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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /widget/windows/nsImageClipboard.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'widget/windows/nsImageClipboard.cpp')
-rw-r--r-- | widget/windows/nsImageClipboard.cpp | 497 |
1 files changed, 497 insertions, 0 deletions
diff --git a/widget/windows/nsImageClipboard.cpp b/widget/windows/nsImageClipboard.cpp new file mode 100644 index 000000000..fab62eab5 --- /dev/null +++ b/widget/windows/nsImageClipboard.cpp @@ -0,0 +1,497 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsImageClipboard.h" + +#include "gfxUtils.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/DataSurfaceHelpers.h" +#include "mozilla/RefPtr.h" +#include "nsITransferable.h" +#include "nsGfxCIID.h" +#include "nsMemory.h" +#include "prmem.h" +#include "imgIEncoder.h" +#include "nsLiteralString.h" +#include "nsComponentManagerUtils.h" + +#define BFH_LENGTH 14 + +using namespace mozilla; +using namespace mozilla::gfx; + +/* Things To Do 11/8/00 + +Check image metrics, can we support them? Do we need to? +Any other render format? HTML? + +*/ + + +// +// nsImageToClipboard ctor +// +// Given an imgIContainer, convert it to a DIB that is ready to go on the win32 clipboard +// +nsImageToClipboard::nsImageToClipboard(imgIContainer* aInImage, bool aWantDIBV5) + : mImage(aInImage) + , mWantDIBV5(aWantDIBV5) +{ + // nothing to do here +} + + +// +// nsImageToClipboard dtor +// +// Clean up after ourselves. We know that we have created the bitmap +// successfully if we still have a pointer to the header. +// +nsImageToClipboard::~nsImageToClipboard() +{ +} + + +// +// GetPicture +// +// Call to get the actual bits that go on the clipboard. If an error +// ocurred during conversion, |outBits| will be null. +// +// NOTE: The caller owns the handle and must delete it with ::GlobalRelease() +// +nsresult +nsImageToClipboard :: GetPicture ( HANDLE* outBits ) +{ + NS_ASSERTION ( outBits, "Bad parameter" ); + + return CreateFromImage ( mImage, outBits ); + +} // GetPicture + + +// +// CalcSize +// +// Computes # of bytes needed by a bitmap with the specified attributes. +// +int32_t +nsImageToClipboard :: CalcSize ( int32_t aHeight, int32_t aColors, WORD aBitsPerPixel, int32_t aSpanBytes ) +{ + int32_t HeaderMem = sizeof(BITMAPINFOHEADER); + + // add size of pallette to header size + if (aBitsPerPixel < 16) + HeaderMem += aColors * sizeof(RGBQUAD); + + if (aHeight < 0) + aHeight = -aHeight; + + return (HeaderMem + (aHeight * aSpanBytes)); +} + + +// +// CalcSpanLength +// +// Computes the span bytes for determining the overall size of the image +// +int32_t +nsImageToClipboard::CalcSpanLength(uint32_t aWidth, uint32_t aBitCount) +{ + int32_t spanBytes = (aWidth * aBitCount) >> 5; + + if ((aWidth * aBitCount) & 0x1F) + spanBytes++; + spanBytes <<= 2; + + return spanBytes; +} + + +// +// CreateFromImage +// +// Do the work to setup the bitmap header and copy the bits out of the +// image. +// +nsresult +nsImageToClipboard::CreateFromImage ( imgIContainer* inImage, HANDLE* outBitmap ) +{ + nsresult rv; + *outBitmap = nullptr; + + RefPtr<SourceSurface> surface = + inImage->GetFrame(imgIContainer::FRAME_CURRENT, + imgIContainer::FLAG_SYNC_DECODE); + NS_ENSURE_TRUE(surface, NS_ERROR_FAILURE); + + MOZ_ASSERT(surface->GetFormat() == SurfaceFormat::B8G8R8A8 || + surface->GetFormat() == SurfaceFormat::B8G8R8X8); + + RefPtr<DataSourceSurface> dataSurface; + if (surface->GetFormat() == SurfaceFormat::B8G8R8A8) { + dataSurface = surface->GetDataSurface(); + } else { + // XXXjwatt Bug 995923 - get rid of this copy and handle B8G8R8X8 + // directly