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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /xpcom/threads/nsITimer.idl
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsISupports.idl"
+
+interface nsIObserver;
+interface nsIEventTarget;
+
+%{C++
+#include "mozilla/MemoryReporting.h"
+
+/**
+ * The signature of the timer callback function passed to initWithFuncCallback.
+ * This is the function that will get called when the timer expires if the
+ * timer is initialized via initWithFuncCallback.
+ *
+ * @param aTimer the timer which has expired
+ * @param aClosure opaque parameter passed to initWithFuncCallback
+ */
+class nsITimer;
+typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
+
+/**
+ * The signature of the timer name callback function passed to
+ * initWithNameableFuncCallback.
+ * This is the function that will get called when timer profiling is enabled
+ * via the "TimerFirings" log module.
+ *
+ * @param aTimer the timer which has expired
+ * @param aClosure opaque parameter passed to initWithFuncCallback
+ * @param aBuf a buffer in which to put the name
+ * @param aLen the length of the buffer
+ */
+typedef void (*nsTimerNameCallbackFunc) (nsITimer *aTimer, void *aClosure,
+ char *aBuf, size_t aLen);
+%}
+
+native nsTimerCallbackFunc(nsTimerCallbackFunc);
+native nsTimerNameCallbackFunc(nsTimerNameCallbackFunc);
+
+/**
+ * The callback interface for timers.
+ */
+interface nsITimer;
+
+[function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)]
+interface nsITimerCallback : nsISupports
+{
+ /**
+ * @param aTimer the timer which has expired
+ */
+ void notify(in nsITimer timer);
+};
+
+%{C++
+// Two timer deadlines must differ by less than half the PRIntervalTime domain.
+#define DELAY_INTERVAL_LIMIT PR_BIT(8 * sizeof(PRIntervalTime) - 1)
+%}
+
+/**
+ * nsITimer instances must be initialized by calling one of the "init" methods
+ * documented below. You may also re-initialize (using one of the init()
+ * methods) an existing instance to avoid the overhead of destroying and
+ * creating a timer. It is not necessary to cancel the timer in that case.
+ *
+ * By default a timer will fire on the thread that created it. Set the .target
+ * attribute to fire on a different thread. Once you have set a timer's .target
+ * and called one of its init functions, any further interactions with the timer
+ * (calling cancel(), changing member fields, etc) should only be done by the
+ * target thread, or races may occur with bad results like timers firing after
+ * they've been canceled, and/or not firing after re-initiatization.
+ */
+[scriptable, uuid(3de4b105-363c-482c-a409-baac83a01bfc)]
+interface nsITimer : nsISupports
+{
+ /* Timer types */
+
+ /**
+ * Type of a timer that fires once only.
+ */
+ const short TYPE_ONE_SHOT = 0;
+
+ /**
+ * After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted
+ * until its callback completes. Specified timer period will be at least
+ * the time between when processing for last firing the callback completes
+ * and when the next firing occurs.
+ *
+ * This is the preferable repeating type for most situations.
+ */
+ const short TYPE_REPEATING_SLACK = 1;
+
+ /**
+ * TYPE_REPEATING_PRECISE is just a synonym for
+ * TYPE_REPEATING_PRECISE_CAN_SKIP. They used to be distinct, but the old
+ * TYPE_REPEATING_PRECISE kind was similar to TYPE_REPEATING_PRECISE_CAN_SKIP
+ * while also being less useful. So the distinction was removed.
+ */
+ const short TYPE_REPEATING_PRECISE = 2;
+
+ /**
+ * A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant
+ * period between firings. The processing time for each timer callback
+ * should not influence the timer period. However this timer type
+ * guarantees that it will not queue up new events to fire the callback
+ * until the previous callback event finishes firing. If the callback
+ * takes a long time, then the next callback will be scheduled immediately
+ * afterward, but only once. This is the only non-slack timer available.
+ */
+ const short TYPE_REPEATING_PRECISE_CAN_SKIP = 3;
+
+ /**
+ * Initialize a timer that will fire after the said delay.
