenericType(eSelect); } + + bool IsTable() const { return HasGenericType(eTable); } + virtual TableAccessible* AsTable() { return nullptr; } + + bool IsTableCell() const { return HasGenericType(eTableCell); } + virtual TableCellAccessible* AsTableCell() { return nullptr; } + const TableCellAccessible* AsTableCell() const + { return const_cast<Accessible*>(this)->AsTableCell(); } + + bool IsTableRow() const { return HasGenericType(eTableRow); } + + bool IsTextField() const { return mType == eHTMLTextFieldType; } + + bool IsText() const { return mGenericTypes & eText; } + + bool IsTextLeaf() const { return mType == eTextLeafType; } + TextLeafAccessible* AsTextLeaf(); + + bool IsXULLabel() const { return mType == eXULLabelType; } + XULLabelAccessible* AsXULLabel(); + + bool IsXULListItem() const { return mType == eXULListItemType; } + + bool IsXULTabpanels() const { return mType == eXULTabpanelsType; } + + bool IsXULTree() const { return mType == eXULTreeType; } + XULTreeAccessible* AsXULTree(); + + /** + * Return true if the accessible belongs to the given accessible type. + */ + bool HasGenericType(AccGenericType aType) const; + + ////////////////////////////////////////////////////////////////////////////// + // ActionAccessible + + /** + * Return the number of actions that can be performed on this accessible. + */ + virtual uint8_t ActionCount(); + + /** + * Return action name at given index. + */ + virtual void ActionNameAt(uint8_t aIndex, nsAString& aName); + + /** + * Default to localized action name. + */ + void ActionDescriptionAt(uint8_t aIndex, nsAString& aDescription) + { + nsAutoString name; + ActionNameAt(aIndex, name); + TranslateString(name, aDescription); + } + + /** + * Invoke the accessible action. + */ + virtual bool DoAction(uint8_t aIndex); + + /** + * Return access key, such as Alt+D. + */ + virtual KeyBinding AccessKey() const; + + /** + * Return global keyboard shortcut for default action, such as Ctrl+O for + * Open file menuitem. + */ + virtual KeyBinding KeyboardShortcut() const; + + ////////////////////////////////////////////////////////////////////////////// + // HyperLinkAccessible (any embedded object in text can implement HyperLink, + // which helps determine where it is located within containing text). + + /** + * Return true if the accessible is hyper link accessible. + */ + virtual bool IsLink(); + + /** + * Return the start offset of the link within the parent accessible. + */ + virtual uint32_t StartOffset(); + + /** + * Return the end offset of the link within the parent accessible. + */ + virtual uint32_t EndOffset(); + + /** + * Return true if the link is valid (e. g. points to a valid URL). + */ + inline bool IsLinkValid() + { + NS_PRECONDITION(IsLink(), "IsLinkValid is called on not hyper link!"); + + // XXX In order to implement this we would need to follow every link + // Perhaps we can get information about invalid links from the cache + // In the mean time authors can use role="link" aria-invalid="true" + // to force it for links they internally know to be invalid + return (0 == (State() & mozilla::a11y::states::INVALID)); + } + + /** + * Return the number of anchors within the link. + */ + virtual uint32_t AnchorCount(); + + /** + * Returns an anchor accessible at the given index. + */ + virtual Accessible* AnchorAt(uint32_t aAnchorIndex); + + /** + * Returns an anchor URI at the given index. + */ + virtual already_AddRefed<nsIURI> AnchorURIAt(uint32_t aAnchorIndex); + + /** + * Returns a text point for the accessible element. + */ + void ToTextPoint(HyperTextAccessible** aContainer, int32_t* aOffset, + bool aIsBefore = true) const; + + ////////////////////////////////////////////////////////////////////////////// + // SelectAccessible + + /** + * Return an array of selected items. + */ + virtual void SelectedItems(nsTArray<Accessible*>* aItems); + + /** + * Return the number of selected items. + */ + virtual uint32_t SelectedItemCount(); + + /** + * Return selected item at the given index. + */ + virtual Accessible* GetSelectedItem(uint32_t aIndex); + + /** + * Determine if item at the given index is selected. + */ + virtual bool IsItemSelected(uint32_t aIndex); + + /** + * Add item at the given index the selection. Return true if success. + */ + virtual bool AddItemToSelection(uint32_t aIndex); + + /** + * Remove item at the given index from the selection. Return if success. + */ + virtual bool RemoveItemFromSelection(uint32_t aIndex); + + /** + * Select all items. Return true if success. + */ + virtual bool SelectAll(); + + /** + * Unselect all items. Return true if success. + */ + virtual bool UnselectAll(); + + ////////////////////////////////////////////////////////////////////////////// + // Value (numeric value interface) + + virtual double MaxValue() const; + virtual double MinValue() const; + virtual double CurValue() const; + virtual double Step() const; + virtual bool SetCurValue(double aValue); + + ////////////////////////////////////////////////////////////////////////////// + // Widgets + + /** + * Return true if accessible is a widget, i.e. control or accessible that + * manages its items. Note, being a widget the accessible may be a part of + * composite widget. + */ + virtual bool IsWidget() const; + + /** + * Return true if the widget is active, i.e. has a focus within it. + */ + virtual bool IsActiveWidget() const; + + /** + * Return true if the widget has items and items are operable by user and + * can be activated. + */ + virtual bool AreItemsOperable() const; + + /** + * Return the current item of the widget, i.e. an item that has or will have + * keyboard focus when widget gets active. + */ + virtual Accessible* CurrentItem(); + + /** + * Set the current item of the widget. + */ + virtual void SetCurrentItem(Accessible* aItem); + + /** + * Return container widget this accessible belongs to. + */ + virtual Accessible* ContainerWidget() const; + + /** + * Return the localized string for the given key. + */ + static void TranslateString(const nsString& aKey, nsAString& aStringOut); + + /** + * Return true if the accessible is defunct. + */ + bool IsDefunct() const { return mStateFlags & eIsDefunct; } + + /** + * Return false if the accessible is no longer in the document. + */ + bool IsInDocument() const { return !(mStateFlags & eIsNotInDocument); } + + /** + * Return true if the accessible should be contained by document node map. + */ + bool IsNodeMapEntry() const + { return HasOwnContent() && !(mStateFlags & eNotNodeMapEntry); } + + /** + * Return true if the accessible's group info needs to be updated. + */ + inline bool HasDirtyGroupInfo() const { return mStateFlags & eGroupInfoDirty; } + + /** + * Return true if the accessible has associated DOM content. + */ + bool HasOwnContent() const + { return mContent && !(mStateFlags & eSharedNode); } + + /** + * Return true if the accessible has a numeric value. + */ + bool HasNumericValue() const; + + /** + * Return true if the accessible state change is processed by handling proper + * DOM UI event, if otherwise then false. For example, HTMLCheckboxAccessible + * process nsIDocumentObserver::ContentStateChanged instead + * 'CheckboxStateChange' event. + */ + bool NeedsDOMUIEvent() const + { return !(mStateFlags & eIgnoreDOMUIEvent); } + + /** + * Get/set survivingInUpdate bit on child indicating that parent recollects + * its children. + */ + bool IsSurvivingInUpdate() const { return mStateFlags & eSurvivingInUpdate; } + void SetSurvivingInUpdate(bool aIsSurviving) + { + if (aIsSurviving) + mStateFlags |= eSurvivingInUpdate; + else + mStateFlags &= ~eSurvivingInUpdate; + } + + /** + * Get/set repositioned bit indicating that the accessible was moved in + * the accessible tree, i.e. the accessible tree structure differs from DOM. + */ + bool IsRelocated() const { return mStateFlags & eRelocated; } + void SetRelocated(bool aRelocated) + { + if (aRelocated) + mStateFlags |= eRelocated; + else + mStateFlags &= ~eRelocated; + } + + /** + * Return true if the accessible doesn't allow accessible children from XBL + * anonymous subtree. + */ + bool NoXBLKids() const { return mStateFlags & eNoXBLKids; } + + /** + * Return true if the accessible allows accessible children from subtree of + * a DOM element of this accessible. + */ + bool KidsFromDOM() const { return !