below once bug 995807 is fixed. + dataSurface = gfxUtils:: + CopySurfaceToDataSourceSurfaceWithFormat(surface, + SurfaceFormat::B8G8R8A8); + } + NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE); + + nsCOMPtr<imgIEncoder> encoder = do_CreateInstance("@mozilla.org/image/encoder;2?type=image/bmp", &rv); + NS_ENSURE_SUCCESS(rv, rv); + + uint32_t format; + nsAutoString options; + if (mWantDIBV5) { + options.AppendLiteral("version=5;bpp="); + } else { + options.AppendLiteral("version=3;bpp="); + } + switch (dataSurface->GetFormat()) { + case SurfaceFormat::B8G8R8A8: + format = imgIEncoder::INPUT_FORMAT_HOSTARGB; + options.AppendInt(32); + break; +#if 0 + // XXXjwatt Bug 995923 - fix |format| and reenable once bug 995807 is fixed. + case SurfaceFormat::B8G8R8X8: + format = imgIEncoder::INPUT_FORMAT_RGB; + options.AppendInt(24); + break; +#endif + default: + NS_NOTREACHED("Unexpected surface format"); + return NS_ERROR_INVALID_ARG; + } + + DataSourceSurface::MappedSurface map; + bool mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map); + NS_ENSURE_TRUE(mappedOK, NS_ERROR_FAILURE); + + rv = encoder->InitFromData(map.mData, 0, + dataSurface->GetSize().width, + dataSurface->GetSize().height, + map.mStride, + format, options); + dataSurface->Unmap(); + NS_ENSURE_SUCCESS(rv, rv); + + uint32_t size; + encoder->GetImageBufferUsed(&size); + NS_ENSURE_TRUE(size > BFH_LENGTH, NS_ERROR_FAILURE); + HGLOBAL glob = ::GlobalAlloc(GMEM_MOVEABLE | GMEM_DDESHARE | GMEM_ZEROINIT, + size - BFH_LENGTH); + if (!glob) + return NS_ERROR_OUT_OF_MEMORY; + + char *dst = (char*) ::GlobalLock(glob); + char *src; + rv = encoder->GetImageBuffer(&src); + NS_ENSURE_SUCCESS(rv, rv); + + ::CopyMemory(dst, src + BFH_LENGTH, size - BFH_LENGTH); + ::GlobalUnlock(glob); + + *outBitmap = (HANDLE)glob; + return NS_OK; +} + +nsImageFromClipboard :: nsImageFromClipboard () +{ + // nothing to do here +} + +nsImageFromClipboard :: ~nsImageFromClipboard ( ) +{ +} + +// +// GetEncodedImageStream +// +// Take the raw clipboard image data and convert it to aMIMEFormat in the form of a nsIInputStream +// +nsresult +nsImageFromClipboard ::GetEncodedImageStream (unsigned char * aClipboardData, const char * aMIMEFormat, nsIInputStream** aInputStream ) +{ + NS_ENSURE_ARG_POINTER (aInputStream); + NS_ENSURE_ARG_POINTER (aMIMEFormat); + nsresult rv; + *aInputStream = nullptr; + + // pull the size information out of the BITMAPINFO header and + // initialize the image + BITMAPINFO* header = (BITMAPINFO *) aClipboardData; + int32_t width = header->bmiHeader.biWidth; + int32_t height = header->bmiHeader.biHeight; + // neg. heights mean the Y axis is inverted and we don't handle that case + NS_ENSURE_TRUE(height > 0, NS_ERROR_FAILURE); + + unsigned char * rgbData = new unsigned char[width * height * 3 /* RGB */]; + + if (rgbData) { + BYTE * pGlobal = (BYTE *) aClipboardData; + // Convert the clipboard image into RGB packed pixel data + rv = ConvertColorBitMap((unsigned char *) (pGlobal + header->bmiHeader.biSize), header, rgbData); + // if that succeeded, encode the bitmap as aMIMEFormat data. Don't return early or we risk leaking rgbData + if (NS_SUCCEEDED(rv)) { + nsAutoCString encoderCID(NS_LITERAL_CSTRING("@mozilla.org/image/encoder;2?type=")); + + // Map image/jpg to image/jpeg (which is how the encoder is registered). + if (strcmp(aMIMEFormat, kJPGImageMime) == 0) + encoderCID.AppendLiteral("image/jpeg"); + else + encoderCID.Append(aMIMEFormat); + nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(encoderCID.get(), &rv); + if (NS_SUCCEEDED(rv)){ + rv = encoder->InitFromData(rgbData, 0, width, height, 3 * width /* RGB * # pixels in a row */, + imgIEncoder::INPUT_FORMAT_RGB, EmptyString()); + if (NS_SUCCEEDED(rv)) { + encoder.forget(aInputStream); + } + } + } + delete [] rgbData; + } + else + rv = NS_ERROR_OUT_OF_MEMORY; + + return rv; +} // GetImage + +// +// InvertRows +// +// Take the image data from the clipboard and invert the rows. Modifying aInitialBuffer in place. +// +void +nsImageFromClipboard::InvertRows(unsigned char * aInitialBuffer, uint32_t aSizeOfBuffer, uint32_t aNumBytesPerRow) +{ + if (!aNumBytesPerRow) + return; + + uint32_t numRows = aSizeOfBuffer / aNumBytesPerRow; + unsigned char * row = new unsigned char[aNumBytesPerRow]; + + uint32_t currentRow = 0; + uint32_t lastRow = (numRows - 1) * aNumBytesPerRow; + while (currentRow < lastRow) + { + // store the current row into a temporary buffer + memcpy(row, &aInitialBuffer[currentRow], aNumBytesPerRow); + memcpy(&aInitialBuffer[currentRow], &aInitialBuffer[lastRow], aNumBytesPerRow); + memcpy(&aInitialBuffer[lastRow], row, aNumBytesPerRow); + lastRow -= aNumBytesPerRow; + currentRow += aNumBytesPerRow; + } + + delete[] row; +} + +// +// ConvertColorBitMap +// +// Takes the clipboard bitmap and converts it into a RGB packed pixel values. +// +nsresult +nsImageFromClipboard::ConvertColorBitMap(unsigned char * aInputBuffer, PBITMAPINFO pBitMapInfo, unsigned char * aOutBuffer) +{ + uint8_t bitCount = pBitMapInfo->bmiHeader.biBitCount; + uint32_t imageSize = pBitMapInfo->bmiHeader.biSizeImage; // may be zero for BI_RGB bitmaps which means we need to calculate by hand + uint32_t bytesPerPixel = bitCount / 8; + + if (bitCount <= 4) + bytesPerPixel = 1; + + // rows are DWORD aligned. Calculate how many real bytes are in each row in the bitmap. This number won't + // correspond to biWidth. + uint32_t rowSize = (bitCount * pBitMapInfo->bmiHeader.biWidth + 7) / 8; // +7 to round up + if (rowSize % 4) + rowSize += (4 - (rowSize % 4)); // Pad to DWORD Boundary + + // if our buffer includes a color map, skip over it + if (bitCount <= 8) + { + int32_t bytesToSkip = (pBitMapInfo->bmiHeader.biClrUsed ? pBitMapInfo->bmiHeader.biClrUsed : (1 << bitCount) ) * sizeof(RGBQUAD); + aInputBuffer += bytesToSkip; + } + + bitFields colorMasks; // only used if biCompression == BI_BITFIELDS + + if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS) + { + // color table consists of 3 DWORDS containing the color masks... + colorMasks.red = (*((uint32_t*)&(pBitMapInfo->bmiColors[0]))); + colorMasks.green = (*((uint32_t*)&(pBitMapInfo->bmiColors[1]))); + colorMasks.blue = (*((uint32_t*)&(pBitMapInfo->bmiColors[2]))); + CalcBitShift(&colorMasks); + aInputBuffer += 3 * sizeof(DWORD); + } + else if (pBitMapInfo->bmiHeader.biCompression == BI_RGB && !imageSize) // BI_RGB can have a size of zero which means we figure it out + { + // XXX: note use rowSize here and not biWidth. rowSize accounts for the DWORD padding for each row + imageSize = rowSize * pBitMapInfo->bmiHeader.biHeight; + } + + // The windows clipboard image format inverts the rows + InvertRows(aInputBuffer, imageSize, rowSize); + + if (!pBitMapInfo->bmiHeader.biCompression || pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS) + { + uint32_t index = 0; + uint32_t writeIndex = 0; + + unsigned char redValue, greenValue, blueValue; + uint8_t colorTableEntry = 0; + int8_t bit; // used for grayscale bitmaps where each bit is a pixel + uint32_t numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth; // how many more pixels do we still need to read for the current row + uint32_t pos = 0; + + while (index < imageSize) + { + switch (bitCount) + { + case 1: + for (bit = 7; bit >= 0 && numPixelsLeftInRow; bit--) + { + colorTableEntry = (aInputBuffer[index] >> bit) & 1; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue; + numPixelsLeftInRow--; + } + pos += 1; + break; + case 4: + { + // each aInputBuffer[index] entry contains data for two pixels. + // read the first pixel + colorTableEntry = aInputBuffer[index] >> 4; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue; + numPixelsLeftInRow--; + + if (numPixelsLeftInRow) // now read the second pixel + { + colorTableEntry = aInputBuffer[index] & 0xF; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue; + numPixelsLeftInRow--; + } + pos += 1; + } + break; + case 8: + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbRed; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbGreen; + aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbBlue; + numPixelsLeftInRow--; + pos += 1; + break; + case 16: + { + uint16_t num = 0; + num = (uint8_t) aInputBuffer[index+1]; + num <<= 8; + num |= (uint8_t) aInputBuffer[index]; + + redValue = ((uint32_t) (((float)(num & 0xf800) / 0xf800) * 0xFF0000) & 0xFF0000)>> 16; + greenValue = ((uint32_t)(((float)(num & 0x07E0) / 0x07E0) * 0x00FF00) & 0x00FF00)>> 8; + blueValue = ((uint32_t)(((float)(num & 0x001F) / 0x001F) * 0x0000FF) & 0x0000FF); + + // now we have the right RGB values... + aOutBuffer[writeIndex++] = redValue; + aOutBuffer[writeIndex++] = greenValue; + aOutBuffer[writeIndex++] = blueValue; + numPixelsLeftInRow--; + pos += 2; + } + break; + case 32: + case 24: + if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS) + { + uint32_t val = *((uint32_t*) (aInputBuffer + index) ); + aOutBuffer[writeIndex++] = (val & colorMasks.red) >> colorMasks.redRightShift << colorMasks.redLeftShift; + aOutBuffer[writeIndex++] = (val & colorMasks.green) >> colorMasks.greenRightShift << colorMasks.greenLeftShift; + aOutBuffer[writeIndex++] = (val & colorMasks.blue) >> colorMasks.blueRightShift << colorMasks.blueLeftShift; + numPixelsLeftInRow--; + pos += 4; // we read in 4 bytes of data in order to process this pixel + } + else + { + aOutBuffer[writeIndex++] = aInputBuffer[index+2]; + aOutBuffer[writeIndex++] = aInputBuffer[index+1]; + aOutBuffer[writeIndex++] = aInputBuffer[index]; + numPixelsLeftInRow--; + pos += bytesPerPixel; // 3 bytes for 24 bit data, 4 bytes for 32 bit data (we skip over the 4th byte)... + } + break; + default: + // This is probably the wrong place to check this... + return NS_ERROR_FAILURE; + } + + index += bytesPerPixel; // increment our loop counter + + if (!numPixelsLeftInRow) + { + if (rowSize != pos) + { + // advance index to skip over remaining padding bytes + index += (rowSize - pos); + } + numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth; + pos = 0; + } + + } // while we still have bytes to process + } + + return NS_OK; +} + +void nsImageFromClipboard::CalcBitmask(uint32_t aMask, uint8_t& aBegin, uint8_t& aLength) +{ + // find the rightmost 1 + uint8_t pos; + bool started = false; + aBegin = aLength = 0; + for (pos = 0; pos <= 31; pos++) + { + if (!started && (aMask & (1 << pos))) + { + aBegin = pos; + started = true; + } + else if (started && !(aMask & (1 << pos))) + { + aLength = pos - aBegin; + break; + } + } +} + +void nsImageFromClipboard::CalcBitShift(bitFields * aColorMask) +{ + uint8_t begin, length; + // red + CalcBitmask(aColorMask->red, begin, length); + aColorMask->redRightShift = begin; + aColorMask->redLeftShift = 8 - length; + // green + CalcBitmask(aColorMask->green, begin, length); + aColorMask->greenRightShift = begin; + aColorMask->greenLeftShift = 8 - length; + // blue + CalcBitmask(aColorMask->blue, begin, length); + aColorMask->blueRightShift = begin; + aColorMask->blueLeftShift = 8 - length; +} |