+ * A user must keep a reference to this timer till it is
+ * is no longer needed or has been cancelled.
+ *
+ * @param aObserver the callback object that observes the
+ * ``timer-callback'' topic with the subject being
+ * the timer itself when the timer fires:
+ *
+ * observe(nsISupports aSubject, => nsITimer
+ * string aTopic, => ``timer-callback''
+ * wstring data => null
+ *
+ * @param aDelay delay in milliseconds for timer to fire
+ * @param aType timer type per TYPE* consts defined above
+ */
+ void init(in nsIObserver aObserver, in unsigned long aDelay,
+ in unsigned long aType);
+
+
+ /**
+ * Initialize a timer to fire after the given millisecond interval.
+ * This version takes a function to call and a closure to pass to
+ * that function.
+ *
+ * @param aFunc The function to invoke
+ * @param aClosure An opaque pointer to pass to that function
+ * @param aDelay The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ */
+ [noscript] void initWithFuncCallback(in nsTimerCallbackFunc aCallback,
+ in voidPtr aClosure,
+ in unsigned long aDelay,
+ in unsigned long aType);
+
+ /**
+ * Initialize a timer to fire after the given millisecond interval.
+ * This version takes a function to call.
+ *
+ * @param aFunc nsITimerCallback interface to call when timer expires
+ * @param aDelay The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ */
+ void initWithCallback(in nsITimerCallback aCallback,
+ in unsigned long aDelay,
+ in unsigned long aType);
+
+ /**
+ * Cancel the timer. This method works on all types, not just on repeating
+ * timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse
+ * it by re-initializing it (to avoid object destruction and creation costs
+ * by conserving one timer instance).
+ */
+ void cancel();
+
+ /**
+ * Like initWithFuncCallback, but also takes a name for the timer; the name
+ * will be used when timer profiling is enabled via the "TimerFirings" log
+ * module.
+ *
+ * @param aFunc The function to invoke
+ * @param aClosure An opaque pointer to pass to that function
+ * @param aDelay The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ * @param aName The timer's name
+ */
+ [noscript] void initWithNamedFuncCallback(in nsTimerCallbackFunc aCallback,
+ in voidPtr aClosure,
+ in unsigned long aDelay,
+ in unsigned long aType,
+ in string aName);
+
+ /**
+ * Like initWithNamedFuncCallback, but instead of a timer name it takes a
+ * callback that will provide a name when the timer fires.
+ *
+ * @param aFunc The function to invoke
+ * @param aClosure An opaque pointer to pass to that function
+ * @param aDelay The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ * @param aNameCallback The callback function
+ */
+ [noscript] void initWithNameableFuncCallback(
+ in nsTimerCallbackFunc aCallback,
+ in voidPtr aClosure,
+ in unsigned long aDelay,
+ in unsigned long aType,
+ in nsTimerNameCallbackFunc aNameCallback);
+
+ /**
+ * The millisecond delay of the timeout.
+ *
+ * NOTE: Re-setting the delay on a one-shot timer that has already fired
+ * doesn't restart the timer. Call one of the init() methods to restart
+ * a one-shot timer.
+ */
+ attribute unsigned long delay;
+
+ /**
+ * The timer type - one of the above TYPE_* constants.
+ */
+ attribute unsigned long type;
+
+ /**
+ * The opaque pointer pass to initWithFuncCallback.
+ */
+ [noscript] readonly attribute voidPtr closure;
+
+ /**
+ * The nsITimerCallback object passed to initWithCallback.
+ */
+ readonly attribute nsITimerCallback callback;
+
+ /**
+ * The nsIEventTarget where the callback will be dispatched. Note that this
+ * target may only be set before the call to one of the init methods above.
+ *
+ * By default the target is the thread that created the timer.
+ */
+ attribute nsIEventTarget target;
+
+%{C++
+ virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const = 0;
+%}
+};
+
+%{C++
+#define NS_TIMER_CONTRACTID "@mozilla.org/timer;1"
+#define NS_TIMER_CALLBACK_TOPIC "timer-callback"
+%}
+