(mStateFlags & eNoKidsFromDOM); } + + /** + * Return true if this accessible has a parent whose name depends on this + * accessible. + */ + bool HasNameDependentParent() const + { return mContextFlags & eHasNameDependentParent; } + + /** + * Return true if aria-hidden="true" is applied to the accessible or inherited + * from the parent. + */ + bool IsARIAHidden() const { return mContextFlags & eARIAHidden; } + void SetARIAHidden(bool aIsDefined); + + /** + * Return true if the element is inside an alert. + */ + bool IsInsideAlert() const { return mContextFlags & eInsideAlert; } + + /** + * Return true if there is a pending reorder event for this accessible. + */ + bool ReorderEventTarget() const { return mReorderEventTarget; } + + /** + * Return true if there is a pending show event for this accessible. + */ + bool ShowEventTarget() const { return mShowEventTarget; } + + /** + * Return true if there is a pending hide event for this accessible. + */ + bool HideEventTarget() const { return mHideEventTarget; } + + /** + * Set if there is a pending reorder event for this accessible. + */ + void SetReorderEventTarget(bool aTarget) { mReorderEventTarget = aTarget; } + + /** + * Set if this accessible is a show event target. + */ + void SetShowEventTarget(bool aTarget) { mShowEventTarget = aTarget; } + + /** + * Set if this accessible is a hide event target. + */ + void SetHideEventTarget(bool aTarget) { mHideEventTarget = aTarget; } + +protected: + virtual ~Accessible(); + + /** + * Return the accessible name provided by native markup. It doesn't take + * into account ARIA markup used to specify the name. + */ + virtual mozilla::a11y::ENameValueFlag NativeName(nsString& aName); + + /** + * Return the accessible description provided by native markup. It doesn't take + * into account ARIA markup used to specify the description. + */ + virtual void NativeDescription(nsString& aDescription); + + /** + * Return object attributes provided by native markup. It doesn't take into + * account ARIA. + */ + virtual already_AddRefed<nsIPersistentProperties> NativeAttributes(); + + ////////////////////////////////////////////////////////////////////////////// + // Initializing, cache and tree traverse methods + + /** + * Destroy the object. + */ + void LastRelease(); + + /** + * Set accessible parent and index in parent. + */ + void BindToParent(Accessible* aParent, uint32_t aIndexInParent); + void UnbindFromParent(); + + /** + * Return sibling accessible at the given offset. + */ + virtual Accessible* GetSiblingAtOffset(int32_t aOffset, + nsresult *aError = nullptr) const; + + /** + * Flags used to describe the state of this accessible. + */ + enum StateFlags { + eIsDefunct = 1 << 0, // accessible is defunct + eIsNotInDocument = 1 << 1, // accessible is not in document + eSharedNode = 1 << 2, // accessible shares DOM node from another accessible + eNotNodeMapEntry = 1 << 3, // accessible shouldn't be in document node map + eHasNumericValue = 1 << 4, // accessible has a numeric value + eGroupInfoDirty = 1 << 5, // accessible needs to update group info + eKidsMutating = 1 << 6, // subtree is being mutated + eIgnoreDOMUIEvent = 1 << 7, // don't process DOM UI events for a11y events + eSurvivingInUpdate = 1 << 8, // parent drops children to recollect them + eRelocated = 1 << 9, // accessible was moved in tree + eNoXBLKids = 1 << 10, // accessible don't allows XBL children + eNoKidsFromDOM = 1 << 11, // accessible doesn't allow children from DOM + eHasTextKids = 1 << 12, // accessible have a text leaf in children + + eLastStateFlag = eNoKidsFromDOM + }; + + /** + * Flags used for contextual information about the accessible. + */ + enum ContextFlags { + eHasNameDependentParent = 1 << 0, // Parent's name depends on this accessible. + eARIAHidden = 1 << 1, + eInsideAlert = 1 << 2, + + eLastContextFlag = eInsideAlert + }; + +protected: + + ////////////////////////////////////////////////////////////////////////////// + // Miscellaneous helpers + + /** + * Return ARIA role (helper method). + */ + mozilla::a11y::role ARIATransformRole(mozilla::a11y::role aRole); + + ////////////////////////////////////////////////////////////////////////////// + // Name helpers + + /** + * Returns the accessible name specified by ARIA. + */ + void ARIAName(nsString& aName); + + /** + * Return the name for XUL element. + */ + static void XULElmName(DocAccessible* aDocument, + nsIContent* aElm, nsString& aName); + + // helper method to verify frames + static nsresult GetFullKeyName(const nsAString& aModifierName, const nsAString& aKeyName, nsAString& aStringOut); + + ////////////////////////////////////////////////////////////////////////////// + // Action helpers + + /** + * Prepares click action that will be invoked in timeout. + * + * @note DoCommand() prepares an action in timeout because when action + * command opens a modal