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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /xpcom/glue/nsID.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'xpcom/glue/nsID.cpp')
-rw-r--r--xpcom/glue/nsID.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/xpcom/glue/nsID.cpp b/xpcom/glue/nsID.cpp
new file mode 100644
index 000000000..0a73bf6c3
--- /dev/null
+++ b/xpcom/glue/nsID.cpp
@@ -0,0 +1,133 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsID.h"
+#include "nsMemory.h"
+#include "mozilla/Sprintf.h"
+
+void nsID::Clear()
+{
+ m0 = 0;
+ m1 = 0;
+ m2 = 0;
+ for (int i = 0; i < 8; ++i) {
+ m3[i] = 0;
+ }
+}
+
+/**
+ * Multiplies the_int_var with 16 (0x10) and adds the value of the
+ * hexadecimal digit the_char. If it fails it returns false from
+ * the function it's used in.
+ */
+
+#define ADD_HEX_CHAR_TO_INT_OR_RETURN_FALSE(the_char, the_int_var) \
+ the_int_var = (the_int_var << 4) + the_char; \
+ if(the_char >= '0' && the_char <= '9') the_int_var -= '0'; \
+ else if(the_char >= 'a' && the_char <= 'f') the_int_var -= 'a'-10; \
+ else if(the_char >= 'A' && the_char <= 'F') the_int_var -= 'A'-10; \
+ else return false
+
+
+/**
+ * Parses number_of_chars characters from the char_pointer pointer and
+ * puts the number in the dest_variable. The pointer is moved to point
+ * at the first character after the parsed ones. If it fails it returns
+ * false from the function the macro is used in.
+ */
+
+#define PARSE_CHARS_TO_NUM(char_pointer, dest_variable, number_of_chars) \
+ do { int32_t _i=number_of_chars; \
+ dest_variable = 0; \
+ while(_i) { \
+ ADD_HEX_CHAR_TO_INT_OR_RETURN_FALSE(*char_pointer, dest_variable); \
+ char_pointer++; \
+ _i--; \
+ } } while(0)
+
+
+/**
+ * Parses a hyphen from the char_pointer string. If there is no hyphen there
+ * the function returns false from the function it's used in. The
+ * char_pointer is advanced one step.
+ */
+
+#define PARSE_HYPHEN(char_pointer) if (*(char_pointer++) != '-') return false
+
+/*
+ * Turns a {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} string into
+ * an nsID. It can also handle the old format without the { and }.
+ */
+
+bool
+nsID::Parse(const char* aIDStr)
+{
+ /* Optimized for speed */
+ if (!aIDStr) {
+ return false;
+ }
+
+ bool expectFormat1 = (aIDStr[0] == '{');
+ if (expectFormat1) {
+ ++aIDStr;
+ }
+
+ PARSE_CHARS_TO_NUM(aIDStr, m0, 8);
+ PARSE_HYPHEN(aIDStr);
+ PARSE_CHARS_TO_NUM(aIDStr, m1, 4);
+ PARSE_HYPHEN(aIDStr);
+ PARSE_CHARS_TO_NUM(aIDStr, m2, 4);
+ PARSE_HYPHEN(aIDStr);
+ int i;
+ for (i = 0; i < 2; ++i) {
+ PARSE_CHARS_TO_NUM(aIDStr, m3[i], 2);
+ }
+ PARSE_HYPHEN(aIDStr);
+ while (i < 8) {
+ PARSE_CHARS_TO_NUM(aIDStr, m3[i], 2);
+ i++;
+ }
+
+ return expectFormat1 ? *aIDStr == '}' : true;
+}
+
+#ifndef XPCOM_GLUE_AVOID_NSPR
+
+static const char gIDFormat[] =
+ "{%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x}";
+
+/*
+ * Returns an allocated string in {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
+ * format. The string is allocated with NS_Alloc and should be freed by
+ * the caller.
+ */
+
+char*
+nsID::ToString() const
+{
+ char* res = (char*)NS_Alloc(NSID_LENGTH);
+
+ if (res) {
+ snprintf(res, NSID_LENGTH, gIDFormat,
+ m0, (uint32_t)m1, (uint32_t)m2,
+ (uint32_t)m3[0], (uint32_t)m3[1], (uint32_t)m3[2],
+ (uint32_t)m3[3], (uint32_t)m3[4], (uint32_t)m3[5],
+ (uint32_t)m3[6], (uint32_t)m3[7]);
+ }
+ return res;
+}
+
+void
+nsID::ToProvidedString(char (&aDest)[NSID_LENGTH]) const
+{
+ SprintfLiteral(aDest, gIDFormat,
+ m0, (uint32_t)m1, (uint32_t)m2,
+ (uint32_t)m3[0], (uint32_t)m3[1], (uint32_t)m3[2],
+ (uint32_t)m3[3], (uint32_t)m3[4], (uint32_t)m3[5],
+ (uint32_t)m3[6], (uint32_t)m3[7]);
+}
+
+#endif // XPCOM_GLUE_AVOID_NSPR