dialog/window, it won't return until the + * dialog/window is closed. If executing action command directly in + * nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that + * invoke action of mozilla accessibles direclty (see bug 277888 for details). + * + * @param aContent [in, optional] element to click + * @param aActionIndex [in, optional] index of accessible action + */ + void DoCommand(nsIContent *aContent = nullptr, uint32_t aActionIndex = 0); + + /** + * Dispatch click event. + */ + virtual void DispatchClickEvent(nsIContent *aContent, uint32_t aActionIndex); + + ////////////////////////////////////////////////////////////////////////////// + // Helpers + + /** + * Get the container node for an atomic region, defined by aria-atomic="true" + * @return the container node + */ + nsIContent* GetAtomicRegion() const; + + /** + * Return numeric value of the given ARIA attribute, NaN if not applicable. + * + * @param aARIAProperty [in] the ARIA property we're using + * @return a numeric value + */ + double AttrNumericValue(nsIAtom* aARIAAttr) const; + + /** + * Return the action rule based on ARIA enum constants EActionRule + * (see ARIAMap.h). Used by ActionCount() and ActionNameAt(). + */ + uint32_t GetActionRule() const; + + /** + * Return group info. + */ + AccGroupInfo* GetGroupInfo(); + + // Data Members + nsCOMPtr<nsIContent> mContent; + RefPtr<DocAccessible> mDoc; + + Accessible* mParent; + nsTArray<Accessible*> mChildren; + int32_t mIndexInParent; + + static const uint8_t kStateFlagsBits = 13; + static const uint8_t kContextFlagsBits = 3; + static const uint8_t kTypeBits = 6; + static const uint8_t kGenericTypesBits = 16; + + /** + * Non-NO_ROLE_MAP_ENTRY_INDEX indicates author-supplied role; + * possibly state & value as well + */ + uint8_t mRoleMapEntryIndex; + + /** + * Keep in sync with StateFlags, ContextFlags, and AccTypes. + */ + uint32_t mStateFlags : kStateFlagsBits; + uint32_t mContextFlags : kContextFlagsBits; + uint32_t mType : kTypeBits; + uint32_t mGenericTypes : kGenericTypesBits; + uint32_t mReorderEventTarget : 1; + uint32_t mShowEventTarget : 1; + uint32_t mHideEventTarget : 1; + + void StaticAsserts() const; + +#ifdef A11Y_LOG + friend void logging::Tree(const char* aTitle, const char* aMsgText, + Accessible* aRoot, + logging::GetTreePrefix aPrefixFunc, + void* aGetTreePrefixData); +#endif + friend class DocAccessible; + friend class xpcAccessible; + friend class TreeMutation; + + UniquePtr<mozilla::a11y::EmbeddedObjCollector> mEmbeddedObjCollector; + union { + int32_t mIndexOfEmbeddedChild; + uint32_t mProxyInterfaces; + } mInt; + + friend class EmbeddedObjCollector; + + union + { + AccGroupInfo* groupInfo; + ProxyAccessible* proxy; + } mBits; + friend class AccGroupInfo; + +private: + Accessible() = delete; + Accessible(const Accessible&) = delete; + Accessible& operator =(const Accessible&) = delete; + +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(Accessible, + NS_ACCESSIBLE_IMPL_IID) + + +/** + * Represent key binding associated with accessible (such as access key and + * global keyboard shortcuts). + */ +class KeyBinding +{ +public: + /** + * Modifier mask values. + */ + static const uint32_t kShift = 1; + static const uint32_t kControl = 2; + static const uint32_t kAlt = 4; + static const uint32_t kMeta = 8; + static const uint32_t kOS = 16; + + static uint32_t AccelModifier(); + + KeyBinding() : mKey(0), mModifierMask(0) {} + KeyBinding(uint32_t aKey, uint32_t aModifierMask) : + mKey(aKey), mModifierMask(aModifierMask) {} + + inline bool IsEmpty() const { return !mKey; } + inline uint32_t Key() const { return mKey; } + inline uint32_t ModifierMask() const { return mModifierMask; } + + enum Format { + ePlatformFormat, + eAtkFormat + }; + + /** + * Return formatted string for this key binding depending on the given format. + */ + inline void ToString(nsAString& aValue, + Format aFormat = ePlatformFormat) const + { + aValue.Truncate(); + AppendToString(aValue, aFormat); + } + inline void AppendToString(nsAString& aValue, + Format aFormat = ePlatformFormat) const + { + if (mKey) { + if (aFormat == ePlatformFormat) + ToPlatformFormat(aValue); + else + ToAtkFormat(aValue); + } + } + +private: + void ToPlatformFormat(nsAString& aValue) const; + void ToAtkFormat(nsAString& aValue) const; + + uint32_t mKey; + uint32_t mModifierMask; +}; + +} // namespace a11y +} // namespace mozilla + +#endif |